Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.26 @ 00:29:17 Player: Aaron Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (43) 215 Value Destroyed (963) 963 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5038 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 293/300 Energy 95/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Triangulator Improved Targeting Computer Hacking Suite Improved System Shield > --- WEAPON (3) ------- Makeshift Sword > --- INVENTORY (5) ---- Improved Signal Interpreter Improved Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- Improved Heat Sink Triangulator Improved Targeting Computer ECM Suite Hacking Suite Improved System Shield > --- WEAPON ----------- Shock Rifle Phase Cannon Improved Heavy Machine Gun > --- INVENTORY -------- Hover Unit Improved Signal Interpreter Improved Datajack Makeshift Sword [Rating: 60] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Flight Unit Leg Aluminum Leg Hover Unit Gravmag Array Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Terrain Scan Processor Hackware Hacking Suite Protection Propulsion Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon Phase Cannon Ballistic Gun Autogun Slashing Weapon Makeshift Sword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Slots Evolved 8 | . . 2 . 2 2 . . 2 Power 1 | . . . . 1 . . . . Propulsion 2 | . . . . 1 1 . . . Utility 4 | . . 2 . . . . . 2 Weapon 1 | . . . . . 1 . . . Parts Attached 64 | 7 4 6 4 7 3 8 2 23 Power 14 | 1 1 3 1 1 2 1 . 4 Engine 8 | 1 1 3 1 . . . . 2 Core 5 | . . . . 1 2 1 . 1 Reactor 1 | . . . . . . . . 1 Propulsion 19 | 2 2 1 2 3 1 2 . 6 Treads . | . . . . . . . . . Leg 2 | 2 . . . . . . . . Wheel . | . . . . . . . . . Hover 3 | . . . . . . . . 3 Flight 14 | . 2 1 2 3 1 2 . 3 Utility 17 | 2 1 1 1 3 . 3 . 6 Device 12 | 2 . 1 . 3 . 2 . 4 Storage . | . . . . . . . . . Processor 2 | . 1 . . . . 1 . . Hackware 2 | . . . . . . . . 2 Protection 1 | . . . 1 . . . . . Artifact . | . . . . . . . . . Weapon 14 | 2 . 1 . . . 2 2 7 Energy Gun 4 | 2 . 1 . . . . . 1 Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 6 | . . . . . . 2 . 4 Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . Unidentified Prototypes 3 | . . 1 . . . . . 2 Parts Lost 34 | . . . 3 1 1 6 . 23 Power 7 | . . . 1 . . 2 . 4 Propulsion 12 | . . . 1 . . 3 . 8 Utility 8 | . . . 1 . 1 1 . 5 Weapon 7 | . . . . 1 . . . 6 Highest Loss Streak 13 | . . . 3 1 1 6 . 13 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 84 | . 100 87 82 88 81 64 79 63 Engine 8 | . 14 11 9 8 . . . 5 Core 2 | . . . . . 14 7 7 1 Leg 9 | . 24 . . . . . . . Hover 1 | . . . . . . . . 8 Flight 11 | . 3 22 20 27 30 23 23 3 Device 19 | . 27 22 18 17 13 7 15 10 Processor 6 | . . 11 11 9 7 9 15 10 Hackware 1 | . . . . . . . . 8 Energy Gun 16 | . 28 21 22 17 7 1 . 2 Ballistic Gun 2 | . . . . . . 12 9 5 Naked Turns . | . . . . . . . . . Heaviest Build 31 | 9 9 8 8 13 15 14 13 31 Greatest Support 40 | 20 20 8 8 14 18 18 13 40 Greatest Overweight (x) 3 | . 2 . . . . 1 . 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 4 4 4 5 4 5 5 5 Average Carried 2 | . 1 3 3 2 3 3 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 4 4 2 3 4 5 5 2 Class Distribution -------------------- 40% | Mutant 24% | Scavenger-Mutant 12% | Scavenger-Sprinter 5% | Sprinter 4% | Gunner 3% | Hacker-Gunner 3% | Derelict-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Gunner | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Matter Collected 1164 | 270 40 60 30 12 . 257 30 465 Remotely . | . . . . . . . . . Salvage Created 1467 | 134 128 76 119 24 . 188 . 798 Parts 99 | 21 12 9 8 7 . 8 . 34 Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed 3 | . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 9 | . . . . . . 4 5 . Prevented 3 | . . . . . . 3 . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Combat Hostiles Destroyed 27 | . 3 3 5 . . 6 . 10 Guns 25 | . 3 3 5 . . 6 . 