Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 01:10:27 Player: Jason Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (121) 605 Value Destroyed (4122) 4122 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (392) 392 TOTAL SCORE: 9039 Bonus ------- High Alert Combat Kills 92 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 13/300 Energy 100/100 System Corruption 11% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Fission Core Large Matter Pod (0) Particle Charger Component Analysis Suite Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Large Matter Pod Signal Interpreter System Shield > --- WEAPON ----------- Advanced Assault Cannon AWS/Autocannon > --- INVENTORY -------- Ion Engine Ion Engine Micro Nuclear Core Structural Scanner Experimental Sensor Array Particle Charger Core Shielding Hacking Suite Hacking Suite Minigun Precision Assault Rifle Rocket Launcher Rocket Launcher Hammer Proton Bomb Trap [Rating: 55] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Leg Titanium Leg Wheel Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Hackware System Shield Protection Core Shielding Weapon Hammer Energy Gun Gatling Laser Energy Cannon Phase Cannon Ballistic Gun Shotgun Ballistic Cannon AWS/Autocannon Launcher Heavy Rocket Launcher Impact Weapon Hammer Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power 1 | . . . . . . . 1 Propulsion 1 | . . . . . 1 . . Utility 4 | . . . . . 1 2 1 Weapon 2 | . . . . . 2 . . Parts Attached 109 | 6 12 . 2 3 15 30 41 Power 11 | 1 2 . . 1 1 1 5 Engine 8 | 1 2 . . 1 1 1 2 Core 3 | . . . . . . . 3 Reactor . | . . . . . . . . Propulsion 23 | 2 3 . . 1 4 5 8 Treads . | . . . . . . . . Leg 3 | . . . . . 1 1 1 Wheel 20 | 2 3 . . 1 3 4 7 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 28 | 1 3 . 1 . 2 8 13 Device 11 | . 1 . . . 1 3 6 Storage 4 | 1 1 . 1 . . 1 . Processor 4 | . 1 . . . . . 3 Hackware 3 | . . . . . . 3 . Protection 6 | . . . . . 1 1 4 Artifact . | . . . . . . . . Weapon 47 | 2 4 . 1 1 8 16 15 Energy Gun 6 | 1 . . . . . 2 3 Energy Cannon 2 | . . . . . . . 2 Ballistic Gun 11 | 1 3 . 1 . 2 3 1 Ballistic Cannon 15 | . 1 . . 1 2 5 6 Launcher 5 | . . . . . . 3 2 Special Weapon . | . . . . . . . . Impact Weapon 8 | . . . . . 4 3 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Parts Lost 30 | . 1 . . 2 . 10 17 Power 4 | . . . . 1 . 1 2 Propulsion 9 | . 1 . . 1 . 3 4 Utility 9 | . . . . . . 3 6 Weapon 8 | . . . . . . 3 5 Highest Loss Streak 4 | . 1 . . 2 . 3 4 To Critical Strikes 1 | . . . . . . 1 . Average Slot Usage (%) 88 | . 94 100 100 90 76 85 92 Engine 9 | . 14 14 14 13 8 6 8 Wheel 20 | . 27 28 28 20 21 17 15 Device 5 | . 4 . . . 5 3 9 Storage 9 | . 14 14 14 14 9 10 5 Processor 7 | . 5 14 14 14 9 4 7 Hackware 4 | . . . . . . 10 7 Protection 3 | . . . . . 3 6 5 Energy Gun 1 | . 2 . . . . 2 2 Energy Cannon 1 | . . . . . . . 4 Ballistic Gun 7 | . 24 14 14 14 2 4 . Ballistic Cannon 8 | . . 14 14 13 9 8 10 Impact Weapon 3 | . . . . . 6 4 4 Naked Turns 64 | . . . . . . . 64 Heaviest Build 99 | 14 22 21 31 33 95 99 66 Greatest Support 48 | 20 20 20 20 20 30 44 48 Greatest Overweight (x) 4 | . 1 1 1 3 4 3 2 Average Overweight (x) 1 | . . 1 1 2 3 1 . