Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.30 @ 20:23:04 Player: jimmyl Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (151) 755 Value Destroyed (6778) 6778 Prototype IDs (41) 820 Alien Tech Used (2) 400 Bonus (2592) 2592 TOTAL SCORE: 21045 Bonus ------- High Alert Combat Kills 953 Follower Combat Kills 515 Entered Garrisons 400 Aligned with FarCom 300 Acquired ECA 300 Met Zhirov 300 Friendly Fire -176 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 10% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (15) ----- Enhanced Optical Array > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Centrium Leg Gamma Rifle Railgun Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Neutrino Core > --- PROPULSION ------- Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Cooling System Advanced Coolant Injector Enhanced Optical Array Advanced Targeting Computer Core Analyzer Improved Armor Integrity Analyzer Quantum Capacitor Medium Reflective Plating Graphene Brace Improved Dynamic Insulation System > --- WEAPON ----------- Nova Cannon Longsword +1 > --- INVENTORY -------- Encrypted Comm Array Matter Neutralizer Heavy Mass Driver Grenade Launcher [Rating: 119] Favorites ----------- Power Micro Fission Core Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Advanced Targeting Computer Device Advanced Coolant Injector Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Longsword +1 Energy Gun Field Laser Energy Cannon Matter Neutralizer Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Great Maul Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Fac Fac Gar Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . 2 . . 2 . . 2 2 . . . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Utility 13 | . . . 2 . . . 2 . . 1 . . 1 . . 1 2 . . . . . . . 2 2 Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Attached 175 | . 6 6 9 . . 4 2 20 4 3 . . 9 4 . 2 2 56 7 2 2 2 8 14 5 8 Power 18 | . 1 1 . . . 1 . 2 2 . . . . 1 . . . 6 1 . . 1 . 1 . 1 Engine 5 | . 1 1 . . . 1 . . 1 . . . . . . . . 1 . . . . . . . . Core 9 | . . . . . . . . 2 1 . . . . 1 . . . 3 1 . . 1 . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . 1 Propulsion 50 | . 2 1 4 . . 2 . 6 1 2 . . . 1 . . 1 18 2 . . . 2 2 2 4 Treads 16 | . 2 1 3 . . . . 3 . . . . . . . . . 3 2 . . . 2 . . . Leg 10 | . . . . . . 2 . . . . . . . . . . . 8 . . . . . . . . Wheel 5 | . . . . . . . . 1 . . . . . . . . . 4 . . . . . . . . Hover 17 | . . . 1 . . . . 2 1 2 . . . 1 . . 1 3 . . . . . 1 1 4 Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Utility 51 | . 2 1 5 . . . 2 3 . 1 . . 5 . . 1 1 16 4 1 . . 1 5 1 2 Device 25 | . . . 4 . . . . . . . . . 2 . . 1 1 9 3 . . . 1 1 1 2 Storage 4 | . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . Processor 14 | . . . . . . . 2 2 . 1 . . 2 . . . . 3 1 . . . . 3 . . Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Protection 7 | . 1 1 1 . . . . . . . . . . . . . . 3 . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 56 | . 1 3 . . . 1 . 9 1 . . . 4 2 . 1 . 16 . 1 2 1 5 6 2 1 Energy Gun 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Energy Cannon 12 | . . 1 . . . 1 . . . . . . . . . . . 2 . 1 1 1 3 1 . 1 Ballistic Gun 8 | . 1 1 . . . . . 4 . . . . . . . . . 2 . . . . . . . . Ballistic Cannon 14 | . . 1 . . . . . 3 . . . . 2 1 . 1 . 3 . . . . . 3 . . Launcher 9 | . . . . . . . . . 1 . . . 2 1 . . . 1 . . 1 . 2 1 . . Special Weapon 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Slashing Weapon 4 | . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . . . . . 1 . . . 1 . . . . . . . . 2 . 1 . 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . System Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Lost 82 | . 1 3 . . . 4 3 2 . . . . . 2 1 . . 29 1 1 2 . 3 18 3 9 Power 11 | . . 1 . . . 1 1 . . . . . . . . . . 3 . . 1 . 1 2 . 1 Propulsion 26 | . . 1 . . . 2 1 . . . . . . 1 1 . . 12 . . . . . 3 2 3 Utility 26 | . . . . . . 1 1 . . . . . . . . . . 7 1 . 1 . 2 8 1 4 Weapon 19 | . 1 1 . . . . . 2 . . . . . 1 . . . 7 . 1 . . . 5 . 1 Highest Loss Streak 14 | . 1 2 . . . 4 3 1 . . . . . 2 1 . . 7 1 1 1 . 3 14 3 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 97 81 83 88 88 72 78 97 90 86 92 92 84 85 80 67 68 71 76 80 79 69 78 63 29 27 Engine 3 | . 14 7 11 11 11 10 6 . . . . . . . . . . 1 5 5 2 . . . . . Core 3 | . . . . . . . . 7 9 7 7 7 6 6 6 5 5 2 1 5 5 6 9 3 . . Treads 9 | . 19 27 21 22 22 2 . 16 . . . . . . . . . 1 7 10 10 10 10 7 . . Leg 1 | . 8 . . . . 14 18 . . . . . . . . . . 5 . . . . . . . . Hover 3 | . . . . . . . . . 18 20 23 23 20 19 13 11 10 1 . . . . . . . 8 Device 9 | . . . 18 22 22 22 18 . . . . . . . . . 4 9 25 26 24 21 22 13 . 