Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.07 @ 23:57:08 Player: Naughtyusername Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (290) 1450 Value Destroyed (13816) 13816 Prototype IDs (61) 1220 Alien Tech Used (8) 1600 Bonus (11261) 11261 TOTAL SCORE: 38847 Bonus ------- High Alert Combat Kills 1173 Follower Combat Kills 719 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3678 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Friendly Fire -909 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Flying (45) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Impulse Thruster Array > --- UTILITY (13) ----- Machine Analyzer Improved Targeting Computer Experimental Targeting Computer Core Analyzer Graphene Brace Improved Focal Shield Advanced Hacking Suite System Shield Advanced Component Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Advanced ECM Suite Advanced Focal Shield Advanced Force Field Recalibrator Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor > --- PROPULSION ------- Flexi-carbon Leg Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg Biometal Leg High-density Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Experimental Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Advanced Recoil Stabilizer Experimental Cloaking Device Experimental Focal Shield Advanced Remote Force Field > --- WEAPON ----------- Nova Cannon Nova Cannon Sigix Broadsword > --- INVENTORY -------- Light Antimatter Reactor Experimental Matter Compressor Nanoactuators Layered Light Armor Plating Centrium Medium Armor Plating Advanced Dynamic Insulation System Advanced Corruption Screen Long-range Tractor Beam Dimensional Node Initializer Transdimensional Reconstructor Transdimensional Reconstructor Matter Neutralizer Vortex Cannon Sigix Terminator [Rating: 190] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Heavy Antimatter Reactor Propulsion Enhanced Armored Leg Treads Improved Treads Leg Enhanced Armored Leg Wheel Armored Huge Wheel Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Advanced System Shield Protection Layered Light Armor Plating Artifact Phase Armor Weapon Railgun Energy Gun Spread Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Railgun Ballistic Cannon Antimatter Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Mining Laser Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Slots Evolved 18 | . . . 2 . . . 6 . . . 2 . . . . 2 . . . . 2 . 2 2 . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . 1 . . . . 1 . . . . Utility 11 | . . . . . . . 4 . . . 2 . . . . 1 . . . . . . 2 2 . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 225 | 3 11 5 12 . 8 2 41 1 . 8 14 3 4 5 . 10 . 1 11 2 8 19 11 29 17 Power 32 | . 3 1 3 . . . 5 . . 1 3 1 . 1 . 1 . . 1 . 2 4 1 4 1 Engine 14 | . 3 1 3 . . . 4 . . 1 . . . . . . . . . . . . . 2 . Core 6 | . . . . . . . 1 . . . 3 1 . . . 1 . . . . . . . . . Reactor 12 | . . . . . . . . . . . . . . 1 . . . . 1 . 2 4 1 2 1 Propulsion 40 | 2 3 1 3 . 1 . 7 . . . 1 . . . . 3 . . 3 . 3 2 2 5 4 Treads 6 | . 2 1 . . 1 . . . . . . . . . . . . . . . . . 1 1 . Leg 18 | . . . . . . . 3 . . . 1 . . . . 3 . . 3 . 3 2 1 2 . Wheel 10 | 2 1 . 3 . . . 4 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . . . . . . . . . . . . . . . . . 2 4 Utility 98 | . 2 . 4 . 2 1 18 1 . 4 10 1 2 3 . 4 . 1 5 1 3 6 8 11 11 Device 43 | . . . . . 1 1 5 1 . 2 5 . 1 . . 1 . . 1 1 2 3 4 7 8 Storage 6 | . 1 . 1 . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . Processor 19 | . . . . . . . 6 . . 2 . . . . . 2 . . 2 . . 1 3 1 2 Hackware 8 | . . . . . . . 1 . . . 4 . . . . 1 . . . . . . . 1 1 Protection 21 | . 1 . 3 . 1 . 5 . . . 1 1 1 2 . . . 1 1 . 1 1 1 1 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 55 | 1 3 3 2 . 5 1 11 . . 3 . 1 2 1 . 2 . . 2 1 . 7 . 9 1 Energy Gun 8 | 1 . . 1 . 2 . 2 . . . . . . . . . . . . . . . . 1 1 Energy Cannon 19 | . . 1 1 . . . 4 . . . . . . 1 . . . . . 1 . 4 . 7 . Ballistic Gun 15 | . 2 2 . . . . 1 . . 3 . 1 1 . . 2 . . 1 . . 2 . . . Ballistic Cannon 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . Launcher 6 | . . . . . 3 . . . . . . . 1 . . . . . 1 . . . . 1 . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Piercing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . . . . 4 . 6 . . . . . . 4 . 1 . . 5 . . 11 1 . 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . Parts Lost 76 | . 2 5 2 . . 1 2 . . 1 1 1 . 4 . 4 . . 4 . . 8 7 26 8 Power 14 | . 2 1 2 . . . . . . . . . . 1 . . . . . . . 1 2 4 1 Propulsion 10 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . 