Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.27 @ 19:32:14 Player: KeKe Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (47) 235 Value Destroyed (1213) 1213 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (252) 252 TOTAL SCORE: 9460 Bonus ------- Aligned with FarCom 300 Friendly Fire -48 Cogmind --------- Core Integrity 0/1600 Matter 97/300 Energy 88/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Experimental Signal Interpreter Improved Corruption Screen > --- WEAPON (2) ------- Force Lance > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ F-cell Engine Light Antimatter Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled Field Propulsion Drive > --- UTILITY ---------- Improved Heat Sink Experimental Signal Interpreter Advanced Transmission Jammer ECM Suite Advanced Reaction Control System Cloaking Device Hacking Suite Hacking Suite System Shield Improved System Shield Improved Corruption Screen > --- WEAPON ----------- (None) > --- INVENTORY -------- F-cell Engine Precision Grenade Launcher Force Lance [Rating: 103] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Cooled VTOL Module Wheel Compact Wheel Flight Unit Cooled VTOL Module Utility Hacking Suite Device Structural Scanner Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Gauss Rifle Energy Gun Small Laser Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Proton Missile Launcher Special Weapon Welding Torch Slashing Weapon Power Sword Piercing Weapon Force Lance Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 . . . 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . . 1 . . . . . Propulsion 6 | . . 2 . . . . 2 . . . . 2 . Utility 11 | . . . . . . 2 . 1 2 2 2 . 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 78 | 7 7 9 . 2 3 8 11 9 3 5 5 6 3 Power 12 | 1 1 2 . . . . . 5 . . 1 2 . Engine 8 | 1 1 2 . . . . . 3 . . . 1 . Core 2 | . . . . . . . . 2 . . . . . Reactor 2 | . . . . . . . . . . . 1 1 . Propulsion 26 | 2 2 6 . 1 1 4 8 . . . 1 1 . Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 4 | 2 2 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 22 | . . 6 . 1 1 4 8 . . . 1 1 . Utility 28 | 2 1 1 . 1 1 2 2 2 3 4 3 3 3 Device 14 | 2 1 . . . 1 . . 1 1 2 3 . 3 Storage 1 | . . . . 1 . . . . . . . . . Processor 4 | . . . . . . 2 . . . . . 2 . Hackware 8 | . . . . . . . 2 1 2 2 . 1 . Protection 1 | . . 1 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 12 | 2 3 . . . 1 2 1 2 . 1 . . . Energy Gun 2 | 2 . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 2 | . . . . . . 2 . . . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . . . Launcher 2 | . . . . . . . 1 1 . . . . . Special Weapon 2 | . 2 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . Unidentified Prototypes 10 | . . 2 . . . 1 1 2 . . 1 3 . Parts Lost 32 | . 9 2 . . 1 . . 1 . 1 1 8 9 Power 5 | . 1 . . . . . . 1 . . . 2 1 Propulsion 10 | . 4 1 . . 1 . . . . . . 3 1 Utility 13 | . 2 . . . . . . . . 1 1 3 6 Weapon 4 | . 2 1 . . . . . . . . . . 1 Highest Loss Streak 9 | . 8 2 . . 1 . . 1 . 1 1 6 9 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 5 | 1 3 3 4 5 5 7 7 7 6 7 4 2 1 Power 1 | . . . . 1 1 . 1 2 2 2 1 . . Propulsion 1 | . . 3 4 2 2 3 2 2 2 1 . . . Utility 1 | . . . . 1 1 3 2 2 2 2 1 . . Weapon . | . . . . . . . . . . . 1 1 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 13 | . . . . 1 3 5 3 . . . 1 . . Power 6 | . . . . . 3 2 . . . . 1 . . Propulsion 3 | . . . . . . 2 1 . . . . . . Utility 4 | . . . . 1 . 1 2 . . . . . . Weapon . | . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 75 67 77 76 77 80 96 95 91 86 83 75 36 Engine 7 | . 13 11 11 11 11 9 7 5 5 5 4 4 2 Wheel 1 | . 16 . . . . . . . . . . . . Flight 32 | . . 31 44 44 44 36 45 40 35 30 28 26 8 Device 10 | . 22 11 11 11 11 9 7 7 5 9 21 17 4 Storage 4 | . . . . 2 11 9 7 6 5 5 1 . . Processor 3 | . . . . . . 9 10 . . . . 4 8 Hackware 11 | . . . . . . . 4 16 26 29 22 17 13 Energy Gun 2 | . 20 11 . . . . . . . . . . . Ballistic Gun 2 | . . . . . . 7 7 . . . . . . Launcher 1 | . . . . . . . 4 6 5 . . . . Slashing Weapon 1 | . . . . . . . . 5 5 3 . . . Peak Build Rating 103 | 9 9 17 16 17 21 30 51 65 72 78 100 103 68 Average Rating 44 | 5 6 11 15 16 15 22 41 59 66 71 85 86 49 On Entrance 35 | . 9 3 15 16 17 15 27 51 62 68 72 86 54 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 33 | 7 7 17 16 16 15 18 25 33 29 29 32 32 17 Greatest Support 45 | 32 32 17 17 17 17 20 30 42 42 42 45 38 21 Greatest Overweight (x) 8 | . 2 2 . . . . . 8 . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 8 8 8 8 8 8 8 8 5 5 Average Capacity 7 | 5 5 5 5 5 8 8 8 8 8 8 6 5 5 Most Carried 8 | 4 5 5 5 8 7 8 8 8 8 8 6 4 2 Average Carried 5 | 1 2 3 4 5 4 7 7 7 6 7 4 2 1 Final Capacity 8 | 5 5 5 5 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | 4 1 4 5 8 5 8 8 8 8 7 5 2 . Class Distribution -------------------- 29% | Hacker-Sprinter 22% | Scout 16% | Sprinter 12% | Mutant 9% | Wizard-Sprinter 5% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Sprinter | -8/Mines Scout | -8/Materials Scout | -7/Factory Scavenger-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 1227 | 184 71 . 34 . 142 314 207 148 40 66 . 21 . Remotely . | . . . . . . . . . . . . . . Salvage Created 2155 | 65 155 . . . 3 244 626 551 222 289 . . . Parts 115 | 12 13 . . . 1 14 28 33 5 9 . . . Haulers Intercepted 5 | . . . . . . 2 1 1 1 . . . . Recyclers Shooed 6 | . . . . . . 2 3 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 18 | . 5 . . . 1 1 1 4 . 6 . . . Melee 2 | . . . . . . . . 2 . . . . . Guns 5 | . 4 . . . . 1 . . . . . . . Cannons 1 | . . . . . 1 . . . . . . . . AOE 10 | . 1 . . . . . 1 2 . 6 . . . Classes Destroyed 10 | 1 2 . . . 1 3 1 1 . 1 . . . Worker 3 | . . . . . . . 1 2 . . . . . Builder 4 | . 1 . . . . 1 . 2 . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . Hauler 5 | . . . . . . 2 1 1 1 . . . . Recycler 10 | . . . . . . 1 6 2 1 . . . . Operator 2 | . . . . . . 1 1 . . . . . . Watcher 2 | . . . . . . . . . . 2 . . . Swarmer 5 | . . . . . 1 . . 2 . 2 . . . Grunt 11 | . 5 . . . . 1 1 . . 4 . . . Programmer 2 | . . . . . . . . 2 . . . . . Best Kill Streak 6 | 3 3 . . . 1 3 5 4 2 6 . . . Combat Bots Only 6 | . 2 . . . 1 1 1 2 . 6 . . . Max Kills in Single Turn 4 | 1 2 . . . 1 1 1 4 1 4 . . . Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . 1 . . . . . 1 2 . 4 . . . Melee 1 | . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 391 | . 67 20 1 . 15 10 7 16 4 8 16 41 186 Missed 175 | . 12 14 . . 4 4 2 7 3 5 9 17 98 Hits 216 | . 55 6 1 . 11 6 5 9 1 3 7 24 88 Melee 1 | . . . . . . . . . 1 . . . . Projectile 215 | . 55 6 1 . 11 6 5 9 . 3 7 24 88 AOE 2 | . . . . . . . . . 2 . . . . Critical Strikes 5 | . . 1 . . . . . . . . . 1 3 Damage Taken 4195 | . 618 80 11 . 136 94 81 202 89 49 160 638 2037 Core 2189 | . 190 15 . . 23 29 19 52 25 . 67 158 1611 Absorbed by Shields 23 | . . . . . . . . . . . . 23 . Regen/Repaired (Parts) 39 | . . . . . . . . . . 39 . . . Core Remaining (%) 87 | 100 24 . . . 90 94 97 93 97 100 94 89 . Volleys Fired 113 | 8 38 . . . 