Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.11 @ 14:17:11 Player: Jack Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (38) 190 Value Destroyed (1667) 1667 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (6506) 6506 TOTAL SCORE: 18323 Bonus ------- Pacifist 200 Follower Combat Kills 262 Entered Garrisons 800 Used RIF Installer 1500 Entered DSFs 500 Aligned with FarCom 300 Win 3000 Friendly Fire -56 Cogmind --------- Core Integrity 1568/1600 Matter 204/300 Energy 147/150 System Corruption 3% Temperature Cool (9) Movement Flying (35) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (6) --- Nuclear Pulse Array Q-thruster Impulse Thruster Array > --- UTILITY (16) ----- Advanced Visual Processing Unit Improved Signal Interpreter Terrain Scanner Terrain Scan Processor Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Relay Coupler [NC] (34) > --- WEAPON (2) ------- Improved Plasma Cutter > --- INVENTORY (5) ---- Relay Coupler [NC] (35) Axe Axe Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Nuclear Pulse Array Q-thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Visual Processing Unit Improved Signal Interpreter Terrain Scanner Terrain Scan Processor Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] > --- WEAPON ----------- Axe > --- INVENTORY -------- Relay Coupler [NC] Improved Plasma Cutter Axe [Rating: 88] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Field Propulsion Array Treads Advanced Medium Treads Hover Unit Gravmag System Flight Unit Field Propulsion Array Utility Hacking Suite Device Structural Scanner Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Axe Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Special Weapon Remote Datajack Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Was Fac Fac Was Fac DSF Fac Gar Fac Res Gar Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . 2 . 2 . . 2 . . . 2 . . 2 . . 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . 2 . Utility 14 | . . . 1 . . . 1 . 2 . 2 . . 2 . . . 2 . . 2 . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 60 | 2 . . . . . 5 2 2 4 . 17 2 2 1 . . 1 . 2 2 2 2 3 4 7 Power 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . Engine 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 16 | . . . . . . 4 1 1 . . 4 2 . . . . . . . . . 1 . 3 . Treads 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Flight 14 | . . . . . . 4 1 1 . . 3 2 . . . . . . . . . 1 . 2 . Utility 33 | . . . . . . . . . 2 . 11 . 1 1 . . 1 . 2 2 2 1 3 1 6 Device 6 | . . . . . . . . . . . 3 . . 1 . . . . . . . . 1 . 1 Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 Hackware 24 | . . . . . . . . . 1 . 8 . 1 . . . 1 . 2 2 2 1 2 1 3 Protection . | . . . . . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 9 | 2 . . . . . 1 1 1 . . 2 . 1 . . . . . . . . . . . 1 Energy Gun 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 25 | . . . . . . 2 3 2 . . 7 . . . . . 1 . . . . . 6 . 4 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 9 | . . . . . . . 2 2 . . 4 . . . . . . . . . . . 1 . . Utility 10 | . . . . . . . . . . . 1 . . . . . 1 . . . . . 4 . 4 Weapon 5 | . . . . . . 2 1 . . . 1 . . . . . . . . . . . 1 . . Highest Loss Streak 4 | . . . . . . 2 3 2 . . 4 . . . . . 1 . . . . . 4 . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 3 | . 1 1 1 1 1 1 3 4 2 3 3 3 4 5 5 4 4 3 4 4 3 3 3 3 3 Power . | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Propulsion . | . . . . . . . 1 1 . . . . 1 1 1 1 1 1 2 1 1 1 1 . . Utility . | . . . . . . . . . . . . . . . 1 1 1 1 1 1 1 1 . 1 1 Weapon 1 | . 1 1 1 1 1 . 1 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 7 | . . . . . . . . . . . 1 . . 1 . . . 1 . 1 . . 1 . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . Utility 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 3 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 68 | . 28 28 22 22 22 25 27 10 28 46 57 81 85 78 82 83 85 78 83 90 90 94 88 72 78 Core 3 | . . . . . . . . . . . . 4 6 5 5 5 5 5 5 5 4 4 4 4 4 Flight 11 | . . . . . . 8 23 9 14 15 7 17 19 17 17 17 17 15 15 14 13 13 9 8 12 Device 5 | . . . . . . . . . . . 3 6 6 7 11 11 11 10 10 10 9 9 8 4 3 Processor 4 | . . . . . . . . . 1 7 6 6 6 5 5 5 5 5 5 5 4 4 4 4 9 Hackware 31 | . . . . . . . . . 1 7 28 40 40 35 35 35 32 31 35 43 48 52 50 46 45 Ballistic Gun 3 | . 28 28 22 22 22 14 3 . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . . . . 1 5 5 5 5 4 4 4 . . Slashing Weapon 4 | . . . . . . . . . 7 7 6 6 6 5 5 5 5 5 5 5 4 4 4 4 3 Peak Build Rating 88 | 2 2 2 2 2 3 5 6 15 13 13 35 57 60 63 63 66 67 68 73 75 81 81 81 80 88 Average Rating 48 | 1 2 2 2 2 2 3 4 4 7 13 23 52 56 59 63 63 64 67 71 72 77 80 79 71 84 On Entrance 37 | . 2 2 2 2 2 3 5 6 4 13 13 31 57 58 63 63 66 67 68 73 75 81 79 54 80 Naked Turns 61 | . . . . . . . . 