Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.05 @ 21:05:27 Player: Cookie Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (4) 20 Value Destroyed (231) 231 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3391 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 676/700 Matter 174/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Flying (37) Location -7/Garrison Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (4) --- Improved Flight Unit Improved Flight Unit > --- UTILITY (5) ------ Small Storage Unit Terrain Scan Processor Hacking Suite > --- WEAPON (2) ------- Advanced Beam Rifle > --- INVENTORY (8) ---- VTOL Module VTOL Module VTOL Module VTOL Module VTOL Module Relay Coupler [Grunt] (22) Relay Coupler [Sentry] (22) Field Laser Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- VTOL Module Improved Flight Unit Improved Flight Unit Xenon Bombardment Thruster > --- UTILITY ---------- Small Storage Unit Terrain Scan Processor Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle Improved Datajack > --- INVENTORY -------- VTOL Module VTOL Module VTOL Module VTOL Module VTOL Module Field Laser [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Flight Unit Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Small Storage Unit Storage Small Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Gar Slots Evolved 6 | . . . 2 . 2 2 . Power 1 | . . . 1 . . . . Propulsion 2 | . . . 1 . 1 . . Utility 3 | . . . . . 1 2 . Weapon . | . . . . . . . . Parts Attached 27 | 6 4 1 11 . 4 1 . Power 4 | 1 1 . 2 . . . . Engine 4 | 1 1 . 2 . . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 12 | 2 2 1 5 . 1 1 . Treads . | . . . . . . . . Leg 2 | 2 . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 10 | . 2 1 5 . 1 1 . Utility 4 | 1 1 . 1 . 1 . . Device . | . . . . . . . . Storage 2 | 1 1 . . . . . . Processor 1 | . . . 1 . . . . Hackware 1 | . . . . . 1 . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 7 | 2 . . 3 . 2 . . Energy Gun 4 | 1 . . 2 . 1 . . Energy Cannon . | . . . . . . . . Ballistic Gun 2 | 1 . . 1 . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . Unidentified Prototypes 2 | . . . 1 . 1 . . Parts Lost 4 | . . . . . . 1 3 Power 1 | . . . . . . . 1 Propulsion 2 | . . . . . . . 2 Utility . | . . . . . . . . Weapon 1 | . . . . . . 1 . Highest Loss Streak 3 | . . . . . . 1 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 85 | . 87 57 86 100 92 84 76 Engine 15 | . 14 14 11 22 18 15 15 Leg 5 | . 20 . . . . . . Flight 24 | . 4 28 32 33 36 30 30 Storage 13 | . 23 14 11 11 9 7 7 Processor 5 | . . . 9 11 9 7 7 Hackware 1 | . . . . . 3 7 7 Energy Gun 9 | . 11 . 11 11 9 7 7 Ballistic Gun 6 | . 11 . 11 11 . . . Special Melee Weapon 1 | . . . . . 7 7 . Naked Turns . | . . . . . . . . Heaviest Build 23 | 13 23 8 14 14 14 14 13 Greatest Support 20 | 20 20 8 14 14 18 20 20 Greatest Overweight (x) 7 | 3 7 . . . . . 1 Average Overweight (x) . | 1 . . . . . . . Largest Inventory Capacity 10 | 8 10 8 8 8 8 8 8 Average Capacity 8 | 7 9 8 8 8 8 8 8 Most Carried 8 | 5 7 6 6 5 7 6 8 Average Carried 4 | 2 3 5 2 5 5 5 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 Final Carried 8 | 2 7 5 5 5 5 6 8 Class Distribution -------------------- 52% | Mutant 47% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Garrison Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Gar Matter Collected 348 | 203 40 . . 82 23 . . Remotely . | . . . . . . . . Salvage Created 63 | . 40 . . . 23 . . Parts 9 | . 8 . . . 1 . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Gar Combat Hostiles Destroyed 3 | . 3 . . . . . . Guns 3 | . 3 . . . . . . Classes Destroyed 2 | . 1 . . . 1 . . Worker 1 | . . . . . 1 . . Swarmer 3 | . 3 . . . . . . Best Kill Streak 3 | . 3 . . . 1 . . Combat Bots Only 3 | . 3 . . . . . . Max Kills in Single Turn 1 | . 1 . . . 1 . . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Gar Damage Taken 452 | . 113 38 52 19 32 84 114 Core 80 | . 27 19 10 . . . 24 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 94 | 100 . 81 . 97 100 . . Volleys Fired 10 | . 8 . . . 1 . 1 Largest 2 | . 2 . . . 1 . 1 Hottest 61 | . 60 . . . 61 . 61 Shots Fired 18 | . 16 . . . 1 . 1 Gun 18 | . 16 . . . 1 . 1 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 8 | . 8 . . . . . . Thermal 10 | . 8 . . . 1 . 1 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 2 | . 2 . . . 2 . . Robot Miss Streak 2 | . 