Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.16 @ 14:52:37 Player: C0-2MO Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (444) 2220 Value Destroyed (21970) 21970 Prototype IDs (120) 2400 Alien Tech Used (5) 1000 Bonus (41497) 41497 TOTAL SCORE: 79787 Bonus ------- High Alert Combat Kills 3055 Follower Combat Kills 2656 Hunted by Unchained 500 Entered Garrisons 800 Met Imprinter 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2386 MAIN.C Attacked Proxy Base 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Cogmind --------- Core Integrity 1571/1600 Matter 175/300 Energy 117/150 System Corruption 0% Temperature Cool (0) Movement Flying (10) Location Free Derelict Territories Parts ------- > --- POWER (2) -------- Improved Fusion Compressor Micro Antimatter Reactor > --- PROPULSION (6) --- Electron Diverter Experimental Q-thruster Experimental Q-thruster Experimental Q-thruster Experimental Q-thruster Experimental Surge Thruster > --- UTILITY (14) ----- Experimental Heat Sink Experimental Heat Sink Medium Storage Unit Advanced Weight Redist. System Structural Scanner Spectral Analyzer Long-range Sensor Array Advanced Signal Interpreter Concept Weapon Articulator Experimental Core Analyzer Femtoactuators Advanced Reaction Control System System Mapper Ghost Barrier > --- WEAPON (3) ------- Sigix Broadsword > --- INVENTORY (10) --- Improved Quantum Reactor Armored Heavy Treads Experimental Q-thruster Experimental Energy Well (600) Multirail Multirail Concept XC Strikerail Peak State ------------ > --- POWER ------------ Improved Fusion Compressor Micro Antimatter Reactor > --- PROPULSION ------- Electron Diverter Experimental Q-thruster Experimental Q-thruster Experimental Q-thruster Experimental Q-thruster Experimental Q-thruster > --- UTILITY ---------- Experimental Power Amplifier Experimental Heat Sink Experimental Heat Sink Medium Storage Unit Advanced Weight Redist. System Structural Scanner Spectral Analyzer Long-range Sensor Array Advanced Signal Interpreter Concept Weapon Articulator Advanced Cloaking Device Advanced Hacking Suite System Mapper Ghost Barrier > --- WEAPON ----------- Multirail Sigix Broadsword > --- INVENTORY -------- Improved Quantum Reactor Q-thruster Experimental Q-thruster Experimental Surge Thruster Experimental Energy Well Experimental Core Analyzer Femtoactuators Advanced Transmission Jammer Advanced Reaction Control System Concept XC Strikerail [Rating: 216] Favorites ----------- Power Fission Core Engine Cooled Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Biometal Leg Wheel Wheel Hover Unit Experimental Gyrokinetic Inverter Flight Unit Experimental Q-thruster Utility Hacking Suite Device Advanced Heat Sink Storage Large Storage Unit Processor Spectral Analyzer Hackware Hacking Suite Protection Heavy Reactive Plating Artifact Phase Redirector Weapon High-powered Shock Rifle Energy Gun High-powered Shock Rifle Energy Cannon Compact HERF Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Special Weapon Plasma Flamer Impact Weapon Mace Slashing Weapon Sigix Broadsword Piercing Weapon Kinetic Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Sto Gar Fac Gar Fac Low Low Zio Pro Fac Upp Fac Upp Upp War Pro Res Qua Res Tes Frg Gar Acc Com Slots Evolved 18 | . . . 2 2 2 . . . . 2 . . . . . . 2 . 2 . . . . 2 . 2 . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 4 | . . . . 1 . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . Utility 12 | . . . 2 1 1 . . . . 1 . . . . . . 1 . . . . . . 2 . 2 . . . 2 . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 344 | 7 6 7 32 22 11 15 5 8 9 8 12 4 4 3 1 33 23 3 11 1 1 27 . 11 15 49 2 6 . 2 6 Power 30 | 1 2 1 3 2 1 1 . . 1 1 . . . 1 . 2 5 1 . . . 1 . . 2 4 . 1 . . . Engine 12 | 1 2 . 3 . 1 1 . . 1 . . . . . . . 2 . . . . . . . . 1 . . . . . Core 10 | . . 1 . 2 . . . . . 1 . . . . . 1 3 1 . . . . . . . 1 . . . . . Reactor 8 | . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . . 2 2 . 1 . . . Propulsion 85 | 2 . 3 10 7 . 2 1 1 3 4 7 . . . . 10 4 . 2 . . 11 . . 2 14 . 1 . . 1 Treads 38 | 2 . . 10 6 . 2 1 1 3 4 6 . . . . . 1 . . . . . . . 1 1 . . . . . Leg 9 | . . . . . . . . . . . . . . . . . . . . . . 8 . . 1 . . . . . . Wheel 6 | . . 3 . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Hover 14 | . . . . . . . . . . . . . . . . 4 3 . 2 . . 2 . . . 3 . . . . . Flight 18 | . . . . . . . . . . . 1 . . . . 5 . . . . . 1 . . . 9 . 1 . . 1 Utility 132 | 2 3 2 10 4 5 3 3 1 2 2 2 4 1 . 1 11 10 1 7 . 1 7 . 6 8 26 2 4 . 1 3 Device 64 | 1 . 2 1 2 3 2 . . 1 2 2 3 1 . 1 5 5 . 3 . 1 2 . 2 3 15 . 4 . 1 2 Storage 11 | 1 3 . 1 . . . . . . . . . . . . . 1 . . . . 1 . 1 . 3 . . . . . Processor 21 | . . . 1 . . . . . 1 . . 1 . . . 2 1 1 3 . . 3 . 1 3 3 . . . . 1 Hackware 12 | . . . 1 . 1 . 1 . . . . . . . . 3 1 . 1 . . . . . . 2 2 . . . . Protection 22 | . . . 6 2 1 1 2 1 . . . . . . . 1 2 . . . . 1 . 2 . 3 . . . . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Weapon 97 | 2 1 1 9 9 5 9 1 6 3 1 3 . 3 2 . 10 4 1 2 1 . 8 . 5 3 5 . . . 1 2 Energy Gun 34 | 2 . . 1 4 3 3 1 2 3 1 1 . 1 2 . 7 1 . . . . 2 . . . . . . . . . Energy Cannon 11 | . . . 1 . . . . . . . . . . . . . . . . . . 2 . 5 2 1 . . . . . Ballistic Gun 25 | . . . 6 2 1 5 . . . . 2 . 1 . . . 2 1 . . . 2 . . . 1 . . . . 2 Ballistic Cannon 8 | . . . . . 1 1 . 3 . . . . . . . . . . 1 . . . . . . 2 . . . . . Launcher 6 | . . 1 . 2 . . . . . . . . . . . 1 1 . . . . . . . . 1 . . . . . Special Weapon 3 | . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . 1 . . . . . . . 2 . . . . . 1 . . 1 . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . Special Melee Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 60 | . . 1 4 . . . . 1 . 1 . 1 . . . 6 3 . 1 1 . 13 . 3 5 12 2 5 . . 1 Parts Lost 109 | . 1 2 2 18 . 7 1 6 3 . 3 3 3 . . 16 18 . 8 . 2 1 . 2 13 . . . . . . Power 11 | . 1 . . 2 . . . . 1 . . . 1 . . 1 3 . 1 . . . . . 1 . . . . . . Propulsion 32 | . . 2 . 7 . 3 . 1 2 . . . 1 . . 2 4 . 2 . 1 . . 1 6 . . . . . . Utility 34 | . . . 1 4 . 1 1 1 . . 2 1 . . . 4 9 . 4 . 1 . . . 5 . . . . . . Weapon 32 | . . . 1 5 . 3 . 4 . . 1 2 1 . . 9 2 . 1 . . 1 . 1 1 . . . . . . Highest Loss Streak 17 | . 1 1 1 17 . 4 1 6 1 . 1 1 2 . . 16 11 . 6 . 2 1 . 2 4 . . . . . . To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Average Backups 11 | 1 5 11 15 13 14 13 13 13 13 15 14 13 11 13 13 9 4 3 4 6 8 7 8 8 14 13 7 8 10 9 8 Power . | . 1 2 1 1 1 1 1 1 . 1 1 1 . 1 1 . . . . . . . . . . . 1 1 1 1 1 Propulsion 2 | . . . 2 2 3 2 3 2 3 4 3 3 3 2 2 1 . . . . . . 1 1 . 4 1 2 3 3 2 Utility 4 | . 1 5 5 5 5 3 3 3 3 4 4 5 4 4 4 2 2 2 2 3 3 3 5 4 7 4 4 4 5 4 2 Weapon 4 | 1 3 4 4 3 4 5 6 5 5 6 5 4 2 4 5 4 1 1 1 3 4 3 1 2 5 3 . . 1 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 46 | . . . 10 7 1 . . . 2 . 4 1 1 . . 6 1 . . . . 1 . . 5 3 . 1 . . 3 Power 4 | . . . 1 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 14 | . . . 3 1 . . . . . . 4 . . . . 3 . . . . . . . . . . . 1 . . 2 Utility 11 | . . . 1 2 . . . . . . . 1 1 . . 1 1 . . . . . . . 3 1 . . . . . Weapon 16 | . . . 5 3 . . . . 2 . . . . . . 1 . . . . . 1 . . 1 2 . . . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 87 | . 100 97 97 93 99 95 96 89 90 88 88 83 83 88 93 88 85 46 49 42 35 68 89 86 70 73 91 91 91 92 91 Engine 3 | . 14 7 10 1 4 7 7 7 6 2 . . . . . . 1 . . . . 1 . . . 2 . . . . . Core 2 | . . 6 . 6 2 . . . . 3 6 6 6 2 . . 4 4 3 . . . . . . . 4 4 4 4 4 Reactor 1 | . . . . . . . . . . . . . . 3 6 4 1 . . . . 3 5 4 3 4 4 4 4 4 4 Treads 14 | . 28 11 20 24 22 21 23 22 22 24 24 20 16 15 20 12 . . . . . . . . 1 . . . . . . Leg 2 | . . . . . . . . . . . . . . . . . . . . . . 9 31 27 15 . . . . . . Hover 2 | . . . . . . . . . . . . . . . . 5 21 11 13 10 6 13 . . . 10 . . . . . Flight 1 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . 1 26 26 26 24 24 Device 13 | . 14 14 1 14 9 16 11 7 5 9 15 13 22 26 29 22 12 . 1 . . 8 5 8 9 16 25 26 26 31 32 Storage 6 | . 14 14 11 9 7 7 7 7 7 6 6 6 6 6 6 3 . 5 5 5 5 5 5 8 4 7 4 4 4 4 4 Processor 7 | . . . 10 1 . . . . . . . 4 6 6 6 9 13 14 12 15 11 13 15 14 18 20 8 8 8 8 10 Hackware 6 | . . . . 9 13 15 14 15 15 13 7 6 6 6 2 6 6 . 3 5 5 5 5 4 3 . 12 13 13 12 9 Protection 4 | . . . 18 8 14 4 6 6 7 5 6 4 . . . . 3 . . . . . 5 1 1 2 . . . . . Energy Gun 7 | . 27 27 2 . 11 10 22 18 14 15 4 6 7 13 18 14 1 . . . . . 5 . . . . . . . . Ballistic Gun 6 | . . . 18 16 8 9 . . 7 4 14 11 3 2 . . 7 3 1 . . 1 5 . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 2 4 5 3 . . . 5 3 2 3 4 4 4 4 4 Peak Build Rating 216 | 9 10 18 23 29 40 49 50 49 51 65 83 88 82 81 84 102 115 52 83 76 61 151 151 161 180 195 190 195 196 209 216 Average Rating 77 | 5 9 12 19 25 36 40 48 47 47 57 69 83 74 78 82 85 94 48 61 59 48 110 145 154 147 171 188 190 195 202 204 On Entrance 83 | . 