Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.22 @ 23:16:50 Player: P9H Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (124) 620 Value Destroyed (3032) 3032 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-27) -27 TOTAL SCORE: 5925 Bonus ------- Friendly Fire -27 Cogmind --------- Core Integrity 0/700 Matter 30/500 Energy 146/160 System Corruption 8% Temperature Cool (-100) Movement Core (2550) Ox50 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Cryofiber Web Improved Heat Sink Cargo Storage Unit High-capacity Matter Pod Salvage Targeting Computer > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (30) --- Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core High-capacity Storage Unit High-capacity Matter Pod (0) Improved EM Pulse Cannon Flak Gun Proton Missile Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Reinforced Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Cargo Storage Unit Salvage Targeting Computer Salvage Targeting Computer Matter Filter Improved Power Shielding Layered Light Armor Plating > --- WEAPON ----------- Shock Rifle Beamcaster > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Micro Nuclear Core Cryofiber Web Improved Heat Sink Improved Heat Sink High-capacity Storage Unit High-capacity Matter Pod High-capacity Matter Pod Lightning Gun Improved EM Pulse Cannon Light Assault Rifle Light Assault Rifle Light Assault Rifle Autogun Autogun Flak Gun Assault Cannon Proton Missile Launcher [Rating: 37] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Salvage Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Salvage Targeting Computer Protection Power Shielding Weapon Light Assault Rifle Energy Gun Shock Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion . | . . . . . Utility 5 | . . 2 1 2 Weapon . | . . . . . Parts Attached 90 | 6 9 14 21 40 Power 21 | 1 2 2 5 11 Engine 12 | 1 1 2 5 3 Core 9 | . 1 . . 8 Reactor . | . . . . . Propulsion 16 | 2 2 3 4 5 Treads 2 | . 2 . . . Leg . | . . . . . Wheel 14 | 2 . 3 4 5 Hover . | . . . . . Flight . | . . . . . Utility 25 | 1 2 5 6 11 Device 8 | . 1 1 . 6 Storage 4 | 1 1 . . 2 Processor 3 | . . 2 . 1 Hackware . | . . . . . Protection 10 | . . 2 6 2 Artifact . | . . . . . Weapon 28 | 2 3 4 6 13 Energy Gun 4 | . 1 . . 3 Energy Cannon . | . . . . . Ballistic Gun 20 | 2 1 3 6 8 Ballistic Cannon 2 | . 1 . . 1 Launcher 2 | . . 1 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 68 | . 6 7 18 37 Power 16 | . 2 2 4 8 Propulsion 15 | . 2 2 4 7 Utility 16 | . . 2 4 10 Weapon 21 | . 2 1 6 12 Highest Loss Streak 8 | . 3 4 8 7 To Critical Strikes 2 | . . . 1 1 Average Backups 17 | 3 10 18 18 19 Power 4 | 1 1 2 3 6 Propulsion 2 | 1 2 4 4 1 Utility 4 | . 3 4 6 4 Weapon 5 | 1 3 6 4 6 Tool/Special . | . . . . . Unused Backups 18 | . 1 4 3 10 Power 5 | . . 1 . 4 Propulsion 5 | . . 2 1 2 Utility 6 | . 1 1 2 2 Weapon 2 | . . . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 85 | . 95 94 97 77 Engine 9 | . 9 8 17 7 Core 3 | . 2 1 . 5 Treads 6 | . 17 17 7 . Wheel 6 | . 8 3 9 6 Device 8 | . 3 8 3 11 Storage 10 | . 23 11 9 7 Processor 12 | . . 9 18 15 Protection 7 | . . 11 13 6 Ballistic Gun 15 | . 23 20 17 11 Ballistic Cannon 1 | . 4 1 . 1 Peak Build Rating 37 | 6 10 16 20 37 Average Rating 20 | 3 7 14 18 26 On Entrance 10 | . 6 10 16 20 Naked Turns . | . . . . . Heaviest Build 174 | 12 52 56 64 174 Greatest Support 40 | 26 40 40 40 32 Greatest Overweight (x) 55 | . 3 2 2 55 Average Overweight (x) 3 | . . 