Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.19 @ 01:35:30 // Halloween2020/ForbiddenLore Player: blelm Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (125) 625 Value Destroyed (3109) 3109 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (338) 338 TOTAL SCORE: 7372 Bonus ------- High Alert Combat Kills 338 Cogmind --------- Core Integrity 678/700 Matter 186/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (181) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Armored Treads Armored Treads Advanced Treads > --- UTILITY (6) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Sensor Array Improved Signal Interpreter > --- WEAPON (3) ------- Autogun > --- INVENTORY (28) --- Deuterium Engine Armored Treads Armored Treads Advanced Treads Advanced Treads Improved Heat Sink High-capacity Storage Unit High-capacity Matter Pod (200) Light Armor Plating Hacking Suite System Backup Module Improved EM Shotgun Improved EM Shotgun Heavy EM Shotgun Lightning Gun Heavy Assault Rifle Heavy Assault Rifle Autogun Proton Missile Launcher Improved Grenade Launcher Improved Grenade Launcher Powered Hammer Greatsword Spear Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Sensor Array Improved Signal Interpreter Improved Light Armor Plating > --- WEAPON ----------- Autogun Proton Missile Launcher Improved Grenade Launcher > --- INVENTORY -------- Deuterium Engine Armored Treads Armored Treads Advanced Treads Advanced Treads Improved Heat Sink High-capacity Storage Unit High-capacity Matter Pod Light Armor Plating Hacking Suite System Backup Module Improved EM Shotgun Improved EM Shotgun Heavy EM Shotgun Lightning Gun Heavy Assault Rifle Heavy Assault Rifle Autogun Autogun Autogun Improved Grenade Launcher Powered Hammer Greatsword Spear [Rating: 42] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Sensor Drone Bay Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Autogun Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher EMP Blaster Impact Weapon Powered Hammer Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 1 | . . . . . . . 1 . Utility 4 | . . . 1 . . . 1 2 Weapon 1 | . . . 1 . . . . . Parts Attached 106 | 4 2 6 31 9 2 . 46 6 Power 6 | . . 1 4 . . . 1 . Engine 6 | . . 1 4 . . . 1 . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 20 | 2 . 1 5 1 . . 11 . Treads 18 | 1 . 1 4 1 . . 11 . Leg . | . . . . . . . . . Wheel 2 | 1 . . 1 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 19 | 1 . . 6 3 2 . 5 2 Device 3 | . . . . 1 . . 1 1 Storage 8 | 1 . . 4 . 2 . 1 . Processor 1 | . . . . . . . . 1 Hackware . | . . . . . . . . . Protection 7 | . . . 2 2 . . 3 . Artifact . | . . . . . . . . . Weapon 61 | 1 2 4 16 5 . . 29 4 Energy Gun 11 | 1 . . . . . . 10 . Energy Cannon 1 | . . . . . . . 1 . Ballistic Gun 25 | . 2 1 9 2 . . 8 3 Ballistic Cannon 1 | . . . . 1 . . . . Launcher 17 | . . 3 2 2 . . 10 . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon 5 | . . . 5 . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . . 2 1 . . 4 . Parts Lost 13 | . . . . 2 . . 8 3 Power 1 | . . . . . . . 1 . Propulsion 3 | . . . . . . . 3 . Utility 4 | . . . . 1 . . 2 1 Weapon 5 | . . . . 1 . . 2 2 Highest Loss Streak 6 | . . . . 1 . . 6 3 Average Slot Usage (%) 99 | . 100 100 97 99 100 100 98 96 Engine 10 | . 14 14 11 11 11 11 8 7 Treads 21 | . 14 14 21 22 22 22 26 23 Wheel 2 | . 14 14 . . . . . . Storage 23 | . 