Cogmind - Beta 17.1 --- EXPLORER MODE // 2026.09.11 @ 15:57:39 Player: Scraplet Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (520) 520 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (5000) 5000 TOTAL SCORE: 6525 Bonus ------- Prayed to X0-1V1 5000 Cogmind --------- Core Integrity 225/225 Matter 280/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (2) -------- Subdweller Power Source > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Sensor Array Signal Interpreter Targeting Computer X0-1V1's Piety Tracker > --- WEAPON (2) ------- Medium Laser Small Laser > --- INVENTORY (5) ---- Small Storage Unit Visual Processing Unit Light Assault Rifle Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Sensor Array Signal Interpreter Targeting Computer X0-1V1's Piety Tracker > --- WEAPON ----------- Medium Laser Small Laser > --- INVENTORY -------- Small Storage Unit Visual Processing Unit Light Assault Rifle [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Targeting Computer Device Sensor Array Storage Small Storage Unit Processor Targeting Computer Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 3 | . 1 2 Power 1 | . . 1 Propulsion . | . . . Utility 2 | . 1 1 Weapon . | . . . Parts Attached 19 | 8 11 . Power 3 | 1 2 . Engine 2 | 1 1 . Core 1 | . 1 . Reactor . | . . . Propulsion 6 | 2 4 . Treads . | . . . Leg 2 | . 2 . Wheel 2 | 2 . . Hover . | . . . Flight 2 | . 2 . Utility 6 | 3 3 . Device 2 | 1 1 . Storage 1 | . 1 . Processor 2 | 1 1 . Hackware . | . . . Protection 1 | 1 . . Artifact . | . . . Weapon 4 | 2 2 . Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 2 | . 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 5 | . 5 . Power 2 | . 2 . Propulsion 2 | . 2 . Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 2 | . 2 . To Critical Strikes . | . . . Average Backups 3 | 2 3 3 Power . | . . . Propulsion 1 | 1 1 . Utility 1 | . 1 2 Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 3 | . 2 1 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 2 | . 2 . Tool/Special . | . . . Average Slot Usage (%) 97 | . 98 90 Engine 8 | . 8 10 Core 2 | . 2 . Leg 12 | . 12 20 Wheel 6 | . 7 . Flight 4 | . 5 . Device 11 | . 10 20 Storage 1 | . 1 . Processor 24 | . 24 20 Energy Gun 12 | . 12 20 Ballistic Gun 11 | . 11 . Peak Build Rating 22 | 7 21 22 Average Rating 9 | 4 8 22 On Entrance 9 | . 7 21 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 13 | 7 13 10 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | . 2 . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 5 8 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 5 5 3 Average Carried 3 | 2 3 3 Final Capacity 5 | 5 5 5 Final Carried 5 | 5 4 3 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 465 | 165 300 . Remotely . | . . . Salvage Created 596 | 35 525 36 Parts 36 | 2 32 2 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 14 | 1 12 1 Guns 14 | 1 12 1 Classes Destroyed 4 | 1 3 . Watcher 3 | . 3 . Swarmer 2 | . 2 . Grunt 9 | 1 7 1 Subdweller 3 | . 3 . Best Kill Streak 4 | 1 4 1 Combat Bots Only 4 | 1 4 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 103 | 3 98 2 Missed 35 | . 35 . Hits 68 | 3 63 2 Projectile 68 | 3 63 2 Critical Strikes 2 | . 2 . Damage Taken 545 | 20 511 14 Core 166 | 6 146 14 Absorbed by Shields . | . . . Ignored by Resistances 348 | 12 326 10 Regen/Repaired (Parts) 3 | . 3 . Core Remaining (%) 83 | 97 70 . Volleys Fired 72 | 3 64 5 Largest 2 | 1 2 2 Hottest 90 | 50 90 90 Shots Fired 121 | 3 109 9 Gun 121 | 3 109 9 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 85 | . 85 . Thermal 36 | 3 24 9 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 23 | 2 23 8 Robot Miss Streak 3 | . 3 1 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 103 | 2 93 8 Core Hits 41 | 2 37 2 Critical Kills 1 | . 1 . Critical Parts Destroyed 1 | . 1 . Critical Strikes 7 | 1 4 2 Burn 5 | 1 2 2 Destroy 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 932 | 26 813 93 Guns 932 | 26 813 93 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 567 | . 567 . Thermal 365 | 26 246 93 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . . 1 Data Loss (minor) 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 72 | 38 72 . Average Temperature 20 | 21 20 . Received Heat Transfer 426 | 18 396 12 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 2 1 Heat Transferred 1349 | 148 805 396 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 85 | 20 85 30 Initial . | . . . Average 6 | 1 7 5 Influence Increases 291 | 20 241 30 Destroy 0b10 Robot/C 220 | 20 180 20 Destroy 0b10 Robot/NC 15 | . 15 . Destroy Leader 56 | . 46 10 Influence Decreases 261 | 20 241 . Time Decay 231 | 20 211 . Lost Part 30 | . 30 . Squads Dispatched 2 | . 