61 . . . . . . . . . . . . . . . . . Heaviest Build 17 | 2 2 2 2 2 2 2 3 8 6 6 7 10 13 14 14 17 17 17 17 17 17 17 17 10 10 Greatest Support 37 | 3 3 3 3 3 3 12 12 9 8 8 8 29 29 29 29 29 29 29 29 29 29 29 28 37 37 Greatest Overweight (x) 1 | . . . . . . . . 1 . . 1 . . . . . . . . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 1 1 1 1 2 2 5 5 3 3 5 4 5 5 5 5 4 5 5 5 4 5 5 3 3 Average Carried 3 | . 1 1 1 1 1 1 3 4 2 3 3 3 4 4 5 4 4 4 5 4 4 3 4 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 1 1 1 1 2 2 5 3 3 3 4 3 5 5 5 4 4 5 5 5 4 3 5 3 3 Class Distribution -------------------- 64% | Wizard-Mutant 18% | Mutant 6% | Wizard-Scout 4% | Hacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Hacker-Mutant | -7/Garrison Wizard-Mutant | -6/Factory Wizard-Mutant | -6/Waste Wizard-Mutant | -6/Factory Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Waste Wizard-Mutant | -5/Factory Wizard-Mutant | -5/DSF Wizard-Mutant | -4/Factory Wizard-Mutant | -4/Garrison Wizard-Mutant | -4/Factory Wizard-Mutant | -3/Research Wizard-Mutant | -3/Garrison Wizard-Mutant | -3/Research Wizard-Mutant | -2/Research Wizard-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Was Fac Fac Was Fac DSF Fac Gar Fac Res Gar Res Res Acc Matter Collected 907 | 53 . 53 156 . . 42 . 17 38 . 92 . 196 . . . . . 42 59 44 75 29 . 11 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1204 | . . . 159 . . 63 . . 66 . 207 . 175 17 . . . . . 59 91 145 165 . 57 Parts 79 | . . . 14 . . 7 . . 7 . 18 . 10 2 . . . . . 3 3 4 5 . 6 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Was Fac Fac Was Fac DSF Fac Gar Fac Res Gar Res Res Acc Combat Hostiles Destroyed 21 | . . . 4 . . 4 . . . . 6 . 1 . . . . . . . 1 2 3 . . Melee 11 | . . . . . . . . . . . 4 . 1 . . . . . . . 1 2 3 . . Guns 8 | . . . 4 . . 4 . . . . . . . . . . . . . . . . . . . AOE 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Classes Destroyed 8 | . . . 2 . . 1 . . 2 . 2 . 1 . . . . . . . . . . . . Worker 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Builder 6 | . . . . . . . . . 2 . 3 . . . . . . . . . . . . . 1 Operator 3 | . . . . . . . . . 1 . 1 . . 1 . . . . . . . . . . . Watcher 7 | . . . . . . . . . . . . . 4 . . . . . . 2 . . . . 1 Swarmer 11 | . . . . . . 4 . . . . 5 . . . . . . . . . . . 2 . . Grunt 5 | . . . 3 . . . . . . . . . . . . . . . . . . 2 . . . Sentry 3 | . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . Programmer 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Best Kill Streak 4 | . . . 4 . . 4 . . 1 . 3 . 2 . . . . . . 1 1 2 2 . 1 Combat Bots Only 4 | . . . 4 . . 4 . . . . 3 . 1 . . . . . . . 1 2 2 . . Max Kills in Single Turn 2 | . . . 1 . . 1 . . 1 . 2 . 1 1 . . . . . 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . 1 . . . . . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Was Fac Fac Was Fac DSF Fac Gar Fac Res Gar Res Res Acc Hostile Shots Fired 482 | . . . 50 . . 22 44 139 . 1 98 . 9 . . . 21 . 3 2 3 15 75 . . Missed 243 | . . . 21 . . 2 27 59 . 1 57 . 4 . . . 15 . 3 1 2 7 44 . . Hits 239 | . . . 29 . . 20 17 80 . . 41 . 5 . . . 6 . . 1 1 8 31 . . Melee 6 | . . . . . . . . 3 . . . . . . . . 1 . . . . 2 . . . Projectile 233 | . . . 29 . . 20 17 77 . . 41 . 5 . . . 5 . . 1 1 6 31 . . Critical Strikes 7 | . . . . . . . . 3 . . . . . . . . 1 . . . . 2 1 . . Damage Taken 2541 | . . . 298 . . 123 157 461 . . 632 . 48 . . . 106 . . 19 23 135 346 . 193 Core 1317 | . . . 167 . . 58 84 380 . . 412 . 16 . . . 41 . . 19 . 57 51 . 32 Absorbed by Shields 131 | . . . . . . . . 131 . . . . . . . . . . . . . . . . . Ignored by Resistances 732 | . . . 90 . . 40 48 188 . . 177 . 14 . . . 29 . . 5 6 37 98 . . Regen/Repaired (Parts) 274 | . . . . . . . . . . . 24 . 162 . . . . . . 65 23 . . . . Core Remaining (%) 80 | 100 . 100 . . . 43 . 15 . 100 . . 49 . . . 95 . . 98 . . 91 100 98 Volleys Fired 74 | . . 1 23 . . 17 . 5 . . 1 . . . . 2 . . . 9 1 7 8 . . Largest 2 | . . 2 2 . . 2 . 1 . . 1 . . . . 1 . . . 1 1 1 1 . . Hottest 60 | . . 40 40 . . 60 . . . . 5 . . . . 5 . . . 5 5 5 5 . . Shots Fired 105 | . . 2 46 . . 24 . 5 . . 1 . . . . 2 . . . 9 1 7 8 . . Gun 72 | . . 2 46 . . 24 . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special 33 | . . . . . . . . 5 . . 1 . . . . 2 . . . 9 1 7 8 . . Kinetic 66 | . . 2 46 . . 18 . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . Robot Hit Streak 17 | . . . 17 . . 6 . 9 . . 10 . . . . 12 . . . 3 2 5 10 . . Robot Miss Streak 3 | . . . 1 . . 3 . . . . . . . . . . . . . 1 . 2 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 147 | . . . 35 . . 16 . 5 6 . 19 . 9 1 . 2 . . . 11 5 11 23 . 4 Core Hits 53 | . . 1 13 . . 6 . . 3 . 8 . 5 1 . . . . . 4 2 3 4 . 3 Critical Kills 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 8 | . . . 