Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.10.18 @ 20:10:32 Player: yub Result: Destroyed self with Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (714) 714 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (96) 96 TOTAL SCORE: 2350 Bonus ------- High Alert Combat Kills 46 Follower Combat Kills 50 Cogmind --------- Core Integrity 0/400 Matter 52/300 Energy 499/500 System Corruption 14% Temperature Cool (0) Movement Core (300) Ox5 Location -9/Storage Parts ------- > --- POWER (1) -------- F-cell Engine > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- Heavy Assault Rifle Grenade Launcher > --- INVENTORY (5) ---- F-cell Engine Improved Heat Sink EM Shotgun EM Shotgun Datajack Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Structural Scanner Terrain Scan Processor > --- WEAPON ----------- Improved EM Shotgun Small Laser Assault Rifle > --- INVENTORY -------- F-cell Engine F-cell Engine Aluminum Leg Improved Aluminum Leg Improved Heat Sink Signal Interpreter Grenade Launcher Datajack [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Terrain Scan Processor Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 26 | 6 2 . 6 12 Power 5 | 1 . . . 4 Engine 5 | 1 . . . 4 Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 . . 3 3 Treads . | . . . . . Leg 8 | 2 . . 3 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 2 . 1 1 Device 2 | . 1 . 1 . Storage 1 | 1 . . . . Processor 2 | . 1 . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 2 . . 2 4 Energy Gun 3 | 1 . . . 2 Energy Cannon . | . . . . . Ballistic Gun 4 | 1 . . 2 1 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . . 3 Parts Lost 12 | . . . . 12 Power . | . . . . . Propulsion 4 | . . . . 4 Utility 4 | . . . . 4 Weapon 4 | . . . . 4 Highest Loss Streak 3 | . . . . 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 87 | . 88 100 98 79 Engine 11 | . 14 14 11 10 Leg 20 | . 28 28 21 15 Device 5 | . 2 . 11 7 Storage 11 | . 14 14 11 10 Processor 7 | . . 14 11 7 Energy Gun 13 | . 14 14 11 12 Ballistic Gun 13 | . 14 14 21 11 Launcher 1 | . . . . 3 Naked Turns . | . . . . . Heaviest Build 25 | 13 14 13 15 25 Greatest Support 23 | 20 20 20 20 23 Greatest Overweight (x) 7 | 1 . . 1 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | 6 8 8 8 8 Average Carried 5 | 1 3 8 6 5 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 1 8 8 6 5 Class Distribution -------------------- 62% | Mutant 22% | Scavenger-Skirmisher 9% | Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 589 | 153 156 13 42 225 Remotely . | . . . . . Salvage Created 1223 | . 252 . 75 896 Parts 85 | . 28 . 6 51 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 3 | . 1 . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 23 | . 5 . 1 17 Guns 19 | . 5 . 1 13 AOE 4 | . . . . 4 Classes Destroyed 9 | . 5 . 1 3 Worker 2 | . . . 1 1 Builder 4 | . 1 . . 3 Hauler 1 | . . . . 1 Recycler 3 | . 1 . . 2 Watcher 3 | . 1 . . 2 Swarmer 9 | . 3 . . 6 Grunt 11 | . 2 . 1 8 Duelist 1 | . . . . 1 Sentry 2 | . . . . 2 Best Kill Streak 9 | . 6 . 1 9 Combat Bots Only 5 | . 5 . 1 5 Max Kills in Single Turn 2 | . 1 . 1 2 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 1907 | . 153 . 34 1720 Core 460 | . 47 . . 413 Absorbed by Shields . | . . . . . Core Remaining (%) 90 | 100 . 81 . . Volleys Fired 91 | . 16 . 8 67 Largest 3 | . 2 . 3 3 Hottest 125 | . 60 . 80 125 Shots Fired 196 | . 32 . 24 140 Gun 175 | . 32 . 24 119 Cannon . | . . . . . Launcher 21 | . . . . 21 Special . | . . . . . Kinetic 82 | . 16 . 16 50 Thermal 71 | . 16 . 8 47 Explosive 21 | . . . . 21 Electromagnetic 22 | . . . . 22 Robot Hit Streak 23 | . 11 . 7 23 Robot Miss Streak 4 | . 1 . 4 4 Penetration Max . | . . . . . Secondary Targets 8 | . 2 . 1 5 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 121 | . 26 . 15 80 Core Hits 63 | . 13 . 4 46 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1861 | . 295 . 170 1396 Guns 1466 | . 295 . 170 1001 Cannons . | . . . . . Explosions 395 | . . . . 395 Melee . | . . . . . Ramming . | . . . . . Kinetic 570 | . 156 . 114 300 Thermal 828 | . 139 . 56 633 Explosive 80 | . . . . 80 Electromagnetic 383 | . . . . 383 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 14 | . . . . 14 Average Corruption 9 | . . . . 9 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 15 | . . . . 15 Message Errors 5 | . . . . 5 Matter Fused 3 | . . . . 3 Heat Flow Errors 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 25 | . . . . 25 Projectiles . | . . . . . Explosions 25 | . . . . 25 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 291 | . . . . 291 Shots 12 | . . . . 12 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 181 | . 54 . 51 181 Average Temperature 51 | . 25 . 16 59 Received Heat Transfer 264 | . 72 . 24 168 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 1575 | . 325 . 125 1125 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . . . 4 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 537 | . 178 58 109 537 Initial 58 | . . 58 18 39 Average 189 | . 64 58 72 325 Maximum Alert Level 2 | . . . . 2 Low Security (%) 60 | 100 100 100 100 18 Level 1 24 | . . . . 49 Level 2 15 | . . . . 32 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . . . 2 6 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 3 | . . . 1 2 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 4 | . 1 . 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 31 | . 7 . 4 20 Peak Tracking Total 7 | . 7 . 