Cogmind - Beta 11 X1 @@@ ROGUE MODE // 2021.02.07 @ 19:40:32 Player: Terminus Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (39) 7800 Robots Destroyed (381) 1905 Value Destroyed (13782) 13782 Prototype IDs (47) 940 Alien Tech Used (8) 1600 Bonus (33427) 33427 TOTAL SCORE: 63954 Bonus ------- High Alert Combat Kills 2008 Follower Combat Kills 275 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1288 Hacked Protovariant 500 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -44 Cogmind --------- Core Integrity 1101/1600 Matter 300/300 Energy 1007/1010 System Corruption 0% Temperature Cool (4) Movement Hovering (34) Location Free Derelict Territories Parts ------- > --- POWER (2) -------- Mini Fusion Reactor Mini Fusion Reactor > --- PROPULSION (5) --- Cooled Antigrav System Cooled Linear Gravjet Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (14) ----- Large Storage Unit Experimental Energy Well Experimental Signal Interpreter Advanced Melee Analysis Suite Armor Integrity Analyzer Nanoactuators Nanoactuators Advanced Actuator Array Advanced Transmission Jammer Reaction Control System Experimental Powered Armor Deep Network Scanner Ghost Barrier > --- WEAPON (4) ------- Lance Plasma Lance Plasma Lance CR-A16's Behemoth Slayer > --- INVENTORY (14) --- Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Long-range Sensor Array High-powered Transdimensional Reconstructor Integrity Redistributor Compact HERF Cannon Heavy Shock Bomb Launcher Gamma Bomb Array Mini Smartbomb Launcher Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Mini Fusion Reactor > --- PROPULSION ------- Cooled Antigrav System Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Experimental Energy Well Experimental Signal Interpreter Advanced Melee Analysis Suite Armor Integrity Analyzer Nanoactuators Nanoactuators Advanced Actuator Array Advanced Transmission Jammer Reaction Control System Advanced Phase Shifter Improved Powered Armor Deep Network Scanner Ghost Barrier > --- WEAPON ----------- Lance Plasma Lance Plasma Lance CR-A16's Behemoth Slayer > --- INVENTORY -------- Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Combat Linear Gravjet Long-range Sensor Array High-powered Transdimensional Reconstructor Integrity Redistributor Subatomic Replicator Compact HERF Cannon Heavy Shock Bomb Launcher Gamma Bomb Array Mini Smartbomb Launcher [Rating: 198] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Mini Fusion Reactor Propulsion Combat Airjet Treads Light Treads Leg Improved Titanium Leg Hover Unit Combat Airjet Utility Advanced Melee Analysis Suite Device Long-range Sensor Array Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Makeshift Hacking Suite Protection Advanced Powered Armor Weapon CR-A16's Behemoth Slayer Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Smartbomb Launcher Special Weapon Plasma Cutter Slashing Weapon Chainsword Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . . 2 2 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . . 2 1 . . . . . . . 2 . . . . . . 1 . . . . . . 2 . . . . . . 2 . . . . 2 . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Attached 346 | 9 11 . 40 44 15 1 12 6 1 7 . 19 . 11 1 4 . 4 8 2 12 . . 2 3 12 . 12 4 4 7 . 11 5 17 12 14 14 22 Power 26 | 1 3 . 4 6 1 . . 1 . . . 1 . . . . . 1 2 . 1 . . . . . . . . . . . 1 . 3 . . 1 . Engine 16 | 1 3 . 4 5 . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Core 6 | . . . . 1 1 . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . 1 . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . 1 . Propulsion 89 | 5 4 . 9 8 4 . 5 . . 2 . 1 . 6 . . . . 3 . 4 . . . . 4 . 10 . . . . 3 3 1 2 3 4 8 Treads 15 | 2 3 . 8 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 11 | 3 1 . 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 63 | . . . . . 4 . 5 . . 2 . 1 . 6 . . . . 3 . 4 . . . . 4 . 10 . . . . 3 3 1 2 3 4 8 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 121 | 1 3 . 10 15 4 1 5 1 1 . . 12 . 5 . 2 . 1 3 2 1 . . 2 . 4 . 2 . . 4 . 4 2 9 7 5 7 8 Device 51 | . . . 2 5 1 1 2 . . . . 2 . 3 . 1 . 1 1 2 . . . . . . . . . . 3 . 2 2 7 4 2 4 6 Storage 11 | 1 1 . . 1 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . . Processor 13 | . . . . 2 1 . 1 . . . . 4 . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . 1 . Hackware 10 | . . . 1 1 1 . . . . . . 2 . 1 . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . . . Protection 36 | . 2 . 7 6 . . 1 1 1 . . 3 . 1 . 1 . . 1 . 1 . . 1 . 2 . 2 . . . . 1 . . 1 . 2 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 110 | 2 1 . 17 15 6 . 2 4 . 5 . 5 . . 1 2 . 2 . . 6 . . . 3 4 . . 4 4 3 . 3 . 4 3 6 2 6 Energy Gun 8 | 1 . . 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 6 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . Ballistic Gun 17 | 1 1 . 7 7 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 32 | . . . 4 2 1 . 1 2 . 1 . 1 . . . 1 . 1 . . 3 . . . 1 2 . . 2 2 2 . 1 . . 1 1 1 2 Special Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Piercing Weapon 41 | . . . . . 4 . 1 2 . 3 . 3 . . 1 1 . 1 . . 2 . . . 2 2 . . 2 2 1 . 2 . 2 2 3 1 4 Special Melee Weapon 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . 3 2 1 . . . . . . 1 . . . . . . 1 1 1 . . 1 . 2 . . . . 2 . . . 5 2 2 . 1 Parts Lost 57 | 1 2 . 16 11 2 . . 1 . . . 3 . 2 . 1 . 2 . . . . . . . . . . . . . 1 1 5 . 3 1 1 4 Power 8 | 1 . . 1 2 . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . . Propulsion 15 | . 1 . 3 2 2 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 . 1 . . 2 Utility 27 | . . . 9 4 . . . 1 . . . 2 . . . 1 . 1 . . . . . . . . . . . . . . 1 2 . 2 1 1 2 Weapon 7 | . 1 . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 5 | 1 1 . 5 3 1 . . 1 . . . 3 . 1 . 1 . 1 . . . . . . . . . . . . . 1 1 4 . 2 1 1 3 Average Slot Usage (%) 97 | . 96 100 93 93 93 76 91 100 100 100 100 99 100 99 100 99 100 99 97 99 98 100 100 100 100 99 100 99 100 100 100 96 99 91 99 98 98 99 99 Engine 3 | . 13 14 10 8 3 . . 3 7 7 7 5 6 6 6 6 6 6 1 . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . 3 7 7 3 . . . . . . . . . . 8 11 11 11 11 11 11 10 10 10 10 10 10 6 4 5 2 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 6 8 8 7 8 Treads 3 | . 27 28 21 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . 20 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 21 | . . . . . 19 15 30 38 38 38 38 33 33 33 33 33 33 33 28 29 29 29 29 29 29 26 26 25 26 26 26 26 22 22 22 20 20 20 20 Device 7 | . . . 8 9 12 7 6 7 7 7 7 5 6 5 6 5 6 5 5 4 5 5 5 5 5 5 5 5 5 5 5 5 8 7 13 8 8 19 21 Storage 6 | . 14 14 11 9 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 6 8 8 Processor 11 | . . . . 8 9 15 15 15 15 15 15 19 20 15 13 13 13 13 11 11 11 11 11 11 11 15 15 15 15 15 15 15 14 14 14 14 17 14 12 Hackware 12 | . . . 7 4 1 7 7 4 . . . 13 13 17 20 16 13 13 17 17 17 17 17 17 17 21 21 21 21 21 21 21 23 23 23 18 13 12 10 Protection 4 | . 12 14 11 9 5 . . 2 7 7 7 1 . . . 3 6 6 4 5 3 5 5 5 5 4 5 4 5 5 5 5 3 . . 2 3 1 4 Energy Gun 1 | . 14 14 6 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . 13 14 15 11 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 9 | . . . . . 5 15 13 13 15 14 15 12 13 13 13 13 13 12 11 11 10 11 11 11 10 9 10 10 9 9 9 5 7 9 8 15 16 15 15 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 81 | 14 32 32 38 41 41 21 36 44 43 44 44 49 37 50 37 52 52 52 52 52 61 52 52 52 58 58 52 52 57 58 54 54 62 62 51 63 70 73 81 Greatest Support 97 | 40 40 40 46 60 60 21 57 57 57 57 57 58 58 60 60 60 60 60 64 64 64 62 62 62 62 79 62 84 65 65 65 65 65 95 95 95 97 97 97 Greatest Overweight (x) 2 | 2 . . 