Cogmind - Beta 14 --- EXPLORER MODE // 2024.11.11 @ 07:24:01 Player: viper Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (362) 1810 Value Destroyed (12870) 12870 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 19400 Bonus ------- None Cogmind --------- Core Integrity 334/1150 Matter 431/500 Energy 240/240 System Corruption 4% Temperature Cool (0) Movement Walking (680) Ox8 Location -4/Factory Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION (6) --- Flexi-carbon Leg > --- UTILITY (8) ------ Experimental Cooling System Cargo Storage Unit High-capacity Matter Pod Improved Targeting Computer Advanced Target Analyzer Advanced Thermal Defense Suite Advanced System Shield > --- WEAPON (4) ------- Autogun > --- INVENTORY (30) --- Nuclear Core Nuclear Core Light Nuclear Core Light Antimatter Reactor Improved Heat Sink Improved Heat Sink Improved Heat Sink Advanced Heat Sink Small Matter Pod (50) Medium Matter Pod (100) Compact Matter Pod (150) Compact Matter Pod (150) Compact Matter Pod (150) Matter Compressor (241) Long-range Sensor Array Improved Terrain Scanner Improved Targeting Computer Improved Target Analyzer Improved Target Analyzer Improved Phase Shifter Improved Remote Datajack Lance Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Neutrino Core > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Advanced VSS Leg Advanced VSS Leg > --- UTILITY ---------- Improved Heat Sink Cargo Storage Unit High-capacity Matter Pod High-capacity Matter Pod Advanced Target Analyzer Improved Shield Generator Advanced System Shield > --- WEAPON ----------- Phase Gun Proton Cannon Coil Gun > --- INVENTORY -------- Nuclear Core Nuclear Core Nuclear Core Improved Deuterium Engine Neutrino Core Neutrino Core Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Improved VSS Leg Myomer Leg Small Matter Pod Medium Matter Pod Compact Matter Pod Compact Matter Pod Compact Matter Pod Matter Compressor Long-range Sensor Array Improved Targeting Computer Improved Target Analyzer Proton Cannon Light Cannon Improved Remote Datajack Greatsword Lance [Rating: 102] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Cargo Storage Unit Device Cooling System Storage Cargo Storage Unit Processor Advanced Target Analyzer Hackware Advanced System Shield Protection Power Shielding Weapon Light Cannon Energy Gun Plasma Rifle Energy Cannon Proton Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Special Weapon Improved Remote Datajack Slashing Weapon Greatsword Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Slots Evolved 13 | . 1 2 2 2 2 2 2 Power 1 | . . . 1 . . . . Propulsion 4 | . . 2 . . . 2 . Utility 6 | . 1 . . 1 2 . 2 Weapon 2 | . . . 1 1 . . . Parts Attached 188 | 7 10 14 13 25 15 17 87 Power 29 | 1 2 1 1 5 1 5 13 Engine 15 | 1 2 . . 5 1 2 4 Core 10 | . . 1 1 . . 3 5 Reactor 4 | . . . . . . . 4 Propulsion 66 | 2 3 8 6 8 6 7 26 Treads . | . . . . . . . . Leg 66 | 2 3 8 6 8 6 7 26 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 38 | 2 3 1 1 5 5 2 19 Device 22 | . 1 . 1 5 4 2 9 Storage 9 | 1 2 1 . . 1 . 4 Processor 3 | 1 . . . . . . 2 Hackware 1 | . . . . . . . 1 Protection 3 | . . . . . . . 3 Artifact . | . . . . . . . . Weapon 55 | 2 2 4 5 7 3 3 29 Energy Gun 7 | 1 . . . . . . 6 Energy Cannon 3 | . . . . . . . 