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 Average Capacity 13 | 7 9 10 11 15 15 15 14 Most Carried 15 | 5 10 10 12 15 15 15 15 Average Carried 12 | 2 8 10 10 14 13 14 14 Final Capacity 15 | 8 10 10 15 15 15 15 5 Final Carried 15 | 5 10 10 12 15 15 15 4 Class Distribution -------------------- 38% | Mutant 15% | Skirmisher 15% | Scavenger-Skirmisher 11% | Assassin 11% | Hacker-Skirmisher 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Assassin | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 2451 | 240 452 . 30 66 232 827 604 Remotely . | . . . . . . . . Salvage Created 3528 | . 523 . . 107 993 986 919 Parts 199 | . 47 . . 7 54 46 45 Haulers Intercepted 3 | . 1 . . . 1 . 1 Recyclers Shooed 3 | . . . . . . . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 84 | . 14 . . 3 21 24 22 Guns 25 | . 11 . . 3 3 8 . Cannons 46 | . 1 . . . 18 11 16 AOE 12 | . 2 . . . . 4 6 Classes Destroyed 15 | . 6 . . 1 4 4 . Worker 8 | . . . . . 2 3 3 Builder 9 | . 1 . . . 2 3 3 Tunneler 1 | . . . . . . 1 . Hauler 3 | . 1 . . . 1 . 1 Recycler 6 | . . . . . 1 3 2 Operator 3 | . 1 . . . 1 1 . Watcher 7 | . 2 . . . 4 . 1 Swarmer 17 | . 6 . . . . 4 7 Grunt 41 | . 8 . . 2 13 9 9 Brawler 4 | . . . . . 1 3 . Duelist 5 | . . . . 1 1 2 1 Sentry 8 | . . . . . 6 1 1 Specialist 2 | . . . . . . 2 . Programmer 6 | . . . . . . 2 4 Heavy 1 | . . . . . . 1 . Best Kill Streak 12 | . 3 . . 3 7 9 12 Combat Bots Only 7 | . 3 . . 3 7 6 6 Max Kills in Single Turn 7 | . 2 . . 1 1 3 7 Gunslinging . | . . . . . . . . Exploded 2 | . 2 . . . . 1 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 471 | . 59 . . 16 63 97 236 Missed 155 | . 11 . . 4 18 37 85 Damage Taken 5800 | . 504 . . 194 793 1547 2762 Core 1241 | . 121 . . 68 111 88 853 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 59 | . . . . . . 18 41 Regen/Repaired (Parts) 331 | . 48 . . . 207 . 76 Core Remaining (%) 72 | 100 . . . 24 79 87 . Volleys Fired 178 | . 50 . . 6 23 59 40 Largest 4 | . 2 . . 2 1 3 4 Hottest 230 | . 60 . . 58 25 153 230 Shots Fired 435 | . 97 . . 9 82 138 109 Gun 180 | . 91 . . 6 23 47 13 Cannon 231 | . 6 . . 3 59 75 88 Launcher 24 | . . . . . . 16 8 Special . | . . . . . . . . Kinetic 339 | . 87 . . 9 82 98 63 Thermal 59 | . . . . . . 24 35 Explosive 24 | . . . . . . 16 8 Electromagnetic 13 | . 10 . . . . . 3 Robot Hit Streak 19 | . 8 . . 7 17 19 8 Robot Miss Streak 9 | . 3 . . 2 2 3 9 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Autonomous 98 | . . . . . 59 39 . Shots Hit Robots 311 | . 62 . . 8 73 96 72 Core Hits 195 | . 27 . . 6 24 59 79 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 2 | . . . . . 1 . 1 Critical Strikes 18 | . . . . . 6 6 6 Blast 15 | . . . . . 5 5 5 Smash 3 | . . . . . 1 1 1 Melee Attacks 57 | . . . . . 7 4 46 Impact 57 | . . . . . 7 4 46 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 6 | . . . . . 3 1 2 Combat Hostiles 1 | . . . . . . . 1 Follow-up Attacks . | . . . . . . . . Damage Inflicted 14233 | . 1004 . . 146 4537 4578 3968 Guns 2239 | . 886 . . 91 314 725 223 Cannons 8791 | . 19 . . 55 3988 2998 1731 Explosions 2919 | . 99 . . . 97 818 1905 Melee 282 | . . . . . 138 37 107 Ramming 2 | . . . . . . . 2 Kinetic 9744 | . 834 . . 146 4302 3303 1159 Thermal 1939 | . 99 . . . 97 420 1323 Explosive 2142 | . . . . . . 818 1324 Electromagnetic 124 | . 