3 5 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered 3 | . . . 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled 1 | . . . 1 . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 7 | . 3 . 2 2 Terminals 6 | . 2 . 2 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 18 | . 5 . 7 6 Successful 8 | . 4 . 1 3 Failed 10 | . 1 . 6 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 5 | . . . 2 3 Terminals 17 | . 4 . 7 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 3 . 1 3 Branch Access Points 1 | . 1 . . . Alert Level 1 | . . . . 1 Locate Traps 1 | . . . . 1 Maintenance Status 1 | . 1 . . . Surveillance Status 1 | . . . 1 . Registered Components 2 | . 1 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 . 1 2 Full Trace Events 2 | . . . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . 2 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 31 | . . 31 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 11 | . . . 11 . Total Damage 105 | . . . 105 . Kills 2 | . . . 2 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 1355 | 42 273 194 190 656 Spaces Moved 701 | 32 164 159 122 224 Core 34 | 12 . . . 22 Treads . | . . . . . Legs 667 | 20 164 159 122 202 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 132 | 95 120 120 120 162 Slowest Speed 400 | 120 120 120 190 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 3 | . . . . 3 Exploration Rate (%) 25 | 3 34 36 14 38 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug 53 | . . . . 53 Terrain Destroyed 114 | . . . . 114 Melee . | . . . . . Projectile . | . . . . . AOE 114 | . . . . 114 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 959 | 43 207 162 148 399 Wait 106 | . 18 4 8 76 Move 695 | 31 163 158 121 222 Hop . | . . . . . Pick Up 27 | 6 8 . 3 10 Fast Attach 2 | 1 . . 1 . Attach 16 | 5 1 . 3 7 Detach . | . . . . . Swap 8 | . 1 . 2 5 Drop 7 | . . . 2 5 Fire 91 | . 16 . 8 67 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 7 | . . . . 7 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Sto x2) -9/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Entered Mines 319 | -10/Mines | Received a Mining Laser from a helpful Derelict 323 | -10/Mines | Learned location of 1 exit from Materials 327 | -10/Mines | Build established: Mutant 348 | -10/Mines | Met a Derelict bent on vengeance 498 | -10/Mines | Discovered new exit (range 9) 510 | -10/Mines | Entered Materials 510 | -9/Materials | Accompanied by 1 ally 510 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 511 | -9/Materials | Identified exit to Storage 675 | -9/Materials | Discovered exit to Storage (range 12) 700 | -9/Materials | Entered Storage 812 | -9/Storage | Garrison activated, responded to threat 927 | -9/Storage | Build established: Scavenger-Skirmisher 942 | -9/Storage | Crushed by falling debris 973 | -9/Storage | Lost 3 parts (1n1u1w) 1196 | -9/Storage | Crushed by falling debris 1197 | -9/Storage | Core integrity fell below 50% 1197 | -9/Storage | System corruption reached 10% 1227 | -9/Storage | Lost 3 parts (2n1u) 1304 | -9/Storage | Crushed by falling debris 1305 | -9/Storage | Core integrity fell below 20% 1356 | -9/Storage | Destroyed self with Grenade Launcher Last Messages --------------- 01239_ The unstable cave ceiling collapses. 01241_ U-05 Engineer builds a Door. 01243_ The unstable cave ceiling collapses. 01245_ U-05 Engineer lays Concrete. 01247_ U-05 Engineer builds a Wall. 01248_ U-05 Engineer lays Concrete. 01258_ U-05 Engineer builds a Wall. 01264_ The unstable cave ceiling collapses. 01268_ System corrupted: Matter fused (-9). 01274_ The unstable cave ceiling collapses. 01289_ :W Z2AYTP#A,U1OK=CONALEJ%P53JLDU 01293_ The unstable cave ceiling collapses. 01304_ Crushed by falling debris. 01304_ Sml. Storage Unit destroyed. 01304_ System corrupted by crushing effect (+1). 01307_ The unstable cave ceiling collapses. 01312_ System corrupted: Heat flow error (+185). 01336_ System corrupted: Component data lost. 01344_ The unstable cave ceiling collapses. 01350_ System corrupted: Grenade Launcher failed to launch. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ??????##########?????????????????? | | ??????# #####??????????????? | | ??????# #??????????????? | | ?????## # ####???????????? | | ?????# @ # # #######???????? | | ?????# # #########???????? | | ????# ###### ##???????? | | ????## #?? # ##???????? | | ?????# #?? # ! ##???????? | | ?????## ##?? ## ! ##???????? | | ??????#####""""# ##???????? | | ?????????### ## |""""" / ???? | | ?????????##T # *%""""" ######???? | | ?????????### # * """"" ######???? | | ????????? # # %[ ######???? | | ?????????? + # /#############???? | | ?????????? #^^ # ##???? | | ?????????? # # ##???? | | ?????????? #^*^** # ##???? | | ????????#### *** # !!! ##???? | | ?????## #### *** /% !!! ###??? | | ?????## % # !!% ###??? | | ?????## ! + [ ##??? | | ?????###+########### %/= ###??? | | ????? ### % ##### | | ??????????????????#######+####### | | ????????????????? #######=#%*## # | | ?????????????????########%####=## | | ?????????????????## %#=%**# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetingSeismicShielding Manual? 0 Play Time 00:21:22 Cumulative 54.0 hours Start 2022.10.18 @ 19:55:41 End 2022.10.18 @ 20:10:32 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 68 Rogue 17 Adventurer 51 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 49 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 837a8640-b7ad-4092-90f6-08656eb54553