Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.15 @ 05:45:16 Player: Rainynight Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (0) 0 Value Destroyed (10) 10 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (18081) 18081 TOTAL SCORE: 26831 Bonus ------- Pacifist 11521 Follower Combat Kills 228 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Win 3000 Win Speed 2038 Friendly Fire -6 Cogmind --------- Core Integrity 1243/1600 Matter 300/300 Energy 129/375 System Corruption 1% Temperature Cool (78) Movement Flying (21) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Ion Engine Quantum Reactor > --- PROPULSION (8) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Array Q-thruster Q-thruster Experimental Q-thruster > --- UTILITY (13) ----- Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Transmission Jammer Reaction Control System Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite System Shield Improved System Shield Improved System Shield > --- WEAPON (2) ------- Power Maul > --- INVENTORY (5) ---- Large Matter Pod (150) Reaction Control System Reaction Control System Vortex Rail (39) Force Lance Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Spiked Heavy Treads Antigrav System Antigrav System > --- UTILITY ---------- Advanced Terrain Scan Processor Wardrone Bay > --- WEAPON ----------- Dirty Datajack Spear > --- INVENTORY -------- Experimental Coolant Injector Transmission Jammer Experimental Power Shielding Experimental Power Shielding Power Maul [Rating: 166] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Xenon Bombardment Thruster Treads Spiked Heavy Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility Advanced Terrain Scan Processor Device Weight Redist. System Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Experimental Power Shielding Weapon Spear Energy Gun Vortex Rail Energy Cannon Vortex Driver Ballistic Gun Assault Rifle Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Power Sword Piercing Weapon Spear Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . 2 2 2 2 . . . . 2 2 . . . . 2 2 2 Power 1 | . . . . 1 . . . . . . . . . . . . . . Propulsion 6 | . . 2 1 . 1 . . . . . . . . . . 2 . . Utility 11 | . . . 1 1 1 . . . . 2 2 . . . . . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 152 | . 3 9 4 11 2 . . . 2 2 3 . 4 48 2 10 35 17 Power 26 | . . 1 . 2 . . . . . . . . . 7 1 2 9 4 Engine 7 | . . 1 . 2 . . . . . . . . . 2 . . 1 1 Core 7 | . . . . . . . . . . . . . . 4 1 . 1 1 Reactor 12 | . . . . . . . . . . . . . . 1 . 2 7 2 Propulsion 58 | . 2 5 3 3 . . . . 2 1 2 . 1 18 . 4 10 7 Treads 4 | . . . . . . . . . . . 1 . 1 2 . . . . Leg 2 | . . . . . . . . . 2 . . . . . . . . . Wheel 2 | . 2 . . . . . . . . . . . . . . . . . Hover 28 | . . 3 3 1 . . . . . 1 . . . 14 . 4 . 2 Flight 22 | . . 2 . 2 . . . . . . 1 . . 2 . . 10 5 Utility 52 | . 1 1 1 4 2 . . . . 1 1 . 1 18 . 4 15 3 Device 24 | . 1 . . 2 . . . . . 1 . . 1 6 . 3 7 3 Storage 3 | . . . 1 . . . . . . . . . . 2 . . . . Processor 8 | . . 1 . 2 2 . . . . . 1 . . 1 . . 1 . Hackware 10 | . . . . . . . . . . . . . . 3 . 1 6 . Protection 7 | . . . . . . . . . . . . . . 6 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 16 | . . 2 . 2 . . . . . . . . 2 5 1 . 1 3 Energy Gun 3 | . . . . . . . . . . . . . 1 1 . . . 1 Energy Cannon 1 | . . . . . . . . . . . . . . 1 . . . . Ballistic Gun 1 | . . . . . . . . . . . . . . . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . 1 . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . 1 . . 1 Slashing Weapon 3 | . . 2 . . . . . . . . . . . 1 . . . . Piercing Weapon 3 | . . . . 1 . . . . . . . . 1 . . . . 1 Special Melee Weapon 2 | . . . . . . . . . . . . . . 