Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.09 @ 00:57:39 Player: Arcismati Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (39) 195 Value Destroyed (1286) 1286 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (39) 39 TOTAL SCORE: 3340 Bonus ------- High Alert Combat Kills 39 Cogmind --------- Core Integrity 0/550 Matter 291/300 Energy 66/100 System Corruption 2% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Aluminum Leg Improved Aluminum Leg VSS Leg Improved Heat Sink Medium Storage Unit Transmission Jammer Improved Medium Armor Plating Drone Bay (2/2) Beam Rifle Particle Gun Proton Missile Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Medium Armor Plating > --- WEAPON ----------- Shock Rifle Heavy Particle Cannon Minigun > --- INVENTORY -------- Ion Engine Aluminum Leg Improved Aluminum Leg VSS Leg Improved Heat Sink Medium Storage Unit Transmission Jammer Improved Medium Armor Plating Drone Bay Beam Rifle Particle Gun Shock Bomb Launcher Proton Missile Launcher Rocket Launcher [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Small Storage Unit Device Drone Bay Storage Small Storage Unit Processor Visual Processing Unit Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Proton Missile Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Parts Attached 47 | 6 2 8 10 21 Power 5 | 1 1 1 . 2 Engine 4 | 1 1 1 . 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 14 | 2 . 4 5 3 Treads . | . . . . . Leg 11 | 2 . 1 5 3 Wheel . | . . . . . Hover 2 | . . 2 . . Flight 1 | . . 1 . . Utility 12 | 1 . 1 3 7 Device 3 | . . . 1 2 Storage 3 | 1 . . 1 1 Processor 3 | . . 1 1 1 Hackware . | . . . . . Protection 3 | . . . . 3 Artifact . | . . . . . Weapon 16 | 2 1 2 2 9 Energy Gun 4 | . . . 1 3 Energy Cannon 1 | . . . . 1 Ballistic Gun 5 | 2 . 2 . 1 Ballistic Cannon 2 | . 1 . . 1 Launcher 4 | . . . 1 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 15 | . . 2 . 13 Power 2 | . . . . 2 Propulsion 5 | . . 2 . 3 Utility 3 | . . . . 3 Weapon 5 | . . . . 5 Highest Loss Streak 12 | . . 1 . 12 To Critical Strikes . | . . . . . Average Backups 8 | 1 4 7 8 9 Power 1 | . 1 1 1 1 Propulsion . | . . 1 . 1 Utility 2 | . 1 1 2 4 Weapon 3 | . 2 3 3 3 Tool/Special . | . . . . . Unused Backups 8 | . 1 1 1 5 Power 1 | . 1 . . . Propulsion 2 | . . . 1 1 Utility 4 | . . . . 4 Weapon 1 | . . 1 . . Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 85 80 99 91 Engine 10 | . 14 10 11 7 Leg 33 | . 28 19 43 34 Hover 1 | . . 8 . . Device 5 | . . . 10 6 Storage 10 | . 14 11 11 9 Processor 3 | . . 10 . 1 Protection 2 | . . . . 8 Energy Gun 5 | . . . 4 10 Energy Cannon 1 | . . . . 3 Ballistic Gun 13 | . 21 18 15 4 Launcher 1 | . . . 1 4 Peak Build Rating 31 | 6 8 14 18 31 Average Rating 17 | 4 6 11 17 24 On Entrance 9 | . 6 8 13 18 Avg Prop Armor Cover (%) 2 | . . 2 . . Naked Turns . | . . . . . Heaviest Build 47 | 13 17 18 30 47 Greatest Support 48 | 20 20 30 43 48 Greatest Overweight (x) 8 | . . 2 . 8 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 10 15 Average Capacity 9 | 7 8 8 9 11 Most Carried 14 | 2 8 8 10 14 Average Carried 8 | 1 4 7 8 10 Final Capacity 15 | 8 8 8 10 15 Final Carried 11 | 2 8 8 9 11 Class Distribution -------------------- 41% | Mutant 36% | Scavenger-Mutant 7% | Scavenger-Tank 6% | Tank 5% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 1163 | 244 14 280 290 335 Remotely . | . . . . . Salvage Created 1463 | . 14 280 477 692 Parts 88 | . 1 19 25 43 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 28 | . . 6 8 14 Guns 20 | . . 6 6 8 Cannons 2 | . . . . 2 AOE 6 | . . . 2 4 Classes Destroyed 11 | . 1 2 5 3 Worker 4 | . . . 2 2 Builder 1 | . . . . 1 Hauler 2 | . . . 2 . Recycler 1 | . . . 1 . Mechanic 1 | . . . 1 . Watcher 2 | . 1 1 . . Swarmer 2 | . . . . 2 Grunt 16 | . . 3 4 9 Duelist 2 | . . . 1 1 Sentry 6 | . . 3 3 . Specialist 2 | . . . . 2 Best Kill Streak 9 | . 1 3 9 9 Combat Bots Only 6 | . . 3 3 6 Max Kills in Single Turn 4 | . 