Cogmind - Beta 16 --- EXPLORER MODE // 2025.11.25 @ 08:24:08 Player: K.K.Y. Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (1048) 1048 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (2000) 2000 TOTAL SCORE: 4298 Bonus ------- Delivered SUBCON Basin 2000 Cogmind --------- Core Integrity 0/250 Matter 227/300 Energy 162/200 System Corruption 1% Temperature Warning (304) Movement Treading (160) Location -7/Recycling Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Medium Treads Improved Medium Treads > --- UTILITY (3) ------ Large Storage Unit Advanced Weight Redist. System > --- WEAPON (2) ------- Heavy Laser Battle Rifle > --- INVENTORY (15) --- Subdweller Monowheel Scrap Suit Improved Heat Sink Disposable Heat Sink Humpback Subdweller Optics Improved Terrain Scanner Tech Extrapolator Subdweller Laser Subdweller Machine Gun Dirty Datajack (20) Scrap Shield Fragment (42) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Medium Treads Improved Medium Treads > --- UTILITY ---------- Humpback Advanced Weight Redist. System > --- WEAPON ----------- Heavy Laser Heavy Particle Cannon > --- INVENTORY -------- Subdweller Power Source Subdweller Monowheel Scrap Suit Improved Heat Sink Disposable Heat Sink Large Storage Unit Humpback Subdweller Optics Improved Terrain Scanner Subdweller Laser Autobeam Subdweller Beam Cannon Battle Rifle Subdweller Machine Gun Dirty Datajack Flamer Scrap Shield Fragment SUBCON Basin [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Core Shielding Device Advanced Weight Redist. System Storage Large Storage Unit Protection Core Shielding Weapon Heavy Particle Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Battle Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Slots Evolved 1 | . 1 . . . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . 1 . . . Weapon . | . . . . . Parts Attached 24 | 4 6 1 6 7 Power 2 | . 1 . . 1 Engine 2 | . 1 . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 1 1 . 1 3 Treads 6 | 1 1 . 1 3 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 2 3 1 2 1 Device 3 | 1 1 . . 1 Storage 3 | . 1 1 1 . Processor . | . . . . . Hackware . | . . . . . Protection 3 | 1 1 . 1 . Artifact . | . . . . . Weapon 7 | 1 1 . 3 2 Energy Gun 2 | 1 . . . 1 Energy Cannon 1 | . . . 1 . Ballistic Gun 1 | . . . . 1 Ballistic Cannon 1 | . 1 . . . Launcher . | . . . . . Special Weapon 2 | . . . 2 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 8 | . . . 7 1 Power 1 | . . . 1 . Propulsion 2 | . . . 2 . Utility 1 | . . . 1 . Weapon 4 | . . . 3 1 Highest Loss Streak 2 | . . . 2 1 To Critical Strikes . | . . . . . Average Backups 12 | 3 6 9 15 15 Power . | . . . . . Propulsion . | . . 1 . 1 Utility 6 | 1 3 4 7 7 Weapon 4 | . 1 3 5 5 Tool/Special . | . . . . . Unused Backups 18 | . . 1 3 14 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 9 | . . 1 1 7 Weapon 7 | . . . 2 5 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 76 | . 99 100 63 57 Engine 6 | . 11 12 4 . Treads 21 | . 24 25 18 21 Storage 11 | . 11 12 12 12 Protection 15 | . 25 25 12 . Energy Gun 5 | . 12 12 . 8 Energy Cannon 6 | . . . 10 11 Ballistic Cannon 5 | . 11 12 1 . Special Weapon 1 | . . . 2 . Peak Build Rating 43 | 4 8 10 28 43 Average Rating 13 | 2 7 9 12 34 On Entrance 10 | . 4 8 10 28 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 210 | 4 24 34 206 210 Greatest Support 67 | 20 40 40 40 67 Greatest Overweight (x) 10 | . . . 10 10 Average Overweight (x) . | . . . 1 3 Largest Inventory Capacity 35 | 5 10 15 35 35 Average Capacity 20 | 5 9 14 24 33 Most Carried 35 | 5 9 11 34 35 Average Carried 16 | 4 6 10 18 31 Final Capacity 35 | 5 10 15 35 15 Final Carried 34 | 4 9 11 34 14 Class Distribution -------------------- 64% | Hacker-Mutant 35% | Hauler-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Subcaves Hauler-Mutant | -7/Recycling Resources | -11 -10 -10 -10 -7 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 892 | 231 196 112 296 57 Remotely . | . . . . . Salvage Created 1099 | . 270 200 562 67 Parts 76 | . 23 12 40 1 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 31 | . 7 5 18 1 Guns 9 | . 7 1 . 1 Cannons 22 | . . 4 18 . Classes Destroyed 10 | . 5 1 3 1 Worker 1 | . . 1 . . Tunneler 3 | . 1 2 . . Hauler 2 | . 2 . . . Turret 2 | . . . 2 . Watcher 3 | . 3 . . . Swarmer 11 | . 6 . 5 . Grunt 6 | . 1 5 . . Sentry 1 | . . . . 1 Cobbler 1 | . . . 1 . Subdweller 13 | . . . 13 . Best Kill Streak 4 | . 4 2 3 1 Combat Bots Only 3 | . 2 2 3 1 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 295 | . 20 21 137 117 Missed 95 | . 7 5 45 38 Hits 200 | . 13 16 92 79 Projectile 200 | . 13 16 92 79 AOE 5 | . . . 5 . Damage Taken 1561 | . 116 118 982 345 Core 251 | . . 12 166 73 Absorbed by Shields . | . . . . . Redirected to Shielding 48 | . . 