2 . . . . Unidentified Prototypes 14 | . . . . . . . . . . . . . . 11 . . 2 1 Corrupted Parts 9 | . . . . . . . . . 1 . . . . 2 1 . 5 . System Corruption 38 | . . . . . . . . . 4 . . . . 5 14 . 15 . Parts Lost 38 | . . 1 3 . . . 2 . 3 . . 5 3 4 3 1 . 13 Power 6 | . . . . . . . 1 . . . . . . . 1 . . 4 Propulsion 18 | . . . 3 . . . 1 . 3 . . 3 . 1 1 . . 6 Utility 11 | . . 1 . . . . . . . . . 1 3 1 1 1 . 3 Weapon 3 | . . . . . . . . . . . . 1 . 2 . . . . Highest Loss Streak 8 | . . 1 3 . . . 2 . 2 . . 3 3 3 4 1 . 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 62 | . 98 78 80 83 85 86 82 66 60 60 52 41 26 49 48 56 85 82 Engine 3 | . 14 11 9 13 13 13 11 . . . . . . 1 5 3 . . Reactor 1 | . . . . . . . . . . . . . . 1 . 1 7 4 Treads 1 | . . . . . . . . . . . 1 . 1 4 . . . . Hover 13 | . . 11 39 20 20 20 20 20 14 10 10 4 . 14 24 27 4 2 Flight 7 | . . 18 . 15 13 13 11 6 . . 3 4 . . . . 29 23 Device 7 | . 12 9 . 9 13 13 13 13 13 13 10 6 4 2 5 6 13 12 Processor 9 | . . 5 9 15 19 20 20 20 20 17 18 21 19 5 5 4 5 4 Hackware 5 | . . . . . . . . . . . . . . 3 . 2 15 28 Protection 1 | . . . . . . . . . . . . . . 4 . . 1 . Impact Weapon 1 | . . . . . . . . . . . . . . . 3 4 4 3 Slashing Weapon 1 | . . 9 16 . . . . . . . . . . 1 . . . . Piercing Weapon 2 | . . . . 7 6 6 6 6 6 5 5 4 . 3 . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . 3 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 88 | 12 13 13 19 13 13 13 13 3 3 9 3 3 2 88 31 38 53 34 Greatest Support 113 | 20 20 20 38 14 31 14 31 31 28 3 15 15 3 91 78 113 79 51 Greatest Overweight (x) 9 | . . 3 1 . . . . . . 2 . . . 6 . . 9 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | . 8 8 10 5 5 5 5 5 5 5 5 5 5 10 5 5 5 5 Average Capacity 5 | . 8 5 9 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | . 7 8 5 5 5 5 5 5 5 5 5 5 5 10 5 5 5 5 Average Carried 4 | . 6 4 3 4 5 5 5 5 5 5 5 5 4 4 4 3 4 4 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 7 | 6 7 5 5 5 5 5 5 5 5 5 5 5 4 5 4 5 5 5 Class Distribution -------------------- 22% | Mutant 21% | Scout 12% | Scavenger-Mutant 10% | Commander-Mutant 9% | Wizard-Sprinter 8% | Hacker-Mutant 7% | Scavenger-Sprinter 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Assassin | -5/Factory Scout | -4/Factory Scout | -4/Upper Caves Mutant | -4/Upper Caves Commander-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Sprinter | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Matter Collected 2070 | 200 . 78 . . . 18 279 . 78 . . . 47 749 16 . 470 135 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 113 | . . . . . . . 1 . 9 . . . . 103 . . . . Prevented 35 | . . . . . . . 2 . 4 . . . . 26 3 . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Damage Taken 5138 | . 89 150 127 22 44 . 121 . 266 45 . 581 346 659 533 655 236 1264 Core 1600 | . 12 42 19 22 11 . 37 . 62 . . 337 150 83 154 179 135 357 Absorbed by Shields 94 | . . . . . . . . . . . . . . 94 . . . . Core Remaining (%) 86 | 100 95 89 96 96 . . . . 87 100 . . . . 37 86 90 77 Volleys Fired 2 | . . . . 1 . . . . . . . . . . . . . 1 Largest 1 | . . . . 1 . . . . . . . . . . . . . 1 Hottest 45 | . . . . 5 . . . . . . . . . . . . . 45 Shots Fired 2 | . . . . 1 . . . . . . . . . . . . . 1 Gun 1 | . . . . . . . . . . . . . . . . . . 1 Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special 1 | . . . . 1 . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Entropic 1 | . . . . . . . . . . . . . . . . . . 1 Robot Hit Streak 1 | . . . . 1 . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 3 | . . . 1 1 . . . . . . . . . 1 . . . . Core Hits . | . . . . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . . Melee Attacks 90 | . . . 5 5 4 . . . 5 3 1 3 5 9 2 17 17 14 Impact 46 | . . . . . . . . . . . . . . . 