3 Ballistic Gun 23 | 1 . . 4 2 2 2 12 Ballistic Cannon 18 | . 2 4 1 5 1 1 4 Launcher . | . . . . . . . . Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon 2 | . . . . . . . 2 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . . 1 . 1 3 Parts Lost 87 | . 1 2 1 8 6 4 65 Power 13 | . 1 . . 1 2 1 8 Propulsion 30 | . . 1 1 4 . 2 22 Utility 13 | . . . . 1 2 . 10 Weapon 31 | . . 1 . 2 2 1 25 Highest Loss Streak 9 | . 1 1 1 3 5 4 9 To Critical Strikes 4 | . . . . . . . 4 Average Slot Usage (%) 88 | . 84 89 90 91 91 93 84 Engine 5 | . 11 5 . 12 11 5 1 Core 5 | . . 4 16 1 . 5 5 Leg 30 | . 24 39 32 27 25 32 23 Device 8 | . 4 . 5 13 21 16 10 Storage 13 | . 12 19 10 7 8 11 14 Processor 1 | . 4 . . . . . 5 Ballistic Gun 9 | . 1 . 14 23 6 10 9 Ballistic Cannon 11 | . 21 19 10 3 17 10 4 Peak Build Rating 102 | 7 9 15 33 48 68 79 102 Average Rating 42 | 5 8 12 28 42 63 73 80 On Entrance 31 | . 7 8 15 32 48 62 77 Naked Turns . | . . . . . . . . Heaviest Build 207 | 16 151 157 167 186 194 201 207 Greatest Support 134 | 20 20 40 50 60 80 123 134 Greatest Overweight (x) 12 | . 7 3 4 4 12 2 9 Average Overweight (x) 2 | . 2 3 3 3 2 1 1 Largest Inventory Capacity 30 | 10 30 30 30 30 30 30 30 Average Capacity 29 | 8 22 30 30 30 30 30 30 Most Carried 30 | 5 16 20 28 30 30 24 28 Average Carried 20 | 2 13 14 24 25 29 20 21 Final Capacity 30 | 10 30 30 30 30 30 30 30 Final Carried 30 | 5 12 18 27 30 25 22 22 Class Distribution -------------------- 28% | Hauler-Mutant 27% | Hauler-Gunner 21% | Hauler-Skirmisher 7% | Hauler-Tank 7% | Hacker-Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Gunner | -6/Factory Hauler-Gunner | -5/Factory Hauler-Tank | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Matter Collected 10490 | 252 912 1014 1087 1214 1179 328 4504 Remotely 827 | . . . . . . . 827 Salvage Created 15196 | . 952 2081 1881 1476 1417 423 6966 Parts 690 | . 34 117 98 78 80 9 274 Haulers Intercepted 16 | . 2 4 3 3 1 . 3 Recyclers Shooed 16 | . 2 2 . 1 3 . 8 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 239 | . 18 37 30 28 35 10 81 Melee 5 | . . . . . . . 5 Guns 105 | . 7 . 19 24 8 1 46 Cannons 122 | . 11 37 11 4 27 7 25 AOE 4 | . . . . . . 2 2 Classes Destroyed 14 | . 3 9 . 2 . . . Worker 32 | . . 4 9 . 8 . 11 Builder 11 | . . 3 2 . 4 . 2 Tunneler 5 | . . 1 . . . . 4 Hauler 16 | . 2 4 3 3 1 . 3 Recycler 35 | . 2 8 2 . 2 1 20 Mechanic 2 | . . 1 1 . . . . Operator 9 | . . 2 3 1 1 1 1 Watcher 18 | . . 5 5 . 5 . 3 Swarmer 39 | . . 6 7 2 12 . 12 Grunt 105 | . 18 21 19 14 10 5 18 Brawler 4 | . . 1 . 1 2 . . Sentry 27 | . . 9 4 6 1 1 6 Hunter 32 | . . . . 1 8 1 22 Programmer 32 | . . . . 4 2 3 23 Best Kill Streak 11 | . 4 6 7 4 11 3 9 Combat Bots Only 6 | . 4 3 4 3 6 3 5 Max Kills in Single Turn 3 | . 1 2 2 1 2 2 3 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . 2 2 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Hostile Shots Fired 1927 | . 103 128 122 281 207 35 1051 Missed 608 | . 34 41 39 102 57 10 325 Damage Taken 12902 | . 519 798 756 1169 1458 491 7711 Core 1383 | . 84 117 42 103 159 62 816 Absorbed by Shields 527 | . . . . . . . 527 Redirected to Shielding 164 | . . . . . . . 164 Ignored by Resistances 8145 | . 326 499 466 760 876 285 4933 Regen/Repaired (Parts) 886 | . 87 286 . . . 127 386 Core Remaining (%) 83 | 100 66 70 92 85 81 93 . Volleys Fired 678 | . 