2 . . . . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 10 | . 8 . . . 2 . . Core Hits 4 | . 3 . . . 1 . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . . . . 1 . . Burn 1 | . . . . . 1 . . Melee Attacks 2 | . . . . . 2 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 117 | . 97 . . . 20 . . Guns 117 | . 97 . . . 20 . . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 65 | . 65 . . . . . . Thermal 52 | . 32 . . . 20 . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 34 | . . . . . 34 6 26 Average Temperature 14 | . . . . . 14 6 20 Received Heat Transfer 54 | . 6 . 21 . 9 18 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 186 | . 75 . . . 111 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Gar Peak Influence 225 | . 100 39 225 132 91 112 136 Initial 87 | . . 39 14 87 51 41 86 Average 66 | . 41 39 59 98 77 84 129 Maximum Alert Level 1 | . . . 1 . . . . Low Security (%) 99 | 100 100 100 97 100 100 100 100 Level 1 . | . . . 2 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . 1 . 3 . 1 1 . Investigation 1 | . . . . . . 1 . Extermination . | . . . . . . . . Reinforcement 5 | . 1 . 3 . 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Gar Distress Signals 4 | . 1 . 2 . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 49 | . 6 . 16 8 2 5 12 Peak Tracking Total 15 | . 4 . 10 8 1 5 15 Tactical Retreats 6 | . 1 . 3 2 . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Gar Traps Triggered 4 | . . 1 . . . . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Gar Machines Disabled 1 | . . . . . . . 1 Max in Single Turn 1 | . . . . . . . 1 Garrison Relay 1 | . . . . . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Gar Machines Accessed 8 | . . 1 3 . 1 3 . Terminals 5 | . . . 2 . 1 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 18 | . . 1 9 . 3 5 . Successful 14 | . . 1 6 . 3 4 . Failed 4 | . . . 3 . . 1 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 7 | . . . 2 . 2 3 . Terminals 14 | . . . 7 . 3 4 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . 2 . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 11 | . . 1 4 . 3 3 . Record 2 | . . . 1 . 1 . . Open Door 1 | . . 1 . . . . . Open DSF 1 | . . . . . . 1 . Branch Access Points 1 | . . . . . . 1 . Terminal Index 1 | . . . . . 1 . . Unreport Threat 2 | . . . 2 . . . . Patrol Status 1 | . . . . . 1 . . Zone Layout 2 | . . . 1 . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . 2 . . . . Insert Component 1 | . . . 1 . . . . Analyze 1 | . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . . . 2 . 1 2 . Full Trace Events 3 | . . . 1 . 1 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . 1 . . Non-combat 1 | . . . . . 1 . . Combat . | . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . parse_system 1 | . . . . . 1 . . Relay Couplers Released 4 | . . . . . . . 4 Machine Destruction 4 | . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Gar Turns Passed 786 | 66 188 46 166 73 89 39 119 Spaces Moved 1550 | 38 124 118 398 226 263 126 257 Core 25 | 23 2 . . . . . . Treads . | . . . . . . . . Legs 68 | 15 53 . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 1457 | . 69 118 398 226 263 126 257 Fastest Speed 28 | 50 37 37 32 32 28 28 29 Average Speed 38 | 128 96 37 33 32 28 28 29 Slowest Speed 400 | 200 400 37 34 32 28 29 107 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 12 | . . 1 7 1 . 3 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 3 25 36 41 48 25 4 47 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Gar Total 1702 | 55 179 119 424 224 277 125 299 Wait 39 | 4 28 . 7 . . . . Move 1520 | 37 123 115 383 223 262 120 257 Hop 12 | . . 1 7 1 . 3 . Pick Up 32 | 8 7 . 9 . 5 1 2 Fast Attach . | . . . . . . . . Attach 23 | 6 3 1 10 . 3 . . Detach 8 | . 5 . 3 . . . . Swap 4 | . 1 . 1 . 1 1 . Drop 13 | . 4 2 4 . 3 . . Fire 10 | . 8 . . . 1 . 1 Melee 2 | . . . . . 2 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 39 | . . . . . . . 