Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.30 @ 05:38:58 Player: Mitsuru Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (7) 1400 Robots Destroyed (36) 180 Value Destroyed (1159) 1159 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (385) 385 TOTAL SCORE: 6804 Bonus ------- High Alert Combat Kills 85 Registered with UFD 300 Cogmind --------- Core Integrity 0/1300 Matter 16/300 Energy 100/100 System Corruption 3% Temperature Cool (15) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Centrium Wheel Q-thruster Improved Hacking Suite Railgun Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Array Field Propulsion Array > --- UTILITY ---------- Scrap Suit Enhanced Optical Array Signal Interpreter Advanced Terrain Scan Processor Advanced Melee Analysis Suite Makeshift Light Armor Plating > --- WEAPON ----------- Railgun Heavy Flail > --- INVENTORY -------- Centrium Wheel Mass Driver Subdweller Shrapnel Launcher Improved Plasma Cutter [Rating: 81] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Flight Unit Nuclear Pulse Thruster Utility Signal Interpreter Device Scrap Suit Storage Small Storage Unit Processor Signal Interpreter Protection Makeshift Light Armor Plating Weapon Grenade Launcher Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Multitool Impact Weapon Heavy Flail Slashing Weapon Ripper Build | -11 -10 -10 -7 -7 -5 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Res Slots Evolved 14 | . . . . . 10 2 2 Power 1 | . . . . . 1 . . Propulsion 4 | . . . . . 2 . 2 Utility 7 | . . . . . 5 2 . Weapon 2 | . . . . . 2 . . Parts Attached 47 | 6 3 11 2 . 7 8 10 Power 6 | 1 2 1 . . 1 . 1 Engine 3 | 1 1 1 . . . . . Core 2 | . 1 . . . 1 . . Reactor 1 | . . . . . . . 1 Propulsion 15 | 2 . 3 . . 4 2 4 Treads 2 | 2 . . . . . . . Leg . | . . . . . . . . Wheel 3 | . . 3 . . . . . Hover . | . . . . . . . . Flight 10 | . . . . . 4 2 4 Utility 9 | 1 1 2 . . 2 3 . Device 2 | . . . . . 1 1 . Storage 1 | 1 . . . . . . . Processor 4 | . . 1 . . 1 2 . Hackware . | . . . . . . . . Protection 2 | . 1 1 . . . . . Artifact . | . . . . . . . . Weapon 17 | 2 . 5 2 . . 3 5 Energy Gun 2 | 1 . 1 . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 7 | 1 . 3 . . . . 3 Ballistic Cannon . | . . . . . . . . Launcher 5 | . . 1 . . . 2 2 Special Weapon 1 | . . . . . . 1 . Impact Weapon 1 | . . . 1 . . . . Slashing Weapon 1 | . . . 1 . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Parts Lost 18 | . . 5 . . . 2 11 Power 3 | . . 1 . . . 1 1 Propulsion 8 | . . 2 . . . 1 5 Utility 4 | . . . . . . . 4 Weapon 3 | . . 2 . . . . 1 Highest Loss Streak 4 | . . 3 . . . 1 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 90 | . 96 94 100 100 56 63 30 Engine 9 | . 7 8 14 14 5 4 . Core 3 | . 6 5 . . 1 5 . Treads 7 | . 28 7 . . . . . Wheel 15 | . . 16 28 28 7 . . Flight 1 | . . . . . 6 15 6 Storage 6 | . 14 13 . . . . . Processor 10 | . . 10 14 14 9 16 14 Protection 9 | . 10 4 14 14 5 5 1 Energy Gun 3 | . 14 4 . . . . . Ballistic Gun 5 | . 14 11 . . . 2 1 Launcher 8 | . . 11 14 14 5 . . Impact Weapon 5 | . . . 5 14 5 5 1 Peak Build Rating 81 | 6 9 12 13 13 51 69 81 Average Rating 15 | 4 7 9 12 12 31 60 41 On Entrance 21 | . 6 9 12 12 13 51 67 Naked Turns . | . . . . . . . . Heaviest Build 25 | 11 14 18 14 13 22 25 25 Greatest Support 40 | 40 40 40 26 26 26 26 40 Greatest Overweight (x) 3 | . . 3 . . 1 . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 Average Capacity 6 | 6 8 7 5 5 5 5 5 Most Carried 8 | 2 8 8 5 5 5 5 5 Average Carried 5 | 1 5 7 5 4 4 4 4 Final Capacity 8 | 8 8 5 5 5 5 5 5 Final Carried 8 | 2 8 5 5 5 5 5 5 Class Distribution -------------------- 95% | Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -7 -7 -5 -4 -3 ----------- Run | Yrd Mat Sub Rec Scr Fac Fac Res Matter Collected 857 | 219 103 245 . 130 . 