1 Storage 7 | . 14 14 11 11 11 11 9 18 18 15 15 15 13 13 13 11 10 3 . . . . . . . . Processor 22 | . . . . . . . 18 35 36 35 38 38 37 40 40 35 31 30 21 21 21 21 21 21 20 14 Protection 4 | . 11 13 11 11 11 1 . . . . . . . . . . . 3 4 1 5 5 5 1 . . Energy Cannon 2 | . . 1 11 11 11 11 9 . . . . . . . . . . . 5 5 4 . 4 . . 2 Ballistic Gun 4 | . 28 7 . . . . . 15 . . . . . . . . . 2 . . . . . . . . Ballistic Cannon 2 | . . 9 . . . . . . 9 7 7 7 5 6 6 3 5 1 . . . . . 3 . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . 5 5 5 5 5 3 . . Peak Build Rating 119 | . 8 13 19 19 20 20 21 41 45 46 47 47 56 55 50 48 61 94 119 116 116 112 118 114 56 91 Average Rating 55 | . 6 7 17 19 19 16 19 32 40 43 46 46 52 52 46 45 54 66 101 113 112 101 111 94 47 52 On Entrance 48 | 6 6 8 13 19 19 20 16 14 41 40 46 47 47 53 50 46 48 61 94 113 116 106 112 92 34 36 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 63 | 11 19 33 35 35 35 35 21 28 26 26 26 26 29 29 24 26 27 58 63 55 55 58 60 61 . 34 Greatest Support 150 | 20 40 40 40 40 40 40 25 40 23 32 32 32 32 32 32 23 34 80 130 130 130 130 150 150 21 52 Greatest Overweight (x) 10 | . . . 1 . . 7 1 1 1 . . . . 1 1 1 1 10 . . . . . 4 . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | . 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 Average Capacity 7 | . 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 7 5 5 5 5 5 5 5 5 Most Carried 10 | . 10 10 10 9 10 10 10 10 10 9 10 10 10 10 8 10 9 9 5 5 5 5 5 5 5 5 Average Carried 7 | . 6 9 9 9 9 9 9 8 9 8 9 9 9 9 8 9 9 5 4 3 5 5 4 4 4 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 Final Carried 10 | 6 10 10 9 9 10 10 10 10 10 9 10 10 10 8 8 9 9 5 4 5 5 5 5 4 5 3 Class Distribution -------------------- 49% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -4/Factory Scavenger-Mutant | -4/Garrison Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Fac Fac Gar Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 4708 | 200 287 205 44 41 . 40 . 571 225 137 40 7 217 107 51 172 151 1232 89 61 8 107 111 242 . 363 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6732 | . 403 44 226 90 . 210 . 341 325 119 99 38 203 141 73 250 176 1553 703 113 222 454 266 389 . 294 Parts 318 | . 25 . 15 11 . 7 . 18 24 6 2 5 12 10 1 5 6 50 32 5 14 3 8 43 . 16 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 5 | . 1 . . . . 1 . . 1 . . . . . . 1 . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . . . . 2 4 . 9 1 . . . . 5 13 2 8 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Fac Fac Gar Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 136 | . 8 8 5 6 . 4 . 7 7 3 1 1 6 8 2 3 4 23 11 2 6 . 10 9 . 2 Melee 4 | . . 1 . . . . . . . . . . . . . . . 1 . . . . . 2 . . Guns 24 | . 8 . . . . . . 7 . . . . . . . . . 9 . . . . . . . . Cannons 74 | . . 7 5 6 . 3 . . 7 3 1 1 2 4 2 3 4 7 9 2 1 . 1 4 . 2 AOE 26 | . . . . . . . . . . . . . 4 4 . . . 3 . . 4 . 8 3 . . Classes Destroyed 16 | . 5 1 1 . . . . 1 1 . 2 . . . 1 1 . 2 . . 1 . . . . . Worker 6 | . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . 1 Builder 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 Hauler 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 3 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . 1 Watcher 9 | . 2 . . . . . . . 2 . . . 1 . . . 1 . 1 . . . . 2 . . Swarmer 40 | . 2 . . 6 . . . . . . . . 4 7 . . 4 2 . . 4 . 6 5 . . Grunt 44 | . 6 . 4 . . 4 . 4 5 3 . . 1 . 2 2 . 10 2 . . . 1 . . . Brawler 3 | . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . Duelist 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Sentry 10 | . . . 1 . . . . 2 2 . . . 1 . . . . 2 1 . . . 1 . . . Hunter 11 | . . . . . . . . 1 . . . . . . . . . 4 . 2 2 . 2 . . . Programmer 16 | . . . . . . . . . . . 1 1 . 1 . . . 1 6 . . . . 4 . 2 Behemoth 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Packrat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Assembled 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . . Wasp 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Best Kill Streak 6 | . 2 6 3 3 . 2 . 2 3 3 1 1 4 5 1 4 4 3 5 2 4 . 5 6 . 2 Combat Bots Only 6 | . 2 6 3 3 . 2 . 2 2 3 1 1 4 5 1 3 4 3 5 2 4 . 5 4 . 2 Max Kills in Single Turn 4 | . 1 1 1 1 . 1 . 1 2 1 1 1 2 2 1 1 1 1 1 1 2 . 3 4 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . . 2 2 . . . 1 . . 2 . 3 2 . . Melee 1 | . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Fac Fac Gar Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 1140 | . 56 24 11 38 . 39 18 37 16 5 6 . 32 17 11 18 10 246 20 20 27 . 85 148 100 156 Missed 404 | . 19 8 3 11 . 6 3 10 8 1 2 . 19 5 5 5 5 69 7 4 8 . 28 57 59 62 Damage Taken 14920 | . 432 500 138 216 . 554 241 589 136 102 61 . 