28 28 22 22 22 22 23 23 Protection 8 | . . . 11 10 11 11 8 6 Energy Gun 2 | . 4 . . . . . 7 . Ballistic Gun 22 | . 24 9 25 30 33 33 16 16 Launcher 4 | . . 18 4 . . . 2 3 Naked Turns . | . . . . . . . . . Heaviest Build 126 | 17 19 23 52 54 84 84 126 124 Greatest Support 71 | 16 16 20 46 51 51 51 71 62 Greatest Overweight (x) 5 | 5 1 1 2 1 1 1 3 1 Average Overweight (x) . | 3 1 1 . . 1 1 1 1 Largest Inventory Capacity 28 | 8 8 8 16 16 20 20 28 28 Average Capacity 17 | 6 8 8 13 16 18 20 25 28 Most Carried 26 | 6 8 8 16 16 18 18 26 25 Average Carried 15 | 5 7 7 11 15 17 18 20 24 Final Capacity 28 | 8 8 8 16 16 20 20 28 28 Final Carried 26 | 4 8 8 16 16 18 18 26 25 Class Distribution -------------------- 31% | Tank 31% | Hauler-Tank 13% | Scavenger-Mutant 11% | Mutant 5% | Hauler-Mutant 4% | Bomber Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Hauler-Tank | -9/Exiles Hauler-Tank | -8/Mines Hauler-Tank | -8/Materials Hauler-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Matter Collected 3400 | 240 20 152 984 163 91 48 1702 . Remotely . | . . . . . . . . . Salvage Created 4268 | 79 25 214 1223 161 . . 2566 . Parts 261 | 3 2 17 79 15 . . 145 . Haulers Intercepted 10 | . . . 5 . . . 5 . Recyclers Shooed 2 | 1 . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 84 | . . 8 21 7 . . 48 . Guns 40 | . . . 14 3 . . 23 . AOE 43 | . . 8 7 4 . . 24 . Classes Destroyed 12 | 1 1 3 4 . . . 3 . Worker 9 | . . 1 2 . . . 6 . Builder 3 | . . . . . . . 3 . Tunneler 2 | . . . 1 . . . 1 . Hauler 10 | . . . 5 . . . 5 . Recycler 7 | 1 . . 1 1 . . 4 . Operator 3 | . . . 1 . . . 2 . Watcher 7 | . 1 . 3 . . . 3 . Swarmer 29 | . . 6 6 7 . . 10 . Grunt 39 | . . 2 11 . . . 26 . Brawler 3 | . . . . . . . 3 . Sentry 11 | . . . 4 . . . 7 . Hunter 2 | . . . . . . . 2 . Best Kill Streak 13 | 1 1 4 11 4 . . 13 . Combat Bots Only 6 | . . 3 4 4 . . 6 . Max Kills in Single Turn 4 | 1 1 2 3 2 . . 4 . Gunslinging . | . . . . . . . . . Exploded 3 | . . 2 3 2 . . 3 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Damage Taken 3613 | . . 128 676 197 . . 2177 435 Core 437 | . . 18 61 39 . . 297 22 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 78 | 100 . 92 . . . 75 46 . Volleys Fired 222 | 3 6 9 76 15 . . 107 6 Largest 3 | 2 2 2 3 3 . . 3 3 Hottest 123 | 80 46 66 69 90 . . 123 69 Shots Fired 558 | 6 12 13 175 41 . . 294 17 Gun 485 | 6 12 . 157 30 . . 263 17 Cannon 4 | . . . . 4 . . . . Launcher 69 | . . 13 18 7 . . 31 . Special . | . . . . . . . . . Kinetic 390 | . 12 . 157 34 . . 170 17 Thermal . | . . . . . . . . . Explosive 22 | . . . . . . . 22 . Electromagnetic 146 | 6 . 13 18 7 . . 102 . Robot Hit Streak 23 | 3 2 3 15 7 . . 23 8 Robot Miss Streak 8 | 1 6 8 3 1 . . 6 1 Penetration Max . | . . . . . . . . . Secondary Targets 10 | . . . 3 . . . 7 . Max Gunslinging Chain 1 | . . . 1 . . . 1 . Shots Hit Robots 322 | 4 3 2 92 18 . . 191 12 Core Hits 199 | 2 1 12 43 9 . 1 129 2 Critical Hits 4 | . . . 1 . . . 2 1 Critical Kills 2 | . . . 1 . . . 1 . Critical Parts Destroyed 2 | . . . . . . . 1 1 Melee Attacks 15 | . . . 9 . . . . 6 Impact 6 | . . . . . . . . 6 Slashing 9 | . . . 9 . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9042 | 52 60 377 1979 470 . 7 5874 223 Guns 4572 | 52 60 . 1214 166 . . 2877 203 Cannons 80 | . . . . 80 . . . . Explosions 4100 | . . 356 632 195 . . 2917 . Melee 126 | . . . 126 . . . . . Ramming 164 | . . 21 7 29 . 7 80 20 Kinetic 3443 | . 