145 15 Remotely . | . . . . . . . . Salvage Created 785 | . 292 318 . . . 100 75 Parts 65 | . 18 33 . . . 11 3 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 17 | . . 17 . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -7 -7 -5 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Res Combat Hostiles Destroyed 33 | . 7 14 . . . 5 7 Melee 1 | . . . . . . . 1 Guns 12 | . 7 5 . . . . . AOE 20 | . . 9 . . . 5 6 Classes Destroyed 7 | . 4 2 . . . . 1 Hauler 1 | . 1 . . . . . . Watcher 2 | . 1 . . . . 1 . Swarmer 18 | . 3 4 . . . 5 6 Cutter 1 | . . . . . . . 1 Grunt 4 | . 4 . . . . . . Artisan 1 | . . 1 . . . . . Subdweller 10 | . . 10 . . . . . Best Kill Streak 5 | . 2 4 . . . 5 4 Combat Bots Only 5 | . 2 4 . . . 5 4 Max Kills in Single Turn 4 | . 1 4 . . . 3 2 Gunslinging . | . . . . . . . . Exploded 3 | . . 3 . . . 3 2 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -4 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Res Hostile Shots Fired 329 | . 45 43 . . . 69 172 Missed 134 | . 15 13 . . . 42 64 Damage Taken 4098 | . 353 659 . . 2 525 2559 Core 1571 | . 56 170 . . . 43 1302 Absorbed by Shields 35 | . . . . . . . 35 Redirected to Shielding 18 | . 11 7 . . . . . Regen/Repaired (Parts) 3 | . . . . . . . 3 Core Remaining (%) 76 | 100 . . . 9 100 96 . Volleys Fired 86 | . 32 31 . . 1 3 19 Largest 2 | . 2 2 . . 1 1 1 Hottest 90 | . 70 90 . . 30 40 40 Shots Fired 143 | . 64 57 . . 1 3 18 Gun 113 | . 64 37 . . . . 12 Cannon . | . . . . . . . . Launcher 30 | . . 20 . . 1 3 6 Special . | . . . . . . . . Kinetic 81 | . 32 28 . . . 3 18 Thermal 41 | . 32 9 . . . . . Explosive 21 | . . 20 . . 1 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 11 | . 6 11 . . 3 4 2 Robot Miss Streak 3 | . 3 1 . . . 1 2 Penetration Max 2 | . . . . . . . 2 Secondary Targets 2 | . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 83 | . 41 26 . . 2 4 10 Core Hits 68 | . 19 22 . . 2 6 19 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 1 1 Critical Strikes 6 | . 4 . . . . 1 1 Burn 4 | . 4 . . . . . . Destroy 1 | . . . . . . . 1 Smash 1 | . . . . . . 1 . Melee Attacks 24 | . . . . 3 4 15 2 Impact 24 | . . . . 3 4 15 2 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3113 | . 451 1022 . . 64 445 1131 Guns 969 | . 451 316 . . . . 202 Cannons . | . . . . . . . . Explosions 1894 | . . 706 . . 26 288 874 Melee 232 | . . . . . 38 157 37 Ramming 18 | . . . . . . . 18 Kinetic 1779 | . 177 238 . . . 288 1076 Thermal 352 | . 274 78 . . . . . Explosive 732 | . . 706 . . 26 . . Electromagnetic . | . . . . . . . . Impact 232 | . . . . . 38 157 37 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . 4 4 3 Average Corruption 2 | . . . . . 3 2 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 6 | . . . . . 2 4 . Message Errors 1 | . . . . . 1 . . Matter Fused 1 | . . . . . . 1 . Heat Flow Errors 2 | . . . . . 1 1 . Energy Discharges 1 | . . . . . . 1 . Parts Rejected 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 195 | . . 7 . . 29 135 24 Projectiles . | . . . . . . . . Explosions 34 | . . 7 . . 1 2 24 Melee 161 | . . . . . 28 133 . Knockbacks 2 | . . . . . . 2 . Impact 2 | . . . . . . 2 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 213 | . . 97 . . 3 47 66 Shots 8 | . . 4 . . 1 1 2 Rammed 3 | . . . . . . . 3 Targets Rammed 3 | . . . . . . . 3 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 247 | . 149 247 . . 81 223 2 Average Temperature 58 | . 49 129 . . 15 118 2 Received Heat Transfer 785 | . 138 437 . . . 30 180 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . . 2 . Impact Corruptions 4 | . . . . . 1 3 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . 3 . . . . . . Heat Transferred 1210 | . 1110 100 . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -7 -7 -5 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Res Peak Influence 880 | . 197 . 83 . 