Cogmind - Beta 16 *** ADVENTURER MODE // 2025.11.16 @ 22:59:25 Player: Takao Tuesday Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (29) 145 Value Destroyed (747) 747 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1852 Bonus ------- None Cogmind --------- Core Integrity 248/400 Matter 293/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Rolling (120) Ox2 Location -9/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine Improved Ion Engine > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (3) ------ High-capacity Storage Unit Signal Interpreter ECM Suite > --- WEAPON (2) ------- Improved Assault Rifle Improved Light Cannon > --- INVENTORY (20) --- Light Ion Engine Armored Wheel Armored Wheel Heat Sink Large Battery (200) High-capacity Battery (250) Visual Processing Unit Terrain Scanner Salvage Targeting Computer Power Shielding EM Pulse Gun EM Pulse Gun Particle Gun Particle Gun Beam Cannon Heavy Assault Rifle Rocket Launcher Rocket Launcher Heavy Hammer Heavy Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter ECM Suite > --- WEAPON ----------- Improved Assault Rifle Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Armored Wheel Armored Wheel Heat Sink Large Battery High-capacity Battery Visual Processing Unit Terrain Scanner Salvage Targeting Computer Power Shielding EM Pulse Gun EM Pulse Gun Particle Gun Particle Gun Beam Cannon Heavy Assault Rifle Rocket Launcher Rocket Launcher Heavy Hammer Heavy Hammer [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Wheel Wheel Armored Wheel Utility High-capacity Storage Unit Device ECM Suite Storage High-capacity Storage Unit Processor Signal Interpreter Protection Power Shielding Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Heavy Hammer Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 30 | 6 8 16 Power 5 | 1 . 4 Engine 5 | 1 . 4 Core . | . . . Reactor . | . . . Propulsion 5 | 2 2 1 Treads . | . . . Leg . | . . . Wheel 5 | 2 2 1 Hover . | . . . Flight . | . . . Utility 8 | 1 3 4 Device 2 | . . 2 Storage 4 | 1 3 . Processor 1 | . . 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 12 | 2 3 7 Energy Gun 3 | . 1 2 Energy Cannon 2 | . 1 1 Ballistic Gun 4 | 2 . 2 Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon 2 | . 1 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 3 | . . 3 Power 3 | . . 3 Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Backups 11 | . 7 15 Power . | . . . Propulsion 1 | . 1 2 Utility 4 | . 4 5 Weapon 4 | . 2 7 Tool/Special . | . . . Unused Backups 14 | . 1 13 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 6 | . 1 5 Weapon 6 | . . 6 Tool/Special . | . . . Average Slot Usage (%) 96 | . 98 95 Engine 15 | . 14 17 Wheel 25 | . 27 22 Device 5 | . . 11 Storage 19 | . 26 11 Processor 4 | . . 10 Energy Gun 7 | . 7 8 Energy Cannon 4 | . 7 . Ballistic Gun 7 | . 9 5 Ballistic Cannon 1 | . . 2 Impact Weapon 4 | . 4 4 Peak Build Rating 18 | 6 12 18 Average Rating 12 | 4 9 15 On Entrance 6 | . 6 12 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 62 | 14 54 62 Greatest Support 32 | 32 32 24 Greatest Overweight (x) 4 | . 4 2 Average Overweight (x) 1 | . . 2 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 16 | 7 14 20 Most Carried 20 | 5 12 20 Average Carried 11 | . 7 15 Final Capacity 20 | 8 20 20 Final Carried 20 | . 12 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 713 | 202 204 307 Remotely . | . . . Salvage Created 806 | . 311 495 Parts 55 | . 14 41 Haulers Intercepted 1 | . . 1 Recyclers Shooed 3 | . 1 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 24 | . 9 15 Melee 3 | . 1 2 Guns 14 | . 5 9 Cannons 6 | . 3 3 Classes Destroyed 5 | . 3 2 Hauler 1 | . . 1 Watcher 4 | . 1 3 Swarmer 9 | . 3 6 Grunt 10 | . 6 4 Sentry 5 | . . 5 Best Kill Streak 4 | . 3 4 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . 1 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 162 | . 47 115 Missed 50 | . 12 38 Hits 112 | . 35 77 Projectile 112 | . 35 77 Critical Strikes 1 | . . 1 Damage Taken 984 | . 284 700 Core 198 | . 46 152 Absorbed by Shields . | . . . Ignored by Resistances 300 | . 90 210 Core Remaining (%) 90 | 100 81 . Volleys Fired 65 | . 27 38 Largest 2 | . 2 2 Hottest 130 | . 125 130 Shots Fired 119 | . 49 70 Gun 80 | . 27 53 Cannon 39 | . 22 17 Launcher . | . . . Special . | . . . Kinetic 51 | . 12 39 Thermal 68 | . 37 31 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 19 | . 19 14 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 105 | . 41 64 Core Hits 41 | . 17 24 Critical Kills 1 | . . 1 Critical Parts Destroyed 1 | . . 1 Critical Strikes 3 | . . 3 Blast 1 | . . 1 Smash 2 | . . 2 Melee Attacks 18 | . 5 13 Impact 18 | . 5 13 Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . 1 . Combat Hostiles . | . . . Follow-up Attacks 1 | . . 1 Damage Inflicted 2127 | . 792 1335 Guns 931 | . 306 625 Cannons 493 | . 245 248 Explosions . | . . . Melee 703 | . 241 462 Ramming . | . . . Kinetic 666 | . 124 542 Thermal 758 | . 427 331 Explosive . | . . . Electromagnetic . | . . . Impact 703 | . 241 462 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 25 | . 4 21 Projectiles 4 | . 4 . Explosions . | . . . Melee 21 | . . 21 Knockbacks 6 | . 2 4 Impact 4 | . 1 3 Kinetic 1 | . . 1 Secondary 1 | . 1 . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 321 | . 321 271 Average Temperature 82 | . 