Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.21 @ 16:09:04 Player: HeartGrenade Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (253) 1265 Value Destroyed (12322) 12322 Prototype IDs (49) 980 Alien Tech Used (1) 200 Bonus (4340) 4340 TOTAL SCORE: 27407 Bonus ------- High Alert Combat Kills 1013 Follower Combat Kills 456 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 796 Scanned by Researcher 500 Friendly Fire -25 Cogmind --------- Core Integrity 0/1300 Matter 113/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Experimental System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heavy Armor Plating Smartbomb Launcher Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Biometal Leg Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Huge Storage Unit Experimental Optical Array Advanced Terrain Scan Processor Experimental Targeting Computer Layered Medium Armor Plating Graphene Brace Improved Force Field Advanced System Shield > --- WEAPON ----------- Heavy Autocannon Light Antimatter Cannon > --- INVENTORY -------- Vortex Chain Reactor Centrium Wheel Experimental Energy Well Matter Compressor Advanced Terrain Scanner Makeshift Transmission Jammer Heavy Reflective Plating Makeshift Ablative Armor Thermal Barrier Experimental Hacking Suite Experimental System Shield Ghost Barrier Transdimensional Reconstructor Hardcell Cannon Heavy Gauss Cannon Smartbomb Launcher Micro-nuke Launcher RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 Particle Cleaver [Rating: 149] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Enhanced Biometal Leg Wheel Wheel Utility Advanced Targeting Computer Device Advanced Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Hardened Medium Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Antimatter Cannon Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores v3 Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Slots Evolved 14 | . . 2 . 2 2 . . . . 2 2 . . . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . . . 1 1 . . . . . . . . . . . . 2 . . . . . . Utility 8 | . . 1 . 1 1 . . . . 2 1 . . . . . . . . . . . 2 . Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Attached 329 | 4 6 9 . 40 10 . 12 . 6 36 3 1 29 8 12 8 4 44 7 . 33 11 25 21 Power 29 | . . 2 . 2 1 . . . . . 2 . 5 . . 1 . 4 . . 4 . 5 3 Engine 6 | . . 2 . 1 1 . . . . . 1 . 1 . . . . . . . . . . . Core 6 | . . . . 1 . . . . . . 1 . 4 . . . . . . . . . . . Reactor 17 | . . . . . . . . . . . . . . . . 1 . 4 . . 4 . 5 3 Propulsion 68 | 2 . 3 . 12 2 . 1 . 1 8 1 . 5 . 1 . 1 10 1 . 10 . 4 6 Treads 47 | 2 . 3 . 12 2 . 1 . 1 8 1 . 2 . 1 . 1 7 1 . 1 . . 4 Leg 13 | . . . . . . . . . . . . . . . . . . 2 . . 8 . 3 . Wheel 8 | . . . . . . . . . . . . . 3 . . . . 1 . . 1 . 1 2 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 131 | . 4 1 . 10 2 . 5 . 5 16 . 1 10 4 11 4 . 23 5 . 10 7 6 7 Device 82 | . . . . 2 1 . 2 . 2 10 . 1 7 4 10 3 . 15 5 . 5 6 4 5 Storage 5 | . . 1 . 1 . . . . . . . . . . . . . 2 . . 1 . . . Processor 13 | . 4 . . 2 1 . . . 1 . . . . . . . . 3 . . 1 . 1 . Hackware 5 | . . . . . . . . . . 2 . . 1 . . . . . . . 1 . . 1 Protection 26 | . . . . 5 . . 3 . 2 4 . . 2 . 1 1 . 3 . . 2 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 101 | 2 2 3 . 16 5 . 6 . . 12 . . 9 4 . 3 3 7 1 . 9 4 10 5 Energy Gun 27 | . . . . 3 4 . 3 . . 3 . . 5 2 . 1 . 3 1 . . . 2 . Energy Cannon 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 Ballistic Gun 31 | 2 2 3 . 11 . . . . . 5 . . 1 1 . 1 1 2 . . 1 . 1 . Ballistic Cannon 12 | . . . . . 1 . . . . . . . . . . . . 1 . . 5 2 1 2 Launcher 9 | . . . . 2 . . 2 . . . . . 2 1 . . 1 . . . . 1 . . Special Weapon 8 | . . . . . . . . . . . . . . . . . . . . . 1 1 4 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . . . 1 . . 4 . . 1 . . 1 1 . . . 2 . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . 1 . 4 2 . . . . . . . 2 . . 3 . 3 . . 8 . 2 . Parts Lost 96 | . . . . 7 . . . . 3 5 . . 4 1 5 . 1 10 4 . 13 5 23 15 Power 12 | . . . . 1 . . . . . . . . 1 . . . . . . . 2 . 5 3 Propulsion 35 | . . . . 2 . . . . 1 3 . . 2 1 2 . 1 3 1 . 5 1 7 6 Utility 31 | . . . . 1 . . . . 2 2 . . 1 . 2 . . 6 2 . 4 3 5 3 Weapon 18 | . . . . 3 . . . . . . . . . . 1 . . 1 1 . 2 1 6 3 Highest Loss Streak 12 | . . . . 3 . . . . 3 2 . . 1 1 3 . 1 5 4 . 10 2 12 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 69 98 100 98 99 100 100 100 99 95 85 94 85 90 94 68 78 87 92 94 92 89 49 69 Engine 4 | . . 10 11 5 3 7 7 7 7 6 5 5 1 5 5 5 5 2 . . . . . . Core 1 | . . . . 2 3 . . . . . 2 5 6 5 5 2 . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 2 5 7 10 10 9 10 3 7 Treads 20 | . 28 22 22 27 29 30 30 30 29 25 23 23 20 7 8 . . 18 25 26 19 . . 7 Leg 2 | . . . . . . . . . . . . . . . . . . . . . 7 30 7 1 Wheel 1 | . . . . . . . . . . . . . 1 11 11 11 6 1 . . . . 1 2 Device 9 | . . . . . 7 7 5 . 6 12 11 17 10 11 14 17 17 14 19 21 15 13 11 19 Storage 6 | . . 10 11 9 7 7 7 7 7 6 5 5 5 5 5 5 5 5 5 5 5 5 4 3 Processor 15 | . 13 22 22 18 23 23 23 23 23 16 11 11 11 11 11 11 11 12 15 15 15 5 5 8 Protection 4 | . . . . 