2 46 . Ignored by Resistances 998 | . 75 75 596 252 Core Remaining (%) 100 | 100 . . . . Volleys Fired 205 | . 25 20 151 9 Largest 2 | . 2 2 2 2 Hottest 175 | . 80 80 175 144 Shots Fired 290 | . 50 40 182 18 Gun 56 | . 25 20 2 9 Cannon 156 | . 25 20 102 9 Launcher . | . . . . . Special 78 | . . . 78 . Kinetic 92 | . 25 20 47 . Thermal 198 | . 25 20 135 18 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 45 | . 9 16 45 12 Robot Miss Streak 2 | . 2 1 1 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 164 | . 32 35 82 15 Core Hits 62 | . 15 13 31 3 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 10 | . 2 1 5 2 Burn 4 | . 2 . . 2 Blast 6 | . . 1 5 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2931 | . 497 521 1590 323 Guns 652 | . 240 226 13 173 Cannons 2186 | . 257 294 1485 150 Explosions . | . . . . . Melee . | . . . . . Ramming 1 | . . 1 . . Kinetic 1211 | . 257 294 660 . Thermal 1719 | . 240 226 930 323 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 1 1 Average Corruption 1 | . 1 1 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 80 | . 20 10 39 11 Message Errors 23 | . 9 2 9 3 Matter Fused 21 | . 3 3 11 4 Heat Flow Errors 8 | . 1 1 4 2 Energy Discharges 10 | . 3 1 6 . Data Loss (minor) 11 | . 4 1 4 2 Data Loss (major) 4 | . . 1 3 . Misfires 1 | . . . 1 . Alerts 2 | . . 1 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 10 | . 2 1 7 . Impact . | . . . . . Kinetic 10 | . 2 1 7 . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 2 | . . 2 . . Targets Rammed 3 | . . 3 . . Kicked . | . . . . . Crushed 1 | . . 1 . . Highest Temperature 324 | . 165 276 185 324 Average Temperature 80 | . 50 83 61 150 Received Heat Transfer 603 | . 36 108 279 180 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 4008 | . 851 666 1788 703 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 64 | . 64 50 . 21 Initial . | . . . . . Average 2 | . 3 2 . . Influence Increases 640 | . 255 147 215 23 Destroy 0b10 Robot/C 400 | . 140 100 140 20 Destroy 0b10 Robot/NC 45 | . 30 15 . . Destroy Leader 70 | . 40 30 . . Successful Hack 31 | . 29 2 . . Destroy Structure 4 | . 1 . . 3 Lose Combat Pursuer 90 | . 15 . 75 . Influence Decreases 640 | . 255 147 215 23 Time Decay 640 | . 255 147 215 23 Squads Dispatched 1 | . . 1 . . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 44 | . 11 5 25 3 Peak Tracking Total 4 | . 4 2 4 2 Tactical Retreats 3 | . 1 . 2 . Traps | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -7 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 19 | . 11 3 3 2 Terminals 11 | . 8 2 . 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 3 | . 2 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 36 | . 23 6 4 3 Successful 30 | . 19 4 4 3 Failed 6 | . 4 2 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 21 | . 16 3 . 2 Terminals 25 | . 19 5 . 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 5 | . 3 . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 13 | . 7 2 4 . Record 1 | . . . 1 . Open Door 2 | . . 1 1 . Level Access Points 1 | . . 1 . . Maintenance Status 1 | . 1 . . . Transport Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 4 | . 4 . . . Proto ID Catalog 1 | . . . 1 . Release Object 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 1 . . 1 Retrieve Components 2 | . 1 . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 15 | . 11 2 . 2 Terminals 11 | . 8 2 . 1 Botnet 11 | . 8 2 . 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Mechanics 1 | . 1 . . . Recycling Units 3 | . 2 . . 1 Reject 3 | . 2 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 5 . . 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 13 | . 10 . . 3 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -7 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 2 . Highest-Rated Group 45 | . . 45 45 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) 31 | 28 3 . . . Terrain 31 | 28 3 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . . 3 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -7 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 10932 | 69 2413 1604 5497 1349 Spaces Moved 4287 | 49 1395 890 1680 273 Core 17 | 17 . . . . Treads 4270 | 32 1395 890 1680 273 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 228 | 121 160 160 288 448 Slowest Speed 960 | 160 160 160 960 960 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 70 | 4 98 99 88 65 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . . . 2 . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched 3 | . . 1 2 . Spaces Dug . | . . . . . Terrain Destroyed 3 | . . . . 3 Melee . | . . . . . Projectile 3 | . . . . 3 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Total 5013 | 57 1528 1030 2019 379 Wait 428 | . 