9 10 18 22 28 40 45 49 47 45 65 83 71 76 81 84 99 39 52 58 61 49 151 146 149 122 184 190 193 196 203 Avg Prop Armor Cover (%) 11 | 41 . . . . . . . . . . . 17 16 16 16 14 4 3 4 3 3 11 10 10 4 4 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 161 | 15 30 43 56 69 58 60 69 86 86 84 84 82 49 51 48 58 48 22 40 12 13 68 71 161 148 83 43 50 45 47 47 Greatest Support 600 | 40 40 40 43 60 60 60 68 68 68 108 130 130 130 95 65 65 49 28 49 14 14 136 80 164 141 600 45 47 47 47 48 Greatest Overweight (x) 8 | . . 2 2 8 1 2 1 1 2 1 . . . . . 2 1 . 1 . . 2 . 1 2 2 . 1 . . . Average Overweight (x) . | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 15 15 15 15 15 15 15 15 15 15 15 15 10 10 10 10 10 10 10 25 25 20 10 10 10 10 10 Average Capacity 14 | 7 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 11 5 10 10 10 10 10 10 24 21 16 10 10 10 10 10 Most Carried 23 | 3 10 15 18 18 15 15 15 15 15 15 15 15 15 15 15 15 5 4 7 10 10 10 10 15 23 20 8 10 10 10 10 Average Carried 12 | 1 5 11 15 13 14 13 14 14 13 15 14 14 12 14 14 10 4 3 5 8 9 9 9 9 17 14 7 8 10 9 8 Final Capacity 25 | 8 15 15 20 15 15 15 15 15 15 15 15 15 15 15 15 5 10 10 10 10 10 10 10 25 5 10 10 10 10 10 10 Final Carried 18 | 3 10 15 18 15 14 15 15 11 15 15 15 14 14 14 15 5 4 3 6 10 10 10 10 15 5 6 8 10 10 10 8 Class Distribution -------------------- 23% | Scavenger-Mutant 20% | Mutant 12% | Scavenger-Tank 11% | Tank 9% | Hacker-Tank 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Hacker-Tank | -7/Factory Hacker-Tank | -7/Storage Scavenger-Tank | -7/Garrison Scavenger-Tank | -6/Factory Tank | -6/Garrison Tank | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Tank | -6/Zion Commander-Tank | -5/Proximity Caves Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Commander-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Scavenger-Mutant | -2/Research Hacker-Ninja | -2/Testing Hacker-Ninja | -2/Protoforge Hacker-Sprinter | -2/Garrison Hacker-Ninja | -1/Access Hacker-Scout | -1/Command Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Sto Gar Fac Gar Fac Low Low Zio Pro Fac Upp Fac Upp Upp War Pro Res Qua Res Tes Frg Gar Acc Com Matter Collected 10768 | 270 130 150 1365 555 426 504 93 100 815 150 824 348 225 40 28 464 1270 90 132 83 29 401 10 230 237 757 90 67 232 238 415 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 21541 | 123 449 366 1904 1225 844 935 410 1114 951 187 1219 920 276 . . 768 2925 . 277 60 82 652 341 1262 1748 474 193 67 371 446 952 Parts 1037 | 7 21 17 143 71 38 47 16 51 57 14 47 56 12 . . 13 140 . 14 3 2 17 8 65 102 12 6 2 9 16 31 Haulers Intercepted 20 | . 1 . 6 1 . . . 2 . . . . . . . . 3 . . . . . . 3 . 1 1 . . 2 . Recyclers Shooed 8 | 1 . . 2 1 . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 65 | . . . . . . . . . . . . . 11 . . 43 . . . . 6 . 5 . . . . . . . . Prevented 41 | . . . . . . . . . . . . . . . . 34 . . . . . . 7 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Sto Gar Fac Gar Fac Low Low Zio Pro Fac Upp Fac Upp Upp War Pro Res Qua Res Tes Frg Gar Acc Com Combat Hostiles Destroyed 336 | . 9 11 34 19 16 29 7 12 27 3 21 19 5 . . 9 35 . 9 . 3 18 4 17 25 2 . . . . 2 Melee 29 | . . . . . . . . . . . . . . . . 5 4 . 4 . . . . . 13 1 . . . . 2 Guns 184 | . 8 6 32 14 13 11 3 6 20 3 18 18 1 . . 1 26 . . . . 3 1 . . . . . . . . Cannons 38 | . . . . . 1 . . 1 . . . 1 4 . . . . . . . . 13 . 12 6 . . . . . . AOE 54 | . . 5 2 4 1 16 2 . 6 . . . . . . 3 5 . 5 . 3 2 . . . . . . . . . Classes Destroyed 22 | 2 5 2 2 1 2 . . 2 1 . . . . . . . 2 . . 1 . 1 . . 1 . . . . . . Worker 17 | . . 2 1 2 1 . . 1 . . . 1 . . . . 7 . . . . . . . . . . . . 1 1 Builder 13 | . . 1 1 . . . 1 1 . . . 2 . . . . 2 . 1 . . . . 2 1 . . . . 1 . Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 20 | . 1 . 6 1 . . . 2 . . . . . . . . 3 . . . . . . 3 . 1 1 . . 2 . Recycler 17 | 1 . 1 3 2 . . 1 1 . . . . . . . . 2 . . . . . . . . 1 1 . . 1 3 Carrier 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mechanic 5 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 Operator 9 | . . . 3 . . . . . . 1 . 1 . . . . . . . . . . . . 1 1 . . . . 2 Watcher 20 | . 1 . 4 1 . 1 1 1 . . . 1 . . . . 1 . . . . . . . . 1 . . . 2 6 Swarmer 91 | . 3 6 10 1 4 15 3 . 11 . 3 7 . . . 4 4 . 5 . 3 1 . 8 3 . . . . . . Saboteur 3 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . Grunt 128 | . 6 5 14 8 7 9 2 4 8 . 8 8 3 . . 6 12 . 3 . . 8 4 3 10 . . . . . . Brawler 4 | . . . . . . . . 1 . . 1 . . . . . 1 . . . . . . 1 . . . . . . . Duelist 5 | . . . . . 1 . . 1 . . 1 . 1 . . 1 . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sentry 46 | . . . 10 7 3 3 2 5 3 2 5 1 . . . . 3 . . . . . . . . 1 . . . . 1 Specialist 5 | . . . . . . . . 1 1 . . . . . . . 3 . . . . . . . . . . . . . . Hunter 20 | . . . . 3 . 2 . . . . 3 1 . . . . 3 . . . . 3 . . 5 . . . . . . Programmer 30 | . . . . . 1 . . . 3 1 . 2 . . . . 8 . 1 . . 3 . 4 7 . . . . . . Behemoth 4 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . 1 . 1 . . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Best Kill Streak 17 | 4 3 4 6 11 7 17 8 5 10 1 5 10 4 . . 5 16 . 3 . 3 8 2 7 4 2 1 1 . 4 8 Combat Bots Only 17 | . 3 3 3 10 6 17 6 4 10 1 5 8 4 . . 5 13 . 3 . 3 8 2 6 4 1 . . . . 2 Max Kills in Single Turn 4 | 1 1 2 2 3 2 4 4 2 3 1 1 2 1 . . 3 4 . 3 1 3 1 1 2 1 1 1 1 . 1 1 Gunslinging 1 | . . 1 . . . . . 1 1 . . 1 . . . . 1 . . . . . . . . . . . . . . Exploded 4 | . . 2 2 1 1 4 2 . 3 . . . . . . 3 2 . 2 . 3 1 . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . 1 1 . 1 . . . . . 1 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Sto Gar Fac Gar Fac Low Low Zio Pro Fac Upp Fac Upp Upp War Pro Res Qua Res Tes Frg Gar Acc Com Hostile Shots Fired 2473 | . 35 58 129 211 154 159 99 87 203 15 197 125 64 . . 110 229 . 59 . 41 85 8 85 210 31 2 15 17 25 20 Missed 803 | . 7 16 43 45 57 54 40 35 69 8 71 40 10 . . 23 84 . 23 . 14 31 3 29 57 7 . 4 9 14 10 Hits 1670 | . 28 42 86 166 97 105 59 52 134 7 126 85 54 . . 87 145 . 36 . 27 54 5 56 153 24 2 11 8 11 10 Melee 13 | . . . . . . . . 4 . . 4 . 1 . . 2 1 . . . . 1 . . . . . . . . . Projectile 1657 | . 28 42 86 166 97 105 59 48 134 7 122 85 53 . . 85 144 . 36 . 27 53 5 56 153 24 2 11 8 11 10 AOE 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 Critical Strikes 41 | . . . 2 6 4 2 . . 1 . . 3 6 . . 3 1 . . . . 1 . 2 7 . . . 1 1 1 Actively Blocked 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Damage Taken 24478 | . 432 456 1043 2092 753 997 594 829 1275 88 1266 1012 1279 . . 1726 2550 . 751 . 457 478 63 1414 2994 667 88 270 166 195 543 Core 3597 | . 69 105 254 349 68 48 48 42 72 . 60 89 90 . . 352 958 . 269 . 300 80 . 152 110 53 . . . . 29 Absorbed by Shields 1528 | . . . . 72 380 424 16 . . . . . . . . . . . . . . 382 60 140 . . . 28 26 . . Reduced by Siege Mode 206 | . . . . . . . . . . . . . 115 . . 91 . . . . . . . . . . . . . . . Redirected to Shielding 426 | . . . 28 102 143 . . . . . . . . . . . 69 . . . . . . . 84 . . . . . . Ignored by Resistances 1145 | . . . . . . . . . 424 22 300 158 . . . 8 . . . . . 153 . . 80 . . . . . . Regen/Repaired (Parts) 4249 | . . . 116 90 139 . . . . 432 . . . . 435 51 . . . . . 79 . . 1272 603 88 84 166 289 405 Core Remaining (%) 55 | 100 . 30 36 36 . . . . 60 . . . . . . 30 . 4 . . . . 43 . 78 . . . 96 . 98 Volleys Fired 982 | 12 38 30 139 63 40 68 15 34 83 6 93 49 32 . . 7 86 . 9 . 1 55 22 60 29 8 . . . . 3 Largest 3 | 2 2 2 2 2 3 3 3 3 3 3 3 3 3 . . 3 3 . 2 . 1 2 1 3 3 1 . . . . 1 Hottest 300 | 100 100 100 100 90 165 180 180 180 180 180 180 162 203 . . 264 175 . 72 . 39 58 75 256 300 120 . . . . 32 Shots Fired 1924 | 21 74 59 267 108 109 125 41 93 199 18 202 122 58 1 . 19 173 . 14 . 1 57 22 76 54 8 . . . . 3 Gun 1661 | 21 72 54 265 106 103 117 39 91 192 18 202 110 42 1 . 18 170 . 8 . . 7 22 . . . . . . . 3 Cannon 213 | . . . . . 6 . . 2 . . . 12 14 . . . . . . . . 48 . 69 54 8 . . . . . Launcher 38 | . . 5 1 2 . 8 2 . 7 . . . . . . 1 3 . 6 . 1 2 . . . . . . . . . Special 12 | . 2 . 1 . . . . . . . . . 2 . . . . . . . . . . 7 . . . . . . . Kinetic 945 | . . . 235 71 55 53 . 2 122 6 126 72 19 . . . 164 . 8 . . 7 . . . 2 . . . . 3 Thermal 333 | 21 74 54 31 . . . . . . . 2 50 39 1 . 18 . . . . . . . 27 10 6 . . . . . Explosive 38 | . . 5 1 2 . 8 2 . 7 . . . . . . 1 3 . 6 . 1 2 . . . . . . . . . Electromagnetic 553 | . . . . 35 54 64 39 91 70 12 74 . . . . . 6 . . . . . 22 42 44 . . . . . . Entropic 48 | . . . . . . . . . . . . . . . . . . . . . . 48 . . . . . . . . . Robot Hit Streak 21 | 8 16 18 17 13 10 14 8 14 10 5 13 8 15 . . 