8 . . 1 7 . 5 5 5 5 11 10 6 5 6 . . 3 7 1 1 Energy Gun 7 | . . . . 3 12 23 21 23 23 17 11 11 14 16 10 . 5 2 4 5 3 . 1 3 Ballistic Gun 9 | . 27 32 33 23 10 . . . . 1 5 5 . . 5 . 6 8 . . . . . 1 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . 1 5 5 2 9 1 1 Naked Turns 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Heaviest Build 167 | 3 6 57 57 68 68 68 75 75 75 89 93 95 114 110 105 102 105 161 151 137 165 167 150 145 Greatest Support 186 | 3 40 40 40 69 92 91 96 96 96 88 98 98 98 20 20 20 20 186 186 138 166 166 141 112 Greatest Overweight (x) 10 | . 1 1 1 1 . . . . . 1 1 . 10 5 10 5 10 10 1 . 10 1 7 9 Average Overweight (x) 1 | . . 1 1 . . . . . . . . . 1 5 4 3 8 1 . . . . 3 2 Largest Inventory Capacity 25 | 5 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 Average Capacity 21 | 5 5 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 23 25 25 25 25 25 24 Most Carried 25 | 3 5 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 25 25 25 25 25 25 23 Average Carried 20 | 2 3 14 20 19 19 20 20 20 17 18 20 19 19 19 19 19 19 22 22 24 24 23 18 18 Final Capacity 25 | 5 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 5 Final Carried 25 | 3 5 20 20 20 20 20 20 20 17 20 20 19 20 20 20 20 20 25 24 25 25 24 17 5 Class Distribution -------------------- 24% | Gunner 18% | Scavenger-Gunner 12% | Mutant 11% | Scavenger-Mutant 11% | Scavenger-Tank 9% | Scavenger-Skirmisher 5% | Skirmisher 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Gunner | -6/Factory Skirmisher | -5/Factory Scavenger-Mutant | -5/Waste Mutant | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Assassin | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Matter Collected 8597 | 229 94 735 36 1482 176 . 143 . 50 411 96 . 712 235 258 83 144 807 548 14 560 1057 523 204 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11434 | . 94 963 56 2117 322 43 573 . 78 702 101 . 1312 165 586 193 132 1378 358 62 185 158 1209 647 Parts 542 | . 5 70 12 117 17 . 17 . 7 38 7 . 59 2 15 1 14 69 10 5 4 3 39 31 Haulers Intercepted 8 | . . 2 . 6 . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 74 | . . . . . . 2 10 . 16 . . . . 1 14 1 10 . 10 4 . 6 . . Prevented 5 | . . . . . . 2 . . . . . . . . 3 . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Combat Hostiles Destroyed 203 | . 2 19 . 37 4 2 8 . 2 11 1 . 15 4 7 . 5 19 6 1 5 9 32 14 Guns 117 | . 2 19 . 37 3 2 4 . 2 9 1 . 10 1 4 . 1 12 3 . . . 1 6 Cannons 30 | . . . . . . . . . . . . . . . . . . 5 1 1 3 6 8 6 AOE 36 | . . . . . . . 2 . . . . . 2 2 1 . 4 . . . 2 2 19 2 Classes Destroyed 24 | . 1 7 1 2 2 . 2 . 1 3 . . . . . . . 1 . . 2 1 1 . Worker 7 | . . . . . . . . . . 1 . . 2 . . . . 3 . . . . 1 . Builder 12 | . . . 2 . . . . . . 1 . . 4 . . . . 2 . . . . 2 1 Tunneler 3 | . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . Hauler 8 | . . 2 . 6 . . . . . . . . . . . . . . . . . . . . Recycler 4 | . . . . . 1 . . . . . . . 2 . . . . 1 . . . . . . Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Mechanic 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Operator 2 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Watcher 11 | . . 1 . 3 1 . . . . 1 . . 1 . . . . 2 . . . 2 . . Swarmer 20 | . . 4 . 7 . 2 . . 2 . . . . 1 . . 4 . . . . . . . Cutter 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 76 | . 2 6 . 15 . . 6 . . 1 . . 5 1 5 . . 4 6 1 . 3 19 2 Brawler 8 | . . . . . . . 1 . . . . . . . . . . . . . 1 1 4 1 Duelist 6 | . . 1 . 2 . . . . . . . . . . . . . 1 . . . 1 . 1 Sentry 37 | . . 8 . 8 3 . . . . 1 1 . 3 1 . . 1 3 . . . 4 1 3 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Specialist 7 | . . . . 5 . . . . . 2 . . . . . . . . . . . . . . Hunter 14 | . . . . . . . . . . 2 . . 3 . 2 . . 2 . . 1 . 4 . Programmer 25 | . . . . . 1 . . . . 4 . . 4 1 . . . 5 . . . . 3 7 Heavy 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Behemoth 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Decomposer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 9 | . 2 6 2 6 1 2 4 . 2 3 1 . 3 2 4 . 4 8 4 1 2 5 9 6 Combat Bots Only 8 | . 2 6 . 5 1 2 4 . 2 3 1 . 2 2 4 . 4 5 4 1 2 3 8 4 Max Kills in Single Turn 3 | . 1 2 1 2 1 1 2 . 1 1 1 . 1 1 1 . 3 3 2 1 2 3 3 2 Gunslinging 1 | . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 2 . . . . . 1 1 1 . 3 . . . 2 2 3 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Damage Taken 22505 | . 55 608 . 2056 293 79 328 . 459 1270 73 . 1750 369 823 . 162 3175 729 95 2479 1483 3310 2909 Core 2556 | . 32 79 . 252 33 . 13 . 12 101 . . 37 37 47 . 77 95 17 22 211 163 701 627 Absorbed by Shields 1774 | . . . . . . . . . . 48 . . 72 24 192 . . 467 264 . 457 174 . 76 Reduced by Siege Mode 87 | . . . . . . . . . . . . . . . . . . 87 . . . . . . Redirected to Shielding 137 | . . . . 71 . . . . . . . . . . . . 35 31 . . . . . . Regen/Repaired (Parts) 551 | . . . . 181 . . . . . 370 . . . . . . . . . . . . . . Core Remaining (%) 79 | 100 87 . 80 54 . . . . 91 88 . . . . . . 80 . . . . 55 . . Volleys Fired 639 | . 9 45 4 122 13 2 13 . 11 37 4 11 61 10 28 . 