Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.11 @ 20:24:28 Player: CavedCold Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (26) 130 Value Destroyed (860) 860 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5190 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 165/300 Energy 73/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Core Analyzer Advanced ECM Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Makeshift Light Armor Plating Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Fission Core Fission Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Target Analyzer Core Analyzer Advanced ECM Suite Makeshift Light Armor Plating > --- WEAPON ----------- Arc Projector Gatling Laser Gatling Laser Force Rifle > --- INVENTORY -------- Improved Heat Sink Transmission Jammer Advanced ECM Suite Autogun [Rating: 52] Favorites ----------- Power Fission Core Engine Improved Deuterium Engine Power Core Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Scrap Shield Device Advanced ECM Suite Storage High-capacity Battery Processor Core Analyzer Protection Scrap Shield Weapon Flamer Energy Gun Gatling Laser Energy Cannon Particle Cannon Ballistic Gun Flak Gun Special Weapon Flamer Build | -11 -10 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Ext Slots Evolved 8 | . . . . . 8 . Power 2 | . . . . . 2 . Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . 2 . Weapon 2 | . . . . . 2 . Parts Attached 51 | 5 2 1 5 8 17 13 Power 9 | 1 . . . 2 3 3 Engine 5 | 1 . . . 2 1 1 Core 4 | . . . . . 2 2 Reactor . | . . . . . . . Propulsion 12 | 2 . . 2 3 3 2 Treads 5 | . . . . . 3 2 Leg 5 | . . . 2 3 . . Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | . 2 1 1 1 4 4 Device 7 | . 1 1 . 1 1 3 Storage 1 | . 1 . . . . . Processor 2 | . . . . . 2 . Hackware . | . . . . . . . Protection 3 | . . . 1 . 1 1 Artifact . | . . . . . . . Weapon 17 | 2 . . 2 2 7 4 Energy Gun 8 | 2 . . . . 4 2 Energy Cannon 1 | . . . . 1 . . Ballistic Gun 6 | . . . . 1 3 2 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 2 | . . . 2 . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 . Parts Lost 29 | . . . 3 2 8 16 Power 6 | . . . 1 . 1 4 Propulsion 7 | . . . . . 3 4 Utility 6 | . . . . 1 2 3 Weapon 10 | . . . 2 1 2 5 Highest Loss Streak 14 | . . . 3 2 6 14 To Critical Strikes . | . . . . . . . Average Backups 3 | 1 2 3 2 3 2 3 Power . | . . . . . . . Propulsion . | 1 2 2 . . . . Utility 2 | . . . 1 2 1 2 Weapon . | . . 1 . . . . Tool/Special . | . . . . . . . Unused Backups 2 | . . 1 . 1 . . Power . | . . . . . . . Propulsion 2 | . . 1 . 1 . . Utility . | . . . . . . . Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 80 | . 82 100 72 74 82 91 Engine 5 | . 14 14 4 4 5 5 Core 4 | . . . . . 10 12 Treads 5 | . . . . . 9 20 Leg 17 | . . . 26 28 7 . Wheel 1 | . 28 28 1 . . . Device 4 | . 6 16 . 1 6 9 Processor 4 | . . . . . 11 10 Protection 9 | . . . 13 12 6 4 Energy Gun 7 | . 28 28 7 . 10 19 Energy Cannon 2 | . . . . 4 1 . Ballistic Gun 2 | . . . . . 9 4 Special Weapon 12 | . . . 16 22 . . Peak Build Rating 52 | 5 7 15 15 27 51 52 Average Rating 23 | 3 5 10 9 11 43 47 On Entrance 16 | . 5 7 15 10 27 51 Avg Prop Armor Cover (%) 4 | . . . . . 4 5 Naked Turns . | . . . . . . . Heaviest Build 54 | 9 14 14 27 33 54 54 Greatest Support 80 | 26 26 26 26 38 63 80 Greatest Overweight (x) 6 | . . . 1 1 2 6 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 5 3 4 4 5 5 5 Average Carried 3 | 1 2 3 2 3 2 3 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 2 3 4 2 5 4 1 Class Distribution -------------------- 64% | Mutant 33% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Scraptown Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Extension Resources | -11 -10 -10 -10 -8 -6 -6 ----------- Run | Yrd Mat Min Sub Scr Fac Ext Matter Collected 933 | 166 104 20 20 97 220 306 Remotely 20 | . 