Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.14 @ 01:10:02 Player: Legato Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (82) 410 Value Destroyed (2284) 2284 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1494) 1494 TOTAL SCORE: 10608 Bonus ------- High Alert Combat Kills 83 Follower Combat Kills 863 Met Imprinter 300 Was Imprinted 300 Friendly Fire -52 Cogmind --------- Core Integrity 0/1300 Matter 96/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Makeshift Trap Scanner Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Medium Treads Centrium Leg Heavy Shield Leg Heavy Shield Leg > --- UTILITY ---------- Advanced Heat Sink Structural Scanner Enhanced Optical Array Improved Medium Armor Plating Insulated Plating Graphene Brace Advanced Thermal Shield System Shield System Shield > --- WEAPON ----------- Matter Neutralizer Enhanced Hardcell Cannon > --- INVENTORY -------- Nuclear Core Light Antimatter Reactor Makeshift Trap Scanner Grenade Launcher Improved Plasma Cutter [Rating: 126] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Heavy Shield Leg Wheel Wheel Hover Unit Antigrav Array Flight Unit VTOL Module Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Light Armor Plating Weapon CR-A16's Pointy Stick Energy Gun EM Pulse Gun Energy Cannon Matter Neutralizer Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Grenade Launcher Special Weapon Flamer Impact Weapon Hammer Slashing Weapon Great Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac Arm Res Slots Evolved 14 | . . . 2 . . . 6 . . 2 2 . 2 Power 1 | . . . . . . . . . . 1 . . . Propulsion 5 | . . . . . . . 3 . . 1 . . 1 Utility 8 | . . . 2 . . . 3 . . . 2 . 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 116 | 8 6 2 21 2 2 5 3 1 1 8 7 31 19 Power 14 | 1 . 1 4 . . 1 . . . 1 . 3 3 Engine 6 | 1 . 1 4 . . . . . . . . . . Core 3 | . . . . . . 1 . . . 1 . . 1 Reactor 5 | . . . . . . . . . . . . 3 2 Propulsion 35 | 2 2 . 5 . . 3 3 . . 1 1 12 6 Treads 13 | 2 1 . 4 . . 2 . . . . . 4 . Leg 10 | . . . . . . 1 . . . . . 6 3 Wheel 3 | . 1 . 1 . . . . . . . . . 1 Hover 1 | . . . . . . . . . . . . . 1 Flight 8 | . . . . . . . 3 . . 1 1 2 1 Utility 33 | 2 . . 7 1 1 . . 1 . 4 6 5 6 Device 17 | 1 . . 2 . . . . . . 2 3 3 6 Storage 2 | 1 . . . . 1 . . . . . . . . Processor 5 | . . . 1 . . . . 1 . 1 2 . . Hackware 2 | . . . . . . . . . . 1 1 . . Protection 7 | . . . 4 1 . . . . . . . 2 . Artifact . | . . . . . . . . . . . . . . Weapon 34 | 3 4 1 5 1 1 1 . . 1 2 . 11 4 Energy Gun 11 | 2 . . 1 . . . . . 1 . . 5 2 Energy Cannon 1 | . . . . . . . . . . . . 1 . Ballistic Gun 8 | 1 2 . 4 . . . . . . . . 1 . Ballistic Cannon 3 | . . . . . . . . . . . . 2 1 Launcher 5 | . 1 1 . 1 . . . . . . . 2 . Special Weapon 1 | . . . . . . 1 . . . . . . . Impact Weapon 2 | . 1 . . . . . . . . 1 . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . Piercing Weapon 2 | . . . . . 1 . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 2 . . . . . . . 1 1 9 Corrupted Parts 3 | . . . 2 . . . . . . . . 1 . System Corruption 20 | . . . 16 . . . . . . . . 4 . Parts Lost 22 | . 1 . 10 . . . . . . . . 7 4 Power 2 | . 1 . . . . . . . . . . . 1 Propulsion 7 | . . . 4 . . . . . . . . 3 . Utility 7 | . . . 2 . . . . . . . . 4 1 Weapon 6 | . . . 4 . . . . . . . . . 2 Highest Loss Streak 3 | . 1 . 2 . . . . . . . . 2 3 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 7 | 5 7 7 7 8 9 10 6 5 5 4 5 5 3 Power 1 | . 1 . . 1 1 1 1 1 1 1 1 1 . Propulsion 2 | 4 2 2 2 4 4 4 . . . . . . . Utility 1 | . 3 4 2 2 2 2 2 2 1 1 1 1 1 Weapon 1 | . . 1 1 1 2 3 2 2 2 2 2 1 . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 9 | . 