5 65 14 2 27 53 58 45 Largest 3 | . 2 3 3 3 3 3 3 . 3 3 3 1 3 3 3 . 2 3 3 3 2 2 3 3 Hottest 214 | . 40 69 69 112 71 60 140 . 60 100 65 60 66 64 77 . 66 191 191 178 150 150 136 214 Shots Fired 1548 | . 18 135 12 345 38 6 38 . 33 109 11 11 162 26 72 . 9 178 39 6 37 98 74 91 Gun 1216 | . 18 135 12 342 38 6 36 . 33 109 11 11 156 24 72 . 7 130 14 2 6 . 10 44 Cannon 284 | . . . . . . . . . . . . . . . . . . 48 25 4 30 93 41 43 Launcher 17 | . . . . 3 . . 2 . . . . . 6 2 . . 2 . . . . 2 . . Special 31 | . . . . . . . . . . . . . . . . . . . . . 1 3 23 4 Kinetic 892 | . 18 135 12 310 23 . . . . 26 3 . 12 . 23 . 6 117 21 2 36 93 17 38 Thermal 584 | . . . . 32 15 6 36 . 33 83 8 11 144 24 49 . 1 61 18 4 . . 10 49 Explosive 48 | . . . . 3 . . 2 . . . . . 6 2 . . 2 . . . 1 5 23 4 Electromagnetic 24 | . . . . . . . . . . . . . . . . . . . . . . . 24 . Robot Hit Streak 68 | . 5 28 9 19 8 10 22 . 49 68 10 . 28 10 20 . 4 31 17 15 17 14 10 14 Robot Miss Streak 5 | . 3 3 2 5 2 1 1 . . 1 . . 2 1 2 . 1 3 1 . 2 5 3 3 Penetration Max 1 | . . . . 1 . . . . . . . . . . . . . 1 1 . 1 . . . Secondary Targets 14 | . . 1 . 4 . . 3 . . 1 . . . . 1 . . 4 . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . 1 . . 1 . . . . 1 . . 1 . . . . . . Shots Hit Robots 1110 | . 9 96 7 242 28 3 33 . 27 91 8 . 124 19 61 3 4 129 28 6 20 52 54 66 Core Hits 498 | . 5 36 3 84 13 2 17 . 9 31 5 . 55 5 20 1 4 57 13 2 10 31 67 28 Critical Kills 8 | . . . . . . . . . . . . . . . 1 . . 3 2 . . . . 2 Critical Parts Destroyed 10 | . . . . 4 . . . . . . . . . . 2 . . 4 . . . . . . Critical Strikes 56 | . . . . 5 2 . 3 . 2 2 . . 6 . 3 . . 8 3 . 1 4 10 7 Burn 17 | . . . . 1 2 . 3 . 2 2 . . 6 . . . . . . . . . 1 . Meltdown 4 | . . . . . . . . . . . . . . . . . . 3 1 . . . . . Destroy 14 | . . . . 4 . . . . . . . . . . 3 . . 4 1 . . . . 2 Blast 10 | . . . . . . . . . . . . . . . . . . 1 1 . 1 2 1 4 Corrupt 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Sever 8 | . . . . . . . . . . . . . . . . . . . . . . 2 5 1 Melee Attacks 20 | . . . . . . . 2 . . 3 . . 4 . . 3 . . . . 7 . 1 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 20 | . . . . . . . 2 . . 3 . . 4 . . 3 . . . . 7 . 1 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 37265 | . 92 1527 104 4263 512 55 969 . 541 1859 180 . 3132 676 1295 216 465 4033 885 180 1743 3244 7345 3949 Guns 18084 | . 92 1527 104 4262 512 55 706 . 541 1852 180 . 2483 441 1295 . 81 2387 314 40 48 . 177 987 Cannons 7660 | . . . . . . . . . . . . . . . . . . 1140 571 140 1153 2099 1202 1355 Explosions 9774 | . . . . . . . 263 . . . . . 397 235 . . 384 506 . . 499 1001 5036 1453 Melee 526 | . . . . . . . . . . . . . 252 . . 216 . . . . . . 58 . Ramming 20 | . . . . 1 . . . . . 7 . . . . . . . . . . . . 9 3 Kinetic 14510 | . 92 1527 104 3763 304 . . . . 373 47 . 169 . 419 . 81 2202 510 72 1201 2099 449 1098 Thermal 10828 | . . . . 499 208 55 706 . 541 1479 133 . 2314 441 876 . . 1415 375 108 . . 434 1244 Explosive 9267 | . . . . . . . 263 . . . . . 397 235 . . 384 256 . . 499 1001 4779 1453 Electromagnetic 913 | . . . . . . . . . . . . . . . . . . 160 . . . . 753 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1727 | . . . . . . . . . . . . . 252 . . 216 . . . . 43 144 921 151 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . . 4 . . 4 7 7 7 7 2 2 . 5 5 5 10 Average Corruption 4 | . . . . . . . . . . 3 . . 3 5 7 7 7 1 1 . 5 5 4 7 Corruption Purged 11 | . . . . . . . . . . . . . . . . . . . 2 . . . . 9 Corruption Blocked 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Effects 155 | . . . . . . . . . . 14 . . 21 17 18 5 18 9 3 . . 26 5 19 Message Errors 31 | . . . . . . . . . . 4 . . 4 3 4 1 2 2 1 . . 5 2 3 Matter Fused 41 | . . . . . . . . . . 3 . . 9 6 7 . 4 3 . . . 3 . 6 Heat Flow Errors 22 | . . . . . . . . . . 2 . . 3 . 4 1 5 . . . . 4 1 2 Energy Discharges 14 | . . . . . . . . . . 1 . . 1 3 3 2 1 1 . . . 1 . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 22 | . . . . . . . . . . 3 . . 1 4 . 1 3 2 1 . . 5 1 1 Data Loss (major) 6 | . . . . . . . . . . . . . . . . . 2 . . . . 2 1 1 Misfires 8 | . . . . . . . . . . 1 . . 2 . . . 1 . . . . 3 . 1 Alerts 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 7 | . . . . . . . . . . . . . 1 . . . . 1 1 . . 3 . 1 Overload Shots 27 | . . . . . . . 4 . . 5 . 11 5 . . . . 2 . . . . . . Overflow Damage 597 | . . . . . . . . . . . . . 14 19 . 118 34 73 11 . 98 80 93 57 Projectiles 264 | . . . . . . . . . . . . . . . . . . 29 11 . 98 75 18 33 Explosions 215 | . . . . . . . . . . . . . 14 19 . . 34 44 . . . 5 75 24 Melee 118 | . . . . . . . . . . . . . . . . 118 . . . . . . . . Knockbacks 51 | . . . . . . . . . . . . . . . . . . 3 8 1 5 12 9 13 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 46 | . . . . . . . . . . . . . . . . . . 3 6 1 5 12 8 11 Secondary 5 | . . . . . . . . . . . . . . . . . . . 2 . . . 1 2 Self-Inflicted Damage 353 | . . . . 20 . . . . . . . . . . . . 26 222 . . . . 84 1 Shots 6 | . . . . 1 . . . . . . . . . . . . 1 3 . . . . 1 . Rammed 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 5 | . . . . 