164 169 112 320 82 3538 301 212 337 . 1121 2125 1015 2455 Core 4551 | . 68 87 39 15 . 81 52 49 46 15 31 . 39 75 38 123 14 608 23 18 53 . 152 544 781 1600 Absorbed by Shields 34 | . . . . . . . . . . . . . . . . . . 34 . . . . . . . . Reduced by Siege Mode 43 | . . . . . . . . . . . . . . . . . . . 5 16 . . 22 . . . Redirected to Shielding 259 | . 14 20 . . . . . . . . . . . . . . . 142 . . 15 . 52 16 . . Ignored by Resistances 12 | . . . . . . . . . . . . . . . . . . . 12 . . . . . . . Regen/Repaired (Parts) 156 | . . . 118 . . . . . . 38 . . . . . . . . . . . . . . . . Core Remaining (%) 66 | 100 . 38 . . . 66 . . 73 . . 93 . . 82 87 . . . . . . 22 58 46 . Volleys Fired 607 | . 45 23 18 22 . 24 . 59 35 5 5 1 16 10 18 17 16 139 36 9 15 . 26 32 . 36 Largest 2 | . 2 1 1 1 . 1 . 2 1 1 1 1 1 1 1 1 1 2 1 1 1 . 1 1 . 1 Hottest 144 | . 40 39 75 75 . 75 . 63 57 57 57 57 57 57 48 57 57 144 113 105 105 . 105 105 . 120 Shots Fired 779 | . 89 24 18 22 . 24 . 99 35 5 5 1 16 10 18 17 16 225 36 10 15 . 26 32 . 36 Gun 338 | . 89 . . . . . . 97 . . . . . . . . . 152 . . . . . . . . Cannon 398 | . . 24 18 22 . 24 . 2 35 5 5 1 11 7 18 17 16 62 36 10 11 . 10 28 . 36 Launcher 38 | . . . . . . . . . . . . . 5 3 . . . 8 . . 4 . 16 2 . . Special 5 | . . . . . . . . . . . . . . . . . . 3 . . . . . 2 . . Kinetic 487 | . 89 23 . . . . . 99 35 5 5 1 11 7 18 17 16 135 . . . . . 26 . . Thermal 249 | . . 1 18 22 . 24 . . . . . . . . . . . 79 36 10 11 . 10 2 . 36 Explosive 37 | . . . . . . . . . . . . . 4 3 . . . 8 . . 4 . 16 2 . . Electromagnetic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Robot Hit Streak 32 | . 9 6 10 3 . 3 . 17 21 8 10 3 16 23 11 26 12 32 11 7 5 . 10 8 . 8 Robot Miss Streak 6 | . 6 5 2 4 . 2 . 4 1 . 1 . . 1 2 . 2 3 2 1 2 . 2 2 . 3 Penetration Max 1 | . . . . . . . . 1 1 . . . . . . 1 1 . . . . . . . . . Secondary Targets 3 | . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Capacitor 83 | . . . . . . . . . . . . . . . . . . 14 36 10 11 . 10 . . 2 Shots Hit Robots 515 | . 58 14 14 10 . 15 . 47 25 5 4 1 13 8 15 15 12 143 27 7 8 8 17 26 . 23 Core Hits 278 | . 22 10 6 6 . 7 . 15 12 2 1 1 13 8 7 7 7 66 14 4 8 6 32 18 . 6 Critical Kills 4 | . . . . . . . . . . . . . . . . . . 1 1 . 1 . 1 . . . Critical Parts Destroyed 3 | . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . Critical Strikes 40 | . . . . . . . . 1 2 1 1 . 3 2 4 2 2 19 1 . 1 . 1 . . . Burn 9 | . . . . . . . . . . . . . . . . . . 9 . . . . . . . . Meltdown 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . Destroy 5 | . . . . . . . . 1 . . . . . . . . . 4 . . . . . . . . Blast 23 | . . . . . . . . . 2 1 1 . 3 2 4 2 2 6 . . . . . . . . Melee Attacks 31 | . . . . . . . . 12 . . . . . . . . . 5 . . . 8 . 4 2 . Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Slashing 29 | . . . . . . . . 12 . . . . . . . . . 5 . . . 8 . 4 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 17167 | . 643 312 390 250 . 411 . 617 849 180 166 48 756 455 424 513 443 3846 1145 218 492 784 1017 2100 . 1108 Guns 3292 | . 626 . . . . . . 565 . . . . . . . . . 2101 . . . . . . . . Cannons 9651 | . . 296 387 250 . 411 . 14 836 180 166 48 310 132 424 513 443 1021 1145 218 285 . 249 1249 . 1074 Explosions 2785 | . . . . . . . . . . . . . 446 323 . . . 378 . . 207 . 768 663 . . Melee 1346 | . . . . . . . . 38 . . . . . . . . . 346 . . . 784 . 178 . . Ramming 93 | . 17 16 3 . . . . . 13 . . . . . . . . . . . . . . 10 . 34 Kinetic 7556 | . 626 296 . . . . . 579 836 180 166 48 310 132 424 513 443 1847 . . . . . 1156 . . Thermal 5450 | . . . 387 250 . 411 . . . . . . 63 . . . . 1275 1145 218 285 . 249 93 . 1074 Explosive 2722 | . . . . . . . . . . . . . 383 323 . . . 378 . . 207 . 768 663 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1346 | . . . . . . . . 38 . . . . . . . . . 346 . . . 784 . 178 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . 9 . . . . . . . . 1 1 . . . . . . 2 2 2 2 2 9 12 10 Average Corruption 3 | . . 8 . . . . . . . . 1 1 . . . . . . 1 2 2 2 2 4 5 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 90 | . . 18 . . . . . . . . 2 . . . . . . . 6 12 2 6 13 10 6 15 Message Errors 22 | . . 4 . . . . . . . . 1 . . . . . . . 1 . 1 . 3 4 3 5 Matter Fused 22 | . . 1 . . . . . . . . 1 . . . . . . . 2 6 1 2 3 2 1 3 Heat Flow Errors 16 | . . 1 . . . . . . . . . . . . . . . . 1 3 . 2 3 1 1 4 Energy Discharges 12 | . . 8 . . . . . . . . . . . . . . . . 1 1 . . 1 . 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 8 | . . 3 . . . . . . . . . . . . . . . . 1 . . 1 1 1 . 1 Data Loss (major) 4 | . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . . Misfires 2 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Alerts 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 768 | . . 