5 9 . 5 . . 11 7 13 21 6 . . . . . Robot Miss Streak 6 | 2 2 3 6 3 2 4 2 5 6 2 5 4 2 . . 3 3 . 3 . 1 6 4 4 2 2 . . . . . Penetration Max 3 | . . . . . . 1 . . . . 1 1 . . . . 3 . . . . 1 . . . . . . . . . Secondary Targets 32 | . . 2 2 1 5 2 . 1 6 . 4 5 . . . . 3 . . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 1 1 . 1 1 . 1 1 . . . . 1 . . . . 1 . . . . . . . . . Capacitor 107 | . . . . . . . . . . . . . . . . . . . . . . 48 22 37 . . . . . . . Shots Hit Robots 1369 | 15 51 42 174 83 77 68 30 64 108 12 112 61 45 . . 33 123 . 17 2 1 35 13 60 73 20 3 1 5 12 29 Core Hits 691 | 6 22 25 75 50 34 48 19 29 53 8 40 38 13 . . 18 87 . 15 1 4 23 2 28 30 3 1 . 3 5 11 Critical Kills 35 | . . . . . . . . . . . 1 1 . . . . 31 . . . . . . . 1 1 . . . . . Critical Parts Destroyed 42 | . . . 2 . 1 . . . 4 . 2 2 1 . . . 29 . . . . 1 . . . . . . . . . Critical Strikes 148 | . 7 4 5 . 2 . 1 3 6 . 3 4 1 . . 6 66 . . . . 15 1 9 12 3 . . . . . Burn 14 | . 7 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Destroy 77 | . . . 2 . 1 . . . 4 . 3 3 1 . . . 61 . . . . 1 . . 1 . . . . . . Blast 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Corrupt 22 | . . . . . 1 . 1 3 2 . . . . . . . . . . . . . 1 8 6 . . . . . . Sever 19 | . . . . . . . . . . . . . . . . 6 5 . . . . . . 1 5 2 . . . . . Sunder 14 | . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . . . . . Melee Attacks 316 | . . . . 1 . . . 1 . 2 5 . . . 1 31 46 . 27 4 2 . . 13 57 31 13 9 9 28 36 Impact 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 288 | . . . . . . . . 1 . 2 5 . . . 1 31 46 . 6 . . . . 13 57 31 13 9 9 28 36 Piercing 27 | . . . . . . . . . . . . . . . . . . . 21 4 2 . . . . . . . . . . Sneak Attacks 42 | . . . . . . . . . . . . . . . . . 7 . 1 2 1 . . 3 3 4 2 1 . 7 11 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 48369 | 194 664 823 2944 1879 1486 2992 991 1662 3419 367 2725 1872 1124 . . 1514 3044 . 1313 145 268 2803 379 1961 4669 1930 462 204 758 1599 4178 Guns 20355 | 191 658 514 2728 1499 1304 1382 671 1439 2394 293 2584 1647 792 . . 315 1297 . 73 . . 195 379 . . . . . . . . Cannons 6071 | . . . . . 140 . . 23 . . . 191 320 . . . . . . . . 2012 . 1481 1629 275 . . . . . Explosions 6730 | . . 300 154 340 42 1610 320 189 1025 74 141 . . . . 254 678 . 773 . 205 596 . 29 . . . . . . . Melee 15000 | . . . . . . . . . . . . . . . . 945 1063 . 467 145 62 . . 444 3018 1655 462 204 758 1599 4178 Ramming 201 | 3 6 9 62 40 . . . 11 . . . 34 . . . . 6 . . . 1 . . 7 22 . . . . . . Kinetic 11102 | . . . 2458 887 693 645 . 23 1699 102 1678 1120 363 . . . 1166 . 73 . . 195 . . . . . . . . . Thermal 5687 | 191 658 514 270 219 42 255 . 189 . 74 141 718 761 . . 315 . . 311 . . . . 446 308 275 . . . . . Explosive 5470 | . . 300 154 121 . 1355 320 . 1025 . . . . . . 254 678 . 462 . 205 596 . . . . . . . . . Electromagnetic 8897 | . . . . 612 751 737 671 1439 695 191 906 . . . . . 131 . . . . . 379 1064 1321 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 14456 | . . . . . . . . . . . . . . . . 945 1063 . 130 . . . . 444 3018 1655 462 204 758 1599 4178 Piercing 544 | . . . . . . . . . . . . . . . . . . . 337 145 62 . . . . . . . . . . Entropic 2012 | . . . . . . . . . . . . . . . . . . . . . . 2012 . . . . . . . . . Highest Corruption 18 | . . . . . . . . . . . 3 4 4 4 4 . 18 18 8 . 8 8 . 7 8 . . 4 9 . . Average Corruption 4 | . . . . . . . . . . . 3 3 4 4 4 . 4 18 5 . 8 8 . 4 5 . . 4 5 . . Corruption Purged 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . Corruption Blocked 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . Effects 130 | . . . . . . . . . . . 26 15 14 6 2 . 17 5 3 . 4 2 . 9 26 . . . 1 . . Message Errors 29 | . . . . . . . . . . . 8 2 4 2 . . 4 1 . . . 2 . . 6 . . . . . . Matter Fused 25 | . . . . . . . . . . . 4 2 5 . 1 . 4 . 1 . 1 . . 3 4 . . . . . . Heat Flow Errors 15 | . . . . . . . . . . . 5 . . 1 . . 3 1 . . 2 . . 1 2 . . . . . . Energy Discharges 14 | . . . . . . . . . . . 3 2 1 . . . 1 1 2 . 1 . . 1 2 . . . . . . Parts Rejected 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Parts Fused 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 2 . . . . . . Data Loss (minor) 19 | . . . . . . . . . . . 2 3 3 1 1 . . 2 . . . . . 1 5 . . . 1 . . Data Loss (major) 8 | . . . . . . . . . . . 3 1 . 1 . . 1 . . . . . . . 2 . . . . . . Misfires 10 | . . . . . . . . . . . . 3 . 1 . . 2 . . . . . . 2 2 . . . . . . Alerts 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4092 | . . 15 . . . 32 24 7 24 . 55 . . . . 69 187 . 91 35 18 124 . . 501 655 188 164 61 471 1371 Projectiles 111 | . . . . . . . . . . . . . . . . . . . . . . 101 . . 10 . . . . . . Explosions 287 | . . 15 . . . 32 24 7 24 . 55 . . . . 10 51 . 28 . 18 23 . . . . . . . . . Melee 3694 | . . . . . . . . . . . . . . . . 59 136 . 63 35 . . . . 491 655 188 164 61 471 1371 Knockbacks 7 | . . 1 . . 3 . . . . . . 2 1 . . . . . . . . . . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . 2 . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 378 | . . 33 . 52 37 115 . . 3 . 99 . . . . . 3 . 7 . . . . 29 . . . . . . . Shots 11 | . . 1 . 1 1 3 . . 1 . 2 . . . . . . . 1 . . . . 1 . . . . . . . Rammed 24 | 1 2 1 8 6 . . . 2 . . . 2 . . . . 1 . . . 1 . . . . . . . . . . Targets Rammed 29 | 1 2 1 8 7 . . . 2 . . . 3 . . . . 1 . . . 1 . . 1 2 . . . . . . Kicked 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . Crushed 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 486 | 234 340 342 476 219 350 200 193 249 396 240 309 376 310 174 . 51 486 124 6 . 209 379 200 321 158 294 9 . 3 7 74 Average Temperature 92 | 83 99 121 28 117 111 65 114 69 107 79 103 30 155 95 . 20 114 64 6 . 97 173 134 120 89 61 8 . 1 7 29 Received Heat Transfer 5956 | . 174 138 405 827 265 232 133 210 279 18 297 285 695 . . 627 339 . 48 . 36 89 14 504 147 108 9 48 . 9 20 Effects 21 | . 4 . . . 1 . . 3 2 . 3 . . . . . 4 . . . . . 4 . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Energy Bleed 4 | . 1 . . . 1 . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Interference 11 | . 2 . . . . . . 3 . . 3 . . . . . . . . . . . 3 . . . . . . . . Matter Decay 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 3 | . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . Total Turns 113 | . . . . . . . . . . . . . 58 . . 55 . . . . . . . . . . . . . . . Longest Duration 55 | . . . . . . . . . . . . . 45 . . 55 . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 28 | . . . . 1 1 2 2 6 1 . 3 . . . . . . . . . . . 3 3 6 . . . . . . Combat Hostiles 27 | . . . . 1 1 2 2 5 1 . 3 . . . . . . . . . . . 3 3 6 . . . . . . Parts Fried 79 | . . . . 3 6 7 7 12 7 1 6 . . . . . 2 . . . . . 6 10 12 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Melted 19 | . 6 2 3 . . . . . . . . . . . . 3 . . . . . 3 . . . 2 . . . . . Heat Transferred 10134 | 555 2405 1776 999 200 50 250 . 200 . 50 100 925 1190 . . 444 . . 200 . . . . 457 111 222 . . . . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 14 | . . . . 2 1 3 . 4 . 1 2 . . . . . . . . . . . . 1 . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Sto Gar Fac Gar Fac Low Low Zio Pro Fac Upp Fac Upp Upp War Pro Res Qua Res Tes Frg Gar Acc Com Maximum Alert Level 5 | . . . 2 1 1 4 3 3 5 4 5 4 . . . . 2 . 2 . . . . 1 1 . . . 1 1 3 Low Security (%) 40 | 100 100 100 46 8 93 6 . . . . . . . . . . 24 . . . . . . 87 72 100 100 100 84 47 . Level 1 15 | . . . 22 91 6 15 . 20 . . . . . . . . 14 . 71 . . . . 12 27 . . . 15 52 5 Level 2 14 | . . . 30 . . 2 46 76 18 . . . . . . . 60 . 28 . . . . . . . . . . . 93 Level 3 10 | . . . . . . 60 53 3 20 80 12 . . . . . . . . . . . . . . . . . . . . Level 4 11 | . . . . . . 14 . . 39 19 29 100 . . . . . . . . . . . . . . . . . . . Level 5 7 | . . . . . . . . . 21 . 58 . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2515 | 10 104 96 550 327 267 1355 821 700 1783 1137 2515 1533 . . . . 608 . 506 . . . . 254 367 186 121 111 214 353 681 Initial 1320 | . . 21 14 228 84 185 711 369 438 935 779 1320 . . . . 135 . 208 . . . . . 138 186 1 36 68 128 214 Average 543 | 1 38 38 266 242 53 797 704 509 1178 1009 1729 1307 . . . . 366 . 366 . . . . 124 188 28 83 78 157 224 521 Influence Increases 17016 | 20 385 316 1132 637 518 1280 398 799 1435 500 1966 585 120 . . 671 1277 . 548 . 210 871 159 538 875 165 175 155 146 318 817 Destroy 0b10 Robot/C 8380 | . 180 220 680 380 320 700 180 460 660 200 800 380 100 . . 300 720 . 180 . 60 580 120 340 520 40 . . . . 260 Destroy 0b10 Robot/NC 570 | 20 15 20 95 30 5 5 15 45 5 5 5 25 . . . 15 75 . 5 . . . . 25 10 20 10 5 15 35 65 Destroy Leader 1310 | . 44 40 200 134 80 30 52 108 50 70 40 72 20 . . 10 148 . 30 . . . 10 66 50 24 2 . . 