1 1 4 2 Gunslinging . | . . . . . Exploded 2 | . . . 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 252 | . . 31 40 181 Missed 75 | . . 3 10 62 Hits 177 | . . 28 30 119 Melee 4 | . . . 2 2 Projectile 173 | . . 28 28 117 Critical Strikes 6 | . . . 1 5 Damage Taken 2963 | . . 388 446 2129 Core 671 | . . 52 67 552 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 54 | . . . 54 . Core Remaining (%) 90 | 100 100 . 70 . Volleys Fired 81 | . 1 21 20 39 Largest 3 | . 2 2 2 3 Hottest 190 | . 50 43 79 190 Shots Fired 175 | . 2 41 40 92 Gun 128 | . 1 41 32 54 Cannon 27 | . 1 . . 26 Launcher 20 | . . . 8 12 Special . | . . . . . Kinetic 85 | . 2 41 25 17 Thermal 56 | . . . 7 49 Explosive 9 | . . . 8 1 Electromagnetic 25 | . . . . 25 Robot Hit Streak 11 | . 1 6 11 11 Robot Miss Streak 3 | . 1 3 3 3 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 117 | . 1 33 24 59 Core Hits 74 | . 1 15 23 35 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . 1 2 . Burn 2 | . . . 2 . Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2780 | . 17 419 784 1560 Guns 1330 | . . 419 293 618 Cannons 354 | . 17 . . 337 Explosions 1096 | . . . 491 605 Melee . | . . . . . Ramming . | . . . . . Kinetic 871 | . 17 419 235 200 Thermal 802 | . . . 58 744 Explosive 538 | . . . 491 47 Electromagnetic 569 | . . . . 569 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . . 5 Message Errors 1 | . . . . 1 Matter Fused 1 | . . . . 1 Energy Discharges 2 | . . . . 2 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 34 | . . . 13 21 Projectiles . | . . . . . Explosions 34 | . . . 13 21 Melee . | . . . . . Knockbacks 3 | . . . . 3 Impact . | . . . . . Kinetic 3 | . . . . 3 Secondary . | . . . . . Self-Inflicted Damage 91 | . . . . 91 Shots 5 | . . . . 5 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 396 | . . 5 93 396 Average Temperature 112 | . . 2 24 137 Received Heat Transfer 933 | . . 138 165 630 Effects 2 | . . . . 2 Energy Bleed 1 | . . . . 1 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . . 1 4 Heat Transferred 1593 | . . . 296 1297 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Maximum Alert Level 2 | . . . . 2 Low Security (%) 84 | 100 100 100 100 53 Level 1 12 | . . . . 36 Level 2 3 | . . . . 9 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 435 | . 7 70 189 435 Initial 59 | . . . 20 59 Average 97 | . 1 25 92 181 Influence Increases 1157 | . 12 207 345 593 Destroy 0b10 Robot/C 560 | . . 120 160 280 Destroy 0b10 Robot/NC 55 | . 5 5 30 15 Destroy Leader 158 | . 2 52 44 60 Successful Hack 39 | . 5 . 30 4 Disable Machine 90 | . . . 30 60 Destroy Structure 135 | . . . 51 84 Partial Spotted 15 | . . 15 . . Lose Combat Pursuer 105 | . . 15 . 90 Influence Decreases 838 | . 12 157 254 415 Entered New Map 112 | . . . 30 82 Time Decay 576 | . 12 137 224 203 Lost Part 150 | . . 20 . 130 Squads Dispatched 8 | . . 3 . 5 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 7 | . . 2 . 5 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 4 | . . 4 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 51 | . 1 11 11 28 Peak Tracking Total 5 | . 1 3 2 5 Tactical Retreats 4 | . . 1 . 3 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 2 | . . 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . . 6 . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 6 | . . . 2 4 Max in Single Turn 2 | . . . 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 14 | . 2 4 7 1 Terminals 10 | . 1 3 5 1 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 2 | . 1 . 1 . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 37 | . 7 14 14 2 Successful 24 | . 4 7 11 2 Failed 13 | . 3 7 3 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 25 | . 3 10 10 2 Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units 5 | . 4 . 1 . Scanalyzers 4 | . . 4 . . Garrison Access . | . . . . . Terminal Hacks 16 | . 2 5 7 2 Record 3 | . . 2 1 . Part Schematic 1 | . . . 1 . Open Door 2 | . . . 2 . Level Access Points 1 | . . . 