8 Cannons 1 | . . . . . . . . 1 AOE 1 | . . . . . . . . 1 Classes Destroyed 12 | 2 3 1 1 1 . 1 . 3 Worker 2 | . . . . . . . . 2 Builder 2 | . 1 . . 1 . . . . Tunneler 5 | 5 . . . . . . . . Hauler 1 | . 1 . . . . . . . Recycler 3 | 1 . . . . . . . 2 Mechanic 1 | . . 1 . . . . . . Operator 2 | . . . . 1 . . . 1 Swarmer 17 | . 3 3 4 . . 4 . 3 Grunt 7 | . . . 1 . . 1 . 5 Duelist 1 | . . . . . . 1 . . Sentry 1 | . . . . . . . . 1 Hunter 1 | . . . . . . . . 1 Best Kill Streak 12 | 6 3 3 5 1 . 4 . 12 Combat Bots Only 6 | . 3 3 5 . . 4 . 6 Max Kills in Single Turn 2 | 2 2 1 1 1 . 1 . 2 Gunslinging 1 | . 1 . . . . . . . Exploded 1 | . . . . . . . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Hostile Shots Fired 338 | . 14 13 29 23 2 44 . 213 Missed 95 | . 2 5 12 9 1 13 . 53 Damage Taken 3642 | . 93 70 208 226 22 503 . 2520 Core 1229 | . 23 10 101 49 . 189 . 857 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 36 | . . . . 13 . 23 . . Regen/Repaired (Parts) 39 | . . 39 . . . . . . Core Remaining (%) 85 | 100 90 . 72 91 . . 73 . Volleys Fired 131 | 11 22 6 11 5 2 23 . 51 Largest 3 | 2 2 2 2 2 1 3 . 3 Hottest 150 | 80 80 80 80 80 40 86 . 150 Shots Fired 279 | 22 44 12 22 10 2 46 . 121 Gun 265 | 22 44 12 22 10 2 46 . 107 Cannon 14 | . . . . . . . . 14 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 114 | . . . . . . 33 . 81 Thermal 139 | 22 44 12 22 10 2 13 . 14 Explosive . | . . . . . . . . . Electromagnetic 26 | . . . . . . . . 26 Robot Hit Streak 10 | 3 7 5 3 4 5 7 . 10 Robot Miss Streak 5 | 5 3 2 2 3 . 3 . 5 Penetration Max . | . . . . . . . . . Secondary Targets 9 | . 1 2 1 . . . . 5 Max Gunslinging Chain 1 | . 1 1 1 . . . . 1 Shots Hit Robots 175 | 9 27 9 15 6 2 27 . 80 Core Hits 83 | 7 8 5 7 3 1 13 . 39 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 2 | . . . . . . . . 2 Sever 2 | . . . . . . . . 2 Melee Attacks 16 | . . . . . . . 2 14 Impact . | . . . . . . . . . Slashing 16 | . . . . . . . 2 14 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3066 | 111 297 113 166 85 22 418 . 1854 Guns 2474 | 111 297 113 166 64 22 418 . 1283 Cannons 165 | . . . . . . . . 165 Explosions 93 | . . . . . . . . 93 Melee 313 | . . . . . . . . 313 Ramming 21 | . . . . 21 . . . . Kinetic 1396 | . . . . . . 325 . 1071 Thermal 1124 | 111 297 113 166 64 22 93 . 258 Explosive . | . . . . . . . . . Electromagnetic 212 | . . . . . . . . 212 Impact . | . . . . . . . . . Slashing 313 | . . . . . . . . 313 Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . . . 1 1 5 Average Corruption 1 | . . . . . . 1 1 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 3 | . . . . . . . . 3 Message Errors 1 | . . . . . . . . 1 Matter Fused 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 2 | . . . . . . . . 2 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 2 | . . . . . . . . 2 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 10 | . . . . 10 . . . . Shots . | . . . . . . . . . Rammed 1 | . . . . 1 . . . . Targets Rammed 1 | . . . . 1 . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 266 | 180 254 60 156 36 12 88 . 266 Average Temperature 72 | 85 83 24 101 11 6 24 . 94 Received Heat Transfer 687 | . . . 81 90 . 9 . 507 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . 2 . . 1 . . Heat Transferred 2235 | 250 675 250 375 150 50 200 . 285 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Peak Influence 374 | 30 118 141 159 207 139 . . 374 Initial 100 | . 19 49 54 61 89 . . 100 Average 84 | 14 29 90 88 118 106 . . 200 Maximum Alert Level 1 | . . . . 1 . . . 1 Low Security (%) 87 | 100 100 100 100 95 100 . . 43 Level 1 12 | . . . . 4 . . . 56 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 13 | . 2 . . 4 2 . . 5 Investigation 6 | . . . . 2 1 . . 3 Extermination 1 | . . . . . . . . 1 Reinforcement 6 | . 2 . . 2 1 . . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Distress Signals 2 | . . . . 1 . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 84 | . 