Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.06 @ 14:48:31 Player: Horse Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (310) 1550 Value Destroyed (11995) 11995 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (12459) 12459 TOTAL SCORE: 35024 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 3989 Follower Combat Kills 4957 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1422 Built Enhanced Grunts 300 Friendly Fire -809 Cogmind --------- Core Integrity 0/1450 Matter 93/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter Hacking Suite > --- WEAPON (6) ------- (None) > --- INVENTORY (4) ---- Long-range Terrain Scanner Improved Remote Force Field Point Defense Array Gamma Bomb Array Peak State ------------ > --- POWER ------------ Compact Particle Reactor > --- PROPULSION ------- Centrium Heavy Treads Armored Huge Wheel > --- UTILITY ---------- Experimental Heat Sink Medium Storage Unit High-capacity Storage Unit Makeshift Salvage Targeting Computer Centrium Light Armor Plating Centrium Medium Armor Plating Medium Regenerative Plating Improved Focal Shield Advanced Thermal Shield > --- WEAPON ----------- Advanced Variable Charge Gun Railgun Improved KE Penetrator Improved KE Penetrator Improved KE Penetrator > --- INVENTORY -------- Quantum Reactor Advanced Cooling System Advanced Energy Well Matter Compressor Long-range Terrain Scanner Improved Propulsion Shielding Centrium Medium Armor Plating Advanced Thermal Shield Long-range Tractor Beam Drone Bay Z-Drone Bay Hacking Drone Bay Neutron Missile Launcher [Rating: 133] Favorites ----------- Power Compact Particle Reactor Engine Cooled Ion Engine Reactor Compact Particle Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Cooled Gravmag System Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Experimental Heat Sink Storage Medium Storage Unit Processor Makeshift Salvage Targeting Computer Hackware Hacking Suite Protection Medium Regenerative Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Phasing Sabre Piercing Weapon Force Lance Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp War Pro Fac Res Res Slots Evolved 16 | . . 2 . 2 2 . . . . 2 . . . 2 . . . . 2 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . Utility 10 | . . . . 2 1 . . . . 2 . . . 1 . . . . 1 1 2 Weapon 4 | . . 2 . . . . . . . . . . . . . . . . 1 1 . Parts Attached 332 | 7 9 22 29 15 8 9 6 5 8 28 32 20 . 11 4 1 6 2 53 51 6 Power 18 | 1 . 1 3 1 . . . 1 . 3 . 2 . . . . . . 2 4 . Engine 10 | 1 . 1 3 1 . . . 1 . 3 . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . 2 . . . . . . 2 4 . Propulsion 53 | 2 . 3 7 . 1 . . 1 . 2 5 2 . 1 3 . 2 . 8 16 . Treads 25 | . . 2 7 . . . . 1 . 2 2 2 . 1 1 . 2 . 5 . . Leg 19 | 2 . 1 . . . . . . . . 2 . . . 2 . . . 1 11 . Wheel 6 | . . . . . 1 . . . . . 1 . . . . . . . 1 3 . Hover 1 | . . . . . . . . . . . . . . . . . . . 1 . . Flight 2 | . . . . . . . . . . . . . . . . . . . . 2 . Utility 136 | 2 4 . 2 10 7 7 5 1 6 11 17 8 . 8 1 1 4 . 21 17 4 Device 80 | . . . 1 2 5 5 5 1 6 8 8 3 . 7 . 1 2 . 13 10 3 Storage 17 | 2 4 . 1 2 . . . . . . 2 1 . . . . . . 4 1 . Processor 5 | . . . . . 1 . . . . 2 . . . . . . . . . 2 . Hackware 1 | . . . . . . . . . . . . . . . . . . . . . 1 Protection 33 | . . . . 6 1 2 . . . 1 7 4 . 1 1 . 2 . 4 4 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 125 | 2 5 18 17 4 . 2 1 2 2 12 10 8 . 2 . . . 2 22 14 2 Energy Gun 26 | 1 3 2 1 . . . . . . . . 2 . 1 . . . . 10 6 . Energy Cannon 10 | . . 3 5 . . . . . . . 2 . . . . . . . . . . Ballistic Gun 56 | 1 . 9 7 3 . 1 1 1 1 6 6 5 . 1 . . . 1 7 6 . Ballistic Cannon 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . Launcher 20 | . 2 4 3 1 . 1 . . 1 2 . . . . . . . . 5 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . . . . 4 2 1 . . . . . . . . 1 Piercing Weapon 3 | . . . . . . . . 1 . . . . . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . 2 4 1 . . . . . 1 5 7 . 1 1 . 1 1 5 4 . Parts Lost 90 | . . 1 1 . . . . . 1 2 3 . . . . 1 1 . 25 50 5 Power 6 | . . . . . . . . . 1 . . . . . . . . . 2 3 . Propulsion 14 | . . . . . . . . . . . . . . . . . . . 1 12 1 Utility 37 | . . . . . . . . . . 1 2 . . . . 1 1 . 9 20 3 Weapon 33 | . . 1 1 . . . . . . 1 1 . . . . . . . 13 15 1 Highest Loss Streak 26 | . . 1 1 . . . . . 1 1 3 . . . . 1 1 . 8 26 4 Average Slot Usage (%) 93 | . 100 99 99 98 98 100 92 97 96 99 91 94 93 88 94 91 94 94 86 77 15 Engine 4 | . 14 11 11 8 7 7 . 5 4 5 6 1 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . 4 6 5 5 5 5 5 5 3 . Treads 13 | . . 11 21 18 15 15 15 15 15 13 13 13 13 12 16 17 17 17 7 . . Leg 2 | . 28 10 . . . . . . . . . . . . . . . . . 16 . Wheel 2 | . . . . . 7 7 7 7 7 6 5 1 . . . . . . 3 . 2 Device 9 | . . . . 6 6 9 15 15 15 20 7 4 . 11 11 13 16 11 15 11 4 Storage 14 | . 28 22 21 12 15 15 15 15 15 13 13 14 13 11 11 11 11 11 11 12 . Processor 3 | . . . . . . . . . . 7 8 6 6 5 5 5 5 5 5 8 4 Protection 9 | . . . . 15 13 12 7 7 7 4 8 20 26 15 17 11 11 17 12 5 . Energy Gun 1 | . 23 5 . . . . . . . . . . . . . . . . 3 4 . Energy Cannon 1 | . . 3 8 . . . . . . . 4 . . . . . . . . . . Ballistic Gun 23 | . . 33 33 35 30 29 30 30 28 24 16 25 26 23 23 23 23 23 18 11 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 118 | 14 23 34 37 47 53 54 51 51 51 59 72 81 72 80 67 70 89 85 118 99 13 Greatest Support 135 | 20 20 44 44 44 44 44 44 20 42 42 50 100 100 128 128 128 135 134 134 103 20 Greatest Overweight (x) 6 | . 1 1 1 1 4 4 4 4 4 4 5 6 . . 2 . . . 