8 22 Allied During Kill 941 | . . . . . . 19 11 140 63 143 185 . . . . 76 . . . . . 216 29 7 . . . . . . 52 Successful Hack 623 | . 67 . 54 18 66 18 10 19 . 16 26 15 . . . . 59 . 22 . . . . 10 20 . 82 69 . 32 20 Select Force Hacks 30 | . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 510 | . . . 15 15 15 45 15 . 15 45 15 45 . . . . 45 . 90 . . . . . 90 . 30 15 15 . . Anti-Garrison Action 1550 | . . . . . . 350 . . 450 . 650 . . . . . . . . . . . . . . . . . 50 . 50 Destroy Structure 1122 | . 4 36 13 30 2 98 10 27 117 21 170 18 . . . . 110 . 56 . . . . 30 20 36 21 21 6 48 228 Partial Spotted 345 | . . . . . . . 15 . 15 . . . . . . . . . 45 . . . . . 15 . 15 45 45 90 60 Lose Combat Pursuer 1635 | . 75 . 45 30 30 15 90 . 60 . 75 30 . . . 270 120 . 120 . 150 75 . 60 150 45 15 . 15 105 60 Influence Decreases 16445 | 20 330 333 628 992 440 190 940 938 326 1170 564 1581 895 282 462 456 884 276 394 280 130 456 860 292 788 495 112 130 23 196 582 Entered New Map 7578 | . . 34 24 314 103 80 644 444 236 848 334 1195 563 142 462 . 80 226 124 180 40 286 701 . 108 147 2 30 23 86 122 Time Decay 6580 | 20 320 269 584 498 337 . 246 254 . 302 . 356 302 140 . 192 474 50 190 100 70 140 119 262 550 345 110 100 . 90 160 Lost Part 1015 | . 10 20 20 180 . 70 10 60 30 . 30 30 30 . . 85 180 . 80 . 20 10 . 20 130 . . . . . . Lost Ally 1122 | . . 10 . . . 40 40 180 60 20 200 . . . . 179 . . . . . 20 40 10 . 3 . . . 20 300 Purge Threat 150 | . . . . . . . . . . . . . . . . . 150 . . . . . . . . . . . . . . Squads Dispatched 69 | . . . 4 3 3 . 4 3 . 3 . 8 . . . . 11 . 4 . 1 . . 6 7 1 2 . . 3 6 Investigation 12 | . . . 2 . 1 . . . . . . . . . . . 1 . 2 . . . . 2 . . 1 . . 2 1 Extermination 18 | . . . . . 1 . . . . 1 . 1 . . . . 3 . 1 . . . . 2 4 . 1 . . 1 3 Reinforcement 22 | . . . 2 1 . . . . . 2 . 3 . . . . 6 . 1 . . . . 2 3 1 . . . . 1 Assault 8 | . . . . . . . 1 1 . . . 3 . . . . 1 . . . 1 . . . . . . . . . 1 Garrison 9 | . . . . 2 1 . 3 2 . . . 1 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . . 2 . . . . 2 . . . . . . 1 . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Sto Gar Fac Gar Fac Low Low Zio Pro Fac Upp Fac Upp Upp War Pro Res Qua Res Tes Frg Gar Acc Com Distress Signals 43 | . 1 . 4 4 . . . 5 . 1 . 3 . . . 1 1 . 3 . . 1 . . 1 9 2 . . 4 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 657 | . 17 12 54 27 17 34 13 22 39 11 41 26 5 . . 41 59 . 29 . 13 54 6 24 45 14 4 5 9 18 18 Peak Tracking Total 18 | . 5 3 5 7 5 8 7 6 6 3 7 4 4 . . 18 11 . 11 . 13 12 6 5 6 3 2 5 9 11 6 Tactical Retreats 65 | . 4 . 3 2 2 1 5 . 3 . 3 2 . . . 5 6 . 4 . 3 3 . 3 7 3 1 . 1 3 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Sto Gar Fac Gar Fac Low Low Zio Pro Fac Upp Fac Upp Upp War Pro Res Qua Res Tes Frg Gar Acc Com Traps Triggered 17 | . . . 1 . 1 . . . 3 . . 2 . . . . 3 . 1 . . . . 1 . . . 1 3 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 36 | . . . 36 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . . 4 4 4 4 4 4 4 4 4 4 4 4 4 4 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Sto Gar Fac Gar Fac Low Low Zio Pro Fac Upp Fac Upp Upp War Pro Res Qua Res Tes Frg Gar Acc Com Machines Disabled 67 | . 1 . 1 1 1 8 1 . 8 3 11 3 . . . . 3 . 6 2 . 4 . . 6 . 3 1 2 . 2 Max in Single Turn 5 | . 1 . 1 1 1 1 1 . 2 1 2 1 . . . . 1 . 5 1 . 1 . . 1 . 1 1 1 . 2 Garrison Access 7 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . 3 . . . 2 . Garrison Relay 17 | . . . . . . 5 . . 5 . 5 . . . . . . . . . . . . . . . . . 2 . . Phase Generator 3 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Sto Gar Fac Gar Fac Low Low Zio Pro Fac Upp Fac Upp Upp War Pro Res Qua Res Tes Frg Gar Acc Com Machines Accessed 129 | . 8 2 14 11 7 2 3 8 3 3 4 5 . . . 1 11 . 4 2 . 1 . 3 3 1 8 8 . 11 6 Terminals 91 | . 8 1 10 8 4 2 2 7 3 . 4 4 . . . . 9 . 2 . . . . 1 3 . 6 3 . 8 6 Fabricators 8 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 2 4 . . . Repair Stations 10 | . . . 2 1 1 . 1 . . 2 . . . . . 1 . . 1 . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 2 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . 1 1 . . 1 . 1 . . . . . . 1 . 1 . . . . 1 . 1 . 1 . 3 . Total Hacks 351 | . 30 3 43 33 26 4 6 16 7 6 13 23 . . . 2 25 . 10 2 . 1 . 12 8 1 28 14 . 24 14 Successful 201 | . 21 1 29 26 13 2 2 10 1 4 3 13 . . . 1 19 . 3 2 . 1 . 3 6 1 16 7 . 12 5 Failed 147 | . 8 2 13 7 13 2 4 6 6 2 10 9 . . . 1 6 . 7 . . . . 9 2 . 12 7 . 12 9 Catastrophic 10 | . . 1 1 . . 1 . . . . . . . . . . 2 . 2 . . . . 1 . . . . . 1 1 Database Lockouts 3 | . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Manual 184 | . 22 2 23 16 15 1 2 9 . . . 13 . . . . 11 . 8 1 . . . 4 7 . 20 12 . 7 11 Terminals 258 | . 30 2 31 24 16 4 4 14 7 . 13 15 . . . . 22 . 5 . . . . 6 8 . 22 6 . 15 14 Fabricators 18 | . . . . . 3 . . . . . . . . . . . 2 . . . . . . . . . 6 7 . . . Repair Stations 30 | . . . 7 2 6 . 2 . . 5 . . . . . 2 . . 3 . . . . 3 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 18 | . . . 5 5 . . . . . . . 8 . . . . . . . . . . . . . . . . . . . Garrison Access 23 | . . . . 2 1 . . 2 . 1 . . . . . . 1 . 2 . . . . 3 . 1 . 1 . 9 . Terminal Hacks 68 | . 10 1 9 8 2 2 . 2 1 . 3 3 . . . . 8 . . 2 . 1 . 1 1 . 6 1 . 5 2 Record 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Part Schematic 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 11 | . 3 . 1 2 . . . . . . . 1 . . . . 1 . . . . . . . . . 3 . . . . Open Door 11 | . . 1 . . . 1 . 2 . . 1 . . . . . . . . 1 . 1 . . . . . . . 3 1 Branch Access Points 5 | . . . 1 1 . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . Emergency Access Points 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Unreport Threat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Locate Traps 9 | . 1 . 2 1 1 . . . . . . 1 . . . . 1 . . . . . . . 1 . 1 . . . . Disarm Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . 1 . 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 9 | . 2 . 1 2 . . . . . . . . . . . . 1 . . . . . . . . . 2 . . 1 . Garrison Registry 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 3 | . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 14 | . . . 5 2 2 . 1 . . 3 . . . . . 1 . . . . . . . . . . . . . . . Scan Component 9 | . . . 3 1 1 . 1 . . 2 . . . . . 1 . . . . . . . . . . . . . . . Repair 5 | . . . 2 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 13 | . . . 2 5 . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Analyze 4 | . . . . 1 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Retrieve Study 6 | . . . 2 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . 1 1 . . 1 . 1 . . . . . . 1 . . . . . . . . 1 . 1 . 2 . Unlock Access 4 | . . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . Seal Access 5 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . 1 . . . 2 . Unauthorized Hacks 94 | . 11 . 13 10 7 . 1 7 . . . 4 . . . . 8 . 3 . . . . 2 5 . 10 5 . 5 3 Terminals 85 | . 11 . 11 10 6 . 1 7 . . . 4 . . . . 8 . 3 . . . . 2 5 . 8 1 . 5 3 Track 4 | . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Assimilate 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Botnet 23 | . 2 . 4 4 2 . 1 1 . . . 1 . . . . 2 . 1 . . . . 1 1 . 1 . . . 2 Disrupt 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Skim 51 | . 5 . 5 6 4 . . 5 . . . 3 . . . . 5 . 2 . . . . 1 3 . 6 1 . 5 . Fabricators 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . . . Fabnet 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . . . Repair Stations 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Patch 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 104 | . 6 1 12 9 7 2 3 5 3 2 4 5 . . . 1 10 . 4 . . . . 3 3 . 7 4 . 8 5 Full Trace Events 11 | . . 1 . . . . . . 1 . 2 . . . . . 1 . 2 . . . . 2 . . 1 . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . 3 1 1 . . . . . . 2 . . 15 . 1 . . . . . . . 3 . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 64 | . . . . . . . . . . . . . . . . . 64 . . . . . . . . . . . . . . Total Part Build Rating 16 | . . . . . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . 2 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . 2 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 186 | . . . 104 38 19 . . . . 25 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Fac Sto Gar Fac Gar Fac Low Low Zio Pro Fac Upp Fac Upp Upp War Pro Res Qua Res Tes Frg Gar Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 14 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 14 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 69 | . . . . . . 24 . . 18 . 18 . . . . . . . . . . . . . . 1 . . 8 . . Machine Destruction 69 | . . . . . . 24 . . 18 . 18 . . . . . . . . . . . . . . 1 . . 