58 105 96 79 69 20 251 Largest 4 | . 2 2 3 4 4 4 4 Hottest 228 | . 70 70 105 159 168 157 228 Shots Fired 2122 | . 116 208 288 310 275 79 846 Gun 1265 | . 64 . 207 282 85 40 587 Cannon 856 | . 52 208 81 28 190 39 258 Launcher . | . . . . . . . . Special 1 | . . . . . . . 1 Kinetic 1926 | . 84 208 288 310 275 79 682 Thermal 115 | . 32 . . . . . 83 Explosive . | . . . . . . . . Electromagnetic 80 | . . . . . . . 80 Robot Hit Streak 37 | . 34 30 23 37 15 9 34 Robot Miss Streak 8 | . 2 2 3 4 6 8 8 Penetration Max 1 | . . . . . . . 1 Secondary Targets 9 | . 2 . 3 3 . . 1 Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 Shots Hit Robots 1606 | . 97 149 206 236 193 70 655 Core Hits 1048 | . 35 71 97 94 231 85 435 Critical Kills 26 | . . . . 1 . . 25 Critical Parts Destroyed 23 | . 1 . 1 2 . . 19 Critical Strikes 103 | . 2 11 5 5 5 . 75 Burn 11 | . . . . . . . 11 Destroy 49 | . 1 . 1 3 . . 44 Blast 34 | . 1 11 4 2 5 . 11 Corrupt 5 | . . . . . . . 5 Sever 2 | . . . . . . . 2 Impale 2 | . . . . . . . 2 Melee Attacks 18 | . . . . . . . 18 Impact . | . . . . . . . . Slashing 8 | . . . . . . . 8 Piercing 10 | . . . . . . . 10 Sneak Attacks 3 | . . . . . . . 3 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 33473 | . 1353 2728 3322 3972 4525 1620 15953 Guns 17880 | . 708 . 2404 3467 1117 665 9519 Cannons 14051 | . 642 2720 909 505 3350 759 5166 Explosions 521 | . . . . . . 187 334 Melee 864 | . . . . . . . 864 Ramming 157 | . 3 8 9 . 58 9 70 Kinetic 27881 | . 1009 2720 3313 3972 4467 1424 10976 Thermal 2207 | . 341 . . . . . 1866 Explosive 388 | . . . . . . 187 201 Electromagnetic 1976 | . . . . . . . 1976 Impact . | . . . . . . . . Slashing 457 | . . . . . . . 457 Piercing 407 | . . . . . . . 407 Highest Corruption 7 | . . 2 1 4 3 1 7 Average Corruption 2 | . . 1 1 2 2 1 3 Corruption Purged 9 | . . . . . . 1 8 Corruption Blocked . | . . . . . . . . Effects 160 | . . 17 7 43 19 4 70 Message Errors 38 | . . 1 2 9 2 . 24 Matter Fused 37 | . . 8 1 13 3 1 11 Heat Flow Errors 25 | . . 2 1 4 5 2 11 Energy Discharges 16 | . . 1 2 5 1 . 7 Parts Rejected 2 | . . . . . 1 . 1 Data Loss (minor) 19 | . . 3 . 5 3 . 8 Data Loss (major) 9 | . . 1 1 2 2 1 2 Misfires 4 | . . . . 2 . . 2 Alerts 5 | . . . . 2 1 . 2 Weapon Failures 5 | . . 1 . 1 1 . 2 Overload Shots . | . . . . . . . . Overflow Damage 332 | . . 21 28 . 70 35 178 Projectiles 281 | . . 21 28 . 64 . 168 Explosions 35 | . . . . . . 35 . Melee 16 | . . . . . 6 . 10 Knockbacks 151 | . 9 11 9 9 39 13 61 Impact . | . . . . . . . . Kinetic 146 | . 9 10 9 8 37 13 60 Secondary 5 | . . 1 . 1 2 . 1 Self-Inflicted Damage 233 | . . . . . . 181 52 Shots 5 | . . . . . . 4 1 Rammed . | . . . . . . . . Targets Rammed 13 | . 1 1 1 . 3 1 6 Kicked 13 | . 1 1 1 . 3 1 6 Crushed . | . . . . . . . . Highest Temperature 398 | . 150 113 398 234 238 131 380 Average Temperature 74 | . 44 22 79 89 78 57 107 Received Heat Transfer 3176 | . 480 384 567 528 213 30 974 Effects 6 | . . . 3 . . . 3 Shutdowns 3 | . . . 2 . . . 1 Energy Bleed 1 | . . . . . . . 1 Interference 1 | . . . . . . . 1 Damage (minor) 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted 5 | . . . . . 1 . 4 Combat Hostiles 3 | . . . . . . . 3 Parts Fried 16 | . . . . . 1 . 15 Impact Corruptions 2 | . . . . . 