Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.25 @ 12:53:07 Player: Err. String Expected Got Nil Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (157) 785 Value Destroyed (3781) 3781 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (258) 258 TOTAL SCORE: 8324 Bonus ------- High Alert Combat Kills 174 Follower Combat Kills 144 Friendly Fire -60 Cogmind --------- Core Integrity 213/700 Matter 113/300 Energy 105/280 System Corruption 3% Temperature Warm (101) Movement Walking (190) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (7) ------ Improved Heat Sink Large Storage Unit Improved Signal Interpreter Core Analyzer > --- WEAPON (2) ------- Precision Beam Rifle Cooled Pulse Rifle > --- INVENTORY (15) --- Matter Filter Particle Charger Hacking Suite Improved Hacking Suite Precision Beam Rifle Cooled Particle Cannon Cooled Particle Cannon Mini Assault Cannon Mini Assault Cannon Advanced EMP Blaster Rocket Launcher Datajack Axe Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Core Analyzer Kinecellerator Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Heavy Ion Engine Carbon-fiber Leg VSS Leg Particle Charger Hacking Suite Improved Hacking Suite Precision Beam Rifle Precision Beam Rifle Cooled Pulse Rifle Cooled Particle Cannon Cooled Particle Cannon Advanced EMP Blaster Rocket Launcher Datajack Axe [Rating: 49] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Titanium Leg Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Impact Weapon Mace Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 5 | . . . 1 . . . 2 2 Weapon . | . . . . . . . . . Parts Attached 130 | 6 6 3 37 2 2 . 40 34 Power 12 | 1 . 1 3 . . . 2 5 Engine 12 | 1 . 1 3 . . . 2 5 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 34 | 2 4 . 9 . . . 10 9 Treads 22 | 2 4 . 8 . . . 8 . Leg 12 | . . . 1 . . . 2 9 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 21 | 1 2 1 5 . . . 7 5 Device 7 | . 1 . . . . . 4 2 Storage 3 | 1 1 . . . . . . 1 Processor 3 | . . 1 . . . . 1 1 Hackware 3 | . . . . . . . 2 1 Protection 5 | . . . 5 . . . . . Artifact . | . . . . . . . . . Weapon 63 | 2 . 1 20 2 2 . 21 15 Energy Gun 26 | . . . 3 . . . 13 10 Energy Cannon 2 | . . . . . . . 2 . Ballistic Gun 13 | 2 . 1 10 . . . . . Ballistic Cannon 9 | . . . 5 . 2 . . 2 Launcher 8 | . . . 1 1 . . 4 2 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . Slashing Weapon 2 | . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . . . 1 . . . . 1 Unidentified Prototypes 10 | . . . 2 . . . 4 4 Corrupted Parts 1 | . . . . . . . 1 . System Corruption 2 | . . . . . . . 2 . Parts Lost 19 | . . 2 4 . . . 2 11 Power 3 | . . . 1 . . . . 2 Propulsion 5 | . . . 2 . . . . 3 Utility 9 | . . 1 1 . . . 2 5 Weapon 2 | . . 1 . . . . . 1 Highest Loss Streak 5 | . . 2 2 . . . 1 5 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 98 | . 97 100 98 100 100 100 99 95 Engine 11 | . 14 14 10 11 11 11 8 6 Treads 26 | . 27 28 32 33 33 33 26 . Leg 2 | . . . . . . . . 21 Device 4 | . 12 . . . . . 6 6 Storage 11 | . 14 14 11 11 11 11 9 7 Processor 9 | . . 13 11 11 11 11 9 13 Hackware 6 | . . . . . . . 17 22 Protection 4 | . . . 10 11 11 11 2 . Energy Gun 4 | . . . 2 1 . . 12 9 Ballistic Gun 13 | . 28 28 16 . . . . . Ballistic Cannon 1 | . . . 2 . . 22 . 4 Launcher 1 | . . . . 10 10 . . . Impact Weapon 1 | . . . . 10 10 . . . Peak Build Rating 49 | 6 11 11 23 21 21 21 35 49 Average Rating 21 | 4 10 10 20 19 19 21 31 44 On Entrance 15 | . 