4 4 . Average Overweight (x) 1 | . . . . . 2 3 1 3 3 3 4 . . . . . . . 2 . . Largest Inventory Capacity 16 | 8 14 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 16 16 4 Average Capacity 12 | 6 9 12 11 9 12 12 12 12 12 12 12 12 12 12 12 12 12 12 14 15 4 Most Carried 16 | 2 9 12 12 10 12 12 12 12 12 12 12 12 12 12 12 12 12 12 16 16 4 Average Carried 11 | . 5 10 11 7 10 11 11 11 11 11 11 11 12 11 11 12 11 11 12 13 3 Final Capacity 16 | 8 12 12 8 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 16 4 4 Final Carried 16 | 1 8 12 8 10 11 12 12 12 12 12 12 12 12 12 12 12 12 12 16 4 4 Class Distribution -------------------- 34% | Scavenger-Tank 18% | Tank 16% | Gunner 14% | Mutant 6% | Scavenger-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Tank | -6/Proximity Caves Skirmisher | -6/Factory Mutant | -6/Extension Scavenger-Tank | -6/Cetus Scavenger-Tank | -6/Archives Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ----------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp War Pro Fac Res Res Matter Collected 12103 | 271 89 801 810 633 214 359 101 41 365 859 2560 369 48 325 340 186 341 154 2278 959 . Remotely 827 | . . . . . . . . . . . . . . . . . . . 827 . . Salvage Created 15010 | 58 262 1174 1308 1281 246 216 126 . 422 576 808 112 . 927 468 354 865 170 4152 1485 . Parts 848 | 3 20 97 90 67 15 11 3 . 20 28 40 6 . 42 23 22 37 11 230 83 . Haulers Intercepted 16 | . 2 4 2 3 . . . . . 1 . . . 3 . . . . 1 . . Recyclers Shooed 4 | . . 1 2 . . . . . . . . . . . . . . . . 1 . Parts Field Recycled 68 | . . . . . . . . . . . 68 . . . . . . . . . . Retrieved Matter 704 | . . . . . . . . . . . 704 . . . . . . . . . . Parts Self-Destructed 262 | . . . . . . 10 4 . 30 . . . . . 55 29 120 14 . . . Prevented 9 | . . . . . . . 2 . 4 . . . . . . . 3 . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp War Pro Fac Res Res Combat Hostiles Destroyed 237 | . 8 32 26 22 3 7 3 . 8 6 7 1 . 8 10 11 11 2 56 16 . Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . Guns 182 | . 4 15 15 20 3 5 3 . 6 5 6 1 . 8 10 11 11 2 42 15 . Cannons 10 | . . 2 7 . . . . . . . 1 . . . . . . . . . . AOE 43 | . 4 15 4 2 . 2 . . 2 1 . . . . . . . . 13 . . Classes Destroyed 19 | 1 4 4 1 . 2 . . . . 1 2 . . . . . 3 . 1 . . Worker 17 | . . 1 4 . 3 . . . . 4 . . . . . . . . 5 . . Builder 12 | . . 2 2 1 . . . . . 2 2 . . . . . . . 3 . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . 1 . . Hauler 16 | . 2 4 2 3 . . . . . 1 . . . 3 . . . . 1 . . Recycler 13 | 1 . 1 1 3 . . . . . . 2 . . . . . . . 3 2 . Mechanic 1 | . . . . . . . . . . . . . . . . . 1 . . . . Operator 3 | . . 1 1 . . . . . . . . . . . . . . . 1 . . Watcher 6 | . 1 1 2 . 1 . . . . . . 1 . . . . . . . . . Swarmer 72 | . 6 16 6 6 . 4 1 . 2 . . . . . 5 10 . . 12 4 . Grunt 80 | . 2 10 11 11 . 2 1 . 2 2 5 . . 1 3 . 6 . 20 4 . Brawler 3 | . . . . . . . . . . 1 1 . . . . . 1 . . . . Duelist 8 | . . . 1 . . 1 . . . . . . . 1 2 . 1 . 1 1 . Protector 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . Sentry 35 | . . 6 8 5 . . . . 1 3 . . . 5 . 1 . . 6 . . Demolisher 1 | . . . . . . . . . . . 1 . . . . . . . . . . Hunter 20 | . . . . . 2 . 1 . 3 . . . . . . . . 2 8 4 . Programmer 13 | . . . . . 1 . . . . . . . . 1 . . . . 8 3 . Cetus Guard 1 | . . . . . . . . . . . . 1 . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . 2 . . . . Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . 1 . Guerrilla 1 | . . . . . . . . . . . 1 . . . . . . . . . . Fireman 2 | . . . . . . . . . . . 2 . . . . . . . . . . Best Kill Streak 12 | 1 5 7 5 12 5 4 1 . 3 2 5 2 . 5 4 4 6 2 12 8 . Combat Bots Only 9 | . 4 6 5 8 1 4 1 . 3 2 5 1 . 5 4 4 6 2 9 4 . Max Kills in Single Turn 5 | 1 4 5 2 2 1 2 1 . 2 1 2 1 . 1 3 2 2 1 4 3 . Gunslinging 2 | . 1 1 1 1 . 1 . . 1 . . . . . 1 1 1 . 1 2 . Exploded 5 | . 3 5 2 2 . 2 . . 1 1 . . . . . . . . 4 . . Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp War Pro Fac Res Res Damage Taken 21739 | . 246 450 708 623 216 480 49 . 426 572 1428 217 75 612 607 325 136 164 6000 6582 1823 Core 4009 | . 48 31 114 53 69 13 . . 10 55 475 60 . . 49 21 . . 259 1292 1460 Absorbed by Shields 368 | . . . . . . . . . . . . 64 . . . 65 48 63 128 . . Reduced by Siege Mode 210 | . . . . . . . . . . . . . . 15 12 . 4 11 168 . . Core Remaining (%) 68 | 100 80 . 63 90 . . . . 86 . . . 30 . . . . 93 77 . . Volleys Fired 582 | 3 23 46 55 39 15 14 6 . 16 29 48 12 3 24 21 11 19 8 107 83 . Largest 6 | 2 2 4 4 4 4 4 4 . 4 4 4 4 4 4 4 4 4 4 5 6 . Hottest 395 | 60 80 160 137 94 94 94 94 . 94 114 170 240 115 240 120 120 120 120 347 395 . Shots Fired 2030 | 4 44 153 195 152 60 49 24 . 55 110 128 45 12 92 75 44 74 31 422 261 . Gun 1936 | 4 40 133 156 151 60 47 24 . 53 108 110 45 12 92 75 44 74 31 416 261 . Cannon 62 | . . 9 35 . . . . . . . 18 . . . . . . . . . . Launcher 32 | . 4 11 4 1 . 2 . . 2 2 . . . . . . . . 6 . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 1741 | 1 . 125 156 151 60 47 24 . 53 108 110 44 12 91 75 44 74 31 318 217 . Thermal 156 | . . 12 35 . . . . . . . 18 1 . 1 . . . . 50 39 . Explosive 32 | . 4 11 4 1 . 2 . . 2 2 . . . . . . . . 6 . . Electromagnetic 89 | 3 40 5 . . . . . . . . . . . . . . . . 36 5 . Phasic 12 | . . . . . . . . . . . . . . . . . . . 12 . . Robot Hit Streak 35 | 2 6 26 20 21 20 31 10 . 12 22 14 7 4 24 11 6 19 9 35 30 . Robot Miss Streak 7 | 1 2 3 3 2 3 5 2 . 4 3 6 3 2 2 3 4 4 2 6 7 . Penetration Max 1 | . . . . . . . . . . . . 1 1 1 1 . 1 . 1 1 . Secondary Targets 59 | . 2 3 6 5 . 2 . . 2 . 1 1 . 