71 . . . . . 53 Impact 282 | . . . . . 138 37 107 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 20 | . . . . . . 20 11 Average Corruption 9 | . . . . . . 14 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 119 | . . . . . . 61 58 Message Errors 27 | . . . . . . 13 14 Matter Fused 26 | . . . . . . 12 14 Heat Flow Errors 11 | . . . . . . 5 6 Energy Discharges 12 | . . . . . . 8 4 Parts Rejected 3 | . . . . . . . 3 Parts Fused 3 | . . . . . . 1 2 Data Loss (minor) 12 | . . . . . . 5 7 Data Loss (major) 6 | . . . . . . 5 1 Misfires 3 | . . . . . . 2 1 Alerts 4 | . . . . . . 2 2 Misdirections 4 | . . . . . . 2 2 Weapon Failures 8 | . . . . . . 6 2 Overload Shots . | . . . . . . . . Overflow Damage 1342 | . . . . . 792 330 220 Projectiles 1074 | . . . . . 696 321 57 Explosions 111 | . . . . . 22 9 80 Melee 157 | . . . . . 74 . 83 Knockbacks 59 | . . . . 1 17 19 22 Impact . | . . . . . . . . Kinetic 54 | . . . . 1 16 18 19 Secondary 5 | . . . . . 1 1 3 Self-Inflicted Damage 308 | . . . . . 88 . 220 Shots 8 | . . . . . 1 . 7 Rammed 2 | . . . . 1 . . 1 Targets Rammed 2 | . . . . 1 . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 794 | . 15 . . 14 19 369 794 Average Temperature 139 | . 3 . . 9 9 118 182 Received Heat Transfer 1445 | . 183 . . 54 387 63 758 Effects 22 | . . . . . . 2 20 Shutdowns 8 | . . . . . . . 8 Energy Bleed 2 | . . . . . . . 2 Interference 7 | . . . . . . 2 5 Short Circuit 1 | . . . . . . . 1 Damage (minor) 3 | . . . . . . . 3 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . 1 . . Impact Corruptions 6 | . . . . . 3 . 3 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . . . 1 1 Heat Transferred 2540 | . 50 . . . 50 950 1490 Parts Sabotaged 4 | . . . . . . . 4 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Peak Influence 661 | . 122 21 . 70 331 458 661 Initial 184 | . . 21 . . . 134 184 Average 161 | . 56 21 . 52 142 301 171 Maximum Alert Level 2 | . . . . . 1 2 2 Low Security (%) 67 | 100 100 100 . 100 62 22 73 Level 1 22 | . . . . . 37 56 9 Level 2 9 | . . . . . . 21 16 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 28 | . 4 . . . 3 5 16 Investigation 12 | . 3 . . . 3 1 5 Extermination 6 | . . . . . . 2 4 Reinforcement 5 | . 1 . . . . 2 2 Assault 1 | . . . . . . . 1 Garrison 4 | . . . . . . . 4 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 5 | . 1 . . . 2 . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 130 | . 25 . . 3 29 26 47 Peak Tracking Total 10 | . 4 . . 3 7 7 10 Tactical Retreats 10 | . 1 . . . . 1 8 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 6 | . 1 . . . . 5 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed 1 | . . . . 1 . . . Triggered . | . . . . . . . . Most Traps Carried 2 | . . . . 2 1 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 21 | . 1 . . . 2 3 15 Max in Single Turn 5 | . 1 . . . 1 1 5 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 24 | . 6 . 1 . 6 4 7 Terminals 14 | . 4 . . . 4 3 3 Fabricators 1 | . . . . . . . 1 Repair Stations 4 | . 1 . . . 1 . 2 Recycling Units 2 | . 1 . . . . . 1 Scanalyzers 2 | . . . . . 1 1 . Garrison Access . | . . . . . . . . Total Hacks 96 | . 26 . 1 . 36 10 23 Successful 52 | . 14 . 1 . 23 3 11 Failed 44 | . 12 . . . 13 7 12 Catastrophic 8 | . 