2 . . . . . 1 . . . . . . . . . . . . 1 1 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Crushed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Highest Temperature 360 | . 1 42 6 349 14 . 174 . 18 172 114 280 318 342 345 249 242 199 202 21 360 308 216 190 Average Temperature 93 | . 1 15 2 85 8 . 44 . 10 54 58 126 55 150 153 135 89 98 76 14 142 136 67 55 Received Heat Transfer 3473 | . 30 189 . 738 90 9 138 . 60 93 18 . 315 49 129 . 9 244 184 9 . 380 534 255 Effects 14 | . . . . 1 . . . . . . . . 4 1 3 . . . . . 2 3 . . Shutdowns 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Energy Bleed 3 | . . . . 1 . . . . . . . . . 1 1 . . . . . . . . . Interference 7 | . . . . . . . . . . . . . 3 . 1 . . . . . . 3 . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Total Turns 42 | . . . . . . . . . . . . . . . . . . 42 . . . . . . Longest Duration 22 | . . . . . . . . . . . . . . . . . . 22 . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . . . . . . . 1 . . . . 4 . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . Parts Fried 11 | . . . . . . . . . . . . . . . . . . 3 . . . . 8 . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 16 | . . . . . 1 . 2 . . 2 . . 3 1 2 . . 3 2 . . . . . Combat Hostiles 15 | . . . . . 1 . 2 . . 2 . . 3 1 2 . . 2 2 . . . . . Parts Melted 59 | . . . . 1 . 1 6 . 2 9 . . 22 4 2 . . 7 3 . . . 1 1 Heat Transferred 19801 | . . . . 1036 555 111 1521 . 1147 2733 259 . 4939 781 1764 . . 2177 609 174 . . 700 1295 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Peak Influence 1033 | . 125 419 121 453 229 . . . . 281 78 52 378 . . . . 554 . . . . 1033 710 Initial 580 | . . 52 121 . 184 . . . . 18 28 27 36 . . . . 12 . . . . . 580 Average 215 | . 69 248 42 233 128 . . . . 112 51 41 192 . . . . 252 . . . . 546 633 Maximum Alert Level 3 | . . 2 . 2 1 . . . . 1 . . 1 . . . . 2 . . . . 3 3 Low Security (%) 57 | 100 100 33 100 44 70 . . . . 90 100 100 56 . . . . 38 . . . . 29 . Level 1 26 | . . 57 . 30 29 . . . . 9 . . 43 . . . . 38 . . . . 7 . Level 2 13 | . . 8 . 25 . . . . . . . . . . . . . 23 . . . . 20 84 Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . 43 15 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 47 | . 2 4 . 6 2 . . . . 4 1 . 8 . . . . 7 . . . . 6 7 Investigation 13 | . 2 1 . 1 2 . . . . 1 . . 3 . . . . . . . . . 3 . Extermination 9 | . . . . . . . . . . 1 . . 2 . . . . 3 . . . . 1 2 Reinforcement 18 | . . 3 . 5 . . . . . 2 1 . . . . . . 3 . . . . 1 3 Assault 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 2 Garrison 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 2 Construction Impeded 4 | . . 1 . . . . . . . . 1 . . . . . . 1 . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Distress Signals 16 | . . 3 . 6 . . . . . 1 . . . . . . . 2 . . 1 1 1 1 Communications Jammed 25 | . . . . . . . . . . . . . . . . . . . . . . . 25 . Distress Signals 24 | . . . . . . . . . . . . . . . . . . . . . . . 24 . Times Spotted 346 | . 6 25 . 59 9 7 8 . 5 29 1 4 24 8 9 . 5 28 6 3 19 23 37 31 Peak Tracking Total 12 | . 3 6 . 7 3 7 4 . 3 12 1 4 4 4 4 . 4 7 4 2 11 5 8 9 Tactical Retreats 17 | . . 1 . 4 . . 1 . . 1 . . . . . . . 4 . . . 5 1 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Traps Triggered 9 | . 1 . . 1 . . . . . 3 1 . 1 . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 31 | . . . . . . 2 . . . . . . . 1 1 . . . . 1 26 . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Machines Disabled 19 | . . . . 1 . . . . . . . . 1 . . . . 11 . . . . 4 2 Max in Single Turn 4 | . . . . 1 . . . . . . . . 1 . . . . 4 . . . . 1 1 Garrison Access 4 | . . . . 1 1 . . . . . . . 1 . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Machines Accessed 71 | . 6 6 . 11 8 . . 3 . 8 . . 10 2 . 4 . 4 . . . 1 4 4 Terminals 36 | . 5 5 . 6 4 . . . . 5 . . 4 . . . . 1 . . . 1 2 3 Fabricators 5 | . . . . . 1 . . . . 1 . . 1 . . . . 1 . . . . 1 . Repair Stations 9 | . . . . 2 1 . . . . 1 . . 3 . . . . 1 . . . . . 1 Recycling Units 3 | . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . . Scanalyzers 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 1 1 . . . . 1 . . 2 . . . . . . . . . 1 . Total Hacks 198 | . 14 17 . 33 18 . . 19 . 25 . . 22 2 . 17 . 7 . . . 3 11 10 Successful 106 | . 7 6 . 18 8 . . 19 . 9 . . 7 2 . 17 . 4 . . . 1 4 4 Failed 91 | . 6 11 . 15 10 . . . . 16 . . 15 . . . . 3 . . . 2 7 6 Catastrophic 19 | . 3 3 . 3 1 . . . . 1 . . 3 . . . . 1 . . . . 3 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 59 | . 12 13 . 16 8 . . . . . . . 2 . . . . 4 . . 1 . 2 1 Terminals 97 | . 13 14 . 19 11 . . . . 13 . . 9 . . . . 2 . . . 3 5 8 Fabricators 16 | . . . . . 3 . . . . 5 . . 2 . . . . 2 . . . . 4 . Repair Stations 26 | . . . . 7 2 . . . . 6 . . 8 . . . . 1 . . . . . 2 Recycling Units 4 | . 1 . . . 1 . . . . . . . . . . . . 2 . . . . . . Scanalyzers 9 | . . 3 . 6 . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . 1 1 . . . . 1 . . 3 . . . . . . . . . 2 . Terminal Hacks 65 | . 5 3 . 6 3 . . 19 . 3 . . 2 2 . 17 . 1 . . . 