4 . 1 . . . . 1 1 . 1 . 1 Power . | . . . . . . . . . . . . . . Propulsion 4 | . 3 . 1 . . . . . . . . . . Utility 3 | . 1 . . . . . . . 1 . 1 . . Weapon 1 | . . . . . . . . 1 . . . . . Tool/Special 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 81 | . 97 100 91 100 80 90 53 57 54 72 85 77 14 Engine 7 | . 11 14 11 11 11 8 . . . . . . . Core 1 | . . . . . . 2 6 6 6 10 10 4 . Treads 14 | . 21 16 11 22 22 22 1 . . . . 6 . Leg 1 | . . . . . . . . . . . . 6 2 Wheel 2 | . 6 12 6 . . . . . . . . . 1 Flight 2 | . . . . . . . 16 20 20 21 24 6 . Device 17 | . 13 14 16 22 22 22 13 13 13 14 19 15 6 Storage 8 | . 14 14 11 11 11 11 1 . . . . . . Processor 1 | . . . . . . . . 3 6 10 12 6 . Hackware 1 | . . . . . . . . . . 3 6 8 . Protection 8 | . . . 15 11 11 11 6 6 6 5 5 6 . Ballistic Gun 3 | . 14 13 7 11 1 . . . . . . . . Launcher 2 | . 4 15 4 8 1 . . . . . . . . Impact Weapon 2 | . 4 . 6 2 . . . . . 3 5 . . Piercing Weapon 2 | . . . . . 1 11 6 6 . . . . 1 Peak Build Rating 126 | 7 7 8 18 11 12 22 18 21 25 47 76 126 80 Average Rating 23 | 5 6 7 11 11 8 15 16 19 17 38 64 88 26 On Entrance 17 | . 7 6 8 11 11 12 22 17 21 17 43 69 2 Avg Prop Armor Cover (%) 10 | . 10 11 10 . . . . . . . . 4 20 Naked Turns 147 | . . . . . . . . . . . . 59 88 Heaviest Build 74 | 15 16 18 23 19 24 25 13 13 13 19 20 74 13 Greatest Support 150 | 40 40 40 40 40 40 56 13 13 13 23 38 150 56 Greatest Overweight (x) 4 | 4 4 1 2 . . . . . . . . 2 . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 5 5 5 5 5 5 Average Capacity 7 | 7 8 8 8 8 9 10 5 5 5 5 5 5 5 Most Carried 10 | 6 8 8 8 8 10 10 10 5 5 5 5 5 5 Average Carried 7 | 5 7 7 7 8 9 10 5 5 5 4 5 5 3 Final Capacity 10 | 8 8 8 8 8 10 10 5 5 5 5 5 5 5 Final Carried 10 | 6 8 8 8 8 10 10 5 5 5 5 5 5 2 Class Distribution -------------------- 50% | Scavenger-Mutant 35% | Mutant 3% | Hacker-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Scout | -5/Factory Scientist-Ninja | -4/Factory Scavenger-Mutant | -4/Armory Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac Arm Res Matter Collected 2972 | 312 339 40 1078 74 48 60 30 30 20 29 131 512 269 Remotely . | . . . . . . . . . . . . . . Salvage Created 2485 | 124 348 . 1126 111 9 . . . . 29 269 350 119 Parts 134 | 10 28 . 64 7 2 . . . . . 2 17 4 Haulers Intercepted 4 | . 1 . 2 . . . . . . . . . 1 Recyclers Shooed 3 | . . . 2 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . 2 8 . . . . . . . Prevented 2 | . . . . . . 2 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac Arm Res Combat Hostiles Destroyed 55 | . 12 . 24 5 . . . . . . 1 13 . Melee 3 | . 2 . 1 . . . . . . . . . . Guns 20 | . 5 . 10 . . . . . . . . 5 . Cannons 6 | . . . . . . . . . . . . 6 . AOE 20 | . 3 . 10 5 . . . . . . . 2 . Classes Destroyed 18 | 1 7 . 4 1 1 . . . . . . 4 . Worker 3 | . 1 . 2 . . . . . . . . . . Builder 1 | . . . 1 . . . . . . . . . . Tunneler 5 | 5 . . . . . . . . . . . . . Hauler 4 | . 1 . 2 . . . . . . . . . 1 Recycler 2 | . 1 . 1 . . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . Operator 2 | . 1 . 1 . . . . . . . . . . Watcher 8 | . 1 . 3 . . . . . . 1 1 2 . Swarmer 19 | . 9 . . 2 . . . . . . 1 7 . Saboteur 1 | . . . . . . . . . . . . 1 . Grunt 22 | . 3 . 16 2 . . . . . . . 1 . Brawler 1 | . . . . 1 . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . Sentry 8 | . . . 7 . . . . . . . . 1 . Specialist 1 | . . . . . . . . . . . . 1 . Hunter 1 | . . . . . . . . . . . . 1 . Programmer 1 | . . . . . . . . . . . . 1 . Zionite 1 | . . . . . 1 . . . . . . . . Z-Courier 2 | . . . . . . . . . . . 2 . . Best Kill Streak 9 | 3 6 . 9 3 . . . . . 