Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.23 @ 17:56:58 Player: Lolterzard Result: Destroyed self with Grenade Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (116) 580 Value Destroyed (3149) 3149 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6269 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 226/300 Energy 95/100 System Corruption 20% Temperature Cool (0) Movement Core (750) Ox14 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (20) --- Light Ion Engine Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Core Shielding Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Shield Generator > --- WEAPON ----------- Heavy Assault Rifle Flak Cannon > --- INVENTORY -------- Light Ion Engine Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Light Treads Medium Matter Pod Medium Matter Pod Signal Interpreter Light Armor Plating Heavy Armor Plating Heavy Assault Rifle Autogun Autogun Shotgun Shotgun Minigun Grenade Launcher Grenade Launcher [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Tractor Beam Storage High-capacity Storage Unit Processor Signal Interpreter Protection Improved Medium Armor Plating Weapon Shotgun Ballistic Gun Shotgun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Slots Evolved 6 | . . . . 4 2 Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 4 | . . . . 2 2 Weapon . | . . . . . . Parts Attached 61 | 7 3 3 . 27 21 Power 6 | 1 . . . 2 3 Engine 6 | 1 . . . 2 3 Core . | . . . . . . Reactor . | . . . . . . Propulsion 19 | 2 2 . . 14 1 Treads 14 | 2 . . . 12 . Leg 1 | . . . . . 1 Wheel 4 | . 2 . . 2 . Hover . | . . . . . . Flight . | . . . . . . Utility 22 | 2 1 1 . 8 10 Device 7 | 1 . . . 4 2 Storage 5 | 1 1 1 . 2 . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 9 | . . . . 2 7 Artifact . | . . . . . . Weapon 14 | 2 . 2 . 3 7 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 11 | 2 . 2 . 1 6 Ballistic Cannon 2 | . . . . 2 . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 38 | . . 4 . 8 26 Power 3 | . . . . 1 2 Propulsion 10 | . . 1 . 3 6 Utility 16 | . . 1 . 3 12 Weapon 9 | . . 2 . 1 6 Highest Loss Streak 15 | . . 2 . 2 15 To Critical Strikes . | . . . . . . Average Backups 14 | 3 10 14 14 17 16 Power 1 | . 1 2 2 1 2 Propulsion 2 | 2 3 3 3 2 1 Utility 4 | . 2 4 4 4 4 Weapon 6 | . 3 5 5 8 7 Tool/Special . | . . . . . . Unused Backups 9 | . . . . 1 8 Power 5 | . . . . 1 4 Propulsion . | . . . . . . Utility 2 | . . . . . 2 Weapon 2 | . . . . . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 94 | . 99 95 85 95 93 Engine 9 | . 14 14 14 8 6 Treads 19 | . 11 . . 30 25 Wheel 7 | . 15 23 14 4 . Device 10 | . 14 6 . 16 7 Storage 14 | . 14 21 28 15 9 Protection 10 | . . . . 1 24 Ballistic Gun 14 | . 28 27 28 11 6 Ballistic Cannon 4 | . . . . 6 7 Peak Build Rating 35 | 7 9 10 9 24 35 Average Rating 17 | 5 7 9 9 17 26 On Entrance 8 | . 7 9 9 9 19 Avg Prop Armor Cover (%) 14 | 29 . . . 6 2 Naked Turns . | . . . . . . Heaviest Build 83 | 14 49 53 53 63 83 Greatest Support 84 | 40 40 20 10 84 84 Greatest Overweight (x) 27 | 4 2 5 5 2 27 Average Overweight (x) 1 | . 1 2 5 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 20 Most Carried 20 | 7 16 16 14 20 20 Average Carried 14 | 4 10 14 14 17 16 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 7 16 14 14 20 5 Class Distribution -------------------- 53% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -10 -8 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Matter Collected 3638 | 302 190 378 . 1375 1393 Remotely 1852 | . . . . 