25 . 10 . . . . 25 . . . 60 23 4 10 14 4 45 . 12 199 . 247 . 90 Projectiles 426 | . . 25 . 10 . . . . 25 . . . . . 4 10 14 4 45 . . . . 199 . 90 Explosions 143 | . . . . . . . . . . . . . 60 23 . . . . . . 12 . . 48 . . Melee 199 | . . . . . . . . . . . . . . . . . . . . . . 199 . . . . Knockbacks 31 | . . 4 . . . . . . 4 . . . . . 4 3 3 7 . . . . . 6 . . Impact 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 30 | . . 3 . . . . . . 4 . . . . . 4 3 3 7 . . . . . 6 . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 165 | . . . . . . . . . 6 . . . . . . . . 3 . . 24 . . 116 . 16 Shots 4 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . 2 . . Rammed 17 | . 2 4 1 . . . . . 2 . . . . . . . . . . . . . . 2 . 6 Targets Rammed 17 | . 2 4 1 . . . . . 2 . . . . . . . . . . . . . . 2 . 6 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 244 | . 21 205 172 . . 30 . 39 171 60 48 12 66 14 25 110 . 237 193 178 178 82 198 181 176 244 Average Temperature 59 | . 7 47 73 . . 8 . 20 39 32 22 9 24 7 13 66 . 78 94 89 127 59 97 64 110 66 Received Heat Transfer 2396 | . 222 100 75 . . 351 135 189 72 36 . . 33 . 33 144 . 447 21 . . . 120 67 . 351 Siege Activations 4 | . . . . . . . . . . . . . . . . . . . 2 1 . . 1 . . . Total Turns 20 | . . . . . . . . . . . . . . . . . . . 10 4 . . 6 . . . Longest Duration 7 | . . . . . . . . . . . . . . . . . . . 7 4 . . 6 . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 8 | . . . . . . 1 . . . . . . . . . . . 3 2 . 1 . 1 . . . Combat Hostiles 8 | . . . . . . 1 . . . . . . . . . . . 3 2 . 1 . 1 . . . Parts Melted 27 | . . . . . . 2 . . . . . . . . . . . 12 5 1 1 . 3 . . 3 Heat Transferred 7340 | . . . 555 370 . 629 . . . . . . 50 . . . . 3035 999 222 296 . 259 74 . 851 Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Fac Fac Gar Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 1527 | . 134 21 78 236 . 65 25 1233 893 441 . . 258 . . 177 153 1527 1003 . . . . 195 251 220 Initial 801 | . . 21 . 30 . . 25 . 600 352 . . 175 . . 96 . 107 801 . . . . 128 101 75 Average 366 | . 60 6 49 118 . 38 21 502 743 370 . . 192 . . 72 45 699 876 . . . . 125 151 69 Maximum Alert Level 4 | . . . . 1 . . . 4 3 2 . . 1 . . . . 4 3 . . . . . 1 1 Low Security (%) 53 | . 100 100 100 71 . 100 100 35 . . . . 45 . . 100 100 10 . . . . . 100 65 99 Level 1 10 | . . . . 28 . . . 19 . 78 . . 54 . . . . 10 . . . . . . 34 . Level 2 10 | . . . . . . . . 8 33 21 . . . . . . . 31 . . . . . . . . Level 3 20 | . . . . . . . . 25 66 . . . . . . . . 31 100 . . . . . . . Level 4 5 | . . . . . . . . 10 . . . . . . . . . 16 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . . 1 . . . . 1 . 2 . . . . . . . 1 . 3 . . . . 4 1 2 Investigation 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Extermination 7 | . . . . . . . . . . . . . . . . . 1 . 2 . . . . 2 1 1 Reinforcement 4 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . 1 . . Assault 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Fac Fac Gar Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 5 | . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 250 | . 15 17 10 10 . 4 3 13 14 4 1 . 6 8 4 3 8 32 12 2 6 . 10 21 20 27 Peak Tracking Total 19 | . 3 10 4 4 . 3 2 4 3 3 1 . 4 4 3 3 6 5 6 2 4 . 5 6 9 19 Tactical Retreats 19 | . 1 3 . 2 . . . . . . . . . . 1 . 2 1 1 . . . . 2 4 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Fac Fac Gar Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 17 | . . . 1 . . . . 3 . 1 . . . . . 1 . 6 1 . . . . . 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Fac Fac Gar Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 12 | . . . . . . . . 2 1 . . . 1 . 1 . . 4 . . . . . 1 2 . Max in Single Turn 1 | . . . . . . . . 1 1 . . . 1 . 1 . . 1 . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Fac Fac Gar Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 34 | . 3 1 2 . 1 . 1 2 4 2 . . 1 . . . 1 3 . . . 6 . 1 4 2 Terminals 18 | . 3 . 1 . . . . 2 4 . . . 1 . . . . 3 . . . . . 1 3 . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations 3 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . 1 . . . . . . 1 . . . . . . . . 1 Total Hacks 84 | . 8 1 5 . 1 . 2 5 8 6 . . 5 . . . 2 8 . . . 19 . 3 6 5 Successful 45 | . 3 1 3 . 1 . 1 1 4 3 . . 2 . . . 1 2 . . . 19 . 1 2 1 Failed 38 | . 4 . 2 . . . 1 4 4 3 . . 3 . . . 1 6 . . . . . 2 4 4 Catastrophic 10 | . . . . . . . . 1 1 1 . . . . . . . 3 . . . . . . 3 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 13 | . 5 . 2 . 1 . . . 1 . . . . . . . . . . 1 . . . . . 3 Terminals 45 | . 8 . 3 . . . . 5 8 . . . 5 . . . . 8 . . . . . 3 5 . Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Repair Stations 6 | . . . 2 . . . . . . 3 . . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . 2 . . 3 . . . . . . 2 . . . . . . . . 2 Terminal Hacks 37 | . 3 1 1 . 1 . . 1 4 . . . 2 . . . . 2 . . . 19 . 1 2 . Record 10 | . . . . . . . . . 1 . . . . . . . . . . . . 7 . . 2 . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 5 | . . . . . . . . . 1 . . . . . . . . . . . . 4 . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . Scan Component 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Repair 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . 1 . . . . . . 1 . . . . . . . . . Unlock Access 3 | . . . . . . . 1 . . 1 . . . . . . 1 . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 2 . 1 . . . 1 2 2 1 . . 1 . . . . 3 . . . . . 1 4 2 Full Trace Events 5 | . . . . . . . . 1 1 . . . . . . . . 3 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Time 82 | . . . 26 . . . . . . 56 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Fac Fac Gar Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . 3 . . . . . . . . . 5 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Fac Fac Gar Fac Upp Upp Zhi Pro Res Res Acc Total Allies 11 | . . 3 . . . . . 3 . . . . . . . . . 5 . . . . . . . . Largest Group 3 | . . 3 . . . . . 3 2 . . . . . . . . 3 1 . . . . . . . Highest-Rated Group 148 | . . 40 . . . . . 95 70 . . . . . . . . 148 144 . . . . . . . Highest-Rated Ally 148 | . . 16 . . . . . 39 39 . . . . . . . . 148 144 . . . . . . . Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Dakka 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Total Orders 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . STAY 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Ally Attacks 112 | . . 8 . . . . . 24 25 . . . . . . . . 41 14 . . . . . . . Total Damage 2799 | . . 17 . . . . . 335 464 . . . . . . . . 1550 433 . . . . . . . Kills 17 | . . . . . . . . 6 5 . . . . . . . . 5 1 . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Fac Fac Gar Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . . . . . 3 . . 2 1 . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Fac Fac Gar Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 16648 | . 1192 929 549 441 349 194 28 1768 770 204 324 30 286 408 222 548 258 2705 834 720 412 374 1073 647 699 684 Spaces Moved 11476 | 1 701 468 271 246 218 93 18 857 471 229 533 46 368 659 150 537 187 1632 381 419 237 214 614 362 959 605 Core 101 | . . . . . . 2 . . . . . . . . . . . 25 . . . . . 6 12 56 Treads 4907 | . 442 468 271 246 218 5 . 780 . . . . . . . . . 379 381 419 237 214 614 233 . . Legs 1096 | 1 259 . . . . 86 18 . . . . . . . . . . 732 . . . . . . . . Wheels 272 | . . . . . . . . 41 . . . . . . . . . 231 . . . . . . . . Hover 4093 | . . . . . . . . 36 471 229 533 46 368 659 150 537 187 265 . . . . . . 63 549 Flight 1007 | . . . . . . . . . . . . . . . . . . . . . . . . 123 884 . Fastest Speed 37 | 120 120 160 160 160 160 120 120 95 56 58 58 58 58 58 58 66 58 56 160 165 165 165 160 40 37 45 Average Speed 114 | 120 145 160 160 160 160 129 123 159 130 58 58 58 58 58 124 92 102 118 161 165 165 165 162 119 38 57 Slowest Speed 550 | 120 160 160 240 160 160 400 190 165 131 58 58 58 58 131 131 131 131 550 165 165 165 165 165 250 60 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . . . . . . . . . . . . . . . . 1 8 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 40 | 2 86 89 34 61 61 23 4 87 45 5 78 9 11 73 16 13 6 89 11 57 42 63 80 10 26 15 Regions Visited 26 Branch Regions 12 Pre-discovered Areas 7 | . . 1 . . . . . . . . 2 . . 1 . . . . . . . 3 . . . . Known Exits Taken 6 | . . . 1 . . 1 1 . . . . . . . . . 1 . . . . . . 1 1 . Unknown Exits Taken 18 | 1 1 1 . 1 1 . . . 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . . Scrap Searched 17 | . . 2 . . . 1 . . . . 3 1 . 3 . . . . . 2 2 . 3 . . . Spaces Dug 21 | . . . 1 . . . . 8 . . . . 3 . . 2 1 5 . . . . . . . 1 Terrain Destroyed 234 | . . 7 3 12 . 6 . 9 11 . 4 . 22 19 2 4 3 36 8 4 19 . 32 24 . 9 Melee 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Projectile 113 | . . 7 3 12 . 6 . 2 11 . 4 . 2 4 2 4 3 17 8 4 3 . 3 9 . 9 AOE 114 | . . . . . . . . . . . . . 20 15 . . . 19 . . 16 . 29 15 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Fac Fac Gar Fac Upp Upp Zhi Pro Res Res Acc Total 14210 | . 794 623 365 272 218 141 23 1144 591 294 542 48 424 674 167 570 235 2182 600 447 253 226 674 522 1274 907 Wait 1662 | . 30 115 61 5 . 19 1 128 68 57 4 . 25 . . 12 30 243 168 17 . . 22 103 305 249 Move 11436 | . 700 467 270 245 217 92 18 856 470 228 532 45 367 658 149 536 187 1631 380 418 236 213 613 359 944 605 Hop 7 | . . . . . . . . . . . . . . . . . . . . . . . . 