5 3 Utility 30 | . . . . . . . 1 . . 1 1 . . 3 . 3 . . 3 . . 3 4 8 3 Weapon 22 | . . 3 . . . 1 1 . . . . 1 . . . 1 . . . . . 4 1 9 1 Highest Loss Streak 9 | . 1 5 1 . . 1 1 . . 1 1 1 . 4 . 2 . . 2 . . 4 7 9 6 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Average Backups 13 | 6 13 14 14 15 14 14 14 14 14 13 14 14 15 14 13 13 12 14 14 12 14 13 13 9 2 Power . | 1 1 . . . . . . 1 1 . . . . . . . . . . . . . . . . Propulsion 1 | 4 5 5 1 . . . . 1 1 1 . . . . . 1 2 2 1 1 . . . 1 . Utility 8 | . 2 4 10 12 12 10 8 9 9 8 10 11 11 11 9 7 6 8 7 6 8 7 6 3 2 Weapon 3 | 1 3 3 1 3 2 4 4 3 3 3 3 3 4 3 4 4 4 4 5 5 5 3 3 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 52 | . 8 1 4 . 5 1 5 . . 4 5 1 . 2 . . . . 3 . . 2 . 6 5 Power 3 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 6 | . 3 . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . Utility 27 | . 1 . 2 . 4 1 2 . . 3 1 1 . 2 . . . . 2 . . 1 . 3 4 Weapon 15 | . 3 . 1 . 1 . 3 . . 1 4 . . . . . . . 1 . . . . 1 . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 89 | . 93 98 98 100 99 94 82 80 62 85 87 87 87 69 82 91 94 94 93 94 94 95 91 69 58 Engine 5 | . 13 14 10 11 11 11 9 6 6 11 . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . 1 9 11 11 6 . 4 5 5 1 . . . . . . Reactor 2 | . . . . . . . . . . . . . . 3 5 5 5 5 5 5 4 9 7 4 2 Treads 6 | . 19 5 20 33 33 33 . . . . . . . . . . . . . . . . 1 2 . Leg 11 | . . . . . . . 4 13 13 13 11 11 11 11 11 19 21 21 24 26 28 27 21 14 . Wheel 2 | . 7 22 12 . . . 7 . . . . . . . . . . . . . . . . . . Device 8 | . . . . . . 10 7 12 13 11 19 16 16 13 5 13 4 4 4 10 8 14 18 14 16 Storage 6 | . 14 14 11 11 11 11 6 6 6 6 5 5 5 5 11 5 5 5 5 5 4 4 4 6 . Processor 14 | . . . . . . . 15 20 20 20 17 17 17 17 17 19 26 26 29 26 22 14 20 12 16 Hackware 1 | . . . . . . . 3 . . . . . . . . 4 5 4 . . . . . . 6 Protection 5 | . 8 14 11 11 10 . 4 . . . 2 5 5 5 11 2 5 5 7 5 4 3 2 2 . Energy Gun 3 | . . . 8 11 30 15 1 . . . . . . . . . . . . . . . . 1 2 Energy Cannon 3 | . . 4 . . . . 7 13 1 11 . . . 1 5 3 4 . 1 4 4 6 8 8 . Ballistic Gun 9 | . 26 22 19 22 1 . 1 . . 2 17 16 16 2 9 11 10 11 12 10 13 8 . . . Ballistic Cannon 1 | . . . . . . . 6 5 1 4 . . . . . . . . . . . . . . . Peak Build Rating 190 | 6 13 12 19 18 27 28 81 79 79 93 104 103 102 93 96 121 116 117 138 134 147 177 190 171 128 Average Rating 85 | 6 11 10 16 18 20 24 67 78 64 84 101 100 100 83 95 113 114 115 130 132 142 156 177 140 102 On Entrance 77 | 6 6 11 12 18 18 23 22 77 79 79 92 101 100 100 93 96 115 116 117 127 132 136 177 121 38 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 154 | 11 36 32 40 37 38 39 80 72 62 79 76 70 74 74 73 72 67 70 90 106 111 154 120 130 44 Greatest Support 150 | 26 46 46 69 69 69 66 72 72 72 72 72 72 72 72 72 96 96 96 110 105 128 140 140 150 45 Greatest Overweight (x) 2 | . 1 . 2 . . . 2 . . 1 1 . 1 1 1 1 . . 1 1 . 1 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 8 14 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 13 5 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 14 15 15 13 15 15 15 15 5 Average Carried 14 | 4 13 13 14 15 14 14 14 15 15 14 14 14 15 14 13 13 12 14 14 12 14 13 14 10 2 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 4 15 11 15 15 15 13 15 15 15 14 15 15 15 13 14 12 14 15 13 13 15 15 13 4 5 Class Distribution -------------------- 36% | Gunner 14% | Mutant 13% | Skirmisher 13% | Tank 7% | Commander-Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -7/Zion Mutant | -6/Proximity Caves Gunner | -6/Factory Skirmisher | -6/Lower Caves Mutant | -6/Data Miner Commander-Gunner | -5/Proximity Caves Commander-Gunner | -5/Factory Skirmisher | -5/Upper Caves Gunner | -5/Upper Caves Mutant | -5/Zhirov Gunner | -4/Proximity Caves Gunner | -4/Factory Gunner | -4/Upper Caves Gunner | -4/Upper Caves Gunner | -4/Warlord Gunner | -3/Proximity Caves Gunner | -3/Research Scavenger-Gunner | -3/Quarantine Scavenger-Mutant | -2/Research Scavenger-Tank | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Matter Collected 11378 | 230 488 119 458 16 75 305 826 50 . 942 1182 394 357 230 104 523 465 165 1584 347 738 1186 141 241 212 Remotely 2129 | . . . . . . . . . . . 503 . . . . . . . 1404 . . 222 . . . Salvage Created 14335 | . 760 162 717 41 . 271 913 . . 1187 1329 231 442 349 105 551 242 138 1305 121 843 2925 1028 653 22 Parts 640 | . 53 5 54 4 . 11 48 . . 42 63 16 15 4 2 31 9 7 47 8 52 109 30 28 2 Haulers Intercepted 15 | . 1 . 3 . . . 3 . . . 3 . . . . 1 . . . . . . 3 1 . Recyclers Shooed 13 | . 1 2 2 . . . 4 . . . 