60 . 1214 246 . . 1720 203 Thermal 628 | . . 25 96 37 . . 470 . Explosive 2021 | . . . . . . . 2021 . Electromagnetic 2660 | 52 . 331 536 158 . . 1583 . Impact . | . . . . . . . . . Slashing 126 | . . . 126 . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 99 | . . . 20 2 . . 77 . Projectiles . | . . . . . . . . . Explosions 81 | . . . 20 2 . . 59 . Melee 18 | . . . . . . . 18 . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 257 | . . 50 25 48 . . 134 . Shots 18 | . . 4 2 4 . . 8 . Rammed 23 | . . 7 2 4 . 2 6 2 Targets Rammed 25 | . . 7 2 4 . 2 8 2 Kicked . | . . . . . . . . . Crushed 2 | . . . . . . . 2 . Highest Temperature 429 | 54 12 33 184 140 . . 429 74 Average Temperature 72 | 28 6 15 39 39 . . 95 40 Received Heat Transfer 1257 | . . 15 255 . . . 801 186 Effects 6 | . . . . . . . 6 . Shutdowns 1 | . . . . . . . 1 . Energy Bleed 2 | . . . . . . . 2 . Interference 2 | . . . . . . . 2 . Matter Decay 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Fried 7 | 1 . . 3 . . . 3 . Impact Corruptions 1 | . . . . . . . 1 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 937 | . . 50 200 . . . 687 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 15 | . . 3 4 2 . . 6 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Peak Influence 925 | 5 25 149 512 364 . . 925 420 Initial 420 | . 3 9 . 199 . . . 420 Average 210 | 3 6 30 280 140 . . 352 416 Maximum Alert Level 3 | . . . 2 1 . . 3 2 Low Security (%) 56 | 100 100 100 19 70 . 100 40 . Level 1 25 | . . . 63 29 . . 17 7 Level 2 11 | . . . 17 . . . 22 92 Level 3 6 | . . . . . . . 19 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 15 | . . . 3 1 . . 9 2 Investigation 4 | . . . 1 1 . . 2 . Extermination . | . . . . . . . . . Reinforcement 8 | . . . 2 . . . 6 . Assault 1 | . . . . . . . 1 . Garrison 2 | . . . . . . . . 2 Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Distress Signals 10 | . . . 2 . . . 8 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 132 | . 1 8 36 8 . . 77 2 Peak Tracking Total 7 | . 1 3 5 4 . . 7 2 Tactical Retreats 13 | . . . 5 1 . . 7 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Traps Triggered 1 | . . . . . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Disabled 11 | . . 5 3 . . . 3 . Max in Single Turn 4 | . . 4 1 . . . 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Accessed 14 | . . . 6 2 1 . 4 1 Terminals 9 | . . . 6 . . . 3 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . Garrison Access 1 | . . . . . . . . 1 Total Hacks 30 | . . . 15 2 1 . 11 1 Successful 15 | . . . 6 2 1 . 6 . Failed 15 | . . . 9 . . . 5 1 Catastrophic 3 | . . . 2 . . . . 1 Database Lockouts . | . . . . . . . . . Manual 22 | . . . 15 . . . 7 . Terminals 23 | . . . 15 . . . 8 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . . . . . 3 . Garrison Access 1 | . . . . . . . . 1 Terminal Hacks 9 | . . . 3 2 1 . 3 . Record 1 | . . . . . 1 . . . Robot Analysis 1 | . . . 1 . . . . . Prototype ID Bank 1 | . . . . . . . 1 . Open Door 2 | . . . . 2 . . . . Branch Access Points 2 | . . . 1 . . . 1 . Terminal Index 1 | . . . 1 . . . . . Unreport Threat 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . Insert Component 1 | . . . . . . . 1 . Analyze 1 | . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 4 | . . . 3 . . . 1 . Terminals 4 | . . . 3 . . . 1 . Botnet 3 | . . . 2 . . . 1 . Operators 1 | . . . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . . . 5 . . . 4 1 Full Trace Events 2 | . . . 1 . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 1 | . . . 1 . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches 3 | . . . . . . . 3 . Drone Recoveries 3 | . . . . . . . 3 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Turns Passed 6370 | 36 139 1004 1179 1366 526 218 1804 98 Spaces Moved 3097 | 10 103 562 518 714 290 120 750 30 Core 6 | 6 . . . . . . . . Treads 2782 | . . 421 457 714 290 120 750 30 Legs . | . . . . . . . . . Wheels 309 | 4 103 141 61 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 110 | 110 110 110 110 160 180 180 180 181 Average Speed 172 | 204 110 162 167 179 180 180 182 181 Slowest Speed 300 | 300 110 180 180 180 180 180 230 181 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 50 | 2 17 99 65 98 59 42 74 1 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 3 | . . . . 2 1 . . . Known Exits Taken 1 | . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . Scrap Searched 4 | . . 1 . 2 . 1 . . Spaces Dug 14 | . . . 7 . . . 7 . Terrain Destroyed 216 | . . 3 31 7 . . 175 . Melee 7 | . . . 7 . . . . . Projectile 1 | . . . . 1 . . . . AOE 208 | . . 3 24 6 . . 175 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total 3688 | 19 120 634 707 768 295 121 972 52 Wait 114 | . . 42 35 14 . . 22 1 Move 3089 | 9 102 561 517 713 289 119 749 30 Hop . | . . . . . . . . . Pick Up 57 | . 7 4 17 6 2 . 20 1 Fast Attach 13 | 2 . 1 3 1 . . 6 . Attach 22 | 1 2 . 4 4 . . 9 2 Detach 6 | . . . 2 1 . . 3 . Swap 71 | 1 . 5 24 4 2 . 31 4 Drop 54 | 3 3 5 18 6 2 . 17 . Fire 222 | 3 6 9 76 15 . . 107 6 Melee 15 | . . . 9 . . . . 6 Ram 1 | . . . 1 . . . . . Kick . | . . . . . . . . . Crush 24 | . . 7 1 4 . 2 8 2 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 1 exit: Sto) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 37 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Discovered new exit (range 16) 176 | -10/Materials | Entered Mines 179 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 265 | -10/Mines | Learned Materials security intel 316 | -10/Mines | Build established: Mutant 391 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 407 | -10/Mines | Discovered new exit (range 8) 652 | -10/Mines | Discovered new exit (range 11) 669 | -10/Mines | Build established: Scavenger-Mutant 752 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1180 | -10/Mines | Entered Materials 1180 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1521 | -9/Materials | Discovered new exit (range 15) 1706 | -9/Materials | Build established: Bomber 1925 | -9/Materials | Discovered new exit (range 3) 2314 | -9/Materials | Identified exit to Mines 2359 | -9/Materials | Entered Mines 2426 | -9/Mines | Discovered new exit (range 13) 2538 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2541 | -9/Mines | Found Prototype Device 2625 | -9/Mines | Build established: Tank 2667 | -9/Mines | Met a Derelict shopkeep closing up shop 2952 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2954 | -9/Mines | Discovered new exit (range 5) 3007 | -9/Mines | Found the Drone Emporium 3084 | -9/Mines | Found Prototype Device 3084 | -9/Mines | Identified Sensor Drone Bay 3174 | -9/Mines | Discovered new exit (range 5) 3175 | -9/Mines | Learned location of Storage (-7) 3725 | -9/Mines | Entered Exiles 3754 | -9/Exiles | Discovered new