8 . . Fabnet Peak Effective % 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 15 Autooverrided 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 14 Robots Rewired 30 | . . . . . . 2 . . 6 . 9 . . . . 8 . . . . . 5 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Sto Gar Fac Gar Fac Low Low Zio Pro Fac Upp Fac Upp Upp War Pro Res Qua Res Tes Frg Gar Acc Com Total Allies 69 | . 1 . . . . 4 . 10 8 . 11 . . . 3 9 . 1 . . . 5 . . . . . . . 1 16 Largest Group 11 | . 1 1 . . . 2 2 10 6 6 9 . . . 3 11 . 1 . . . 5 4 2 . . . . . 1 3 Highest-Rated Group 290 | . 10 10 . . . 124 124 173 290 290 241 . . . 87 268 . 146 . . . 289 240 128 . . . . . 58 250 Highest-Rated Ally 146 | . 10 10 . . . 62 62 29 95 95 95 . . . 31 43 . 146 . . . 64 64 64 . . . . . 58 96 Initial Warlord ECA Mod 31 | . . . . . . . 11 11 11 20 20 31 31 31 31 30 30 30 29 29 29 29 28 28 28 27 27 27 27 30 30 Total Orders 16 | . . 1 1 . . . . . . . . . . . . . . . . . . 4 . 7 . 3 . . . . . STAY 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . . . . . FOLLOW 6 | . . . . . . . . . . . . . . . . . . . . . . 2 . 4 . . . . . . . GUARD 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . RETURN 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 470 | . . . . . . 26 12 113 22 24 104 . . . . 69 . . . . . 51 12 . . . . . . 3 34 Total Damage 12677 | . . . . . . 514 213 1292 534 1356 2673 . . . . 1184 . . . . . 2167 459 . . . . . . 88 2197 Kills 88 | . . . . . . 6 2 13 7 8 22 . . . . 6 . . . . . 11 2 . . . . . . . 11 Allies Corrupted 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . Allies Melted 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Sto Gar Fac Gar Fac Low Low Zio Pro Fac Upp Fac Upp Upp War Pro Res Qua Res Tes Frg Gar Acc Com Active Infowar (turns) 16108 | 6 1056 420 2223 183 . . . . . . . 718 677 296 1396 1100 1219 105 397 204 144 839 398 674 1420 1549 239 204 83 198 360 Optics 8550 | . . . . . . . . . . . . . . . . 517 1219 105 397 204 144 839 398 674 1420 1549 239 204 83 198 360 Sensors 6472 | . . . . . . . . . . . . 718 677 296 1396 671 939 . 142 . 5 137 . . . 479 239 204 11 198 360 Terrain 1482 | 6 1056 420 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Structural 565 | . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . 189 360 T.N.C. 105 | . . . . . . . . . . . . . . . . . . . . . . . . 105 . . . . . . . Machine Analysis 2406 | . . . 2223 183 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 619 | . . . . . . . . . . . . . . . . . . . . . . . . . . 72 123 113 . 171 140 Jamming 78 | . . . . . . . . . . . . . . . . . . . . . . . . . . 78 . . . . . Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . . . . . . . . . 2 1 1 3 . . . . 1 . . . . . . . . . . Drone Launches 6 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Drone Recoveries 4 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Sto Gar Fac Gar Fac Low Low Zio Pro Fac Upp Fac Upp Upp War Pro Res Qua Res Tes Frg Gar Acc Com Turns Passed 25436 | 101 1056 602 2307 1336 993 1221 530 546 1633 676 1954 801 677 296 1396 1105 1219 105 397 204 144 839 398 674 1593 1549 239 204 83 198 360 Spaces Moved 19642 | 44 551 368 1007 622 498 580 290 236 618 352 973 408 350 185 901 930 1425 148 507 317 220 599 395 415 689 2304 638 580 210 954 1328 Core 20 | 15 . . . 4 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Treads 7975 | 29 551 113 955 607 498 580 290 236 618 352 973 408 350 185 901 318 1 . . . . . . . 9 1 . . . . . Legs 1727 | . . . . . . . . . . . . . . . . . . . . . . 106 395 415 680 131 . . . . . Wheels 320 | . . 255 52 11 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Hover 5436 | . . . . . . . . . . . . . . . . 399 1423 148 507 317 220 493 . . . 1929 . . . . . Flight 4164 | . . . . . . . . . . . . . . . . 211 . . . . . . . . . 243 638 580 210 954 1328 Fastest Speed 9 | 50 160 105 105 100 160 160 160 160 200 160 153 145 145 152 152 23 43 56 48 60 60 48 93 93 100 10 10 10 10 10 9 Average Speed 96 | 122 160 128 161 160 160 165 160 164 202 166 158 152 152 154 152 78 45 56 54 60 60 84 93 102 165 55 10 10 10 10 9 Slowest Speed 450 | 160 160 240 200 450 200 240 213 213 240 200 160 153 157 157 152 152 200 60 96 60 60 250 93 174 305 275 10 95 10 10 10 Overloaded Moves 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 27 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . 12 2 . 2 4 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Exploration Rate (%) 51 | 3 92 89 93 61 12 89 9 40 86 12 96 16 57 37 84 65 36 22 19 51 57 72 67 14 63 74 80 37 40 35 42 Regions Visited 31 Branch Regions 15 Pre-discovered Areas 8 | . 5 . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Known Exits Taken 22 | . . . 1 1 1 . 1 1 . 1 . 1 1 1 1 1 1 1 1 1 1 . 1 1 . 1 1 1 . 1 . Unknown Exits Taken 5 | 1 1 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Scrap Searched 17 | . . 1 . . . . . . . . . . 2 3 1 3 . 2 . 1 2 . 2 . . . . . . . . Spaces Dug 113 | . 2 . 1 1 . . . 1 . 2 3 9 3 . . 2 15 . 8 . . . . 5 9 14 7 7 2 16 6 Terrain Destroyed 778 | . 2 45 7 33 1 29 11 26 109 4 182 19 3 . . 20 55 . 40 . 14 22 . 14 20 14 7 7 2 16 76 Melee 94 | . . . . 1 . . . 1 . 2 2 . . . . 2 15 . 8 . . . . 5 6 14 7 7 2 16 6 Projectile 69 | . 2 . 1 . 1 1 . 1 8 . 11 19 3 . . . . . . . . 1 . 7 14 . . . . . . AOE 610 | . . 45 6 32 . 28 11 24 101 2 169 . . . . 18 35 . 32 . 14 21 . 2 . . . . . . 70 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Sto Gar Fac Gar Fac Low Low Zio Pro Fac Upp Fac Upp Upp War Pro Res Qua Res Tes Frg Gar Acc Com Total 23916 | 66 644 432 1457 854 605 736 324 313 841 422 1219 492 436 196 925 1231 1753 167 570 324 227 921 426 601 983 2491 773 704 261 1010 1512 Wait 1704 | . 39 16 161 90 35 25 7 28 64 38 53 18 42 3 16 107 139 17 7 . 1 184 5 80 155 12 128 88 1 23 122 Move 19568 | 44 550 367 1006 621 498 579 289 236 617 352 972 407 349 184 900 917 1424 147 506 316 219 598 394 414 688 2303 616 575 209 949 1322 Hop 20 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . 9 2 . 2 2 Pick Up 149 | 3 6 4 21 21 3 4 1 . 9 . 5 3 4 1 2 12 5 . 3 2 . 3 2 5 5 15 2 3 . 2 3 Fast Attach 223 | 7 . 3 10 13 6 10 2 4 3 4 6 2 2 2 . 19 15 2 9 1 1 20 . 9 14 49 2 5 . 2 1 Attach 87 | . 1 . 3 14 4 7 . 3 2 . 1 1 4 1 1 3 6 1 4 . 1 6 1 5 6 5 . 1 . 1 5 Detach 63 | . . 1 2 3 1 7 . . . . . 1 1 1 . 6 2 . 3 1 1 5 . 4 6 14 . 2 . . 2 Swap 221 | . 6 8 37 8 12 5 5 4 17 15 17 3 1 1 4 23 16 . . . . 8 . 5 3 14 1 2 1 1 4 Drop 251 | . 2 2 34 13 6 10 5 1 8 5 16 5 1 3 1 28 13 . 3 . . 13 2 5 18 40 2 6 . 2 7 Fire 982 | 12 38 30 139 63 40 68 15 34 83 6 93 49 32 . . 7 86 . 9 . 1 55 22 60 29 8 . . . . 3 Melee 315 | . . . . 1 . . . 1 . 2 5 . . . 1 31 46 . 26 4 2 . . 13 57 31 13 9 9 28 36 Ram 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . Crush 23 | . 2 1 8 7 . . . 2 . . . 3 . . . . . . . . . . . . . . . . . . . Escape Stasis 52 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 41 . . Rewire 217 | . . . . . . 21 . . 38 . 51 . . . . 73 . . . . . 29 . . . . . . . . 5 Trap 36 | . . . 36 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: Fac x3 / Sto x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Sto / [*Low]) -7/Storage -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: Fac / Ext / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves (discovered 2 exits: Upp / *Fac) -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / *Qua x2) -3/Quarantine -2/Research (discovered 5 exits: *Acc x3 / *Tes x2) -2/Testing (discovered 3 exits: *Acc / *Sec / *Frg) -2/Protoforge (discovered 2 exits: Acc / Gar) -2/Garrison (discovered 2 exits: *Acc x2) -1/Access -1/Command Free Derelict Territories History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 102 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 7) 510 | -10/Materials | Discovered new exit (range 16) 548 | -10/Materials | Central database locked down 553 | -10/Materials | Learned Storage stockpile data 606 | -10/Materials | Discovered new exit (range 12) 631 | -10/Materials | Learned location of Subcaves (-10) 640 | -10/Materials | Discovered new exit (range 9) 701 | -10/Materials | Learned location of Mines (-8) 759 | -10/Materials | Identified exit to Subcaves 809 | -10/Materials | Learned 2 Materials zone layouts 837 | -10/Materials | Discovered new exit (range 16) 847 | -10/Materials | Learned location of Recycling (-7) 894 | -10/Materials | Learned location of Storage (-7) 949 | -10/Materials | Learned 2 Materials zone layouts 1016 | -10/Materials | Learned location of Mines (-10) 1158 | -10/Materials | Entered Mines 1158 | -10/Mines | Accompanied by 1 ally 1223 | -10/Mines | Discovered new exit (range 8) 1437 | -10/Mines | Core integrity fell below 50% 1491 | -10/Mines | Discovered exit to