1 38 21 2 . 4 . . 1 Largest 2 | 2 2 . . . 1 1 1 1 . 1 . . 1 Hottest 100 | 80 100 . . . 33 28 39 39 . 36 . . 36 Shots Fired 133 | 16 50 . . . 1 38 21 2 . 4 . . 1 Gun 115 | 16 43 . . . . 38 18 . . . . . . Cannon 1 | . . . . . 1 . . . . . . . . Launcher 10 | . . . . . . . 3 2 . 4 . . 1 Special 7 | . 7 . . . . . . . . . . . . Kinetic 57 | . . . . . 1 38 18 . . . . . . Thermal 66 | 16 50 . . . . . . . . . . . . Explosive 6 | . . . . . . . . 1 . 4 . . 1 Electromagnetic 4 | . . . . . . . 3 1 . . . . . Robot Hit Streak 8 | 4 8 . . . 1 7 4 2 . 1 . . . Robot Miss Streak 3 | 2 3 . . . . 3 3 1 . . . . . Penetration Max 1 | . . . . . . 1 1 . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 106 | 9 33 . . . 1 23 10 18 9 3 . . . Core Hits 67 | 3 14 . . . 1 7 13 12 2 14 . . 1 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . Critical Strikes 2 | . . . . . . 1 . 1 . . . . . Destroy 1 | . . . . . . 1 . . . . . . . Sever 1 | . . . . . . . . 1 . . . . . Melee Attacks 53 | . . . . . . . . 22 11 17 . 3 . Impact . | . . . . . . . . . . . . . . Slashing 45 | . . . . . . . . 22 11 12 . . . Piercing 8 | . . . . . . . . . . 5 . 3 . Sneak Attacks 6 | . . . . . . . . 4 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 4631 | 112 653 . . . 23 447 570 1142 478 1121 . . 85 Guns 1185 | 112 324 . . . . 447 302 . . . . . . Cannons 23 | . . . . . 23 . . . . . . . . Explosions 1783 | . 251 . . . . . 268 213 . 966 . . 85 Melee 1562 | . . . . . . . . 929 478 155 . . . Ramming . | . . . . . . . . . . . . . . Kinetic 772 | . . . . . 23 447 302 . . . . . . Thermal 614 | 112 402 . . . . . . . . 100 . . . Explosive 1271 | . 251 . . . . . . 69 . 866 . . 85 Electromagnetic 412 | . . . . . . . 268 144 . . . . . Impact . | . . . . . . . . . . . . . . Slashing 1471 | . . . . . . . . 929 478 64 . . . Piercing 91 | . . . . . . . . . . 91 . . . Highest Corruption 3 | . 3 . . . . . . 2 . . . . . Average Corruption 1 | . 2 . . . . . . 1 . . . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . . . . 2 Effects 13 | . 10 . . . . . . 3 . . . . . Message Errors 1 | . 1 . . . . . . . . . . . . Matter Fused 4 | . 4 . . . . . . . . . . . . Heat Flow Errors 2 | . 2 . . . . . . . . . . . . Parts Fused 1 | . 1 . . . . . . . . . . . . Data Loss (minor) 2 | . . . . . . . . 2 . . . . . Data Loss (major) 1 | . . . . . . . . 1 . . . . . Misfires 2 | . 2 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 195 | . 7 . . . . . . 106 53 29 . . . Projectiles . | . . . . . . . . . . . . . . Explosions 36 | . 7 . . . . . . . . 29 . . . Melee 159 | . . . . . . . . 106 53 . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 481 | 74 319 28 9 3 2 4 21 394 232 110 382 481 . Average Temperature 82 | 32 130 11 2 1 2 2 6 129 199 59 195 172 . Received Heat Transfer 609 | . 345 48 6 . . 36 27 27 . . 30 9 81 Effects 3 | . . . . . . . . 1 . . 2 . . Energy Bleed 2 | . . . . . . . . . . . 2 . . Short Circuit 1 | . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . 2 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . Heat Transferred 1225 | 250 925 . . . . . . . . 50 . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Maximum Alert Level 1 | . . . . . . . 1 . . 1 . . . Low Security (%) 95 | 100 100 100 100 . 100 100 96 100 100 78 100 100 100 Level 1 4 | . . . . . . . 3 . . 21 . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 250 | 15 92 . 15 . 30 106 205 113 22 250 105 115 71 Initial 105 | . . . . . . . 2 98 7 . 105 13 50 Average 31 | 2 15 . 6 . 