Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.25 @ 01:42:28 Player: djcoinslot Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (27) 135 Value Destroyed (901) 901 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (237) 237 TOTAL SCORE: 3833 Bonus ------- High Alert Combat Kills 37 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 98/100 System Corruption 3% Temperature Cool (6) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Melee Analysis Suite Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Armored Wheel Ion Cannon Ion Cannon Mace Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Improved Melee Analysis Suite Hacking Suite > --- WEAPON ----------- Heavy Laser Heavy Ion Cannon Flak Gun > --- INVENTORY -------- Armored Wheel EM Pulse Cannon Ion Cannon Ion Cannon Heavy Missile Launcher [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Medium Treads Leg Titanium Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Surge Thruster Utility Hacking Suite Device Improved Heat Sink Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Weapon Assault Rifle Energy Gun Heavy Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Launcher Heavy Missile Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . 1 . . Propulsion 2 | . . 1 1 . . Utility 2 | . . 1 . 1 . Weapon 1 | . . . . 1 . Parts Attached 50 | 5 5 9 9 21 1 Power 4 | 1 . 1 1 1 . Engine 3 | 1 . . 1 1 . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 16 | 2 . 5 3 6 . Treads 1 | . . . . 1 . Leg 3 | . . . . 3 . Wheel 3 | 2 . 1 . . . Hover 1 | . . . . 1 . Flight 8 | . . 4 3 1 . Utility 8 | 1 2 2 1 2 . Device 4 | . 1 1 1 1 . Storage 2 | 1 1 . . . . Processor 1 | . . . . 1 . Hackware 1 | . . 1 . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 22 | 1 3 1 4 12 1 Energy Gun 7 | . 2 . 2 3 . Energy Cannon 6 | . . . . 5 1 Ballistic Gun 6 | 1 1 1 2 1 . Ballistic Cannon . | . . . . . . Launcher 3 | . . . . 3 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 23 | . . . 9 6 8 Power 2 | . . . 1 1 . Propulsion 9 | . . . 4 2 3 Utility 3 | . . . 2 . 1 Weapon 9 | . . . 2 3 4 Highest Loss Streak 9 | . . . 9 3 8 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 67 | . 87 89 80 49 54 Engine 3 | . 14 3 . 1 . Core 2 | . . 7 7 . . Leg 6 | . . . . 11 17 Wheel 7 | . 28 20 . . . Flight 8 | . . 5 32 3 . Device 6 | . 2 11 14 3 3 Storage 3 | . 14 8 . . . Processor 3 | . . . . 6 7 Hackware 6 | . . 11 9 7 7 Energy Gun 5 | . 5 11 8 3 . Energy Cannon 1 | . . . . 2 7 Ballistic Gun 8 | . 22 11 8 3 4 Launcher 1 | . . . . 3 3 Naked Turns . | . . . . . . Heaviest Build 20 | 10 14 19 13 20 20 Greatest Support 51 | 20 20 30 16 51 17 Greatest Overweight (x) 3 | 3 3 1 . 3 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 25 8 5 5 5 Average Capacity 5 | 6 8 7 5 5 5 Most Carried 8 | 7 8 8 5 5 5 Average Carried 5 | 4 7 7 4 3 4 Final Capacity 8 | 8 8 5 5 5 5 Final Carried 8 | 7 8 5 3 5 4 Class Distribution -------------------- 71% | Mutant 18% | Sprinter 6% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Sprinter | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Jun Mat Mat Mat Fac Gar Matter Collected 893 | 222 135 65 240 193 38 Remotely . | . . . . . . Salvage Created 952 | . 156 131 345 254 66 Parts 61 | . 16 8 23 11 3 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Gar Combat Hostiles Destroyed 23 | . 3 2 10 6 2 Guns 17 | . 3 2 10 2 . Cannons 1 | . . . . . 1 AOE 5 | . . . . 4 1 Classes Destroyed 7 | . 2 2 2 1 . Worker 1 | . . 1 . . . Operator 2 | . 2 . . . . Watcher 1 | . . 1 . . . Swarmer 6 | . . . 5 . 1 Grunt 13 | . 3 2 4 4 . Sentry 3 | . . . 1 1 1 Programmer 1 | . . . . 1 . Best Kill Streak 5 | . 3 2 5 4 1 Combat Bots Only 5 | . 2 2 5 4 1 Max Kills in Single Turn 2 | . 1 1 2 2 1 Gunslinging 1 | . . . 1 . . Exploded 2 | . . . . 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Jun Mat Mat Mat Fac Gar Damage Taken 3539 | . 132 31 1129 1315 932 Core 1049 | . 28 . 321 325 375 Absorbed by Shields . | . . . . . . Core Remaining (%) 82 | 100 88 100 41 . . Volleys Fired 88 | . 13 5 43 22 5 Largest 3 | . 2 2 2 3 2 Hottest 162 | . 85 85 88 162 91 Shots Fired 146 | . 26 9 67 34 10 Gun 132 | . 26 9 67 25 5 Cannon 10 | . . . . 7 3 Launcher 4 | . . . . 2 2 Special . | . . . . . . Kinetic 80 | . 19 5 43 8 5 Thermal 52 | . 7 4 24 17 . Explosive 4 | . . . . 2 2 Electromagnetic 10 | . . . . 7 3 Robot Hit Streak 8 | . 8 5 6 7 4 Robot Miss Streak 6 | . 