6 11 11 21 19 21 21 32 Naked Turns . | . . . . . . . . . Heaviest Build 69 | 14 50 50 65 61 67 67 69 57 Greatest Support 69 | 40 46 46 69 63 63 63 63 60 Greatest Overweight (x) 2 | . 2 1 2 . 1 1 1 2 Average Overweight (x) . | . . 1 . . . 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 19 20 20 20 20 20 20 15 Most Carried 20 | 4 18 20 20 20 20 20 20 18 Average Carried 18 | 3 13 19 19 20 20 19 19 14 Final Capacity 20 | 8 20 20 20 20 20 20 20 15 Final Carried 20 | 4 18 20 20 20 20 20 19 13 Class Distribution -------------------- 69% | Mutant 30% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 3292 | 260 344 200 1257 332 . . 443 456 Remotely . | . . . . . . . . . Salvage Created 5472 | . 642 253 1665 213 . . 1763 936 Parts 336 | . 41 23 121 4 . . 93 54 Haulers Intercepted 15 | . 2 . 6 . . . 5 2 Recyclers Shooed 5 | . 2 . . . . . 2 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 109 | . 10 10 32 16 . . 25 16 Melee 1 | . . . . 1 . . . . Guns 68 | . 10 10 27 . . . 17 4 Cannons 9 | . . . 1 . . . 2 6 AOE 29 | . . . 4 15 . . 4 6 Classes Destroyed 13 | . 6 2 1 2 . . 1 1 Worker 13 | . 1 1 3 1 . . 4 3 Builder 6 | . . . 2 . . . 1 3 Tunneler 2 | . . . . 1 . . 1 . Hauler 15 | . 2 . 6 . . . 5 2 Recycler 8 | . 1 . 1 1 . . 2 3 Mechanic 1 | . . . . . . . . 1 Operator 8 | . 2 . 3 . . . 1 2 Watcher 9 | . 3 . 4 . . . 2 . Swarmer 33 | . . 8 11 . . . 5 9 Grunt 44 | . 10 . 12 2 . . 14 6 Sentry 17 | . . 2 9 . . . 5 1 Specialist 1 | . . . . . . . 1 . Assembled 14 | . . . . 14 . . . . Best Kill Streak 13 | . 3 3 7 4 . . 5 13 Combat Bots Only 8 | . 2 3 6 4 . . 3 8 Max Kills in Single Turn 4 | . 1 1 4 2 . . 2 4 Gunslinging 1 | . . . 1 . . . 1 . Exploded 4 | . . . 3 2 . . 1 4 Melee 1 | . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 592 | . 31 77 138 18 . . 116 212 Missed 183 | . 8 20 31 11 . . 44 69 Damage Taken 5525 | . 298 577 1397 196 . . 1027 2030 Core 919 | . 38 80 165 8 . . 141 487 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 486 | . 156 . 166 . . . 70 94 Core Remaining (%) 70 | 100 . 52 . . . 56 74 . Volleys Fired 375 | . 52 31 132 25 . . 74 61 Largest 2 | . 2 2 2 1 . . 2 2 Hottest 100 | . 40 40 90 33 . . 100 100 Shots Fired 700 | . 104 62 264 25 . . 145 100 Gun 551 | . 104 62 237 . . . 105 43 Cannon 113 | . . . 26 . . . 36 51 Launcher 36 | . . . 1 25 . . 4 6 Special . | . . . . . . . . . Kinetic 474 | . 104 62 255 . . . 2 51 Thermal 50 | . . . . . . . 34 16 Explosive 28 | . . . 1 25 . . 2 . Electromagnetic 148 | . . . 8 . . . 107 33 Robot Hit Streak 41 | . 9 14 41 4 . . 12 9 Robot Miss Streak 9 | . 2 3 9 1 . . 6 3 Penetration Max . | . . . . . . . . . Secondary Targets 8 | . . 1 3 . . . 4 . Max Gunslinging Chain 1 | . . 1 1 . . . 1 . Shots Hit Robots 489 | . 72 37 201 9 . . 105 65 Core Hits 263 | . 34 13 72 28 . . 66 50 Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed 2 | . . . 1 1 . . . . Critical Strikes 8 | . . . 2 1 . . . 5 Burn 2 | . . . . . . . . 2 Destroy 2 | . . . 2 . . . . . Blast 3 | . . . . . . . . 3 Smash 1 | . . . . 1 . . . . Melee Attacks 6 | . . . . 1 . . 3 2 Impact 1 | . . . . 1 . . . . Slashing 3 | . . . . . . . 3 . Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . 2 Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11883 | . 979 510 3800 1236 . 6 2972 2380 Guns 6594 | . 939 498 2877 . . . 1740 540 Cannons 1956 | . . . 330 . . . 618 1008 Explosions 3178 | . . . 540 1204 . . 609 825 Melee 32 | . . . . 32 . . . . Ramming 123 | . 40 12 53 . . 6 5 7 Kinetic 5575 | . 