1 6 7 3 . 13 7 . Max Gunslinging Chain 3 | . 1 1 2 1 . 1 . . 1 . 1 1 . 1 2 2 1 . 1 3 . Shots Hit Robots 1293 | 2 27 94 111 100 39 33 19 . 36 65 76 27 8 58 51 21 55 19 293 159 . Core Hits 588 | 2 14 54 49 52 13 16 7 . 20 25 36 12 2 20 15 12 25 5 157 52 . Critical Hits 96 | . . 1 2 . 1 . . . . 2 1 2 1 12 7 4 8 3 32 20 . Critical Kills 37 | . . 1 1 . . . . . . 1 . . . 4 3 3 3 1 12 8 . Critical Parts Destroyed 53 | . . . 1 . 1 . . . . 1 1 2 1 6 4 1 5 2 19 9 . Melee Attacks 23 | . . . . . . . . . . 7 8 1 . . . . . . . 7 . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 16 | . . . . . . . . . . 7 8 1 . . . . . . . . . Piercing 7 | . . . . . . . . . . . . . . . . . . . . 7 . Sneak Attacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 34368 | 28 676 2356 2142 1678 579 677 214 . 626 1242 1867 800 223 1485 1393 424 1682 350 12229 3692 5 Guns 26138 | 28 286 1248 1268 1570 576 462 214 . 498 1038 1381 800 223 1481 1393 424 1682 350 7584 3632 . Cannons 923 | . . 105 462 . . . . . . . 356 . . . . . . . . . . Explosions 7082 | . 390 1003 394 103 . 215 . . 128 204 . . . . . . . . 4645 . . Melee 183 | . . . . . . . . . . . 130 . . . . . . . . 53 . Ramming 42 | . . . 18 5 3 . . . . . . . . 4 . . . . . 7 5 Kinetic 23347 | . . 1196 1268 1570 576 462 214 . 498 1038 1381 800 223 1481 1393 424 1682 350 5806 2985 . Thermal 4047 | . 96 156 462 . . . . . . . 356 . . . . . . . 2397 580 . Explosive 5531 | . 294 962 394 103 . 215 . . 128 204 . . . . . . . . 3231 . . Electromagnetic 838 | 28 286 42 . . . . . . . . . . . . . . . . 415 67 . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 130 | . . . . . . . . . . . 130 . . . . . . . . . . Piercing 53 | . . . . . . . . . . . . . . . . . . . . 53 . Phasic 380 | . . . . . . . . . . . . . . . . . . . 380 . . Highest Corruption 17 | . 4 . . . . . . . . . 1 1 1 . . . 4 . 11 17 . Average Corruption 4 | . 3 . . . . . . . . . 1 1 1 . . . 2 . 6 13 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Effects 111 | . . . . . . . . . . . 5 . 1 . . . 1 . 54 50 . Message Errors 15 | . . . . . . . . . . . 4 . . . . . . . 6 5 . Matter Fused 13 | . . . . . . . . . . . . . . . . . . . 11 2 . Heat Flow Errors 7 | . . . . . . . . . . . . . . . . . . . 6 1 . Energy Discharges 7 | . . . . . . . . . . . . . . . . . 1 . 2 4 . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Data Loss (minor) 9 | . . . . . . . . . . . 1 . . . . . . . 1 7 . Data Loss (major) 4 | . . . . . . . . . . . . . . . . . . . . 4 . Misfires 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Misdirections 11 | . . . . . . . . . . . . . . . . . . . 1 10 . Targeting Errors 39 | . . . . . . . . . . . . . 1 . . . . . 24 14 . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Overload Shots 4 | . . . . . . . . . . . . 1 . 1 . . . . . 2 . Overflow Damage 659 | . 26 10 . . . . . . . . 14 . . . . . . . 609 . . Projectiles 14 | . . . . . . . . . . . 14 . . . . . . . . . . Explosions 645 | . 26 10 . . . . . . . . . . . . . . . . 609 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 106 | . . 2 4 . . . . . 11 . . . . . . . . . 87 . 2 Shots 4 | . . 1 1 . . . . . 1 . . . . . . . . . 1 . . Rammed 9 | . . . 2 1 1 . . . . . . . . 1 1 . . . . . 3 Targets Rammed 10 | . . . 2 1 1 . . . . . . . . 1 1 . . . . 1 3 Kicked 1 | . . . . . . . . . . . . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 588 | 10 90 175 346 220 144 198 93 . 237 197 588 223 114 345 58 40 48 . 563 383 . Average Temperature 85 | 7 29 43 90 61 48 83 38 . 71 52 239 89 48 103 22 20 17 . 74 112 . Received Heat Transfer 2787 | . 75 129 276 279 . 63 . . 39 192 156 67 6 78 108 . 44 . 783 366 126 Effects 24 | . . . 5 . . . . . . . 16 . . . . . . . 3 . . Shutdowns 3 | . . . . . . . . . . . 2 . . . . . . . 1 . . Energy Bleed 5 | . . . 2 . . . . . . . 2 . . . . . . . 1 . . Interference 3 | . . . . . . . . . . . 3 . . . . . . . . . . Matter Decay 3 | . . . 2 . . . . . . . 1 . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . 2 . . . . . . . . . . Damage (minor) 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . Damage (major) 3 | . . . . . . . . . . . 3 . . . . . . . . . . Damage (core) 3 | . . . . . . . . . . . 3 . . . . . . . . . . Siege Activations 32 | . . . . . . . . . . . . 1 1 6 3 3 2 1 15 . . Total Turns 466 | . . . . . . . . . . . . 5 2 50 24 28 55 25 277 . . Longest Duration 55 | . . . . . . . . . . . . 5 2 20 10 14 30 25 55 . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . 3 . . . . . 1 . . . . 1 . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . Parts Melted 11 | . . . 1 . . . . . . . . . . 1 . . . . 7 2 . Heat Transferred 4859 | . 100 260 777 . . . . . . . 550 . . . . . . . 2406 766 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 1 . . . . . . . . . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp War Pro Fac Res Res Peak Influence 2425 | 5 156 697 448 557 255 . . . . 539 503 648 455 2391 . . . . 2425 1436 518 Initial 1272 | . 3 42 18 42 138 . . . . 44 263 246 259 158 . . . . 31 1272 513 Average 484 | 2 90 314 174 343 132 . . . . 235 341 471 401 1254 . . . . 864 1261 508 Maximum Alert Level 5 | . . 2 2 2 1 . . . . 2 2 2 2 5 . . . . 5 4 2 Low Security (%) 30 | 100 100 32 67 10 90 . . . . 56 1 . . 7 . . . . 11 . . Level 1 30 | . . 37 28 57 9 . . . . 5 73 54 37 10 . . . . 16 . . Level 2 22 | . . 30 3 32 . . . . . 37 25 45 62 5 . . . . 35 . 100 Level 3 1 | . . . . . . . . . . . . . . 4 . . . . 4 10 . Level 4 10 | . . . . . . . . . . . . . . 40 . . . . 10 89 . Level 5 1 | . . . . . . . . . . . . . . 