1375 477 Salvage Created 4128 | 115 497 261 . 1362 1893 Parts 216 | 5 30 24 . 79 78 Haulers Intercepted 5 | . 1 . . 4 . Recyclers Shooed 9 | . . . . 2 7 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Combat Hostiles Destroyed 73 | . 11 14 . 20 28 Guns 52 | . 11 14 . 11 16 Cannons 21 | . . . . 9 12 Classes Destroyed 13 | 2 4 . . 6 1 Worker 12 | . . . . 4 8 Tunneler 6 | 2 1 . . 3 . Hauler 5 | . 1 . . 4 . Recycler 15 | 1 . . . 4 10 Mechanic 1 | . . . . 1 . Watcher 4 | . 1 . . 1 2 Swarmer 15 | . 3 12 . . . Grunt 36 | . 8 2 . 10 16 Brawler 4 | . . . . 3 1 Duelist 1 | . . . . 1 . Sentry 9 | . . . . 5 4 Hunter 4 | . . . . 1 3 Programmer 4 | . . . . . 4 Best Kill Streak 6 | 2 6 5 . 5 4 Combat Bots Only 6 | . 6 5 . 3 3 Max Kills in Single Turn 3 | 1 1 2 . 2 3 Gunslinging 1 | . . 1 . . 1 Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Hostile Shots Fired 760 | . 32 54 7 137 530 Missed 218 | . 8 17 4 37 152 Hits 542 | . 24 37 3 100 378 Melee 22 | . . . . 6 16 Projectile 520 | . 24 37 3 94 362 Critical Strikes 16 | . 1 . . 3 12 Damage Taken 6325 | . 317 348 88 1581 3991 Core 1056 | . 49 111 59 119 718 Absorbed by Shields 611 | . . . . . 611 Redirected to Shielding 43 | . . . . . 43 Regen/Repaired (Parts) 114 | . . . . 114 . Core Remaining (%) 63 | 100 . . 12 78 . Volleys Fired 354 | 9 42 25 . 112 166 Largest 2 | 2 2 2 . 2 2 Hottest 67 | 40 40 46 . 67 67 Shots Fired 678 | 18 84 50 . 218 308 Gun 501 | 18 84 50 . 147 202 Cannon 173 | . . . . 71 102 Launcher 4 | . . . . . 4 Special . | . . . . . . Kinetic 674 | 18 84 50 . 218 304 Thermal . | . . . . . . Explosive 4 | . . . . . 4 Electromagnetic . | . . . . . . Robot Hit Streak 19 | 4 19 6 . 10 13 Robot Miss Streak 8 | 3 3 4 . 8 7 Penetration Max . | . . . . . . Secondary Targets 7 | . 1 2 . . 4 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 495 | 9 58 32 . 158 238 Core Hits 312 | 4 26 17 . 108 157 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 2 | 1 . . . 1 . Critical Strikes 3 | 1 . 1 . 1 . Destroy 3 | 1 . 1 . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7959 | 95 591 395 . 2571 4307 Guns 5023 | 95 587 395 . 1599 2347 Cannons 2618 | . . . . 972 1646 Explosions 308 | . . . . . 308 Melee . | . . . . . . Ramming 10 | . 4 . . . 6 Kinetic 7641 | 95 587 395 . 2571 3993 Thermal . | . . . . . . Explosive 308 | . . . . . 308 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 20 | . . . . 9 20 Average Corruption 5 | . . . . 8 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 55 | . . . . 38 17 Message Errors 10 | . . . . 6 4 Matter Fused 9 | . . . . 7 2 Heat Flow Errors 4 | . . . . 4 . Energy Discharges 12 | . . . . 9 3 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 4 | . . . . 3 1 Data Loss (major) 1 | . . . . . 1 Misfires 2 | . . . . 1 1 Alerts 3 | . . . . 2 1 Weapon Failures 9 | . . . . 6 3 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 50 | . . . . 8 42 Impact . | . . . . . . Kinetic 44 | . . . . 8 36 Secondary 6 | . . . . . 6 Self-Inflicted Damage 76 | . 2 . . . 74 Shots 2 | . . . . . 2 Rammed 2 | . 1 . . . 1 Targets Rammed 2 | . 1 . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 287 | . 25 15 . 287 33 Average Temperature 45 | . 7 6 . 88 8 Received Heat Transfer 1811 | . 171 63 27 603 947 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Maximum Alert Level 1 | . . . . . 1 Low Security (%) 89 | 100 100 100 . 100 74 Level 1 10 | . . . . . 25 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 252 | 5 175 146 . 180 252 Initial 69 | . . 22 . 19 69 Average 83 | . 