Subcaves (range 14) 1582 | -10/Mines | Found the Drone Emporium 1586 | -10/Mines | Found Prototype Device 1586 | -10/Mines | Identified Sensor Drone Bay 1629 | -10/Mines | Learned Materials terminal intel 1720 | -10/Mines | Discovered new exit (range 13) 1760 | -10/Mines | Entered Materials 1760 | -9/Materials | Evolved 2 slots: Utility x2 1761 | -9/Materials | Identified exit to Materials 1762 | -9/Materials | Loaded intel: 12 terminal locations 1767 | -9/Materials | Discovered new exit (range 16) 1843 | -9/Materials | Repaired Broken Imp. Heat Sink 2088 | -9/Materials | Build established: Scavenger-Mutant 2320 | -9/Materials | Discovered new exit (range 7) 2461 | -9/Materials | Build established: Mutant 2920 | -9/Materials | Central database locked down 3096 | -9/Materials | Discovered exit to Materials (range 14) 3385 | -9/Materials | Identified exit to Mines 3460 | -9/Materials | Learned Storage trap positions 3543 | -9/Materials | Learned location of 3 exits from Materials 3569 | -9/Materials | Learned Storage stockpile data 3837 | -9/Materials | Core integrity fell below 50% 4057 | -9/Materials | Repaired Cld. Ion Engine 4067 | -9/Materials | Entered another Materials area 4067 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4068 | -8/Materials | Identified exit to Factory 4189 | -8/Materials | Garrison activated, responded to threat 4287 | -8/Materials | Core integrity fell below 50% 4295 | -8/Materials | Destroyed 10 combat bots 4340 | -8/Materials | Lost 17 parts (2p7n4u4w) 4563 | -8/Materials | Build established: Scavenger-Mutant 4867 | -8/Materials | Repaired Minigun+ 4874 | -8/Materials | Learned 4 Recycling zone layouts 4935 | -8/Materials | Learned location of 2 exits from Factory 4986 | -8/Materials | Learned Storage trap positions 5102 | -8/Materials | Learned location of Lower Caves (-6) 5403 | -8/Materials | Entered Factory 5403 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5404 | -7/Factory | Identified exit to Factory 5404 | -7/Factory | Identified exit to Storage 6071 | -7/Factory | Repaired Imp. Propulsion Shielding 6092 | -7/Factory | Build established: Scavenger-Tank 6301 | -7/Factory | Garrison activated, responded to threat 6396 | -7/Factory | Identified exit to Garrison 6396 | -7/Factory | Entered Garrison 6474 | -7/Garrison | Triggered checkpoint 6520 | -7/Garrison | Garrison Relay disabled 6652 | -7/Garrison | Triggered checkpoint 6653 | -7/Garrison | Build established: Hacker-Tank 6664 | -7/Garrison | Triggered checkpoint 6673 | -7/Garrison | Triggered checkpoint 6722 | -7/Garrison | Destroyed 17 combat bots 6729 | -7/Garrison | Lost 4 parts (1u3w) 6938 | -7/Garrison | Discovered new exit (range 12) 6940 | -7/Garrison | Triggered checkpoint 7009 | -7/Garrison | Build established: Scavenger-Tank 7110 | -7/Garrison | Triggered checkpoint 7180 | -7/Garrison | Garrison Relay disabled 7210 | -7/Garrison | Discovered new exit (range 10) 7270 | -7/Garrison | Triggered checkpoint 7367 | -7/Garrison | Discovered new exit (range 14) 7394 | -7/Garrison | Triggered checkpoint 7425 | -7/Garrison | Found embedded Infiltrators 7439 | -7/Garrison | Garrison Relay disabled 7452 | -7/Garrison | Triggered checkpoint 7458 | -7/Garrison | Garrison Relay disabled 7576 | -7/Garrison | Found Hvy. Reactive Plating 7617 | -7/Garrison | Entered Factory 7617 | -7/Factory | Accompanied by 2 allies 7797 | -7/Factory | Discovered exit to Storage (range 7) 7834 | -7/Factory | Garrison activated, responded to threat 7866 | -7/Factory | Discovered new exit (range 13) 7928 | -7/Factory | Discovered exit to Factory (range 12) 8009 | -7/Factory | Build established: Hacker-Tank 8017 | -7/Factory | First assault squad dispatched 8147 | -7/Factory | Entered Storage 8148 | -7/Storage | Loaded intel: 21 trap records 8417 | -7/Storage | Watched by a mysterious "MATRIX" hacker 8472 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 8506 | -7/Storage | Garrison activated, responded to threat 8512 | -7/Storage | Learned 12 Factory zone layouts 8547 | -7/Storage | First assault squad dispatched 8576 | -7/Storage | Lost 4 allies 8623 | -7/Storage | Lost 3 allies 8656 | -7/Storage | Lost 6 parts (1n1u4w) 8693 | -7/Storage | Identified exit to Garrison 8693 | -7/Storage | Entered Garrison 8693 | -7/Garrison | Accompanied by 1 ally 8727 | -7/Garrison | Triggered checkpoint 8778 | -7/Garrison | Garrison Relay disabled 9050 | -7/Garrison | Destroyed 10 combat bots 9065 | -7/Garrison | Triggered checkpoint 9275 | -7/Garrison | Triggered checkpoint 9405 | -7/Garrison | Garrison Relay disabled 9459 | -7/Garrison | Discovered exit to Factory (range 6) 9484 | -7/Garrison | Build established: Scavenger-Tank 9526 | -7/Garrison | Spotted B-75 Beast 9541 | -7/Garrison | Destroyed B-75 Beast 9601 | -7/Garrison | Discovered exit to Factory (range 71) 9601 | -7/Garrison | Discovered exit to Factory (range 55) 9601 | -7/Garrison | Discovered exit to Factory (range 29) 9655 | -7/Garrison | Phase Generator disabled 9985 | -7/Garrison | Triggered checkpoint 9988 | -7/Garrison | Garrison Relay disabled 9991 | -7/Garrison | Triggered checkpoint 10025 | -7/Garrison | Found embedded Infiltrators 10167 | -7/Garrison | Garrison Relay disabled 10215 | -7/Garrison | Triggered checkpoint 10263 | -7/Garrison | Garrison Relay disabled 10326 | -7/Garrison | Entered Factory 10326 | -6/Factory | Accompanied by 6 allies 10326 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10327 | -6/Factory | Identified exit to Extension 10328 | -6/Factory | Identified exit to Factory 10712 | -6/Factory | Repaired Hvy. Reactive Plating 10999 | -6/Factory | Identified exit to Garrison 11002 | -6/Factory | Entered Garrison 11002 | -6/Garrison | Accompanied by 3 allies 11012 | -6/Garrison | Triggered checkpoint 11057 | -6/Garrison | Garrison Relay disabled 11094 | -6/Garrison | Triggered checkpoint 11230 | -6/Garrison | Triggered checkpoint 11242 | -6/Garrison | Garrison Relay disabled 11508 | -6/Garrison | Learned Factory security intel 11550 | -6/Garrison | Triggered checkpoint 11578 | -6/Garrison | Triggered checkpoint 11612 | -6/Garrison | Triggered checkpoint 11620 | -6/Garrison | Lost 4 allies 11674 | -6/Garrison | Garrison Relay disabled 11698 | -6/Garrison | Rescued a captive Derelict 11699 | -6/Garrison | Rescued a captive Derelict 11759 | -6/Garrison | Discovered new exit (range 10) 11903 | -6/Garrison | Build established: Tank 11946 | -6/Garrison | Triggered checkpoint 12069 | -6/Garrison | Phase Generator disabled 12107 | -6/Garrison | Discovered new exit (range 3) 12188 | -6/Garrison | Triggered checkpoint 12570 | -6/Garrison | Triggered checkpoint 12768 | -6/Garrison | Garrison Relay disabled 12796 | -6/Garrison | Discovered new exit (range 8) 12806 | -6/Garrison | Spotted Striker 12806 | -6/Garrison | Spotted Striker 12911 | -6/Garrison | Garrison Relay disabled 12956 | -6/Garrison | Entered Factory 13091 | -6/Factory | Central database locked down 13251 | -6/Factory | Identified exit to Lower Caves 13306 | -6/Factory | First assault squad dispatched 13362 | -6/Factory | Noticed a derelict Sapper rigging charges 13703 | -6/Factory | Garrison activated, responded to threat 13736 | -6/Factory | Destroyed 8 combat bots 13754 | -6/Factory | Discovered exit to Factory (range 12) 13757 | -6/Factory | Entered Lower Caves 13763 | -6/Lower Caves | Met a Warlord Commander 13764 | -6/Lower Caves | Learned location of Warlord (-4) 13765 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 13768 | -6/Lower Caves | Found Encrypted Comm Array 13793 | -6/Lower Caves | Spotted B-75 Beast 14086 | -6/Lower Caves | Destroyed B-75 Beast 14244 | -6/Lower Caves | Build established: Skirmisher 14382 | -6/Lower Caves | Learned Factory stockpile data 14393 | -6/Lower Caves | Learned 4 Factory zone layouts 14395 | -6/Lower Caves | Discovered new exit (range 3) 14433 | -6/Lower Caves | Identified exit to Lower Caves 14434 | -6/Lower Caves | Entered another Lower Caves area 14600 | -6/Lower Caves | Learned 4 Factory zone layouts 14715 | -6/Lower Caves | Discovered new exit (range 6) 14724 | -6/Lower Caves | Identified exit to Zion 14730 | -6/Lower Caves | Entered Zion 14788 | -6/Zion | System corruption cleaned by Quarantine Array 14824 | -6/Zion | Gained Derelict followers 14967 | -6/Zion | Discovered new exit (range 16) 15111 | -6/Zion | Loaded intel: 5 derelict terminal locations 15226 | -6/Zion | Build established: Mutant 15284 | -6/Zion | Learned 12 Factory zone layouts 15412 | -6/Zion | Given the Hacking Drone Bay 15414 | -6/Zion | Found Prototype Device 15719 | -6/Zion | Build established: Tank 15776 | -6/Zion | Met