5 . . . . 12 . . High Security 2 | . . . . . . . . . . . . . . 26 . . . . 8 . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 54 | . 1 2 3 3 2 . . . . 5 4 . . 10 . 1 . . 16 6 1 Investigation 7 | . 1 1 1 1 1 . . . . . 1 . . 1 . . . . . . . Extermination 8 | . . . . . 1 . . . . 1 . . . . . . . . 4 2 . Reinforcement 19 | . . 1 1 2 . . . . . 4 1 . . 2 . . . . 4 3 1 Assault 18 | . . . . . . . . . . . 2 . . 6 . 1 . . 8 1 . Garrison 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . 1 . . . . . . . . . . . . . . . 2 2 . Haulers Reinforced 4 | . . . . . . . . . . 1 . . . 1 . . . . 2 . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp War Pro Fac Res Res Distress Signals 21 | . 3 4 1 2 . . 1 . . 1 2 1 . 1 . . . . 1 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 502 | . 16 38 32 34 3 7 3 . 15 17 36 19 5 36 24 22 33 2 90 39 31 Peak Tracking Total 22 | . 6 6 4 7 2 4 1 . 4 4 14 8 2 8 7 10 13 2 14 10 22 Tactical Retreats 20 | . 3 . . . . . 1 . 1 . . . . 1 . . . . 4 7 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp War Pro Fac Res Res Traps Triggered 11 | . 4 1 3 . . . . . . . 2 . . . . . . . 1 . . Indirectly 1 | . . . . . . . . . . . . . . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . 2 . . . . . . . 1 . 8 . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ---------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp War Pro Fac Res Res Machines Disabled 63 | . 1 4 4 . . . . . . 3 7 2 2 2 . . . . 37 1 . Max in Single Turn 6 | . 1 1 1 . . . . . . . 2 1 1 1 . . . . 6 1 . Garrison Access 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . Energy Cycler 1 | . . . . . . . . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . 1 . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp War Pro Fac Res Res Machines Accessed 62 | . 5 13 17 6 3 3 . . . 3 1 . . 2 . . 7 . 2 . . Terminals 32 | . 5 10 13 3 1 . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . Repair Stations 7 | . . 1 2 1 1 . . . . . . . . 1 . . . . 1 . . Recycling Units 4 | . . 1 1 1 . . . . . . 1 . . . . . . . . . . Scanalyzers 4 | . . 1 . . 1 . . . . 2 . . . . . . . . . . . Garrison Access 3 | . . . 1 1 . . . . . 1 . . . . . . . . . . . Total Hacks 194 | . 15 48 58 21 13 3 . . . 12 3 . . 6 . . 8 . 7 . . Successful 114 | . 6 26 33 8 7 3 . . . 10 2 . . 5 . . 8 . 6 . . Failed 80 | . 9 22 25 13 6 . . . . 2 1 . . 1 . . . . 1 . . Catastrophic 3 | . . 1 1 . . . . . . 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 141 | . 14 23 36 11 1 . . . . 21 13 5 . 1 . . . . 14 2 . Terminals 114 | . 15 41 45 10 3 . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . . . . . . . 4 . . . . 2 . . Repair Stations 26 | . . 2 8 5 4 . . . . . . . . 2 . . . . 5 . . Recycling Units 12 | . . 3 3 3 . . . . . . 3 . . . . . . . . . . Scanalyzers 19 | . . 2 . . 6 . . . . 11 . . . . . . . . . . . Garrison Access 6 | . . . 2 3 . . . . . 1 . . . . . . . . . . . Terminal Hacks 44 | . 3 16 13 1 . 3 . . . . . . . . . . 8 . . . . Record 9 | . . . . . . 1 . . . . . . . . . . 8 . . . . Part Schematic 3 | . . 1 2 . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 1 4 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . . 2 . . . . . . . . . . . . . . . . . . . Open Door 4 | . . . 2 . . 2 . . . . . . . . . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . 1 . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . 1 1 . . . . . . . . . . . . . . . . . Unreport Threat 8 | . . 4 4 . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . 1 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . 1 1 . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . 2 . . . . 2 . . Load Schematic 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . Build 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . Repair Station Hacks 22 | . . 2 8 4 2 . . . . . . . . 2 . . . . 4 . . Scan Component 11 | . . 1 4 2 1 . . . . . . . . 1 . . . . 2 . . Repair 11 | . . 1 4 2 1 . . . . . . . . 1 . . . . 2 . . Recycling Unit Hacks 4 | . . 1 . 1 . . . . . . 2 . . . . . . . . . . Process 1 | . . . . . . . . . . . 1 . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . 1 . . . . . . . . . . Retrieve Components 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . Scanalyzer 16 | . . 2 . . 4 . . . . 10 . . . . . . . . . . . Insert Component 7 | . . 1 . . 2 . . . . 4 . . . . . . . . . . . Analyze 9 | . . 1 . . 2 . . . . 6 . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . . . . . . . . . Unauthorized Hacks 23 | . 3 5 11 2 1 . . . . . . . . 1 . . . . . . . Terminals 19 | . 3 4 10 1 1 . . . . . . . . . . . . . . . . Track 2 | . . . 2 . . . . . . . . . . . . . . . . . . Assimilate 3 | . . . 3 . . . . . . . . . . . . . . . . . . Botnet 11 | . 3 3 3 1 1 . . . . . . . . . . . . . . . . Disrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . Operators 2 | . . 1 1 . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . . Siphon 1 | . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . 1 1 1 . . . . . . . . . . . . . . . . . Reject 3 | . . 1 1 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . 1 2 . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 5 13 14 5 3 . . . . 3 . . . 2 . . . . 2 . . Full Trace Events 4 | . 1 . 1 1 1 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . 2 2 . 2 . . . . 4 . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . Matter 332 | . . . . . . . . . . . . . . 142 . . . . 190 . . Time 142 | . . . . . . . . . . . . . . 95 . . . . 47 . . Total Part Build Rating 10 | . . . . . . . . . . . . . . 