157 550 880 Initial 288 | . . . 60 . . 76 288 Average 134 | . 40 . 59 . 33 252 650 Maximum Alert Level 3 | . . . . . . 2 3 Low Security (%) 81 | 100 100 . 100 . 100 43 . Level 1 7 | . . . . . . 45 12 Level 2 5 | . . . . . . 10 36 Level 3 5 | . . . . . . . 50 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 1 . . . 3 6 2 Investigation 5 | . . . . . 2 3 . Extermination 2 | . . . . . . 1 1 Reinforcement 5 | . 1 . . . 1 2 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered 1 | . . . . . . . 1 Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -4 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Res Distress Signals 5 | . . . . . . 3 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 111 | . 17 16 . . 10 23 45 Peak Tracking Total 12 | . 3 6 . . 2 11 12 Tactical Retreats 17 | . . 2 . . . 5 10 Traps | -11 -10 -10 -7 -7 -5 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Res Traps Triggered 7 | . 1 1 . . 2 1 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -7 -7 -5 -4 -3 ---------- Run | Yrd Mat Sub Rec Scr Fac Fac Res Machines Disabled 5 | . . . . . . 3 2 Max in Single Turn 2 | . . . . . . 2 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -4 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Res Machines Accessed 24 | . 3 . 4 8 5 4 . Terminals 12 | . 3 . 4 . 4 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . . . . . 1 3 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 79 | . 13 . 9 42 10 5 . Successful 57 | . 6 . 4 42 2 3 . Failed 22 | . 7 . 5 . 8 2 . Catastrophic 8 | . . . 3 . 5 . . Database Lockouts . | . . . . . . . . Manual 31 | . 7 . 9 . 10 5 . Terminals 31 | . 13 . 9 . 8 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 6 | . . . . . 2 4 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 47 | . 3 . 2 42 . . . Record 41 | . . . . 41 . . . Terminal Index 2 | . 1 . 1 . . . . Zone Layout 3 | . 2 . 1 . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 10 | . 3 . 2 . 2 3 . Terminals 7 | . 3 . 2 . 2 . . Assimilate 1 | . . . . . 1 . . Botnet 6 | . 3 . 2 . 1 . . Fabricators . | . . . . . . . . Repair Stations 3 | . . . . . . 3 . Recycling Units . | . . . . . . . . Fedlink 2 | . . . . . . 2 . Scrapoids 1 | . . . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 2 . 4 . 5 . . Full Trace Events 3 | . . . 1 . 2 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -4 -3 ------------ Run | Yrd Mat Sub Rec Scr Fac Fac Res Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -4 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Res Total Allies 5 | . . . . . . 5 . Largest Group 4 | . . . . . . 4 . Highest-Rated Group 188 | . . . . . . 188 . Highest-Rated Ally 47 | . . . . . . 47 . Total Orders . | . . . . . . . . Ally Attacks 40 | . . . . . . 40 . Total Damage 627 | . . . . . . 627 . Kills 3 | . . . . . . 3 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -7 -7 -5 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Res Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -7 -7 -5 -4 -3 ------------- Run | Yrd Mat Sub Rec Scr Fac Fac Res Turns Passed 6203 | 77 1240 1472 543 1889 299 390 293 Spaces Moved 6137 | 44 374 1147 600 2086 438 881 567 Core 96 | 3 . 5 . . . . 88 Treads 736 | 41 374 321 . . . . . Legs . | . . . . . . . . Wheels 3729 | . . 821 600 2086 222 . . Hover . | . . . . . . . . Flight 1576 | . . . . . 216 881 479 Fastest Speed 27 | 50 160 90 90 90 32 32 27 Average Speed 84 | 152 160 115 90 90 61 34 38 Slowest Speed 200 | 160 160 200 90 90 95 37 100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 5 | . . . . . 3 1 1 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 47 | 4 54 69 93 95 14 28 22 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 5 | . . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched 16 | . . 9 . 7 . . . Spaces Dug 32 | . . 20 . . 3 9 . Terrain Destroyed 196 | . . 