1 1 6 1 Combat Bots Only 7 | . 3 . 7 3 . . . . . . 1 6 . Max Kills in Single Turn 3 | 1 2 . 3 2 1 . . . . 1 1 2 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . 2 . 3 2 . . . . . . . 1 . Melee 1 | . 1 . 1 . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . 1C-UTU (-4/Armory) Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac Arm Res Hostile Shots Fired 710 | . 49 . 154 9 . 14 . 2 1 . 6 256 219 Missed 253 | . 8 . 46 1 . 4 . 1 1 . 4 103 85 Deflected 8 | . . . . . . . . . . . . 8 . Hits 457 | . 41 . 108 8 . 10 . 1 . . 2 153 134 Melee 2 | . . . 2 . . . . . . . . . . Projectile 455 | . 41 . 106 8 . 10 . 1 . . 2 153 134 AOE 3 | . . . . . . . . . . . . 3 . Critical Strikes 11 | . . . 4 . . . . 1 . . . 1 5 Actively Blocked 5 | . . . 4 . . . . . . . . 1 . Part Disruptions 6 | . . . . . . . . . . . . 6 . Damage Taken 7523 | . 427 . 1615 75 . 165 . 14 . . 46 2909 2272 Core 2500 | . 79 . 254 27 . 38 . . . . 25 762 1315 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 46 | . . . 40 6 . . . . . . . . . Ignored by Resistances 124 | . . . . . . . . . . . . 124 . Regen/Repaired (Parts) 14 | . 14 . . . . . . . . . . . . Core Remaining (%) 69 | 100 . 68 . . . 20 . . 100 100 . 31 . Volleys Fired 217 | 37 30 . 92 5 . . . . . . . 45 8 Largest 2 | 2 2 . 2 2 . . . . . . . 2 1 Hottest 163 | 60 50 . 63 53 . . . . . . . 163 94 Shots Fired 292 | 38 46 . 111 9 1 . . . . . . 79 8 Gun 200 | 38 32 . 91 5 . . . . . . . 30 4 Cannon 41 | . . . . . . . . . . . . 41 . Launcher 51 | . 14 . 20 4 1 . . . . . . 8 4 Special . | . . . . . . . . . . . . . . Kinetic 199 | 37 32 . 87 5 . . . . . . . 38 . Thermal 41 | 1 . . 4 . . . . . . . . 33 3 Explosive 49 | . 14 . 20 4 1 . . . . . . 6 4 Electromagnetic 2 | . . . . . . . . . . . . 2 . Phasic 1 | . . . . . . . . . . . . . 1 Robot Hit Streak 20 | 12 5 . 20 2 1 . . . . . . 8 10 Robot Miss Streak 4 | 3 2 . 3 2 . . . . . . . 4 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 219 | 25 30 . 97 3 1 . 1 . . 2 9 44 7 Core Hits 123 | 5 20 . 54 9 1 . . . . . 1 26 7 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 9 | . 1 . 4 . . . . . . . 3 1 . Critical Strikes 13 | . 1 . 4 . . . . . . . 3 5 . Blast 4 | . . . . . . . . . . . . 4 . Smash 9 | . 1 . 4 . . . . . . . 3 1 . Melee Attacks 103 | . 19 . 36 . . 8 6 . . 6 16 5 7 Impact 82 | . 19 . 36 . . . . . . 6 16 5 . Slashing . | . . . . . . . . . . . . . . Piercing 21 | . . . . . . 8 6 . . . . . 7 Sneak Attacks 12 | . . . 3 . . . 1 . . . 7 . 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 7632 | 322 768 . 2592 255 32 . 73 . . 107 721 2431 331 Guns 2109 | 322 194 . 955 12 . . . . . . . 505 121 Cannons 755 | . . . . . . . . . . . . 755 . Explosions 3016 | . 367 . 1252 235 32 . . . . . . 1024 106 Melee 1699 | . 202 . 385 . . . 73 . . 107 721 147 64 Ramming 53 | . 5 . . 8 . . . . . . . . 40 Kinetic 2146 | 312 194 . 910 12 . . . . . . . 718 . Thermal 907 | 10 . . 45 . . . . . . . . 764 88 Explosive 2748 | . 367 . 1252 235 32 . . . . . . 756 106 Electromagnetic 46 | . . . . . . . . . . . . 46 . Impact 1562 | . 202 . 385 . . . . . . 107 721 147 . Slashing . | . . . . . . . . . . . . . . Piercing 137 | . . . . . . . 73 . . . . . 64 Phasic 33 | . . . . . . . . . . . . . 33 Highest Corruption 16 | . . . 16 16 16 . . . . . . 10 13 Average Corruption 10 | . . . 15 16 16 . . . . . . 4 5 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 41 | . . . 12 10 4 . . . . . . 10 5 Message Errors 9 | . . . 1 4 1 . . . . . . 2 1 Matter Fused 9 | . . . 4 2 1 . . . . . . 1 1 Heat Flow Errors 7 | . . . 2 1 1 . . . . . . 3 . Energy Discharges 4 | . . . 1 . . . . . . . . 