5 . . . . 5 . . Parts Repaired 11 | . . 1 4 2 1 . . . . . . . . 1 . . . . 2 . . Time 470 | . . 51 152 89 16 . . . . . . . . 54 . . . . 108 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 19 | . . . . . . . . . . . 19 . . . . . . . . . . Retrieved Matter 19 | . . . . . . . . . . . 19 . . . . . . . . . . Retrieved Components 5 | . . 3 . 2 . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . 1 . . 2 . . . . 4 . . . . . . . . . . . Part Schematics Acquired 7 | . . 1 . . 2 . . . . 4 . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------------ Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp War Pro Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . 2 . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . 2 . . . . . . . Robots Rewired 16 | . . . . . . . . . . 2 12 . . . 2 . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp War Pro Fac Res Res Total Allies 58 | . . . 2 . . . . 10 . 8 25 8 . . 2 . . . 2 1 . Largest Group 19 | . . . 2 . . . . 10 10 8 19 9 8 8 4 2 1 . 2 1 . Highest-Rated Group 774 | . . . 109 . . . . 339 339 358 656 774 739 739 287 129 96 . 206 29 . Highest-Rated Ally 150 | . . . 99 . . . . 42 42 85 150 150 99 99 99 99 96 . 103 29 . Zionite Dispatches 11 | . . . . . . . . . . 3 3 2 . . . . . . 2 1 . Heavy 3 | . . . . . . . . . . 1 . 1 . . . . . . 1 . . Light 1 | . . . . . . . . . . . 1 . . . . . . . . . . Recon 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . Fire 1 | . . . . . . . . . . . 1 . . . . . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . 1 . . . . . . . . . Kinetic Resupply 1 | . . . . . . . . . . . 1 . . . . . . . . . . Offense Resupply 1 | . . . . . . . . . . 1 . . . . . . . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 128 | . . . 3 23 15 23 15 3 13 6 3 2 . 12 . . 6 . 3 1 . STAY 9 | . . . . 5 1 2 1 . . . . . . . . . . . . . . FOLLOW 29 | . . . 2 4 6 7 3 . 3 1 . . . 2 . . 1 . . . . DROP 3 | . . . . . . . . . . . 1 1 . . . . . . . 1 . COLLECT 1 | . . . . . . . . . . . . 1 . . . . . . . . . EXPLORE 65 | . . . 1 10 8 12 10 2 7 3 1 . . 6 . . 3 . 2 . . RETURN 21 | . . . . 4 . 2 1 1 3 2 1 . . 4 . . 2 . 1 . . Ally Attacks 497 | . . . 3 . . . . . 46 59 123 28 21 128 37 14 . . 38 . . Total Damage 20883 | . . . 62 . . . . . 1636 2265 3290 1472 1286 6115 2131 355 . . 2271 . . Kills 144 | . . . 2 . . . . . 9 14 28 11 4 36 16 5 . . 19 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp War Pro Fac Res Res Robot Analysis Total 6 | . 1 4 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . . . 2 1 . . . . . . . 3 2 . 2 . . . Drone Launches 55 | . . . 14 8 1 2 5 1 6 4 2 . . 6 . . 2 . 4 . . Drone Recoveries 38 | . . . . 10 1 2 4 2 4 4 2 . . 4 . . 2 . 3 . . Zionite Intel Received 5 | . . . . . . . . . . 3 . . . . . . . . 2 . . Prototype Stockpiles 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . 1 . . Active Garrisons 1 | . . . . . . . . . . 1 . . . . . . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . 1 . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp War Pro Fac Res Res Turns Passed 17415 | 81 648 1274 1351 883 611 635 332 956 528 990 2053 370 98 702 990 965 718 662 1526 903 139 Spaces Moved 9296 | 55 426 671 643 360 296 380 172 658 340 618 1162 172 46 293 537 553 379 376 633 358 168 Core 100 | 5 . . . . . . . . . . . . . . . . . . . 4 91 Treads 4374 | . . 324 643 360 104 84 67 127 43 28 145 137 46 293 536 553 379 376 123 6 . Legs 1123 | 50 426 347 . . . . . . . . 1 . . . 1 . . . 11 287 . Wheels 3667 | . . . . . 192 296 105 531 297 590 1016 35 . . . . . . 499 29 77 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 32 | . . . . . . . . . . . . . . . . . . . . 32 . Fastest Speed 40 | 50 120 145 145 145 120 130 120 120 120 120 120 120 160 163 163 163 163 166 130 40 50 Average Speed 143 | 113 129 147 151 155 140 137 130 142 131 126 141 159 163 164 163 163 163 166 139 112 68 Slowest Speed 240 | 120 150 165 190 165 165 165 145 210 177 177 230 185 165 165 180 163 166 166 240 180 90 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 5 82 75 92 59 16 98 98 89 74 24 90 69 64 23 75 76 86 71 19 14 6 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 13 | . . . . . . . . 1 . 10 . . . . . 2 . . . . . Known Exits Taken 4 | . . 1 . . 1 . . . . . . . . . . . . . 1 1 . Unknown Exits Taken 17 | 1 1 . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 15 | . . . . . . 3 . 2 2 . . . . . 4 2 . 2 . . . Spaces Dug 91 | . . . 22 . . . . . 8 5 2 . . . 2 . . . 49 3 . Terrain Destroyed 556 | . 24 58 48 9 . 5 . . 14 17 19 . 1 13 22 8 8 5 293 12 . Melee 10 | . . . . . . . . . . 5 2 . . . . . . . . 3 . Projectile 129 | . . . . . . . . . . . 2 . 1 13 22 8 8 5 61 9 . AOE 417 | . 24 58 48 9 . 5 . . 14 12 15 . . . . . . . 232 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp War Pro Fac Res Res Total 12108 | 66 477 858 891 587 459 466 268 679 395 763 1509 243 62 470 621 600 443 396 1016 649 190 Wait 1385 | . 8 82 137 165 132 54 82 8 28 51 62 6 14 134 39 34 35 7 170 125 12 Move 9273 | 54 425 670 642 359 296 379 171 657 339 617 1161 171 45 292 536 552 378 375 632 354 168 Hop 1 | . . . . . . . . . . . . . . . . . . . . 1 . Pick Up 134 | 2 6 15 6 2 5 4 . 4 2 7 16 11 . 4 4 1 2 2 31 10 . Fast Attach 123 | 6 2 8 14 5 1 . 1 2 . 5 12 10 . 2 3 1 . . 18 28 5 Attach 71 | 1 1 4 3 2 3 1 . 1 . 5 11 . . 2 . . 1 1 18 16 1 Detach 34 | . 3 5 . 3 2 1 1 . . 1 7 . . 1 . . . . 5 4 1 Swap 138 | . 6 10 12 8 4 8 5 2 8 18 9 10 . 7 1 . 5 1 17 7 . Drop 157 | . 3 18 14 3 1 5 2 5 2 12 23 22 . 