exit (range 15) 3774 | -9/Exiles | Met 8R-AWN 3801 | -9/Exiles | Met EX-HEX 3898 | -9/Exiles | Met EX-DEC 3930 | -9/Exiles | Learned location of Zion (-6) 4233 | -9/Exiles | Discovered new exit (range 12) 4251 | -9/Exiles | Entered Mines 4267 | -8/Mines | Build established: Hauler-Tank 4460 | -8/Mines | Discovered new exit (range 4) 4469 | -8/Mines | Entered Materials 4469 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5318 | -8/Materials | Lost 6 parts (1p2n1u2w) 6069 | -8/Materials | First assault squad dispatched 6203 | -8/Materials | Core integrity fell below 50% 6226 | -8/Materials | Discovered new exit (range 16) 6264 | -8/Materials | Identified Exp. Sensor Array 6273 | -8/Materials | Entered Factory 6273 | -7/Factory | Evolved 2 slots: Utility x2 6274 | -7/Factory | Identified exit to Storage 6371 | -7/Factory | Self-destructed Last Messages --------------- Ready to analyze. >>Scanalyze Scanning: Exp. Sensor Array... Schematic downloaded. PARAMETERS=UTILITY_2 LOCATION=UNKNOWN GOAL=ESCAPE Loading 1 Storage entrance... 06286_ Acquired System Backup Module. 06322_ Connecting with Garrison Access... 06322_ Current location identified: Factory 06333_ Y-54 Guardian emerges from the garrison. 06346_ Y-54 Guardian suffers critical hit. 06346_ Destroyed Flak Gun. 06351_ Autogun destroyed. 06356_ Slammed into Y-54 Guardian. 06357_ Y-54 Guardian emerges from the garrison. 06358_ Slammed into Y-54 Guardian. 06362_ Autogun destroyed. 06364_ Imp. Light Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ????????????????????????????????o?????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????u???????? | | ??????????????????????????????????????k???????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????###???????????#????????????????????? | | ???????????# ????????? #????????????????????? | | ???????????? ! ######### ?????????????w???????? | | ???????????? ??????????????????????? | | ????????????? #??????????????????????? | | ????????????# #??????????????????????? | | ????????????# """ #??????????????????????? | | ????????????# """ #??????????????????????? | | ????????????# """ #??????????????????????? | | ????????????# #####??????????????????? | | ????????????# """ #??????????????????? | | ????????????# """ #??????????????????? | | ????????????+ """ #??????????????????? | | ????????????# Y #??????????????????? | | ????????????# Y @ #??????????????????? | | ????????????####+######+#####?????????????????? | | ?????????????# # #?????????????????? | | ?????????????# " # """#?????????????????? | | ?????????????# "" # """#?????????????????? | | ?????????????# G # """#?????????????????? | | ?????????????# "" # #?????????????????? | | ?????????????# " # """#?????????????????? | | ?????????????# # = """#?????????????????? | | ?????????????# # """#?????????????????? | | ?????????????# """ # ??????????????????? | | ?????????????# """ ########???????????????????? | | ?????????????# ""? #??????????????????????????? | | ?????????????? ?? #??????????????????????????? | | ??????????????##??##??????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeuteriumTransportTearclaws Manual? 0 Play Time 00:33:27 Cumulative 157.0 hours Start 2020.11.19 @ 01:02:32 End 2020.11.19 @ 01:35:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 62 Achievement% 49 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: de82bc75-71e3-4e39-bd7a-c982c5547a14