1 . . 1 . . . . . . . . . . . . . 2 . . 2 . 2 Destroy 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Sever 6 | . . . . . . . . . . . . . . . . . . . . 2 . . 2 . 2 Melee Attacks 327 | . . . . . . . 1 1 9 . 61 . 49 4 . 6 2 1 13 33 11 49 42 7 38 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 326 | . . . . . . . 1 1 9 . 60 . 49 4 . 6 2 1 13 33 11 49 42 7 38 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 29 | . . . . . . . . . 2 . 7 . . 1 . . . . . . 4 6 8 . 1 Combat Hostiles 16 | . . . . . . . . . . . . . . . . . . . . . 4 4 8 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 4549 | . . 15 288 . . 140 . . 364 . 1435 . 367 105 . . . . . 205 255 369 811 . 195 Guns 436 | . . 15 281 . . 140 . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 467 | . . . . . . . . . . . 467 . . . . . . . . . . . . . . Melee 3631 | . . . . . . . . . 364 . 960 . 367 105 . . . . . 205 255 369 811 . 195 Ramming 15 | . . . 7 . . . . . . . 8 . . . . . . . . . . . . . . Kinetic 391 | . . 15 281 . . 95 . . . . . . . . . . . . . . . . . . . Thermal 467 | . . . . . . . . . . . 467 . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 45 | . . . . . . 45 . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3631 | . . . . . . . . . 364 . 960 . 367 105 . . . . . 205 255 369 811 . 195 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . 1 1 . . . . 2 . . . . . . . . . . . 3 Average Corruption 1 | . . . . . . . 1 1 . . . . 2 . . . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 6 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 5 Matter Fused 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 564 | . . . . . . . . . 52 . 447 . 23 . . . . . . . . 5 37 . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 174 | . . . . . . . . . . . 174 . . . . . . . . . . . . . . Melee 390 | . . . . . . . . . 52 . 273 . 23 . . . . . . . . 5 37 . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 178 | . . . 3 . . . . . . . 175 . . . . . . . . . . . . . . Shots 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Rammed 3 | . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . Targets Rammed 3 | . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 125 | . . . 1 . . 8 . 13 . . . . . . . . . . . . . . 26 . 125 Average Temperature 19 | . . . 1 . . 3 . 13 . . . . . . . . . . . . . . 26 . 73 Received Heat Transfer 549 | . . . 180 . . . 63 75 . . 96 . 9 . . . 12 . . . . . 114 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 250 | . . . . . . . . . . . 250 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Was Fac Fac Was Fac DSF Fac Gar Fac Res Gar Res Res Acc Maximum Alert Level 2 | . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . Low Security (%) 95 | 100 100 100 100 100 . 100 100 100 100 100 80 100 100 100 100 100 100 100 65 100 100 100 100 100 100 Level 1 4 | . . . . . . . . . . . 20 . . . . . . . 32 . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 418 | . . . 100 24 . 70 76 42 9 60 279 23 96 2 . 4 34 16 418 180 60 138 150 44 18 Initial 180 | . . . . 24 . . 16 42 9 . 33 23 . . . . 1 14 . 180 . 20 43 44 10 Average 44 | . . . 46 24 . 34 21 19 2 5 92 8 11 . . . 15 9 166 83 22 91 55 20 2 Influence Increases 2760 | . . . 165 . . 90 106 41 25 75 586 . 327 7 . 12 34 2 438 75 104 169 357 42 105 Destroy 0b10 Robot/C 620 | . . . 80 . . 80 . 20 . . 120 . 100 . . . . . 100 . 20 40 60 . . Destroy 0b10 Robot/NC 80 | . . . . . . . . . 15 . 25 . 20 . . . . . . 10 . . . . 10 Destroy Leader 124 | . . . 10 . . 10 . . . . 20 . 38 . . . . . 10 4 10 . 20 . 2 Allied During Kill 20 | . . . . . . . . 1 . . . . 7 . . . . . 12 . . . . . . Successful Hack 28 | . . . . . . . . . . . . . 2 1 . . . . 8 . . 2 15 . . Select Force Hacks 80 | . . . . . . . . . . . . . . . . . . . . . . . 80 . . Disable Machine 81 | . . . . . . . . . 9 . 36 . . . . . . . . 9 . . 9 . 18 Anti-Garrison Action 100 | . . . . . . . . . . . . . . . . . . . 100 . . . . . . Destroy Structure 487 | . . . . . . . 1 5 1 . 85 . 40 6 . 12 4 2 58 52 14 82 38 12 75 Partial Spotted 120 | . . . . . . . . . . . 15 . 15 . . . . . . . . . 75 15 . Lose Combat Pursuer 1020 | . . . 75 . . . 105 15 . 75 285 . 105 . . . 30 . 150 . 60 45 60 15 . Influence Decreases 2760 | . . . 90 51 24 40 80 97 45 . 578 83 327 7 . 8 4 36 40 473 72 112 356 112 125 Entered New Map 611 | . . . . 51 24 . 34 34 11 . 42 60 . . . . 3 20 . 218 . 12 46 46 10 Time Decay 1819 | . . . 90 . . 30 36 . 34 . 496 23 327 7 . 8 . 16 . 255 72 . 250 66 109 Lost Part 137 | . . . . . . 10 10 10 . . 40 . . . . . 1 . . . . . 60 . 6 Lost Ally 193 | . . . . . . . . 53 . . . . . . . . . . 40 . . 100 . . . Squads Dispatched 44 | . 1 . 2 . . . 2 . 3 . 10 . 9 2 . . 1 . . 3 1 . 8 1 1 Investigation 17 | . 1 . 1 . . . 2 . . . 3 . 