20 . . . . . Salvage Created 1130 | . 25 175 . 319 233 378 Parts 65 | . 1 16 . 17 15 16 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 7 | . . . 6 1 . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Ext Combat Hostiles Destroyed 24 | . . 7 . 5 6 6 Guns 15 | . . 5 . 2 2 6 Cannons 7 | . . . . 3 4 . AOE 2 | . . 2 . . . . Classes Destroyed 7 | . 1 2 . 2 1 1 Recycler 1 | . . 1 . . . . Watcher 1 | . 1 . . . . . Swarmer 11 | . . 7 . . 4 . Grunt 2 | . . . . . . 2 Sentry 6 | . . . . . 2 4 Explorer 1 | . . . . 1 . . Scrapper 4 | . . . . 4 . . Best Kill Streak 8 | . 1 8 . 2 2 2 Combat Bots Only 7 | . . 7 . 2 2 2 Max Kills in Single Turn 3 | . 1 3 . 1 1 1 Gunslinging 1 | . . 1 . . . . Exploded 2 | . . 2 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -6 -------- Run | Yrd Mat Min Sub Scr Fac Ext Hostile Shots Fired 541 | . 1 27 15 60 210 228 Missed 185 | . . 8 6 25 90 56 Hits 356 | . 1 19 9 35 120 172 Projectile 356 | . 1 19 9 35 120 172 AOE 1 | . . . . 1 . . Critical Strikes 9 | . . . 1 3 1 4 Damage Taken 4322 | . 12 192 232 581 1070 2235 Core 1021 | . . 72 19 71 128 731 Absorbed by Shields . | . . . . . . . Core Remaining (%) 67 | 100 . . . 35 . . Volleys Fired 80 | . 2 9 6 21 17 25 Largest 4 | . 2 2 2 2 3 4 Hottest 295 | . 80 80 80 168 196 295 Shots Fired 165 | . 4 18 7 27 39 70 Gun 126 | . 4 18 7 5 22 70 Cannon 36 | . . . . 21 15 . Launcher . | . . . . . . . Special 3 | . . . . 1 2 . Kinetic 36 | . . . . 5 20 11 Thermal 88 | . . . . 22 19 47 Explosive . | . . . . . . . Electromagnetic 41 | . 4 18 7 . . 12 Robot Hit Streak 11 | . 1 4 8 5 4 11 Robot Miss Streak 5 | . 2 3 2 2 4 5 Penetration Max . | . . . . . . . Secondary Targets 2 | . . 1 . . . 1 Max Gunslinging Chain 1 | . . 1 . . . 1 Shots Hit Robots 112 | . 1 12 5 18 22 54 Core Hits 75 | . 1 11 1 13 14 35 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . 1 . . Burn 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2138 | . 24 228 44 362 394 1086 Guns 1501 | . 24 136 44 64 147 1086 Cannons 535 | . . . . 288 247 . Explosions 92 | . . 92 . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 365 | . . . . 64 115 186 Thermal 1501 | . . 92 . 298 279 832 Explosive . | . . . . . . . Electromagnetic 272 | . 24 136 44 . . 68 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . . . . . 6 8 Average Corruption 5 | . . . . . 3 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 22 | . . . . . 1 21 Message Errors 5 | . . . . . . 5 Matter Fused 8 | . . . . . 1 7 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 2 | . . . . . . 2 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 14 | . . 8 . 6 . . Projectiles 6 | . . . . 6 . . Explosions 8 | . . 8 . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 31 | . . 31 . . . . Shots 1 | . . 1 . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 1124 | . 18 120 239 152 239 1124 Average Temperature 195 | . 12 55 134 50 107 275 Received Heat Transfer 1537 | . 6 . 333 309 252 637 Effects 64 | . . . . . 2 62 Shutdowns 27 | . . . . . . 27 Energy Bleed 6 | . . . . . . 6 Interference 10 | . . . . . 2 8 Matter Decay 7 | . . . . . . 7 Short Circuit 4 | . . . . . . 4 Damage (minor) 2 | . . . . . . 2 Damage (major) 6 | . . . . . . 6 Damage (core) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . . . . 1 . 5 Heat Transferred 3188 | . . 200 . 686 519 1783 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Alert | -11 -10 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Ext Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . . 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 159 | . 15 159 . . 66 40 Initial 1 | . . 1 . . . . Average 13 | . 2 94 . . 6 6 Influence Increases 509 | . 22 169 . . 166 152 Destroy 0b10 Robot/C 380 | . . 140 . . 120 120 Destroy 0b10 Robot/NC 10 | . 5 5 . . . . Destroy Leader 62 | . 2 20 . . 30 10 Successful Hack 7 | . . . . . . 7 Destroy Structure 5 | . . 