1 . . . 1 1 5 Database Lockouts . | . . . . . . . . Manual 10 | . 4 . 1 . 4 1 . Terminals 50 | . 15 . . . 18 9 8 Fabricators 4 | . . . . . . . 4 Repair Stations 26 | . 4 . . . 13 . 9 Recycling Units 9 | . 7 . . . . . 2 Scanalyzers 6 | . . . . . 5 1 . Garrison Access . | . . . . . . . . Terminal Hacks 16 | . 5 . 1 . 6 2 2 Record 2 | . . . . . 1 1 . Part Schematic 1 | . . . . . . 1 . Branch Access Points 2 | . 1 . . . . . 1 Terminal Index 1 | . 1 . . . . . . Alert Level 2 | . 1 . . . 1 . . Unreport Threat 1 | . 1 . . . . . . Locate Traps 3 | . 1 . . . 1 . 1 Transport Status 1 | . . . . . 1 . . Recall Investigation 1 | . . . . . 1 . . Zone Layout 1 | . . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . 1 Load Schematic 1 | . . . . . . . 1 Repair Station Hacks 22 | . 4 . . . 11 . 7 Scan Component 12 | . 2 . . . 6 . 4 Repair 10 | . 2 . . . 5 . 3 Recycling Unit Hacks 4 | . 3 . . . . . 1 Process 1 | . 1 . . . . . . Report Inventory 2 | . 1 . . . . . 1 Retrieve Matter 1 | . 1 . . . . . . Scanalyzer 4 | . . . . . 4 . . Insert Component 2 | . . . . . 2 . . Analyze 2 | . . . . . 2 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 5 | . 2 . . . 2 1 . Terminals 4 | . 1 . . . 2 1 . Botnet 4 | . 1 . . . 2 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Monitor 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 3 | . 1 . . . 1 1 . Used 1 | . 1 . . . . . . Hacking Detections 21 | . 5 . . . 6 4 6 Full Trace Events 14 | . 4 . . . 4 1 5 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 10 | . 2 . . . 5 . 3 Time 256 | . 52 . . . 142 . 62 Parts Recycled . | . . . . . . . . Recycled Matter 32 | . 32 . . . . . . Retrieved Matter 32 | . 32 . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 8696 | 72 1411 32 647 516 1709 1593 2716 Spaces Moved 6015 | 69 1095 34 674 403 852 1184 1704 Core 136 | 8 . . . . . . 128 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 5879 | 61 1095 34 674 403 852 1184 1576 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 95 95 95 110 93 50 Average Speed 107 | 76 91 95 95 110 133 111 109 Slowest Speed 145 | 80 95 95 95 125 140 145 130 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 43 | 3 92 6 91 56 39 20 37 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 3 | . . . . 3 . . . Spaces Dug 33 | . . . . . 4 2 27 Terrain Destroyed 248 | . 4 . . . 35 67 142 Melee 33 | . . . . . 4 2 27 Projectile 33 | . . . . . 10 10 13 AOE 182 | . 4 . . . 21 55 102 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 7823 | 84 1411 33 682 463 1395 1360 2395 Wait 1331 | 5 222 . . 41 480 59 524 Move 6008 | 68 1094 33 673 402 851 1183 1704 Hop . | . . . . . . . . Pick Up 72 | 5 16 . 3 6 10 14 18 Fast Attach 39 | 6 4 . . 3 5 7 14 Attach 28 | . 1 . . . 4 10 13 Detach 6 | . 2 . . . 2 1 1 Swap 42 | . 7 . 2 . 6 13 14 Drop 59 | . 15 . 4 3 7 10 20 Fire 178 | . 50 . . 6 23 59 40 Melee 57 | . . . . . 7 4 46 Ram 2 | . . . . 1 . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 1 | . . . . 1 . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -6/Factory (discovered 4 exits: Low x2 / Ext x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 27 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Identified exit to Mines 281 | -10/Materials | Discovered new exit (range 16) 348 | -10/Materials | Build established: Mutant 674 | -10/Materials | Discovered new exit (range 10) 846 | -10/Materials | Repaired Wheel 873 | -10/Materials | Repaired Wheel 938 | -10/Materials | Identified exit to Materials 1077 | -10/Materials | Discovered exit to Materials (range 4) 1336 | -10/Materials | Discovered new exit (range 7) 1344 | -10/Materials | Identified exit to Subcaves 1484 | -10/Materials | Entered Mines 1505 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1506 | -10/Mines | Discovered new exit (range 5) 1510 | -10/Mines | Identified exit to Exiles 1516 | -10/Mines | Entered Exiles 1539 | -10/Exiles | Discovered new exit (range 15) 1557 | -10/Exiles | Identified exit to Mines 1584 | -10/Exiles | Met 8R-AWN 1608 | -10/Exiles | Met EX-HEX 1647 | -10/Exiles | Met EX-BIN 1663 | -10/Exiles | Aligned with FarCom system 1664 | -10/Exiles | Given EX-Vault access code 1694 | -10/Exiles | Opened EX-Vault 1710 | -10/Exiles | Found AWS/Autocannon 1736 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1769 | -10/Exiles | Met EX-DEC 1842 | -10/Exiles | Visited The Gauntlet 2150 | -10/Exiles | Discovered exit to Mines (range 11) 2163 | -10/Exiles | Left Exiles lab with AWS/Autocannon 2163 | -10/Exiles | Entered Mines 2171 | -9/Mines | Core integrity fell below 50% 2243 | -9/Mines | Met a Derelict bent on vengeance 2244 | -9/Mines | Found a hidden stash of uninstalled traps 2321 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2332 | -9/Mines | Found Prototype Device 2384 | -9/Mines | Discovered new exit (range 14) 2410 | -9/Mines | Identified exit to Materials 2679 | -9/Mines | Entered Materials 2679 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2989 | -8/Materials | Build established: Skirmisher 3083 | -8/Materials | Repaired Wheel 3112 | -8/Materials | Repaired Hammer 3150 | -8/Materials | Repaired Hrd. Light Armor Plating 3177 | -8/Materials | Repaired Ion Engine 3210 | -8/Materials | Repaired Imp. Ion Engine 3417 | -8/Materials | Discovered new exit (range 10) 3789 | -8/Materials | Destroyed 7 combat bots 4003 | -8/Materials | Build established: Scavenger-Skirmisher 4333 | -8/Materials | Identified exit to Factory 4368 | -8/Materials | Identified Exp. Sensor Array 4388 | -8/Materials | Entered Factory 4388 | -7/Factory | Evolved 2 slots: Utility x2 4877 | -7/Factory | System corruption reached 10% 5005 | -7/Factory | Lost 3 parts (1p1n1w) 5200 | -7/Factory | Discovered new exit (range 15) 5219 | -7/Factory | Identified exit to Factory 5695 | -7/Factory | Build established: Hacker-Skirmisher 5981 | -7/Factory | Entered another Factory area 5981 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6396 | -6/Factory | Repaired Exp. Sensor Array 6998 | -6/Factory | Repaired Core Shielding 7012 | -6/Factory | Repaired Ion Engine 7166 | -6/Factory | Build established: Assassin 8247 | -6/Factory | Garrison activated, responded to threat 8296 | -6/Factory | Lost 4 parts (2p1u1w) 8431 | -6/Factory | First assault squad dispatched 8461 | -6/Factory | Garrison activated, responded to threat 8556 | -6/Factory | Core integrity fell below 50% 8570 | -6/Factory | Build established: Mutant 8625 | -6/Factory | Identified exit to Lower Caves 8625 | -6/Factory | Identified exit to Extension 8629 | -6/Factory | System corruption reached 10% 8630 | -6/Factory | Released all parts (7) 8659 | -6/Factory | Lost 3 parts (1n1u1w) 8674 | -6/Factory | Core integrity fell below 20% 8697 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08630_ Released Lrg. Storage Unit. 08630_ Released Lightning Gun. 08630_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 08630_ P-60 Hacker resets B-48 Gladiator, system corruption cleaned. 