1 1 2 Record 7 | . . . . . . . . 2 . . . . . . . 5 . . . . . . . . Part Schematic 18 | . 1 1 . . 1 . . 10 . 1 . . . . . 4 . . . . . . . . Robot Schematic 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 8 | . 1 . . . . . . 3 . . . . . . . 4 . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . 2 . . . . . . . 1 . . Branch Access Points 5 | . . 1 . . 1 . . . . 1 . . 1 . . . . 1 . . . . . . Terminal Index 4 | . . . . 1 1 . . . . 1 . . 1 . . . . . . . . . . . Scanalyzer Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 4 | . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 1 Unreport Threat 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 7 | . . . . . 2 . . . . 2 . . . . . . . 1 . . . . 2 . Network Status 3 | . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . Load Schematic 3 | . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 14 | . . . . 5 . . . . . 4 . . 3 . . . . . . . . . . 2 Scan Component 8 | . . . . 3 . . . . . 2 . . 2 . . . . . . . . . . 1 Repair 6 | . . . . 2 . . . . . 2 . . 1 . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . 3 . 4 . . . . . . . . . . . . . . . . . . . . Insert Component 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . Analyze 4 | . . 2 . 2 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 1 . . . . . . . 1 . . . . . . . . . . . Seal Access 3 | . . . . 1 1 . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 10 | . 2 . . 2 2 . . . . . . . 1 . . . . 2 . . . . 1 . Terminals 4 | . 1 . . 2 . . . . . . . . 1 . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Botnet 3 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Recompile 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . 1 . . . . . . . . . . . . 2 . . . . . . Recyclers 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Mask 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 5 6 . 9 5 . . . . 8 . . 9 . . . . 3 . . . 1 3 3 Full Trace Events 11 | . . 2 . 2 1 . . . . 1 . . 3 . . . . . . . . . 2 . Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . 1 2 . 1 1 . . 10 . 1 . . . . . 4 . . . . . . . . Parts Built 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . 84 . . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . Parts Repaired 4 | . . . . 2 . . . . . 2 . . . . . . . . . . . . . . Time 240 | . . . . 76 . . . . . 76 . . 38 . . . . . . . . . . 50 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Total Allies 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . . 1 1 . . . . . . . . . . . 1 . . Highest-Rated Group 96 | . . . . . . . . . 96 96 . . . . . . . . . . . 14 . . Highest-Rated Ally 96 | . . . . . . . . . 96 96 . . . . . . . . . . . 14 . . Total Orders 17 | . . . . . . . . . . . . . 14 . . . 3 . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . RETURN 16 | . . . . . . . . . . . . . 14 . . . 2 . . . . . . . Ally Attacks 91 | . . . . . . . . . 13 19 . . 53 . . . 6 . . . . . . . Total Damage 2020 | . . . . . . . . . 352 513 . . 1034 . . . 121 . . . . . . . Kills 12 | . . . . . . . . . 3 1 . . 7 . . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 8 | . . . 1 . . . 2 . 1 . . . . . 1 . 2 . . 1 . . . . Drone Launches 23 | . . . . . . . . . . . . . 20 . . . 3 . . . . . . . Drone Recoveries 22 | . . . . . . . . . . . . . 20 . . . 2 . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Turns Passed 20558 | 31 206 1265 1213 2629 1062 379 1148 119 571 1369 259 202 1756 706 625 247 611 1139 692 406 1859 827 624 613 Spaces Moved 10120 | 43 265 462 499 1248 624 235 672 77 319 586 145 88 805 418 336 165 296 482 299 242 891 525 206 192 Core 331 | 43 246 26 . . . . . . . . . . . . . . . . . . . . . 16 Treads 7259 | . 19 436 499 1248 624 235 672 77 319 586 145 88 680 . . . . 359 299 242 632 . . 99 Legs 875 | . . . . . . . . . . . . . . . . . . . . . 221 525 129 . Wheels 1655 | . . . . . . . . . . . . . 125 418 336 165 296 123 . . 38 . 77 77 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 100 240 160 156 156 156 156 156 158 165 165 140 155 125 125 155 136 163 165 108 108 108 50 Average Speed 172 | 50 62 232 240 166 156 156 156 156 157 181 167 165 181 155 151 132 200 168 211 165 188 117 209 218 Slowest Speed 560 | 50 160 240 240 240 160 156 156 156 158 247 247 165 245 155 230 155 230 246 245 165 290 180 310 560 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 48 | 3 57 49 95 87 19 45 83 68 51 20 4 62 24 62 49 60 62 21 54 48 87 67 9 24 Regions Visited 24 Branch Regions 14 Pre-discovered Areas 8 | . 1 . 2 . . . . 1 . . . . . . . 3 1 . . . . . . . Known Exits Taken 5 | . . 1 . . 1 . . . . . . . 1 . . . . 1 . . . . 1 . Unknown Exits Taken 17 | 1 1 . 1 1 . 1 1 1 1 1 . . . 1 1 1 1 . 1 1 1 1 . . Scrap Searched 18 | . . . 2 . . . 2 . 3 . . . . . 2 . 3 . 2 . . 4 . . Spaces Dug 65 | . . . . 19 . . 2 . . 3 . 11 6 . . . 11 2 . . 11 . . . Terrain Destroyed 597 | . . . . 33 . . 11 . . 3 . 11 33 13 5 . 18 86 8 . 26 91 230 29 Melee 7 | . . . . . . . 2 . . 3 . . 1 . . . . . . . 1 . . . Projectile 110 | . . . . 2 . . . . . . . 11 5 . 5 . . 20 8 . 11 27 9 12 AOE 480 | . . . . 31 . . 9 . . . . . 27 13 . . 