Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.07 @ 17:32:05 Player: MrFartsburg Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (44) 220 Value Destroyed (1519) 1519 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3399 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 196/300 Energy 72/100 System Corruption 0% Temperature Cool (0) Movement Core (1400) Ox27 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Structural Scanner > --- WEAPON (3) ------- Beam Rifle > --- INVENTORY (25) --- Ion Engine Light Treads Aluminum Leg Wheel Improved Heat Sink Improved Heat Sink Disposable Heat Sink Small Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod (0) Hardlight Generator Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Heat Sink Huge Storage Unit Structural Scanner Terrain Scanner Field Recycling Unit > --- WEAPON ----------- Autogun Autogun Autogun > --- INVENTORY -------- Light Ion Engine Light Treads Aluminum Leg Wheel Compact Wheel Heat Sink Small Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod Particle Charger Light Armor Plating Hardlight Generator [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Cesium-ion Thruster Utility Huge Storage Unit Device ECM Suite Storage Huge Storage Unit Protection Weapon Shielding Weapon Autogun Energy Gun Small Laser Ballistic Gun Autogun Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 1 2 Weapon 1 | . . 1 . Parts Attached 49 | 5 9 18 17 Power 8 | 1 1 3 3 Engine 7 | 1 1 3 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 13 | 2 2 4 5 Treads 2 | . . 1 1 Leg 4 | . 2 . 2 Wheel 4 | 2 . 2 . Hover 1 | . . 1 . Flight 2 | . . . 2 Utility 13 | . 4 4 5 Device 7 | . 2 1 4 Storage 4 | . 2 2 . Processor . | . . . . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 15 | 2 2 7 4 Energy Gun 6 | 2 1 . 3 Energy Cannon . | . . . . Ballistic Gun 7 | . . 6 1 Ballistic Cannon . | . . . . Launcher 2 | . 1 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 33 | . 4 8 21 Power 6 | . 1 2 3 Propulsion 9 | . 1 2 6 Utility 7 | . 1 . 6 Weapon 11 | . 1 4 6 Highest Loss Streak 14 | . 2 5 14 To Critical Strikes . | . . . . Average Backups 13 | 1 7 14 15 Power . | . . . . Propulsion . | 1 . . 3 Utility 10 | . 6 10 11 Weapon 2 | . . 3 . Tool/Special . | . . . . Unused Backups 21 | . . 9 12 Power . | . . . . Propulsion 2 | . . 1 1 Utility 18 | . . 7 11 Weapon 1 | . . 1 . Tool/Special . | . . . . Average Slot Usage (%) 93 | . 95 92 94 Engine 10 | . 13 10 8 Treads 2 | . . 3 1 Leg 9 | . 11 10 1 Wheel 5 | . 15 3 6 Device 13 | . 7 10 33 Storage 19 | . 16 22 9 Energy Gun 4 | . 19 2 2 Ballistic Gun 18 | . . 22 20 Launcher 6 | . 8 7 . Peak Build Rating 19 | 5 8 17 19 Average Rating 12 | 3 7 13 16 On Entrance 6 | . 5 8 12 Avg Prop Armor Cover (%) 4 | . 5 4 3 Naked Turns . | . . . . Heaviest Build 140 | 7 51 140 137 Greatest Support 26 | 20 20 20 26 Greatest Overweight (x) 46 | . 5 46 20 Average Overweight (x) 5 | . 1 9 6 Largest Inventory Capacity 25 | 5 20 25 25 Average Capacity 22 | 5 11 24 25 Most Carried 21 | 5 19 19 21 Average Carried 13 | 2 7 14 15 Final Capacity 25 | 5 20 25 25 Final Carried 19 | 3 19 13 16 Class Distribution -------------------- 46% | Gunner 21% | Mutant 16% | Bomber 8% | Scavenger-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1357 | 250 222 545 340 Remotely . | . . . . Salvage Created 1589 | 38 291 642 618 Parts 85 | 3 19 33 30 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 36 | 1 6 14 15 Guns 29 | 1 4 11 13 AOE 6 | . 2 3 1 Classes Destroyed 11 | 1 2 5 3 Worker 2 | . 1 1 . Builder 1 | . . 1 . Tunneler 1 | . . 1 . Operator 1 | . 1 . . Watcher 3 | . . 3 . Swarmer 3 | . . . 3 Grunt 22 | 1 6 9 6 Duelist 1 | . . 1 . Sentry 8 | . . 4 4 Specialist 1 | . . . 1 Hunter 1 | . . . 1 Best Kill Streak 4 | 1 4 3 4 Combat Bots Only 4 | 1 2 3 4 Max Kills in Single Turn 3 | 1 1 2 3 Gunslinging . | . . . . Exploded 1 | . 1 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 428 | 4 39 151 234 Missed 151 | 1 7 44 99 Hits 277 | 3 32 107 135 Melee 7 | . . 7 . Projectile 270 | 3 32 100 135 Critical Strikes 11 | . . 8 3 Damage Taken 3960 | 35 396 1629 1900 Core 1041 | 11 78 395 557 Absorbed by Shields . | . . . . Redirected to Shielding 51 | . . 43 8 Core Remaining (%) 53 | 95 64 1 . Volleys Fired 134 | 3 27 52 52 Largest 3 | 2 2 3 3 Hottest 130 | 90 90 93 130 Shots Fired 281 | 6 51 133 91 Gun 251 | 6 47 108 90 Cannon . | . . . . Launcher 30 | . 