1 1 6 Largest Inventory Capacity 30 | 8 20 20 20 30 Average Capacity 24 | 7 19 20 20 27 Most Carried 29 | 6 13 20 20 29 Average Carried 17 | 3 10 18 18 19 Final Capacity 30 | 8 20 20 20 30 Final Carried 20 | 4 13 20 20 9 Class Distribution -------------------- 38% | Hauler-Mutant 36% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hauler-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 3404 | 219 601 626 625 1333 Remotely 263 | . . . . 263 Salvage Created 4296 | . 488 779 952 2077 Parts 269 | . 32 51 53 133 Haulers Intercepted . | . . . . . Recyclers Shooed 12 | . . 3 2 7 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 78 | . 12 18 20 28 Guns 70 | . 10 14 20 26 Cannons 6 | . 2 3 . 1 AOE 2 | . . 1 . 1 Classes Destroyed 12 | . 6 2 2 2 Worker 23 | . 1 1 2 19 Builder 9 | . 2 1 . 6 Recycler 11 | . 2 1 2 6 Mechanic 1 | . . . . 1 Watcher 2 | . 1 1 . . Swarmer 28 | . 6 4 7 11 Grunt 34 | . 6 9 9 10 Brawler 1 | . . . 1 . Duelist 1 | . . 1 . . Sentry 7 | . . 4 2 1 Hunter 2 | . . . 1 1 Programmer 5 | . . . . 5 Best Kill Streak 13 | . 3 5 6 13 Combat Bots Only 6 | . 3 4 6 4 Max Kills in Single Turn 11 | . 1 2 1 11 Gunslinging . | . . . . . Exploded 1 | . . 1 . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 730 | . 86 129 155 360 Missed 206 | . 21 39 32 114 Hits 524 | . 65 90 123 246 Melee 4 | . . 1 1 2 Projectile 520 | . 65 89 122 244 Critical Strikes 26 | . 2 2 9 13 Actively Blocked 1 | . . 1 . . Damage Taken 7270 | . 725 1173 1519 3853 Core 1293 | . 158 288 136 711 Absorbed by Shields . | . . . . . Redirected to Shielding 156 | . . 30 17 109 Core Remaining (%) 59 | 100 36 28 75 . Volleys Fired 394 | . 60 53 71 210 Largest 2 | . 2 2 2 2 Hottest 125 | . 60 55 53 125 Shots Fired 729 | . 120 105 136 368 Gun 668 | . 101 91 136 340 Cannon 58 | . 19 11 . 28 Launcher 3 | . . 3 . . Special . | . . . . . Kinetic 693 | . 116 102 136 339 Thermal 8 | . 4 . . 4 Explosive 3 | . . 3 . . Electromagnetic 25 | . . . . 25 Robot Hit Streak 11 | . 9 10 9 11 Robot Miss Streak 7 | . 5 5 4 7 Penetration Max 1 | . . . 1 1 Secondary Targets 13 | . 3 4 4 2 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 466 | . 81 60 91 234 Core Hits 256 | . 34 29 46 147 Critical Kills 4 | . . 2 . 2 Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 5 | . . 2 1 2 Destroy 5 | . . 2 1 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7540 | . 868 1300 1481 3891 Guns 6050 | . 569 939 1481 3061 Cannons 701 | . 299 68 . 334 Explosions 789 | . . 293 . 496 Melee . | . . . . . Ramming . | . . . . . Kinetic 6603 | . 846 1007 1481 3269 Thermal 177 | . 22 . . 155 Explosive 354 | . . 293 . 61 Electromagnetic 406 | . . . . 406 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . 2 1 . 8 Average Corruption 3 | . 2 1 . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 97 | . 5 8 . 84 Message Errors 21 | . 3 2 . 16 Matter Fused 25 | . . 2 . 23 Heat Flow Errors 10 | . 1 1 . 8 Energy Discharges 14 | . . . . 14 Parts Rejected 1 | . . . . 1 Parts Fused 1 | . . . . 1 Data Loss (minor) 13 | . . 3 . 10 Data Loss (major) 4 | . . . . 4 Misfires 2 | . 1 . . 1 Alerts 5 | . . . . 5 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 158 | . 6 24 . 128 Projectiles 17 | . 6 . . 11 Explosions 141 | . . 24 . 117 Melee . | . . . . . Knockbacks 10 | . 6 . . 4 Impact . | . . . . . Kinetic 10 | . 6 . . 4 Secondary . | . . . . . Self-Inflicted Damage 373 | . . 68 . 305 Shots 9 | . . 2 . 7 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 395 | . 184 244 81 395 Average Temperature 65 | . 26 19 30 125 Received Heat Transfer 2166 | . 327 396 657 786 Effects 12 | . . . . 12 Shutdowns 4 | . . . . 4 Interference 6 | . . . . 