5 41 9 56 7 48 68 21 31 Influence Increases 1580 | 15 195 . 15 . 30 210 258 158 35 319 19 215 111 Destroy 0b10 Robot/C 360 | . 100 . . . 20 20 20 80 . 120 . . . Destroy 0b10 Robot/NC 135 | 15 5 . . . . 20 40 35 10 10 . . . Destroy Leader 94 | . 30 . . . 10 4 2 32 2 14 . . . Trap Triggered on 0b10 10 | . 10 . . . . . . . . . . . . Successful Hack 96 | . 8 . . . . 30 16 . 8 4 4 26 . Select Force Hacks 30 | . . . . . . 30 . . . . . . . Disable Machine 135 | . 15 . . . . 30 . . . 90 . . . Anti-Garrison Action 150 | . . . . . . . 150 . . . . . . Destroy Structure 105 | . 12 . . . . 1 . 11 . 66 . 9 6 Partial Spotted 90 | . . . 15 . . 15 . . 15 15 15 . 15 Lose Combat Pursuer 375 | . 15 . . . . 60 30 . . . . 180 90 Influence Decreases 1544 | 15 195 . 10 5 30 203 63 344 51 117 197 154 160 Entered New Map 266 | . . . . 5 . . 5 104 9 . 97 11 35 Time Decay 1006 | 15 118 . 10 . 30 203 58 230 42 107 80 63 50 Lost Part 262 | . 77 . . . . . . 10 . 10 10 80 75 Lost Ally 10 | . . . . . . . . . . . 10 . . Squads Dispatched 32 | . 2 1 . . . 6 8 2 1 6 1 4 1 Investigation 8 | . . 1 . . . 2 . . . 2 1 2 . Extermination 6 | . . . . . . . 1 1 . 2 . 1 1 Reinforcement 8 | . 2 . . . . 1 2 1 1 . . 1 . Assault 2 | . . . . . . . 2 . . . . . . Garrison 8 | . . . . . . 3 3 . . 2 . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 12 | . . . . . . 6 . . . 1 2 1 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 159 | . 10 5 2 . 4 11 15 15 3 17 23 31 23 Peak Tracking Total 19 | . 4 5 2 . 4 5 7 3 2 4 16 18 19 Tactical Retreats 15 | . 1 . . . . 3 1 . . 1 2 5 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 12 | . 2 1 . . . . . 3 . . . 4 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 13 | . 13 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 2 | . 2 . . . . . . . . . . . . Reused 1 | . 1 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . . . Objects Rigged 5 | . . . . . 2 1 . . 2 . . . . Exploded 5 | . . . . . . 3 . . . 2 . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 10 | . 1 . . . . 2 1 . . 6 . . . Max in Single Turn 6 | . 1 . . . . 1 1 . . 6 . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 30 | . 1 . 1 5 . 8 1 1 2 4 3 4 . Terminals 20 | . 1 . . . . 7 1 1 1 2 3 4 . Fabricators 1 | . . . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . . . 1 . . . Recycling Units 2 | . . . . . . 1 . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 93 | . 4 . 1 9 . 20 1 1 4 11 15 27 . Successful 52 | . 2 . 1 9 . 11 1 . 1 10 9 8 . Failed 41 | . 2 . . . . 9 . 1 3 1 6 19 . Catastrophic 10 | . . . . . . 2 . . . . 2 6 . Database Lockouts . | . . . . . . . . . . . . . . Manual 69 | . 4 . . 1 . 20 1 1 4 3 11 24 . Terminals 74 | . 4 . . . . 18 1 1 2 6 15 27 . Fabricators 2 | . . . . . . . . . . 2 . . . Repair Stations 3 | . . . . . . . . . . 3 . . . Recycling Units 4 | . . . . . . 2 . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 24 | . . . 1 9 . 1 . . . 4 5 4 . Record 13 | . . . . 8 . . . . . 3 2 . . Part Schematic 1 | . . . . . . 1 . . . . . . . Robot Analysis 2 | . . . . . . . . . . . 1 1 . Open Door 1 | . . . 1 . . . . . . . . . . Level Access Points 3 | . . . . . . . . . . 1 1 1 . Terminal Index 2 | . . . . . . . . . . . 1 1 . Zone Layout 1 | . . . . . . . . . . . . 1 . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . 1 . . . Repair Station Hacks 2 | . . . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 23 | . 2 . . . . 9 1 . 1 2 4 4 . Terminals 22 | . 2 . . . . 8 1 . 1 2 4 4 . Track 1 | . 1 . . . . . . . . . . . . Assimilate 3 | . . . . . . 1 1 . . . 