1 . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 15 | . . . . . . . 15 Heat Transferred 4981 | . 775 . . . . . 4206 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Peak Influence 353 | . 266 326 252 193 345 237 353 Initial 124 | . . 16 . . 16 124 . Average 76 | . 50 70 57 48 119 94 107 Maximum Alert Level 1 | . 1 1 1 . 1 1 1 Low Security (%) 90 | 100 94 90 98 100 73 92 82 Level 1 9 | . 5 9 1 . 26 7 17 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 68 | . 3 5 6 15 9 3 27 Investigation 27 | . 3 4 2 5 3 2 8 Extermination 19 | . . . . 5 1 1 12 Reinforcement 14 | . . 1 4 2 2 . 5 Assault . | . . . . . . . . Garrison 8 | . . . . 3 3 . 2 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . 1 . 2 Haulers Reinforced 3 | . . . . 1 1 . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Distress Signals 13 | . . 4 2 . 3 . 4 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 306 | . 23 50 44 34 45 11 99 Peak Tracking Total 6 | . 4 4 4 3 5 3 6 Tactical Retreats 9 | . . 2 2 3 . . 2 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Traps Triggered 10 | . . 2 1 . 3 2 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 6 | . . 6 . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Disabled 16 | . 1 1 3 . 3 4 4 Max in Single Turn 4 | . 1 1 1 . 1 4 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Accessed 44 | . 6 15 5 6 2 2 8 Terminals 32 | . 4 11 5 5 1 1 5 Fabricators . | . . . . . . . . Repair Stations 7 | . 1 2 . 1 . 1 2 Recycling Units 2 | . 1 . . . . . 1 Scanalyzers 2 | . . 2 . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 199 | . 27 79 27 18 6 7 35 Successful 157 | . 20 72 21 15 . 4 25 Failed 42 | . 7 7 6 3 6 3 10 Catastrophic 7 | . 2 1 . 1 . 2 1 Database Lockouts . | . . . . . . . . Manual 2 | . . . . . . . 2 Terminals 130 | . 16 46 27 16 3 5 17 Fabricators . | . . . . . . . . Repair Stations 36 | . 3 15 . 2 . 2 14 Recycling Units 12 | . 8 . . . . . 4 Scanalyzers 18 | . . 18 . . . . . Garrison Access 3 | . . . . . 3 . . Terminal Hacks 98 | . 9 40 21 14 . 2 12 Record 40 | . 2 13 6 11 . 1 7 Part Schematic 1 | . . . . 1 . . . Robot Analysis 2 | . . 1 . . . . 1 Prototype ID Bank 6 | . 2 3 . 1 . . . Branch Access Points 2 | . . 1 . 1 . . . Emergency Access Points 5 | . 1 2 1 . . . 1 Terminal Index 2 | . . 1 . . . . 1 Scanalyzer Index 1 | . . 1 . . . . . Alert Level 2 | . . . 2 . . . . Unreport Threat 3 | . . . 2 . . . 1 Locate Traps 7 | . 1 5 . . . . 1 Disarm Traps 1 | . . 1 . . . . . Reprogram Traps 1 | . . 1 . . . . . Dispatch Records 5 | . . 5 . . . . . Patrol Status 1 | . . 1 . . . . . Transport Status 3 | . . 1 2 . . . . Investigation Status 1 | . . . 1 . . . . Reinforcement Status 2 | . . 1 1 . . . . Recall Investigation 1 | . . . 1 . . . . Recall Reinforcements 2 | . . 1 1 . . . . Hauler Manifests 2 | . . 1 . . . 1 . Registered Components 1 | . . . 1 . . . . Zone Layout 7 | . 3 1 3 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 32 | . 3 14 . 1 . 2 12 Scan Component 17 | . 2 7 . 1 . 1 6 Repair 15 | . 1 7 . . . 1 6 Recycling Unit Hacks 9 | . 8 . . . . . 1 Recycle Component 4 | . 4 . . . . . . Process 5 | . 4 . . . . . 1 Scanalyzer 18 | . . 18 . . . . . Insert Component 10 | . . 10 . . . . . Analyze 8 | . . 8 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 39 | . 