6 Matter Decay 1 | . . . . 1 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 1 | . . . . 1 Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 211 | . 50 . . 161 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . . . 1 Low Security (%) 94 | 100 100 100 100 89 Level 1 5 | . . . . 10 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 247 | . 90 160 152 247 Initial 53 | . . . . 53 Average 93 | . 18 65 52 130 Influence Increases 2355 | . 312 482 527 1034 Destroy 0b10 Robot/C 1560 | . 240 360 400 560 Destroy 0b10 Robot/NC 230 | . 30 20 20 160 Destroy Leader 304 | . 42 62 90 110 Successful Hack 21 | . . . . 21 Disable Machine 210 | . . 30 15 165 Destroy Structure 15 | . . 10 2 3 Lose Combat Pursuer 15 | . . . . 15 Influence Decreases 2216 | . 312 482 409 1013 Entered New Map 65 | . . . . 65 Time Decay 1512 | . 272 412 238 590 Lost Part 639 | . 40 70 171 358 Squads Dispatched 12 | . . 1 3 8 Investigation 2 | . . . 1 1 Extermination 6 | . . . . 6 Reinforcement 3 | . . 1 1 1 Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 10 | . 2 2 3 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 130 | . 22 29 32 47 Peak Tracking Total 8 | . 4 8 6 5 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 12 | . 1 1 2 8 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 14 | . . 2 1 11 Max in Single Turn 11 | . . 1 1 11 Garrison Access 3 | . . . 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 6 | . . 1 2 3 Terminals 3 | . . 1 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 3 | . . . 1 2 Total Hacks 9 | . . 2 2 5 Successful 5 | . . 1 1 3 Failed 4 | . . 1 1 2 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 5 | . . 2 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 4 | . . . 1 3 Terminal Hacks 2 | . . 1 . 1 Record 1 | . . . . 1 Alert Level 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 3 | . . . 1 2 Seal Access 3 | . . . 1 2 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . . 1 2 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 462 | . 249 213 . . Structural 462 | . 249 213 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 7531 | 55 1101 1271 848 4256 Spaces Moved 2572 | 44 495 479 373 1181 Core 67 | 1 . . . 66 Treads 750 | . 251 377 122 . Legs . | . . . . . Wheels 1755 | 43 244 102 251 1115 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 115 110 110 Average Speed 232 | 90 173 214 154 293 Slowest Speed 2800 | 100 240 240 240 2800 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 3 75 42 29 24 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 12 | . . 9 . 3 Melee . | . . . . . Projectile 3 | . . . . 3 AOE 9 | . . 9 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3506 | 59 636 639 526 1646 Wait 276 | . 52 60 32 132 Move 2568 | 43 494 478 372 1181 Hop . | . . . . . Pick Up 116 | 10 18 23 23 42 Fast Attach 3 | . . 2 . 1 Attach 90 | 6 8 8 20 48 Detach 2 | . . . . 2 Swap 21 | . 2 6 3 10 Drop 28 | . 2 9 5 12 Fire 394 | . 60 53 71 210 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 8 | . . . . 8 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 7) 308 | -10/Materials | Build established: Mutant 459 | -10/Materials | Lost 3 parts (1p1n1w) 564 | -10/Materials | Discovered new exit (range 11) 801 | -10/Materials | Core integrity fell below 50% 946 | -10/Materials | Discovered new exit (range 4) 1157 | -10/Materials | Entered another Materials area 1157 | -9/Materials | Evolved 2 slots: Utility x2 1158 | -9/Materials | Discovered new exit (range 15) 1360 | -9/Materials | Lost 4 parts (1p1n1u1w) 1384 | -9/Materials | Core integrity