1 6 . Pick Up 54 | . 7 2 1 . 1 1 2 6 4 1 1 1 1 . . 1 . 8 3 1 . . 1 4 5 3 Fast Attach 105 | . 2 5 9 . . 3 . 9 4 1 . . 3 . . . 2 39 4 1 . 4 3 9 3 4 Attach 58 | . 3 1 . . . 1 2 7 . 2 . . 4 4 . 2 . 17 2 1 . . 1 5 2 4 Detach 23 | . . 1 . . . . . 4 . . . . 3 2 . 2 . 8 . . . . . 1 2 . Swap 14 | . 1 . . . . . . 4 . . . . 2 . . . . . 1 . 2 . 4 . . . Drop 68 | . 4 5 5 . . 1 . 9 8 . . 1 3 . . . . 14 6 . . 1 4 2 5 . Fire 607 | . 45 23 18 22 . 24 . 59 35 5 5 1 16 10 18 17 16 139 36 9 15 . 26 32 . 36 Melee 31 | . . . . . . . . 12 . . . . . . . . . 5 . . . 8 . 4 2 . Ram 8 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . 6 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 9 | . 2 4 1 . . . . . . . . . . . . . . . . . . . . 2 . . Escape Stasis 49 | . . . . . . . . . . . . . . . . . . 49 . . . . . . . . Rewire 79 | . . . . . . . . 50 . . . . . . . . . 29 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -4/Garrison (discovered 3 exits: [*Fac x3]) -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -2/Research -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Central database locked down 302 | -10/Materials | Build established: Mutant 578 | -10/Materials | Discovered new exit (range 3) 984 | -10/Materials | Discovered new exit (range 16) 1172 | -10/Materials | Discovered new exit (range 8) 1193 | -10/Materials | Entered Mines 1208 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1235 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1262 | -10/Mines | Learned location of Storage (-7) 1410 | -10/Mines | Assembled infested the area 1415 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1422 | -10/Mines | Discovered new exit (range 13) 1461 | -10/Mines | Lost 4 allies 1624 | -10/Mines | Core integrity fell below 50% 1695 | -10/Mines | Learned 2 Materials zone layouts 1951 | -10/Mines | Discovered new exit (range 12) 2024 | -10/Mines | Met a Derelict shopkeep closing up shop 2122 | -10/Mines | Entered Materials 2122 | -9/Materials | Evolved 2 slots: Utility x2 2123 | -9/Materials | Identified exit to Materials 2313 | -9/Materials | Identified exit to Mines 2495 | -9/Materials | Discovered exit to Materials (range 3) 2535 | -9/Materials | Repaired Lgt. Treads 2671 | -9/Materials | Entered Mines 2693 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2934 | -9/Mines | Found a hidden stash of uninstalled traps 3090 | -9/Mines | Learned Materials interactive machine intel 3106 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3106 | -9/Mines | Discovered new exit (range 5) 3112 | -9/Mines | Entered Exiles 3151 | -9/Exiles | Met 8R-AWN 3178 | -9/Exiles | Met EX-HEX 3224 | -9/Exiles | Met EX-BIN 3244 | -9/Exiles | Aligned with FarCom system 3245 | -9/Exiles | Given EX-Vault access code 3292 | -9/Exiles | Opened EX-Vault 3300 | -9/Exiles | Found Longsword +1 3329 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3377 | -9/Exiles | Met EX-DEC 3441 | -9/Exiles | Discovered new exit (range 12) 3461 | -9/Exiles | Left Exiles lab with Longsword +1 3461 | -9/Exiles | Entered Mines 3530 | -8/Mines | Lost 4 parts (1p2n1u) 3636 | -8/Mines | Discovered exit to Materials (range 15) 3655 | -8/Mines | Entered Materials 3655 | -8/Materials | Evolved 2 slots: Utility x2 3656 | -8/Materials | Loaded intel: 19 interactive machine locations 3683 | -8/Materials | Identified exit to Garrison 3683 | -8/Materials | Entered Garrison 3683 | -8/Garrison | Warlord forces raided the area 3685 | -8/Garrison | Triggered checkpoint 3714 | -8/Garrison | Lost 3 parts (1p1n1u) 3740 | -8/Garrison | Discovered new exit (range 6) 3759 | -8/Garrison | Lost 3 allies 3822 | -8/Garrison | Triggered checkpoint 3833 | -8/Garrison | Triggered checkpoint 3845 | -8/Garrison | Triggered checkpoint 3883 | -8/Garrison | Triggered checkpoint 3884 | -8/Garrison | Triggered checkpoint 3973 | -8/Garrison | Triggered checkpoint 4014 | -8/Garrison | Discovered new exit (range 11) 4057 | -8/Garrison | Build established: Scavenger-Mutant 4143 | -8/Garrison | Warlord forces retreated 4226 | -8/Garrison | Discovered new exit (range 11) 4291 | -8/Garrison | Triggered checkpoint 4651 | -8/Garrison | Triggered checkpoint 4705 | -8/Garrison | Discovered new exit (range 12) 5059 | -8/Garrison | Discovered new exit (range 41) 5059 | -8/Garrison | Discovered new exit (range 72) 5059 | -8/Garrison | Discovered new exit (range 73) 5059 | -8/Garrison | Discovered new exit (range 29) 5451 | -8/Garrison | Entered Materials 5451 | -8/Materials | Accompanied by 2 allies 5648 | -8/Materials | Build established: Mutant 6195 | -8/Materials | Discovered new exit (range 18) 6221 | -8/Materials | Entered Factory 6221 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6222 | -7/Factory | Discovered new exit (range 7) 6285 | -7/Factory | Repaired Cmb. Gravmag System 6355 | -7/Factory | Identified exit to Garrison 6425 | -7/Factory | Entered Lower Caves 6439 | -7/Lower Caves | Met a Warlord Commander 6440 | -7/Lower Caves | Learned location of Warlord (-5) 6441 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 6446 | -7/Lower Caves | Found Encrypted Comm Array 6482 | -7/Lower Caves | Encountered a Warlord checkpoint 6581 | -7/Lower Caves | Learned Factory garrison access intel 6710 | -7/Lower Caves | Learned location of Extension (-6) 6737 | -7/Lower Caves | Discovered new exit (range 14) 6749 | -7/Lower Caves | Entered another Lower Caves area 6772 | -7/Lower Caves | Discovered new exit (range 11) 6779 | -7/Lower Caves | Entered Factory 6779 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6780 | -6/Factory | Loaded intel: 4 garrison access locations 6991 | -6/Factory | Discovered new exit (range 5) 7065 | -6/Factory | Entered Lower Caves 7161 | -6/Lower Caves | Spotted B-75 Beast 7247 | -6/Lower Caves | Learned Factory terminal intel 7455 | -6/Lower Caves | Discovered new exit (range 13) 7473 | -6/Lower Caves | Entered another Lower Caves area 7539 | -6/Lower Caves | Learned 8 Factory zone layouts 7687 | -6/Lower Caves | Discovered new exit (range 7) 7694 | -6/Lower Caves | Encountered a Warlord checkpoint 7695 | -6/Lower Caves | Entered Factory 7695 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7696 | -5/Factory | Identified exit to Upper Caves 7698 | -5/Factory | Loaded intel: 26 terminal locations 7992 | -5/Factory | Discovered new exit (range 9) 8243 | -5/Factory | Entered another Factory area 8243 | -4/Factory | Evolved 2 slots: Utility x2 8490 | -4/Factory | Spotted B-86 Titan 8501 | -4/Factory | Identified exit to Garrison 8501 | -4/Factory | Entered Garrison 8545 | -4/Garrison | Triggered checkpoint 8607 | -4/Garrison | Triggered checkpoint 8763 | -4/Garrison | Triggered checkpoint 8805 | -4/Garrison | Lost 5 parts (3n1u1w) 8849 | -4/Garrison | Lost 3 allies 9099 | -4/Garrison | Spotted B-86 Titan 9123 | -4/Garrison | Spotted B-90 Cyclops 9143 | -4/Garrison | Build established: Scavenger-Mutant 9386 | -4/Garrison | Rewired B-75 Beast 9449 | -4/Garrison | Discovered new exit (range 11) 9642 | -4/Garrison | Lost 4 parts (2n1u1w) 9732 | -4/Garrison | Lost 3 parts (1p1u1w) 9780 | -4/Garrison | Learned Factory security intel 9861 | -4/Garrison | Discovered new exit (range 12) 9877 | -4/Garrison | Lost 5 parts (2n3u) 9973 | -4/Garrison | Triggered checkpoint 10045 | -4/Garrison | Triggered checkpoint 10208 | -4/Garrison | Discovered new exit (range 10) 10329 | -4/Garrison | Triggered checkpoint 10456 | -4/Garrison | Core integrity fell below 50% 10458 | -4/Garrison | Destroyed B-86 Titan 10483 | -4/Garrison | Lost 7 parts (1p3n1u2w) 10545 | -4/Garrison | Rewired B-90 Cyclops 10588 | -4/Garrison | Allies destroyed B-90 Cyclops 10651 | -4/Garrison | Found Quantum Capacitor 10857 | -4/Garrison | Triggered checkpoint 11206 | -4/Garrison | Entered Factory 11206 | -4/Factory | Accompanied by 1 ally 11456 | -4/Factory | First assault squad dispatched 11942 | -4/Factory | Joined by Warlord Dakka squad 11968 | -4/Factory | P-70 Sage assimilated allied CO-K32(s) 12030 | -4/Factory | Discovered new exit (range 6) 12040 | -4/Factory | Entered Upper Caves 12041 | -4/Upper Caves | Encountered a Warlord checkpoint 12200 | -4/Upper Caves | Learned Research terminal intel 12708 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 12719 | -4/Upper Caves | Found Prototype Special Weapon 12746 | -4/Upper Caves | Discovered new exit (range 8) 12760 | -4/Upper Caves | Entered another Upper Caves area 13155 | -4/Upper Caves | Discovered new exit (range 10) 13172 | -4/Upper Caves | Entered Zhirov 13172 | -4/Zhirov | Discovered new exit (range 3) 13203 | -4/Zhirov | Met Zhirov 13254 | -4/Zhirov | Learned location of Quarantine (-2) 13254 | -4/Zhirov | Learned location of Testing (-3) 13254 | -4/Zhirov | Learned location of Command (-1) 13269 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13295 | -4/Zhirov | Found Alien Artifact 13295 | -4/Zhirov | Identified Integrated Reactor 13295 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13331 | -4/Zhirov | Found Alien Artifact 13331 | -4/Zhirov | Identified Transdimensional Reconstructor 13331 | -4/Zhirov | Warped through subspace 13546 | -4/Zhirov | Entered Proximity Caves 14239 | -3/Proximity Caves | Spotted B-86 Titan 14469 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14520 | -3/Proximity