1 1 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 14 | 7 14 14 14 14 14 9 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 Average Capacity 13 | 6 7 14 14 14 12 9 11 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 Most Carried 14 | 3 10 12 14 14 14 9 13 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 13 14 14 14 14 12 13 Average Carried 12 | 1 6 10 13 13 11 9 9 13 13 14 14 12 13 13 14 13 13 13 13 13 13 14 14 13 14 12 14 13 14 14 13 13 11 12 13 13 13 10 11 Final Capacity 14 | 7 14 14 14 14 9 9 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 Final Carried 14 | 3 10 12 12 13 9 9 13 13 14 14 14 14 14 14 14 13 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 13 14 14 14 12 12 12 Class Distribution -------------------- 29% | Hacker-Mutant 24% | Wizard-Mutant 16% | Mutant 13% | Scavenger-Mutant 9% | Hacker-Sprinter 7% | Machinist-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Machinist-Mutant | -7/Lower Caves Machinist-Mutant | -7/Lower Caves Machinist-Mutant | -7/Zion Machinist-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Wizard-Mutant | -4/Factory Wizard-Mutant | -4/Waste Wizard-Mutant | -4/Factory Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Warlord Wizard-Mutant | -3/Proximity Caves Wizard-Mutant | -3/Research Wizard-Mutant | -3/Quarantine Wizard-Mutant | -3/Section 7 Wizard-Mutant | -2/Research Hacker-Sprinter | -2/Testing Hacker-Sprinter | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Matter Collected 7251 | 336 200 2 864 996 217 . 126 166 235 10 60 115 . 250 . 43 . 122 29 71 174 42 . 30 27 215 . 204 176 200 302 60 280 42 284 604 203 205 361 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17139 | 115 533 15 2279 1887 330 . 177 127 223 . 123 324 . 537 . 135 28 194 29 . 735 158 55 93 112 732 . 722 380 149 269 124 534 163 284 382 969 1889 2333 Parts 892 | 1 40 2 130 115 36 . 10 11 10 . 1 22 . 54 . 2 4 11 4 . 40 . 2 3 6 46 . 26 7 6 6 10 31 8 24 27 38 90 69 Haulers Intercepted 22 | . 2 . 4 6 1 . 1 . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . 1 1 3 . Recyclers Shooed 17 | . 2 . 6 5 1 . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 99 | . . . . . . . . 7 . . 7 . . . . 3 . 8 . . . . 7 3 2 . . . 4 2 50 6 . . . . . . . Prevented 20 | . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . 2 . . . 3 4 8 . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 241 | 4 10 1 43 32 7 . 2 12 . . 1 9 . 1 . 3 . 4 . . 10 . 1 . 4 8 . 3 5 3 10 8 11 3 2 5 9 15 15 Melee 43 | . . . . . 1 . 1 . . . 1 . . 1 . 1 . . . . 3 . 1 . . 3 . 3 1 . . . 1 3 1 . 6 7 9 Guns 62 | 4 10 1 30 15 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 9 | . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 105 | . . . 13 8 4 . 1 12 . . . 8 . . . 2 . 3 . . 5 . . . 4 . . . 2 2 10 8 9 . . 4 1 6 3 Classes Destroyed 23 | 2 6 . 7 . 1 . . . 1 . . 1 . . . . . . . . 1 . . . . . . . 1 . 1 . . 1 . . 1 . . Worker 42 | . 2 . 4 2 5 . . . . . . 2 . 8 . . . . . . 1 . . . . . . . . . . . 2 . . 1 4 9 2 Builder 16 | . . . 1 . 1 . . . . . . . . 4 . . . . . . 2 . . . . 1 . 2 . . . . 2 . 1 . . 2 . Tunneler 4 | . . . 1 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 22 | . 2 . 4 6 1 . 1 . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . 1 1 3 . Recycler 15 | 1 . . 5 3 . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 2 . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Mechanic 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 8 | . 1 . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Watcher 32 | . 2 . 4 2 1 . . . . . . . . 2 . . . . 1 . 2 . . . . 2 . 2 . . . . 1 . 1 2 1 5 4 Swarmer 82 | . 3 1 8 10 4 . . 8 . . . 8 . . . . . . . . 5 . . . 4 . . . . . . 8 9 . . 4 4 6 . Grunt 71 | . 7 . 22 11 . . 2 3 . . . . . . . 2 . 3 . . 2 . . . . . . 1 2 . 5 . . . . . 4 1 6 Brawler 6 | . . . 2 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Duelist 6 | . . . 2 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . 1 Protector 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Sentry 29 | . . . 8 8 1 . . . . . 1 . . 1 . 1 . . . . . . . . . . . 2 . 1 . . 1 . . . 1 2 2 Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hunter 9 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 . . 2 2 . . . . . . . . . Programmer 15 | . . . . . 2 . . . . . . . . . . . . . . . 2 . . . . 3 . . 1 . . . . 2 1 . . 4 . Behemoth 8 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . 1 . . . . . . 1 . 1 1 . 2 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Packrat 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . Samaritan 4 | . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 13 | 4 4 1 13 8 8 . 1 8 . . 1 8 . 3 . 2 1 3 1 . 6 . 1 . 4 3 . 2 2 2 8 5 7 1 1 6 4 8 5 Combat Bots Only 9 | 4 3 1 9 7 4 . 1 8 . . 1 8 . 1 . 2 . 3 . . 4 . 1 . 4 2 . 1 2 2 8 5 5 1 1 4 4 6 5 Max Kills in Single Turn 5 | 1 1 1 4 5 5 . 1 2 1 . 1 4 . 1 . 1 1 2 1 . 3 1 1 . 2 1 . 1 1 1 3 3 4 1 1 3 1 4 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 3 4 2 . 1 2 . . . 4 . . . 1 . 2 . . 2 . . . 2 . . . 1 1 3 3 3 . . 3 1 4 2 Melee 2 | . . . . . 1 . 1 . . . 1 . . 1 . 1 . . . . 1 . 1 . . 1 . 1 1 . . . 1 1 1 . 1 1 2 Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 Data Miner (-6/Data Miner) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Damage Taken 17007 | 425 441 . 2369 1871 357 . 39 227 22 . 33 1083 . 301 . 720 47 305 . . 1175 . . . 97 841 . 442 263 53 70 119 391 485 647 353 849 801 2181 Core 2416 | 62 102 . 395 347 49 . 10 18 . . 5 140 . 160 . 97 . . . . 251 . . . 17 64 . 47 23 14 . . 49 112 55 21 92 106 180 Absorbed by Shields 30 | . . . . . . . . . . . . . . . . . . . . . 30 . . . . . . . . . . . . . . . . . . Core Remaining (%) 60 | 75 . 34 1 36 . . . . . . 88 . . . . . . 53 . . . . . . 73 . . . . . . 80 . . 79 . 77 . 68 Volleys Fired 506 | 17 40 2 170 120 21 . 3 12 . . . 6 . . . 2 . 4 . . 16 . . . 3 10 . . 10 15 9 7 5 . 5 2 6 3 18 Largest 2 | 2 2 2 2 2 2 . 1 1 . . . 1 . . . 1 . 1 . . 1 . . . 1 1 . . 1 1 1 1 1 . 1 1 1 1 1 Hottest 124 | 70 70 70 79 124 50 . 39 39 . . . 43 . . . 43 . 43 . . 80 . . . 43 80 . . 80 80 80 80 80 . 94 80 46 80 46 Shots Fired 838 | 31 80 4 326 222 39 . 3 12 . . . 6 . . . 2 . 4 . . 16 . . . 3 10 . . 10 15 9 7 5 . 5 2 6 3 18 Gun 622 | 31 80 4 314 157 36 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 64 | . . . . 59 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Launcher 150 | . . . 12 4 3 . 3 12 . . . 6 . . . 2 . 4 . . 16 . . . 3 10 . . 10 15 9 7 5 . . 2 6 3 18 Special 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 433 | 17 40 2 215 123 36 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 250 | 14 40 2 99 95 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 80 | . . . 12 4 3 . . 12 . . . 6 . . . 2 . 4 . . . . . . . . . . 5 6 9 7 5 . . 2 . 3 . Electromagnetic 75 | . . . . . . . 3 . . . . . . . . . . . . . 16 . . . 3 10 . . 5 9 . . . . 5 . 6 . 18 Robot Hit Streak 20 | 9 12 3 20 16 6 . . 2 . . . 1 . . . 3 . 4 . . 2 . . . 1 7 . . 9 . . . 13 . . . 16 . 8 Robot Miss Streak 4 | 4 3 1 3 3 4 . . 1 . . . . . . . . . 1 . . 4 . . . . . . . . . . . . . . . . . 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 1 . 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 829 | 17 53 3 209 151 38 . 4 1 7 . 3 16 . 24 . 