939 498 3111 . . . 19 1008 Thermal 1492 | . . . 47 . . . 1054 391 Explosive 2005 | . . . 493 1204 . . 21 287 Electromagnetic 2656 | . . . 96 . . . 1873 687 Impact 32 | . . . . 32 . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . . . 2 3 Average Corruption 2 | . . . . . . . 2 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 21 | . . . . . . . . 21 Message Errors 6 | . . . . . . . . 6 Matter Fused 2 | . . . . . . . . 2 Heat Flow Errors 2 | . . . . . . . . 2 Energy Discharges 3 | . . . . . . . . 3 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . 3 Data Loss (major) 2 | . . . . . . . . 2 Alerts 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 293 | . . . 107 32 . . 92 62 Projectiles 43 | . . . 11 . . . 32 . Explosions 205 | . . . 83 . . . 60 62 Melee 45 | . . . 13 32 . . . . Knockbacks 10 | . . . . . . . . 10 Impact . | . . . . . . . . . Kinetic 10 | . . . . . . . . 10 Secondary . | . . . . . . . . . Self-Inflicted Damage 284 | . . . 40 95 . . 90 59 Shots 11 | . . . 1 5 . . 3 2 Rammed 18 | . 5 3 5 . . 2 3 . Targets Rammed 22 | . 7 3 5 . . 2 3 2 Kicked 2 | . . . . . . . . 2 Crushed 2 | . 2 . . . . . . . Highest Temperature 346 | . 8 4 236 3 . . 183 346 Average Temperature 61 | . 2 2 47 3 . . 52 94 Received Heat Transfer 1425 | . 165 81 480 6 . . 342 351 Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . 2 . Parts Fried 16 | . . . . . . . 16 . Impact Corruptions 2 | . . . 1 1 . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . . . 2 . Heat Transferred 1731 | . . . . . . . 1264 467 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 9 | . . . 1 . . . 5 3 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Peak Influence 554 | . 152 136 456 328 . . 554 549 Initial 223 | . . . 27 162 . . . 223 Average 174 | . 50 23 261 198 . . 240 248 Maximum Alert Level 2 | . . . 2 1 . . 2 2 Low Security (%) 56 | 100 100 100 26 75 . 100 34 26 Level 1 34 | . . . 60 24 . . 52 49 Level 2 8 | . . . 12 . . . 12 23 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 18 | . 3 . 3 . . . 6 6 Investigation 6 | . 1 . . . . . 4 1 Extermination 1 | . . . . . . . . 1 Reinforcement 9 | . 2 . 3 . . . 2 2 Assault . | . . . . . . . . . Garrison 2 | . . . . . . . . 2 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 9 | . 1 . 2 1 . . 4 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 180 | . 21 11 52 13 . . 49 34 Peak Tracking Total 6 | . 3 3 4 2 . . 4 6 Tactical Retreats 10 | . . . 2 . . . 4 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 3 | . . . . . . . 1 2 Indirectly 2 | . . . . . . . . 2 Trap Hack Attempts 14 | . . . 14 . . . . . Triggered . | . . . . . . . . . Disarmed 7 | . . . 1 . . . 6 . Reprogrammed 1 | . . . 1 . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . 1 . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 19 | . 2 2 3 . . . 6 6 Max in Single Turn 3 | . 1 1 1 . . . 3 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 33 | . 7 1 8 . 1 . 10 6 Terminals 19 | . 5 . 5 . . . 8 1 Fabricators 2 | . . . . . . . . 2 Repair Stations 6 | . 1 . 2 . . . 1 2 Recycling Units 2 | . 1 . 1 . . . . . Scanalyzers 2 | . . . . . . . 1 1 Garrison Access . | . . . . . . . . . Total Hacks 102 | . 23 1 21 . 4 . 33 20 Successful 74 | . 16 1 14 . 4 . 24 15 Failed 28 | . 7 . 7 . . . 9 5 Catastrophic 4 | . 2 . 1 . . . 1 . Database Lockouts . | . . . . . . . . . Manual 39 | . 8 . 12 . . . 13 6 Terminals 64 | . 18 . 16 . . . 26 4 Fabricators 5 | . . . . . . . . 5 Repair Stations 20 | . 