6 9 9 20 5 11 . 24 Peak Tracking Total 19 | . 4 6 5 19 4 4 . 6 Tactical Retreats 9 | . . . 2 2 . 3 . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Traps Triggered 1 | . . . . . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 3 | . . . . . . 3 . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Machines Disabled 4 | . . . . . . . . 4 Max in Single Turn 2 | . . . . . . . . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Machines Accessed 17 | . 5 1 . 4 1 1 1 4 Terminals 10 | . 3 . . 4 1 . . 2 Fabricators 1 | . . . . . . . . 1 Repair Stations 1 | . . 1 . . . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Total Hacks 66 | . 17 2 . 22 2 1 1 21 Successful 42 | . 13 2 . 13 . 1 1 12 Failed 23 | . 4 . . 9 2 . . 8 Catastrophic 6 | . . . . 1 1 . . 4 Database Lockouts 1 | . . . . . . . . 1 Manual 37 | . 8 . . 18 2 . . 9 Terminals 51 | . 11 . . 22 2 . . 16 Fabricators 3 | . . . . . . . . 3 Repair Stations 2 | . . 2 . . . . . . Recycling Units 6 | . 6 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 Terminal Hacks 22 | . 5 . . 8 . 1 1 7 Record 1 | . . . . . . . . 1 Part Schematic 2 | . . . . . . . . 2 Robot Schematic 1 | . . . . . . . . 1 Prototype ID Bank 5 | . 1 . . 3 . . . 1 Open Door 2 | . . . . . . 1 1 . Branch Access Points 1 | . 1 . . . . . . . Terminal Index 1 | . . . . 1 . . . . Alert Level 1 | . . . . . . . . 1 Unreport Threat 1 | . . . . . . . . 1 Dispatch Records 1 | . 1 . . . . . . . Security Status 1 | . 1 . . . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . Zone Layout 1 | . . . . 1 . . . . Garrison Registry 1 | . . . . 1 . . . . Patrol Navigation 1 | . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . . 2 Network Status 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks 2 | . . 2 . . . . . . Scan Component 1 | . . 1 . . . . . . Repair 1 | . . 1 . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . Report Inventory 2 | . 2 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 Unlock Access 1 | . . . . . . . . 1 Unauthorized Hacks 13 | . 6 . . 5 . . . 2 Terminals 9 | . 2 . . 5 . . . 2 Assimilate 2 | . . . . 2 . . . . Botnet 7 | . 2 . . 3 . . . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 4 . . . . . . . Reject 2 | . 2 . . . . . . . Mask 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . Used 1 | . . . . 1 . . . . Hacking Detections 14 | . 5 1 . 4 1 . . 3 Full Trace Events 8 | . 1 . . 3 1 . . 3 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time 152 | . . . . . . . . 152 Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . Time 26 | . . 26 . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 3 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Turns Passed 2186 | 119 794 216 145 97 78 239 109 389 Spaces Moved 2044 | 61 218 123 86 195 210 524 332 295 Core 14 | 2 . . . . . . . 12 Treads . | . . . . . . . . . Legs 195 | 59 136 . . . . . . . Wheels . | . . . . . . . . . Hover 187 | . . . . . . . . 187 Flight 1648 | . 82 123 86 195 210 524 332 96 Fastest Speed 28 | 50 37 37 37 30 28 28 30 30 Average Speed 43 | 117 90 37 37 33 28 30 30 51 Slowest Speed 200 | 120 200 37 37 34 28 112 30 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 5 | . . . 2 . 3 . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 25 | 3 39 12 23 26 6 64 49 9 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . 1 . . 3 1 . Spaces Dug 2 | . . . . . . . 2 . Terrain Destroyed 59 | . . . . . . . 2 57 Melee 2 | . . . . . . . 2 . Projectile 8 | . . . . . . . . 8 AOE 49 | . . . . . . . . 49 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Total 3075 | 82 770 280 174 215 222 566 338 428 Wait 773 | 3 520 140 75 . 8 8 . 19 Move 2026 | 60 217 122 81 194 203 523 331 295 Hop 5 | . . . 2 . 3 . . . Pick Up 18 | 1 3 2 . 4 2 2 1 3 Fast Attach 45 | 7 4 4 2 3 2 6 2 15 Attach 16 | . . 2 2 2 1 2 . 7 Detach 2 | . . . . . . 1 . 1 Swap 3 | . . . . 2 . . . 1 Drop 21 | . 4 4 1 4 1 1 2 4 Fire 131 | 11 22 6 11 5 2 23 . 51 Melee 16 | . . . . . . . 