08637_ System corrupted: Matter fused (-5). 08654_ C-17 Slicer destroyed. 08656_ U-05 Engineer lays Concrete. 08669_ U-05 Engineer builds a Door. 08674_ U-05 Engineer lays Concrete. 08679_ Acquired 25 matter. 08680_ U-05 Engineer lays Concrete. 08685_ Construction Platform disabled. 08687_ Antimatter Cannon severed. 08692_ U-05 Engineer lays Concrete. 08693_ U-05 Engineer builds a Wall. 08694_ U-05 Engineer lays Concrete. 08695_ U-05 Engineer builds a Door. 08697_ Slammed into U-05 Engineer. Map ----- +----------------------------------------------------+ | ?????????# " " # #?????????????????? | | ?????????# " " # #?????????????????? | | ?????????#! " " # #?????????????????? | | ???####### " " # """"""""" #?????????????????? | | ???# # " " # """"""""" ??????????????? | | ???# # " " # """"""""" ?????????????? | | ???# """ # " " + """"""""" ^ ???????????? | | ???# """ #= " " # """"""""" """ ??????????? | | ???# """ # # """"""""" w ""????????????? | | ???#==! ######## gg ""????????????? | | ???#!!"" # g""""""""" ?????????????? | | ???#!!"" # """""""?" ???????????????? | | ???#!]T" # """"""?"" ???????????????? | | ???#=!"" / """"""""" "???????????????? | | ???#=!"" # """"""""" "???????????????? | | ???#!![ # ### """"""""" ????????????????? | | ???####### #?# ???????????????? | | ?????? #?# """"""""" ################## | | ??? #?# """"""""" # | | #?# """"""""" # | | / #?# """"""""" # ! | | #?# """"""""" + | | ###############?# """"""""" # """ """ | | ?????????????????# # """"" """"" | | ?????????????????# u # """"" """"" | | ?????????????????########@u u ################# | | ??????????????????????###/ #+#######?????????????? | | ??????????????????????# ! #?????????????? | | ??????????????????????# b #?????????????? | | ??????????????????????# c #?????????????? | | ??????????????????????# c""""g"""" #?????????????? | | ???????????????????Y??# """" """" #?????????????? | | ??????????????????????# """"p"""" #?????????????? | | ??????????????????????# """" """ #?????????????? | | ??????????????????????# """"]"""" #?????????????? | | ??????????????????????# """" """" #?????????????? | | ??????????????????????# """" """" #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????##############?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 24 Energy Capacity 400 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 6 Core Analysis 9 Matter Filtering 30 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Arm. Huge Wheel | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ParticleFactoryWheel Manual? 0 Play Time 01:35:00 Cumulative 40.5 hours Start 2024.04.27 @ 23:36:03 End 2024.04.28 @ 01:10:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 28 Achievement% 19 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a576e1b-76d6-4cfd-876d-ff01baa3a598