4 . 4 . . . 5 7 Recycling Units 2 | . 1 . 1 . . . . . Scanalyzers 6 | . . . . . . . 2 4 Garrison Access . | . . . . . . . . . Terminal Hacks 33 | . 8 1 6 . 4 . 14 . Record 5 | . 1 . . . 4 . . . Part Schematic 1 | . . . . . . . 1 . Robot Analysis 5 | . 2 . 1 . . . 2 . Prototype ID Bank 7 | . 2 . 2 . . . 3 . Open Door 1 | . . 1 . . . . . . Branch Access Points 1 | . . . . . . . 1 . Terminal Index 1 | . . . 1 . . . . . Alert Level 1 | . . . 1 . . . . . Unreport Threat 2 | . . . 1 . . . 1 . Locate Traps 1 | . 1 . . . . . . . Disarm Traps 1 | . . . . . . . 1 . Patrol Status 1 | . . . . . . . 1 . Hauler Manifests 3 | . 1 . . . . . 2 . Registered Components 2 | . 1 . . . . . 1 . Registered Prototypes 1 | . . . . . . . 1 . Fabricator Hacks 3 | . . . . . . . . 3 Network Status 1 | . . . . . . . . 1 Load Schematic 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks 17 | . 4 . 4 . . . 4 5 Scan Component 9 | . 2 . 2 . . . 2 3 Repair 8 | . 2 . 2 . . . 2 2 Recycling Unit Hacks 2 | . 1 . 1 . . . . . Report Inventory 1 | . . . 1 . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer 6 | . . . . . . . 2 4 Insert Component 3 | . . . . . . . 1 2 Analyze 3 | . . . . . . . 1 2 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 13 | . 3 . 3 . . . 4 3 Terminals 12 | . 3 . 3 . . . 4 2 Botnet 9 | . 3 . 2 . . . 3 1 Operators 3 | . . . 1 . . . 1 1 Fabricators 1 | . . . . . . . . 1 Prioritize 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 3 | . 1 . . . . . 1 1 Used . | . . . . . . . . . Hacking Detections 25 | . 6 . 6 . . . 9 4 Full Trace Events 7 | . 2 . 1 . . . 3 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 1 2 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time 67 | . . . . . . . . 67 Total Part Build Rating . | . . . . . . . . . Parts Repaired 8 | . 2 . 2 . . . 2 2 Time 280 | . 64 . 64 . . . 41 111 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . Parts Scanalyzed 3 | . . . . . . . 1 2 Part Schematics Acquired 2 | . . . . . . . . 2 Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies 4 | . . . . 3 . . . 1 Largest Group 3 | . . . . 3 3 3 3 1 Highest-Rated Group 40 | . . . . 40 40 40 40 32 Highest-Rated Ally 32 | . . . . 16 16 16 16 32 Total Orders . | . . . . . . . . . Ally Attacks 61 | . . . . . . . 58 3 Total Damage 613 | . . . . . . . 532 81 Kills 9 | . . . . . . . 8 1 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 5 | . 2 . 1 . . . 2 . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 10429 | 88 1704 1567 2665 760 406 48 2006 1185 Spaces Moved 4648 | 49 612 606 1221 438 252 17 901 552 Core 4 | 4 . . . . . . . . Treads 4100 | 45 612 606 1221 438 252 17 901 8 Legs 544 | . . . . . . . . 544 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 240 160 160 160 240 160 120 Average Speed 179 | 151 232 240 160 160 160 240 175 128 Slowest Speed 320 | 160 320 240 320 160 240 240 240 260 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 55 | 4 90 96 86 75 63 7 62 13 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken 2 | . . . . 1 . . 1 . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . . Scrap Searched 4 | . . 1 . 3 . . . . Spaces Dug 18 | . . . . 12 . . 3 3 Terrain Destroyed 382 | . . . 38 236 . . 84 24 Melee 3 | . . . . . . . 3 . Projectile 24 | . . . 4 . . . 10 10 AOE 355 | . . . 34 236 . . 71 14 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 6010 | 60 784 656 1666 470 255 23 1172 924 Wait 650 | 2 87 2 197 5 . 