4 . . 1 . Lose Combat Pursuer 45 | . 15 . . . 15 15 Influence Decreases 509 | . 17 65 109 . 166 152 Entered New Map 61 | . . 4 57 . . . Time Decay 355 | . 17 61 42 . 100 135 Lost Part 86 | . . . 10 . 66 10 Lost Ally 7 | . . . . . . 7 Squads Dispatched 4 | . 1 . . . 2 1 Investigation 1 | . . . . . . 1 Extermination 1 | . . . . . 1 . Reinforcement 2 | . 1 . . . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Min Sub Scr Fac Ext Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 75 | . 5 9 9 28 12 12 Peak Tracking Total 8 | . 4 4 5 8 5 4 Tactical Retreats 4 | . 1 . . . 1 2 ECM-based Alert Blocks 1 | . . . . . . 1 Traps | -11 -10 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Ext Traps Triggered 3 | . . . . . 2 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -6 -6 ---------- Run | Yrd Mat Min Sub Scr Fac Ext Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Min Sub Scr Fac Ext Machines Accessed 4 | . . . . 2 . 2 Terminals 2 | . . . . . . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 11 | . . . . 6 . 5 Successful 7 | . . . . 6 . 1 Failed 4 | . . . . . . 4 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 5 | . . . . . . 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . . . . 6 . 1 Record 5 | . . . . 5 . . Open Door 1 | . . . . . . 1 Proto ID Catalog 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . . . . 1 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -6 ------------ Run | Yrd Mat Min Sub Scr Fac Ext Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -6 -------- Run | Yrd Mat Min Sub Scr Fac Ext Total Allies 1 | . . . . . . 1 Largest Group 1 | . . . . . . 1 Highest-Rated Group 20 | . . . . . . 20 Highest-Rated Ally 20 | . . . . . . 20 Initial UFD Resources 23 | . . . . . 23 23 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted 4 | . . . . 4 . . Intel | -11 -10 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Ext Active Infowar (turns) 1292 | . . 56 10 116 679 431 Sensors 232 | . . 56 10 116 50 . Jamming 7 | . . . . . . 7 ECM 1053 | . . . . . 629 424 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -6 -6 ------------- Run | Yrd Mat Min Sub Scr Fac Ext Turns Passed 4086 | 54 75 147 390 1950 745 725 Spaces Moved 2227 | 54 71 128 222 1025 361 366 Core 16 | 15 . . . . . 1 Treads 587 | . . . . . 222 365 Legs 1382 | . . . 218 1025 139 . Wheels 242 | 39 71 128 4 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 90 90 100 100 160 Average Speed 166 | 78 90 90 165 183 179 163 Slowest Speed 350 | 90 90 90 190 190 320 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 2 22 31 23 70 12 28 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched 4 | . . . . 4 . . Spaces Dug . | . . . . . . . Terrain Destroyed 4 | . . 4 . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 4 | . . 4 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Min Sub Scr Fac Ext Total 2455 | 65 77 141 239 1071 422 440 Wait 20 | . . . . 2 2 16 Move 2221 | 53 70 127 221 1024 360 366 Hop . | . . . . . . . Pick Up 48 | 7 3 2 3 9 16 8 Fast Attach 5 | . . . . 2 2 1 Attach 36 | 5 2 . 3 3 17 6 Detach 2 | . . . . . 2 . Swap 18 | . . 2 2 4 2 8 Drop 24 | . . 1 4 5 4 10 Fire 80 | . 2 9 6 21 17 25 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . 1 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Extension History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Discovered new exit (range 8) 130 | -10/Materials | Entered Mines 208 | -10/Mines | Destroyed 7 combat bots 218 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 220 | -10/Mines | Found Prototype Device 221 | -10/Mines | Identified Exp. Sensor Array 268 | -10/Mines | Discovered new exit (range 9) 277 | -10/Mines | Entered Subcaves 278 | -10/Subcaves | Approached by a straggling Scientist 308 | -10/Subcaves | Build established: Mutant 364 | -10/Subcaves | Ambushed by swarm of Subdwellers 364 