Cogmind - Beta 12 *** ADVENTURER MODE // 2024.02.13 @ 13:23:52 Player: nacho Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (103) 515 Value Destroyed (2757) 2757 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (164) 164 TOTAL SCORE: 5356 Bonus ------- High Alert Combat Kills 414 Follower Combat Kills 14 Friendly Fire -264 Cogmind --------- Core Integrity 0/550 Matter 282/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Cold Fusion Reactor > --- PROPULSION ------- Light Treads Improved Treads Improved Treads Advanced Treads > --- UTILITY ---------- Advanced Visual Processing Unit Improved Signal Interpreter Salvage Targeting Computer > --- WEAPON ----------- Heavy Particle Cannon Heavy Assault Rifle > --- INVENTORY -------- Backup Power III Targeting Computer Particle Charger Light Assault Rifle [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Heat Sink Device Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion 2 | . . 1 1 . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 102 | 7 28 26 13 28 Power 12 | 1 3 2 1 5 Engine 8 | 1 1 1 1 4 Core 3 | . 2 1 . . Reactor 1 | . . . . 1 Propulsion 35 | 2 12 13 3 5 Treads 12 | . . 5 3 4 Leg 18 | 2 9 6 . 1 Wheel . | . . . . . Hover . | . . . . . Flight 5 | . 3 2 . . Utility 23 | 1 5 4 4 9 Device 11 | . . 3 1 7 Storage 3 | 1 2 . . . Processor 8 | . 3 . 3 2 Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 32 | 3 8 7 5 9 Energy Gun 12 | 2 5 . 1 4 Energy Cannon 1 | . . . . 1 Ballistic Gun 13 | 1 3 5 1 3 Ballistic Cannon 3 | . . 2 1 . Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes 2 | . 1 . . 1 Parts Lost 25 | . 1 1 1 22 Power 4 | . 1 1 . 2 Propulsion 8 | . . . . 8 Utility 9 | . . . 1 8 Weapon 4 | . . . . 4 Highest Loss Streak 15 | . 1 1 1 15 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 95 | . 99 97 95 88 Engine 9 | . 6 4 18 13 Core 3 | . 6 5 . . Treads 18 | . . 18 34 29 Leg 12 | . 27 13 . . Device 6 | . . 12 16 2 Storage 2 | . 6 . . . Processor 18 | . 20 17 3 22 Protection 1 | . . 2 4 . Energy Gun 5 | . 12 2 1 3 Ballistic Gun 9 | . 15 11 . 6 Ballistic Cannon 4 | . . 8 13 . Launcher 2 | . . . . 7 Naked Turns 2 | . . . . 2 Heaviest Build 87 | 13 87 22 34 34 Greatest Support 90 | 20 26 69 90 90 Greatest Overweight (x) 8 | . 3 . . 8 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 25 5 5 5 Average Capacity 5 | 6 8 5 5 5 Most Carried 8 | 8 8 5 5 5 Average Carried 2 | 4 2 2 2 2 Final Capacity 8 | 8 5 5 5 5 Final Carried 6 | 6 3 3 4 . Class Distribution -------------------- 58% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Jun Mat Mat Mat Sto Matter Collected 2574 | 247 281 882 293 871 Remotely . | . . . . . Salvage Created 3170 | . 401 1176 283 1310 Parts 203 | . 33 81 16 73 Haulers Intercepted 6 | . . 1 1 4 Recyclers Shooed 3 | . . . . 3 Parts Field Recycled 21 | . . . 21 . Retrieved Matter 97 | . . . 97 . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Combat Hostiles Destroyed 74 | . 10 32 12 20 Guns 37 | . 10 19 . 8 Cannons 26 | . . 13 12 1 AOE 11 | . . . . 11 Classes Destroyed 12 | . 3 3 2 4 Worker 3 | . . 1 1 1 Builder 5 | . . . 1 4 Tunneler 1 | . . . . 1 Hauler 6 | . . 1 1 4 Recycler 5 | . . . 1 4 Mechanic 1 | . . . . 1 Watcher 7 | . 1 5 . 1 Swarmer 19 | . 3 6 7 3 Grunt 37 | . 7 19 4 7 Duelist 1 | . . . . 1 Sentry 15 | . . 7 1 7 Hunter 2 | . . . . 2 Thug 1 | . . . . 1 Best Kill Streak 8 | . 3 5 6 8 Combat Bots Only 5 | . 3 5 5 5 Max Kills in Single Turn 3 | . 2 2 1 3 Gunslinging 1 | . 1 1 . 