3 105 249 Move 4640 | 48 611 605 1220 437 251 16 900 552 Hop . | . . . . . . . . . Pick Up 82 | 4 16 8 28 . 1 1 17 7 Fast Attach 40 | 6 3 . 8 . . . 12 11 Attach 17 | . 1 2 3 . . . 4 7 Detach 7 | . 1 . . . . . 3 3 Swap 73 | . 2 1 26 2 2 . 24 16 Drop 84 | . 4 4 33 . 1 1 27 14 Fire 375 | . 52 31 132 25 . . 74 61 Melee 6 | . . . . 1 . . 3 2 Ram . | . . . . . . . . . Kick 2 | . . . . . . . . 2 Crush 20 | . 7 3 5 . . 2 3 . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 14 | . . . 14 . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 89 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 8) 309 | -10/Materials | Build established: Mutant 940 | -10/Materials | Discovered new exit (range 8) 1455 | -10/Materials | Discovered new exit (range 12) 1576 | -10/Materials | Repaired Imp. Treads 1621 | -10/Materials | Repaired Imp. Treads 1651 | -10/Materials | Discovered new exit (range 14) 1793 | -10/Materials | Entered Mines 2076 | -10/Mines | Discovered new exit (range 13) 2168 | -10/Mines | Discovered new exit (range 15) 2454 | -10/Mines | Learned Materials emergency access door positions 2919 | -10/Mines | Found the Drone Emporium 3360 | -10/Mines | Entered Materials 3360 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3854 | -9/Materials | Repaired Imp. Treads 4091 | -9/Materials | Discovered new exit (range 9) 4267 | -9/Materials | Repaired Imp. Treads 4600 | -9/Materials | Discovered new exit (range 16) 4747 | -9/Materials | Discovered new exit (range 8) 5058 | -9/Materials | Discovered new exit (range 16) 5202 | -9/Materials | Discovered new exit (range 3) 6025 | -9/Materials | Entered Mines 6038 | -9/Mines | Learned Materials stockpile data 6063 | -9/Mines | Assembled infested the area 6284 | -9/Mines | Discovered new exit (range 9) 6590 | -9/Mines | Discovered new exit (range 8) 6604 | -9/Mines | Identified exit to Exiles 6659 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6772 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6785 | -9/Mines | Entered Exiles 6785 | -9/Exiles | Accompanied by 3 allies 6824 | -9/Exiles | Met 8R-AWN 6851 | -9/Exiles | Met EX-HEX 6967 | -9/Exiles | Met EX-DEC 7000 | -9/Exiles | Visited The Gauntlet 7090 | -9/Exiles | Learned location of Zion (-7) 7173 | -9/Exiles | Discovered new exit (range 11) 7191 | -9/Exiles | Entered Mines 7191 | -8/Mines | Accompanied by 3 allies 7212 | -8/Mines | Discovered new exit (range 8) 7239 | -8/Mines | Entered Materials 7239 | -8/Materials | Accompanied by 3 allies 7239 | -8/Materials | Evolved 2 slots: Utility x2 7532 | -8/Materials | Build established: Hacker-Mutant 7754 | -8/Materials | Lost 3 allies 8002 | -8/Materials | Repaired Imp. Treads 8028 | -8/Materials | Repaired Hvy. Ion Engine 8356 | -8/Materials | Discovered new exit (range 11) 8856 | -8/Materials | Discovered new exit (range 15) 9023 | -8/Materials | Identified exit to Factory 9245 | -8/Materials | Entered Factory 9245 | -7/Factory | Evolved 2 slots: Utility x2 9563 | -7/Factory | Repaired Hvy. EM Shotgun 9616 | -7/Factory | Repaired Hvy. Ion Engine 9964 | -7/Factory | Garrison activated, responded to threat 10027 | -7/Factory | Destroyed 8 combat bots 10035 | -7/Factory | Lost 3 parts (1p1u1w) 10109 | -7/Factory | Garrison activated, responded to threat 10175 | -7/Factory | Allied Derelicts ambushed cargo convoy from Garrison Access 10175 | -7/Factory | Cargo convoy interrupted 10228 | -7/Factory | Discovered new exit (range 12) 10252 | -7/Factory | Identified exit to Factory 10256 | -7/Factory | Lost 5 allies 10383 | -7/Factory | Lost 3 parts (2n1u) 10413 | -7/Factory | Core integrity fell below 50% 10430 | -7/Factory | Self-destructed Last Messages --------------- 10419_ Penetrated by Slug. 10422_ Slug penetrates Wall. 10422_ Penetrated by Slug. 10423_ X-57 Shotgunner heat damages Hpw. Shotgun. 