3 7 1 3 2 18 13 . Fire 582 | 3 23 46 55 39 15 14 6 . 16 29 48 12 3 24 21 11 19 8 107 83 . Melee 23 | . . . . . . . . . . 7 8 1 . . . . . . . 7 . Ram 3 | . . . . . . . . . . . . . . . . . . . . . 3 Kick 1 | . . . . . . . . . . . . . . . . . . . . 1 . Crush 5 | . . . 2 1 . . . . . . . . . 1 1 . . . . . . Escape Stasis 2 | . . . . . . . . . . . 2 . . . . . . . . . . Rewire 170 | . . . . . . . . . . 11 150 . . . 9 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 6 | . . . 6 . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / *Sto x2) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 2 exits: *Ext x2) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus -6/Archives -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -3/Research (discovered 4 exits: *Res x2 / Qua x2) -2/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 14) 568 | -10/Materials | Discovered new exit (range 12) 589 | -10/Materials | Discovered new exit (range 16) 706 | -10/Materials | Discovered new exit (range 12) 730 | -10/Materials | Entered another Materials area 730 | -9/Materials | Evolved 2 slots: Weapon x2 1167 | -9/Materials | Discovered new exit (range 8) 1173 | -9/Materials | Identified exit to Mines 1173 | -9/Materials | Identified exit to Storage 1175 | -9/Materials | Build established: Gunner 1626 | -9/Materials | Discovered new exit (range 10) 1709 | -9/Materials | Repaired Imp. Assault Rifle 2004 | -9/Materials | Entered Storage 2017 | -9/Storage | Garrison activated, responded to threat 2224 | -9/Storage | Repaired Adv. Treads 2263 | -9/Storage | Repaired Adv. Treads 2907 | -9/Storage | Repaired Adv. Treads 2945 | -9/Storage | Repaired Arm. Treads? 3180 | -9/Storage | Met 01-MTF 3229 | -9/Storage | Discovered new exit (range 16) 3355 | -9/Storage | Entered Materials 3355 | -8/Materials | Accompanied by 15 allies (01-MTF) 3355 | -8/Materials | Evolved 2 slots: Utility x2 3360 | -8/Materials | 01-MTF left 3695 | -8/Materials | Build established: Tank 3733 | -8/Materials | Destroyed 8 combat bots 3772 | -8/Materials | Repaired Reflective Plating? 3777 | -8/Materials | Discovered new exit (range 9) 3893 | -8/Materials | Repaired Cld. Ion Engine 4145 | -8/Materials | Discovered new exit (range 15) 4238 | -8/Materials | Entered Factory 4238 | -7/Factory | Accompanied by 3 allies 4238 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4325 | -7/Factory | Repaired Med. Armor Plating 4656 | -7/Factory | Discovered new exit (range 39) 4846 | -7/Factory | Identified exit to Lower Caves 4849 | -7/Factory | Entered Lower Caves 4849 | -7/Lower Caves | Accompanied by 3 allies 4920 | -7/Lower Caves | Encountered a Warlord checkpoint 5003 | -7/Lower Caves | Learned Factory stockpile data 5139 | -7/Lower Caves | Learned Factory trap positions 5282 | -7/Lower Caves | Discovered new exit (range 64) 5423 | -7/Lower Caves | Found Prototype Device 5476 | -7/Lower Caves | Identified Heart of Steel 5484 | -7/Lower Caves | Entered another Lower Caves area 5484 | -7/Lower Caves | Accompanied by 2 allies 5485 | -7/Lower Caves | Discovered new exit (range 8) 5646 | -7/Lower Caves | Learned Factory terminal intel 5719 | -7/Lower Caves | Discovered new exit (range 31) 5816 | -7/Lower Caves | Entered Zion 5816 | -7/Zion | Accompanied by 2 allies 5858 | -7/Zion | Gained Derelict followers 5906 | -7/Zion | Discovered new exit (range 22) 5999 | -7/Zion | Learned location of Armory (-3) 6062 | -7/Zion | Identified exit to Deep Caves 6180 | -7/Zion | Given the Hacking Drone Bay 6185 | -7/Zion | Found Prototype Device 6191 | -7/Zion | Identified Hacking Drone Bay 6201 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6332 | -7/Zion | Found CR-A16's Pointy Stick 6388 | -7/Zion | Imprinted 6390 | -7/Zion | Declared Zion's savior 6772 | -7/Zion | Entered Proximity Caves 6772 | -6/Proximity Caves | Accompanied by 11 allies 7105 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7140 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7269 | -6/Proximity Caves | Discovered new exit (range 10) 7300 | -6/Proximity Caves | Entered Factory 7300 | -6/Factory | Accompanied by 1 ally 7300 | -6/Factory | Evolved 2 slots: Utility x2 7301 | -6/Factory | Loaded intel: 84 trap records 7303 | -6/Factory | Loaded intel: 22 terminal locations 7603 | -6/Factory | Build established: Skirmisher 7613 | -6/Factory | Allied Derelicts emerged from ambush trap array 7662 | -6/Factory | Zion Heavy squad teleported in 7707 | -6/Factory | Discovered new exit (range 16) 7737 | -6/Factory | Zion Recon squad teleported in 7844 | -6/Factory | Zion Offense Resupply teleported in 7964 | -6/Factory | Found Prototype Protection 7964 | -6/Factory | Identified Zio. Weapon Casing 7969 | -6/Factory | Found Prototype Protection 8192 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 8266 | -6/Factory | Retrieved Zion intel report: Active Garrisons 8270 | -6/Factory | Discovered new exit (range 15) 8278 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 8290 | -6/Factory | Entered Extension 8290 | -6/Extension | Accompanied by 1 ally 8307 | -6/Extension | Disrupted transfer network 8356 | -6/Extension | Zion Fire squad teleported in 8483 | -6/Extension | Zion Light squad teleported in 8689 | -6/Extension | Identified Zio. Heavy Carapace 8691 | -6/Extension | Spotted B-75 Beast 8696 | -6/Extension | Allies destroyed B-75 Beast 8715 | -6/Extension | Spotted B-75 Beast 8719 | -6/Extension | Allies destroyed B-75 Beast 9229 | -6/Extension | Rescued a captive Derelict 9230 | -6/Extension | Rescued a captive Derelict 9273 | -6/Extension | Rescued a captive Derelict 9281 | -6/Extension | Rescued a captive Derelict 9313 | -6/Extension | Build established: Mutant 9447 | -6/Extension | Heart of Steel transformed into Warbot 9570 | -6/Extension | Energy Cycler disabled 9570 | -6/Extension | Rescued a captive Derelict 9572 | -6/Extension | Rescued a captive Derelict 9573 | -6/Extension | Rescued a captive Derelict 9576 | -6/Extension | Rescued a captive Derelict 9589 | -6/Extension | Discovered new exit (range 14) 9646 | -6/Extension | Zion Kinetic Resupply teleported in 9787 | -6/Extension | Terminal network hard line cut 9799 | -6/Extension | Build established: Scavenger-Mutant 10040 | -6/Extension | First assault squad dispatched 10097 | -6/Extension | Core integrity fell below 50% 10109 | -6/Extension | Lost 3 parts (2u1w) 10159 | -6/Extension | Found Zio. Weapon Casing 10196 | -6/Extension | Discovered new exit (range 10) 10198 | -6/Extension | Discovered new exit (range 6) 10273 | -6/Extension | Rescued A7 10343 | -6/Extension | Entered Cetus 10343 | -6/Cetus | Accompanied by 2 allies (incl. A7, Warbot) 10348 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 10362 | -6/Cetus | Spotted Cetus Guard 10362 | -6/Cetus | Spotted Cetus Guard 10365 | -6/Cetus | Spotted Cetus Guard 10370 | -6/Cetus | Allies destroyed Cetus Guard 10371 | -6/Cetus | Destroyed Cetus Guard 10372 | -6/Cetus | Spotted Cetus Guard 10379 | -6/Cetus | Allies destroyed Cetus Guard 10384 | -6/Cetus | Allies destroyed Cetus Guard 10490 | -6/Cetus | Started Cetus Manufacturing Module 10509 | -6/Cetus | Zion Thermal Resupply teleported in 10515 | -6/Cetus | Manufactured an Enhanced Grunt 10540 | -6/Cetus | Manufactured an Enhanced Grunt 10560 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 10564 | -6/Cetus | Found Prototype Protection 10564 | -6/Cetus | Identified Med. Regenerative Plating 10565 | -6/Cetus | Manufactured an Enhanced Grunt 10590 | -6/Cetus | Manufactured an Enhanced Grunt 10611 | -6/Cetus | Zion Heavy squad teleported in 10615 | -6/Cetus | Manufactured an Enhanced Grunt 10682 | -6/Cetus | Discovered new exit (range 16) 10713 | -6/Cetus | Entered Archives 10713 | -6/Archives | Accompanied by 8 allies (Warbot) 10768 | -6/Archives | Discovered new exit (range 16) 10811 | -6/Archives | Entered Factory 10811 | -5/Factory | Accompanied by 8 allies (Warbot) 10811 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10999 | -5/Factory | Build established: Scavenger-Tank 11011 | -5/Factory | Local fabrication network quarantined 11070 | -5/Factory | Fabricated Drone Bay (x1) 11111 | -5/Factory | First assault squad dispatched 11202 | -5/Factory | Repaired Centrium Medium Armor Plating? 11330 | -5/Factory | High security lockdown imminent 11410 | -5/Factory | High security lockdown engaged 11421 | -5/Factory | Garrison activated, responded to threat 11488 | -5/Factory | Discovered new exit (range 11) 11513 | -5/Factory | Entered Upper Caves 11513 | -5/Upper Caves | Accompanied by 3 allies (Warbot) 11591 | -5/Upper Caves | Spotted B-75 Beast 11605 | -5/Upper Caves | Allies destroyed B-75 Beast 11736 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11818 | -5/Upper Caves | Learned 12 Factory zone layouts 12031 | -5/Upper Caves | Learned Factory trap positions 12215 | -5/Upper Caves | Discovered new exit (range 15) 12226 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12278 | -5/Upper Caves | Learned Factory emergency access door positions 12503 | -5/Upper Caves | Entered another Upper Caves area 12503 | -5/Upper Caves | Accompanied by 2 allies (Warbot) 12521 | -5/Upper Caves | Discovered new exit (range 6) 13276 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13429 | -5/Upper Caves | Discovered new exit (range 9) 13457 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13468 | -5/Upper Caves | Entered Warlord 13468 | -5/Warlord | Accompanied by 1 ally (Warbot) 13527 | -5/Warlord | System corruption cleaned by Quarantine Array 13646 | -5/Warlord | Rebuked by Warlord 13671 | -5/Warlord | Warlord's base attacked by MAIN.C 13999 | -5/Warlord | Spotted Striker 14021 | -5/Warlord | Warlord forces counterattacked 14024 | -5/Warlord | Spotted Striker 14025 | -5/Warlord | Destroyed Striker 14045 | -5/Warlord | Spotted Executioner 14081 | -5/Warlord | Spotted Striker 14082 | -5/Warlord | Spotted Striker 14084 | -5/Warlord | Destroyed Striker 14168 | -5/Warlord | Discovered new exit (range 12) 14186 | -5/Warlord | Entered Proximity Caves 14188 | -4/Proximity Caves | Learned 12 Research zone layouts 14569 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 14828 | -4/Proximity Caves | Discovered new exit (range 13) 14848 | -4/Proximity Caves | Entered Factory 14848 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 14849 | -4/Factory | Identified exit to Research 14850 | -4/Factory | Loaded intel: 83 trap records 15054 | -4/Factory | Repaired Centrium Medium Armor Plating 15212 | -4/Factory | Repaired Centrium Heavy Treads 15343 | -4/Factory | Retrieved Zion intel report: Active Terminals 15485 | -4/Factory | Fabricated Drone Bay (x1) 15787 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 15788 | -4/Factory | Zion Recon squad teleported in 15854 | -4/Factory | P-70 Sage assimilated allied Z-Drone 15892 | -4/Factory | First assault squad dispatched 15908 | -4/Factory | Destroyed 9 combat