2 17 17 10 Slashing 13 | . . . 5 . . . . . . . . . . 8 . . . . Piercing 31 | . . . . 5 4 . . . 5 3 1 3 5 1 . . . 4 Sneak Attacks 1 | . . . . . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 33 | . . . 31 . . . . . . . . . . 2 . . . . Guns . | . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 33 | . . . 31 . . . . . . . . . . 2 . . . . Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 31 | . . . 31 . . . . . . . . . . . . . . . Piercing 2 | . . . . . . . . . . . . . . 2 . . . . Highest Corruption 21 | . . . . . . . . . 4 4 . 2 11 11 21 . 17 1 Average Corruption 6 | . . . . . . . . . 4 4 . 1 3 4 5 . 14 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked 33 | . . . . . . . . . . . . . . 25 . . 8 . Effects 41 | . . . . . . . . . 2 1 . 1 4 11 3 . 18 1 Message Errors 8 | . . . . . . . . . . 1 . . 1 1 . . 4 1 Matter Fused 14 | . . . . . . . . . 1 . . . 2 4 1 . 6 . Heat Flow Errors 6 | . . . . . . . . . . . . . . 1 1 . 4 . Energy Discharges 4 | . . . . . . . . . 1 . . . . 1 . . 2 . Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 6 | . . . . . . . . . . . . . 1 4 1 . . . Misdirections 2 | . . . . . . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 33 | . . . . . . . . . . . . . . . . . . 33 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 33 | . . . . . . . . . . . . . . . . . . 33 Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 63 | . . . . . . . . . . . . . . . . . . 63 Shots 1 | . . . . . . . . . . . . . . . . . . 1 Rammed 1 | . . . . . . . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 294 | . . 12 . . . . . . . . . . . 294 126 189 215 98 Average Temperature 61 | . . 10 . . . . . . . . . . . 110 31 80 69 30 Received Heat Transfer 565 | . 48 90 72 . 12 . 12 . 9 . . 72 . 100 33 99 18 . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . Parts Sabotaged 6 | . . . . . . . . . . . . . . 6 . . . . Parts Stolen 1 | . . . . . . . 1 . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Peak Influence 875 | . . 50 54 82 114 . . . . 47 24 . . . . 293 395 875 Initial 216 | . . . 20 6 35 . . . . 28 22 . . . . 108 164 216 Average 186 | . . 11 32 28 67 . . . . 31 23 . . . . 180 248 555 Maximum Alert Level 3 | . . . . . . . . . . . . . . . . 1 1 3 Low Security (%) 66 | . 100 100 100 100 100 . . . . 100 100 . . . . 71 46 . Level 1 19 | . . . . . . . . . . . . . . . . 28 53 19 Level 2 10 | . . . . . . . . . . . . . . . . . . 63 Level 3 2 | . . . . . . . . . . . . . . . . . . 17 Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 11 | . 1 1 . 3 1 . . . . 1 . . . . . . 2 2 Investigation 3 | . 1 1 . 1 . . . . . . . . . . . . . . Extermination 1 | . . . . . . . . . . . . . . . . . . 1 Reinforcement 7 | . . . . 2 1 . . . . 1 . . . . . . 2 1 Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Distress Signals 16 | . . . 1 1 . . . . . . . . . 1 . 1 9 3 Communications Jammed 23 | . . . . . . . . . . . . . . . . . 8 15 Distress Signals 23 | . . . . . . . . . . . . . . . . . 8 15 Times Spotted 189 | . 1 3 11 5 5 . 6 . 12 2 . 12 . 36 15 11 15 55 Peak Tracking Total 23 | . 1 4 11 2 3 . 5 . 11 3 . 7 . 15 9 9 4 23 Tactical Retreats 35 | . . 1 2 . 1 . 2 . 3 . . 2 . 3 4 3 4 10 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Traps Triggered 4 | . . . . 2 1 . . . . 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 29 | . . . . . . . 1 . 2 . . . . 24 2 . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Machines Disabled 1 | . . . . . . . . . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Machines Accessed 24 | . 1 1 2 3 . . . 4 . 1 . . . 8 . 1 . 3 Terminals 12 | . 1 1 2 3 . . . . . 1 . . . . . 1 . 3 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 75 | . 2 2 5 6 . . . 29 . 1 . . . 24 . 