5 13 3 6 2 2 8 Full Trace Events 34 | . 5 10 3 5 2 1 8 Feedback Events 2 | . . 1 . . . . 1 Corruption 2 | . . 1 . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 9 | . . 8 . 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 15 | . 1 7 . . . 1 6 Time 484 | . 26 209 . . . 44 205 Parts Recycled 4 | . 4 . . . . . . Recycled Matter 528 | . 146 . . . . . 382 Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 8 | . . 8 . . . . . Part Schematics Acquired 8 | . . 8 . . . . . Parts Damaged 1 | . . 1 . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total 2 | . . 1 . . . . 1 Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Turns Passed 20232 | 75 1812 4609 3353 3105 1480 1242 4556 Spaces Moved 5986 | 58 521 1224 904 836 410 575 1458 Core 14 | 14 . . . . . . . Treads . | . . . . . . . . Legs 5972 | 44 521 1224 904 836 410 575 1458 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 330 330 262 260 190 186 Average Speed 282 | 103 300 330 330 331 289 191 217 Slowest Speed 1170 | 120 610 330 400 403 1170 260 750 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 5 65 86 73 25 12 14 27 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 7 | 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 1 | . . . . . . . 1 Terrain Destroyed 104 | . . . . . 5 41 58 Melee . | . . . . . . . . Projectile 33 | . . . . . 5 . 28 AOE 71 | . . . . . . 41 30 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total 7733 | 69 652 1581 1046 973 528 665 2219 Wait 730 | . 44 227 27 17 18 48 349 Move 5979 | 57 520 1223 903 835 409 574 1458 Hop . | . . . . . . . . Pick Up 89 | 5 11 10 6 10 4 2 41 Fast Attach 44 | 7 4 6 . 1 2 6 18 Attach 93 | . 2 6 3 11 7 9 55 Detach 12 | . 2 1 . . 1 3 5 Swap 51 | . 4 2 10 13 6 2 14 Drop 26 | . 6 . . 7 9 . 4 Fire 678 | . 58 105 96 79 69 20 251 Melee 18 | . . . . . . . 18 Ram . | . . . . . . . . Kick 13 | . 1 1 1 . 3 1 6 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac / Sto x2 / Low x2) -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 16) 76 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Evolved 1 slot: Utility x1 94 | -10/Materials | Identified exit to Mines 94 | -10/Materials | Discovered exit to Mines (range 16) 322 | -10/Materials | Build established: Hacker-Mutant 389 | -10/Materials | Discovered exit to Mines (range 10) 481 | -10/Materials | Identified exit to Materials 481 | -10/Materials | Discovered exit to Materials (range 16) 632 | -10/Materials | Repaired Aluminum Leg 680 | -10/Materials | Discovered exit to Materials (range 10) 1088 | -10/Materials | Build established: Hauler-Mutant 1888 | -10/Materials | Entered another Materials area 1888 | -9/Materials | Evolved 2 slots: Propulsion x2 2219 | -9/Materials | Repaired Lgt. Cannon 2247 | -9/Materials | Repaired Lgt. Cannon 2274 | -9/Materials | Repaired Aluminum Leg 2302 | -9/Materials | Repaired Aluminum Leg 2329 | -9/Materials | Repaired Aluminum Leg 3146 | -9/Materials | Identified exit to Mines 3350 | -9/Materials | Identified exit to Materials 3350 | -9/Materials | Discovered exit to Materials (range 13) 4252 | -9/Materials | Discovered exit to Materials (range 15) 5147 | -9/Materials | Repaired Broken Nuclear Core 5174 | -9/Materials | Repaired Aluminum Leg 6497 | -9/Materials | Entered another Materials area 6497 