4 1 . . . . . 1 . . 4 . . Extermination 14 | . . . . . . . . . 1 . 3 . 5 . . . . . . 2 . . 1 1 1 Reinforcement 12 | . . . 1 . . . . . 2 . 3 . . 1 . . 1 . . . 1 . 3 . . Assault 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Alert ID Control Effect 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Was Fac Fac Was Fac DSF Fac Gar Fac Res Gar Res Res Acc Distress Signals 13 | . . . 3 . . . 3 . . . 5 . . . . . . . . . . . 1 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 214 | . 1 . 23 . . 4 18 21 3 5 30 7 15 1 10 . 8 . 11 6 2 17 24 5 3 Peak Tracking Total 14 | . 1 . 10 . . 4 14 12 2 6 9 6 3 2 6 . 6 . 7 2 4 8 7 4 3 Tactical Retreats 34 | . . . 3 . . . 2 1 . 1 10 1 5 . 1 . 2 . 2 . 1 1 3 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Was Fac Fac Was Fac DSF Fac Gar Fac Res Gar Res Res Acc Traps Triggered 26 | . . . 2 . . . 2 5 . . 2 . 2 1 . . 3 . 7 . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Was Fac Fac Was Fac DSF Fac Gar Fac Res Gar Res Res Acc Machines Disabled 12 | . . . . . . . . . 1 . 4 . . . . . . . 3 1 . . 1 . 2 Max in Single Turn 3 | . . . . . . . . . 1 . 3 . . . . . . . 1 1 . . 1 . 1 Garrison Access 5 | . . . . . . . . . . . 1 . 2 . . . . . . . . . . . 2 Garrison Relay 3 | . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Was Fac Fac Was Fac DSF Fac Gar Fac Res Gar Res Res Acc Machines Accessed 54 | . . . . . 1 . 3 . 1 . 7 . 15 3 . 1 . 2 2 6 2 1 5 1 4 Terminals 27 | . . . . . . . 2 . . . 1 . 8 2 . 1 . 1 2 3 . 1 3 1 2 Fabricators 10 | . . . . . . . . . . . 4 . 3 1 . . . . . 1 . . 1 . . Repair Stations 5 | . . . . . . . . . . . 1 . 2 . . . . . . 1 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . . 1 . 1 . 1 . 2 . . . . 1 . 1 1 . 1 . 2 Total Hacks 119 | . . . . . 1 . 11 . 2 . 23 . 31 9 . 1 . 3 3 13 4 1 11 1 5 Successful 90 | . . . . . 1 . 2 . 1 . 19 . 24 9 . 1 . 3 2 8 4 1 9 1 5 Failed 29 | . . . . . . . 9 . 1 . 4 . 7 . . . . . 1 5 . . 2 . . Catastrophic 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 58 | . . . . . 1 . 9 . . . 8 . 16 6 . . . . 3 6 . 1 8 . . Terminals 54 | . . . . . . . 9 . . . 2 . 16 6 . 1 . 1 3 6 . 1 6 1 2 Fabricators 35 | . . . . . . . . . . . 16 . 9 3 . . . . . 4 . . 3 . . Repair Stations 12 | . . . . . . . . . . . 4 . 4 . . . . . . 2 2 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 17 | . . . . . . . 2 . 2 . 1 . 2 . . . . 2 . 1 2 . 2 . 3 Terminal Hacks 29 | . . . . . 1 . 1 . . . . . 9 5 . 1 . 1 2 2 . 1 3 1 2 Part Schematic 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Robot Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Open DSF 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Level Access Points 4 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 1 Terminal Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Fabricator Index 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recall Investigation 4 | . . . . . . . . . . . . . 3 1 . . . . . . . . . . . Recall Extermination 4 | . . . . . . . . . . . . . 2 . . . . . . 1 . . 1 . . Recall Reinforcements 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Garrison Registry 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 23 | . . . . . . . . . . . 10 . 6 2 . . . . . 3 . . 2 . . Network Status 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Load Schematic 12 | . . . . . . . . . . . 6 . 3 1 . . . . . 1 . . 1 . . Build 9 | . . . . . . . . . . . 3 . 3 1 . . . . . 1 . . 1 . . Repair Station Hacks 12 | . . . . . . . . . . . 4 . 4 . . . . . . 2 2 . . . . Scan Component 6 | . . . . . . . . . . . 2 . 2 . . . . . . 1 1 . . . . Repair 6 | . . . . . . . . . . . 2 . 2 . . . . . . 1 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 14 | . . . . . . . 1 . 1 . 1 . 2 . . . . 2 . 1 2 . 1 . 3 Unlock Access 4 | . . . . . . . 1 . 1 . . . . . . . . 1 . . 1 . . . . Seal Access 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 Coupler Status 6 | . . . . . . . . . . . 1 . . . . . . 1 . 1 1 . 1 . 1 Unauthorized Hacks 12 | . . . . . . . . . . . 4 . 3 2 . . . . . . . . 3 . . Terminals 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Assimilate 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Sabotage 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricators 9 | . . . . . . . . . . . 4 . 3 1 . . . . . . . . 1 . . Prioritize 6 | . . . . . . . . . . . 1 . 3 1 . . . . . . . . 1 . . Recompile 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Eject 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . . . . . . . 3 . 1 . 4 . 11 3 . 1 . 1 2 4 2 1 4 1 3 Full Trace Events 8 | . . . . . . . 1 . . . . . 3 1 . . . . . 1 . . 2 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Robots Built 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 190 | . . . . . . . . . . . . . 190 . . . . . . . . . . . . Total Robot Build Rating 30 | . . . . . . . . . . . . . 