1 2 Data Loss (minor) 3 | . . . 1 2 . . . . . . . . . Data Loss (major) 2 | . . . 1 . . . . . . . . 1 . Misfires 2 | . . . . . 1 . . . . . . 1 . Alerts 1 | . . . . 1 . . . . . . . . . Misdirections 3 | . . . 1 . . . . . . . . 1 1 Weapon Failures 1 | . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 688 | . 38 . 160 . . . 43 . . 50 326 70 1 Projectiles 5 | . . . . . . . . . . . . 5 . Explosions 40 | . . . . . . . . . . . . 39 1 Melee 643 | . 38 . 160 . . . 43 . . 50 326 26 . Knockbacks 8 | . . . 1 . . . . . . 1 1 5 . Impact 3 | . . . 1 . . . . . . 1 1 . . Kinetic 5 | . . . . . . . . . . . . 5 . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 465 | . 98 . 54 . . . . . . . . 168 145 Shots 16 | . 5 . 3 . . . . . . . . 4 4 Rammed 12 | . 1 . . 2 . . . . . . . . 9 Targets Rammed 12 | . 1 . . 2 . . . . . . . . 9 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 425 | . 10 . 225 92 128 . . . . . 102 425 123 Average Temperature 76 | . 6 . 47 47 72 . . . . . 34 114 49 Received Heat Transfer 894 | . 24 . 627 12 . 18 . . . . . 114 99 Effects 5 | . . . . . . . . . . . . 5 . Shutdowns 2 | . . . . . . . . . . . . 2 . Matter Decay 1 | . . . . . . . . . . . . 1 . Damage (major) 2 | . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . 1 . Total Turns 16 | . . . . . . . . . . . . 16 . Longest Duration 16 | . . . . . . . . . . . . 16 . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 12 | . 2 . 6 . . . . . . 1 3 . . Combat Hostiles 5 | . 2 . 3 . . . . . . . . . . Parts Fried 15 | . 3 . 10 . . . . . . . 2 . . Impact Corruptions 22 | . 3 . 8 . . . . . . 2 8 1 . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . 1 . Heat Transferred 1139 | 25 . . 100 . . . . . . . . 903 111 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac Arm Res Maximum Alert Level 3 | . 1 . 1 . . . . . . . . 3 1 Low Security (%) 74 | 100 75 100 97 100 . . 100 . . 100 100 39 . Level 1 19 | . 24 . 2 . . . . . . . . 26 100 Level 2 3 | . . . . . . . . . . . . 17 . Level 3 2 | . . . . . . . . . . . . 16 . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 749 | 10 310 115 215 135 . . 26 . . 12 37 749 375 Initial 375 | . . 115 21 16 . . 26 . . . 1 . 375 Average 134 | . 110 86 60 51 . . 18 . . 1 8 327 311 Influence Increases 3352 | 25 533 . 840 165 . 391 2 15 . 31 52 1143 155 Destroy 0b10 Robot/C 1560 | . 240 . 480 100 . 220 . . . . 20 500 . Destroy 0b10 Robot/NC 135 | 25 25 . 55 . . . . . . 5 5 15 5 Destroy Leader 306 | . 44 . 130 10 . 10 . . . 2 2 106 2 Allied During Kill 203 | . . . . . . 116 . . . . . 87 . Successful Hack 62 | . 34 . 12 . . . . . . 16 . . . Disable Machine 150 | . 60 . 30 15 . . . . . . . 45 . Destroy Structure 471 | . 70 . 118 25 . . 2 . . 8 10 210 28 Partial Spotted 15 | . . . . . . . . . . . 15 . . Lose Combat Pursuer 450 | . 60 . 15 15 . 45 . 15 . . . 180 120 Influence Decreases 3078 | 25 236 242 851 114 95 348 37 18 5 27 56 428 596 Entered New Map 705 | . . 182 34 28 95 . 17 4 2 . 3 . 340 Time Decay 1729 | 25 226 60 455 86 . 208 20 14 3 27 53 346 206 Lost Part 192 | . 10 . 90 . . . . . . . . 52 40 Lost Ally 180 | . . . . . . 140 . . . . . 30 10 Purge Threat 272 | . . . 272 . . . . . . . . . . Squads Dispatched 11 | . 1 . 2 . . 1 . . . . 1 4 2 Investigation 3 | . 1 . 1 . . . . . . . 1 . . Extermination 2 | . . . . . . . . . . . . 1 1 Reinforcement 4 | . . . 1 . . . . . . . . 2 1 Assault 2 | . . . . . . 1 . . . . . 1 . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac Arm Res Distress Signals 11 | . 2 . 3 . . . . . . . 2 4 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 165 | . 18 . 35 5 . 14 1 1 1 1 11 54 24 Peak Tracking Total 15 | . 5 . 5 3 . 