1 . . . . . . . . . . 2 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 112 | . . . . . . 10 . . . 54 . 8 17 3 . . 10 3 . 7 . . . . . Prevented 18 | . . . . . . . . . . 7 . 3 . . . . 7 1 . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Combat Hostiles Destroyed 242 | . 21 3 16 3 . 9 12 . . 21 16 2 7 . 1 10 4 5 30 3 11 41 10 16 1 Guns 109 | . 21 1 15 3 . 3 1 . . . 16 2 7 . . 6 4 . 9 2 9 4 . 5 1 Cannons 55 | . . 2 1 . . . 8 . . 9 . . . . . . . . . 1 1 18 8 7 . AOE 65 | . . . . . . 6 3 . . 12 . . . . 1 4 . 5 21 . . 9 . 4 . Classes Destroyed 24 | . 5 1 3 . . 2 5 . . . . 1 . . . . . . 3 . . 1 1 2 . Worker 9 | . 3 . . . . . 1 . . . 1 . . . . 2 . . . . . 2 . . . Builder 9 | . . . 1 . . . 1 . . 1 3 . . . . . . . . . . 3 . . . Tunneler 3 | . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . Hauler 15 | . 1 . 3 . . . 3 . . . 3 . . . . 1 . . . . . . 3 1 . Recycler 4 | . 1 . . . . . 1 . . 1 . . . . . . . . . . . . . 1 . Operator 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Drone 4 | . . . . . . 1 . . . . . . . . 1 . . . . 2 . . . . . Watcher 4 | . . . . . . . 1 . . 2 1 . . . . . . . . . . . . . . Swarmer 65 | . 6 . 3 3 . 4 4 . . 16 2 . 1 . . 3 4 5 3 . . . . 10 1 Saboteur 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Grunt 80 | . 15 1 5 . . 1 2 . . . 5 . 1 . . 2 . . 15 . 4 24 5 . . Brawler 7 | . . . . . . . 1 . . . . . . . . . . . 3 . . 3 . . . Duelist 7 | . . . 1 . . . . . . 2 1 . 3 . . . . . . . . . . . . Protector 5 | . . . . . . . . . . . . . . . . . . . 4 . . 1 . . . Sentry 20 | . . . 7 . . 1 1 . . 3 1 . 2 . . 1 . . . 1 1 1 1 . . Demolisher 3 | . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hunter 15 | . . . . . . 2 . . . . 3 . . . . . . . . . . 6 1 3 . Programmer 27 | . . . . . . . 4 . . . 4 2 . . . 4 . . 1 . 6 5 1 . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Decomposer 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Packrat 3 | . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . Samaritan 4 | . . . . . . . . . . . . 2 . . 1 . 1 . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Butcher 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Best Kill Streak 10 | . 4 2 5 3 . 4 5 . . 9 5 2 3 . 1 4 4 5 10 2 4 10 6 6 1 Combat Bots Only 10 | . 3 2 5 3 . 4 4 . . 9 5 1 3 . 1 3 4 5 10 2 4 10 5 6 1 Max Kills in Single Turn 9 | . 2 1 2 2 . 2 4 . . 3 2 1 2 . 1 4 2 3 9 1 2 2 1 4 1 Gunslinging 1 | . . . 1 1 . . . . . . . . 1 . . . 1 . . . 1 . . . . Exploded 9 | . . . . . . 2 3 . . 3 . . . . 1 3 . 3 9 . . 2 . 4 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Hostile Shots Fired 1434 | . 59 15 57 4 . 48 61 . . 56 66 23 35 . . 48 15 6 73 2 54 306 111 258 137 Missed 449 | . 14 . 11 1 . 17 17 . . 14 16 8 9 . . 23 5 4 27 1 17 108 24 57 76 Hits 985 | . 45 15 46 3 . 31 44 . . 42 50 15 26 . . 25 10 2 46 1 37 198 87 201 61 Melee 24 | . . . 3 . . . 3 . . . 2 . 9 . . . . . . . . 4 3 . . Projectile 961 | . 45 15 43 3 . 31 41 . . 42 48 15 17 . . 25 10 2 46 1 37 194 84 201 61 AOE 26 | . . 15 . . . . . . . . . . . . . . . . 6 . . . 5 . . Critical Strikes 38 | . 1 . . . . . 2 . . . 2 1 3 . . . 1 . 2 . 2 15 3 4 2 Actively Blocked 6 | . . . . . . . . . . . . . . . . . . . . . . . . 4 2 Part Disruptions 3 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . Damage Taken 22037 | . 602 528 586 26 . 329 1019 . . 680 782 197 422 724 . 562 149 85 1946 14 728 3371 2681 5468 1138 Core 3280 | . 92 125 37 . . 55 117 . . 58 87 41 48 219 . 50 . . 274 . . 377 350 988 362 Absorbed by Shields 1728 | . . . . . . . . . . . 214 103 262 52 . . . . . 13 94 511 174 . 305 Reduced by Siege Mode 244 | . . . . . . . . . . . . . . . . . . . . . . . 16 228 . Redirected to Core 216 | . . . . . . . . . . . . . . . . . . . . . . 216 . . . Redirected to Shielding 182 | . 3 13 . . . . . . . . . . . . . 35 23 30 78 . . . . . . Ignored by Resistances 848 | . . . . . . . . . . . . . . . . . . . . . . 193 362 293 . Regen/Repaired (Parts) 1727 | . 217 . . . 305 . 129 . . . 112 . . . . 381 . . 13 . . . 570 . . Core Remaining (%) 67 | 100 . 13 . . . 77 . . . 79 . . . . 60 . . . . 71 . 65 75 . . Volleys Fired 926 | . 51 13 46 2 . 18 76 4 . 114 57 18 14 27 31 50 44 28 73 20 41 110 28 51 10 Largest 4 | . 2 2 3 3 . 3 3 1 . 3 3 3 3 1 2 3 3 3 3 3 4 4 2 4 1 Hottest 381 | . 100 83 146 111 . 195 213 90 . 213 105 105 105 35 90 153 120 98 98 173 203 331 226 381 65 Shots Fired 1686 | . 97 18 111 6 . 28 108 4 . 144 167 52 35 27 36 101 69 28 130 33 107 238 55 82 10 Gun 1027 | . 92 6 93 6 . 17 14 . . 41 167 52 35 27 9 65 34 3 110 19 77 121 . 29 10 Cannon 564 | . . 12 4 . . . 92 4 . 