30 . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Parts Built 7 | . . . . . . . . . . . 3 . . 2 . . . . . 1 . . 1 . . Authchips 4 | . . . . . . . . . . . 3 . . . . . . . . 1 . . . . . Time 149 | . . . . . . . . . . . 60 . . 47 . . . . . 24 . . 18 . . Total Part Build Rating 25 | . . . . . . . . . . . 9 . . 10 . . . . . 3 . . 3 . . Parts Repaired 6 | . . . . . . . . . . . 2 . 2 . . . . . . 1 1 . . . . Time 201 | . . . . . . . . . . . 52 . 96 . . . . . . 31 22 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Was Fac Fac Was Fac DSF Fac Gar Fac Res Gar Res Res Acc Used RIF Installer 3 | . . . . . . . . . . 1 . . . . . . . . 1 . . 1 . . . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Hacked 19 | . . . . . . . . . . . 1 . . . . 1 . . . 4 1 5 7 . . Non-combat 8 | . . . . . . . . . . . 1 . . . . 1 . . . 3 . . 3 . . Combat 11 | . . . . . . . . . . . . . . . . . . . . 1 1 5 4 . . Robot Hacks Applied 22 | . . . . . . . . . . . 1 . . . . 2 . . . 5 1 5 8 . . find_chute 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . find_fabricator 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . find_dsf 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . block_reporting 4 | . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . recall_investigation 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . scatter_targeting 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . overload_power 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . amplify_resonance 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . reboot_system 5 | . . . . . . . . . . . . . . . . . . . . 1 1 2 1 . . overwrite_iff 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . formatsys_high 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released 16 | . . . . . . . . . . . 1 . . . . . . . 9 . . 3 3 . . Ejected 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . Machine Destruction 13 | . . . . . . . . . . . 1 . . . . . . . 9 . . 3 . . . Attached 4 | . . . . . . . . . . . . . . . . . . . 2 . . 1 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Was Fac Fac Was Fac DSF Fac Gar Fac Res Gar Res Res Acc Total Allies 21 | . . 1 . . . . . 5 . . . . 6 1 . . . . 2 . . 5 1 . . Largest Group 4 | . . 1 . . . . . 3 . . . . 4 . . . . . 2 . . 2 1 . . Highest-Rated Group 190 | . . 31 . . . . . 61 . . . . 164 . . . . . 190 . . 142 27 . . Highest-Rated Ally 95 | . . 31 . . . . . 29 . . . . 41 . . . . . 95 . . 80 27 . . Total Orders 4 | . . . . . . . . . . . . . 2 1 . . . . . . . . 1 . . STAY 4 | . . . . . . . . . . . . . 2 1 . . . . . . . . 1 . . Ally Attacks 52 | . . . . . . . . 24 . . . . 8 . . . . . 7 . . 13 . . . Total Damage 1383 | . . . . . . . . 343 . . . . 244 . . . . . 377 . . 419 . . . Kills 11 | . . . . . . . . 1 . . . . 4 . . . . . 5 . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Was Fac Fac Was Fac DSF Fac Gar Fac Res Gar Res Res Acc Active Infowar (turns) 5455 | . . . . . . . . . . . 826 88 1403 144 145 109 78 44 281 541 194 322 619 146 515 Optics 475 | . . . . . . . . . . . . . . . . . . . . . . . . . 475 Terrain 245 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 244 Structural 5200 | . . . . . . . . . . . 825 88 1403 144 145 109 78 44 281 541 194 322 619 146 261 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Was Fac Fac Was Fac DSF Fac Gar Fac Res Gar Res Res Acc Turns Passed 7311 | 16 50 415 243 12 113 82 109 147 215 40 1240 88 1403 144 145 109 78 44 281 541 194 322 619 146 515 Spaces Moved 11496 | 24 44 548 350 23 223 87 284 194 482 110 1629 158 2068 340 261 261 204 116 404 1040 399 426 800 298 723 Core 1904 | 24 44 548 350 23 223 34 . 53 . . 605 . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 9592 | . . . . . . 53 284 141 482 110 1024 158 2068 340 261 261 204 116 404 1040 399 426 800 298 723 Fastest Speed 32 | 50 50 50 50 50 50 34 34 34 37 37 32 34 34 34 34 34 34 34 34 34 34 34 37 35 35 Average Speed 38 | 50 50 50 50 50 50 40 35 39 37 37 43 35 34 34 34 34 34 34 34 34 34 34 41 38 35 Slowest Speed 120 | 50 50 50 50 50 50 50 40 50 40 37 120 40 34 34 34 34 34 34 34 34 34 37 120 39 35 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 48 | . . . . . . 1 7 2 . . 16 . 8 1 . . . . . 4 . 2 7 . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 35 | 3 17 95 45 10 62 20 45 34 15 25 43 73 53 5 82 6 90 2 42 32 12 52 32 12 19 Regions Visited 25 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . . . . 1 . 1 . . . 1 . . 1 . 1 . 1 1 . 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 207 | . . . . . . . 1 . 1 . 38 . 40 3 . 6 2 1 2 26 7 31 19 4 26 Terrain Destroyed 252 | . . . . . . . 1 . 1 . 83 . 40 3 . 6 2 1 2 26 7 31 19 4 26 Melee 207 | . . . . . . . 1 . 1 . 38 . 40 3 . 