7 1 1 2 1 12 15 12 Tactical Retreats 19 | . 2 . 1 1 . 2 . 1 . . . 9 3 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac Arm Res Traps Triggered 5 | . 2 . 1 . . . . . . . 1 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac Arm Res Machines Disabled 11 | . 4 . 2 1 . . . . . . 1 3 . Max in Single Turn 1 | . 1 . 1 1 . . . . . . 1 1 . Energy Cycler 1 | . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac Arm Res Machines Accessed 26 | . 7 . 7 . . . . 1 . 4 2 3 2 Terminals 13 | . 5 . 7 . . . . 1 . . . . . Fabricators 4 | . . . . . . . . . . 1 1 2 . Repair Stations 2 | . 1 . . . . . . . . . 1 . . Recycling Units 2 | . 1 . . . . . . . . . . 1 . Scanalyzers 3 | . . . . . . . . . . 2 . . 1 Garrison Access 2 | . . . . . . . . . . 1 . . 1 Total Hacks 78 | . 23 . 23 . . . . 2 . 19 3 6 2 Successful 36 | . 10 . 10 . . . . 2 . 9 2 3 . Failed 42 | . 13 . 13 . . . . . . 10 1 3 2 Catastrophic 9 | . 1 . 5 . . . . . . . 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 43 | . 10 . 11 . 6 . . . . 4 4 6 2 Terminals 45 | . 20 . 23 . . . . 2 . . . . . Fabricators 6 | . . . . . . . . . . 1 1 4 . Repair Stations 4 | . 2 . . . . . . . . . 2 . . Recycling Units 3 | . 1 . . . . . . . . . . 2 . Scanalyzers 17 | . . . . . . . . . . 16 . . 1 Garrison Access 3 | . . . . . . . . . . 2 . . 1 Terminal Hacks 15 | . 5 . 8 . . . . 2 . . . . . Record 2 | . . . . . . . . 2 . . . . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . Prototype ID Bank 3 | . 2 . 1 . . . . . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . . . Locate Traps 3 | . 1 . 2 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . 1 . 2 . Network Status 3 | . . . . . . . . . . 1 . 2 . Repair Station Hacks 4 | . 2 . . . . . . . . . 2 . . Scan Component 2 | . 1 . . . . . . . . . 1 . . Repair 2 | . 1 . . . . . . . . . 1 . . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . . . . 1 . Scanalyzer 8 | . . . . . . . . . . 8 . . . Retrieve Study 8 | . . . . . . . . . . 8 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 3 . 2 . . . . . . . . . . Terminals 4 | . 2 . 2 . . . . . . . . . . Botnet 4 | . 2 . 2 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 20 | . 6 . 5 . . . . 1 . 3 1 2 2 Full Trace Events 2 | . 1 . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 8 | . . . . . . . . . . 8 . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . Time 52 | . 26 . . . . . . . . . 26 . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . 1 . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac Arm Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac Arm Res Total Allies 14 | . . . . . 8 . . . . . 2 3 1 Largest Group 8 | . . . . . 8 8 . . . . 1 2 1 Highest-Rated Group 266 | . . . . . 266 266 . . . . 27 197 31 Highest-Rated Ally 141 | . . . . . 39 39 . . . . 27 141 31 Zionite Dispatches 5 | . . . . . . . . . . . 2 2 1 Hero 1 | . . . . . . . . . . . . 1 . Explosive Resupply 1 | . . . . . . . . . . . . 1 . Infowar Resupply 1 | . . . . . . . . . . . 1 . . Hacking Resupply 1 | . . . . . . . . . . . 1 . . Zionite Resupply 1 | . . . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 111 | . . . . . . 58 . . . . . 53 . Total Damage 3653 | . . . . . . 1156 . . . . . 2497 . Kills 24 | . . . . . . 11 . . . . . 13 . Allies Corrupted 2 | . . . . . . . . . . . 1 1 . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac Arm Res Active Infowar (turns) 6167 | 6 715 132 1212 250 1360 1187 47 98 67 189 203 699 2 Optics 1226 | . . . . . . . . 68 67 189 203 699 . Sensors 4038 | . . . 656 250 1360 1187 47 98 67 189 184 . . Structural 4953 | . . . 853 250 1360 1187 47 98 67 189 203 699 . Traps 2 | . . . . . . . . . . . 