Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.16 @ 04:44:40 // Winter2022/Polymind Player: Inverisimilidude Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (2) 10 Value Destroyed (20) 20 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1640) 1640 TOTAL SCORE: 4130 Bonus ------- Polymind Skill 1640 Cogmind --------- Core Integrity 604/700 Matter 0/0 Energy 175/175 System Corruption 0% Temperature Cool (18) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Medium Storage Unit Weight Redist. System Transport Network Coupler > --- WEAPON (0) ------- (None) > --- INVENTORY (6) ---- Armored Treads Armored Treads Advanced Terrain Scan Processor Improved Salvage Targeting Computer Improved Salvage Targeting Computer Improved Salvage Targeting Computer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Transport Network Coupler > --- WEAPON ----------- (None) > --- INVENTORY -------- Armored Treads Armored Treads Advanced Terrain Scan Processor Improved Salvage Targeting Computer Improved Salvage Targeting Computer Improved Salvage Targeting Computer [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Treads Light Treads Wheel Wheel Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Processor Transport Network Coupler Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached . | . . . . . . Power . | . . . . . . Engine . | . . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion . | . . . . . . Treads . | . . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility . | . . . . . . Device . | . . . . . . Storage . | . . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon . | . . . . . . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 2 | . . 1 . 1 . Power 1 | . . . . 1 . Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak 1 | . . 1 . 1 . To Critical Strikes . | . . . . . . Average Backups . | . . . . . 1 Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . 1 Weapon . | . . . . . . Tool/Special . | . . . . . . Unused Backups . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 61 | . 73 91 75 40 17 Engine 15 | . 14 25 25 11 2 Wheel 3 | . 13 . . . . Flight 20 | . 16 41 25 15 3 Device 4 | . 13 . . . 2 Ballistic Gun 13 | . 8 25 25 13 . Special Weapon 1 | . 6 . . . . Peak Build Rating 9 | 8 8 4 3 3 9 Average Rating 3 | 6 4 3 3 1 1 On Entrance 3 | . 8 4 3 3 1 Naked Turns 140 | . 40 . . 53 47 Heaviest Build 15 | 6 6 4 4 4 15 Greatest Support 46 | 20 20 8 4 4 46 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | . . . . . 6 Average Capacity . | . . . . . 1 Most Carried 6 | . . . . . 6 Average Carried . | . . . . . 1 Final Capacity 6 | . . . . . 6 Final Carried 6 | . . . . . 6 Class Distribution -------------------- 57% | Swarmer 28% | Cogmind 10% | Tunneler Dominant Class ---------------- Tunneler | -10/Materials Swarmer | -9/Materials Swarmer | -9/Mines Swarmer | -8/Materials Cogmind | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected . | . . . . . . Remotely . | . . . . . . Salvage Created 44 | . 44 . . . . Parts 1 | . 1 . . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 2 | . 2 . . . . Guns 2 | . 2 . . . . Classes Destroyed 1 | . 1 . . . . Swarmer 2 | . 2 . . . . Best Kill Streak 2 | . 2 . . . . Combat Bots Only 2 | . 2 . . . . Max Kills in Single Turn 1 | . 1 . . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 112 | . 17 32 . 44 19 Missed 58 | . 9 22 . 23 4 Hits 54 | . 8 10 . 21 15 Projectile 54 | . 8 10 . 21 15 Critical Strikes 3 | . . . . 3 . Damage Taken 756 | . 71 104 . 345 236 Core 488 | . 65 16 . 311 96 Absorbed by Shields . | . . . . . . Core Remaining (%) 78 | 100 74 . 96 43 . Volleys Fired 9 | . 8 . . 1 . Largest 1 | . 1 . . 1 . Hottest 100 | . 100 . . 20 . Shots Fired 9 | . 8 . . 1 . Gun 8 | . 7 . . 1 . Cannon . | . . . . . . Launcher . | . . . . . . Special 1 | . 1 . . . . Kinetic 8 | . 7 . . 1 . Thermal 1 | . 1 . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 1 | . 1 . . . . Robot Miss Streak 2 | . 2 . . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 3 | . 3 . . . . Core Hits 2 | . 2 . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 27 | . 27 . . . . Guns 27 | . 27 . . . . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 27 | . 27 . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 80 | . 80 1 . 4 21 Average Temperature 25 | . 31 1 . 4 11 Received Heat Transfer 78 | . . 33 . . 45 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 95 | . 38 95 42 4 20 Initial 42 | . . 15 42 4 . Average 10 | . 6 28 28 . 6 Influence Increases 236 | . 71 135 . . 30 Destroy 0b10 Robot/C 40 | . 40 . . . . Destroy Structure 1 | . 1 . . . . Lose Combat Pursuer 195 | . 30 135 . . 30 Influence Decreases 236 | . 33 63 98 12 30 Entered New Map 99 | . . 23 68 8 . Time Decay 125 | . 31 30 30 4 30 Lost Part 10 | . . 10 . . . Miscellaneous 2 | . 2 . . . . Squads Dispatched 2 | . . . . 2 . Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 1 | . . . . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 3 | . . 1 . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 45 | . 8 12 . 15 10 Peak Tracking Total 15 | . 3 11 . 15 7 Tactical Retreats 4 | . 1 2 . . 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 2 | . 1 . . 1 . Terminals 2 | . 1 . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 2 | . 1 . . 1 . Successful . | . . . . . . Failed 2 | . 1 . . 1 . Catastrophic 2 | . 1 . . 1 . Database Lockouts . | . . . . . . Manual 2 | . 