1 Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Jun Mat Mat Mat Sto Damage Taken 4316 | . 542 654 549 2571 Core 785 | . 152 74 65 494 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 39 | . 13 . . 26 Core Remaining (%) 73 | 100 39 81 . . Volleys Fired 229 | . 48 77 30 74 Largest 2 | . 2 2 2 2 Hottest 102 | . 80 88 88 102 Shots Fired 432 | . 96 154 51 131 Gun 276 | . 96 100 . 80 Cannon 109 | . . 54 51 4 Launcher 47 | . . . . 47 Special . | . . . . . Kinetic 332 | . 71 152 51 58 Thermal 45 | . 20 . . 25 Explosive 47 | . . . . 47 Electromagnetic 8 | . 5 2 . 1 Robot Hit Streak 23 | . 23 12 14 17 Robot Miss Streak 17 | . 2 6 17 2 Penetration Max . | . . . . . Secondary Targets 6 | . 1 4 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 333 | . 72 120 47 94 Core Hits 250 | . 23 88 56 83 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . . 2 Burn 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6150 | . 627 1815 822 2886 Guns 2486 | . 627 989 . 870 Cannons 1723 | . . 826 822 75 Explosions 1930 | . . . . 1930 Melee . | . . . . . Ramming 11 | . . . . 11 Kinetic 3630 | . 440 1794 822 574 Thermal 510 | . 156 . . 354 Explosive 1930 | . . . . 1930 Electromagnetic 69 | . 31 21 . 17 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 . 1 Average Corruption 1 | . 1 1 . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . 3 4 . . Message Errors 3 | . 2 1 . . Matter Fused 1 | . . 1 . . Parts Fused 1 | . . 1 . . Data Loss (major) 1 | . . 1 . . Misfires 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 12 | . . . . 12 Projectiles . | . . . . . Explosions 12 | . . . . 12 Melee . | . . . . . Knockbacks 27 | . . 11 16 . Impact . | . . . . . Kinetic 26 | . . 10 16 . Secondary 1 | . . 1 . . Self-Inflicted Damage 174 | . . . . 174 Shots 10 | . . . . 10 Rammed 6 | . . . . 6 Targets Rammed 6 | . . . . 6 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 387 | . 116 19 387 121 Average Temperature 52 | . 27 6 137 23 Received Heat Transfer 2433 | . 333 363 261 1476 Effects 4 | . . . 4 . Energy Bleed 1 | . . . 1 . Interference 1 | . . . 1 . Matter Decay 1 | . . . 1 . Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 1 . . 2 Heat Transferred 1238 | . 350 . . 888 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Peak Influence 940 | . 187 698 535 940 Initial 198 | . . 1 198 192 Average 347 | . 67 332 396 685 Maximum Alert Level 3 | . . 2 2 3 Low Security (%) 41 | 100 100 29 3 . Level 1 18 | . . 35 37 14 Level 2 23 | . . 35 59 25 Level 3 16 | . . . . 58 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 20 | . 3 6 2 9 Investigation 9 | . 3 4 . 2 Extermination . | . . . . . Reinforcement 2 | . . 2 . . Assault 4 | . . . . 4 Garrison 5 | . . . 2 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Sto Distress Signals 5 | . . 3 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 113 | . 15 40 15 43 Peak Tracking Total 12 | . 3 5 6 12 Tactical Retreats 2 | . 1 1 . . Traps | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Traps Triggered 6 | . 3 1 . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Jun Mat Mat Mat Sto Machines Disabled 5 | . . . . 5 Max in Single Turn 1 | . . . . 1 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Sto Machines Accessed 16 | . 7 4 1 4 Terminals 9 | . 4 2 . 3 Fabricators . | . . . . . Repair Stations 2 | . 1 . . 1 Recycling Units 3 | . 2 1 . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 87 | . 49 24 4 10 Successful 71 | . 43 17 3 8 Failed 16 | . 6 7 1 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 51 | . 