6 2 1 2 26 7 31 19 4 26 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 45 | . . . . . . . . . . . 45 . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Was Fac Fac Was Fac DSF Fac Gar Fac Res Gar Res Res Acc Total 13637 | 26 71 686 380 22 223 109 283 249 500 108 2035 188 2672 360 316 269 207 119 523 1159 435 509 1002 314 872 Wait 1599 | . 28 138 7 . . 2 . . 4 . 315 28 556 14 56 . 1 . 105 77 22 27 151 5 63 Move 11379 | 23 43 547 349 22 222 84 269 189 481 108 1598 157 2051 338 260 260 203 116 403 1032 398 421 786 297 722 Hop 44 | . . . . . . 1 7 2 . . 15 . 8 1 . . . . . 3 . 1 6 . . Pick Up 16 | 1 . . . . 1 . 3 . . . 2 . 2 1 . . . 1 . 1 . . 4 . . Fast Attach 56 | 2 . . . . . 3 1 1 4 . 18 2 4 1 . . 1 . 2 3 2 1 2 3 6 Attach 14 | . . . . . . 1 1 3 1 . 2 1 . . . 1 . . . . 1 1 1 1 . Detach 6 | . . . . . . . 1 1 1 . 2 . . . . . . . . . . 1 . . . Swap 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Drop 12 | . . . . . . . . . . . 3 . 2 1 . . . 1 . 1 . 1 2 1 . Fire 74 | . . 1 23 . . 17 . 5 . . 1 . . . . 2 . . . 9 1 7 8 . . Melee 327 | . . . . . . . 1 1 9 . 61 . 49 4 . 6 2 1 13 33 11 49 42 7 38 Ram 3 | . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 63 | . . . . . . . . 47 . . 16 . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 42 | . . . . . . . . . . . . . . . . . . . . . . . . . 42 Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat / [*Min] / *Sto x2) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Garrison -7/Factory -7/Garrison -6/Factory (discovered 2 exits: *Fac / *Low) -6/Waste -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / DSF) -5/DSF -4/Factory -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 5 exits: *Res x4 / *Upp) -3/Research -3/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 4 exits: *Res x3 / *Tes) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 17 | -11/Scrapyard | Entered Materials 18 | -10/Materials | Met a group of wandering Federalists 59 | -10/Materials | Discovered new exit (range 8) 67 | -10/Materials | Entered Mines 67 | -10/Mines | Accompanied by 4 allies 168 | -10/Mines | Learned location of 1 exit from Materials 181 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 219 | -10/Mines | Received a Mining Laser from a helpful Derelict 312 | -10/Mines | Build established: Mutant 327 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 385 | -10/Mines | Discovered new exit (range 8) 482 | -10/Mines | Entered Materials 482 | -9/Materials | Accompanied by 1 ally 482 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 483 | -9/Materials | Identified exit to Storage 546 | -9/Materials | Discovered exit to Storage (range 12) 558 | -9/Materials | Discovered new exit (range 16) 720 | -9/Materials | Discovered new exit (range 11) 725 | -9/Materials | Entered Mines 734 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 735 | -9/Mines | Discovered new exit (range 5) 737 | -9/Mines | Entered Exiles 745 | -9/Exiles | Discovered new exit (range 15) 750 | -9/Exiles | Met 8R-AWN 758 | -9/Exiles | Met EX-HEX 776 | -9/Exiles | Met EX-BIN 782 | -9/Exiles | Aligned with FarCom system 783 | -9/Exiles | Given EX-Vault access code 795 | -9/Exiles | Opened EX-Vault 798 | -9/Exiles | Found Field Lobotomy Kit 810 | -9/Exiles | Warned to stay clear of 0b10 Research branches 824 | -9/Exiles | Met EX-DEC 842 | -9/Exiles | Discovered new exit (range 12) 850 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 850 | -9/Exiles | Entered Mines 895 | -8/Mines | Core integrity fell below 50% 926 | -8/Mines | Discovered new exit (range 13) 932 | -8/Mines | Entered Materials 932 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1036 | -8/Materials | Identified exit to Garrison 1041 | -8/Materials | Entered Garrison 1052 | -8/Garrison | Lost 3 parts (2n1w) 1079 | -8/Garrison | Triggered checkpoint 1087 | -8/Garrison | Assimilated G-50 Soldier with FLK Orb 1090 | -8/Garrison | Assimilated G-47 Trooper with FLK Orb 1093 | -8/Garrison | Assimilated G-47 Trooper with FLK Orb 1096 | -8/Garrison | Assimilated G-47 Trooper with FLK Orb 1097 | -8/Garrison | Triggered checkpoint 1103 | -8/Garrison | Assimilated G-47 Trooper with FLK Orb 1127 | -8/Garrison | Core integrity fell below 50% 1142 | -8/Garrison | Lost 5 allies 1151 | -8/Garrison | Triggered checkpoint 1171 | -8/Garrison | Discovered new exit (range 11) 1174 | -8/Garrison | Core integrity fell below 20% 1188 | -8/Garrison | Entered Factory 1188 | -7/Factory | Evolved 2 slots: Utility x2 1397 | -7/Factory | Identified exit to Garrison 1403 | -7/Factory | Entered Garrison 1430 | -7/Garrison | Installed Relay Interface Framework 1438 | -7/Garrison | Discovered new exit (range 12) 1442 | -7/Garrison | Identified exit to Factory 1443 | -7/Garrison | Entered Factory 1443 | -6/Factory | Evolved 2 