Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.20 @ 14:56:08 Player: Robotson Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (618) 618 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1923 Bonus ------- None Cogmind --------- Core Integrity 334/400 Matter 269/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (150) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Weight Redist. System Hardened Light Armor Plating Hardlight Generator > --- WEAPON (2) ------- Beam Rifle Improved Grenade Launcher > --- INVENTORY (10) --- Light Treads Improved Heat Sink ECM Suite Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Improved Assault Rifle Faulty Improved Assault Rifle Light Cannon Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Weight Redist. System Hardened Light Armor Plating Hardlight Generator > --- WEAPON ----------- Beam Rifle Improved Grenade Launcher > --- INVENTORY -------- Light Treads Improved Heat Sink ECM Suite Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Improved Assault Rifle Improved Assault Rifle Light Cannon Improved Grenade Launcher [Rating: 20] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Light Armor Plating Device Hardlight Generator Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Light Cannon Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 35 | 6 15 14 . Power 2 | 1 1 . . Engine 1 | 1 . . . Core 1 | . 1 . . Reactor . | . . . . Propulsion 6 | 2 3 1 . Treads 2 | 2 . . . Leg 4 | . 3 1 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 13 | 1 6 6 . Device 3 | . 1 2 . Storage 3 | 1 2 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 6 | . 3 3 . Artifact . | . . . . Weapon 14 | 2 5 7 . Energy Gun 2 | 1 . 1 . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon 5 | . 2 3 . Launcher 6 | . 3 3 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . 3 . . Power 1 | . 1 . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . 2 . . Highest Loss Streak 3 | . 3 . . Average Slot Usage (%) 97 | . 94 100 100 Core 11 | . 12 11 11 Treads 2 | . 4 . . Leg 22 | . 23 22 22 Device 8 | . 2 14 22 Storage 10 | . 10 11 11 Processor 3 | . . 7 . Protection 11 | . 12 11 11 Energy Gun 2 | . 1 3 11 Ballistic Cannon 7 | . 10 5 . Launcher 12 | . 11 13 11 Naked Turns . | . . . . Heaviest Build 46 | 12 46 41 40 Greatest Support 40 | 40 40 26 26 Greatest Overweight (x) 2 | . 2 2 1 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 12 | 6 12 10 10 Average Capacity 9 | 5 8 10 10 Most Carried 12 | 3 12 10 10 Average Carried 7 | 1 6 9 10 Final Capacity 10 | 6 10 10 10 Final Carried 10 | 1 10 10 10 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 790 | 227 139 424 . Remotely . | . . . . Salvage Created 564 | . 134 430 . Parts 54 | . 12 42 . Haulers Intercepted 3 | . . 3 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 20 | . 7 13 . Melee 2 | . 2 . . Cannons 2 | . 1 1 . AOE 16 | . 4 12 . Classes Destroyed 9 | . 4 5 . Worker 2 | . . 2 . Builder 2 | . . 2 . Hauler 3 | . . 3 . Recycler 1 | . 1 . . Watcher 5 | . 1 4 . Swarmer 11 | . 5 6 . Grunt 6 | . 2 4 . Duelist 1 | . . 1 . Sentry 2 | . . 2 . Best Kill Streak 6 | . 5 6 . Combat Bots Only 5 | . 5 3 . Max Kills in Single Turn 4 | . 2 4 . Gunslinging . | . . . . Exploded 3 | . 2 3 . Melee 1 | . 1 . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 757 | . 572 185 . Core 168 | . 102 66 . Absorbed by Shields 27 | . . 27 . Core Remaining (%) 79 | 100 59 . . Volleys Fired 44 | . 18 26 . Largest 2 | . 2 2 . Hottest 92 | . 70 92 . Shots Fired 72 | . 28 44 . Gun 26 | . 17 9 . Cannon 27 | . 6 21 . Launcher 19 | . 5 14 . Special . | . . . . Kinetic 38 | . 17 21 . Thermal 15 | . 6 9 . Explosive 19 | . 5 14 . Electromagnetic . | . . . . Robot Hit Streak 6 | . 3 6 . Robot Miss Streak 4 | . 2 4 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 31 | . 10 21 . Core Hits 49 | . 13 36 . Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2096 | . 465 1631 . Guns 154 | . 82 72 . Cannons 228 | . 17 211 . Explosions 1712 | . 364 1348 . Melee . | . . . . Ramming 2 | . 2 . . Kinetic 272 | . 61 211 . Thermal 110 | . 38 72 . Explosive 1712 | . 364 1348 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 25 | . . 25 . Projectiles . | . . . . Explosions 25 | . . 25 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 24 | . 24 . . Shots 1 | . 1 . . Rammed 3 | . 3 . . Targets Rammed 5 | . 5 . . Kicked . | . . . . Crushed 2 | . 2 . . Highest Temperature 224 | . 105 224 . Average Temperature 49 | . 46 51 . Received Heat Transfer 247 | . 198 49 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 296 | . 111 185 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 250 | . 250 225 58 Initial 58 | . . 1 58 Average 75 | . 80 79 58 Maximum Alert Level 1 | . 1 1 . Low Security (%) 84 | 100 82 83 100 Level 1 15 | . 