93 . . . . 23 35 35 20 4 14 30 91 55 52 . Launcher 76 | . . . . . . 11 2 . . 10 . . . . 4 1 . 5 16 . . 26 . 1 . Special 19 | . 5 . 14 . . . . . . . . . . . . . . . . . . . . . . Kinetic 961 | . 92 6 67 4 . . 20 . . 53 167 52 35 27 9 65 34 3 110 19 77 121 . . . Thermal 595 | . 5 12 40 2 . 17 86 4 . 81 . . . . 23 35 35 20 4 14 30 54 55 68 10 Explosive 39 | . . . . . . 11 2 . . 10 . . . . . . . . 16 . . . . . . Electromagnetic 51 | . . . 4 . . . . . . . . . . . 4 1 . 5 . . . 26 . 11 . Entropic 40 | . . . . . . . . . . . . . . . . . . . . . . 37 . 3 . Robot Hit Streak 33 | . 8 7 7 2 . 9 9 . . 18 27 13 14 18 6 13 6 2 16 12 16 19 21 33 8 Robot Miss Streak 20 | . 4 1 7 5 . 20 5 . . 3 4 4 2 2 5 4 4 . 4 3 3 3 1 1 1 Penetration Max 2 | . . . . . . . . . . 2 1 . 1 1 . . . . 1 . 1 1 . . . Secondary Targets 15 | . 1 . 4 1 . . . . . . 3 1 2 . . . 1 . 1 . 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . 1 1 1 . . . 1 . 1 . 1 . . . . Shots Hit Robots 937 | . 68 15 76 5 . 12 54 . . 75 86 28 24 24 6 46 12 1 70 12 63 136 45 71 8 Core Hits 760 | . 45 8 62 4 . 25 40 . . 57 43 8 14 25 3 23 9 8 190 6 26 102 29 30 3 Critical Kills 29 | . . . . . . . 1 . . 4 4 . 1 1 . 2 . . 6 2 6 . 1 1 . Critical Parts Destroyed 41 | . . . 1 . . . . . . 2 4 2 3 2 . 6 1 . 10 1 5 4 . . . Critical Strikes 87 | . . . 1 . . . 1 . . 8 9 2 5 3 . 8 1 . 17 3 12 13 1 3 . Meltdown 4 | . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 1 . Destroy 72 | . . . 1 . . . . . . 6 9 2 5 3 . 8 1 . 17 3 11 6 . . . Blast 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Sunder 9 | . . . . . . . . . . . . . . . . . . . . . . 7 . 2 . Melee Attacks 33 | . . . . . . 19 14 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 33 | . . . . . . 19 14 . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 40827 | . 963 289 1128 76 . 802 2206 . . 3114 2253 737 623 209 367 2025 370 213 6709 125 1475 7915 2142 6796 290 Guns 12380 | . 949 79 1024 56 . 112 167 . . 673 2215 737 623 209 51 912 163 . 634 53 1098 1499 . 836 290 Cannons 10061 | . . 210 56 . . . 1334 . . 1135 . . . . 139 147 207 . . 72 369 2873 1855 1664 . Explosions 17844 | . . . . . . 620 444 . . 1279 . . . . 177 964 . 213 6075 . . 3529 287 4256 . Melee 243 | . . . . . . 70 173 . . . . . . . . . . . . . . . . . . Ramming 251 | . 14 . . 20 . . 88 . . 27 38 . . . . 2 . . . . 8 14 . 40 . Kinetic 11047 | . 949 79 683 40 . . 150 . . 952 2215 737 623 209 51 912 163 . 634 53 1098 1499 . . . Thermal 14343 | . . 210 389 16 . 112 1351 . . 897 . . . . 139 441 207 . . 72 369 1606 1855 6389 290 Explosive 9167 | . . . . . . 620 444 . . 1238 . . . . . 503 . . 6075 . . . 287 . . Electromagnetic 3842 | . . . 56 . . . . . . . . . . . 177 167 . 213 . . . 3075 . 154 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 243 | . . . . . . 70 173 . . . . . . . . . . . . . . . . . . Entropic 1934 | . . . . . . . . . . . . . . . . . . . . . . 1721 . 213 . Highest Corruption 15 | . . . . . . . 1 1 1 1 6 6 6 6 6 10 10 10 10 3 3 9 15 8 8 Average Corruption 4 | . . . . . . . 1 1 1 1 5 6 6 6 6 7 10 10 6 3 2 5 2 5 5 Corruption Purged 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 266 | . . . . . . . 10 2 1 13 10 18 21 9 15 48 35 23 1 16 7 28 1 2 6 Message Errors 59 | . . . . . . . 3 . . 3 . 6 4 3 3 15 5 6 . 3 1 3 . 2 2 Matter Fused 59 | . . . . . . . 2 2 . . 3 5 4 3 4 8 7 5 . 3 2 9 1 . 1 Heat Flow Errors 30 | . . . . . . . 1 . . . 2 1 3 1 2 10 4 2 . 3 1 . . . . Energy Discharges 35 | . . . . . . . 2 . . 1 1 2 6 1 2 2 3 3 1 3 2 6 . . . Parts Rejected 4 | . . . . . . . 1 . . . . 1 1 . . . . . . . . 1 . . . Data Loss (minor) 32 | . . . . . . . . . 1 4 2 2 2 1 3 4 5 2 . . . 4 . . 2 Data Loss (major) 10 | . . . . . . . 1 . . 1 1 . . . . 1 4 1 . . . . . . 1 Misfires 18 | . . . . . . . . . . 2 . 1 . . 1 3 3 1 . 4 . 3 . . . Alerts 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Misdirections 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Weapon Failures 16 | . . . . . . . . . . 1 1 . 1 . . 4 4 3 . . 1 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 868 | . . . . . . 91 101 . . 75 10 . . . 60 256 16 . . . . 70 37 152 . Projectiles 168 | . . . . . . . 23 . . 17 . . . . 12 23 16 . . . . 8 37 32 . Explosions 618 | . . . . . . 91 6 . . 58 . . . . 48 233 . . . . . 62 . 120 . Melee 82 | . . . . . . . 72 . . . 10 . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1769 | . 3 . . . . . 280 . . . . . . . . 101 . . 112 . . 190 83 1000 . Shots 26 | . . . . . . . 4 . . . . . . . . 1 . . 7 . . 12 1 1 . Rammed 9 | . 3 . . 2 . . 4 . . . . . . . . . . . . . . . . . . Targets Rammed 25 | . 