117 . . 7 44 28 Melee 12 | . . . . . 3 9 . Projectile 3 | . . 2 . . . . 1 AOE 181 | . . 115 . . 4 35 27 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -4 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Res Total 6963 | 51 957 1239 602 2093 456 945 620 Wait 591 | . 545 29 . 2 2 7 6 Move 6120 | 43 373 1146 599 2085 431 878 565 Hop 5 | . . . . . 3 1 1 Pick Up 26 | 2 4 9 . 1 3 4 3 Fast Attach 27 | 6 1 5 1 . 5 3 6 Attach 16 | . . 5 . . 2 5 4 Detach 10 | . . 1 . . 1 4 4 Swap 4 | . 2 1 1 . . . . Drop 30 | . . 12 1 2 4 6 5 Fire 86 | . 32 31 . . 1 3 19 Melee 24 | . . . . 3 4 15 2 Ram 3 | . . . . . . . 3 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 20 | . . . . . . 18 2 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 1 | . . . . . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -3/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 22 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 11) 307 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 5) 377 | -10/Materials | Discovered new exit (range 16) 1294 | -10/Materials | Discovered new exit (range 6) 1318 | -10/Materials | Entered Subcaves 1429 | -10/Subcaves | Disturbed a concealed Subdweller 1507 | -10/Subcaves | Lost 3 parts (1n2w) 1585 | -10/Subcaves | Core integrity fell below 50% 1707 | -10/Subcaves | Discovered new exit (range 5) 1717 | -10/Subcaves | Identified exit to Materials 2305 | -10/Subcaves | Learned location of Zion (-6) 2305 | -10/Subcaves | Met a Zionite searching for "candidates" 2307 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2700 | -10/Subcaves | Core integrity fell below 20% 2779 | -10/Subcaves | Discovered new exit (range 7) 2789 | -10/Subcaves | Identified exit to Recycling 2790 | -10/Subcaves | Entered Recycling 3020 | -7/Recycling | Discovered new exit (range 16) 3291 | -7/Recycling | Scanned before Scraplab entrance 3303 | -7/Recycling | Entered Scraplab 3331 | -7/Recycling | Discovered new exit (range 2) 3331 | -7/Recycling | Identified exit to Scraptown 3333 | -7/Recycling | Entered Scraptown 3649 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 3652 | -7/Scraptown | Learned Research interactive machine intel 3653 | -7/Scraptown | Learned Factory stockpile data 3676 | -7/Scraptown | Discovered new exit (range 3) 3678 | -7/Scraptown | Identified exit to Factory 3750 | -7/Scraptown | Visited Bundlers 3815 | -7/Scraptown | Visited Fellowship of the Rings 3838 | -7/Scraptown | Visited Symbiants 3861 | -7/Scraptown | Visited CPS Storage 4089 | -7/Scraptown | Visited Shadow of the Wyrm 4104 | -7/Scraptown | Visited UFD Registry 4117 | -7/Scraptown | Visited Cyclists 4151 | -7/Scraptown | Visited TADAMA 4316 | -7/Scraptown | Registered with UFD as "Nullblaster" 4339 | -7/Scraptown | Entered Cyclist Reading Room 4388 | -7/Scraptown | Visited Science Testing Area 4401 | -7/Scraptown | Visited Science Guys 4430 | -7/Scraptown | Visited Scrapoid Research Area 4630 | -7/Scraptown | Visited Research Penetration Think Tank 4652 | -7/Scraptown | Visited Abandonware Association 4666 | -7/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 4666 | -7/Scraptown | Learned abandonware demo "MELTYB.EXE" 4684 | -7/Scraptown | Visited Cartography Club 4752 | -7/Scraptown | Discovered exit to Factory (range 3) 4824 | -7/Scraptown | Visited Chapter 10 4854 | -7/Scraptown | Visited Observation Area 4906 | -7/Scraptown | Visited Curators Association 5161 | -7/Scraptown | Found Scrap Suit 5222 | -7/Scraptown | Entered Factory 5222 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x5, Weapon x2 5438 | -5/Factory | Discovered new exit (range 5) 5440 | -5/Factory | Identified exit to Upper Caves 5520 | -5/Factory | Discovered new exit (range 5) 5521 | -5/Factory | Identified exit to Factory 5521 | -5/Factory | Entered another Factory area 5521 | -4/Factory | Evolved 2 slots: Utility x2 5751 | -4/Factory | Scrapoids reinforcements arrived? 