Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.31 @ 13:57:21 Player: Petvaria Result: Destroyed by I9-MEE(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (463) 463 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (5450) 5450 TOTAL SCORE: 6418 Bonus ------- Prayed to X0-1V1 5000 Major X0-1V1 Interference 450 Cogmind --------- Core Integrity 0/250 Matter 144/300 Energy 265/265 System Corruption 0% Temperature Cool (6) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Scrap Shield (fused) > --- WEAPON (2) ------- Autogun Battle Rifle > --- INVENTORY (5) ---- Ion Engine Compact Wheel Assault Rifle Autogun Autogun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit X0-1V1's Piety Tracker > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Ion Engine Light Ion Engine Reinforced Ion Engine Light Treads Light Treads Compact Wheel Improved Heat Sink Huge Storage Unit Assault Rifle Assault Rifle Assault Rifle Assault Rifle Light Assault Rifle Autogun Autogun [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Protection Scrap Shield Weapon Autogun Ballistic Gun Autogun Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | 7 6 4 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 1 1 Treads 4 | 2 1 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 2 3 1 Device 2 | 1 1 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 5 | 2 2 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 5 | 2 2 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 1 | . . 1 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Backups 10 | 2 10 11 Power 1 | . 1 2 Propulsion 2 | 1 2 2 Utility . | . . 1 Weapon 5 | . 6 5 Tool/Special . | . . . Unused Backups 11 | . 1 10 Power 2 | . . 2 Propulsion 2 | . 1 1 Utility 2 | . . 2 Weapon 5 | . . 5 Tool/Special . | . . . Average Slot Usage (%) 98 | . 99 95 Engine 14 | . 14 14 Treads 27 | . 27 27 Device 13 | . 14 10 Storage 13 | . 14 10 Ballistic Gun 28 | . 28 28 Peak Build Rating 23 | 7 22 23 Average Rating 10 | 4 8 19 On Entrance 9 | . 7 22 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 50 | 12 50 50 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 8 20 20 Average Capacity 16 | 7 16 15 Most Carried 15 | 5 15 15 Average Carried 10 | 3 11 11 Final Capacity 20 | 8 20 5 Final Carried 14 | 3 14 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 617 | 233 366 18 Remotely . | . . . Salvage Created 634 | 13 533 88 Parts 37 | 2 33 2 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 5 | . . 5 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 14 | . 12 2 Guns 14 | . 12 2 Classes Destroyed 5 | 1 3 1 Tunneler 1 | 1 . . Hauler 2 | . 2 . Swarmer 3 | . 3 . Grunt 9 | . 9 . Subdweller 2 | . . 2 Best Kill Streak 3 | 1 3 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 93 | . 72 21 Missed 21 | . 15 6 Hits 72 | . 57 15 Projectile 72 | . 57 15 Critical Strikes 3 | . 2 1 Damage Taken 919 | . 580 339 Core 256 | . 147 109 Absorbed by Shields . | . . . Regen/Repaired (Parts) 64 | . 64 . Core Remaining (%) 100 | 100 . . Volleys Fired 73 | 5 53 15 Largest 2 | 2 2 2 Hottest 48 | 40 46 48 Shots Fired 146 | 10 106 30 Gun 146 | 10 106 30 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 146 | 10 106 30 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 25 | 3 7 25 Robot Miss Streak 4 | 2 4 1 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 100 | 6 66 28 Core Hits 33 | 2 26 5 Critical Kills 2 | . 2 . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 2 1 Destroy 3 | . 2 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1075 | 63 771 241 Guns 1055 | 63 751 241 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 20 | . 20 . Kinetic 1055 | 63 751 241 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 5 | . 5 . Targets Rammed 5 | . 5 . Kicked . | . . . Crushed . | . . . Highest Temperature 27 | . 27 . Average Temperature 11 | . 11 . Received Heat Transfer 339 | . 243 96 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 85 | 5 85 . Initial . | . . . Average 27 | . 28 . Influence Increases 393 | 5 388 . Destroy 0b10 Robot/C 240 | . 240 . Destroy 0b10 Robot/NC 15 | 5 10 . Destroy Leader 54 | . 54 . Successful Hack 23 | . 23 . Disable Machine 15 | . 15 . Destroy Structure 1 | . 1 . Lose Combat Pursuer 45 | . 45 . Influence Decreases 393 | 5 335 53 Entered New Map 26 | . . 26 Time Decay 367 | 5 335 27 Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 24 2 Peak Tracking Total 4 | . 4 1 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 8 | . 8 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 13 . Successful 9 | . 9 . Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual 12 | . 12 . Terminals 11 | . 11 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Part Schematic 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 6 . Terminals 6 | . 6 . Skim 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . X0-1V1 Amusement Gains 11 | . 11 . Average Entertainment 5 | . 11 5 Good Acts 2 | . . 