3 . . 2 . . 9 . . 1 2 . . . . 1 . . . . 1 2 . 4 . Kicked 16 | . . . . . . . 5 . . 1 2 . . . . 1 . . . . 1 2 . 4 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 533 | . 60 159 357 82 . 414 294 120 . 258 234 317 261 143 336 300 348 367 126 338 533 132 210 465 11 Average Temperature 94 | . 12 70 73 43 . 155 99 65 . 68 61 129 120 78 125 67 93 111 37 85 163 57 59 165 8 Received Heat Transfer 1700 | . 246 . 207 . . 81 168 . . 18 135 . 70 . . 45 . . 87 4 139 213 114 108 65 Effects 15 | . . . 1 . . . 3 . . . . . 3 . . . . 1 . . 4 . . 3 . Shutdowns 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Interference 8 | . . . . . . . 3 . . . . . 3 . . . . . . . 2 . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Total Turns 28 | . . . . . . . . . . . . . . . . . . . . . . . 6 22 . Longest Duration 22 | . . . . . . . . . . . . . . . . . . . . . . . 6 22 . Martial Activations 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Total Turns 25 | . . . . . . . 25 . . . . . . . . . . . . . . . . . . Longest Duration 25 | . . . . . . . 25 . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . . . . . . . 1 . . . . . . . . . . 10 . . . Combat Hostiles 10 | . . . . . . . . . . . . . . . . . . . . . . 10 . . . Parts Fried 30 | . . . . . . . . . . . 2 . . . 1 . . . 2 . . 25 . . . Impact Corruptions 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . 1 . . . . . . . . . . . . . 1 . 2 1 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Parts Melted 25 | . . 1 . . . . 6 . . 3 1 . . . . . . . . . 4 . 5 5 . Heat Transferred 11428 | . . 444 525 20 . 145 1904 . . 1430 . . . . 148 448 222 . . 74 333 1373 1683 2497 182 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . . . . . . 1 . 1 . . . 4 . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Maximum Alert Level 5 | . 1 . . . . . 2 . . . 3 . . . . 3 . . . . . 3 2 5 4 Low Security (%) 38 | 100 65 100 100 100 . . 17 . . . 26 . . . . . . . . . 100 23 . 7 . Level 1 32 | . 34 . . . . . 70 . . . 27 . . . . 21 . . . . . 31 . 84 . Level 2 19 | . . . . . . . 11 . . . 45 . . . . 56 . . . . . 8 100 6 . Level 3 6 | . . . . . . . . . . . . . . . . 22 . . . . . 36 . . . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 100 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . 1 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2008 | . 356 136 125 70 . . 600 . . . 700 . . . . 900 . . . . 167 852 607 2008 1474 Initial 1284 | . . 136 9 . . . 600 . . . 123 . . . . 900 . . . . . 62 461 327 1284 Average 322 | . 138 92 35 50 . . 283 . . . 384 . . . . 597 . . . . 38 462 537 344 1343 Influence Increases 12540 | . 768 108 510 70 . 185 1407 . . 566 1169 75 140 10 5 1655 100 110 540 30 324 1324 385 2209 850 Destroy 0b10 Robot/C 5280 | . 420 80 320 60 . 160 240 . . 440 640 40 140 . . 200 80 100 520 20 220 800 200 320 280 Destroy 0b10 Robot/NC 340 | . 25 . 20 . . 5 45 . . 40 50 10 . 10 5 20 10 . 20 10 5 30 15 10 10 Destroy Leader 856 | . 92 20 106 10 . 20 78 . . 30 110 10 . . . 42 10 10 . . 50 130 66 32 40 Allied During Kill 435 | . . 8 . . . . . . . 41 190 . . . . . . . . . . . . . 196 Successful Hack 317 | . 41 . 25 . . . 97 . . . 50 . . . . 13 . . . . . 38 5 24 24 Select Force Hacks 110 | . 80 . . . . . . . . . . . . . . 30 . . . . . . . . . Disable Machine 735 | . . . 15 . . . 105 . . . 45 . . . . 180 . . . . . 150 30 210 . Anti-Garrison Action 150 | . . . . . . . 150 . . . . . . . . . . . . . . . . . . Destroy Structure 2127 | . 5 . 9 . . . 92 . . . 84 . . . . 180 . . . . 34 86 69 1568 . Advance Influence 1500 | . . . . . . . 600 . . . . . . . . 900 . . . . . . . . . Partial Spotted 45 | . . . . . . . . . . . . . . . . . . . . . . 15 . 30 . Lose Combat Pursuer 645 | . 105 . 15 . . . . . . 15 . 15 . . . 90 . . . . 15 75 . 15 300 Influence Decreases 11116 | . 416 436 534 40 30 185 1018 255 134 370 673 529 378 10 5 886 647 332 142 428 213 615 659 747 1434 Entered New Map 2993 | . . 216 15 . 30 . . 145 134 . 73 257 46 . . . 285 43 . 398 . 49 359 219 724 Time Decay 6034 | . 396 130 380 40 . 175 698 110 . 360 490 262 332 10 5 546 362 289 102 30 213 486 230 238 150 Search Patrol Dispatched 450 | . . . . . . . 150 . . . . . . . . 300 . . . . . . . . . Lost Part 720 | . 20 50 20 . . 10 20 . . 10 10 10 . . . 40 . . 40 . . 80 70 260 80 Lost Ally 650 | . . 40 . . . . . . . . 100 . . . . . . . . . . . . 30 480 Purge Threat 269 | . . . 119 . . . 150 . . . . . . . . . . . . . . . . . . Squads Dispatched 73 | . 8 . 4 . . . 14 . . 1 12 . . . . 4 . . . . 5 16 1 5 3 Investigation 26 | . 6 . 2 . . . 4 . . 1 4 . . . . 