Imprinter 15974 | -6/Zion | Given A8's code to call for help 16121 | -6/Zion | Identified exit to Proximity Caves 16126 | -6/Zion | Entered Proximity Caves 16126 | -5/Proximity Caves | Accompanied by 3 allies 16128 | -5/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 16216 | -5/Proximity Caves | Identified Hacking Drone Bay 16360 | -5/Proximity Caves | Former 0b10 base attacked by MAIN.C 16639 | -5/Proximity Caves | Build established: Commander-Tank 16699 | -5/Proximity Caves | Lost 7 allies 16708 | -5/Proximity Caves | Found Prototype Launcher 16708 | -5/Proximity Caves | Identified Hellfire Missile Launcher 16714 | -5/Proximity Caves | Found Prototype Processor 16714 | -5/Proximity Caves | Identified Spectral Analyzer 16720 | -5/Proximity Caves | Found Prototype Device 16720 | -5/Proximity Caves | Identified Exp. Shock Absorption System 16726 | -5/Proximity Caves | 0b10 base defense nominally successful 16765 | -5/Proximity Caves | Lost 5 allies 16822 | -5/Proximity Caves | Found Spectral Analyzer 16823 | -5/Proximity Caves | Core integrity fell below 50% 16858 | -5/Proximity Caves | Lost 16 parts (1p2n4u9w) 16939 | -5/Proximity Caves | Lost 3 allies 16982 | -5/Proximity Caves | Found Exp. Shock Absorption System 17079 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 17201 | -5/Proximity Caves | Discovered exit to Factory (range 5) 17209 | -5/Proximity Caves | Learned Factory stockpile data 17231 | -5/Proximity Caves | Entered Factory 17231 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 17232 | -5/Factory | Identified exit to Upper Caves 17233 | -5/Factory | Identified exit to Factory 17356 | -5/Factory | Fabricated Hyp. Railgun (x2) 17657 | -5/Factory | Lost 3 parts (1p2u) 17730 | -5/Factory | Destroyed 13 combat bots 17748 | -5/Factory | Discovered exit to Factory (range 23) 17969 | -5/Factory | Loaded intel: 6 repair station locations 18005 | -5/Factory | Learned Testing security intel 18045 | -5/Factory | Learned location of 2 exits from Proximity Caves 18047 | -5/Factory | Found Prototype Launcher 18047 | -5/Factory | Identified Tesla Bomb Launcher 18052 | -5/Factory | Learned location of 1 exit from Upper Caves 18070 | -5/Factory | Learned Testing security intel 18089 | -5/Factory | Build established: Scavenger-Scout 18146 | -5/Factory | Cargo convoy interrupted 18264 | -5/Factory | System corruption reached 10% 18268 | -5/Factory | Core integrity fell below 50% 18302 | -5/Factory | Lost 11 parts (1p2n6u2w) 18403 | -5/Factory | Lost 3 parts (1p2n) 18421 | -5/Factory | Core integrity fell below 20% 18431 | -5/Factory | First assault squad dispatched 18450 | -5/Factory | Entered Upper Caves 18451 | -5/Upper Caves | Identified exit to Upper Caves 18462 | -5/Upper Caves | Encountered a Warlord checkpoint 18549 | -5/Upper Caves | NK-0LA showed up to help 18551 | -5/Upper Caves | NK-0LA revealed a hidden path 18555 | -5/Upper Caves | Entered Factory 18555 | -4/Factory | Evolved 2 slots: Propulsion x2 18556 | -4/Factory | Identified exit to Research 18685 | -4/Factory | Discovered exit to Research (range 24) 18690 | -4/Factory | Found Quantum Capacitor 18778 | -4/Factory | Crushed by falling debris 18847 | -4/Factory | Allied Derelicts emerged from ambush trap array 18868 | -4/Factory | Lost 6 parts (1p2n2u1w) 18947 | -4/Factory | Discovered new exit (range 7) 18952 | -4/Factory | Identified exit to Upper Caves 18952 | -4/Factory | Entered Upper Caves 18953 | -4/Upper Caves | Identified exit to Upper Caves 18986 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 18989 | -4/Upper Caves | Found Prototype Special Weapon 18989 | -4/Upper Caves | Identified Molecular Deconstructor 19068 | -4/Upper Caves | Build established: Mutant 19150 | -4/Upper Caves | Found Alien Artifact 19156 | -4/Upper Caves | Entered another Upper Caves area 19168 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 19187 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 19254 | -4/Upper Caves | Encountered a Warlord checkpoint 19266 | -4/Upper Caves | Discovered new exit (range 18) 19300 | -4/Upper Caves | Identified exit to Warlord 19300 | -4/Upper Caves | Entered Warlord 19320 | -4/Warlord | System corruption cleaned by Quarantine Array 19543 | -4/Warlord | Visited the Vortex Lab 19545 | -4/Warlord | Found Prototype Energy Gun 19545 | -4/Warlord | Identified Vortex Rail 19549 | -4/Warlord | Found Prototype Energy Cannon 19549 | -4/Warlord | Identified Vortex Cannon 19553 | -4/Warlord | Found Vortex Cannon 19554 | -4/Warlord | Found Prototype Piercing Weapon 19554 | -4/Warlord | Identified Vortex Lance 19563 | -4/Warlord | Warlord's base attacked by MAIN.C 19597 | -4/Warlord | Found Prototype Reactor 19597 | -4/Warlord | Identified Vortex Chain Reactor 19617 | -4/Warlord | Found Prototype Device 19617 | -4/Warlord | Identified Exp. Focal Shield 19627 | -4/Warlord | Found Prototype Processor 19627 | -4/Warlord | Identified Exp. Target Analyzer 19636 | -4/Warlord | Found Prototype Processor 19636 | -4/Warlord | Identified Exp. Targeting Computer 19678 | -4/Warlord | Met Warlord 19777 | -4/Warlord | Core integrity fell below 50% 19843 | -4/Warlord | Destroyed 8 combat bots 19881 | -4/Warlord | Build established: Commander-Mutant 19913 | -4/Warlord | Warlord forces counterattacked 19978 | -4/Warlord | Spotted Executioner 19996 | -4/Warlord | Destroyed Executioner 20014 | -4/Warlord | Spotted Executioner 20014 | -4/Warlord | Spotted Striker 20014 | -4/Warlord | Spotted Executioner 20028 | -4/Warlord | Allies destroyed Executioner 20061 | -4/Warlord | Discovered new exit (range 14) 20072 | -4/Warlord | Lost 8 allies 20088 | -4/Warlord | Found Prototype Processor 20088 | -4/Warlord | Identified Exp. Core Analyzer 20139 | -4/Warlord | Entered Proximity Caves 20139 | -3/Proximity Caves | Accompanied by 4 allies 20174 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20372 | -3/Proximity Caves | Build established: Scavenger-Mutant 20537 | -3/Proximity Caves | Entered Research 20537 | -3/Research | Accompanied by 2 allies 20537 | -3/Research | Evolved 2 slots: Utility x2 20580 | -3/Research | Identified exit to Armory 20580 | -3/Research | Identified exit to Quarantine 20912 | -3/Research | Discovered new exit (range 20) 21157 | -3/Research | Spotted B-90 Cyclops 21179 | -3/Research | Destroyed B-90 Cyclops 21211 | -3/Research | Entered Quarantine 21249 | -3/Quarantine | Found Alien Artifact 21249 | -3/Quarantine | Identified Phase Redirector 21524 | -3/Quarantine | Found Alien Energy Cannon 21561 | -3/Quarantine | Found Alien Reactor 21648 | -3/Quarantine | Build established: Scavenger-Gunner 21829 | -3/Quarantine | Found Alien Slashing Weapon 21829 | -3/Quarantine | Identified Sigix Broadsword 21899 | -3/Quarantine | Lost 4 parts (2n2u) 21947 | -3/Quarantine | Found Alien Artifact 21947 | -3/Quarantine | Identified Phase Armor 21997 | -3/Quarantine | Scanned by Researcher 22160 | -3/Quarantine | Build established: Mutant 22481 | -3/Quarantine | Build established: Scavenger-Mutant 22545 | -3/Quarantine | Lost 4 parts (1p2n1u) 22614 | -3/Quarantine | Identified Core Cannon 22742 | -3/Quarantine | Discovered new exit (range 12) 22804 | -3/Quarantine | Entered Research 22804 | -2/Research | Warlord forces began assault on 0b10 22804 | -2/Research | Evolved 2 slots: Utility x2 22829 | -2/Research | Distinguished unit "Magnificent Bastards" dispatched to help 22829 | -2/Research | Distinguished unit "Shockpunchers" dispatched to help 22914 | -2/Research | Research machine network offline 22994 | -2/Research | Met up with Warlord 23113 | -2/Research | Discovered new exit (range 19) 23113 | -2/Research | Spotted Striker 23144 | -2/Research | Found Prototype Launcher 23144 | -2/Research | Identified Gui. Micro-nuke Launcher 23169 | -2/Research | Found Unknown Protection 23169 | -2/Research | Identified Adv. Powered Armor 23209 | -2/Research | Spotted B-90 Cyclops 23255 | -2/Research | Lost 4 allies 23269 | -2/Research | Discovered new exit (range 17) 23289 | -2/Research | Borebot progress halted 23377 | -2/Research | Borebot progress halted 23383 | -2/Research | Spotted B-90 Cyclops 23393 | -2/Research | Destroyed B-90 Cyclops 23495 | -2/Research | Discovered new exit (range 3) 23555 | -2/Research | Discovered new exit (range 9) 23833 | -2/Research | Found Megatreads 23899 | -2/Research | Found Prototype Device 23899 | -2/Research | Identified Exp. Actuator Array 23986 | -2/Research | Found Prototype Device 23986 | -2/Research | Identified Exp. Thermal Defense Suite 24002 | -2/Research | Borebot progress halted 24119 | -2/Research | Met DD-05H 24119 | -2/Research | Warlord