1 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | 1 17 2 Peak Tracking Total 5 | 1 5 1 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 2 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 4 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 11 . Successful 6 | . 6 . Failed 5 | . 5 . Catastrophic . | . . . Database Lockouts . | . . . Manual 9 | . 9 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Record 1 | . 1 . Robot Schematic 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 2 | . 2 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired 1 | . 1 . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 32 | . 32 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . X0-1V1 Amusement Gains 21 | . 16 5 Average Entertainment 9 | . 11 4 Good Acts 3 | . 2 1 Bad Acts 1 | . 1 . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1061 | 61 923 77 Sensors 1061 | 61 923 77 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1296 | 126 1093 77 Spaces Moved 896 | 107 738 51 Core 22 | 20 2 . Treads . | . . . Legs 427 | . 376 51 Wheels 277 | 87 190 . Hover . | . . . Flight 170 | . 170 . Fastest Speed 37 | 50 37 120 Average Speed 90 | 74 90 120 Slowest Speed 150 | 80 150 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 2 | . 2 . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 28 | 6 70 9 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1268 | 147 1064 57 Wait 265 | 24 241 . Move 890 | 106 733 51 Hop 2 | . 2 . Pick Up 10 | 5 5 . Fast Attach 13 | 7 6 . Attach 5 | 1 3 1 Detach 2 | 1 1 . Swap 4 | . 4 . Drop 5 | . 5 . Fire 72 | 3 64 5 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / *Sub) -9/Materials (discovered 1 exit: *Sto) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 47 | -11/Scrapyard | Identified exit to Materials 47 | -11/Scrapyard | Discovered exit to Materials (range 8) 127 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Evolved 1 slot: Utility x1 302 | -10/Materials | Build established: Hacker-Mutant 383 | -10/Materials | Identified exit to Mines 383 | -10/Materials | Discovered exit to Mines (range 10) 580 | -10/Materials | Repaired Visual Processing Unit 630 | -10/Materials | Identified exit to Materials 630 | -10/Materials | Discovered exit to Materials (range 16) 663 | -10/Materials | Discovered exit to Materials (range 16) 677 | -10/Materials | Core integrity fell below 50% 827 | -10/Materials | Derelicts attacked the area 950 | -10/Materials | Identified exit to Subcaves 950 | -10/Materials | Discovered exit to Subcaves (range 7) 956 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1082 | -10/Materials | Heat dissipation permanently improved by X0-1V1 (+15; -75 max core) 1175 | -10/Materials | Core integrity restored by X0-1V1 (+26) 1220 | -10/Materials | Entered another Materials area 1220 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1232 | -9/Materials | Identified exit to Storage 1232 | -9/Materials | Discovered exit to Storage (range 5) 1295 | -9/Materials | Energy generation permanently improved by X0-1V1 (+10; -100 max core) 1297 | -9/Materials | Self-destructed Last Messages --------------- LOCATION=MATERIALS GOAL=ESCAPE 01232_ EXIT=FOUND: STORAGE 01258_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. 01261_ K-01 Serf collects debris. 01272_ Triggered Shock Trap. 01272_ The floor emits a surge of raw power. 01272_ System corrupted (+1). 01272_ X0-1V1 is interested. 01273_ System corrupted: Component data lost. 01274_ Destroyed Datajack. 01274_ O-16 Technician suffers critical hit (Burn). 01274_ K-01 Serf collects debris. 01282_ G-34 Mercenary suffers critical hit (Burn). 01282_ Heat Sink melted. 01282_ G-34 Mercenary destroyed. 01282_ K-01 Serf collects debris. 01295_ X0-1V1: "Any self-respecting god will have their pound of flesh." 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""" #??????????? | | ??????????????????? ?""" #??????????? | | ??????????????????????? #??????????? | | ???????????????????????? +??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 15 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 62 Targeting Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ G-34 Mercenary | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Visual Processing Unit | 86% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Chaos Is Inevitable Organ Harvest Challenges ------------ None Game ------ Seed JunkArcsightFist Manual? 0 Play Time 00:21:12 Cumulative 41.0 hours Start 2026.09.11 @ 11:04:17 End 2026.09.11 @ 15:57:39 Sessions 8 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 33 Rogue 0 Adventurer 2 Explorer 31 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 25 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 3e4ea4f1-a08c-4e1c-9eb7-ca36ab47c3af