1 . . . . 1 3 1 1 2 Extermination 15 | . . . . . . . 5 . . . 2 . . . . 2 . . . . 3 2 . 1 . Reinforcement 20 | . 2 . 2 . . . 3 . . . 3 . . . . 1 . . . . 1 5 . 2 1 Assault 6 | . . . . . . . 2 . . . 1 . . . . . . . . . . 3 . . . Garrison 6 | . . . . . . . . . . . 2 . . . . . . . . . . 3 . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 Construction Impeded 6 | . . . . . . . 2 . . . 1 . . . . . . . . . . 3 . . . Haulers Reinforced 5 | . . . . . . . . . . . 2 . . . . 1 . . . . . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Distress Signals 28 | . 4 . 3 . . 2 1 . . 2 2 . . . . 1 . . . . 1 4 2 2 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 431 | . 42 4 22 2 . 9 20 . . 22 22 3 8 . 5 17 4 3 62 2 14 65 30 25 50 Peak Tracking Total 27 | . 5 2 5 2 . 3 4 . . 5 4 2 7 . 2 4 3 4 16 1 3 10 12 7 27 Tactical Retreats 26 | . 6 . 1 . . . . . . 1 . 1 . . . 6 . . . . 1 3 . 1 6 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Traps Triggered 17 | . 3 . . . . . 4 . . . 1 . . . . 2 . 1 . . . 1 . . 5 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Machines Disabled 53 | . . . 1 . . . 8 . . 2 3 . . 1 . 12 . . . . . 10 2 14 . Max in Single Turn 14 | . . . 1 . . . 3 . . 1 1 . . 1 . 4 . . . . . 1 1 14 . Garrison Access 4 | . . . . . . . 1 . . . 1 . . . . . . . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Machines Accessed 99 | . 9 . 7 . 1 . 27 . 4 3 10 . . 5 . 5 . 1 3 . 6 10 1 2 5 Terminals 42 | . 6 . 4 . . . 10 . . 1 3 . . . . 2 . . . . 3 9 . . 4 Fabricators 5 | . . . . . . . 2 . . 1 1 . . . . . . . . . . . 1 . . Repair Stations 13 | . 1 . 2 . . . 4 . . . 2 . . . . 2 . . . . 2 . . . . Recycling Units 13 | . 2 . . . . . 8 . . 1 . . . . . 1 . . . . . . . . 1 Scanalyzers 5 | . . . 1 . . . 2 . . . 1 . . . . . . . . . . . . 1 . Garrison Access 7 | . . . . . . . 1 . . . 3 . . . . . . . . . 1 1 . 1 . Total Hacks 299 | . 29 . 17 . 1 . 94 . 30 7 27 . . 18 . 18 . 1 9 . 8 21 4 4 11 Successful 165 | . 18 . 5 . 1 . 47 . 30 1 10 . . 18 . 9 . 1 9 . . 11 1 2 2 Failed 134 | . 11 . 12 . . . 47 . . 6 17 . . . . 9 . . . . 8 10 3 2 9 Catastrophic 23 | . 2 . 1 . . . 6 . . 1 5 . . . . 2 . . . . 4 . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 79 | . 16 . 5 . 1 . 30 . . . 11 . . . . 4 . . 2 . . 10 . . . Terminals 126 | . 18 . 9 . . . 50 . . 3 7 . . . . 5 . . . . 5 20 . . 9 Fabricators 18 | . . . . . . . 8 . . 1 5 . . . . . . . . . . . 4 . . Repair Stations 37 | . 6 . 4 . . . 10 . . . 6 . . . . 9 . . . . 2 . . . . Recycling Units 31 | . 5 . . . . . 17 . . 3 . . . . . 4 . . . . . . . . 2 Scanalyzers 13 | . . . 4 . . . 7 . . . 1 . . . . . . . . . . . . 1 . Garrison Access 15 | . . . . . . . 2 . . . 8 . . . . . . . . . 1 1 . 3 . Terminal Hacks 88 | . 4 . 1 . 1 . 16 . 30 1 1 . . 18 . . . 1 9 . . 4 . . 2 Record 24 | . . . . . . . 1 . 11 . . . . 6 . . . . 4 . . 2 . . . Part Schematic 17 | . . . . . 1 . 1 . 11 . . . . 4 . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 15 | . 2 . . . . . 2 . 3 . . . . 4 . . . . 4 . . . . . . Open Door 4 | . . . . . . . . . . 1 . . . . . . . 1 1 . . 1 . . . Level Access Points 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Branch Access Points 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Unreport Threat 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Reinforcement Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recall Reinforcements 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . 2 . . . 2 . . . . . . . . . . . 1 . . Load Schematic 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Build 3 | . . . . . . . 1 . . . 1 . . . . . . . . . . . 1 . . Repair Station Hacks 25 | . 5 . 1 . . . 7 . . . 4 . . . . 8 . . . . . . . . . Scan Component 15 | . 3 . 1 . . . 4 . . . 3 . . . . 4 . . . . . . . . . Repair 10 | . 2 . . . . . 3 . . . 1 . . . . 4 . . . . . . . . . Recycling Unit Hacks 11 | . 3 . . . . . 8 . . . . . . . . . . . . . . . . . . Report Inventory 5 | . 2 . . . . . 3 . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 5 | . 1 . . . . . 4 . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . 2 . . . 6 . . . . . . . . . . . . . . . . 1 . Insert Component 5 | . . . 1 . . . 3 . . . . . . . . . . . . . . . . 1 . Analyze 4 | . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . Seal Access 3 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . Unauthorized Hacks 24 | . 6 . 1 . . . 8 . . . 2 . . . . 1 . . . . . 6 . . . Terminals 18 | . 5 . . . . . 7 . . . . . . . . . . . . . . 6 . . . Track 4 | . . . . . . . 1 . . . . . . . . . . . . . . 3 . . . Botnet 9 | . 1 . . . . . 5 . . . . . . . . . . . . . . 