1 1 6 6 4 Penetration Max . | . . . . . . Secondary Targets 5 | . . 1 4 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 103 | . 18 6 44 25 10 Core Hits 66 | . 10 5 21 20 10 Critical Kills 2 | . 1 . 1 . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 3 | . 1 . 2 . . Destroy 3 | . 1 . 2 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2099 | . 234 100 741 802 222 Guns 1483 | . 234 100 741 306 102 Cannons 137 | . . . . 72 65 Explosions 452 | . . . . 399 53 Melee . | . . . . . . Ramming 27 | . . . . 25 2 Kinetic 925 | . 171 39 478 135 102 Thermal 657 | . 63 61 263 270 . Explosive 397 | . . . . 344 53 Electromagnetic 93 | . . . . 28 65 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . 1 3 3 Average Corruption 2 | . . . 1 2 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 14 | . . . 1 10 3 Message Errors 1 | . . . . 1 . Matter Fused 4 | . . . . 4 . Heat Flow Errors 1 | . . . . . 1 Energy Discharges 4 | . . . 1 3 . Parts Fused 1 | . . . . 1 . Data Loss (minor) 2 | . . . . 1 1 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 116 | . . . . 99 17 Shots 4 | . . . . 3 1 Rammed 21 | . . . . 20 1 Targets Rammed 22 | . . . . 21 1 Kicked 1 | . . . . 1 . Crushed . | . . . . . . Highest Temperature 144 | . 72 . 144 90 109 Average Temperature 35 | . 48 . 34 27 61 Received Heat Transfer 795 | . 96 18 306 339 36 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . . 3 . Heat Transferred 1226 | . 137 148 521 420 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Gar Peak Influence 577 | . 90 159 577 324 266 Initial 262 | . . 37 66 262 203 Average 190 | . 33 78 294 266 244 Maximum Alert Level 2 | . . . 2 1 1 Low Security (%) 46 | 100 100 100 38 12 . Level 1 47 | . . . 28 87 100 Level 2 5 | . . . 32 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . . 1 6 . . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 6 | . . 1 5 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Gar Distress Signals 3 | . 1 . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 78 | . 7 5 43 13 10 Peak Tracking Total 19 | . 3 2 19 7 7 Tactical Retreats 8 | . . . 5 3 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Gar Traps Triggered 2 | . . . 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . . . 6 . . Reprogrammed 2 | . 2 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Jun Mat Mat Mat Fac Gar Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Gar Machines Accessed 8 | . 3 . 2 3 . Terminals 7 | . 3 . 2 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 27 | . 13 . 8 6 . Successful 19 | . 9 . 7 3 . Failed 8 | . 4 . 1 3 . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 24 | . 13 . 8 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . 3 . Terminal Hacks 18 | . 9 . 7 2 . Prototype ID Bank 1 | . 1 . . . . Open DSF 2 | . . . . 2 . Terminal Index 1 | . . . 1 . . Alert Level 4 | . 2 . 2 . . Unreport Threat 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Disarm Traps 1 | . . . 1 . . Reprogram Traps 1 | . 1 . . . . Dispatch Records 1 | . . . 1 . . Investigation Status 1 | . 1 . . . . Hauler Manifests 2 | . 1 . 1 . . Zone Layout 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . 2 . . . . Used 1 | . 1 . . . . Hacking Detections 7 | . 3 . 1 3 . Full Trace Events 2 | . 1 . 1 . . Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Jun Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Jun Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Jun Mat Mat Mat Fac Gar Turns Passed 1624 | 112 262 197 278 625 150 Spaces Moved 1739 | 102 243 234 513 563 84 Core 75 | 35 1 . . . 39 Treads 32 | . . . . 32 . Legs 169 | . . . . 124 45 Wheels 467 | 67 242 158 . . . Hover 2 | . . . . 2 . Flight 994 | . . 76 513 405 . Fastest Speed 27 | 50 80 30 27 40 50 Average Speed 64 | 96 80 64 28 76 125 Slowest Speed 250 | 200 200 89 40 250 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 10 | . . . 10 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 4 37 24 63 17 15 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 58 | . . . . 27 31 Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE 57 | . . . . 26 31 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Gar Total 2077 | 114 288 275 572 709 119 Wait 122 | . 11 6 12 65 28 Move 1715 | 101 242 233 493 562 84 Hop 9 | . . . 9 . . Pick Up 37 | 8 8 8 2 11 . Fast Attach 18 | 4 2 4 1 7 . Attach 21 | 1 1 3 3 12 1 Detach 5 | . 1 . . 4 . Swap 11 | . 2 2 5 2 . Drop 29 | . 8 14 4 3 . Fire 88 | . 