1 . . 1 . Terminals 2 | . 1 . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . . 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 5 | . 3 . . 1 1 Non-combat 1 | . . . . . 1 Combat 4 | . 3 . . 1 . Robot Hacks Applied 8 | . 3 . . 2 3 find_fabricator 1 | . . . . . 1 find_dsf 1 | . . . . . 1 locate_stockpiles 1 | . . . . . 1 find_shortcuts 4 | . 3 . . 1 . find_garrison 1 | . . . . 1 . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 91 | 24 53 . . . 14 Terrain 77 | 24 53 . . . . Seismic 77 | 24 53 . . . . T.N.C. 14 | . . . . . 14 Robot Analysis Total 3 | 1 1 . . . 1 Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 518 | 31 146 77 73 121 70 Spaces Moved 909 | 31 220 182 166 190 120 Core 176 | 12 48 . . 26 90 Treads 9 | . . . . . 9 Legs . | . . . . . . Wheels 80 | 19 61 . . . . Hover . | . . . . . . Flight 644 | . 111 182 166 164 21 Fastest Speed 37 | 50 37 37 40 40 40 Average Speed 45 | 68 51 38 40 41 56 Slowest Speed 160 | 80 80 40 40 50 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 2 | . . 2 . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 4 34 21 46 35 4 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug 1 | . 1 . . . . Terrain Destroyed 1 | . 1 . . . . Melee . | . . . . . . Projectile 1 | . 1 . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 991 | 40 242 186 171 230 122 Wait 68 | . 15 7 6 40 . Move 900 | 30 219 177 165 189 120 Hop 2 | . . 2 . . . Pick Up . | . . . . . . Fast Attach . | . . . . . . Attach . | . . . . . . Detach . | . . . . . . Swap . | . . . . . . Drop . | . . . . . . Fire 9 | . 8 . . 1 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 2 | . . . . . 2 Trap . | . . . . . . Miscellaneous 10 | 10 . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 32 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 16) 178 | -10/Materials | Entered another Materials area 248 | -9/Materials | Discovered new exit (range 14) 255 | -9/Materials | Entered Mines 325 | -9/Mines | Met a Derelict testing a Signal Generator 326 | -9/Mines | Discovered new exit (range 4) 328 | -9/Mines | Entered Materials 446 | -8/Materials | Core integrity fell below 50% 447 | -8/Materials | Discovered new exit (range 4) 449 | -8/Materials | Entered Factory 519 | -7/Factory | Self-destructed Last Messages --------------- GOAL=ESCAPE 00458_ Released control of S-10 Pest. 00458_ Attempting to rewire S-10 Pest. 00458_ S-10 Pest is rebooting, system inaccessible. 00459_ Attempting to rewire S-10 Pest. 00459_ S-10 Pest is rebooting, system inaccessible. 00460_ S-10 Pest reactivates. 00499_ K-01 Serf collects debris. 00499_ W-25 Informer sends out distress signal. 00500_ ALERT: All DSF locations entering lockdown mode. 00505_ Took control of A-02 Transporter. 00505_ Extracted analysis data for A-02 Transporter. 00509_ C-30 ARC bursts open, deploying its payload. 00509_ S-27 Virus unfolds itself. 00510_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????# #??????????????????????????????? | | ?????# #??????????????????????????????? | | ?????######## #??????????????????????????????? | | ???????????# #??????????????????????????????? | | ???????????#T #??????????????????????????????? | | ???????????## +??????????????????????????????? | | ????????????# #??????????????????????????????? | | ????????????# #??????????????????????????????? | | ????????????# #??????????????????????????????? | | ????????????# #??????????????????????????????? | | ????????????# ###########????????????????????? | | ????????????# ??????????????????? | | ????????????# ??????????????????? | | ????????????# """" ??????????????????? | | ????????????# """" ???????????????????? | | ????????????# """" ????????????????????? | | ????????????# """" ##??????????????????????? | | ????????????# """" #???????????????????????? | | ????????????# """" +???????????????????????? | | ????????????# """" #???????????????????????? | | ????????????# s +???????????????????????? | | ????????????# """ #???????????????????????? | | ????????????#%" """ss #???????????????????????? | | ????????????# """ #???????????????????????? | | ????????????# """ ###+####????????????????? | | ????????????# a ??????????? | | ??????????? + ??????????? | | ?????????? # ??????????? | | ?????????" # ???????????? | | ?????????" ?# ???????????? | | ????????"" ?#########+#############+#????????????? | | ???????? ???????????????????????????????????????? | | ???????? ???????????????????????????????????????? | | ????????#????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 175 Matter Stores 100 Matter Capacity 100 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 62 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Hosts 6 | 1 3 . . 1 1 Combat Hostiles 4 | . 3 . . 1 . Allies . | . . . . . . Unique Host Classes 3 | 1 1 . . . 1 Average Host Suspicion 62 | . 81 76 32 70 62 Unsuspicious Activity 61 | 52 6 . . 3 . Returns to Shadow . | . . . . . . Fuzzy Dispatches . | . . . . . . Protomatter Created 3 | . . . . 3 . Used 34 | 5 18 . . 6 5 Decayed . | . . . . . . Highest Spend 6 | 5 6 . . 6 5 Top 5 Hosts by Kills: S-10 Pest (-10/Materials: 1) S-10 Pest (-10/Materials: 1) Game ------ Seed DroneRiotCalibrator Manual? 0 Play Time 00:10:30 Cumulative 52.8 hours Start 2025.07.16 @ 04:34:57 End 2025.07.16 @ 04:44:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 32 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3e579c7f-a4d1-484f-a140-45dcbdfc7f39