Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.28 @ 13:25:44 Player: Mr Goldstein Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (299) 299 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1319 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 282/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Heat Sink Large Storage Unit High-powered Tractor Beam > --- WEAPON (2) ------- Assault Rifle Light Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Light Treads EM Pulse Gun EM Pulse Gun EM Pulse Gun Medium Laser Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Large Storage Unit High-powered Tractor Beam > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads EM Pulse Gun EM Pulse Gun EM Pulse Gun Medium Laser Light Assault Rifle [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 10 | 6 3 1 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 3 1 Device 3 | . 2 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 2 | 2 . . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . 1 . Power . | . . . Propulsion . | . . . Utility 1 | . 1 . Weapon . | . . . Highest Loss Streak 1 | . 1 . To Critical Strikes . | . . . Average Slot Usage (%) 92 | . 94 80 Engine 13 | . 14 11 Treads 27 | . 28 22 Device 9 | . 8 14 Storage 13 | . 14 11 Ballistic Gun 27 | . 28 22 Naked Turns . | . . . Heaviest Build 30 | 13 29 30 Greatest Support 40 | 40 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 6 14 15 Most Carried 8 | 5 8 8 Average Carried 4 | 3 4 7 Final Capacity 15 | 8 15 15 Final Carried 7 | 2 7 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 454 | 247 207 . Remotely . | . . . Salvage Created 420 | . 420 . Parts 29 | . 29 . Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 10 | . 10 . Guns 10 | . 10 . Classes Destroyed 4 | . 4 . Hauler 1 | . 1 . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 7 | . 7 . Best Kill Streak 8 | . 8 . Combat Bots Only 7 | . 7 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 326 | . 311 15 Core 77 | . 77 . Absorbed by Shields . | . . . Core Remaining (%) 84 | 100 69 . Volleys Fired 44 | . 44 . Largest 2 | . 2 . Hottest 40 | . 40 . Shots Fired 88 | . 88 . Gun 88 | . 88 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 88 | . 88 . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | . 10 . Robot Miss Streak 4 | . 4 . Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 57 | . 57 . Core Hits 23 | . 23 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 633 | . 633 . Guns 633 | . 633 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 633 | . 633 . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 9 | . 9 . Average Temperature 7 | . 7 . Received Heat Transfer 150 | . 141 9 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 233 | . 233 37 Initial 22 | . . 22 Average 82 | . 104 23 Maximum Alert Level 1 | . 1 . Low Security (%) 89 | 100 86 100 Level 1 10 | . 13 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 14 | . 13 1 Peak Tracking Total 3 | . 3 3 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 6 | . 6 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 16 . Successful 5 | . 5 . Failed 11 | . 11 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 16 | . 16 . Terminals 12 | . 12 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Prototype ID Bank 2 | . 2 . Terminal Index 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 1 | . 1 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Mask 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 581 | 80 446 55 Spaces Moved 269 | 54 185 30 Core 17 | 17 . . Treads 252 | 37 185 30 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 153 | 125 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 13 | 4 32 5 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 360 | 66 257 37 Wait 21 | . 16 5 Move 267 | 53 184 30 Hop . | . . . Pick Up 16 | 7 8 1 Fast Attach 1 | 1 . . Attach 9 | 5 3 1 Detach 1 | . 1 . Swap . | . . . Drop 1 | . 1 . Fire 44 | . 44 . Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials -9/Materials History --------- Turn | Location | Event 38 | -11/Junkyard | Discovered new exit (range 15) 81 | -11/Junkyard | Entered Materials 305 | -10/Materials | Build established: Mutant 306 | -10/Materials | Destroyed 7 combat bots 516 | -10/Materials | Discovered new exit (range 4) 527 | -10/Materials | Entered another Materials area 527 | -9/Materials | Evolved 2 slots: Utility x2 582 | -9/Materials | Self-destructed Last Messages --------------- 00432_ K-01 Serf collects debris. 00438_ Connecting with Recycling Unit... 00440_ K-01 Serf collects debris. 00444_ Acquired Heat Sink. 00446_ Acquired 2 matter. 00449_ Acquired 8 matter. 00464_ R-06 Scavenger collects Aluminum Leg. 00485_ Connecting with Terminal... >>Prototypes Downloading prototype IDs... Adv. Beam Cannon Hvy. Ion Engine 00507_ W-16 Scout destroyed. 00516_ EXIT=FOUND PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 00559_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00561_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 00564_ Acquired Hpw. Tractor Beam. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????##??????????????????????? | | ????????????????????????+ /??????????????????????? | | ???????????######???????# #??????????????????????? | | ??????????##!!!!##??????# #??????????????????????? | | ??????????#! !#??????# #??????????????????????? | | ??????????# #??????# #??????????????????????? | | ?????????## ########@########???????????????? | | ?????????# +????????? | | ?????????# ########???????????????? | | ?????????# #??????????????????????? | | ?????????########## #??????????????????????? | | ??????????????#####+#####+######?????????????????? | | ??????????????# # #?????????????????? | | ??????????????# # !! !#?????????????????? | | ??????????????# #!! #?????????????????? | | ??????????????# #!! #?????????????????? | | ??????????????##################?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FortressSwarmRedistributor Manual? 0 Play Time 00:05:17 Cumulative 40.7 hours Start 2023.03.28 @ 13:20:15 End 2023.03.28 @ 13:25:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 34 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c7f1bd6-f4ac-4d33-a6ad-89769cb2f7fc