88 110 156 74 Move 4283 | 48 1394 889 1679 273 Hop . | . . . . . Pick Up 42 | 5 10 4 17 6 Fast Attach 8 | 3 . . 1 4 Attach 17 | 1 7 . 5 4 Detach 6 | . 3 . 2 1 Swap 3 | . . 1 . 2 Drop 18 | . 1 3 8 6 Fire 205 | . 25 20 151 9 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 3 | . . 3 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 4 exits: *Mat x2 / *Rec / [*Scr]) -7/Recycling (discovered 1 exit: *Fac) History --------- Turn | Location | Event 12 | -11/Scrapyard | Identified exit to Materials 12 | -11/Scrapyard | Discovered exit to Materials (range 16) 70 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Evolved 1 slot: Utility x1 313 | -10/Materials | Build established: Hacker-Mutant 443 | -10/Materials | Identified exit to Materials 443 | -10/Materials | Discovered exit to Materials (range 8) 554 | -10/Materials | Identified exit to Mines 554 | -10/Materials | Discovered exit to Mines (range 13) 720 | -10/Materials | Discovered exit to Materials (range 16) 939 | -10/Materials | Discovered exit to Materials (range 8) 2483 | -10/Materials | Entered Mines 2492 | -10/Mines | Met a Derelict shopkeep closing up shop 2586 | -10/Mines | Identified exit to Subcaves 2586 | -10/Mines | Discovered exit to Subcaves (range 15) 2768 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2771 | -10/Mines | Found Scrap Suit 3208 | -10/Mines | Discovered exit to Materials (range 7) 4087 | -10/Mines | Entered Subcaves 4087 | -10/Subcaves | Accompanied by 2 allies 4088 | -10/Subcaves | Approached by a straggling Scientist 4092 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 4187 | -10/Subcaves | Identified exit to Materials 4187 | -10/Subcaves | Discovered exit to Materials (range 12) 4344 | -10/Subcaves | Identified exit to Recycling 4344 | -10/Subcaves | Discovered exit to Recycling (range 9) 4457 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 4601 | -10/Subcaves | Shifting Twisted Machinery released Flamer 4611 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 4787 | -10/Subcaves | Learned Materials stockpile data 4793 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5476 | -10/Subcaves | Visited 4L-MR0's lab 6515 | -10/Subcaves | Learned location of 1 exit from Materials 6617 | -10/Subcaves | Learned location of Zion (-7) 6617 | -10/Subcaves | Met a Zionite searching for "candidates" 6647 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 6719 | -10/Subcaves | Discovered exit to Materials (range 9) 6935 | -10/Subcaves | Core integrity fell below 50% 7293 | -10/Subcaves | Build established: Hauler-Mutant 9228 | -10/Subcaves | Found SUBCON Basin 9584 | -10/Subcaves | Entered Recycling 10241 | -7/Recycling | Core integrity fell below 20% 10632 | -7/Recycling | Identified exit to Factory 10632 | -7/Recycling | Discovered exit to Factory (range 7) 10672 | -7/Recycling | Scanned before Scraplab entrance 10728 | -7/Recycling | Entered Scraplab 10933 | -7/Recycling | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- that work... really work! 10767_ ZO-VW3(c) is busy at their terminal. 10771_ QI-6QL(c) is busy at their terminal. 10788_ ZO-VW3(c) is busy at their terminal. 10793_ QI-6QL(c) is busy at their terminal. 10810_ System corrupted: Matter fused (-9). 10819_ The wall retracts into the floor. 10827_ The floor rises up to form a wall. 10832_ Dropped Humpback. 10832_ Acquired Humpback. 10834_ Dropped Humpback. 10835_ Acquired Humpback. 10837_ Acquired Adv. Weight Redist. System. 10839_ The wall retracts into the floor. 10842_ System corrupted: Heat flow error (+100). 10849_ The floor rises up to form a wall. 10865_ Acquired Sub. Power Source. 10916_ System corrupted: Component data lost. 10921_ Y-54 Guardian springs to life. 10929_ Hvy. Particle Cannon destroyed. 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""#????# "??# #????????? | | ###### ###]! ###????# Y"?# #????????? | | #???######!! #??????# ""?# #????????? | | ##??#"""#### #??????# ##?# #????????? | | ####"Y"#### ### ####Y #??############????????? | | #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | ##############+#########??????????????????????? | | ####????????????? ??????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????? ?????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Utility Shielding 33 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShrapnelUtilityMicrothruster Manual? 0 Play Time 00:32:38 Cumulative 139.8 hours Start 2025.11.25 @ 07:54:47 End 2025.11.25 @ 08:24:08 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 164 Rogue 0 Adventurer 0 Explorer 164 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 66 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8cf00f5d-169e-41b1-a90a-6f21acdb4fd6