4 25 1 Special . | . . . . Kinetic 142 | . . 100 42 Thermal 86 | 3 27 8 48 Explosive 24 | . 4 19 1 Electromagnetic 29 | 3 20 6 . Robot Hit Streak 9 | 2 5 9 7 Robot Miss Streak 5 | 3 5 5 4 Penetration Max . | . . . . Secondary Targets 5 | . 1 2 2 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 172 | 2 25 81 64 Core Hits 82 | 2 13 36 31 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 8 | . 2 . 6 Burn 8 | . 2 . 6 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3297 | 27 474 1758 1038 Guns 2411 | 25 320 1063 1003 Cannons . | . . . . Explosions 823 | . 154 634 35 Melee . | . . . . Ramming 63 | 2 . 61 . Kinetic 1472 | . . 1016 456 Thermal 815 | 13 208 47 547 Explosive 636 | . 121 480 35 Electromagnetic 311 | 12 145 154 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 8 | . 7 . 1 Projectiles . | . . . . Explosions 8 | . 7 . 1 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 162 | 1 26 125 10 Shots 11 | . 1 9 1 Rammed 5 | 1 . 4 . Targets Rammed 6 | 1 . 5 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 305 | 102 305 150 231 Average Temperature 79 | 58 125 41 81 Received Heat Transfer 1296 | 18 204 714 360 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . 1 1 . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 3 | . . . 3 Heat Transferred 2545 | 37 669 100 1739 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 171 | 20 93 171 116 Initial 34 | . 6 . 34 Average 31 | 1 22 35 28 Influence Increases 1181 | 20 195 541 425 Destroy 0b10 Robot/C 720 | 20 120 280 300 Destroy 0b10 Robot/NC 40 | . 10 30 . Destroy Leader 206 | . 20 106 80 Successful Hack 22 | . . 17 5 Disable Machine 60 | . 30 15 15 Destroy Structure 118 | . 15 93 10 Lose Combat Pursuer 15 | . . . 15 Influence Decreases 1157 | 10 205 458 484 Entered New Map 53 | . 4 . 49 Time Decay 784 | 10 171 378 225 Lost Part 320 | . 30 80 210 Squads Dispatched 11 | . 2 4 5 Investigation 3 | . . 2 1 Extermination . | . . . . Reinforcement 6 | . 2 2 2 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . 2 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 8 | . . 5 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 55 | 1 9 25 20 Peak Tracking Total 5 | 1 3 4 5 Tactical Retreats 3 | . . 2 1 ECM-based Alert Blocks 2 | . . 2 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . 2 1 1 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 3 5 2 Terminals 6 | . 2 3 1 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 2 | . . 1 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 35 | . 12 17 6 Successful 22 | . 7 10 5 Failed 13 | . 5 7 1 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 21 | . 7 11 3 Fabricators . | . . . . Repair Stations 8 | . 5 3 . Recycling Units 6 | . . 3 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 13 | . 5 6 2 Record 3 | . 2 1 . Prototype ID Bank 1 | . . . 1 Alert Level 2 | . 2 . . Dispatch Records 2 | . . 2 . Maintenance Status 2 | . . 1 1 Investigation Status 1 | . 1 . . Hauler Manifests 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . 2 1 . Scan Component 3 | . 2 1 . Recycling Unit Hacks 6 | . . 3 3 Recycle Component 3 | . . 2 1 Process 1 | . . 1 . Report Inventory 1 | . . . 1 Retrieve Matter 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 2 5 2 Full Trace Events 5 | . 1 3 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 3 | . . 2 1 Recycled Matter 13 | . . 13 . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 4816 | . 388 3660 768 Terrain 832 | . 119 . 713 Structural 768 | . . . 768 Seismic 269 | . 269 . . ECM 3660 | . . 3660 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 5327 | 83 739 3737 768 Spaces Moved 1027 | 84 306 495 142 Core 29 | 22 . 7 . Treads 186 | . . 159 27 Legs 468 | . 218 246 4 Wheels 312 | 62 88 78 84 Hover 5 | . . 5 . Flight 27 | . . . 27 Fastest Speed 50 | 50 80 220 135 Average Speed 464 | 72 202 705 415 Slowest Speed 2350 | 80 470 2350 1635 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 5 44 34 10 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 125 | . 14 103 8 Melee . | . . . . Projectile . | . . . . AOE 125 | . 14 103 8 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1335 | 100 377 617 241 Wait 15 | . 3 9 3 Move 1024 | 83 305 494 142 Hop . | . . . . Pick Up 74 | 8 26 21 19 Fast Attach . | . . . . Attach 45 | 5 9 16 15 Detach 1 | . . 