2 . . Seismic 1212 | 6 715 132 359 . . . . . . . . . . Cloaking 267 | . . . . . . . . . . . 185 80 2 Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . 2 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . . 1 . . . Active Terminals 1 | . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac Arm Res Turns Passed 7026 | 293 749 132 1222 250 1360 1187 47 98 67 189 203 805 424 Spaces Moved 5412 | 124 413 126 644 144 842 418 73 326 50 573 510 585 584 Core 567 | 13 2 . . . . . . . . . . 104 448 Treads 2139 | 111 235 5 263 144 842 418 . . . . . 121 . Legs 209 | . . . . . . . . . . . . 197 12 Wheels 779 | . 176 121 381 . . . . . . . . . 101 Hover 23 | . . . . . . . . . . . . . 23 Flight 1695 | . . . . . . . 73 326 50 573 510 163 . Fastest Speed 25 | 50 95 95 95 160 160 160 29 29 29 27 25 25 50 Average Speed 97 | 159 132 97 130 160 160 160 29 29 29 27 25 94 58 Slowest Speed 260 | 250 250 160 240 160 160 160 29 29 29 29 27 260 110 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . 2 . 5 . Potential Cave-ins 11 | . 2 . 5 . . . . . . . . 2 2 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 39 | 5 92 37 75 40 86 54 2 60 9 17 15 38 21 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . Known Exits Taken 5 | . 1 . 1 . . . 1 . . 1 1 . . Unknown Exits Taken 8 | 1 . 1 . 1 1 1 . 1 1 . . 1 . Scrap Searched 7 | . . 1 . . 3 . . 2 1 . . . . Spaces Dug 50 | . 20 . 12 . . 3 1 . . 4 4 1 5 Terrain Destroyed 389 | . 90 . 122 26 8 3 1 . . 4 4 117 14 Melee 38 | . 8 . 12 . . 3 1 . . 4 4 1 5 Projectile 22 | . . . . . . . . . . . . 22 . AOE 329 | . 82 . 110 26 8 . . . . . . 94 9 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac Arm Res Total 6670 | 177 535 133 848 155 856 920 88 328 102 589 552 747 640 Wait 663 | . 44 4 26 1 10 486 . . 49 3 11 20 9 Move 5386 | 123 412 125 643 143 841 417 72 325 49 568 509 575 584 Hop 6 | . . . . . . . . . . 2 . 4 . Pick Up 34 | 7 7 . 11 1 . . 2 1 . . 2 2 1 Fast Attach 68 | 7 3 . 6 . 1 1 . 1 1 7 6 19 16 Attach 18 | . . 1 9 . . . 3 . . 1 . . 4 Detach 5 | . . . . . 2 . . . 1 1 1 . . Swap 58 | 2 11 3 17 2 1 5 . . . . 2 15 . Drop 60 | 1 8 . 8 1 1 3 5 1 2 1 5 22 2 Fire 217 | 37 30 . 92 5 . . . . . . . 45 8 Melee 103 | . 19 . 36 . . 8 6 . . 6 16 5 7 Ram 10 | . 1 . . . . . . . . . . . 9 Kick . | . . . . . . . . . . . . . . Crush 2 | . . . . 2 . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . 15 . Rewire 25 | . . . . . . . . . . . . 25 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 4 exits: [*Mat x3] / *Min) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/Armory -3/Research History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 294 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Met a group of wandering Federalists 309 | -10/Materials | Build established: Mutant 597 | -10/Materials | Repaired Seismic Detector 605 | -10/Materials | Discovered new exit (range 16) 800 | -10/Materials | Discovered new exit (range 14) 940 | -10/Materials | Discovered new exit (range 15) 1023 | -10/Materials | Identified exit to Mines 1043 | -10/Materials | Entered Mines 1160 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1169 | -10/Mines | Discovered new exit (range 7) 1175 | -10/Mines | Entered Materials 1175 | -9/Materials | Evolved 2 slots: Utility x2 1269 | -9/Materials | Destroyed 7 combat bots 1396 | -9/Materials | Discovered new exit (range 5) 2029 | -9/Materials | Discovered new exit (range 11) 2069 | -9/Materials | Core integrity fell below 50% 2109 | -9/Materials | System corruption reached 10% 2225 | -9/Materials | Identified exit to Mines 2302 | -9/Materials | Discovered new exit (range 15) 2386 | -9/Materials | Build established: Scavenger-Mutant 2397 | -9/Materials | Entered Mines 2564 | -9/Mines | Discovered new exit (range 7) 2632 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2647 | -9/Mines | Entered Zion 2753 | -7/Zion | Discovered new exit (range 15) 2758 | -7/Zion | Learned Factory emergency access door positions 2792 | -7/Zion | System corruption cleaned by Quarantine Array 2860 | -7/Zion | Gained Derelict followers 2932 | -7/Zion | Loaded intel: 5 derelict terminal locations 2957 | -7/Zion | Received a visual enhancement algorithm 2962 | -7/Zion | Ran a visual enhancement algorithm 3536 | -7/Zion | Met Imprinter 3576 | -7/Zion | Imprinted 3578 | -7/Zion | Declared Zion's savior 3840 | -7/Zion | Found CR-A16's Pointy Stick 4007 | -7/Zion | Entered Proximity Caves 4007 | -6/Proximity Caves | Accompanied by 8 allies 4048 | -6/Proximity Caves | Learned 4 Factory zone layouts 4278 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 4922 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4922 | -6/Proximity Caves | Learned location of 1 exit from Factory 4979 | -6/Proximity Caves | Lost 4 allies 5112 | -6/Proximity Caves | Lost 3 allies 5155 | -6/Proximity Caves | Discovered new exit (range 6) 5194 | -6/Proximity Caves | Entered Factory 5194 | -6/Factory | Evolved 6 slots: Propulsion x3, Utility x3 5195 | -6/Factory | Identified exit to Lower Caves 5241 | -6/Factory | Entered Lower Caves 5279 | -6/Lower Caves | Encountered a Warlord checkpoint 5338 | -6/Lower Caves | Discovered new exit (range 4) 5339 | -6/Lower Caves | Entered another Lower Caves area 5404 | -6/Lower Caves | Discovered new exit (range 6) 5406 | -6/Lower Caves | Entered Factory 5406 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5556 | -5/Factory | Retrieved Zion intel report: Active Terminals 5581 | -5/Factory | Discovered new exit (range 14) 5584 | -5/Factory | Identified exit to Factory 5595 | -5/Factory | Entered another Factory area 5595 | -4/Factory | Evolved 2 slots: Utility x2 5601 | -4/Factory | Zion Infowar Resupply teleported in 5698 | -4/Factory | Zion Hacking Resupply teleported in 5796 | -4/Factory | Discovered new exit (range 10) 5798 | -4/Factory | Identified exit to Armory 5798 | -4/Factory | Entered Armory 5845 | -4/Armory | Zion hero teleported in (1C-UTU) 6225 | -4/Armory | Ran a visual enhancement algorithm 6226 | -4/Armory | Zion Explosive Resupply teleported in 6371 | -4/Armory | Found Prototype Launcher 6371 | -4/Armory | Identified Com. Tesla Bomb Launcher 6440 | -4/Armory | Found Corrupted Fusion Bomb Launcher 6453 | -4/Armory | Energy Cycler disabled 6497 | -4/Armory | Released all parts (15) 6548 | -4/Armory | First assault squad dispatched 6554 | -4/Armory | System corruption reached 10% 6581 | -4/Armory | Core integrity fell below 50% 6598 | -4/Armory | Discovered new exit (range 11) 6603 | -4/Armory | Entered Research 6603 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6675 | -3/Research | Zion Zionite Resupply teleported in 6749 | -3/Research | Released all parts (2) 6778 | -3/Research | Lost 3 parts (1u2w) 6788 | -3/Research | Released all parts (3) 6802 | -3/Research | Build established: Mutant 6935 | -3/Research | Core integrity fell below 50% 6991 | -3/Research | Released all parts (9) 6993 | -3/Research | System corruption reached 10% 7015 | -3/Research | Core integrity fell below 20% 7015 | -3/Research | Spotted B-86 Titan 7027 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 06991_ Released Exp. Coolant Injector. 06991_ Released Faulty Com. Mass Driver. 