1 . . Botnet 17 | . . . . . . 7 . . 1 2 3 4 . Detonate 1 | . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . Tunnel 1 | . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 20 | . 1 . . . . 7 . 1 2 3 2 4 . Full Trace Events 6 | . 1 . . . . . . . . 2 1 2 . Feedback Events 2 | . . . . . . . . . . 1 1 . . Hackware Fried 2 | . . . . . . . . . . 1 1 . . Feedback Blocked 1 | . . . . . . . . . . . 1 . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . Parts Built 1 | . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . Time 36 | . . . . . . . . . . 36 . . . Total Part Build Rating 3 | . . . . . . . . . . 3 . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . Time 35 | . . . . . . . . . . 35 . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . . . . . . Machine Destruction 2 | . . . . . . . 2 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 3 | . . . . . . 1 1 . . . 1 . . Largest Group 1 | . . . . . . 1 1 . . . 1 . . Highest-Rated Group 23 | . . . . . . 10 23 . . . 10 . . Highest-Rated Ally 23 | . . . . . . 10 23 . . . 10 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 3090 | 31 377 73 51 216 205 615 675 241 . 198 76 259 73 Optics 949 | . . . . . . 457 492 . . . . . . Terrain 271 | 29 193 . . . . . . . . . . . 49 Structural 2260 | . 184 73 51 216 205 615 675 241 . . . . . Seismic 252 | 31 221 . . . . . . . . . . . . T.N.C. 708 | . . . . . . 214 494 . . . . . . Cloaking 301 | . . . . . . . . . . . 69 232 . Jamming 5 | . . . . . . . . . . . 5 . . ECM 339 | . . . . . . . . . . 198 73 37 31 Robot Analysis Total 2 | . . . . . . . . . . . 1 1 . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 4314 | 113 377 73 51 216 211 615 675 535 100 716 179 318 135 Spaces Moved 6239 | 77 162 141 185 753 503 926 426 474 317 1009 459 448 359 Core 119 | 5 38 8 . . . . . . . . . . 68 Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 196 | 72 124 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 5924 | . . 133 185 753 503 926 426 474 317 1009 459 448 291 Fastest Speed 5 | 50 80 26 27 27 27 27 20 5 5 5 5 5 24 Average Speed 27 | 96 109 34 27 27 27 27 21 29 18 19 17 17 33 Slowest Speed 150 | 100 150 150 27 27 27 29 24 85 20 23 20 30 100 Overloaded Moves 343 | . . . . . . . . 35 22 8 80 123 75 Propulsion Burnouts 1 | . . . . . . . . . . . . 1 . Robots Hopped 42 | . . . . . 5 5 3 1 1 1 11 13 2 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 31 | 5 31 16 37 92 88 64 15 11 8 21 18 22 15 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 2 | . . . . 1 . 1 . . . . . . . Known Exits Taken 3 | . . . . . . . . . . 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . . . . Scrap Searched 2 | . . . 1 . 1 . . . . . . . . Spaces Dug 17 | . . . . . . . . . . 14 . 3 . Terrain Destroyed 68 | . 18 . . . . . 2 11 . 33 . 3 1 Melee 17 | . . . . . . . . . . 14 . 3 . Projectile 2 | . . . . . . . 2 . . . . . . AOE 49 | . 18 . . . . . . 11 . 19 . . 1 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 8573 | 96 306 163 185 766 573 1248 988 833 338 1489 548 669 371 Wait 1887 | . 83 2 . . 56 261 515 275 . 439 84 166 6 Move 6147 | 76 161 140 184 752 492 916 419 471 314 1006 439 422 355 Hop 37 | . . . . . 5 4 3 1 1 1 8 12 2 Pick Up 54 | 5 2 5 1 7 5 8 6 5 3 4 3 . . Fast Attach 44 | 6 1 8 . 1 1 5 3 5 1 4 2 4 3 Attach 30 | 1 5 2 . . 1 1 3 3 2 1 5 4 2 Detach 6 | . . . . . . 1 . . 1 1 2 1 . Swap 26 | . 2 1 . 1 2 3 6 5 1 5 . . . Drop 71 | . 1 5 . 5 8 10 12 9 2 7 5 5 2 Fire 113 | 8 38 . . . 1 38 21 2 . 4 . . 1 Melee 53 | . . . . . . . . 22 11 17 . 3 . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 87 | . . . . . . . . 35 . . . 52 . Rewire . | . . . . . . . . . . . . . . Trap 18 | . 13 . . . 2 1 . . 2 . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / Sto) -6/Factory -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 334 | -10/Materials | Core integrity fell below 50% 358 | -10/Materials | Build established: Mutant 389 | -10/Materials | Lost 8 parts (1p3n2u2w) 468 | -10/Materials | Discovered new exit (range 16) 491 | -10/Materials | Entered another Materials area 491 | -9/Materials | Evolved 2 slots: Propulsion x2 553 | -9/Materials | Discovered new exit (range 13) 564 | -9/Materials | Entered Mines 579 | -9/Mines | Found the Drone Emporium 580 | -9/Mines | Found Prototype Device 613 | -9/Mines | Assembled infested the area 614 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 614 | -9/Mines | Discovered new exit (range 5) 615 | -9/Mines | Entered Exiles 623 | -9/Exiles | Met 8R-AWN 627 | -9/Exiles | Met EX-HEX 635 | -9/Exiles | Met EX-BIN 638 | -9/Exiles | Aligned with FarCom system 638 | -9/Exiles | Given EX-Vault access code 648 | -9/Exiles | Opened EX-Vault 659 | -9/Exiles | Warned to stay clear of 0b10 Research branches 672 | -9/Exiles | Found PSU Rigger 722 | -9/Exiles | Met EX-DEC 728 | -9/Exiles | Visited The Gauntlet 762 | -9/Exiles | Learned location of Zion (-6) 780 | -9/Exiles | Discovered new exit (range 14) 792 | -9/Exiles | Build established: Sprinter 831 | -9/Exiles | Left Exiles lab with PSU Rigger 831 | -9/Exiles | Entered Mines 1026 | -8/Mines | Discovered new exit (range 3) 1042 | -8/Mines | Entered Materials 1042 | -8/Materials | Evolved 2 slots: Utility x2 1186 | -8/Materials | Garrison activated, responded to threat 1463 | -8/Materials | Met 7R-MNS 1512 | -8/Materials | Build established: Scout 1617 | -8/Materials | Discovered new exit (range 18) 1657 | -8/Materials | Entered Factory 1657 | -7/Factory | Evolved 2 slots: Propulsion x2 1658 | -7/Factory | Caught up to 7R-MNS 1658 | -7/Factory | Identified exit to Storage 1686 | -7/Factory | Garrison activated, responded to threat 2311 | -7/Factory | Discovered new exit (range 15) 2332 | -7/Factory | Entered another Factory area 2332 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2333 | -6/Factory | Caught up to 7R-MNS 2788 | -6/Factory | 7R-MNS lamented failing the tripod run 2862 | -6/Factory | Discovered new exit (range 12) 2867 | -6/Factory | Entered another Factory area 2867 | -5/Factory | Evolved 2 slots: Utility x2 2955 | -5/Factory | Discovered new exit (range 2) 2967 | -5/Factory | Entered another Factory area 2967 | -4/Factory | Evolved 2 slots: Utility x2 2983 | -4/Factory | Build established: Hacker-Sprinter 3374 | -4/Factory | Repaired Cld. VTOL Module? 3436 | -4/Factory | Spotted B-86 Titan 3445 | -4/Factory | Build established: Wizard-Sprinter 3528 | -4/Factory | Fabricated Hacking Suite? 3532 | -4/Factory | Garrison activated, responded to threat 3566 | -4/Factory | Identified exit to Research 3566 | -4/Factory | Hacking Suite fried by hacking feedback 3602 | -4/Factory | Spotted B-86 Titan 3683 | -4/Factory | Entered Research 3683 | -3/Research | Evolved 2 slots: Utility x2 3805 | -3/Research | Identified exit to Research 3835 | -3/Research | Hacking Suite fried by hacking feedback 3839 | -3/Research | Build established: Hacker-Sprinter 3862 | -3/Research | Entered another Research area 3862 | -2/Research | Evolved 2 slots: Propulsion x2 4005 | -2/Research | Found Prototype Processor 4005 | -2/Research | Identified Exp. Signal Interpreter 4110 | -2/Research | Identified exit to Access 4141 | -2/Research | Lost 6 parts (2p2n2u) 4180 | -2/Research | Entered Access 4180 | -1/Access | Evolved 2 slots: Utility x2 4297 | -1/Access | Core integrity fell below 50% 4307 | -1/Access | Core integrity fell below 20% 4315 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 04268_ Arcs of energy rise from the floor. 