1 . Disarm Traps 1 | . . 1 . . Dispatch Records 3 | . 1 . 1 1 Maintenance Status 1 | . . . . 1 Security Status 1 | . . 1 . . Zone Layout 3 | . 1 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . 3 . Scan Component 2 | . . . 2 . Repair 1 | . . . 1 . Recycling Unit Hacks 3 | . 2 . 1 . Report Inventory 2 | . 1 . 1 . Retrieve Components 1 | . 1 . . . Scanalyzer 2 | . . 2 . . Retrieve Study 2 | . . 2 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 1 3 2 1 Full Trace Events 3 | . . 2 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . 2 . . Parts Repaired 1 | . . . 1 . Time 32 | . . . 32 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . 3 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders 11 | . . . 6 5 ROAM 2 | . . . 1 1 EXPLORE 7 | . . . 5 2 RETURN 2 | . . . . 2 Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Active Infowar (turns) 378 | . . 372 6 . Optics 378 | . . 372 6 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches 8 | . . . 6 2 Drone Recoveries 8 | . . . 6 2 Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 1780 | 54 167 376 584 599 Spaces Moved 1025 | 41 130 301 296 257 Core 12 | 8 . 1 . 3 Treads . | . . . . . Legs 848 | 33 130 135 296 254 Wheels . | . . . . . Hover 165 | . . 165 . . Flight . | . . . . . Fastest Speed 50 | 50 120 56 120 120 Average Speed 110 | 106 120 87 120 123 Slowest Speed 450 | 120 120 180 120 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 4 29 27 46 31 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 160 | . . . 67 93 Melee . | . . . . . Projectile 6 | . . . . 6 AOE 154 | . . . 67 87 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 1506 | 49 139 373 485 460 Wait 282 | . . 24 149 109 Move 1021 | 40 129 300 295 257 Hop . | . . . . . Pick Up 34 | 3 6 6 5 14 Fast Attach 13 | 5 . 5 . 3 Attach 18 | 1 . 7 1 9 Detach 5 | . . 3 . 2 Swap 28 | . 2 2 9 15 Drop 24 | . 1 5 6 12 Fire 81 | . 1 21 20 39 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Discovered new exit (range 15) 158 | -10/Materials | Discovered new exit (range 14) 222 | -10/Materials | Entered another Materials area 222 | -9/Materials | Evolved 2 slots: Propulsion x2 324 | -9/Materials | Build established: Mutant 590 | -9/Materials | Discovered new exit (range 8) 598 | -9/Materials | Entered Storage 801 | -9/Storage | Identified exit to Materials 1022 | -9/Storage | Build established: Scavenger-Mutant 1132 | -9/Storage | Repaired Imp. Ion Engine+ 1182 | -9/Storage | Entered Materials 1182 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1740 | -8/Materials | Discovered new exit (range 10) 1746 | -8/Materials | Core integrity fell below 50% 1776 | -8/Materials | Core integrity fell below 20% 1781 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 01763_ Knocked back. 01764_ Acquired 9 matter. 01765_ Penetrated by Slug. 01765_ Ion Engine destroyed. 01765_ Critical hit (Blast). 01765_ Knocked back. 01766_ Acquired 8 matter. 01766_ K-01 Serf collects debris. 01767_ Minigun destroyed. 01767_ Rocket Launcher destroyed. 01767_ Critical hit (Blast). 01767_ Knocked back. 01768_ Acquired 1 matter. 01769_ K-01 Serf destroyed. 01769_ Carbon-fiber Leg destroyed. 01770_ K-01 Serf collects debris. 01770_ Acquired 3 matter. 01771_ Shock Bomb Launcher destroyed. 01775_ Adv. Heat Sink destroyed. 01779_ The unstable cave ceiling collapses. 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Ion Engine | 22% | -9/Storage Studied --------- Imp. Ion Engine | -9/Materials | Hacked Imp. Hover Unit | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZionitePitchforkKit Manual? 0 Play Time 00:34:25 Cumulative 12.9 hours Start 2026.05.09 @ 00:21:20 End 2026.05.09 @ 00:57:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 12 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 17 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 28x22 Zoom Use 82% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: e58f7e4f-6efa-4845-a8ad-0e1862b93b38