17 16 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . 1 . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 3 | . 2 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 11 19 . Peak Tracking Total 7 | . 7 3 . Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 1 | . 1 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 5 | . 2 3 . Max in Single Turn 2 | . 2 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 7 | . 5 2 . Terminals 4 | . 3 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 29 | . 22 7 . Successful 21 | . 17 4 . Failed 8 | . 5 3 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 18 | . 16 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 11 | . 6 5 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 14 | . 13 1 . Record 6 | . 6 . . Prototype ID Bank 1 | . 1 . . Emergency Access Points 1 | . 1 . . Locate Traps 1 | . 1 . . Disarm Traps 1 | . 1 . . Dispatch Records 1 | . . 1 . Security Status 1 | . 1 . . Patrol Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 7 | . 4 3 . Process 2 | . 1 1 . Report Inventory 1 | . 1 . . Retrieve Matter 3 | . 1 2 . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 5 2 . Full Trace Events 3 | . 2 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 172 | . 157 15 . Retrieved Matter 172 | . 157 15 . Retrieved Components 3 | . 3 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 1831 | 98 881 832 20 Spaces Moved 1018 | 51 504 450 13 Core 6 | 6 . . . Treads 99 | 45 54 . . Legs 913 | . 450 450 13 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 150 150 Average Speed 154 | 147 153 157 150 Slowest Speed 180 | 160 180 180 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 4 46 42 12 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 123 | . 31 92 . Melee . | . . . . Projectile . | . . . . AOE 123 | . 31 92 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 1200 | 74 585 528 13 Wait 37 | 11 9 17 . Move 1015 | 50 503 449 13 Hop . | . . . . Pick Up 41 | 7 23 11 . Fast Attach 6 | . 6 . . Attach 13 | 6 4 3 . Detach 1 | . . 1 . Swap 16 | . 5 11 . Drop 22 | . 12 10 . Fire 44 | . 18 26 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 5 | . 5 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Lost 3 parts (1p2w) 324 | -10/Materials | Build established: Mutant 952 | -10/Materials | Discovered new exit (range 4) 980 | -10/Materials | Entered another Materials area 980 | -9/Materials | Evolved 2 slots: Utility x2 1289 | -9/Materials | Discovered new exit (range 10) 1567 | -9/Materials | Build established: Scavenger-Mutant 1767 | -9/Materials | Discovered new exit (range 14) 1812 | -9/Materials | Entered Mines 1832 | -9/Mines | Self-destructed Last Messages --------------- 01732_ R-06 Scavenger collects Wheel. 01735_ R-06 Scavenger collects Lgt. Assault Rifle. 01737_ R-06 Scavenger collects Wheel. 01739_ R-06 Scavenger collects Med. Matter Pod. 01740_ R-06 Scavenger collects Lgt. Assault Rifle. 01743_ R-06 Scavenger collects Lgt. Ion Engine. 01767_ EXIT=FOUND 01776_ U-05 Engineer destroyed. 01777_ K-01 Serf collects debris. 01786_ Y-45 Defender destroyed. 01791_ The unstable cave ceiling collapses. 01793_ Y-45 Defender destroyed. 01794_ K-01 Serf collects debris. 01800_ Acquired 8 matter. 01802_ K-01 Serf collects debris. 01808_ Acquired 26 matter. 01809_ K-01 Serf collects debris. 01812_ The unstable cave ceiling collapses. LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????? | | ??????????????################??????????? | | ?????????????## ???????????? | | ????????????## ?????????????? | | ???????????## #???????????????? | | ???????????# ###?????????????? | | ???????????# #??# ???#?????????? | | ???????????## ##??# #?? #?????????? | | ????????????#### ##???# #? ####??????? | | ???????????????# #????# ## ##?????? | | ???????????????# ##???## #?????? | | ???????????????# ###### #??????? | | ???????????????# @ #????????? | | ???????????????# ##????????? | | ???????????????######### ????? | | ??????????????????????? ??? | | ?????????????????????? ######k ?? | | ????????????????????? #????????? | | ????????????????????? #????????? | | ????????????????????# #????????? | | ???????????????????? #????????? | | ??????????????????? #????????? | | ??????????????????? ##????????? | | ?????????????????? ## #?????????? | | ????????????????? #??# #?????????? | | ?????????????????? ????# #?????????? | | ????????????????????? ????? ??????????? | | ?????????????????????? ?????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 300 Propulsion Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MinesnifferAerolevHammer Manual? 0 Play Time 01:03:50 Cumulative 10.7 hours Start 2021.12.20 @ 02:34:58 End 2021.12.20 @ 14:56:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f5db0bec-3093-4918-a575-9f0055c33370