6 1 3 1 . 16 2 4 1 1 20 . 34 12 . . . 15 7 12 10 28 57 73 Core Hits 638 | 9 28 1 109 77 24 . 5 20 5 . 2 13 . 17 . 7 1 8 1 . 32 1 2 . 5 11 . 17 12 7 46 13 22 5 8 10 23 42 55 Critical Hits 42 | . . . . 2 . . . . . . . . . 10 . . . . . . 2 . . . . 3 . 8 . . . . . 1 1 2 3 3 7 Critical Kills 25 | . . . . . . . . . . . . . . 7 . . . . . . 1 . . . . 1 . 6 . . . . . 1 1 1 2 3 2 Critical Parts Destroyed 13 | . . . . 2 . . . . . . . . . 3 . . . . . . 1 . . . . 2 . 2 . . . . . . . 1 1 . 1 Melee Attacks 957 | . . . . . 27 . 11 7 11 . 11 30 . 59 . 7 27 17 14 . 59 5 10 1 6 37 . 76 20 21 1 6 36 30 35 33 120 149 91 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 955 | . . . . . 26 . 11 7 11 . 11 29 . 59 . 7 27 17 14 . 59 5 10 1 6 37 . 76 20 21 1 6 36 30 35 33 120 149 91 Sneak Attacks 96 | . . . . . 6 . 1 . 7 . 1 4 . 19 . . 1 . . . 2 2 . . . 2 . 8 . . . . 3 . 2 5 9 20 4 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 1 . . 1 Follow-up Attacks 84 | . . . . . 5 . 1 . . . 1 . . 1 . . . . . . 2 . . . . 3 . 3 1 . . . 1 . 2 3 5 22 34 Damage Inflicted 47962 | 236 761 30 4441 3334 1853 . 236 1421 646 . 164 1575 . 2539 . 370 158 459 38 . 1503 254 99 . 178 1254 . 2175 1453 506 3725 1315 1993 368 847 1315 2693 5224 4799 Guns 5938 | 236 674 27 2871 1703 427 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 987 | . . . . 987 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 17734 | . 49 . 1566 581 671 . 57 1421 . . . 842 . . . 229 . 459 . . 830 . . . 178 508 . . 957 506 3725 1315 1344 . . 475 368 678 975 Melee 23185 | . . . . . 745 . 179 . 646 . 164 733 . 2539 . 141 158 . 38 . 673 254 99 . . 746 . 2175 496 . . . 649 368 847 840 2325 4546 3824 Ramming 95 | . 38 3 4 40 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4218 | 97 286 14 1975 1419 427 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 3314 | 139 437 13 896 1294 . . . . . . . 121 . . . . . . . . 71 . . . 52 . . . . . . . . . . . . . 291 Explosive 14268 | . . . 1566 581 671 . . 1421 . . . 721 . . . 229 . 459 . . . . . . . . . . 682 401 3725 1315 1344 . . 475 . 678 . Electromagnetic 2882 | . . . . . . . 57 . . . . . . . . . . . . . 759 . . . 126 508 . . 275 105 . . . . . . 368 . 684 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 23185 | . . . . . 745 . 179 . 646 . 164 733 . 2539 . 141 158 . 38 . 673 254 99 . . 746 . 2175 496 . . . 649 368 847 840 2325 4546 3824 Highest Corruption 18 | . . . . 3 . 9 9 9 9 9 . . . . . . . . . . 2 2 2 2 2 2 18 18 18 18 18 . . 6 6 . . . . Average Corruption 8 | . . . . 3 . 9 9 9 9 9 . . . . . . . . . . 1 2 2 2 2 1 11 18 18 18 18 . . 4 6 . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 232 | . . . . 11 . 2 9 14 9 . . . . . . . . . . . 8 1 2 . . 2 9 71 20 44 2 . . 10 18 . . . . Message Errors 49 | . . . . 3 . . . 5 3 . . . . . . . . . . . 2 1 1 . . 1 2 11 5 6 . . . 6 3 . . . . Matter Fused 43 | . . . . 1 . 1 3 4 1 . . . . . . . . . . . . . . . . . 2 10 1 4 1 . . 3 12 . . . . Heat Flow Errors 21 | . . . . . . . 4 2 . . . . . . . . . . . . 3 . . . . . . 7 4 1 . . . . . . . . . Energy Discharges 20 | . . . . 2 . . . . 1 . . . . . . . . . . . 1 . 1 . . 1 1 5 2 4 . . . 1 1 . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 25 | . . . . 4 . . 2 2 2 . . . . . . . . . . . 2 . . . . . 1 7 2 2 . . . . 1 . . . . Data Loss (major) 9 | . . . . . . 1 . 1 2 . . . . . . . . . . . . . . . . . 1 1 1 1 . . . . 1 . . . . Alerts 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . . . Misdirections 59 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 27 5 24 1 . . . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2608 | . 9 . 40 33 126 . . 55 186 . . 130 . 133 . . . . . . . 143 . . 2 4 . 227 81 . 125 159 51 26 2 304 233 476 63 Projectiles 12 | . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 717 | . 9 . 40 21 . . . 55 . . . 130 . . . . . . . . . . . . 2 4 . . 32 . 125 159 51 . . 26 . . 63 Melee 1879 | . . . . . 126 . . . 186 . . . . 133 . . . . . . . 143 . . . . . 227 49 . . . . 26 2 278 233 476 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 564 | . 155 . 112 25 . . . 69 . . . 59 . . . . . 66 . . 1 . . . . 12 . . . . 17 . 20 . . . 12 . 16 Shots 17 | . 2 . 3 1 . . . 2 . . . 1 . . . . . 1 . . 1 . . . . 1 . . . . 1 . 1 . . . 1 . 2 Rammed 13 | . 6 2 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 25 | . 7 2 4 11 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked 11 | . . . . 10 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 348 | 45 150 36 276 348 . . 166 196 3 . . 5 . 11 . 3 . 10 2 2 204 . . . 8 36 . 206 260 240 142 56 48 . . . . 15 26 Average Temperature 39 | 19 51 19 59 108 . . 73 87 3 . . 3 . 11 . 2 . 4 1 1 6 . . . 4 17 . 92 93 78 69 23 20 . . . . 6 8 Received Heat Transfer 2688 | . 105 . 810 630 30 . 21 . 9 . . 132 . 51 . 117 6 84 . . 135 . . . . . . 66 9 . . . 45 21 75 54 117 36 135 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 14 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 4 . . 2 1 . . . . . . 2 . 3 Combat Hostiles 14 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 4 . . 2 1 . . . . . . 2 . 3 Parts Fried 27 | . . . . . . . . . . . . . . . . . . . . . 7 . . . . 6 . . 4 1 . . . . . . 3 . 6 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 13 | . 3 . 5 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 . . . . . Heat Transferred 6677 | 407 1197 37 2331 2405 . . . . . . . 100 . . . . . . . . 50 . . . . . . . . . . . . . . . . . 150 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Peak Influence 1567 | 15 198 38 849 749 614 241 397 . . . . 397 153 530 . . . . 404 141 543 . . . . 229 105 207 . . . . 785 411 436 693 1029 1567 913 Initial 585 | . 3 18 14 358 205 211 168 . . . . 12 138 107 . . . . 56 141 98 . . . . 65 45 73 . . . . 135 349 56 253 287 585 444 Average 306 | 1 71 33 448 423 311 216 273 . . . . 84 141 226 . . . . 59 141 265 . . . . 111 67 88 . . . . 534 186 168 486 709 941 726 Maximum Alert Level 4 | . . . 3 3 2 1 1 . . . . 1 . 2 . . . . 2 . 2 . . . . 1 . 1 . . . . 3 2 2 2 3 4 3 Low Security (%) 49 | 100 100 100 10 2 27 . 18 . . . . 90 100 62 . . . . 97 100 52 . . . . 98 100 99 . . . . 4 72 74 . 5 . . Level 1 14 | . . . 33 43 35 100 81 . . . . 9 . . . . . . . . 8 . . . . 1 . . . . . . 27 23 20 5 16 . . Level 2 25 | . . . 47 48 37 . . . . . . . . 37 . . . . 2 . 39 . . . . . . . . . . . 56 4 4 94 18 30 27 Level 3 8 | . . . 9 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . 59 44 72 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 75 | . 2 . 7 5 4 . 1 . . . . 3 . 4 . . . . . . 5 . . . . 4 . 7 . . . . 2 6 2 2 14 5 2 Investigation 16 | . . . 1 1 1 . 1 . . . . 2 . 1 . . . . . . 2 . . . . . . 1 . . . . . 2 . . 2 2 . Extermination 17 | . . . . . 2 . . . . . . . . 1 . . . . . . 2 . . . . 2 . 3 . . . . 1 . 2 . 2 1 1 Reinforcement 27 | . 2 . 4 1 1 . . . . . . 1 . 1 . . . . . . 1 . . . . 2 . 3 . . . . . 2 . 2 5 1 1 Assault 11 | . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . . 5 1 . Garrison 4 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Distress Signals 39 | . 1 1 4 3 . . . . . . . 1 . 4 . . . . . . . . . . . . . 1 1 . 1 . 1 3 4 3 3 . 8 Communications Jammed 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 4 5 Distress Signals 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 4 5 Times Spotted 503 | 4 18 1 77 43 16 1 7 12 2 . 1 13 6 15 . 5 4 4 2 . 27 . 4 . 5 11 5 27 7 2 15 5 15 19 25 17 41 20 27 Peak Tracking Total 12 | 2 3 1 6 7 5 1 2 4 4 . 1 6 6 2 . 