3 . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Skim 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . Sabotage 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Haulers 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Mechanics 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Tunnel 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 77 | . 7 . 7 . . . 25 . . 3 10 . . . . 3 . . . . 6 9 1 1 5 Full Trace Events 18 | . 3 . 2 . . . 4 . . 1 4 . . . . . . . . . 1 1 1 . 1 Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . 3 . . . 5 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . . . 1 . 15 . 3 . 11 . . . . 4 . . . . . . . . . . . Parts Built 3 | . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 268 | . . . . . . . 53 . . . 76 . . . . . . . . . . . 139 . . Total Part Build Rating 17 | . . . . . . . 12 . . . 5 . . . . . . . . . . . . . . Parts Repaired 10 | . 2 . . . . . 3 . . . 1 . . . . 4 . . . . . . . . . Time 539 | . 64 . . . . . 118 . . . 78 . . . . 279 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 22 | . 9 . . . . . 13 . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 3 . . . 1 . . . . . . . . . . . . . . Machine Destruction 4 | . . . . . . . 3 . . . 1 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . . 10 . . 2 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Total Allies 51 | . . 3 . . . . . . . 10 . . 2 . . . . . . . . . . 6 30 Largest Group 16 | . . 3 . . . . . . . 10 10 . 2 2 . . . . . . . . . . 16 Highest-Rated Group 300 | . . 40 . . . . . . . 300 300 . 59 59 . . . . . . . . . . 229 Highest-Rated Ally 68 | . . 16 . . . . . . . 68 68 . 30 30 . . . . . . . . . . 15 Total Orders 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Ally Attacks 246 | . . 5 . . . . . . . 5 92 . . . . . . . . . . . . 3 141 Total Damage 4248 | . . 56 . . . . . . . 106 1897 . . . . . . . . . . . . 55 2134 Kills 40 | . . 2 . . . . . . . 1 18 . . . . . . . . . . . . . 19 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Active Infowar (turns) 15336 | . . . . . . 1072 2661 234 112 1643 1097 571 517 230 458 1547 820 655 1161 654 1095 405 346 . 58 Optics 4937 | . . . . . . . . . . . . . . . . 717 820 655 1161 654 930 . . . . Sensors 13286 | . . . . . . 1072 2556 234 112 1468 1067 524 517 230 458 1458 778 634 288 581 904 405 . . . Terrain 3035 | . . . . . . . 675 232 112 858 470 566 64 . . . . . . . . . . . 58 T.N.C. 346 | . . . . . . . . . . . . . . . . . . . . . . . 346 . . Robot Analysis Total 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 14 | . . 2 . . 1 2 . 1 . 3 . . 2 . 1 . 1 1 . . . . . . . Drone Launches 8 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . Drone Recoveries 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Turns Passed 22737 | 9 1329 260 1260 85 1692 1140 2949 238 112 1713 1290 576 745 312 460 1570 820 655 1161 654 1117 1272 496 518 304 Spaces Moved 15091 | 4 741 200 739 48 1030 605 2132 204 97 1002 858 445 543 199 315 990 530 466 807 506 805 581 294 272 678 Core 70 | . . . . . . . . . . . . . . . . . . . . . . . . 70 . Treads 2569 | . 432 33 403 48 1030 605 17 . . . . . . . . . . . . . . . . 1 . Legs 9676 | . . . . . . . 843 204 97 1002 858 445 543 199 315 990 530 466 807 506 805 581 294 191 . Wheels 2088 | 4 309 167 336 . . . 1272 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 688 | . . . . . . . . . . . . . . . . . . . . . . . . 10 678 Fastest Speed 32 | 90 90 100 90 160 160 163 100 110 110 110 110 110 110 110 110 110 117 116 105 114 115 118 117 37 32 Average Speed 119 | 90 137 109 131 160 161 163 110 110 110 131 119 110 112 111 122 118 117 116 110 117 118 127 124 110 33 Slowest Speed 250 | 90 240 160 160 160 163 163 250 110 110 180 180 110 180 180 180 220 117 117 183 186 120 188 190 240 45 Overloaded Moves 7 | . . . . . . . 6 . . . . . . . . 1 . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 15 Potential Cave-ins 6 | . . . . . . . . . . . . . . . 1 2 3 . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Exploration Rate (%) 50 | 2 95 38 59 20 87 76 49 20 68 76 25 63 67 90 52 18 69 62 87 65 18 57 11 13 22 Regions Visited 25 Branch Regions 17 Pre-discovered Areas 11 | . 1 1 . . 1 1 . . 1 . . . 1 3 1 1 . . . . . . . . . Known Exits Taken 15 | . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . 1 1 1 . Scrap Searched 14 | . . . . 1 2 1 . 1 . 1 . 2 3 . 1 . 1 1 . . . . . . . Spaces Dug 241 | . 5 . 7 . . 17 30 4 . 36 22 2 . . 7 20 23 12 35 5 10 6 . . . Terrain Destroyed 1590 | . 5 . 9 . . 104 93 4 . 99 54 15 10 1 22 108 60 28 200 12 19 46 20 681 . Melee 26 | . . . . . . 