13 5 43 22 5 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick 1 | . . . . 1 . Crush 20 | . . . . 20 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 3 exits: [*Fac] / [*Low] / Gar) -7/Garrison History --------- Turn | Location | Event 33 | -11/Junkyard | Discovered new exit (range 16) 113 | -11/Junkyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 3) 300 | -10/Materials | Build established: Mutant 375 | -10/Materials | Entered another Materials area 375 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 524 | -9/Materials | Discovered new exit (range 10) 572 | -9/Materials | Entered another Materials area 572 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 830 | -8/Materials | Core integrity fell below 50% 846 | -8/Materials | Discovered new exit (range 11) 850 | -8/Materials | Entered Factory 850 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 858 | -7/Factory | Identified exit to DSF 860 | -7/Factory | Lost 9 parts (1p4n2u2w) 1031 | -7/Factory | Lost 3 parts (1p1n1w) 1179 | -7/Factory | Lost 3 parts (1n2w) 1413 | -7/Factory | Discovered new exit (range 5) 1413 | -7/Factory | Discovered new exit (range 12) 1473 | -7/Factory | Identified exit to Garrison 1475 | -7/Factory | Entered Garrison 1559 | -7/Garrison | Core integrity fell below 50% 1596 | -7/Garrison | Assembled breached garrison interior 1606 | -7/Garrison | Core integrity fell below 20% 1625 | -7/Garrison | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 01555_ Hvy. Missile Launcher destroyed. 01556_ Imp. Heat Sink destroyed. 01566_ Titanium Leg destroyed. 01570_ Flak Gun destroyed. 01571_ S-27 Virus destroyed. 01575_ EM Pulse Cannon destroyed. 01579_ ALERT: Dispatching investigation squad to Factory. 01596_ ALERT: Infestation breaching garrison interior. Local demolisher support unavailable. 01599_ Slug penetrates Wall. 01600_ System corrupted: Component data lost. 01602_ Titanium Leg destroyed. 01602_ Slug penetrates Wall. 01603_ Slammed into S-27 Virus. 01605_ Penetrated by Slug. 01605_ Critical hit (Destroy). 01605_ Titanium Leg destroyed. 01608_ Penetrated by Slug. 01608_ Hvy. Ion Cannon destroyed. 01622_ as-09947 destroyed. Map ----- +----------------------------------------------------+ | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | +#####################???????????????????????????? | | [ #???????????????????????????? | | =% #???????????????????????????? | | = #???????????????????????????? | | ############ ##### #???????????????????????????? | | ???????????# #???# #???????????????????????????? | | ???????????# #???# #???????????????????????????? | | ???????????# #???# #???????????????????????????? | | ???????????# #???# #???????????????????????????? | | ???????????# #???# #???????????????????????????? | | ???????????# #???# #???????????????????????????? | | ???????????# #???# #???????????????????????????? | | ???????????? ????# #???????????????????????????? | | ???????????? ????# #???????????????????????????? | | ???????????? ????# #???????????????????????????? | | ???????????? ????# #?????????#?????????????????? | | ???????????? ????# #######?? #?????????????????? | | ???????????? ????# ## Y #? #?????????????????? | | ???????????? ????# ## % ## #??????????????????? | | ???????????# ##### #???????????????????? | | ???????? a #???????????????????? | | ?????? #???????????????????? | | ???????########### ## @ ## #??????????????????? | | ?????????????????# ## #?????????????????????? | | ???????????????? ????????????????????? | | ???????????????# ???????????????????? | | ???????????????# Y% % ##??????????????????? | | ???????????????#Y % % #??????????????????? | | ???????????????### ## ## ??????????????????? | | ?????????????????# ## #?# #?????????????????? | | ?????????????????# ?? ?????????????????? | | ?????????????????# ? ??? ????????????????? | | ?????????????????# ? ??a##???????????????? | | ?????????????????# ## ##???#????????????????? | | ?????????????????#????# #?????????????????????? | | ??????????????????????######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 72 Melee Accuracy 6 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FieldGammaNeutralizer Manual? 0 Play Time 00:58:57 Cumulative 73.9 hours Start 2023.12.23 @ 12:37:22 End 2023.12.25 @ 01:42:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 49 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 510f7a66-864b-4e04-97b3-c6fdabe8e9f3