1 . 5 Successful 60 | . . . 2 2 . . . 29 . . . . . 24 . 1 . 2 Failed 15 | . 2 2 3 4 . . . . . 1 . . . . . . . 3 Catastrophic 6 | . 2 1 2 1 . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 22 | . 2 2 5 6 . . . . . 1 . . . 3 . . . 3 Terminals 22 | . 2 2 5 6 . . . . . 1 . . . . . 1 . 5 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 59 | . . . 2 1 . . . 29 . . . . . 24 . 1 . 2 Record 30 | . . . . . . . . 11 . . . . . 19 . . . . Part Schematic 11 | . . . . . . . . 11 . . . . . . . . . . Robot Schematic 4 | . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . 3 . . . . . 4 . . . . Open Door 2 | . . . . . . . . . . . . . . 1 . . . 1 Level Access Points 2 | . . . . . . . . . . . . . . . . 1 . 1 Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . . . . . . . . . . . . . Terminals 1 | . . . . 1 . . . . . . . . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 7 | . 1 1 1 2 . . . . . 1 . . . . . 1 . . Full Trace Events 2 | . 1 1 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . 11 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . . . . . . . . . . Non-combat 1 | . . . . 1 . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . . . . . . . . . . . no_distress 1 | . . . . 1 . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . 4 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Total Allies 6 | . . . . 1 . . . . 1 . . . . 4 . . . . Largest Group 4 | . . . . 1 . . . . 1 . . . . 4 . . . . Highest-Rated Group 254 | . . . . 10 . . . . 96 . . . . 254 . . . . Highest-Rated Ally 96 | . . . . 10 . . . . 96 . . . . 68 . . . . Total Orders 8 | . . . . . . . . . . 1 . . 3 3 . 1 . . STAY 1 | . . . . . . . . . . . . . . 1 . . . . FOLLOW 1 | . . . . . . . . . . . . . . 1 . . . . EXPLORE 5 | . . . . . . . . . . 1 . . 2 1 . 1 . . RETURN 1 | . . . . . . . . . . . . . 1 . . . . . Ally Attacks 28 | . . . . . . . . . 7 . . . . 21 . . . . Total Damage 1193 | . . . . . . . . . 260 . . . . 933 . . . . Kills 5 | . . . . . . . . . 1 . . . . 4 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 1 . . 2 . . 1 . . . . . . Drone Launches 11 | . . . . . . . . . . 2 . . 6 1 . 2 . . Drone Recoveries 6 | . . . . . . . . . . 2 . . 4 . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Turns Passed 4261 | . 88 137 97 254 65 99 85 34 213 95 161 201 184 1422 135 196 485 310 Spaces Moved 7143 | 1 88 210 168 650 135 296 231 80 407 103 114 399 166 1260 259 248 1381 947 Core 1227 | . . . . . . . . . 286 103 68 7 166 596 . . 1 . Treads 159 | . . . . . . . . . . . . . . 159 . . . . Legs 25 | 1 22 . . . . . . . 2 . . . . . . . . . Wheels 85 | . 66 19 . . . . . . . . . . . . . . . . Hover 1488 | . . 94 168 . 2 . 51 32 56 . . . . 505 259 248 73 . Flight 4159 | . . 97 . 650 133 296 180 48 63 . 46 392 . . . . 1307 947 Fastest Speed 18 | 120 80 32 44 32 32 32 32 35 35 50 40 40 50 40 46 39 18 18 Average Speed 43 | 120 90 49 46 32 32 32 36 41 48 77 45 40 50 81 48 50 23 22 Slowest Speed 500 | 120 120 275 116 32 52 32 52 52 120 150 50 50 50 350 53 53 500 31 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 59 | . . . . 10 . . . . 1 . . 8 . . . . 19 21 Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 37 | 2 26 25 19 26 5 60 49 71 54 8 3 62 78 94 55 12 37 35 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 4 | . . . . . . 1 . 1 1 . . 1 . . . . . . Known Exits Taken 9 | . . . . . 1 1 1 1 1 1 1 1 . . . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 . . . . . . . . 1 1 1 . 1 . Scrap Searched 7 | . . . . . . 1 1 . 3 . . . 2 . . . . . Spaces Dug 83 | . . . 3 5 4 . . . 5 3 1 3 5 5 2 17 17 13 Terrain Destroyed 94 | . . . 3 5 4 . . . 5 3 1 3 5 5 2 17 17 24 Melee 83 | . . . 3 5 4 . . . 5 3 1 3 5 5 2 17 17 13 Projectile 2 | . . . . . . . . . . . . . . . . . . 