18 66 . . 14 64 221 17 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Total 11987 | 49 289 555 507 1575 687 243 735 76 363 804 154 134 966 454 390 189 307 661 329 244 1020 642 318 296 Wait 558 | . . 15 3 104 18 7 36 . 25 124 1 35 40 15 11 1 . 39 2 . 23 19 20 20 Move 10097 | 42 264 461 498 1247 623 234 671 76 318 586 145 87 804 417 335 164 295 481 298 241 889 524 205 192 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 142 | 3 5 18 1 22 9 . . . 2 10 . . 11 2 2 4 2 13 4 1 12 6 5 10 Fast Attach 129 | 4 4 2 . 15 6 . . . . 11 2 . 12 . 1 6 . 21 1 . 20 1 11 12 Attach 84 | . . 2 . 7 2 . . . 3 6 . 1 5 1 3 3 1 8 5 . 5 9 14 9 Detach 26 | . . . . 1 . . . . . 4 . . 1 . 1 . . 3 2 . 4 5 3 2 Swap 119 | . 2 5 . 19 2 . 12 . 3 19 1 . 12 7 8 . 3 16 1 . 8 1 . . Drop 142 | . 5 7 1 36 14 . 1 . 1 4 1 . 16 2 1 7 1 15 2 . 24 4 . . Fire 639 | . 9 45 4 122 13 2 13 . 11 37 4 11 61 10 28 . 5 65 14 2 27 53 58 45 Melee 20 | . . . . . . . 2 . . 3 . . 4 . . 3 . . . . 7 . 1 . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Crush 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . 5 Rewire 21 | . . . . . . . . . . . . . . . . 1 . . . . . 20 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / *Sto x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: [*Fac] / Low x2) -5/Factory -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 32 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Discovered new exit (range 10) 87 | -10/Materials | Central database locked down 184 | -10/Materials | Discovered new exit (range 10) 238 | -10/Materials | Entered another Materials area 238 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 387 | -9/Materials | Discovered new exit (range 4) 392 | -9/Materials | Discovered new exit (range 13) 598 | -9/Materials | Build established: Gunner 622 | -9/Materials | Discovered new exit (range 15) 988 | -9/Materials | Discovered new exit (range 6) 1126 | -9/Materials | Identified exit to Mines 1126 | -9/Materials | Identified exit to Storage 1267 | -9/Materials | Discovered new exit (range 16) 1396 | -9/Materials | Build established: Scavenger-Gunner 1503 | -9/Materials | Entered Mines 1527 | -9/Mines | Learned location of Zion (-6) 1596 | -9/Mines | Learned location of Storage (-9) 2046 | -9/Mines | Discovered new exit (range 13) 2201 | -9/Mines | Discovered new exit (range 8) 2716 | -9/Mines | Entered Materials 2716 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3205 | -8/Materials | Discovered new exit (range 5) 3378 | -8/Materials | Build established: Gunner 3396 | -8/Materials | Repaired Broken Hvy. Assault Rifle 4007 | -8/Materials | Lost 3 parts (1n2w) 4187 | -8/Materials | Repaired Imp. Treads 4280 | -8/Materials | Build established: Scavenger-Gunner 4663 | -8/Materials | Discovered new exit (range 16) 5345 | -8/Materials | Entered Factory 5345 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5816 | -7/Factory | Identified exit to Lower Caves 6124 | -7/Factory | Build established: Gunner 6407 | -7/Factory | Entered Lower Caves 6511 | -7/Lower Caves | Encountered a Warlord checkpoint 6753 | -7/Lower Caves | Discovered new exit (range 13) 6764 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6786 | -7/Lower Caves | Entered another Lower Caves area 6890 | -7/Lower Caves | Discovered new exit (range 6) 7262 | -7/Lower Caves | Learned Factory stockpile data 7886 | -7/Lower Caves | Spotted B-75 Beast 7892 | -7/Lower Caves | Destroyed B-75 Beast 7927 | -7/Lower Caves | Discovered new exit (range 6) 7934 | -7/Lower Caves | Entered Data Miner 7934 | -7/Data Miner | Discovered new exit (range 6) 7964 | -7/Data Miner | Met Data Miner 7997 | -7/Data Miner | Learned location of Section 7 (-2) 7997 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8017 | -7/Data Miner | Received God Mode back door access code from Data Miner 8053 | -7/Data Miner | Entered Proximity Caves 8141 | -6/Proximity Caves | Learned Factory emergency access door positions 8216 | -6/Proximity Caves | Spotted B-75 Beast 8218 | -6/Proximity Caves | Escorted by Enhanced Grunt 8237 | -6/Proximity Caves | Allies destroyed B-75 Beast 8262 | -6/Proximity Caves | Lost 3 parts (1n2u) 8518 | -6/Proximity Caves | Discovered new exit (range 10) 8624 | -6/Proximity Caves | Entered Factory 8624 | -6/Factory | Accompanied by 1 ally 8624 | -6/Factory | Evolved 2 slots: Utility x2 8625 | -6/Factory | Identified exit to Lower Caves 9247 | -6/Factory | Fabricated Combat Drone Bay? 9288 | -6/Factory | Incoming investigation squad redirected 9472 | -6/Factory | Discovered new exit (range 16) 9737 | -6/Factory | Repaired Arm. Treads 9776 | -6/Factory | Repaired Hrd. Medium Armor Plating 9991 | -6/Factory | Cargo convoy interrupted 9993 | -6/Factory | Entered another Factory area 9993 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10026 | -5/Factory | Build established: Scavenger-Skirmisher 10252 | -5/Factory | Sucked down chute 10252 | -5/Factory | Entered Waste 10345 | -5/Waste | Spotted C-40 Crusher 10386 | -5/Waste | Spotted C-40 Crusher 10386 | -5/Waste | Spotted C-40 Crusher 10396 | -5/Waste | Spotted C-40 Crusher 10439 | -5/Waste | Discovered new exit (range 10) 10454 | -5/Waste | Entered Factory 10482 | -5/Factory | Imp. Hacking Suite fried by hacking feedback 10499 | -5/Factory | Garrison activated, responded to threat 10763 | -5/Factory | Build established: Skirmisher 11119 | -5/Factory | Build established: Mutant 11427 | -5/Factory | Discovered new exit (range 15) 11784 | -5/Factory | Discovered new exit (range 20) 11805 | -5/Factory | Identified exit to Upper Caves 12210 | -5/Factory | Entered Upper Caves 12396 | -5/Upper Caves | Build established: Scavenger-Tank 12498 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12849 | -5/Upper Caves | Discovered new exit (range 20) 12916 | -5/Upper Caves | Entered another Upper Caves area 12948 | -5/Upper Caves | Discovered new exit (range 14) 13473 | -5/Upper Caves | Discovered new exit (range 15) 13496 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13533 | -5/Upper Caves | Learned Factory trap positions 13541 | -5/Upper Caves | Entered Zhirov 13541 | -5/Zhirov | Discovered new exit (range 3) 13565 | -5/Zhirov | Met Zhirov 13570 | -5/Zhirov | Lost 3 parts (2n1w) 13589 | -5/Zhirov | Learned location of Quarantine (-3) 13589 | -5/Zhirov | Learned location of Testing (-2) 13589 | -5/Zhirov | Learned location of Command (-1) 13600 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13619 | -5/Zhirov | Found Alien Artifact 13619 | -5/Zhirov | Identified Integrated Reactor 13619 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13635 | -5/Zhirov | Found Alien Artifact 13788 | -5/Zhirov | Entered Proximity Caves 13847 | -4/Proximity Caves | Build established: Mutant 14216 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14312 | -4/Proximity Caves | Discovered new exit (range 6) 14399 | -4/Proximity Caves | Entered Factory 14399 | -4/Factory | Evolved 2 slots: Propulsion x2 14400 | -4/Factory | Loaded intel: 117 trap records 14541 | -4/Factory | Build established: Skirmisher 14641 | -4/Factory | Found Prototype Hackware 14727 | -4/Factory | Identified exit to Upper Caves 14727 | -4/Factory | Identified exit to Extension 14727 | -4/Factory | Identified exit to Armory 14771 | -4/Factory | Found Prototype Hackware 15074 | -4/Factory | Lost 5 parts (2n3u) 15149 | -4/Factory | First assault squad dispatched 15168 | -4/Factory | Incoming assault squad redirected 15339 | -4/Factory | Spotted B-86 Titan 15538 | -4/Factory | Entered Upper Caves 15633 | -4/Upper Caves | Lost 4 parts (1n2u1w) 15693 | -4/Upper Caves | Encountered a Warlord checkpoint 15840 | -4/Upper Caves | Build established: Scavenger-Skirmisher 16151 | -4/Upper Caves | Discovered new exit (range 12) 16173 | -4/Upper Caves | Identified Exp. Hacking Suite 16176 | -4/Upper Caves | Identified Exp. System Shield 16230 | -4/Upper Caves | Entered another Upper Caves area 16231 | -4/Upper Caves | Encountered a Warlord checkpoint 16518 | -4/Upper Caves | Learned Research emergency access door positions 16606 | -4/Upper Caves | Discovered new exit (range 13) 16636 | -4/Upper Caves | Entered Warlord 16675 | -4/Warlord | Discovered new exit (range 20) 16999 | -4/Warlord | Build established: Scavenger-Assassin 17530 | -4/Warlord | Met Warlord 17552 | -4/Warlord | Opened Warlord's prototype stash 17555 | -4/Warlord | Warlord's base attacked by MAIN.C 17563 | -4/Warlord | Found Prototype Reactor 17579 | -4/Warlord | Found Prototype Device 17579 | -4/Warlord | Identified Thermal Barrier 17636 | -4/Warlord | Found Prototype Hackware 17789 | -4/Warlord | Found Prototype Special Weapon 17793 | -4/Warlord | Found Prototype Special Weapon 17799 | -4/Warlord | Found Prototype Special Weapon 17802 | -4/Warlord | Found Prototype Special Weapon 17905 | -4/Warlord | Warlord forces counterattacked 17940 | -4/Warlord | Spotted Striker 17985 | -4/Warlord | Build established: Scavenger-Tank 17986 | -4/Warlord | Spotted Executioner 18010 | -4/Warlord | Spotted Executioner 18078 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 (x4) 18085 | -4/Warlord | Found Prototype Slashing Weapon 18085 | -4/Warlord | Identified Particle Cleaver 18091 | -4/Warlord | Lost 10 parts (2p4n2u2w) 18170 | -4/Warlord | Found Hvy. Reflective Plating 18182 | -4/Warlord | Found Prototype Processor 18182 | -4/Warlord | Identified Exp. Targeting Computer 18230 | -4/Warlord | Warlord base infiltrated, sounded retreat 18231 | -4/Warlord | Enhanced Grunt warped into view 18231 | -4/Warlord | Enhanced Grunt warped into view 18231 | -4/Warlord | Enhanced Grunt warped into view 18231 | -4/Warlord | Enhanced Demolisher warped into view 18231 | -4/Warlord | Enhanced Demolisher warped into view 18231 | -4/Warlord | Enhanced Demolisher warped into view 18330 | -4/Warlord | Spotted Striker 18333 | -4/Warlord | Found Prototype Ballistic Cannon 18333 | -4/Warlord | Identified Hvy. Autocannon 18343 | -4/Warlord | Spotted Striker 18346 | -4/Warlord | Spotted Executioner 18356 | -4/Warlord | Destroyed Striker 18491 | -4/Warlord | Crushed by falling debris 18495 | -4/Warlord | Entered Proximity Caves 18915 | -3/Proximity Caves | Entered a huge 0b10 base via the front door 18919 | -3/Proximity Caves | Build established: Scavenger-Mutant 19049 | -3/Proximity Caves | Spotted B-86 Titan 19320 | -3/Proximity Caves | Discovered new exit (range 3) 19322 | -3/Proximity Caves | Entered Research 19322 | -3/Research | Evolved 2 slots: Utility x2 19323 | -3/Research | Identified exit to Quarantine 19373 | -3/Research | Incoming investigation squad redirected 19384 | -3/Research | Identified Vortex Chain Reactor 19434 | -3/Research | Lost 8 parts (2p3n1u2w) 19465 | -3/Research | Destroyed 8 combat bots 19644 | -3/Research | Lost 12 parts (3p3n3u3w) 19859 | -3/Research | Core integrity fell below 50% 19946 | -3/Research | Entered Quarantine 20168 | -3/Quarantine | Lost 3 parts (1n1u1w) 20236 | -3/Quarantine | First assault squad dispatched 20255 | -3/Quarantine | System corruption reached 10% 20349 | -3/Quarantine | Incoming assault squad redirected 20399 | -3/Quarantine | Lost 5 parts (1p2n1u1w) 20455 | -3/Quarantine | Found Alien Artifact 20527 | -3/Quarantine | Core integrity fell below 20% 20540 | -3/Quarantine | Released all parts (12) 20550 | -3/Quarantine | Scanned by Researcher 20552 | -3/Quarantine | Lost 6 parts (2p2n1u1w) 20559 | -3/Quarantine | Incoming assault squad redirected 20559 | -3/Quarantine | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 20540_ Released Adv. Target Analyzer. 20540_ Released System Restoration Module. 20540_ Released Lgt. Particle Reactor. 20540_ Released Centrium Wheel. 20540_ Acquired 40 matter. 20540_ K-01 Serf collects debris. 20542_ Acquired Exp. System Shield. 20543_ System corrupted: Energy discharge (-25). 20543_ Acquired 23 matter. 20548_ Slammed into U-05 Engineer. 20548_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 20550_ C-55 Analyst calls for reinforcements. 20550_ ALERT: Hostile activity reported, dispatching reinforcements to area. 20550_ Held in stasis. 20550_ C-55 Analyst is analyzing... 20550_ ALERT: Encountered unknown unique technology, formulating response. 20556_ Held in stasis. 20559_ ALERT: Higher priority target reported, redirecting assault. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????##### ???????????????????????? | | ????????????????????k ???????????????????????? | | ????????????????????? ???????????????????????? | | ????????????????????? #??????????????????????? | | ?????????????????????? #??????????????????????? | | ?????????????????????? #??????????????????????? | | ??????????????????????? #??????????????????????? | | ??????????????????????? c #??????????????????????? | | ???????????????????????? #??????????????????????? | | ???????????????????????? g#??????????????????????? | | ????????????????????????#g#??????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????#l#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#g#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#g#??????????????????????? | | ????????????????????????# #??????????????????????? | | ???????????????????????##g#??????????????????????? | | ???????????????????????##m#??????????????????????? | | ???????????????#???????#" #??????????????????????? | | ???????????????# ??????#" ##?????????????????????? | | ???????????????#%#####"#"|"########??????????????? | | ???????????? "%%[% ^ %%!!!!! #??????????????? | | ????????????????#"%% ^ %!!]]!! #??????????????? | | ????????????????## % ^ !%#!!"! #??????????????? | | ?????????????????# *!#!!" " #??????????????? | | ?????????????????# #!""" #??????????????? | | ??????????????#### ^ #=" """ #??????????????? | | ??????????????# #!"" #??????????????? | | ??????????????+ #%*" T #??????????????? | | ??????????????# +% " #??????????????? | | ??????????????# ! # #??????????????? | | ??????????????# ! # #??????????????? | | ??????????????# # #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 100 Energy Generation 65 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Power Amplification 30 EM Shielding 2 Armor Coverage 825 Resistance: TH 50 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 8 Recoil Reduction 6 Matter Filtering 30 Offensive Hacking 10 Defensive Hacking 16 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Grenade Launcher | -9/Materials | Scanalyzed Seismic Detector | -9/Materials | Hacked Huge Storage Unit | -8/Materials | Scanalyzed Powered Armor | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free HERF Cannon | -7/Data Miner | Free Adv. Medium Treads | -6/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Fabricated ------------ Combat Drone Bay | x1 | -6/Factory | Authchip Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed FlakGatlingWheel Manual? 0 Play Time 03:11:10 Cumulative 221.9 hours Start 2022.10.20 @ 15:57:46 End 2022.10.21 @ 16:09:04 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 8 Types 3/1/2/1/1/0/0/0/0 Lore% 82 Gallery% 77 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03dde9d5-d970-4edb-b8f1-bd6705f8920c