39 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory (discovered 5 exits: Sto x2 / Low x2 / Gar) -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 14) 67 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 8) 255 | -10/Materials | Entered Mines 258 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 292 | -10/Mines | Discovered new exit (range 8) 301 | -10/Mines | Entered Materials 301 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 345 | -9/Materials | Build established: Mutant 441 | -9/Materials | Discovered new exit (range 15) 467 | -9/Materials | Entered Mines 469 | -9/Mines | Learned Materials emergency access door positions 503 | -9/Mines | Assembled infested the area 535 | -9/Mines | Discovered new exit (range 9) 540 | -9/Mines | Entered Materials 540 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 599 | -8/Materials | Discovered new exit (range 4) 629 | -8/Materials | Entered Factory 629 | -7/Factory | Evolved 2 slots: Utility x2 650 | -7/Factory | Identified exit to Storage 650 | -7/Factory | Identified exit to Lower Caves 668 | -7/Factory | Identified exit to Garrison 668 | -7/Factory | Entered Garrison 684 | -7/Garrison | Garrison Relay disabled 715 | -7/Garrison | Build established: Sprinter 763 | -7/Garrison | Discovered new exit (range 12) 786 | -7/Garrison | Triggered checkpoint 786 | -7/Garrison | Triggered checkpoint 787 | -7/Garrison | Self-destructed Last Messages --------------- 00744_ Field strength at 72. 00745_ Field strength at 65. 00746_ Field strength at 58. 00747_ Field strength at 51. 00748_ Field strength at 44. 00749_ Field strength at 37. 00750_ Field strength at 30. 00751_ Field strength at 23. 00752_ Field strength at 16. 00753_ Field strength at 9. 00754_ Field strength at 2. 00755_ Stasis field depleted. 00763_ EXIT=FOUND 00771_ B-48 Gladiator springs to life. 00786_ Beams of light sweep through the air. An alarm sounds. 00786_ Xenon Bombardment Thruster destroyed. 00786_ Penetrated by Slug. 00786_ VTOL Module destroyed. 00786_ Beams of light sweep through the air. An alarm sounds. 00786_ Lgt. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ##################???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | ############## #???????? ??????????????????????? | | ?????????????# #??????? #?????????????????????? | | ?????????????# #??????? #?????????????????????? | | ?????????????# #??????? #?????????????????????? | | ?????????????# #??????# #?????????????????????? | | ?????????????# #??????# s#?????????????????????? | | ?????????????# ##""""## ##????????????????????? | | ?????????????# ######???????????????? | | ?????????????# ??????????????? | | ?????????????# ???????????????? | | ?????????????# s ## ## ##???????????????????? | | ?????????????# ## ## ###??????????????????? | | ?????????????" s s#??????????????????? | | ?????????????" s #??????????????????? | | ?????????????" s ???????????????????? | | ?????????????" s s ????????????????????? | | ?????????????# ## ## s#????????????????????? | | ?????????????# ## ## ###########??????????? | | ?????????????# #??????????? | | ?????????????# #??????????? | | ?????????????# @ ######## #??????????? | | ?????????????## ## ######??????# #??????????? | | ??????????????# ## ??????????????# #??????????? | | ??????????????# ##????????????????# #??????????? | | ??????????????#^ #?????????????????# #??????????? | | #########?????# #?????????????????# #??????????? | | #?????# #?????????????????# #??????????? | | ####### #?????# #?????????????????# #??????????? | | ??????# #?????# #?????????????????? #??????????? | | ??????# #?????# #?????????????????? #??????????? | | ?###### ####### #?????????????????? #??????????? | | ?# #?????????????????? #??????????? | | ?# #?????????????????? ???????????? | | ?# ## ####### ##?????????????????? ???????????? | | ?# ## #?????# #??????????????????? ???????????? | | ?# ## #?????# #????????????????????????????????? | | ?# ## #?????# #????????????????????????????????? | | ?# ## ####### #????????????????????????????????? | | ?# ## #!! !!# #????????????????????????????????? | | ?# ## #????????????????????????????????? | | ?# ## #????????????????????????????????? | | ?# ####[[ !!###????????????????????????????????? | | ? ??######???????????????????????????????????? | | ? < ???????????????????????????????????????????? | | ? ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 250 Matter Stores 249 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Evasion (%) 64 Offensive Hacking 10 Item Schematics ----------------- Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecyclingBlastRail Manual? 0 Play Time 00:35:33 Cumulative 57.3 hours Start 2022.04.05 @ 20:11:59 End 2022.04.05 @ 21:05:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 35 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7f6911cb-9727-45b4-b654-52b6ae83a253