33 12 . 6 Fabricators . | . . . . . Repair Stations 7 | . 3 . . 4 Recycling Units 18 | . 13 5 . . Scanalyzers 7 | . . 7 . . Garrison Access 4 | . . . 4 . Terminal Hacks 42 | . 29 8 . 5 Record 12 | . 8 3 . 1 Part Schematic 1 | . . . . 1 Robot Analysis 2 | . 1 . . 1 Prototype ID Bank 2 | . 2 . . . Open Door 2 | . . . . 2 Emergency Access Points 1 | . 1 . . . Scanalyzer Index 1 | . 1 . . . Alert Level 8 | . 4 4 . . Unreport Threat 2 | . 2 . . . Locate Traps 1 | . 1 . . . Dispatch Records 2 | . 1 1 . . Maintenance Status 2 | . 2 . . . Security Status 1 | . 1 . . . Surveillance Status 1 | . 1 . . . Transport Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . 2 . . 3 Scan Component 2 | . 1 . . 1 Repair 2 | . 1 . . 1 Refit 1 | . . . . 1 Recycling Unit Hacks 15 | . 12 3 . . Recycle Component 2 | . 2 . . . Process 4 | . 3 1 . . Report Inventory 3 | . 2 1 . . Retrieve Matter 2 | . 2 . . . Retrieve Components 4 | . 3 1 . . Scanalyzer 6 | . . 6 . . Insert Component 3 | . . 3 . . Analyze 3 | . . 3 . . Garrison Access Hacks 3 | . . . 3 . Unlock Access 1 | . . . 1 . Seal Access 1 | . . . 1 . Coupler Status 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 5 4 . 2 Full Trace Events 7 | . 2 4 . 1 Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . 3 . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 1 . . 1 Time 51 | . 38 . . 13 Parts Recycled 2 | . 2 . . . Recycled Matter 519 | . 446 73 . . Retrieved Matter 446 | . 446 . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . 3 . . Part Schematics Acquired 3 | . . 3 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Jun Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Jun Mat Mat Mat Sto Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 13 | . . . . 13 Total Damage 227 | . . . . 227 Kills 2 | . . . . 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Robot Analysis Total 2 | . 1 . . 1 Derelict Logs Recovered . | . . . . . Drone Launches 10 | . . . . 10 Drone Recoveries 2 | . . . . 2 Exploration | -11 -10 -9 -8 -8 ------------- Run | Jun Mat Mat Mat Sto Turns Passed 3129 | 92 946 859 364 868 Spaces Moved 1609 | 75 578 410 160 386 Core 37 | 33 . . . 4 Treads 750 | . . 208 160 382 Legs 820 | 42 576 202 . . Wheels . | . . . . . Hover . | . . . . . Flight 2 | . 2 . . . Fastest Speed 50 | 50 107 120 152 50 Average Speed 137 | 89 126 140 155 153 Slowest Speed 450 | 120 330 160 160 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 4 76 40 18 54 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 309 | . . . . 309 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 308 | . . . . 308 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Sto Total 2120 | 97 715 551 225 532 Wait 11 | 8 3 . . . Move 1605 | 74 577 409 159 386 Hop . | . . . . . Pick Up 97 | 8 28 22 14 25 Fast Attach 7 | 4 2 . . 1 Attach 26 | 2 3 4 5 12 Detach 1 | . 1 . . . Swap 69 | 1 23 22 8 15 Drop 69 | . 30 17 9 13 Fire 229 | . 48 77 30 74 Melee . | . . . . . Ram 6 | . . . . 