2 14 Ram 1 | . . . . 1 . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 18 | . . . . . . . . 18 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Fac / Gar) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 829 | -10/Materials | Discovered new exit (range 15) 909 | -10/Materials | Identified exit to Mines 914 | -10/Materials | Entered another Materials area 914 | -9/Materials | Evolved 2 slots: Utility x2 1089 | -9/Materials | Repaired Sml. Laser 1121 | -9/Materials | Discovered new exit (range 16) 1125 | -9/Materials | Build established: Scavenger-Mutant 1130 | -9/Materials | Entered Mines 1266 | -9/Mines | Lost 3 parts (1p1n1u) 1270 | -9/Mines | Discovered new exit (range 5) 1275 | -9/Mines | Entered Materials 1275 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1365 | -8/Materials | Discovered new exit (range 15) 1372 | -8/Materials | Entered Factory 1372 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1395 | -7/Factory | Discovered new exit (range 6) 1450 | -7/Factory | Entered Lower Caves 1536 | -7/Lower Caves | Lost 6 parts (2p3n1u) 1675 | -7/Lower Caves | Encountered a Warlord checkpoint 1680 | -7/Lower Caves | Discovered new exit (range 10) 1689 | -7/Lower Caves | Entered another Lower Caves area 1711 | -7/Lower Caves | Learned Factory stockpile data 1742 | -7/Lower Caves | Encountered a Warlord checkpoint 1770 | -7/Lower Caves | Learned location of 1 exit from Factory 1774 | -7/Lower Caves | Learned Factory emergency access door positions 1793 | -7/Lower Caves | Discovered new exit (range 11) 1798 | -7/Lower Caves | Entered Factory 1798 | -6/Factory | Evolved 2 slots: Utility x2 1799 | -6/Factory | Identified exit to Factory 1838 | -6/Factory | Identified exit to Garrison 1930 | -6/Factory | Lost 13 parts (2p5n3u3w) 2021 | -6/Factory | Central database locked down 2133 | -6/Factory | Core integrity fell below 50% 2180 | -6/Factory | Core integrity fell below 20% 2187 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- System corrupted: Component data lost. Gravmag Array destroyed. Slug penetrates Wall. P-60 Hacker Shock Rifle severed. Critical hit (Burn: +37). Slug penetrates Wall. Critical hit (Destroy). Phase Cannon destroyed. Destroyed Phase Shifter. Penetrated by Slug. Hover Unit destroyed. Penetrated by Slug. Critical hit (Burn: +37). Penetrated by Slug. Imp. Heat Sink destroyed. Penetrated by Slug. ECM Suite destroyed. System corrupted: Matter fused (-7). H-66 Slayer Flexi-carbon Leg severed. Penetrated by Slug. 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""" + """ | | ???????????????# ! #??# "!% """ # """ | | ???????????????#] #??# "%! # | | ???????????????# = #??##!%= ###### | | ??????????? #######/#####"# "T" #??? | | ?????????? #??? | | ?????????? #??? | | ?????????? #### #??? | | ?????????? #####+###########+## #??? | | ???????????? ? ?# # ###+####?? | | ????????????####???? ?# """" # #! #?? | | ???????????????????? ?# """" # # """#?? | | ???????????????????? ?# """" # # """#?? | | ??????????????????????# """" # # """#?? | | ??????????????????????# + # #?? | | ??????????????????????# ""T"" # # ! #?? | | ??????????????????????# """"" # ########?? | | ??????????????????????# ###########????????? | | ??????????????????????#########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 23 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Jamming Range 12 Propulsion Shielding 33 Evasion (%) 72 Targeting Accuracy 6 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Weight Redist. System | -6/Factory | Hacked System Guard | -6/Factory | Hacked Robot Schematics ------------------ G-50 Soldier | -6/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaStorageShielding Manual? 0 Play Time 01:05:17 Cumulative 29.4 hours Start 2024.04.25 @ 23:19:53 End 2024.04.26 @ 00:29:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 30 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b5988beb-daa5-4f51-bb55-e9b9993733ff