2 Bad Acts 5 | . 1 4 Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1789 | 25 1764 . Seismic 1789 | 25 1764 . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2339 | 96 1778 465 Spaces Moved 970 | 50 731 189 Core 13 | 13 . . Treads 957 | 37 731 189 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 207 | 131 211 209 Slowest Speed 240 | 160 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 37 | 3 98 11 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . . 2 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1170 | 71 862 237 Wait 71 | . 50 21 Move 968 | 49 730 189 Hop . | . . . Pick Up 27 | 10 15 2 Fast Attach 1 | . . 1 Attach 9 | 7 1 1 Detach . | . . . Swap 8 | . 5 3 Drop 8 | . 3 5 Fire 73 | 5 53 15 Melee . | . . . Ram . | . . . Kick . | . . . Crush 5 | . 5 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 481 | -10/Materials | Discovered new exit (range 10) 509 | -10/Materials | Discovered new exit (range 9) 903 | -10/Materials | Discovered new exit (range 12) 910 | -10/Materials | Discovered new exit (range 16) 1082 | -10/Materials | Discovered new exit (range 16) 1266 | -10/Materials | Repaired Lgt. Treads 1406 | -10/Materials | Core integrity fell below 50% 1822 | -10/Materials | Discovered new exit (range 9) 1855 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1875 | -10/Materials | Entered Subcaves 1876 | -10/Subcaves | Approached by a straggling Scientist 1880 | -10/Subcaves | Learned location of Storage (-9) 1964 | -10/Subcaves | Learned location of Zion (-7) 1964 | -10/Subcaves | Met a Zionite searching for "candidates" 2170 | -10/Subcaves | Core integrity fell below 20% 2337 | -10/Subcaves | X0-1V1 caused items to flee you 2340 | -10/Subcaves | Destroyed by I9-MEE(R) with Subdweller Laser Last Messages --------------- Dropped Assault Rifle. Acquired Autogun. Subatomizers dissect the Sub. Monowheel. Discarded Lgt. Ion Engine. X0-1V1's Piety Tracker suddenly appears amidst shimmering waves of color. WP-CD5(c): "I think it's somewhere southeast of here" Subatomizers dissect the Sub. Monowheel. X0-1V1: "Use it or lose it, I always say." Autogun fused. Scrap Shield fused. Discarded Autogun. IFF burst signal emitted. X0-1V1: "Don't be shy now." WP-CD5(c): "I think it's somewhere southeast of here" X0-1V1: "Your visage is terrifying!" I9-MEE(R) suffers critical hit (Destroy). X0-1V1 chortles! Map ----- +----------------------------------------------------+ | # ## #??????????????????????????????????????? | | # # #? ?????????? ?????????????????????????? | | ### #????????? ????????????????????????? | | # #?####??? ????????????????????????? | | ## ### ##?? ????????????????????????? | | ## ## ### ? ??????????????????????? | | ## ### %% #?# ??????????????????????? | | #### ## % ### ??????????????????????? | | ??# % ??????????????????????? | | ??# ??????????????????????? | | ??# # #????????#####??????????? | | # ###### ####O ???????? # ##?????????? | | ## ?????## #?## #???????? ??????????? | | ?# ??????## #?# ##?????## ???????????? | | ?# ???????## #### ##????#! #????????????? | | ?#? ????????## ##?# ######"" ##???????????? | | ??? ????????# #??# """"#???????????? | | ?? ???????### ##??#### ""#????????????? | | ?? ?????### #??????# "##???????????? | | ?? ??????# ##?????# """""#???????????? | | ?? ?????# # #????## R######""""""#?????????? | | ?? ?????# ?## ##???## & ##???#"""""""?????????? | | ?? ?????#???## ######[ [ = ##?? """??????????? | | ????????# ?## #! [ #?? "???????????? | | ?????= ## # ## !## ##?? ???????????? | | ??? #!*##@ #??? ] ???????????? | | ??# =[ #??? %????????????? | | ???## ### ##???# ??????????????? | | ????# ####### #### ##?????????????????????? | | ??? #?# ## & ##??####??????????????????????? | | ??? ?## # #????????????????????????????? | | ???? ?## # ##????????????????????????????? | | ???? ?## # #?????????????????????????????? | | ???? ??# # "#?????????????????????????????? | | ???????# ## ##""#?????????????????????????????? | | ??????# ?## "" ????????????????????????????? | | ??????## ???# "" ##" ??????????????????????????? | | ???????# ????#"" ##??#??????????????????????????? | | ??????? ?????#" ##??????????????????????????????? | | ??????#??????## #???????????????????????????????? | | ??????????????? ???????????????????????????????? | | ??????????????? ???????????????????????????????? | | ??????????????? ##??????????????????????????????? | | ???????????????""#???????????????????????????????? | | ???????????????##????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 54% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingSalvageBattery Manual? 0 Play Time 00:13:12 Cumulative 595.4 hours Start 2026.08.31 @ 13:46:03 End 2026.08.31 @ 13:57:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 335 Rogue 335 Adventurer 0 Explorer 0 Win Type - Total 40 Types 20/2/8/2/1/1/1/2/1/2 Lore% 97 Gallery% 93 Achievement% 88 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 14a36034-0252-4b50-b07c-ed84cc391342