6 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials -8/Materials (discovered 2 exits: *Sto x2) -8/Storage History --------- Turn | Location | Event 27 | -11/Junkyard | Discovered new exit (range 16) 93 | -11/Junkyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 18) 309 | -10/Materials | Build established: Mutant 509 | -10/Materials | Discovered new exit (range 15) 729 | -10/Materials | Identified exit to Mines 815 | -10/Materials | Core integrity fell below 50% 822 | -10/Materials | Repaired Lgt. Nuclear Core 936 | -10/Materials | Build established: Scavenger-Mutant 1020 | -10/Materials | Discovered new exit (range 17) 1038 | -10/Materials | Identified exit to Materials 1039 | -10/Materials | Entered another Materials area 1039 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1870 | -9/Materials | Discovered new exit (range 6) 1898 | -9/Materials | Entered another Materials area 1898 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1899 | -8/Materials | Discovered new exit (range 8) 1915 | -8/Materials | Garrison activated, responded to threat 2080 | -8/Materials | Garrison activated, responded to threat 2125 | -8/Materials | Identified exit to Garrison 2239 | -8/Materials | Discovered new exit (range 10) 2252 | -8/Materials | Identified exit to Storage 2262 | -8/Materials | Entered Storage 2472 | -8/Storage | Met a pair of Derelict thieves 2641 | -8/Storage | Build established: Mutant 2719 | -8/Storage | Garrison activated, responded to threat 2720 | -8/Storage | Repaired Lgt. Ion Engine 3062 | -8/Storage | First assault squad dispatched 3112 | -8/Storage | Core integrity fell below 50% 3118 | -8/Storage | Core integrity fell below 20% 3130 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03120_ Discarded Targeting Computer. 03122_ Slammed into G-47 Trooper. 03123_ Drone released from Drone Bay. 03124_ Drone Bay destroyed. 03124_ B-36 Bruiser sneak attacks. 03124_ Drone system corrupted by crushing effect. 03124_ Drone destroyed. 03124_ Slammed into G-47 Trooper. 03125_ Acquired 13 matter. 03126_ Slammed into G-47 Trooper. 03126_ G-47 Trooper destroyed. 03126_ Cryofiber Web destroyed. 03126_ System corrupted by crushing effect (+1). 03127_ Acquired 53 matter. 03127_ Slammed into G-47 Trooper. 03128_ Slammed into B-36 Bruiser. 03128_ Drone Bay destroyed. 03128_ Critical hit (Burn: +37). 03128_ >> Lost connection to Drone. 03129_ Slammed into Y-45 Defender. 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""" % % !%[ #?????????????? | | ???## "T" [ #?????????????? | | ##### ########## #?????????????? | | = ##??????????#####?????????????? | | # # = #?????????????????????????????? | | # # """"" #?????????????????????????????? | | ## """""" #?????????????????????????????? | | # "%""""" +?????????????????????????????? | | " # ????????????????????????????? | | # ????????????????????????????? | | # ########## #? ???????????????????????????? | | """" ## #?????????????????????????????? | | [ """" ## #?????????????????????????????? | | ! # """ """" ######?????????????????????????????? | | / # "G """" ???????????????????????????????????? | | / # """ ??????????????????????????????????? | | ## # #??????????????????????????????????? | | #############?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | # """ """ """ #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 22 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- Ion Engine | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Fusion Compressor | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maximum Efficiency More Dakka Please Challenges ------------ None Game ------ Seed MolecularSwordMagmablaster Manual? 0 Play Time 00:54:37 Cumulative 33.0 hours Start 2024.02.13 @ 12:28:42 End 2024.02.13 @ 13:23:52 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 16 Rogue 1 Adventurer 15 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 24 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b2e980d0-2202-460a-9cdc-f3caaa0cbbe7