5904 | -4/Factory | Discovered new exit (range 20) 5911 | -4/Factory | Identified exit to Research 5911 | -4/Factory | Entered Research 5911 | -3/Research | Evolved 2 slots: Propulsion x2 5912 | -3/Research | Loaded intel: 47 interactive machine locations 5986 | -3/Research | Lost 3 parts (1p2n) 6062 | -3/Research | Lost 4 parts (1n2u1w) 6165 | -3/Research | Lost 3 parts (2n1u) 6187 | -3/Research | Core integrity fell below 50% 6194 | -3/Research | Search patrols dispatched 6196 | -3/Research | Core integrity fell below 20% 6204 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 06170_ Slammed into K-01 Serf. 06174_ Triggered Fusion Bomb Trap. 06174_ An explosion rips through the floor. 06174_ K-01 Serf destroyed. 06174_ C-35 Carver destroyed. 06183_ The unstable cave ceiling collapses. 06185_ W-44 Eye destroyed. 06192_ Slammed into P-80 Master. 06194_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 06194_ P-80 Master resets L-61 Swordsman, system corruption cleaned. 06201_ Slammed into P-80 Master. 06202_ Triggered Stasis Trap. 06202_ A bubble of rippling energy engulfs the area. 06202_ Field strength at 94. 06203_ Field strength at 82. 06204_ Field strength at 70. 06204_ Adv. Terrain Scan Processor destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????""??? | | ?????????????????????????????????????????????"T??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????##???????????????????? | | ???????????????????????????! #???????????????????? | | ??????????????????????????? ???? ?????????????? | | ??????????????????????????? ???] ?????????????? | | ??????????????????????????? ??]] ??????????????? | | ???????????????????????####;##? ???????????????? | | ???????????????????????? # ????????????????? | | ???????????????????????? # ?????????????????? | | ???????????????????????? + ??????????????????? | | ????????????????????????k #???????????????????? | | ??""??????????########### #???????????????????? | | ??"T??????????# #^ k#???????????????????? | | ??""??????????# = #@u #???????????????????? | | ??????????????# /p k#???????????????????? | | ??????????????# ""#l ####????????????????? | | ??????????????# T"#gpg #????????????????? | | ??????????????# ""# #????????????????? | | ??????????????# # g #????????????????? | | ??????????????# # gggw #???????"""??????? | | ??????????????########### A#####??""T""?????? | | ????????????????????????# #??""?""?????? | | ????????????????????????# #????????????? | | ????????????????????????# k #????????????? | | ????????????????????????# #????????????? | | ????????????????????????# R ### #????????????? | | ????????????????????????# #?? #????????????? | | ????????????????????????# k #??? #????????????? | | ????????????????????????# #???? ???????????? | | ????????????????????????# #????? ??????????? | | ????????????????????????# #???????????????????? | | ???? ??????????????????# #???????????????????? | | ?? ??????????????????# #???????????????????? | | ? ??????????????##### #???????????????????? | | ?? #####?????????# # #???????????????????? | | ??? #?????????# # #???????????????????? | | ??? #?????????#]! # #???????????????????? | | ???? #?????????#]! # #??????###??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 23 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 210 Armor Coverage 100 Power Shielding 33 Evasion (%) 64 Melee Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeepOpticalMembrane Manual? 0 Play Time 01:37:32 Cumulative 46.2 hours Start 2024.10.30 @ 03:27:02 End 2024.10.30 @ 05:38:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 25 Adventurer 4 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 36 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd23468d-6e6a-4941-853f-4ff065854c15