2 AOE 9 | . . . . . . . . . . . . . . . . . . 9 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Total 8029 | . 95 246 178 677 148 299 231 79 412 112 220 426 258 1636 263 282 1482 985 Wait 408 | . 4 8 . 10 . 4 1 . . 4 100 33 82 105 . 4 35 18 Move 7017 | . 87 209 167 630 134 295 230 79 404 102 113 385 165 1259 258 247 1347 906 Hop 48 | . . . . 9 . . . . 1 . . 5 . . . . 14 19 Pick Up 33 | . 1 5 . 4 . . . . . . . . . 12 1 . 5 5 Fast Attach 121 | . 1 7 . 8 1 . . . 2 2 3 . 3 49 . 9 27 9 Attach 19 | . . 1 2 2 . . . . . . . . 1 5 2 1 . 5 Detach 23 | . . 2 2 2 . . . . . . . . . 12 . 3 1 1 Swap 19 | . 2 1 2 1 1 . . . . . . . . 1 . . 8 3 Drop 83 | . . 13 . 5 . . . . . 1 3 . 2 27 . 1 27 4 Fire 2 | . . . . 1 . . . . . . . . . . . . . 1 Melee 90 | . . . 5 5 4 . . . 5 3 1 3 5 9 2 17 17 14 Ram 1 | . . . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . 8 . . . . . . . . . . . . . Rewire 157 | . . . . . . . . . . . . . . 157 . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / Arm / [*Qua]) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 77 | -10/Materials | Discovered new exit (range 16) 89 | -10/Materials | Entered another Materials area 89 | -9/Materials | Evolved 2 slots: Propulsion x2 217 | -9/Materials | Discovered new exit (range 17) 226 | -9/Materials | Entered another Materials area 226 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 314 | -8/Materials | Discovered new exit (range 10) 323 | -8/Materials | Entered Factory 323 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 337 | -7/Factory | Lost 3 parts (3n) 560 | -7/Factory | Discovered new exit (range 13) 577 | -7/Factory | Entered another Factory area 577 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 597 | -6/Factory | Discovered new exit (range 5) 597 | -6/Factory | Discovered new exit (range 16) 641 | -6/Factory | Identified exit to Lower Caves 642 | -6/Factory | Entered Lower Caves 725 | -6/Lower Caves | Spotted B-75 Beast 735 | -6/Lower Caves | Encountered a Warlord checkpoint 738 | -6/Lower Caves | Discovered new exit (range 8) 741 | -6/Lower Caves | Identified exit to Lower Caves 741 | -6/Lower Caves | Entered another Lower Caves area 777 | -6/Lower Caves | Build established: Scout 781 | -6/Lower Caves | Encountered a Warlord checkpoint 800 | -6/Lower Caves | Spotted B-75 Beast 813 | -6/Lower Caves | Lgt. Deuterium Engine stolen by Master Thief 822 | -6/Lower Caves | Discovered new exit (range 8) 826 | -6/Lower Caves | Identified exit to Data Miner 826 | -6/Lower Caves | Entered Data Miner 826 | -6/Data Miner | Discovered new exit (range 6) 835 | -6/Data Miner | Met Data Miner 845 | -6/Data Miner | Learned location of Section 7 (-3) 845 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 852 | -6/Data Miner | Received God Mode back door access code from Data Miner 859 | -6/Data Miner | Identified exit to Proximity Caves 860 | -6/Data Miner | Entered Proximity Caves 884 | -5/Proximity Caves | Escorted by Enhanced Grunt 1013 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1015 | -5/Proximity Caves | Learned location of Armory (-3) 1065 | -5/Proximity Caves | Discovered new exit (range 14) 1071 | -5/Proximity Caves | Identified exit to Factory 1073 | -5/Proximity Caves | Entered Factory 1073 | -5/Factory | Evolved 2 slots: Utility x2 1149 | -5/Factory | Discovered new exit (range 15) 1167 | -5/Factory | Identified exit to Factory 1168 | -5/Factory | Entered another Factory area 1168 | -4/Factory | Evolved 2 slots: Utility x2 1226 | -4/Factory | Discovered new exit (range 8) 1229 | -4/Factory | Identified exit to Upper Caves 1329 | -4/Factory | Entered Upper Caves 1458 | -4/Upper Caves | Discovered new exit (range 3) 1459 | -4/Upper