96 70 Received Heat Transfer 507 | . 165 342 Effects 1 | . 1 . Short Circuit 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Fried . | . . . Impact Corruptions 3 | . 1 2 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 1 1 Heat Transferred 1776 | . 962 814 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 90 | . 90 80 Initial . | . . . Average 19 | . 16 23 Influence Increases 641 | . 220 421 Destroy 0b10 Robot/C 480 | . 180 300 Destroy 0b10 Robot/NC 25 | . 5 20 Destroy Leader 120 | . 32 88 Successful Hack 13 | . 3 10 Destroy Structure 3 | . . 3 Influence Decreases 573 | . 220 353 Time Decay 546 | . 220 326 Lost Part 27 | . . 27 Squads Dispatched 3 | . 2 1 Investigation 3 | . 2 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 47 | . 17 30 Peak Tracking Total 5 | . 4 5 Tactical Retreats 7 | . . 7 ECM-based Alert Blocks 11 | . . 11 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 5 | . 4 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 8 | . 5 3 Terminals 5 | . 2 3 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 19 | . 12 7 Successful 13 | . 10 3 Failed 6 | . 2 4 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual . | . . . Terminals 13 | . 6 7 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 5 | . 5 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 6 3 Record 2 | . 2 . Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . . 1 Branch Access Points 2 | . 1 1 Emergency Access Points 2 | . 1 1 Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 4 | . 4 . Retrieve Matter 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 4 3 Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 5 | . 5 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 991 | . . 991 Terrain 42 | . . 42 ECM 950 | . . 950 Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2128 | 62 1075 991 Spaces Moved 1264 | 45 773 446 Core 15 | 15 . . Treads . | . . . Legs . | . . . Wheels 1249 | 30 773 446 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 120 Average Speed 109 | 83 105 120 Slowest Speed 150 | 100 150 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 47 | 5 100 36 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1854 | 69 976 809 Wait 426 | 14 133 279 Move 1262 | 44 772 446 Hop . | . . . Pick Up 36 | 5 18 13 Fast Attach 11 | 1 5 5 Attach 12 | 5 6 1 Detach 2 | . 2 . Swap 12 | . 1 11 Drop 12 | . 7 5 Fire 65 | . 27 38 Melee 16 | . 5 11 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -9/Materials (discovered 3 exits: *Mat / *Min x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Identified exit to Mines 238 | -10/Materials | Discovered new exit (range 3) 309 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 9) 663 | -10/Materials | Derelicts attacked the area 677 | -10/Materials | Discovered new exit (range 8) 873 | -10/Materials | Discovered new exit (range 8) 1138 | -10/Materials | Entered another Materials area 1138 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1433 | -9/Materials | Discovered new exit (range 12) 1756 | -9/Materials | Identified exit to Mines 2068 | -9/Materials | Discovered new exit (range 11) 2119 | -9/Materials | Identified exit to Materials 2129 | -9/Materials | Self-destructed Last Messages --------------- K-01 Serf collects debris. Acquired 5 matter. K-01 Serf collects debris. Acquired 5 matter. K-01 Serf collects debris. Dropped Autogun. Acquired Prototype Ballistic Gun. Identified Imp. Assault Rifle. Acquired 4 matter. Acquired 6 matter. G-34 Mercenary destroyed. Acquired 7 matter. S-10 Pest destroyed. Acquired 7 matter. EXIT=FOUND Atomic Centrifuge disabled. Y-45 Defender destroyed. Acquired 28 matter. EXIT=IDENTIFIED: MATERIALS A-02 Transporter destroyed. Map ----- +----------------------------------------------------+ | ???###?# #????????????????? | | #### #### """ #????????????????? | | # %! # """"" #????????????????? | | # "" + """"" #????????????????? | | # "T %# """"" /????????????????? | | # "" # """ #????????????????? | | # # #????????????????? | | # [ # #????????????????? | | #[ [ # ###??????????????? | | #[[ # [ ""#??????????????? | | #[[ #=%* T"#??????????????? | | # # = "T" ""#??????????????? | | # # """ ##???????????????? | | #####+### #????????????????? | | ????#%#?# #????????????????? | | ????#=#?# ### #????????????????? | | ???##+####+### #?# #????????????????? | | ???#*%[! # #?# #????????????????? | | ???# = # #?# ##########???????? | | ???# # #?# # #???????? | | ???# # #?# #// "" #???????? | | ???###########+### #/|% "" #???????? | | ??????????# # # [ T" #???????? | | ??????????# =%! # + [%="" #???????? | | ??????????# [%[!+ # " "" #???????? | | ??????????# [@[ # < # """% #???????? | | ??????????# # # """ #???????? | | ??????????# ##### % #??????? | | ??????????########???###########??????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 19 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Organ Harvest Overwhelming Challenges ------------ None Game ------ Seed PersonalMatterWell Manual? 0 Play Time 00:23:48 Cumulative 15.7 hours Start 2025.10.25 @ 19:49:06 End 2025.11.16 @ 22:59:25 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 26 Rogue 3 Adventurer 11 Explorer 12 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 18 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 510e4521-2be0-4b5a-8b6d-9e786d6acc21