3 4 3 1 . 8 . 3 . 4 3 5 10 3 2 12 2 8 10 9 4 9 4 6 Tactical Retreats 66 | . . . 5 6 3 . 3 . . . . 1 . 5 . . . . . . 4 . 1 . 1 . . 4 3 1 . 2 2 6 8 2 6 1 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Traps Triggered 21 | . 1 . 1 2 2 . . . . . . 1 . 4 . . . . 1 . 1 . . . . 2 . 1 . 1 1 . . . . . . 1 2 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . . . Reused 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . 1 . . . . . 1 1 . . . . . . 1 . . . . . 1 . 7 . . 3 . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Machines Disabled 35 | . 2 . 3 1 . . 1 . . . . 6 . . . . 1 . . . 1 . . . . . . . . . . . 2 4 5 1 6 2 . Max in Single Turn 5 | . 2 . 1 1 . . 1 . . . . 5 . . . . 1 . . . 1 . . . . . . . . . . . 1 1 1 1 1 1 . Garrison Access 10 | . . . . 1 . . . . . . . . . 2 . . . . 1 . 1 . . . . 1 . 1 . . . . . 1 . 1 . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 6 | . . . . . 1 . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . 1 1 . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Machines Accessed 161 | . 4 1 7 8 7 . 5 . . . . 7 . 16 . 2 4 . 7 . 11 . . 4 . 8 . 10 . 1 2 . 4 10 13 1 14 9 6 Terminals 102 | . 3 . 5 7 5 . 4 . . . . 6 . 11 . . . . 4 . 6 . . . . 4 . 6 . . . . 3 7 11 1 8 5 6 Fabricators 15 | . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 2 . . . . 2 . 2 . . . . 1 . . . 2 1 . Repair Stations 13 | . 1 . . . . . . . . . . . . 2 . . . . 1 . 1 . . . . 1 . 1 . . . . . 1 1 . 2 2 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . 2 . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 1 . 1 . . Garrison Access 10 | . . . . 1 1 . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . . 1 . . 1 1 . Total Hacks 598 | . 10 1 26 24 17 . 15 . . . . 21 . 64 . 2 24 . 24 . 29 . . 17 . 36 . 48 . 1 5 . 30 52 45 4 54 35 14 Successful 418 | . 8 1 18 16 8 . 9 . . . . 7 . 43 . 2 24 . 20 . 26 . . 17 . 29 . 30 . 1 5 . 15 37 37 2 39 17 7 Failed 180 | . 2 . 8 8 9 . 6 . . . . 14 . 21 . . . . 4 . 3 . . . . 7 . 18 . . . . 15 15 8 2 15 18 7 Catastrophic 24 | . 1 . . . 2 . 3 . . . . 3 . 1 . . . . 1 . 2 . . . . 2 . 2 . . . . . 3 . 1 1 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 320 | . 7 . 15 21 6 . 9 . . . . 11 . 26 . . . . 12 . 16 . . . . 19 . 28 . . 1 . 24 31 33 1 29 20 11 Terminals 378 | . 8 . 18 23 13 . 9 . . . . 18 . 40 . . . . 11 . 15 . . . . 18 . 25 . . . . 24 43 39 4 30 26 14 Fabricators 83 | . . . . . 3 . 6 . . . . 3 . 5 . . . . 8 . 7 . . . . 13 . 14 . . . . 6 . . . 13 5 . Repair Stations 52 | . 2 . . . . . . . . . . . . 11 . . . . 4 . 4 . . . . 4 . 8 . . . . . 6 4 . 6 3 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 24 | . . . 8 . . . . . . . . . . 7 . . . . . . 2 . . . . . . . . . . . . 2 2 . 3 . . Garrison Access 11 | . . . . 1 1 . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . . 1 . . 2 1 . Terminal Hacks 183 | . 3 1 6 9 3 . 2 . . . . 2 . 12 . 2 24 . 5 . 8 . . 17 . 7 . 7 . 1 5 . 6 22 17 2 9 9 4 Record 23 | . . . . . . . . . . . . . . . . . 11 . . . . . . 5 . . . . . . 5 . . 2 . . . . . Part Schematic 23 | . . . . . . . . . . . . . . . . . 4 . 4 . 1 . . 4 . 5 . . . . . . 2 3 . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . . . 3 . . . . . . 4 . . . . . . . . . . . . . . . Open Door 8 | . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . 2 . . 1 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 12 | . . . 1 1 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . 1 . . . Machine Index 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . . . Terminal Index 11 | . . . . 1 1 . 1 . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . . . 2 1 1 Fabricator Index 7 | . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . . 1 . 1 . Repair Station Index 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Alert Level 16 | . . . 2 2 . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . 3 3 . 1 1 1 Unreport Threat 15 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 5 . . 1 5 . Locate Traps 5 | . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Reprogram Traps 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Transport Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recall Extermination 7 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 2 . . . . . . 2 . 1 . . Recall Reinforcements 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Zone Layout 16 | . 2 . 1 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 7 . 1 . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 47 | . . . . . 2 . 3 . . . . . . 3 . . . . 5 . 4 . . . . 9 . 7 . . . . 5 . . . 7 2 . Network Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Load Schematic 17 | . . . . . 1 . 1 . . . . . . 1 . . . . 2 . 2 . . . . 2 . 2 . . . . 2 . . . 3 1 . Build 28 | . . . . . 1 . 2 . . . . . . 2 . . . . 3 . 2 . . . . 6 . 5 . . . . 3 . . . 3 1 . Repair Station Hacks 47 | . 2 . . . . . . . . . . . . 10 . . . . 4 . 4 . . . . 4 . 7 . . . . . 3 4 . 6 3 . Scan Component 24 | . 1 . . . . . . . . . . . . 5 . . . . 2 . 2 . . . . 2 . 4 . . . . . 1 2 . 3 2 . Repair 22 | . 1 . . . . . . . . . . . . 5 . . . . 2 . 2 . . . . 2 . 3 . . . . . 1 2 . 3 1 . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 24 | . . . 8 . . . . . . . . . . 7 . . . . . . 2 . . . . . . . . . . . . 2 2 . 3 . . Insert Component 13 | . . . 4 . . . . . . . . . . 3 . . . . . . 1 . . . . . . . . . . . . 2 2 . 1 . . Analyze 11 | . . . 4 . . . . . . . . . . 4 . . . . . . 1 . . . . . . . . . . . . . . . 2 . . Garrison Access Hacks 7 | . . . . 1 . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . . 1 . Seal Access 7 | . . . . 1 . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . . 1 . Unauthorized Hacks 110 | . 3 . 4 6 3 . 4 . . . . 5 . 10 . . . . 5 . 7 . . . . 8 . 8 . . . . 4 10 14 . 14 2 3 Terminals 89 | . 3 . 4 6 2 . 2 . . . . 5 . 10 . . . . 2 . 4 . . . . 5 . 5 . . . . 4 9 14 . 9 2 3 Track 9 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . 2 3 . 1 . . Assimilate 14 | . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . 1 1 3 . 3 1 1 Botnet 61 | . 3 . 4 6 2 . 1 . . . . 4 . 8 . . . . 2 . 2 . . . . 3 . 4 . . . . 2 5 7 . 5 1 2 Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Operators 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . 1 . . . . Fabricators 18 | . . . . . 1 . 2 . . . . . . . . . . . 3 . 3 . . . . 3 . 3 . . . . . . . . 3 . . Report 5 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . 1 . . Prioritize 7 | . . . . . 1 . 1 . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . 1 . . Siphon 6 | . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . Reprogram 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 110 | . 3 . 5 7 6 . 5 . . . . 7 . 10 . . . . 5 . 10 . . . . 6 . 9 . . . . 4 4 5 1 11 8 4 Full Trace Events 13 | . . . . . 1 . 1 . . . . 2 . 1 . . . . . . 2 . . . . . . 1 . . . . . 1 . . 2 2 . Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . 3 . . . . . . . . . . 3 . . 4 . 4 . 2 . . 4 . 5 . . . . . . 1 3 . . 1 . . Parts Built 29 | . . . . . 1 . 4 . . . . . . 4 . . . . 4 . 2 . . . . 3 . 4 . . . . 2 . . . 4 1 . Matter 6289 | . . . . . 146 . 332 . . . . . . 380 . . . . 562 . 636 . . . . 1056 . 1278 . . . . 702 . . . 780 417 . Time 1779 | . . . . . 73 . 142 . . . . . . 94 . . . . 222 . 253 . . . . 357 . 288 . . . . 124 . . . 152 74 . Total Part Build Rating 188 | . . . . . 3 . 20 . . . . . . 20 . . . . 26 . 12 . . . . 24 . 30 . . . . 14 . . . 30 9 . Parts Repaired 22 | . 1 . . . . . . . . . . . . 5 . . . . 