04268_ Cld. Field Propulsion Drive blown off. 04268_ Cld. VTOL Module blown off. 04271_ Imp. Corruption Screen intercepted 1% system corruption. 04271_ R-10 Processor collects Cld. Field Propulsion Drive. 04272_ U-05 Engineer lays Concrete. 04277_ Cld. VTOL Module destroyed. 04282_ Critical hit (Burn: +37). 04286_ Prc. Grenade Launcher destroyed. 04287_ Hacking Suite destroyed. 04296_ Imp. System Shield destroyed. 04299_ System Shield destroyed. 04303_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 4X. 04305_ S-43 Plague destroyed. 04308_ Hacking Suite destroyed. 04310_ Imp. Corruption Screen intercepted 1% system corruption. 04310_ S-43 Plague suffers critical hit (Destroy). 04311_ Triggered Hellfire Trap. 04311_ An explosion rips through the floor. Map ----- +----------------------------------------------------+ | ???????????????????# ????????????????# ???????? | | ???????????????????# ????????????????# ?""""" | | ???????????????????# ??????? #??????# """""""" | | ???????????????????# """"?? #??????# """""""" | | ???????????????????# """"" #??????# """"" | | ???????????????????# """"" #??????# | | ???????????????????# """"" #??????# | | ???????????????????# """"" ???????? | | ????????????????????? ???????????? | | ??????????????????????? ???????????????? ? | | ?????????????????????####+####################+### | | ?????????????????????# | | ?????????????????????# | | ?????????????????????# | | ?????????????????????# p | | ?????????????????????# %= | | ?????????????????????# = | | ?????????????????????# s g g | | ?????????????????????# ##########+### | | ?????????????????????# ss#????????????# | | ????????????????????## ss ##???????????# | | ????????????????????# ss #???????????# | | ???????????########## s # ??????????# | | ?????????? s # ????????# | | ?????????? # ??????# | | ?????????? @ # ????# | | ?????????? # ## ??# | | ??????????? ?# ## # | | ??????????? ???+ ## + | | ???????????? ????# ## # | | ????????????"" ??????# ## # | | ?????????????????????# ## + | | ?????????????????????# ####################" | | ?????????????????????# #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# #????????????????? | | ?????????????????????# #????????????????? | | ?????????????????????# #????????????????# | | ?????????????????????# #????????????????# ! | | ?????????????????????####+####????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 35 Energy Capacity 570 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 2 Corruption Block 15 Armor Coverage 225 Evasion (%) 78 Offensive Hacking 40 Defensive Hacking 32 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -4/Factory Repaired ---------- Cld. VTOL Module | 35% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Deadly Force Supersonic Challenges ------------ None Game ------ Seed FireArmorAutogun Manual? 0 Play Time 02:03:36 Cumulative 98.1 hours Start 2025.05.27 @ 17:16:11 End 2025.05.27 @ 19:32:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 44 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 614cecba-3354-4fbc-af8c-01a4c469ad07