Caves | Lost 3 parts (1p2u) 14599 | -3/Proximity Caves | Discovered new exit (range 14) 14619 | -3/Proximity Caves | Entered Research 14619 | -3/Research | Evolved 2 slots: Weapon x2 14620 | -3/Research | Loaded intel: 21 terminal locations 14789 | -3/Research | Build established: Derelict-Mutant 14822 | -3/Research | Discovered new exit (range 22) 15116 | -3/Research | Build established: Scavenger-Mutant 15160 | -3/Research | Identified Molecular Deconstructor 15172 | -3/Research | Garrison activated, responded to threat 15246 | -3/Research | Lost 14 parts (1p2n7u4w) 15266 | -3/Research | Identified exit to Research 15266 | -3/Research | Entered another Research area 15266 | -2/Research | Evolved 2 slots: Utility x2 15317 | -2/Research | Found Quantum Capacitor 15578 | -2/Research | Spotted B-90 Cyclops 15925 | -2/Research | System corruption reached 10% 15953 | -2/Research | Discovered new exit (range 21) 15958 | -2/Research | Core integrity fell below 50% 15964 | -2/Research | Identified exit to Access 15965 | -2/Research | Entered Access 15965 | -1/Access | Evolved 2 slots: Utility x2 15972 | -1/Access | Lost 3 parts (2n1u) 16209 | -1/Access | Build established: Mutant 16616 | -1/Access | Core integrity fell below 50% 16627 | -1/Access | Core integrity fell below 20% 16640 | -1/Access | System corruption reached 10% 16645 | -1/Access | Lost 8 parts (1p3n3u1w) 16649 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 16627_ Penetrated by Slug. 16631_ Slammed into H-88 Terminator. 16633_ Slug penetrates A-15 Conveyor. 16634_ Connecting with Fabricator... >>Force(Overload) EM_IMPRINTER_OVERLOAD 16634_ ALERT: Suspicious activity at Fabricator A003. Dispatching Investigation squad. 16634_ Fabricator unresponsive. 16636_ Fabricator zaps Cogmind with an electromagnetic arc. 16639_ Slug penetrates Fabricator. 16640_ Fabricator zaps A-15 Conveyor with an electromagnetic arc. 16640_ Chain reaction triggered in Imp. Ion Engine. 16640_ Fabricator zaps Cogmind with an electromagnetic arc. 16640_ Fabricator disabled. 16640_ P-80 Master resets A-15 Conveyor, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???####??????????????????????????????????????????? | | #? ???????????????????????????????????????????? | | #? ????????????????????????????????????????????? | | # ?????????????????????????????????????????????? | | # ??????????????????????????????????????????????? | | + ?????#?????????????###################?????????? | | #?????"#?????????????# ?????????? | | #????""#?????????????# ????????? | | #??? ""#?????????????# ????????? | | #?? T#?????????????+ ????????? | | #? ""#?????????????# ??????????? | | # ""#?????????????# ?????????????? | | + ""############### ????????????????? | | #??????# #???????????????????? | | #??????# #???????????????????? | | ######## #???????????????????? | | l gg g#???????????????????? | | ! g #???????????????????? | | gg g g #???????????????????? | | gg #???????????????????? | | ##########@#######????????????????? | | #???# % #????????????????? | | #???# * #????????????????? | | ######## #???# u """p #????????????????? | | ???????# #???# """p #????????????????? | | ???????# #???# = "" #????????????????? | | ???????# #???# "" #????????????????? | | ?????? #???# A h"" #????????????????? | | ????? #???# h #????????????????? | | ???? #???# #????????????????? | | ??? #???# #????????????????? | | ?? #???# #????????????????? | | ? #???# #????????????????? | | # #???##############????????????????? | | # ########????????????????Y????????????????? | | # ?????????????????????????????????????????? | | # ?????????????????????????????????????????? | | # ?????????????????????????????????????????? | | # ?????????????????????????????????????????? | | # ?????????????????????????????????????????? | | ? ?????????????????????????????????????????? | | ?? ?????????????????????????????????????????? | | ????? ?????????????????????????????????????????? | | ?????? ?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Coolant Potential 100 Energy Generation 45 Energy Capacity 525 Matter Stores 400 Matter Capacity 400 Sight Range 22 Terrain Scan Density 10 EM Shielding 3 Armor Coverage 450 Resistance: TH 20 Core Shielding 30 Weapon Shielding 66 Evasion (%) 62 Targeting Accuracy 24 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed BladeHardlightTerrabomb Manual? 0 Play Time 01:52:49 Cumulative 116.0 hours Start 2024.08.30 @ 16:52:10 End 2024.08.30 @ 20:23:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 189 Rogue 188 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 65 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 05e381b6-ab63-480d-b4a2-ee1b255103a7