Caves | Lost 3 parts (2n1u) 1459 | -4/Upper Caves | Identified exit to Upper Caves 1530 | -4/Upper Caves | Entered another Upper Caves area 1531 | -4/Upper Caves | Encountered a Warlord checkpoint 1653 | -4/Upper Caves | Discovered new exit (range 36) 1692 | -4/Upper Caves | Crushed by falling debris 1692 | -4/Upper Caves | System corruption reached 10% 1714 | -4/Upper Caves | Entered Warlord 1723 | -4/Warlord | Lost 3 parts (3u) 1727 | -4/Warlord | Discovered new exit (range 15) 1748 | -4/Warlord | System corruption cleaned by Quarantine Array 1791 | -4/Warlord | Build established: Mutant 1999 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 2208 | -4/Warlord | Met Warlord 2229 | -4/Warlord | Warlord's base attacked by MAIN.C 2230 | -4/Warlord | Opened Warlord's prototype stash 2234 | -4/Warlord | Found Prototype Reactor 2234 | -4/Warlord | Identified Vortex Chain Reactor 2265 | -4/Warlord | Found Prototype Processor 2265 | -4/Warlord | Identified Exp. Target Analyzer 2381 | -4/Warlord | Build established: Hacker-Mutant 2463 | -4/Warlord | Found Prototype Device 2463 | -4/Warlord | Identified Wardrone Bay 2579 | -4/Warlord | Warlord forces counterattacked 2690 | -4/Warlord | Found Prototype Energy Gun 2690 | -4/Warlord | Identified Vortex Rail 2693 | -4/Warlord | Found Prototype Energy Cannon 2693 | -4/Warlord | Identified Vortex Driver 2701 | -4/Warlord | Found Vortex Rail 2740 | -4/Warlord | Build established: Commander-Mutant 2768 | -4/Warlord | Spotted Striker 2904 | -4/Warlord | Warlord base infiltrated, sounded retreat 3024 | -4/Warlord | Spotted Executioner 3065 | -4/Warlord | Spotted Striker 3065 | -4/Warlord | Spotted Executioner 3133 | -4/Warlord | Spotted Striker 3136 | -4/Warlord | Entered Proximity Caves 3151 | -3/Proximity Caves | Core integrity fell below 50% 3181 | -3/Proximity Caves | Lost 4 parts (1n2u1w) 3261 | -3/Proximity Caves | Discovered new exit (range 15) 3271 | -3/Proximity Caves | Entered Research 3271 | -3/Research | Evolved 2 slots: Propulsion x2 3272 | -3/Research | Identified exit to Armory 3283 | -3/Research | Identified exit to Research 3291 | -3/Research | Build established: Scavenger-Mutant 3451 | -3/Research | Spotted B-90 Cyclops 3454 | -3/Research | Discovered new exit (range 5) 3467 | -3/Research | Entered another Research area 3467 | -2/Research | Warlord forces began assault on 0b10 3467 | -2/Research | Evolved 2 slots: Utility x2 3544 | -2/Research | System corruption reached 10% 3577 | -2/Research | Research machine network offline 3649 | -2/Research | Spotted B-90 Cyclops 3815 | -2/Research | Build established: Scavenger-Sprinter 3837 | -2/Research | Spotted Executioner 3837 | -2/Research | Spotted Striker 3837 | -2/Research | Spotted Striker 3947 | -2/Research | Discovered new exit (range 5) 3947 | -2/Research | Borebot progress halted 3952 | -2/Research | Entered Access 3952 | -1/Access | Evolved 2 slots: Utility x2 3987 | -1/Access | Identified exit to Surface 4006 | -1/Access | Spotted B-99 Colossus 4095 | -1/Access | Lost 8 parts (2p5n1u) 4149 | -1/Access | Energy Cycler disabled 4231 | -1/Access | Search patrols dispatched 4256 | -1/Access | Build established: Wizard-Sprinter 4259 | -1/Access | Lost 5 parts (2p1n2u) 4262 | *** | Escaped! Last Messages --------------- patrols dispatched. 04231_ Dropped Antigrav Array. 04231_ Acquired Nuclear Pulse Array. 04234_ Penetrated by Slug. 04234_ Slug penetrates K-01 Serf. 04234_ K-01 Serf destroyed. 04234_ Slug penetrates Wall. 04234_ K-01 Serf destroyed. 04234_ Penetrated by Slug. 04235_ Acquired 10 matter. 04235_ Acquired Lgt. Ion Engine. 04237_ Extracted 5 matter. 04237_ Acquired 5 matter. 04237_ Slug penetrates Wall. 04251_ 5RTWHPFG:Z