2 . 2 . . . . 2 . 3 . . . . . 1 2 . 3 1 . Time 1062 | . 26 . . . . . . . . . . . . 335 . . . . 59 . 163 . . . . 40 . 132 . . . . . 36 82 . 140 49 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . 3 . . . . . . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Part Schematics Acquired 8 | . . . 3 . . . . . . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Parts Damaged 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Robots Rewired 8 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 4 . . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Total Allies 31 | . . . . . . 1 . . . 5 . . . . . . . . . . 1 . 4 . . . . 1 . . 4 . 1 2 2 . 8 1 1 Largest Group 5 | . . . . . . 1 . . . 5 5 . . . . . . . . . 1 . 4 . . . . 1 . . 4 . 1 2 1 . 3 1 1 Highest-Rated Group 264 | . . . . . . 31 . . . 115 115 . . . . . . . . . 26 . 118 . . . . 10 . . 190 . 26 112 26 . 264 44 26 Highest-Rated Ally 88 | . . . . . . 31 . . . 31 31 . . . . . . . . . 26 . 31 . . . . 10 . . 49 . 26 56 26 . 88 44 26 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 111 | . . . . . . 11 . . . . 23 . . . . . . . . . . . 43 . . . . . . . . . . 16 . . 18 . . Total Damage 3025 | . . . . . . 164 . . . . 421 . . . . . . . . . . . 878 . . . . . . . . . . 893 . . 669 . . Kills 15 | . . . . . . . . . . . 2 . . . . . . . . . . . 4 . . . . . . . . . . 5 . . 4 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . . . . . . 1 2 . . . . 1 1 . 1 . . . . 1 . 2 . . . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Turns Passed 25481 | 1324 955 243 1842 1709 1266 43 401 381 270 775 295 768 156 1965 210 251 143 292 622 139 2006 148 240 79 263 1025 150 1049 310 531 637 109 524 468 726 490 1280 824 572 Spaces Moved 26375 | 153 471 144 692 660 1292 63 505 508 404 1153 244 928 181 1837 234 346 124 339 534 209 1624 267 314 134 378 830 168 1373 481 922 626 218 737 915 1434 854 1652 1308 1119 Core 26 | 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1584 | 127 471 144 692 150 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 902 | . . . . 510 392 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 23863 | . . . . . 900 63 505 508 404 1153 244 928 181 1837 234 346 124 339 534 209 1624 267 314 134 378 830 168 1373 481 922 626 218 737 915 1434 854 1652 1308 1119 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 15 | 50 160 160 160 120 48 66 56 60 60 60 60 60 60 60 64 64 64 64 64 64 52 52 52 52 52 25 40 21 34 34 34 34 34 15 15 15 15 16 17 Average Speed 57 | 147 160 160 168 166 79 66 59 60 60 60 60 60 60 61 64 64 64 64 64 64 61 52 52 52 52 48 40 37 34 34 34 34 34 33 34 34 33 30 30 Slowest Speed 260 | 160 160 160 260 260 130 66 66 60 60 60 60 60 60 68 64 64 64 64 138 64 68 52 52 52 52 52 40 100 34 34 34 34 88 42 38 92 92 100 114 Overloaded Moves 175 | . . . . . 13 . . . . . . . . . . . . . . . . . . . . 12 . 5 . . . . . 28 23 50 14 20 10 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . Exploration Rate (%) 49 | 16 69 29 64 67 27 61 13 72 50 84 47 29 77 47 53 49 80 52 16 87 33 40 39 60 52 13 73 25 49 72 59 39 16 74 70 32 95 29 32 Regions Visited 39 Branch Regions 21 Pre-discovered Areas 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . 3 2 . . . . . . . . . . . . . . Known Exits Taken 27 | . . . . 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 27 | . . . . . . . . 6 3 2 1 . . . 2 . . 2 . . . 2 1 . 3 . . . 2 1 . 2 . . . . . . . Spaces Dug 445 | . . . 14 6 4 . 4 34 2 . 4 33 . 24 . 1 . 37 10 . 30 1 5 . 11 17 . 35 6 18 . 6 20 13 15 13 49 27 6 Terrain Destroyed 1275 | . 35 . 60 31 21 . 4 143 2 . 4 99 . 24 . 25 . 88 10 . 38 1 5 . 11 17 . 35 54 102 62 107 107 13 15 29 49 67 17 Melee 343 | . . . . . 4 . 4 5 2 . 4 11 . 24 . 1 . 13 10 . 30 1 5 . 4 17 . 35 6 18 . 6 20 13 15 13 49 27 6 Projectile 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 927 | . 35 . 60 26 17 . . 138 . . . 88 . . . 24 . 75 . . 8 . . . 7 . . . 48 84 62 101 87 . . 16 . 40 11 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Total 34837 | 1217 590 152 1041 1043 1474 64 585 559 418 1232 375 1076 228 2593 293 362 156 386 795 214 2537 270 375 140 432 1389 250 1800 585 1091 1038 235 952 1033 1614 1004 2245 1692 1302 Wait 6580 | 1033 44 4 101 167 98 . 53 25 1 72 124 82 44 675 59 5 10 22 234 . 823 1 46 . 45 503 83 342 73 133 372 3 165 80 103 107 480 281 87 Move 26340 | 152 470 143 691 659 1292 62 504 507 403 1152 243 928 180 1836 233 345 123 338 534 208 1623 266 313 133 377 830 167 1372 480 921 625 217 736 914 1433 853 1651 1307 1119 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 125 | 3 10 1 17 14 10 . 2 1 2 . . 6 2 8 . . 2 3 2 1 3 . . 1 . 1 . 1 . . 4 1 2 7 4 2 4 4 7 Fast Attach 130 | 9 5 . 9 21 3 . 5 1 . 1 . 3 . 1 . . . . 4 2 5 . . 2 . 2 . 8 . . 4 . 5 1 17 7 8 2 5 Attach 61 | . 1 . 12 5 1 . . 1 . . . 4 . 4 . 1 . 2 1 . . . . . . 3 . . . . . . 3 4 2 4 2 4 7 Detach 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 2 . . 1 Swap 169 | . 5 . 19 18 11 1 7 4 1 6 . 12 . 6 1 3 . 2 3 . 7 . . 1 3 8 . 4 4 4 3 . 3 . 4 2 6 8 13 Drop 164 | 3 8 . 18 28 15 1 3 1 2 1 . 6 2 6 . . 1 1 5 3 7 . . 2 . 1 . 7 . . 8 1 2 2 13 3 10 1 3 Fire 506 | 17 40 2 170 120 21 . 3 12 . . . 6 . . . 2 . 4 . . 16 . . . 3 10 . . 10 15 9 7 5 . 5 2 6 3 18 Melee 703 | . . . . . 22 . 8 7 9 . 8 29 . 50 . 6 20 14 12 . 48 3 10 1 4 31 . 66 18 18 1 6 31 25 32 22 78 82 42 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 11 | . . . . 10 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 14 | . 7 2 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . . . . . 6 . . . . . . 5 . . . . . . . . . . . . . . . . . . Rewire 18 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . 12 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory (discovered 4 exits: *Fac / Sto / Low x2) -7/Waste -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Upp x2 / *Ext x2) -4/Waste -4/Factory (discovered 5 exits: *Res / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -3/Section 7 -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access (discovered 2 exits: *Sur / *Com) -1/Command Free Derelict Territories History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 1164 | -11/Scrapyard | Assembled infested the area 1325 | -11/Scrapyard | Entered Materials 1326 | -10/Materials | Build established: Mutant 1608 | -10/Materials | Repaired Lgt. Treads 1676 | -10/Materials | Core integrity fell below 50% 1709 | -10/Materials | Discovered new exit (range 11) 2045 | -10/Materials | Discovered new exit (range 8) 2280 | -10/Materials | Entered Mines 2438 | -10/Mines | Discovered new exit (range 7) 2448 | -10/Mines | Found the Drone Emporium 2458 | -10/Mines | Found Prototype Device 2495 | -10/Mines | Learned Materials non-interactive machine intel 2523 | -10/Mines | Entered Materials 2523 | -9/Materials | Evolved 2 slots: Utility x2 2524 | -9/Materials | Loaded intel: 42 non-interactive machine locations 2966 | -9/Materials | Discovered new exit (range 16) 3175 | -9/Materials | Build established: Scavenger-Mutant 3640 | -9/Materials | Lost 3 parts (1p1u1w) 3792 | -9/Materials | Identified exit to Mines 3951 | -9/Materials | Discovered new exit (range 9) 4052 | -9/Materials | Core integrity fell below 50% 4072 | -9/Materials | Identified Decoy Drone Bay 4123 | -9/Materials | First assault squad dispatched 4196 | -9/Materials | Core integrity fell below 20% 4241 | -9/Materials | Destroyed 9 combat bots 4241 | -9/Materials | Lost 5 parts (2n2u1w) 4365 | -9/Materials | Entered another Materials area 4365 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4671 | -8/Materials | Garrison activated, responded to threat 4836 | -8/Materials | Destroyed 7 combat bots 5359 | -8/Materials | Core integrity fell below 50% 5392 | -8/Materials | Lost 3 parts (1p1n1w) 5867 | -8/Materials | Build established: Mutant 5956 | -8/Materials | Discovered new exit (range 13) 5970 | -8/Materials | Identified exit to Factory 6074 | -8/Materials | Entered Factory 6074 | -7/Factory | Evolved 2 slots: Propulsion x2 6170 | -7/Factory | Identified exit to Storage 6170 | -7/Factory | Identified exit to Lower Caves 6669 | -7/Factory | Build established: Scavenger-Mutant 6831 | -7/Factory | Discovered new exit (range 14) 6866 | -7/Factory | Local fabrication network quarantined 6872 | -7/Factory | Fabricated Hacking Suite (x1) 6881 | -7/Factory | Identified exit to Factory 7340 | -7/Factory | Sucked down chute 7340 | -7/Factory | Entered Waste 7341 | -7/Waste | Met a frightened Derelict 7352 | -7/Waste | Spotted C-40 Crusher 7355 | -7/Waste | EMP discharged 7371 | -7/Waste | Spotted C-40 Crusher 7377 | -7/Waste | Discovered new exit (range 10) 7382 | -7/Waste | Identified exit to Factory 7383 | -7/Waste | Entered Factory 7545 | -7/Factory | Fabricated Cmb. Airjet (x2) 7595 | -7/Factory | Fabricated Cmb. Airjet? 7784 | -7/Factory | Entered Lower Caves 7868 | -7/Lower Caves | Encountered a Warlord checkpoint 7999 | -7/Lower Caves | Build established: Machinist-Mutant 8121 | -7/Lower Caves | Destroyed 8 combat bots 8130 | -7/Lower Caves | Spotted B-75 Beast 8160 | -7/Lower Caves | Discovered new exit (range 8) 8165 | -7/Lower Caves | Identified exit to Lower Caves 8165 | -7/Lower Caves | Entered another Lower Caves area 8210 | -7/Lower Caves | Encountered a Warlord checkpoint 8419 | -7/Lower Caves | Discovered new exit (range 16) 8426 | -7/Lower Caves | Learned Factory terminal intel 8434 | -7/Lower Caves | Identified exit to Zion 8435 | -7/Lower Caves | Entered Zion 8460 | -7/Zion | System corruption cleaned by Quarantine Array 8497 | -7/Zion | Gained Derelict followers 8598 | -7/Zion | Given the Hacking Drone Bay 8644 | -7/Zion | Found CR-A16's Pointy Stick 8695 | -7/Zion | Learned 4 Factory zone layouts 8719 | -7/Zion | Visited the Megawrench Repair Shop 8719 | -7/Zion | Megawrench repaired 10 parts 9090 | -7/Zion | Discovered new exit (range 15) 9138 | -7/Zion | Identified exit to Proximity Caves 9210 | -7/Zion | Entered Proximity Caves 9210 | -6/Proximity Caves | Accompanied by 5 allies 9455 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9501 | -6/Proximity Caves | Discovered exit to Factory (range 7) 9505 | -6/Proximity Caves | Entered Factory 9505 | -6/Factory | Evolved 2 slots: Utility x2 9507 | -6/Factory | Loaded intel: 20 terminal locations 9769 | -6/Factory | Spotted B-75 Beast 9801 | -6/Factory | Build established: Hacker-Mutant 9806 | -6/Factory | Revealed the true nature of CR-A16's Pointy Stick 9810 | -6/Factory | Destroyed B-75 Beast 9838 | -6/Factory | Lost 3 parts (1p2u) 9919 | -6/Factory | Found Prototype Processor 9919 | -6/Factory | Identified Exp. Signal Interpreter 10108 | -6/Factory | Discovered new exit (range 10) 10218 | -6/Factory | Identified exit to Lower Caves 10223 | -6/Factory | Destroyed 8 combat bots 10273 | -6/Factory | Manually triggered Chute Trap 10273 | -6/Factory | Sucked down chute 10273 | -6/Factory | Entered Waste 10287 | -6/Waste | Found Broken Adv. Powered Armor 10296 | -6/Waste | Spotted C-40 Crusher 10312 | -6/Waste | Spotted C-40 Crusher 10312 | -6/Waste | Spotted C-40 Crusher 10313 | -6/Waste | Spotted C-40 Crusher 10392 | -6/Waste | Spotted C-40 Crusher 10398 | -6/Waste | Spotted C-40 Crusher 10417 | -6/Waste | Discovered new exit (range 14) 10427 | -6/Waste | Identified exit to Factory 10429 | -6/Waste | Entered Factory 10763 | -6/Factory | Repaired Broken Adv. Powered Armor? 10899 | -6/Factory | Discovered new exit (range 6) 10902 | -6/Factory | Identified exit to Factory 11573 | -6/Factory | Fabricated Cmb. Airjet (x2) 11624 | -6/Factory | Fabricated Cmb. Airjet (x2) 11652 | -6/Factory | Local fabrication network quarantined 11995 | -6/Factory | Discovered exit to Factory (range 15) 12130 | -6/Factory | Repaired Broken Lance 12193 | -6/Factory | Repaired Lrn. Sensor Array 12244 | -6/Factory | Repaired Cmb. Airjet 12295 | -6/Factory | Repaired Cmb. Airjet 12394 | -6/Factory | Entered Lower Caves 12440 | -6/Lower Caves | Learned Factory stockpile data 12599 | -6/Lower Caves | Discovered new exit (range 9) 12603 | -6/Lower Caves | Identified exit to Lower Caves 12604 | -6/Lower Caves | Entered another Lower Caves area 12622 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 12704 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12849 | -6/Lower Caves | Discovered new exit (range 11) 12855 | -6/Lower Caves | Identified exit to Data Miner 12855 | -6/Lower Caves | Entered Data Miner 12855 | -6/Data Miner | Discovered new exit (range 6) 12868 | -6/Data Miner | Met Data Miner 12880 | -6/Data Miner | Learned location of Section 7 (-3) 12880 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12889 | -6/Data Miner | Received God Mode back door access code from Data Miner 12905 | -6/Data Miner | Destroyed Data Miner 12908 | -6/Data Miner | Found Prototype Hackware 12910 | -6/Data Miner | Found Prototype Hackware 12912 | -6/Data Miner | Data Conduit disabled 12994 | -6/Data Miner | Identified exit to Proximity Caves 12998 | -6/Data Miner | Entered Proximity Caves 13028 | -5/Proximity Caves | Spotted B-75 Beast 13048 | -5/Proximity Caves | Destroyed B-75 Beast 13287 | -5/Proximity Caves | Learned Factory interactive machine intel 13290 | -5/Proximity Caves | Entered Factory 13290 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13290 | -5/Factory | Identified Deep Network Scanner 13292 | -5/Factory | Loaded intel: 46 interactive machine locations 13381 | -5/Factory | Identified exit to Upper Caves 13405 | -5/Factory | Repaired Adv. Powered Armor 13492 | -5/Factory | Repaired Cmb. Airjet 13556 | -5/Factory | Discovered new exit (range 10) 13561 | -5/Factory | Identified exit to Factory 13727 | -5/Factory | Fabricated Cmb. Gravmag System (x2) 13790 | -5/Factory | Fabricated Lrn. Sensor Array (x1) 13853 | -5/Factory | Fabricated Lrn. Sensor Array (x1) 13899 | -5/Factory | Local fabrication network quarantined 13912 | -5/Factory | Manually triggered Chute Trap 13912 | -5/Factory | Sucked down chute 13912 | -5/Factory | Entered Waste 13912 | -5/Waste | The area was eerily silent 13928 | -5/Waste | Found Prototype Device 13928 | -5/Waste | Identified Imp. Particle Accelerator 14041 | -5/Waste | Discovered new exit (range 11) 14046 | -5/Waste | Identified exit to Factory 14049 | -5/Waste | Found Broken Gamma Bomb Array 14051 | -5/Waste | Entered Factory 14742 | -5/Factory | Discovered exit to Factory (range 16) 15117 | -5/Factory | Fabricated Cld. Gravmag System? 15256 | -5/Factory | Fabricated Cld. Gravmag System (x1) 15261 | -5/Factory | Local fabrication network quarantined 15570 | -5/Factory | Repaired Broken Gamma Bomb Array 15639 | -5/Factory | Repaired Adv. Powered Armor? 