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 365 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 417 | -10/Subcaves | Lost 3 parts (1p2w) 461 | -10/Subcaves | Shifting Twisted Machinery released Flamer 667 | -10/Subcaves | Entered Scraptown 698 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 997 | -8/Scraptown | Discovered new exit (range 9) 1142 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 1147 | -8/Scraptown | Learned Factory stockpile data 1273 | -8/Scraptown | Visited Shadow of the Wyrm 1354 | -8/Scraptown | Visited IN-MT5's Study 1439 | -8/Scraptown | Visited Assassins FH 1534 | -8/Scraptown | Visited TADAMA 1593 | -8/Scraptown | Visited UFD Registry 1593 | -8/Scraptown | Registered with UFD as "Electrobucket" 1652 | -8/Scraptown | Visited Science Guys 1808 | -8/Scraptown | Visited Curators Association 1922 | -8/Scraptown | Visited Supply Room 2008 | -8/Scraptown | Visited DA-N13 Charitable Foundation 2033 | -8/Scraptown | Found DCF Scrap (29 items) 2151 | -8/Scraptown | Met Optimus 2151 | -8/Scraptown | Accepted into 0bPrime 2276 | -8/Scraptown | Visited Scrap Suit Storage 2378 | -8/Scraptown | Civil war broke out across Scraptown 2453 | -8/Scraptown | Identified exit to Factory 2566 | -8/Scraptown | Lost 14 allies 2571 | -8/Scraptown | Core integrity fell below 50% 2617 | -8/Scraptown | Entered Factory 2617 | -6/Factory | Evolved 8 slots: Power x2, Propulsion x2, Utility x2, Weapon x2 2623 | -6/Factory | Lost 4 allies 2745 | -6/Factory | Lost 6 parts (2n2u2w) 3033 | -6/Factory | Build established: Scavenger-Gunner 3341 | -6/Factory | Discovered new exit (range 14) 3362 | -6/Factory | Entered Extension 3544 | -6/Extension | Core integrity fell below 50% 3892 | -6/Extension | Spotted B-75 Beast 4031 | -6/Extension | Rescued a captive Derelict 4074 | -6/Extension | Core integrity fell below 20% 4087 | -6/Extension | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 04061_ Penetrated by Slug. 04061_ Hvy. Laser destroyed. 04065_ Penetrated by Slug. 04065_ Fission Core destroyed. 04065_ Slug penetrates Reinforced Barrier. 04067_ System corrupted: Heat flow error (+292). 04067_ Slug penetrates Reinforced Barrier. 04068_ Penetrated by Slug. 04070_ Slug penetrates Reinforced Barrier. 04071_ Penetrated by Slug. 04071_ Plasma Rifle destroyed. 04071_ Penetrated by Slug. 04073_ Slug penetrates Reinforced Barrier. 04074_ Penetrated by Slug. 04077_ Slug penetrates Reinforced Barrier. 04084_ Penetrated by Slug. 04084_ Fission Core destroyed. 04086_ Slug penetrates Reinforced Barrier. 04087_ Penetrated by Slug. 04087_ Transmission Jammer destroyed. 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"??????????????????? | | ???????????????????????????? ?????????????????? | | ??????????????????????????? ????????????????? | | ??????????????????????????? % ????????????????? | | ??????????????????????????# ???????????????? | | ?????????????????????????? ????????????????? | | ?????????????????????????? ???????????????? | | ????????????????????????? ???????????????? | | ?????????????????????????? ??????????????? | | ?????????????????????????? ??????????????? | | ??????????????????????????# ???????????????? | | ??????????????????????????? ????????????????? | | ??????????????????????????? ????????????????? | | ??????????????????????????? ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 42 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 800 Evasion (%) 63 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Civilization 2243 Link The Feds Plot Armor Uncivil War Challenges ------------ None Game ------ Seed HardlightFluxGriptreads Manual? 0 Play Time 00:38:21 Cumulative 4.1 hours Start 2026.09.11 @ 19:47:44 End 2026.09.11 @ 20:24:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 11 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 76404d13-55c1-4a3e-8c57-147c43ad092a