Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.30 @ 15:47:23 Player: Horse Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (82) 410 Value Destroyed (2333) 2333 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (760) 760 TOTAL SCORE: 5823 Bonus ------- Follower Combat Kills 60 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 347/550 Matter 300/300 Energy 39/100 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (6) ------ Cryofiber Web Cooling System Medium Storage Unit Machine Analyzer Improved Targeting Computer > --- WEAPON (2) ------- Advanced Beam Cannon > --- INVENTORY (10) --- Coolant Injector Weight Redist. System Core Shielding Propulsion Shielding Improved Medium Armor Plating Relay Coupler [NC] (21) Relay Coupler [Duelist] (28) Relay Coupler [Sentry] (25) Assault Cannon Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Cryofiber Web Cooling System Medium Storage Unit Weight Redist. System Machine Analyzer Improved Targeting Computer > --- WEAPON ----------- Heavy EM Shotgun Advanced Beam Cannon > --- INVENTORY -------- Light Deuterium Engine Aluminum Leg Compact Matter Pod Core Shielding Propulsion Shielding Improved Light Armor Plating Relay Coupler [NC] Relay Coupler [Duelist] Relay Coupler [Sentry] Advanced Beam Cannon [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Cryofiber Web Storage Medium Storage Unit Processor Machine Analyzer Protection Propulsion Shielding Weapon Advanced Beam Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Slots Evolved 4 | . . . 2 2 . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . . 2 2 . . Weapon . | . . . . . . . Parts Attached 72 | 9 7 3 20 21 4 8 Power 8 | 1 1 1 2 2 . 1 Engine 7 | 1 1 1 2 1 . 1 Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 10 | 4 1 . 2 3 . . Treads 3 | 2 1 . . . . . Leg 5 | . . . 2 3 . . Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 35 | 2 4 1 7 12 4 5 Device 12 | 1 1 . 1 6 2 1 Storage 6 | 1 2 1 1 . . 1 Processor 4 | . . . 3 1 . . Hackware . | . . . . . . . Protection 13 | . 1 . 2 5 2 3 Artifact . | . . . . . . . Weapon 19 | 2 1 1 9 4 . 2 Energy Gun 3 | . . . 2 . . 1 Energy Cannon 8 | . 1 1 3 2 . 1 Ballistic Gun 8 | 2 . . 4 2 . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 2 . . 1 Parts Lost 18 | . 2 2 4 6 . 4 Power 4 | . 1 . 1 1 . 1 Propulsion 3 | . . . 1 1 . 1 Utility 5 | . . 1 1 2 . 1 Weapon 6 | . 1 1 1 2 . 1 Highest Loss Streak 4 | . 2 1 4 4 . 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 99 88 99 95 100 99 Engine 9 | . 13 14 10 3 . 5 Core 1 | . . . . 2 9 3 Treads 13 | . 28 28 6 . . . Leg 9 | . . . 15 16 18 18 Device 9 | . 11 2 . 12 19 21 Storage 11 | . 14 14 11 9 9 9 Processor 11 | . . . 22 18 18 18 Protection 5 | . 2 . 10 14 7 5 Energy Gun 1 | . . . 6 . . . Energy Cannon 10 | . 4 17 3 10 18 17 Ballistic Gun 11 | . 23 10 12 6 . . Naked Turns . | . . . . . . . Heaviest Build 34 | 15 31 31 22 27 34 31 Greatest Support 40 | 40 40 40 40 31 31 31 Greatest Overweight (x) 1 | . . . 1 1 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 10 10 10 10 Average Capacity 11 | 6 12 14 10 10 10 10 Most Carried 12 | 7 12 12 10 9 9 10 Average Carried 9 | 4 9 11 9 6 7 9 Final Capacity 15 | 8 15 10 10 10 10 10 Final Carried 12 | 6 12 9 10 7 9 10 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Min Mat Mat Gar Mat Matter Collected 1680 | 306 304 75 357 408 132 98 Remotely . | . . . . . . . Salvage Created 3291 | 114 436 317 1006 674 194 550 Parts 188 | 8 30 16 56 29 9 40 Haulers Intercepted 8 | . 1 . 4 2 . 1 Recyclers Shooed 4 | . . 1 2 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Combat Hostiles Destroyed 46 | . 7 4 12 9 6 8 Guns 24 | . 7 2 9 6 . . Cannons 21 | . . 2 3 3 5 8 Classes Destroyed 11 | 2 5 . 2 . . 2 Worker 6 | . 1 3 2 . . . Builder 1 | . . . . . . 1 Tunneler 5 | 3 . 1 . . . 1 Hauler 8 | . 1 . 4 2 . 1 Recycler 5 | 1 . 1 2 1 . . Mechanic 1 | . 1 . . . . . Operator 1 | . . . . . . 1 Watcher 9 | . 2 . 3 2 . 2 Swarmer 7 | . . . 2 . 3 2 Grunt 30 | . 7 4 4 9 3 3 Sentry 9 | . . . 6 . . 3 Best Kill Streak 7 | 2 2 3 5 7 3 3 Combat Bots Only 3 | . 2 2 3 3 3 2 Max Kills in Single Turn 2 | 1 1 1 2 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Mat Gar Mat Damage Taken 2846 | . 425 193 750 840 179 459 Core 383 | . 43 41 96 153 15 35 Absorbed by Shields . | . . . . . . . Redirected to Shielding 152 | . 8 . 63 81 . . Core Remaining (%) 80 | 100 . 