06991_ K-01 Serf destroyed. 06992_ %JAD #KXD5YZ 4,AQU0DBE TSJX 06993_ K-01 Serf collects debris. 07001_ Slug penetrates Wall. 07001_ Penetrated by Slug. 07003_ Slug penetrates Wall. 07003_ Penetrated by Slug. 07008_ K-01 Serf destroyed. 07009_ Slug penetrates Wall. 07009_ Penetrated by Slug. 07009_ Slug penetrates Wall. 07017_ P-80 Master resets P-80 Master, system corruption cleaned. 07022_ C-30 ARC bursts open, deploying its payload. 07022_ S-43 Plague unfolds itself. 07023_ U-05 Engineer builds a Wall. 07024_ B-86 Titan activates siege mode. 07025_ Slug penetrates Quantum Generator. 07026_ P-80 Master resets P-80 Master, system corruption cleaned. Map ----- +----------------------------------------------------+ | ??????????????? # +??????????????????????? | | ????????????????? # #??????????????????????? | | ????????###########+## ##?????????????????????? | | ????????# = ###########???????????? | | ????????+*% # #???????????? | | ????????# # #???????????? | | ????????# # #???????????? | | ????????#+############# # #???????????? | | ????????# ## ????# # #???????????? | | ????????# ## ##### # #???????????? | | ????????# ## p # #???????????? | | ????????# ## k # ##??????????? | | ????????######## u/ "#??????????? | | ???????????????# g# #???????????? | | ???????????????# # #???????????? | | ???????????????# # #???????????? | | ???????????????# # #???????????? | | ???????????????# p #???????????? | | ???????????????+ p ; #???????????? | | ???????????????# """ # %/" ""???????? | | ???????????????# A""" k #####/##### ??????? | | ???????????????# """ u #?? #???????????? | | ???????????????# """ #?s! = #???????????? | | ???????????????# """ p# #???????????? | | ???????????????# """ s """ ?????????????? | | ???????????????? """ @ # """ ?????????????? | | ???????????????# #?? """ ??????????????? | | ???????????????# #???? ?????????????? | | ???????????????# #?????? ????????????? | | ???????????????# #????????##???????????? | | ???????????????# "?????????????????????? | | ???????????????# "?????????????????????? | | ??????????????+ ""????????????????????? | | ??????????????## u u T????????????????????? | | ???????????????# ""????????????????????? | | ???????????????# k "?????????????????????? | | ???????????????# "" ""R "?????????????????????? | | ???????????????? ""F"" #?????????????????????? | | ??????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????k ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Coolant Potential 120 Energy Generation 45 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 Cloak Strength 3 Additional Mass Support 20 Armor Coverage 375 Resistance: TH 30 Resistance: EM 15 Core Shielding 20 Utility Shielding 33 Evasion (%) 73 Melee Accuracy 5 Recoil Reduction 4 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 30% | -10/Materials Studied --------- VTOL Module | -5/Factory | Hacked Cesium-ion Thruster | -5/Factory | Hacked Mic. Fission Core | -5/Factory | Hacked Powered Hammer | -5/Factory | Hacked Nuclear Pulse Thruster | -5/Factory | Hacked Lgt. Nuclear Core | -5/Factory | Hacked Grenade Launcher | -5/Factory | Hacked Gatling Laser | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Betrayal Most Foul Deadly Force Heroic Deeds Maybe Next Time I'll Detach My Launcher My Bad Oh No You Don't! Physics Protects Challenges ------------ None Game ------ Seed PhaseTowerBox Manual? 0 Play Time 01:22:41 Cumulative 59.2 hours Start 2026.01.13 @ 23:28:23 End 2026.01.14 @ 01:10:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 43 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d523dba-1b01-4e1c-89d3-0a99936a0ecb