16057 | -5/Factory | Entered Upper Caves 16203 | -5/Upper Caves | Discovered new exit (range 3) 16204 | -5/Upper Caves | Identified exit to Upper Caves 16205 | -5/Upper Caves | Entered another Upper Caves area 16289 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 16437 | -5/Upper Caves | Discovered new exit (range 14) 16444 | -5/Upper Caves | Identified exit to Zhirov 16445 | -5/Upper Caves | Entered Zhirov 16445 | -5/Zhirov | Discovered new exit (range 3) 16455 | -5/Zhirov | Met Zhirov 16464 | -5/Zhirov | Learned location of Quarantine (-3) 16464 | -5/Zhirov | Learned location of Testing (-2) 16464 | -5/Zhirov | Learned location of Command (-1) 16469 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16477 | -5/Zhirov | Found Alien Artifact 16477 | -5/Zhirov | Identified Integrated Reactor 16477 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 16487 | -5/Zhirov | Found Alien Artifact 16523 | -5/Zhirov | Identified exit to Proximity Caves 16524 | -5/Zhirov | Entered Proximity Caves 16638 | -4/Proximity Caves | Learned location of Armory (-3) 16721 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16778 | -4/Proximity Caves | Discovered exit to Factory (range 9) 16787 | -4/Proximity Caves | Entered Factory 16787 | -4/Factory | Evolved 2 slots: Utility x2 16787 | -4/Factory | Identified Ghost Barrier 16816 | -4/Factory | Repaired Lance 16840 | -4/Factory | Repaired Adv. Powered Armor 16994 | -4/Factory | Identified Transdimensional Reconstructor 16994 | -4/Factory | Warped through subspace 16999 | -4/Factory | Spotted B-86 Titan 17093 | -4/Factory | Build established: Wizard-Mutant 17143 | -4/Factory | Discovered new exit (range 11) 17169 | -4/Factory | Destroyed B-86 Titan 17190 | -4/Factory | Identified exit to Upper Caves 17190 | -4/Factory | Identified exit to Extension 17295 | -4/Factory | Fabricated Cld. Antigrav System? 17455 | -4/Factory | Fabricated Cld. Antigrav System? 17505 | -4/Factory | Fabricated Cld. Antigrav System? 17812 | -4/Factory | Sucked down chute 17812 | -4/Factory | Entered Waste 17827 | -4/Waste | EMP discharged 17827 | -4/Waste | System corruption reached 10% 17848 | -4/Waste | Spotted C-40 Crusher 17870 | -4/Waste | Spotted C-40 Crusher 17917 | -4/Waste | Spotted C-40 Crusher 17927 | -4/Waste | EMP discharged 17950 | -4/Waste | Spotted C-40 Crusher 17952 | -4/Waste | Spotted C-40 Crusher 17955 | -4/Waste | Discovered new exit (range 16) 17955 | -4/Waste | Spotted C-40 Crusher 17962 | -4/Waste | Identified exit to Factory 17962 | -4/Waste | Entered Factory 18228 | -4/Factory | Repaired Cld. Antigrav System 18275 | -4/Factory | Repaired Cld. Gravmag System 18311 | -4/Factory | Repaired Adv. Powered Armor 18414 | -4/Factory | Fabricated Mni. Smartbomb Launcher? 18417 | -4/Factory | Fabricated Cld. Antigrav System? 18514 | -4/Factory | Fabricated Cld. Antigrav System (x1) 18568 | -4/Factory | Fabricated Cld. Antigrav System (x1) 18824 | -4/Factory | Discovered new exit (range 16) 19011 | -4/Factory | Entered Upper Caves 19314 | -4/Upper Caves | Discovered new exit (range 15) 19317 | -4/Upper Caves | Encountered a Warlord checkpoint 19321 | -4/Upper Caves | Identified exit to Upper Caves 19321 | -4/Upper Caves | Entered another Upper Caves area 19323 | -4/Upper Caves | Learned Research trap positions 19324 | -4/Upper Caves | Learned Research trap positions 19352 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 19394 | -4/Upper Caves | Discovered new exit (range 10) 19397 | -4/Upper Caves | Identified exit to Research 19849 | -4/Upper Caves | Discovered new exit (range 9) 19852 | -4/Upper Caves | Identified exit to Warlord 19852 | -4/Upper Caves | Entered Warlord 19864 | -4/Warlord | System corruption cleaned by Quarantine Array 19966 | -4/Warlord | Met Warlord 19970 | -4/Warlord | Opened Warlord's prototype stash 19976 | -4/Warlord | Found Ghost Barrier 19985 | -4/Warlord | Found Prototype Processor 19985 | -4/Warlord | Identified Exp. Targeting Computer 19991 | -4/Warlord | Warlord's base attacked by MAIN.C 20341 | -4/Warlord | Warlord forces counterattacked 20408 | -4/Warlord | Spotted Executioner 20466 | -4/Warlord | Destroyed 8 combat bots 20467 | -4/Warlord | Discovered new exit (range 14) 20471 | -4/Warlord | Identified exit to Proximity Caves 20489 | -4/Warlord | Entered Proximity Caves 20592 | -3/Proximity Caves | Discovered exit to Research (range 14) 20598 | -3/Proximity Caves | Entered Research 20598 | -3/Research | Evolved 2 slots: Utility x2 20599 | -3/Research | Loaded intel: 74 trap records 20608 | -3/Research | Identified exit to Armory 20608 | -3/Research | Identified exit to Quarantine 20659 | -3/Research | Spotted B-86 Titan 20672 | -3/Research | Destroyed B-86 Titan 20848 | -3/Research | First assault squad dispatched 20925 | -3/Research | Fabricated Plasma Lance (x1) 21057 | -3/Research | Fabricated Plasma Lance (x1) 21122 | -3/Research | Entered Quarantine 21124 | -3/Quarantine | Cryocooling Duct disabled 21139 | -3/Quarantine | Ambient heat levels rising (+20) 21139 | -3/Quarantine | Non-combat units ordered to evacuate 21196 | -3/Quarantine | Found Alien Artifact 21254 | -3/Quarantine | Cryocooling Duct disabled 21269 | -3/Quarantine | Ambient heat levels rising (+20) 21269 | -3/Quarantine | Combat units ordered to evacuate 21328 | -3/Quarantine | Lost 4 parts (1p2n1u) 21358 | -3/Quarantine | Repaired Cld. Antigrav System? 21369 | -3/Quarantine | Quarantine Guard activated 21395 | -3/Quarantine | Found Alien Artifact 21401 | -3/Quarantine | Identified Subatomic Replicator 21401 | -3/Quarantine | Identified Core Reset Matrix 21495 | -3/Quarantine | Spotted Quarantine Guard 21495 | -3/Quarantine | Spotted Quarantine Guard 21512 | -3/Quarantine | Spotted Quarantine Guard 21535 | -3/Quarantine | Found Transdimensional Reconstructor 21536 | -3/Quarantine | Found Transdimensional Reconstructor 21545 | -3/Quarantine | Found Alien Artifact 21566 | -3/Quarantine | Spotted Fortress 21587 | -3/Quarantine | Discovered new exit (range 5) 21588 | -3/Quarantine | Identified exit to Section 7 21590 | -3/Quarantine | Entered Section 7 21607 | -3/Section 7 | Identified exit to Research 21659 | -3/Section 7 | Found Integrated Reactor 21659 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 21687 | -3/Section 7 | Repaired Cld. Antigrav System? 21688 | -3/Section 7 | Found Alien Artifact 21707 | -3/Section 7 | Identified Hpw. Transdimensional Reconstructor 21707 | -3/Section 7 | Identified Integrated Dissipator 21707 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 21727 | -3/Section 7 | Repaired Mic. Fission Core? 21764 | -3/Section 7 | Found Integrated Reactor 21764 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 21888 | -3/Section 7 | Spotted S7 Guard 21890 | -3/Section 7 | Found Alien Artifact 21890 | -3/Section 7 | Identified Core Membrane 21890 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 21942 | -3/Section 7 | Spotted Executioner 21943 | -3/Section 7 | Spotted Executioner 21961 | -3/Section 7 | Spotted B-99 Colossus 21976 | -3/Section 7 | Found Alien Artifact 21976 | -3/Section 7 | Identified Integrity Redistributor 21976 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-55) 21980 | -3/Section 7 | Found Integrity Redistributor 21982 | -3/Section 7 | Found Integrity Redistributor 22004 | -3/Section 7 | Found Alien Artifact 22004 | -3/Section 7 | Identified LRC Energy Well 22004 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 22009 | -3/Section 7 | Found Alien Artifact 22096 | -3/Section 7 | Destroyed B-99 Colossus 22316 | -3/Section 7 | Entered