fell below 50% 1439 | -9/Materials | Lost 3 parts (1p1n1u) 2211 | -9/Materials | Discovered new exit (range 7) 2426 | -9/Materials | Identified exit to Materials 2428 | -9/Materials | Entered another Materials area 2428 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2815 | -8/Materials | Lost 8 parts (1p2n2u3w) 2835 | -8/Materials | Garrison activated, responded to threat 3026 | -8/Materials | Lost 6 parts (2p2n2u) 3194 | -8/Materials | Discovered new exit (range 16) 3263 | -8/Materials | Identified exit to Factory 3276 | -8/Materials | Entered Factory 3276 | -7/Factory | Evolved 2 slots: Utility x2 3310 | -7/Factory | Build established: Scavenger-Mutant 3523 | -7/Factory | Allied Derelicts emerged from ambush trap array 3575 | -7/Factory | Discovered new exit (range 14) 3654 | -7/Factory | Identified exit to Lower Caves 3861 | -7/Factory | Lost 3 allies 4007 | -7/Factory | Lost 4 parts (1n2u1w) 4120 | -7/Factory | Lost 4 parts (1p1n1u1w) 4215 | -7/Factory | Lost 6 parts (2p1n2u1w) 4484 | -7/Factory | Discovered exit to Lower Caves (range 5) 4614 | -7/Factory | Build established: Hauler-Mutant 5950 | -7/Factory | Lost 5 parts (2n1u2w) 6698 | -7/Factory | Core integrity fell below 50% 6780 | -7/Factory | Lost 4 parts (1p2u1w) 7299 | -7/Factory | Core integrity fell below 20% 7532 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 07411_ Q=W|KNFPQINTR1,XVESW&CE>YD6#S4SD4TFF08C 07412_ K-01 Serf collects debris. 07436_ System corrupted: Imp. Heat Sink fused. 07448_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 2B. 07464_ System corrupted: Matter fused (-10). 07484_ System corrupted: Energy discharge (-91). 07488_ Autogun destroyed. 07491_ Imp. Heat Sink destroyed. 07494_ K-01 Serf collects debris. 07494_ Lgt. Assault Rifle destroyed. 07498_ K-01 Serf collects debris. 07508_ Door malfunctions. 07510_ System corrupted: Heat flow error (+178). 07514_ Imp. Deuterium Engine destroyed. 07515_ U-05 Engineer repairs door. 07517_ Shock Rifle destroyed. 07523_ Lgt. Nuclear Core destroyed. 07529_ Lightning Gun destroyed. 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[ | | % % % k %############ | | ########### % % % | | #?????????# #???? | | #?######### u% #???? | | #?# ## ############### #???? | | #?# ## k #???????????????#???? | | #?# ##% #???????????????????? | | #?# ## p t #???????????????????? | | #?# ## ###########???????????????? | | #?# ## #* #???????????????? | | ######+####% %% # """" #???????????????? | | / % # ""F" #???????????????? | | + #???????????????? | | """" ###########???????????????? | | ##### ""T"" #?????????????????????????? | | ???## % %#?????????????????????????? | | ??? === #?????????????????????????? | | ??### === %#?????????????????????????? | | ????# == #?????????????????????????? | | ????# #?????????????????????????? | | ????# #?????????????????????????? | | ????+ #?????????????????????????? | | ????# ##????????????????????????? | | ????# #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 25 Energy Capacity 430 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 375 Power Shielding 66 Evasion (%) 42 Recoil Reduction 2 Matter Filtering 30 Kinecelleration 30 Salvage Targeting 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Challenges ------------ None Game ------ Seed NuclearDecoderExoskeleton Manual? 0 Play Time 00:52:45 Cumulative 41.9 hours Start 2025.07.21 @ 23:09:47 End 2025.07.22 @ 23:16:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 28 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 715ee8bd-fc6e-45be-80c2-ec8467c2c4aa