77 56 . 66 113 Influence Increases 2245 | 15 304 360 . 625 941 Destroy 0b10 Robot/C 1460 | . 220 280 . 400 560 Destroy 0b10 Robot/NC 215 | 15 15 . . 85 100 Destroy Leader 368 | . 54 50 . 110 154 Successful Hack 28 | . . . . . 28 Disable Machine 45 | . . . . 15 30 Destroy Structure 24 | . . . . . 24 Lose Combat Pursuer 105 | . 15 30 . 15 45 Influence Decreases 1999 | 15 246 316 64 510 848 Entered New Map 193 | . . 36 54 19 84 Time Decay 1429 | 15 246 240 10 414 504 Lost Part 377 | . . 40 . 77 260 Squads Dispatched 19 | . 2 . . 3 14 Investigation 5 | . 1 . . . 4 Extermination 3 | . . . . . 3 Reinforcement 4 | . 1 . . . 3 Assault . | . . . . . . Garrison 7 | . . . . 3 4 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Distress Signals 6 | . 1 . . 2 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 107 | . 19 16 1 29 42 Peak Tracking Total 6 | . 4 3 1 6 5 Tactical Retreats 6 | . 1 2 . 1 2 Traps | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Machines Disabled 3 | . . . . 1 2 Max in Single Turn 2 | . . . . 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Machines Accessed 10 | . 3 . . 1 6 Terminals 6 | . 3 . . . 3 Fabricators . | . . . . . . Repair Stations 2 | . . . . 1 1 Recycling Units 1 | . . . . . 1 Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 25 | . 5 . . 5 15 Successful 9 | . 2 . . 2 5 Failed 16 | . 3 . . 3 10 Catastrophic 3 | . . . . . 3 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 10 | . 5 . . . 5 Fabricators . | . . . . . . Repair Stations 8 | . . . . 5 3 Recycling Units 4 | . . . . . 4 Scanalyzers 3 | . . . . . 3 Garrison Access . | . . . . . . Terminal Hacks 3 | . 2 . . . 1 Prototype ID Bank 1 | . 1 . . . . Branch Access Points 1 | . . . . . 1 Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . . 2 1 Scan Component 2 | . . . . 1 1 Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . . . . 3 Insert Component 1 | . . . . . 1 Retrieve Study 2 | . . . . . 2 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 2 . . . 5 Full Trace Events 4 | . . . . . 4 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . . . . 2 Parts Repaired 1 | . . . . 1 . Time 32 | . . . . 32 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Active Infowar (turns) 2037 | 43 727 328 . 939 . Sensors 939 | . . . . 939 . Seismic 1098 | 43 727 328 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Turns Passed 4423 | 117 727 709 38 1068 1764 Spaces Moved 2109 | 61 420 523 25 415 665 Core 31 | 24 . . . . 7 Treads 1134 | 37 105 . . 334 658 Legs . | . . . . . . Wheels 944 | . 315 523 25 81 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 110 110 155 101 152 Average Speed 145 | 123 138 119 155 146 171 Slowest Speed 1400 | 250 320 155 155 240 1400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 4 56 99 5 32 21 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug . | . . . . . . Terrain Destroyed 23 | . . . . . 23 Melee . | . . . . . . Projectile . | . . . . . . AOE 23 | . . . . . 23 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Total 2797 | 83 491 558 24 653 988 Wait 193 | . 13 7 . 65 108 Move 2104 | 60 419 522 24 414 665 Hop . | . . . . . . Pick Up 45 | 7 11 1 . 17 9 Fast Attach 17 | 7 . . . 7 3 Attach 39 | . 2 3 . 13 21 Detach 2 | . . . . . 2 Swap 18 | . 1 . . 12 5 Drop 23 | . 2 . . 13 8 Fire 354 | 9 42 25 . 112 166 Melee . | . . . . . . Ram 1 | . 1 . . . . Kick . | . . . . . . Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Materials -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 13) 315 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 5) 517 | -10/Materials | Discovered new exit (range 11) 845 | -10/Materials | Entered Mines 879 | -10/Mines | Met a Derelict bent on vengeance 892 | -10/Mines | Discovered new exit (range 13) 1025 | -10/Mines | Learned location of Storage (-9) 1180 | -10/Mines | Core integrity fell below 50% 1193 | -10/Mines | Found a hidden stash of uninstalled traps 1214 | -10/Mines | Discovered new exit (range 12) 1543 | -10/Mines | Discovered new exit (range 8) 1554 | -10/Mines | Entered Subcaves 1572 | -10/Subcaves | Discovered new exit (range 13) 1592 | -10/Subcaves | Core integrity fell below 20% 1592 | -10/Subcaves | Entered Materials 1592 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2200 | -8/Materials | Build established: Scavenger-Mutant 2249 | -8/Materials | Repaired Shotgun 2307 | -8/Materials | Garrison activated, responded to threat 2393 | -8/Materials | Discovered new exit (range 16) 2660 | -8/Materials | Entered Factory 2660 | -7/Factory | Evolved 2 slots: Utility x2 2738 | -7/Factory | Identified exit to Lower Caves 4052 | -7/Factory | Garrison activated, responded to threat 4166 | -7/Factory | Garrison activated, responded to threat 4242 | -7/Factory | System corruption reached 10% 4288 | -7/Factory | Garrison activated, responded to threat 4333 | -7/Factory | Core integrity fell below 50% 4363 | -7/Factory | Lost 15 parts (1p3n7u4w) 4411 | -7/Factory | Core integrity fell below 20% 4424 | -7/Factory | Destroyed self with Grenade Launcher Last Messages --------------- 04400_ K-01 Serf cleans the Garrison Access. 04403_ Autogun destroyed. 04409_ Signal Interpreter destroyed. 04409_ Tractor Beam destroyed. 04409_ System corrupted by crushing effect (+2). 04409_ System corrupted by crushing effect (+4). 04413_ B-48 Gladiator destroyed. 04413_ Switching to secondary target: L-41 Fighter. 04414_ R-06 Scavenger collects Mace. 04415_ K-01 Serf cleans the Fusion Modulator. 04416_ K-01 Serf collects debris. 04417_ System corrupted: Shotgun rejected. 04419_ R-06 Scavenger collects Lgt. Ion Engine. 04419_ K-01 Serf collects debris. 04421_ Hvy. Assault Rifle severed. 04421_ K-01 Serf collects debris. 04422_ R-06 Scavenger collects Imp. Heat Sink. 04422_ Destroyed Imp. Deuterium Engine. 04422_ K-01 Serf destroyed. 04422_ R-06 Scavenger destroyed. 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""" """ + + """"????### | | ???????????????????? # #### """"??#???? | | ???????????????????# # #??# """?? #???? | | ???????????????????# # #??# """" ##### | | ???????????????????# ! # #??# """" + % | | ???????????????????############## #??# """" #### | | ????????????????????????????????# #??# """" #??# | | ????????????????????????????????# #??# #??# | | ?????????????????????????????#### #### #??# | | ?????????????????????????????# # #### | | ?????????????????????????????# ##+####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 290 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 975 Core Shielding 20 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Shotgun | 1% | -8/Materials Studied --------- Lgt. Treads | -7/Factory | Hacked Adv. Treads | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThiefReinforcedShielding Manual? 0 Play Time 00:32:09 Cumulative 50.6 hours Start 2026.06.23 @ 16:29:13 End 2026.06.23 @ 17:56:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 105 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 24 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4b9a4b92-ceb2-45c2-b532-dba74f3e8e60