10425_ Penetrated by Slug. 10425_ Hacking Suite destroyed. 10425_ Penetrated by Slug. 10426_ X-57 Shotgunner heat spikes uncontrollably. 10427_ X-57 Shotgunner overheating. 10427_ Destroyed Hpw. Shotgun. 10428_ Penetrated by Slug. 10428_ Imp. Carbon-fiber Leg destroyed. 10428_ Slug penetrates M-13 Machinist. 10428_ X-57 Shotgunner overheating. 10429_ K-01 Serf collects debris. 10429_ M-13 Machinist repairs X-62 Marksman. 10430_ System corrupted: Heat flow error (+101). 10430_ X-57 Shotgunner overheating. Map ----- +----------------------------------------------------+ | [!#??????????????????????????????????????? | | """"""""" #??????????????????????????????????????? | | ########???????????????????????????????? | | """"""""" / ????????????????????????? | | ########???????????????????????????????? | | """"""""" #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | ########+##??????????????????????????????????????? | | #??????????????????????????????????????? | | = #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | //! #???????????????????"??????????????????? | | /! #??????????????????? ?????????????????? | | /! #???????????????????""?????????????????? | | #??????????????????? ?????????????????? | | #???????????????????#+#????????????????? | | = #???????????????????# #????????????????? | | #???????????????????# #?????###????????? | | +???????????????????# #?##### ####?????? | | ###########???????????????????# #?# !#?????? | | ????????????????????????????### ### !!! #?????? | | ????????????# ?????+#???????# # !!! #?????? | | ????????????# ????? ######### % %# !! #?????? | | ????????????# #???# #%h @ ## < + "" #?????? | | ???????######|#???#%# " x%## !# """ """#?????? | | #############=#####%#% m %##= ==%# """ R"#?????? | | ! * * %ki%hx]%####%### """ """#?????? | | % = % m#% ] #??#%### #?????? | | $ #= #??#!############?????? | | *% % % ########??#=%!!##????????????? | | % % %* % %% #?????????#==!!##????????????? | | +#####= % % ###########==%%###########???? | | =* # ! % *=[ !=%%%=!!![ !/%/! ??? | | ] ]%#[ ! * ##+###########=|*!%* =!/!#?????? | | =# # =! !* [ #[==|= =! ""????? | | #%! % + %!="""!" " +!*]! ""????? | | # # ["""*"G" #### "???? | | # # """ " #??? "F"???? | | # #[ #??? ""????? | | #% ###########+##??? ##????? | | ###### ####??????? #???? #?????? | | # ??? ???? ! ?????? | | ! # ##########????+##???## ##????? | | ]! # #????????????????????? #?????? | | ] [# #????????????????????? ###+##??????? | | # #??????????????????????#???????????? | | ##+### #####??????????????????????????????? | | #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 3 Particle Charging 15 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Imp. Signal Interpreter | -8/Materials | Hacked VSS Leg | -7/Factory | Scanalyzed Cld. Pulse Rifle | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThunderGlidesysAnalyzer Manual? 0 Play Time 01:22:45 Cumulative 74.7 hours Start 2025.02.25 @ 10:12:44 End 2025.02.25 @ 12:53:07 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 41 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ab872e0-934f-46e2-bf36-a2fb396775ea