66 76 . . . Volleys Fired 215 | 7 41 23 59 46 14 25 Largest 2 | 2 2 2 2 2 2 2 Hottest 136 | 40 80 80 120 136 136 136 Shots Fired 409 | 14 78 38 115 86 28 50 Gun 262 | 14 76 15 101 56 . . Cannon 147 | . 2 23 14 30 28 50 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 230 | 14 76 15 69 56 . . Thermal 179 | . 2 23 46 30 28 50 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 28 | 5 13 13 28 15 10 6 Robot Miss Streak 4 | 1 4 3 3 2 2 2 Penetration Max . | . . . . . . . Secondary Targets 3 | . 2 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 303 | 11 57 29 89 69 19 29 Core Hits 126 | 5 22 12 32 27 9 19 Critical Kills 2 | . . 1 . . 1 . Critical Parts Destroyed 2 | . 1 . 1 . . . Critical Strikes 6 | . 1 1 3 . 1 . Burn 2 | . . . 2 . . . Meltdown 1 | . . . . . 1 . Destroy 3 | . 1 1 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5175 | 141 794 493 1425 1216 441 665 Guns 2960 | 141 759 157 1214 689 . . Cannons 2210 | . 35 336 211 522 441 665 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 5 | . . . . 5 . . Kinetic 2596 | 141 759 157 850 689 . . Thermal 2574 | . 35 336 575 522 441 665 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 11 | . . . . . 3 8 Projectiles 11 | . . . . . 3 8 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 3 | . . . . 3 . . Kicked 3 | . . . . 3 . . Crushed . | . . . . . . . Highest Temperature 309 | . 18 309 231 116 . . Average Temperature 72 | . 6 103 63 45 . . Received Heat Transfer 1224 | . 237 105 270 513 72 27 Effects 3 | . . 1 2 . . . Interference 3 | . . 1 2 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 10 | . . 1 4 1 3 1 Heat Transferred 5106 | . 74 703 1443 925 777 1184 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Peak Influence 320 | 20 132 272 177 266 295 320 Initial 143 | . 13 7 3 . 115 143 Average 101 | 9 52 90 65 112 195 194 Maximum Alert Level 1 | . . 1 . 1 1 1 Low Security (%) 87 | 100 100 85 100 88 47 69 Level 1 12 | . . 14 . 11 52 30 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 3 . 3 2 . 2 Investigation 5 | . 3 . 2 . . . Extermination . | . . . . . . . Reinforcement 4 | . . . 1 1 . 2 Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Mat Distress Signals 10 | . . . 4 2 . 4 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 81 | . 12 6 22 16 6 19 Peak Tracking Total 5 | . 3 2 4 5 3 4 Tactical Retreats 4 | . . . 1 3 . . Traps | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Traps Triggered 6 | . 2 . 1 . 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Min Mat Mat Gar Mat Machines Disabled 10 | . . 9 . . 1 . Max in Single Turn 1 | . . . . . 1 . Garrison Relay 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Mat Machines Accessed 21 | . 9 . 8 2 . 2 Terminals 17 | . 7 . 7 1 . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 2 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 75 | . 39 . 26 5 . 5 Successful 43 | . 20 . 16 4 . 3 Failed 32 | . 19 . 10 1 . 2 Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 44 | . 31 . 10 2 . 1 Terminals 62 | . 30 . 24 3 . 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 11 | . 9 . 2 . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 22 | . 7 . 11 1 . 3 Robot Analysis 5 | . 4 . 1 . . . Prototype ID Bank 3 | . 1 . 2 . . . Branch Access Points 1 | . . . . . . 1 Terminal Index 1 | . 1 . . . . . Alert Level 1 | . . . 1 . . . Unreport Threat 3 | . . . 2 1 . . Locate Traps 3 | . 1 . 1 . . 1 Dispatch Records 1 | . . . 1 . . . Patrol Status 1 | . . . 1 . . . Recall Reinforcements 2 | . . . 1 . . 1 Hauler Manifests 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . 2 . 1 . . . Retrieve Components 3 | . 2 . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 17 | . 11 . 4 2 . . Terminals 11 | . 5 . 4 2 . . Track 3 | . 1 . 1 1 . . Botnet 6 | . 3 . 3 . . . Disrupt 1 | . . . . 1 . . Operators 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . 6 . . . . . Monitor 1 | . 1 . . . . . Reject 2 | . 2 . . . . . Recyclers 2 | . 2 . . . . . Mask 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used 1 | . . . . . . 1 Hacking Detections 20 | . 8 . 8 2 . 2 Full Trace Events 2 | . 1 . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 20 | . 10 . 10 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Min Mat Mat Gar Mat Used RIF Installer 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . 4 . Machine Destruction 4 | . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Mat Gar Mat Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 . . . . Highest-Rated Group 40 | . . 40 . . . . Highest-Rated Ally 16 | . . 16 . . . . Total Orders . | . . . . . . . Ally Attacks 17 | . . 17 . . . . Total Damage 337 | . . 337 . . . . Kills 2 | . . 2 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Robot Analysis Total 5 | . 4 . 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Min Mat Mat Gar Mat Turns Passed 4492 | 110 1014 843 1083 321 337 784 Spaces Moved 2170 | 51 538 474 500 68 155 384 Core 1 | 1 . . . . . . Treads 1177 | 34 538 474 131 . . . Legs 976 | . . . 369 68 155 384 Wheels 16 | 16 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 120 120 120 120 Average Speed 157 | 132 160 160 157 156 162 149 Slowest Speed 190 | 160 160 160 190 190 190 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 47 | 4 84 97 53 10 40 42 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 2 | . . 2 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Mat Total 2842 | 80 612 523 682 189 210 546 Wait 281 | . 15 17 72 47 19 111 Move 2164 | 50 537 473 499 67 154 384 Hop . | . . . . . . . Pick Up 49 | 10 8 1 18 2 3 7 Fast Attach 14 | 5 1 1 1 3 . 3 Attach 19 | 4 1 1 7 6 . . Detach 5 | 2 . 1 . 1 . 1 Swap 39 | . 5 1 12 12 4 5 Drop 38 | 2 4 5 14 2 1 10 Fire 215 | 7 41 23 59 46 14 25 Melee . | . . . . . . . Ram . | . . . . . . . Kick 3 | . . . . 3 . . Crush . | . . . . . . . Escape Stasis 15 | . . . . . 15 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 66 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 13) 300 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 6) 944 | -10/Materials | Discovered new exit (range 9) 1115 | -10/Materials | Discovered new exit (range 7) 1125 | -10/Materials | Entered Mines 1133 | -10/Mines | Learned location of Recycling (-7) 1172 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1321 | -10/Mines | Discovered new exit (range 15) 1615 | -10/Mines | Discovered new exit (range 11) 1968 | -10/Mines | Entered Materials 1968 | -9/Materials | Evolved 2 slots: Utility x2 2289 | -9/Materials | Lost 4 parts (1p1n1u1w) 2445 | -9/Materials | Discovered new exit (range 5) 3022 | -9/Materials | Discovered new exit (range 10) 3051 | -9/Materials | Entered another Materials area 3051 | -8/Materials | Evolved 2 slots: Utility x2 3148 | -8/Materials | Lost 4 parts (1p1n2u) 3182 | -8/Materials | Garrison activated, responded to threat 3362 | -8/Materials | Identified exit to Garrison 3372 | -8/Materials | Entered Garrison 3382 | -8/Garrison | Installed Relay Interface Framework 3462 | -8/Garrison | Triggered checkpoint 3533 | -8/Garrison | Garrison Relay disabled 3628 | -8/Garrison | Triggered checkpoint 3692 | -8/Garrison | Discovered new exit (range 15) 3709 | -8/Garrison | Entered Materials 4108 | -8/Materials | Discovered new exit (range 5) 4493 | -8/Materials | Self-destructed Last Messages --------------- 04468_ Lgt. Ion Engine destroyed. 04469_ Imp. Terrain Scanner melted. 04469_ T-07 Excavator destroyed. 04471_ U-05 Engineer builds a Wall. 04471_ K-01 Serf collects debris. 04473_ W-25 Informer sends out distress signal. 04474_ K-01 Serf collects debris. 04476_ G-47 Trooper destroyed. 04476_ K-01 Serf collects debris. 04479_ G-47 Trooper destroyed. 04479_ K-01 Serf collects debris. 04481_ U-05 Engineer builds a Wall. 04482_ U-05 Engineer knocked back. 04482_ K-01 Serf collects debris. 04484_ Adv. Beam Cannon destroyed. 04484_ K-01 Serf collects debris. 04489_ Penetrated by Slug. 04491_ Carbon-fiber Leg destroyed. 04491_ Imp. Medium Armor Plating destroyed. 04491_ Knocked back. 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""" ????###########? | | ?????# """ #???????????????####????????????????? | | ?????# """ ]#???????????????????????????????????? | | ?????# #???????????????????????????????????? | | ?????#########???????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Base Temperature (-) 100 Armor Coverage 225 Core Shielding 20 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CannonMetafiberAmplifier Manual? 0 Play Time 00:39:13 Cumulative 968.9 hours Start 2022.11.30 @ 15:08:34 End 2022.11.30 @ 15:47:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 385 Rogue 385 Adventurer 0 Explorer 0 Win Type - Total 13 Types 12/0/1/0/0/0/0/0/0 Lore% 72 Gallery% 81 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 986fd818-c3d8-48db-8328-856fb9d2eb25