bots 15958 | -4/Factory | Lost 6 parts (1p2u3w) 16009 | -4/Factory | Lost 3 parts (1u2w) 16034 | -4/Factory | Zion Heavy squad teleported in 16075 | -4/Factory | Lost 3 parts (1n2u) 16121 | -4/Factory | Found Prototype Launcher 16158 | -4/Factory | Identified Mni. Smartbomb Launcher 16164 | -4/Factory | System corruption reached 10% 16195 | -4/Factory | Found Zio. Weapon Casing 16240 | -4/Factory | High security lockdown imminent 16320 | -4/Factory | High security lockdown engaged 16363 | -4/Factory | Lost 8 parts (1p2u5w) 16374 | -4/Factory | Entered Research 16374 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 16375 | -3/Research | Identified exit to Research 16375 | -3/Research | Identified exit to Quarantine 16675 | -3/Research | Lost 4 parts (3u1w) 16716 | -3/Research | System corruption reached 10% 16759 | -3/Research | Lost 9 parts (3n3u3w) 16873 | -3/Research | Spotted B-86 Titan 16880 | -3/Research | Zion Heavy Resupply teleported in 16929 | -3/Research | Lost 5 parts (1n2u2w) 17124 | -3/Research | First assault squad dispatched 17213 | -3/Research | Core integrity fell below 50% 17252 | -3/Research | Core integrity fell below 20% 17277 | -3/Research | Entered another Research area 17277 | -2/Research | Evolved 2 slots: Utility x2 17282 | -2/Research | Lost 26 parts (2p8n10u6w) 17374 | -2/Research | Spotted B-90 Cyclops 17385 | -2/Research | Core integrity fell below 50% 17394 | -2/Research | Lost 4 parts (1n3u) 17406 | -2/Research | Found Gamma Bomb Array 17413 | -2/Research | Core integrity fell below 20% 17416 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 17345_ Slug penetrates Wall. 17349_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 17350_ O-24 Administrator sends out distress signal. 17354_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R005. 17359_ Slammed into G-73 Enforcer. 17360_ Adv. Hardlight Generator destroyed. 17362_ Focal Shield destroyed. 17363_ Hdn. Centrium Wheel destroyed. 17381_ B-90 Cyclops activates siege mode. 17392_ Acquired Power Sword. 17403_ S-43 Plague destroyed. 17404_ K-01 Serf destroyed. 17406_ Acquired Gamma Bomb Array. 17414_ Slammed into G-73 Enforcer. 17415_ Power Sword destroyed. 17415_ Slammed into G-73 Enforcer. 17415_ Adv. Signal Interpreter permanently disabled. 17415_ Destabilizing: Short circuit. 17415_ S-43 Plague destroyed. 17416_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????###?????????????????????????????? | | ????????????????? ????#####????????????????????? | | ????????????????? ???#! #?##+####????????????? | | ????????????????? ???# #? ?????????????? | | ?????????????????""" ??#!! #? #?????????????? | | ?????????????#???"R ??#!!]#? #?????????????? | | ?????????????# """ ?#!!]#? #?????????????? | | ?????????????# "" # #? #?????????????? | | ?????????????# # #? #?????????????? | | ?????????????# g ##l### #?????????????? | | ??????????+ g@sg +?????????????? | | ?????????????????### ###g%[sg ! #?????????????? | | ???????????????????????# sgg #?????????????? | | ???????????????????????#!] #?????????????? | | ???????????????????????#]! #?????????????? | | ???????????????????????# ###???????????? | | ???????????????????????# +?????? | | ???????????????????????# ######### = #?????? | | ???????????????????????# =%* #???????????????????? | | ???????????????????????## ##???????????????????? | | ????????????????????????# k=#????????????????????? | | ????????????????????????# =%########?????????????? | | ????????????????????????# # #?????????????? | | ????????????????????????# # !/ #?????????????? | | ????????????????????????# # ! |#?????????????? | | ????????????????????????# g# #???????#?????? | | #???????????????????????+ + ! +?????? +?????? | | #???????????????????????# # #????? ??????? | | #??????????????????????## ########????? ???????? | | #??????????????????????# #?????????? #???????? | | #??????????????????????# ########### #???????? | | #??????????????????????+ #???????? | | ###########????????????# ###### #???????? | | ## #????????????# #????# #???????? | | ## #????????????#######????# +???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 35 Energy Capacity 1150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 Cloak Strength 3 Armor Coverage 1350 Resistance: KI 30 Resistance: TH 30 Core Shielding 30 Propulsion Shielding 66 Weapon Shielding 100 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 59 Target Analysis 8 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 30 Salvage Targeting 4 Offensive Hacking 10 Item Schematics ----------------- Transport Network Coupler | -9/Materials | Hacked Reflective Plating | -9/Materials | Scanalyzed Adv. Terrain Scanner | -9/Storage | Hacked Mic. Nuclear Core | -9/Storage | Hacked Drone Bay | -7/Factory | Scanalyzed Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Imp. Lightning Gun | -6/Factory | Scanalyzed Phasing Sabre | -6/Factory | Scanalyzed Arm. Treads | -6/Factory | Scanalyzed Adv. ECM Suite | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Drone Bay | x1 | -5/Factory Drone Bay | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingDynamicFlamer Manual? 0 Play Time 04:01:04 Cumulative 906.6 hours Start 2020.10.06 @ 08:12:03 End 2020.10.06 @ 14:48:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 347 Rogue 347 Adventurer 0 Explorer 0 Win Type - Total 13 Types 12/0/1/0/0/0/0/0/0 Lore% 75 Gallery% 86 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 89e5ce99-39ca-4c24-90eb-fca98b385b5c