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 6799 | -8/Materials | Build established: Hauler-Gunner 8023 | -8/Materials | Build established: Hauler-Skirmisher 8252 | -8/Materials | Identified exit to Factory 8252 | -8/Materials | Discovered exit to Factory (range 8) 8945 | -8/Materials | Discovered exit to Factory (range 15) 9850 | -8/Materials | Entered Factory 9850 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 11478 | -7/Factory | Identified exit to Storage 11478 | -7/Factory | Identified exit to Lower Caves 11920 | -7/Factory | Garrison activated, responded to threat 12182 | -7/Factory | Lost 3 parts (1u2w) 12461 | -7/Factory | Build established: Hauler-Gunner 12652 | -7/Factory | Identified exit to Factory 12652 | -7/Factory | Discovered exit to Factory (range 7) 12955 | -7/Factory | Entered another Factory area 12955 | -6/Factory | Evolved 2 slots: Utility x2 14189 | -6/Factory | Garrison activated, responded to threat 14332 | -6/Factory | Lost 5 parts (2p1u2w) 14396 | -6/Factory | Identified exit to Factory 14396 | -6/Factory | Discovered exit to Factory (range 16) 14435 | -6/Factory | Entered another Factory area 14435 | -5/Factory | Evolved 2 slots: Propulsion x2 14769 | -5/Factory | Lost 4 parts (1p2n1w) 15191 | -5/Factory | Repaired Flak Gun 15672 | -5/Factory | Identified exit to Factory 15672 | -5/Factory | Discovered exit to Factory (range 3) 15677 | -5/Factory | Entered another Factory area 15677 | -4/Factory | Evolved 2 slots: Utility x2 15980 | -4/Factory | Build established: Hauler-Tank 16854 | -4/Factory | Lost 4 parts (1n1u2w) 17328 | -4/Factory | Lost 5 parts (3n1u1w) 17594 | -4/Factory | Build established: Hauler-Gunner 18120 | -4/Factory | Lost 5 parts (1n2u2w) 18233 | -4/Factory | Lost 5 parts (2n1u2w) 18378 | -4/Factory | Garrison activated, responded to threat 18415 | -4/Factory | Lost 4 parts (2p1n1w) 18607 | -4/Factory | Core integrity fell below 50% 18622 | -4/Factory | Lost 9 parts (3n2u4w) 18646 | -4/Factory | Garrison activated, responded to threat 18694 | -4/Factory | Lost 3 parts (1p1n1w) 18921 | -4/Factory | Repaired Imp. Deuterium Engine 18948 | -4/Factory | Repaired Flexi-carbon Leg 19081 | -4/Factory | Lost 4 parts (1p2n1w) 19220 | -4/Factory | Repaired Hcp. Matter Pod 19272 | -4/Factory | Repaired Plasma Rifle 19311 | -4/Factory | Repaired Imp. Heat Sink 19356 | -4/Factory | Repaired Imp. Deuterium Engine 19439 | -4/Factory | Lost 3 parts (1p1n1w) 19749 | -4/Factory | Build established: Scavenger-Gunner 20130 | -4/Factory | Lost 5 parts (1p2n2w) 20233 | -4/Factory | Self-destructed Last Messages --------------- 20130_ K-01 Serf collects debris. 20131_ R-10 Processor collects Myomer Leg. 20133_ K-01 Serf collects debris. 20137_ R-10 Processor collects Myomer Leg. 20139_ K-01 Serf collects debris. 20140_ R-10 Processor collects Imp. Targeting Computer. 20141_ K-01 Serf collects debris. 20144_ R-10 Processor collects Coil Gun. 20145_ K-01 Serf collects debris. 20155_ %193/2/RHM C >ZUY0:FG JZOMS 20155_ K-01 Serf collects debris. 20166_ Acquired 58 matter. 20171_ X135HHF2YIZ7#6FD,DPJN:7 OV 20177_ ALERT: Rogue bot located, Programmers report to Factory Zone 3C. 20180_ K-01 Serf collects debris. 20187_ Acquired Lgt. Antimatter Reactor. 20206_ System corrupted: Matter fused (-9). 