Research 22316 | -2/Research | Warlord forces began assault on 0b10 22316 | -2/Research | Evolved 2 slots: Weapon x2 22317 | -2/Research | Loaded intel: 93 trap records 22323 | -2/Research | Identified exit to Testing 22412 | -2/Research | Met up with Warlord 22426 | -2/Research | Research machine network offline 22457 | -2/Research | Found Adv. Powered Armor 22562 | -2/Research | Spotted B-90 Cyclops 22569 | -2/Research | Found Prototype Processor 22569 | -2/Research | Identified Exp. Melee Analysis Suite 22612 | -2/Research | Identified LRC Insulator 22612 | -2/Research | Installed LRC Insulator, gained EM resistance (25) 22678 | -2/Research | Spotted B-90 Cyclops 22682 | -2/Research | Destroyed B-90 Cyclops 22694 | -2/Research | Borebot progress halted 22806 | -2/Research | Entered Testing 22808 | -2/Testing | Protovariant out of control (PH-L6J4N5F9F4) 22808 | -2/Testing | Unleashed a protovariant (PH-L6J4N5F9F4) 22847 | -2/Testing | Repaired Cld. Antigrav System 22885 | -2/Testing | Repaired Cld. Antigrav System 22968 | -2/Testing | Fabricated Adv. Actuator Array (x1) 23011 | -2/Testing | Discovered new exit (range 8) 23044 | -2/Testing | Fabricated Nanoactuators (x2) 23097 | -2/Testing | Local fabrication network quarantined 23100 | -2/Testing | Fabricated Cld. Linear Gravjet (x1) 23341 | -2/Testing | First assault squad dispatched 23398 | -2/Testing | Build established: Hacker-Sprinter 23419 | -2/Testing | Found Prototype Processor 23422 | -2/Testing | Identified Exp. Core Analyzer 23453 | -2/Testing | Found Prototype Slashing Weapon 23453 | -2/Testing | Identified Vibroblade 23826 | -2/Testing | Warped through subspace 23856 | -2/Testing | Repaired Adv. Powered Armor? 24076 | -2/Testing | Warped through subspace 24086 | -2/Testing | Identified exit to Access 24086 | -2/Testing | Entered Access 24086 | -1/Access | Evolved 2 slots: Utility x2 24199 | -1/Access | Found Imp. Powered Armor 24366 | -1/Access | Spotted B-99 Colossus 24447 | -1/Access | Repaired Mni. Fusion Reactor 24626 | -1/Access | Spotted B-99 Colossus 24628 | -1/Access | Spotted B-99 Colossus 24628 | -1/Access | Destroyed B-99 Colossus 24633 | -1/Access | Destroyed B-99 Colossus 24689 | -1/Access | Local fabrication network quarantined 24715 | -1/Access | Fabricated Cld. Linear Gravjet? 24799 | -1/Access | Discovered new exit (range 5) 24801 | -1/Access | Identified exit to Surface 24836 | -1/Access | First assault squad dispatched 24891 | -1/Access | Discovered new exit (range 8) 24901 | -1/Access | Identified exit to Command 24910 | -1/Access | Entered Command 25028 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-124) 25128 | -1/Command | Disengaged cave seal 25128 | -1/Command | Derelicts emerged from the dark tunnel 25128 | -1/Command | Welcomed Warlord to Command 25267 | -1/Command | Spotted M Guard 25267 | -1/Command | Spotted M Guard 25268 | -1/Command | Spotted Combat Programmer 25294 | -1/Command | Spotted Combat Programmer 25296 | -1/Command | Destroyed Combat Programmer 25338 | -1/Command | Used Subatomic Replicator to replicate Integrity Redistributor 25342 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-89) 25372 | -1/Command | Destroyed M Guard 25374 | -1/Command | Destroyed M Guard 25374 | -1/Command | All MAIN.C guards destroyed 25432 | -1/Command | Met MAIN.C 25447 | -1/Command | 0b10 Conduit disabled 25448 | -1/Command | Destroyed MAIN.C Shell 25449 | -1/Command | MAIN.C activated Command garrisons 25469 | -1/Command | Destroyed MAIN.C 25472 | -1/Command | Found Prototype Protection 25472 | -1/Command | Identified Exp. Powered Armor 25482 | *** | Establishing Free Derelict Territories! Last Messages --------------- 25460_ Lance follow-up attack on MAIN.C. 25460_ Knocked back. 25464_ Plasma Lance follow-up attack on MAIN.C. 25464_ CR-A16's Behemoth Slayer follow-up attack on MAIN.C. 25466_ Plasma Lance follow-up attack on MAIN.C. 25467_ Lance follow-up attack on MAIN.C. 25467_ CR-A16's Behemoth Slayer follow-up attack on MAIN.C. 25469_ Lance follow-up attack on MAIN.C. 25469_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" 25469_ MAIN.C destroyed. 25471_ Acquired Cld. Antigrav System. 25472_ Dropped Imp. Powered Armor. 25472_ Acquired Prototype Protection. 25472_ Identified Exp. Powered Armor. 25474_ Acquired 152 matter. 25475_ Acquired Cld. Antigrav System. Warlord: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... 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" " " ???????????????????????????# | | ??##???????##?#####??????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Energy Generation 79 Energy Capacity 1010 Matter Stores 300 Matter Capacity 700 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 400 Resistance: EM 25 Core Shielding 20 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 85 Targeting Accuracy 6 Melee Accuracy 28 Armor Integrity Analysis 33 Recoil Reduction 3 Stasis Canceling 1 Offensive Hacking 50 Defensive Hacking 40 Item Schematics ----------------- Cmb. Airjet | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Lrn. Sensor Array | -6/Factory | Scanalyzed Adv. Powered Armor | -6/Factory | Scanalyzed Lance | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Cmb. Gravmag System | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Imp. Actuator Array | -5/Factory | Hacked Imp. System Restoration Module | -5/Factory | Hacked Gamma Bomb Array | -5/Factory | Scanalyzed Cld. Gravmag System | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Plasma Lance | -4/Factory | Hacked Nanoactuators | -4/Factory | Hacked Cld. Antigrav System | -4/Factory | Hacked Adv. Armor Integrity Analyzer | -4/Factory | Hacked Mni. Smartbomb Launcher | -4/Factory | Hacked Mni. Fusion Reactor | -3/Research | Hacked Adv. Actuator Array | -3/Quarantine | Hacked Exp. Hacking Suite | -3/Quarantine | Hacked Cld. Linear Gravjet | -3/Quarantine | Hacked Exp. Core Analyzer | -2/Testing | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Hacking Suite | x1 | -7/Factory Cmb. Airjet | x2 | -7/Factory Cmb. Airjet | x2 | -7/Factory Cmb. Airjet | x2 | -6/Factory Cmb. Airjet | x2 | -6/Factory Cmb. Gravmag System | x2 | -5/Factory Lrn. Sensor Array | x1 | -5/Factory Lrn. Sensor Array | x1 | -5/Factory Cld. Gravmag System | x1 | -5/Factory Cld. Gravmag System | x1 | -5/Factory Cld. Antigrav System | x1 | -4/Factory Cld. Antigrav System | x1 | -4/Factory Cld. Antigrav System | x1 | -4/Factory Mni. Smartbomb Launcher | x1 | -4/Factory Cld. Antigrav System | x1 | -4/Factory Cld. Antigrav System | x1 | -4/Factory Cld. Antigrav System | x1 | -4/Factory Plasma Lance | x1 | -3/Research Plasma Lance | x1 | -3/Research Adv. Actuator Array | x1 | -2/Testing Nanoactuators | x2 | -2/Testing Cld. Linear Gravjet | x1 | -2/Testing Cld. Linear Gravjet | x1 | -1/Access Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Integrated Dissipator Core Membrane Integrity Redistributor LRC Energy Well LRC Insulator Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed GravityCloakingChip Manual? 0 Play Time 04:07:50 Cumulative 1143.9 hours Start 2021.02.07 @ 14:15:41 End 2021.02.07 @ 19:40:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 381 Rogue 381 Adventurer 0 Explorer 0 Win Type 7 Total 84 Types 15/10/37/5/1/2/12/1/1 Lore% 96 Gallery% 96 Achievement% 85 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 115452fb-0c6f-43a2-aeac-1ecb67be2ef5