slots: Utility x2 1825 | -6/Factory | Repaired Flight Unit 1852 | -6/Factory | Repaired Flight Unit 1910 | -6/Factory | Fabricated Hacking Suite (x1) 1937 | -6/Factory | Fabricated Hacking Suite (x1) 1989 | -6/Factory | Lost 3 parts (1p2n) 2001 | -6/Factory | Fabricated Hacking Suite (x1) 2159 | -6/Factory | Lost 4 parts (2n1u1w) 2308 | -6/Factory | Cargo convoy interrupted 2378 | -6/Factory | Discovered new exit (range 5) 2380 | -6/Factory | Identified exit to Lower Caves 2424 | -6/Factory | Build established: Wizard-Mutant 2676 | -6/Factory | Discovered new exit (range 12) 2683 | -6/Factory | Manually triggered Chute Trap 2683 | -6/Factory | Sucked down chute 2683 | -6/Factory | Entered Waste 2694 | -6/Waste | Spotted C-40 Crusher 2698 | -6/Waste | Spotted C-40 Crusher 2705 | -6/Waste | Spotted C-40 Crusher 2714 | -6/Waste | Spotted C-40 Crusher 2716 | -6/Waste | Spotted C-40 Crusher 2737 | -6/Waste | Spotted C-40 Crusher 2765 | -6/Waste | Discovered new exit (range 14) 2770 | -6/Waste | Identified exit to Factory 2771 | -6/Waste | Entered Factory 3202 | -6/Factory | Repaired Field Propulsion Array 3235 | -6/Factory | Discovered new exit (range 15) 3344 | -6/Factory | Fabricated H-66 Slayer? 3450 | -6/Factory | Fabricated H-66 Slayer (x2) 3818 | -6/Factory | Fabricated H-66 Slayer? 3848 | -6/Factory | Core integrity fell below 50% 4009 | -6/Factory | Repaired Q-thruster 4151 | -6/Factory | Discovered new exit (range 11) 4154 | -6/Factory | Identified exit to Factory 4174 | -6/Factory | Entered another Factory area 4174 | -5/Factory | Evolved 2 slots: Utility x2 4259 | -5/Factory | Fabricated Stasis Canceller (x2) 4318 | -5/Factory | Sucked down chute 4318 | -5/Factory | Entered Waste 4324 | -5/Waste | Spotted C-40 Crusher 4328 | -5/Waste | Spotted C-40 Crusher 4334 | -5/Waste | Spotted C-40 Crusher 4338 | -5/Waste | Spotted C-40 Crusher 4338 | -5/Waste | Spotted C-40 Crusher 4339 | -5/Waste | Spotted C-40 Crusher 4460 | -5/Waste | Discovered new exit (range 10) 4463 | -5/Waste | Identified exit to Factory 4463 | -5/Waste | Entered Factory 4477 | -5/Factory | Discovered new exit (range 7) 4505 | -5/Factory | Identified exit to Factory 4572 | -5/Factory | Identified exit to DSF 4572 | -5/Factory | Entered DSF 4594 | -5/DSF | Additional patrols routed to DSF 4623 | -5/DSF | Discovered exit to Factory (range 15) 4650 | -5/DSF | Entered Factory 4650 | -4/Factory | Evolved 2 slots: Utility x2 4694 | -4/Factory | Identified exit to Garrison 4694 | -4/Factory | Entered Garrison 4701 | -4/Garrison | Expanded RIF knowledge: Coupler Efficiency 4741 | -4/Garrison | Discovered new exit (range 51) 4741 | -4/Garrison | Discovered new exit (range 70) 4741 | -4/Garrison | Discovered new exit (range 43) 4742 | -4/Garrison | Triggered checkpoint 4761 | -4/Garrison | Garrison Relay disabled 4802 | -4/Garrison | Found embedded Infiltrators 4851 | -4/Garrison | Triggered checkpoint 4920 | -4/Garrison | Triggered checkpoint 4920 | -4/Garrison | Garrison Relay disabled 4974 | -4/Garrison | Identified exit to Factory 4975 | -4/Garrison | Entered Factory 5105 | -4/Factory | Fabricated Hacking Suite (x1) 5163 | -4/Factory | Repaired Field Propulsion Array 5407 | -4/Factory | Discovered new exit (range 9) 5410 | -4/Factory | Identified exit to Upper Caves 5503 | -4/Factory | Identified exit to Research 5516 | -4/Factory | Entered Research 5516 | -3/Research | Evolved 2 slots: Utility x2 5581 | -3/Research | Repaired Q-thruster 5708 | -3/Research | Identified exit to Garrison 5710 | -3/Research | Entered Garrison 5718 | -3/Garrison | Triggered checkpoint 5720 | -3/Garrison | Expanded RIF knowledge: Alert ID Control 5728 | -3/Garrison | Garrison Relay disabled 5938 | -3/Garrison | Found embedded Infiltrators 5994 | -3/Garrison | Triggered checkpoint 5994 | -3/Garrison | Spotted B-86 Titan 6019 | -3/Garrison | Discovered new exit (range 21) 6019 | -3/Garrison | Discovered new exit (range 51) 6019 | -3/Garrison | Discovered new exit (range 44) 6032 | -3/Garrison | Identified exit to Research 6032 | -3/Garrison | Entered Research 6054 | -3/Research | Lost 5 allies 6056 | -3/Research | Identified exit to Research 6283 | -3/Research | Discovered new exit (range 5) 6317 | -3/Research | Identified exit to Testing 6451 | -3/Research | Fabricated Hacking Suite (x1) 6503 | -3/Research | Spotted B-86 Titan 6651 | -3/Research | Entered another Research area 6651 | -2/Research | Evolved 2 slots: Propulsion x2 6682 | -2/Research | Lost 4 parts (1n2u1w) 6744 | -2/Research | Identified exit to Access 6797 | -2/Research | Entered Access 6797 | -1/Access | Evolved 2 slots: Utility x2 6935 | -1/Access | Identified exit to Surface 7058 | -1/Access | Crushed by falling debris 7167 | -1/Access | Crushed by