1 . Swap 18 | . 3 5 10 Drop 18 | . 4 14 . Fire 134 | 3 27 52 52 Melee . | . . . . Ram 3 | 1 . 2 . Kick 1 | . . 1 . Crush 2 | . . 2 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 65 | -11/Scrapyard | Discovered new exit (range 8) 84 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 11) 313 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 16) 823 | -10/Materials | Entered another Materials area 823 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1373 | -9/Materials | Build established: Gunner 2000 | -9/Materials | Build established: Bomber 2872 | -9/Materials | Build established: Gunner 4260 | -9/Materials | Discovered new exit (range 10) 4308 | -9/Materials | Core integrity fell below 50% 4484 | -9/Materials | Core integrity fell below 20% 4520 | -9/Materials | Lost 5 parts (2p3w) 4560 | -9/Materials | Entered another Materials area 4560 | -8/Materials | Evolved 2 slots: Utility x2 4950 | -8/Materials | Build established: Scavenger-Skirmisher 5183 | -8/Materials | Garrison activated, responded to threat 5234 | -8/Materials | Lost 4 parts (1n3w) 5269 | -8/Materials | Core integrity fell below 50% 5316 | -8/Materials | Core integrity fell below 20% 5328 | -8/Materials | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- Y-45 Defender suffers critical hit (Burn). Particle Charger destroyed. Y-45 Defender suffers critical hit (Destroy). Y-45 Defender suffers critical hit (Burn). Lgt. Armor Plating destroyed. Y-45 Defender suffers critical hit (Destroy). Y-45 Defender heat damages Lgt. Treads. Y-45 Defender heat damages core (-7). Aluminum Leg destroyed. Y-45 Defender heat short circuits Hvy. Assault Rifle. Heat Sink melted. Y-45 Defender destroyed. Y-45 Defender suffers critical hit (Burn). Imp. Ion Engine destroyed. Y-45 Defender suffers critical hit (Burn). Heat Sink melted. Y-45 Defender destroyed. Heat Sink destroyed. X-57 Shotgunner suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????#??????#???#????????????????????? | | ??#?????????????????##??#????????????????????????? | | #????????????#?#?????##?#????????????????????????? | | #???#????##?#???????#?##?##??????????????????????? | | ????????#?????????##??????????#??????????????????? | | ??##?####??????##??#?????#???????????????????????? | | ????????##?#?#?#?##########??????????????????????? | | #####?####################????#??#???????????????? | | ################### ##????????##??????????????? | | ##?## T ## ##?#??######??????????????? | | ##### ## ###???###?#???????????????? | | ##### """ """ ## # ? ##?????????????????? | | " # # """ """ ## # ???" ##?? ??????????????? | | # # """ """ ## "" # ?""" ##?? ??????????????? | | # # ## "Y # ??"" ###????????????????? | | / + ## "" # ? ##?? ??????????????? | | # # ## =# ### #?????????? | | #### ###############;####;#########+##?????????? | | #### = ????????? | | ?### % =% ?H??????? | | ?### """ """ """ " @%###+#### ##??????????? | | ?### """ """ """ " = # ## ##??????????? | | ??## """ """ """ "" # ? ?????????????????? | | ?### =# "?? ?# ?????????????? | | ??## *[# ????#???????????????? | | ?? # ##################%%# ????????????????????? | | ?? # #### #!%# "???????????????????? | | ?? # ##????? ?? ??"? + # ????????????????????? | | ?? # ##?????????"? ?? # # ? ??????????????????? | | ?? + ##????????"????? # # ????????????????????? | | ?? # ##?#???" ??"?? ? # x# ??????#?#???????????? | | ?? # ##????????????? # # ????#???????????????? | | ?? # ##???#??????????## # ? ??????????????????? | | ?? # ????????????????## ##????????????????????? | | ??## ???????????#????## # ?? ?????????????????? | | ??## ???????????????? # # ? ??????????????????? | | ??????????????????????? # # ????????????????????? | | ????????????????????????? + ????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 280 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 1 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Close Call DATA ERROR: Steam Global Achievement% Heavy Suspicion It's Just You Novice Programmer Risk Taker Shopping List Storm Trooper Troublemaker Universal Adapter Challenges ------------ None Game ------ Seed InertialVariableTriangulator Manual? 0 Play Time 01:06:27 Cumulative 2.0 hours Start 2026.01.06 @ 18:21:51 End 2026.01.07 @ 17:32:05 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 695edc2c-88f5-4eed-9989-feb026ee9fa4