invited to help at Command 24119 | -2/Research | Given Cave Seal Controls access code 24255 | -2/Research | Discovered new exit (range 23) 24345 | -2/Research | P-80 Master assimilated allied RX-YPR(g) 24353 | -2/Research | Identified exit to Testing 24353 | -2/Research | Entered Testing 24355 | -2/Testing | Spotted PG-VK7M7AW1P7 24359 | -2/Testing | Found Prototype Hackware 24359 | -2/Testing | Identified System Mapper 24374 | -2/Testing | Spotted Striker 24379 | -2/Testing | Found Prototype Hackware 24379 | -2/Testing | Identified Ghost Barrier 24381 | -2/Testing | Spotted Striker 24425 | -2/Testing | Discovered new exit (range 14) 24468 | -2/Testing | Spotted Fortress 24475 | -2/Testing | Learned Research stockpile data 24475 | -2/Testing | Discovered new exit (range 5) 24475 | -2/Testing | Discovered new exit (range 6) 24475 | -2/Testing | Identified exit to Section 7 24475 | -2/Testing | Identified exit to Protoforge 24504 | -2/Testing | Learned 12 Access zone layouts 24524 | -2/Testing | Learned location of 1 exit from Research 24535 | -2/Testing | Learned 12 Access zone layouts 24540 | -2/Testing | Learned Access terminal intel 24541 | -2/Testing | Learned Research interactive machine intel 24557 | -2/Testing | Learned Research fabricator intel 24578 | -2/Testing | Learned Access security intel 24592 | -2/Testing | Entered Protoforge 24593 | -2/Protoforge | Identified exit to Access 24722 | -2/Protoforge | Identified Matter Drive 24726 | -2/Protoforge | Spotted EXE-6 24726 | -2/Protoforge | Spotted EXE-6 24726 | -2/Protoforge | Spotted SKR-2 24726 | -2/Protoforge | Spotted SKR-2 24727 | -2/Protoforge | Spotted SKR-2 24749 | -2/Protoforge | Found Prototype Ballistic Gun 24754 | -2/Protoforge | Spotted Immortal 24754 | -2/Protoforge | Spotted Immortal 24754 | -2/Protoforge | Spotted Immortal 24754 | -2/Protoforge | Superfortress began startup sequence 24756 | -2/Protoforge | Identified exit to Garrison 24759 | -2/Protoforge | Identified Cep. XC Strikerail 24760 | -2/Protoforge | Spotted Immortal 24761 | -2/Protoforge | Spotted Decapitator 24761 | -2/Protoforge | Spotted Decapitator 24761 | -2/Protoforge | Spotted Decapitator 24761 | -2/Protoforge | Spotted Decapitator 24767 | -2/Protoforge | Found Prototype Device 24767 | -2/Protoforge | Identified Cep. Countertargeting System 24769 | -2/Protoforge | Found Prototype Device 24769 | -2/Protoforge | Identified Cep. Recoil Nullifier 24771 | -2/Protoforge | Found Prototype Device 24771 | -2/Protoforge | Identified Femtoactuators 24778 | -2/Protoforge | Found Cep. Weapon Articulator 24796 | -2/Protoforge | Entered Garrison 24816 | -2/Garrison | Garrison Relay disabled 24818 | -2/Garrison | Triggered checkpoint 24837 | -2/Garrison | Spotted B-90 Cyclops 24839 | -2/Garrison | Triggered checkpoint 24858 | -2/Garrison | Discovered exit to Access (range 11) 24868 | -2/Garrison | Triggered checkpoint 24879 | -2/Garrison | Entered Access 24879 | -1/Access | Evolved 2 slots: Utility x2 24882 | -1/Access | Loaded intel: 21 terminal locations 24943 | -1/Access | Spotted O0-0GQ(K) 24944 | -1/Access | Spotted B-99 Colossus 24948 | -1/Access | Found Exp. Core Analyzer 24979 | -1/Access | Targeted by mysterious "MATRIX" hacker 25076 | -1/Access | Discovered new exit (range 7) 25077 | -1/Access | Identified exit to Command 25077 | -1/Access | Entered Command 25080 | -1/Command | Spotted B-99 Colossus 25098 | -1/Command | Phase Generator disabled 25121 | -1/Command | Disengaged cave seal 25121 | -1/Command | Derelicts emerged from the dark tunnel 25121 | -1/Command | Welcomed Warlord to Command 25177 | -1/Command | Build established: Hacker-Ninja 25195 | -1/Command | Disengaged cave seal 25205 | -1/Command | Found Prototype Ballistic Gun 25205 | -1/Command | Identified Multirail 25212 | -1/Command | Found Multirail 25231 | -1/Command | Enhanced Grunt warped into view, answering call for help 25234 | -1/Command | Enhanced Grunt warped into view, answering call for help 25236 | -1/Command | Spotted M Guard 25236 | -1/Command | Spotted M Guard 25236 | -1/Command | Spotted Combat Programmer 25236 | -1/Command | Spotted Combat Programmer 25257 | -1/Command | Combat Programmer assimilated allied CJ-I2F(i) 25259 | -1/Command | Destroyed Combat Programmer 25332 | -1/Command | All MAIN.C guards destroyed 25346 | -1/Command | Warlord commented on Warlord statues 25391 | -1/Command | Met MAIN.C 25405 | -1/Command | MAIN.C activated Command garrisons 25422 | -1/Command | 0b10 Conduit disabled 25437 | *** | Establishing Free Derelict Territories! Last Messages --------------- 25434_ MAIN.C knocked back. 25434_ Blast Slug penetrates 0b10 Conduit. 25434_ Blast Slug penetrates MAIN.C. 25434_ Acquired 3 matter. 25436_ LQ-0OX(p) resets CB-UGY(m), system corruption cleaned. 25437_ MAIN.C suffers critical hit (Destroy). 25437_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" Heavy Barrier opened. 25437_ MAIN.C destroyed. 25437_ CB-UGY(m) destroyed. 25437_ Blast Slug penetrates Reinforced Barrier. 25437_ 1X-GFC(p) destroyed. 25437_ Blast Slug penetrates Reinforced Barrier. Warlord: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????########################??????????????????? | | ??????#########################??????????????????? | | ??????##""""""" """" ##??????????????????? | | ??????##"" "" %##################### | | ??????##""""" "" ##################### | | ??????##"""""""""" / h | | ??????##" " "" /h g | | ??????##"" """""" @ / g | | ??????##"" """""" % % p################### | | ??????## " """"" p[################### | | ??????## " "" W %% %=!##???????????????## | | ??????## " " =%% % %*##???????????????## | | ??????##"""""""""!%!% %L ##???????????????##// | | ??????##"" ! 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" " " " ##???????????????#### | | ??????## """""""""" " ##???????????????#### | | ??????## " """ " """"""""##??????????????????? | | ??????## """ " " " ##??????????????????? | | ??????#######?#################??????????????????? | | ??????#######?################???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 155 Coolant Potential 65 Energy Generation 66 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Power Amplification 40 Additional Mass Support 9 Corruption Containment 12 Corruption Block 20 Armor Coverage 600 Resistance: KI 40 Resistance: TH 15 Resistance: EX 75 Propulsion Shielding 66 Weapon Shielding 66 Melee Speed Boost 50 Phase Shifting 10 Evasion (%) 80 Targeting Accuracy 30 Target Analysis 10 Core Analysis 8 Recoil Reduction 99 Energy Filtering 30 Offensive Hacking 48 Defensive Hacking 20 Trap Extractor Capacity 4 Item Schematics ----------------- Heat Sink | -9/Materials | Extracted Med. Battery | -9/Materials | Extracted Cld. Ion Engine | -9/Materials | Extracted Imp. Propulsion Shielding | -8/Materials | Scanalyzed Imp. Coolant Injector | -7/Factory | Hacked KE Penetrator | -6/Factory | Scanalyzed Hyp. Railgun | -6/Factory | Scanalyzed Arm. Leg | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Impulse Thruster | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Hyp. Gauss Rifle | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Adv. Hardlight Generator | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Hyp. Coil Gun | -5/Factory | Hacked Adv. Matter Compressor | -3/Quarantine | Archive Cld. Field Propulsion Drive | -3/Quarantine | Archive Lgt. Antimatter Cannon | -3/Quarantine | Archive Robot Schematics ------------------ R-10 Processor | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive K-01 Serf | -6/Zion | Archive H-88 Terminator | -6/Zion | Archive Fabricated ------------ Hyp. Railgun | x2 | -5/Factory Repaired ---------- Imp. Heat Sink | 82% | -9/Materials | Broken Cld. Ion Engine | 36% | -9/Materials Minigun | 28% | -8/Materials Imp. Propulsion Shielding | 35% | -7/Factory Hvy. Reactive Plating | 28% | -6/Factory Studied --------- Imp. Treads | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Nuclear Core | -8/Materials | Hacked Minigun | -8/Materials | Hacked Gauss Rifle | -6/Factory | Hacked Alien Tech Used ----------------- Phase Redirector Sigix Broadsword Phase Armor Core Cannon Matter Drive Achievements -------------- None Challenges ------------ None Game ------ Seed SystemAluminumShotgun Manual? 0 Play Time 05:18:43 Cumulative 420.5 hours Start 2026.09.14 @ 15:18:52 End 2026.09.16 @ 14:52:37 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 200 Rogue 200 Adventurer 0 Explorer 0 Win Type 7 Total 45 Types 23/1/9/2/5/1/1/1/0/2 Lore% 91 Gallery% 81 Achievement% 88 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 78b87009-7a97-4679-bd8c-bfcaf77b708e