falling debris 7312 | *** | Escaped! Last Messages --------------- Relay Coupler [Sentry] destroyed. Acquired Hacking Suite. Dismantling Sealed Barrier with Imp. Plasma Cutter. System corrupted: Component data lost. Dismantling Sealed Barrier with Imp. Plasma Cutter. U-05 Engineer builds a Wall. Dismantling Sealed Barrier with Imp. Plasma Cutter. System corrupted: Heat flow error (+162). Dismantling Sealed Barrier with Imp. Plasma Cutter. Sealed Barrier dismantled. Dismantling Main Access Shell with Imp. Plasma Cutter. Main Access Shell dismantled. Dismantling Sealed Heavy Doors with Imp. Plasma Cutter. Dismantling Sealed Barrier with Imp. Plasma Cutter. System corrupted: Matter fused (-6). Dismantling Sealed Barrier with Imp. Plasma Cutter. Sealed Barrier dismantled. Dismantling Terminal with Imp. Plasma Cutter. Connecting with Terminal... [Achievement: True Cogmind] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????# """" | | ??????????????????????????????????????? # """"" | | ????????????????????????????????????"? ?# """" | | ????????????????????????????????? ??????# """" | | ????????????????????????????????????????# " | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????########## | | ??????????????????????????????????????? ?#???????? | | ??????????????????????#????????????????#?????#???? | | ???????????????????????????? ?#??#?#???##????????? | | ????????????????????? ????????????????????????#??? | | ????????????????????????? ? ?????????##??##???#??? | | ??????????????????????????????????#????#???#?????? | | ?????????????????????BB?? ?BB????????????????????# | | ?????????????????????BB????BB?????#??????????#???? | | ????????????????????? ? ? ?????????#????????##?# | | ?????????????????????""??"???"##?#??#??????????##? | | ???????????????????#"??"""?"""???##???#??#?????#?? | | ?????????????????##????"??"""?#?#??#?#????#??###?? | | ?????????????????#?#""""""""""#?#?###?###????????? | | ???????????????##?## #??##?###?#???#????? | | ??????????????###??# """""" ###??#?###?????????? | | ??????????????#?#??# " " #?###########????#?# | | ???????????????##??# " "" " ### # ?????? ? | | ???????????????????# " "@ " ### # ?? ????? | | ?????????????#??#??# " ### # ?? ??? | | ????????????????#### """" ### # ? ???? | | ?????????????##?#??# #?# # ???? | | ????????#?????#??### ### # """""" | | ?????????????##??##""""" "" ;# # """""" | | ?????????????#??#??#"" ### # """""" | | ???????????????????#"" ### # """""" | | ????????????????#?##"" ### # """""" | | ?????????????#??#?##T #?# # ? | | ????????????????#??#"" ### # ??? | | ????????#?#???######"" ### # ????? | | ?????????????????#?#"" #####+######+####### | | ????????? ?? | | ???????????? | | ????????? ??????#################################+ | | ?????????????????###???##????###?#?#?????????????? | | ?????????????????#???#??##?#?????###? ???????? ? | | ??????????????????????????#???######?? ? ?? ????? | | ?????????????#??????????#???#??#???????????? ??? ? | | ?????????????????????????????#?????? ?????????? ? | | ????????????????????????????#?????????????? ?????? | | ???????????????????????????????????????????? ? ?? | | ??????????????????????????????????????????? ????? | | ????????????????????????#????????????? ??????? ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 15 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 85 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Offensive Hacking 110 Defensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 88 Authchip Count 3 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Stasis Canceller | -5/Factory | Hacked Robot Schematics ------------------ H-66 Slayer | -6/Factory | Hacked Fabricated ------------ Hacking Suite | x1 | -6/Factory | Authchip Hacking Suite | x1 | -6/Factory | Authchip Hacking Suite | x1 | -6/Factory | Authchip H-66 Slayer | x2 | -6/Factory H-66 Slayer | x2 | -6/Factory H-66 Slayer | x2 | -6/Factory Stasis Canceller | x2 | -5/Factory Hacking Suite | x1 | -4/Factory | Authchip Hacking Suite | x1 | -3/Research Repaired ---------- Flight Unit | 10% | -6/Factory Flight Unit | 70% | -6/Factory Field Propulsion Array | 7% | -6/Factory Q-thruster | 20% | -6/Factory Field Propulsion Array | 53% | -4/Factory Q-thruster | 42% | -3/Research Alien Tech Used ----------------- None Achievements -------------- True Cogmind Challenges ------------ None Game ------ Seed DamperCentriumCalibrator Manual? 0 Play Time 01:38:13 Cumulative 117.2 hours Start 2025.05.10 @ 23:50:49 End 2025.05.11 @ 14:17:11 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 131 Rogue 18 Adventurer 102 Explorer 11 Win Type 0 Total 25 Types 7/0/10/0/3/0/4/1/0/0 Lore% 38 Gallery% 38 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 79f5fe56-ea58-45f5-825e-2603d2d295e9