20223_ Coil Gun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????# ## *** #???????????# # | | ?????????????????????# ## *** #???????????# # | | ?????????????????????# ## #????######## # | | ?????????????????????# ## #????# """! # # | | ?????????????????????# ##= #????#="R[= # # | | ?????????" ?????????# #####+########% = = +% # | | ?????????" ########## +% = # # | | ?????????" ######## # # | | ???????? #??????# # # | | ???????? #??????######## # | | ??????? ! #########?????#= # | | ??????? !%!= # % !#?????#== # | | ??????? = ![ # """"% #?????#%!%# | | ??????????????### !! *! # ""R" #?????#===# | | ????????????????# *![ # "" " #?????#!=%# | | ????????????????# =% %+ % % #?????#%!*# | | ????????????????# !%!! ###############!*!# | | ????????????????# %!%! ######## # # | | ????????????????# + """ # %# | | ????????????????# ########### """ # # | | ????????????????# #????????# """ + | | ????????????????# #????????# # ### | | ????????????????# #????????# # #?? | | ????????????????# k #????????########%#?? | | ????????????##### R # #????????# #?? | | ????????????# @ + #????????# #?? | | ????????????# # #????????# #?? | | ????????????# #???????????????# #?? | | ??????????### t #??????????????##/### | | ?????? p ##?????????????# | | ?????? #??????# | | ?????? % u #??????# """ | | ??????? +??????# """ | | ??????? ???????# """ | | ???????? k ^ #??????# | | ????????############################ #??????# """ | | ?????????????????????????????????????#??????# """ | | ????????????????????????????????????????????# """ | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ??????????????????????????????????? ???????# | | ????????????????????????????????????? ????####+## | | ?????????????????????????????????????"" ??# | | ????????????????????????????????????""" # | | ???????????????????????????????????"" + =! | | ????????????????????????????????? # |! | | ???????????????????????????????????????????# /% | | ???????????????????????????????????????????### ### | | ?????????????????????????????????????????????# # # | | ?????????????????????????????????????????????# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 51 Energy Capacity 540 Matter Stores 750 Matter Capacity 750 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 24 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 65 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Power Shielding 33 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 8 Matter Filtering 30 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- Cooling System | -9/Materials | Scanalyzed Lgt. Cannon | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Core Shielding | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Nuclear Core | -9/Materials | Scanalyzed Power Shielding | -9/Materials | Scanalyzed Corruption Screen | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ResetNeutronCycler Manual? 0 Play Time 01:54:15 Cumulative 1811.4 hours Start 2024.11.08 @ 10:57:10 End 2024.11.11 @ 07:24:01 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 988 Rogue 62 Adventurer 0 Explorer 926 Win Type - Total 11 Types 11/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 76 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 55x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6491ee6d-5feb-4872-8c6b-52249084d016