17 9 . . . . . . . . . . . . . . . . . . Projectile 394 | . 5 . 9 . . . 39 4 . 41 54 15 10 . 22 35 60 21 7 12 19 33 5 3 . AOE 1169 | . . . . . . 87 45 . . 58 . . . . . 73 . 7 193 . . 13 15 678 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Total 18081 | 8 942 223 912 51 1065 695 2592 212 102 1257 992 488 647 261 351 1295 662 545 931 537 886 914 370 413 730 Wait 1033 | . 102 . 76 . . 37 193 2 . 50 14 11 18 5 1 210 78 35 4 4 6 141 22 9 15 Move 15036 | 3 740 199 738 47 1029 604 2131 203 96 1001 857 444 542 198 314 989 529 465 806 505 804 580 293 271 648 Hop 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 15 Pick Up 189 | . 18 1 17 . 9 3 28 . . 15 15 1 . 5 1 7 3 4 8 2 6 14 3 21 8 Fast Attach 122 | . 6 . 2 . 5 . 22 . 3 4 2 2 4 8 . 6 . 2 8 . 6 13 4 11 14 Attach 96 | . 2 6 6 . 1 3 10 . . 2 4 1 . 3 . 5 . 1 3 1 4 12 4 24 4 Detach 34 | . 3 1 . . . . 7 . . 1 1 . . . . . . 1 1 . 2 4 3 6 4 Swap 242 | 3 9 2 12 . 5 8 41 3 . 15 28 8 10 4 4 22 7 5 14 4 9 22 5 2 . Drop 206 | 2 8 1 15 . 16 3 45 . 3 8 12 3 2 11 . 4 1 4 14 1 7 16 8 14 8 Fire 926 | . 51 13 46 2 . 18 76 4 . 114 57 18 14 27 31 50 44 28 73 20 41 110 28 51 10 Melee 33 | . . . . . . 19 14 . . . . . . . . . . . . . . . . . . Ram 6 | . 1 . . . . . 4 . . . . . . . . 1 . . . . . . . . . Kick 16 | . . . . . . . 5 . . 1 2 . . . . 1 . . . . 1 2 . 4 . Crush 4 | . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . 16 . . . . . . . . . . . . . . . . . 4 Rewire 103 | . . . . . . . . . . 46 . . 57 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Arm / *Qua) -3/Quarantine -2/Research (discovered 2 exits: *Acc / [*Tes]) -1/Access -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 2) 10 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 9) 305 | -10/Materials | Build established: Mutant 660 | -10/Materials | Discovered new exit (range 5) 674 | -10/Materials | Discovered new exit (range 14) 879 | -10/Materials | Discovered new exit (range 13) 1004 | -10/Materials | Repaired Imp. Treads 1059 | -10/Materials | Repaired Imp. Treads 1339 | -10/Materials | Entered Mines 1345 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1369 | -10/Mines | Learned location of Zion (-7) 1393 | -10/Mines | Discovered new exit (range 15) 1404 | -10/Mines | Learned location of 1 exit from Materials 1499 | -10/Mines | Assembled infested the area 1525 | -10/Mines | Core integrity fell below 50% 1542 | -10/Mines | Core integrity fell below 20% 1546 | -10/Mines | Lost 3 allies 1570 | -10/Mines | Lost 5 parts (1p1n3w) 1599 | -10/Mines | Entered Materials 1599 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1600 | -9/Materials | Identified exit to Materials 1853 | -9/Materials | Discovered exit to Materials (range 5) 2090 | -9/Materials | Build established: Tank 2563 | -9/Materials | Discovered new exit (range 15) 2859 | -9/Materials | Entered Mines 2903 | -9/Mines | Discovered exit to Materials (range 5) 2933 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2944 | -9/Mines | Entered Zion 3056 | -7/Zion | Given the Hacking Drone Bay 3068 | -7/Zion | Found Prototype Device 3141 | -7/Zion | Received a visual enhancement algorithm 3145 | -7/Zion | Ran a visual enhancement algorithm 3281 | -7/Zion | Discovered new exit (range 10) 3422 | -7/Zion | Learned Factory interactive machine intel 3480 | -7/Zion | Found CR-A16's Pointy Stick 3640 | -7/Zion | Visited the Megawrench Repair Shop 3665 | -7/Zion | Megawrench repaired 7 parts 3862 | -7/Zion | Found Prototype Launcher 3862 | -7/Zion | Identified Gui. Missile Launcher 3868 | -7/Zion | Found Prototype Launcher 3868 | -7/Zion | Identified Rocket Array 3896 | -7/Zion | Identified Hacking Drone Bay 4030 | -7/Zion | Learned Factory emergency access door positions 4108 | -7/Zion | Learned location of Data Miner (-6) 4344 | -7/Zion | Met Imprinter 4636 | -7/Zion | Entered Proximity Caves 4639 | -6/Proximity Caves | Spotter reported a threat 4640 | -6/Proximity Caves | Spotter reported a threat 4944 | -6/Proximity Caves | Spotter reported a threat 5035 | -6/Proximity Caves | Spotter reported a threat 5081 | -6/Proximity Caves | Learned Factory security intel 5176 | -6/Proximity Caves | Build established: Mutant 5233 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5732 | -6/Proximity Caves | Discovered new exit (range 11) 5776 | -6/Proximity Caves | Entered Factory 5776 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 5779 | -6/Factory | Loaded intel: 54 interactive machine locations 5990 | -6/Factory | Repaired Sensor Array 6126 | -6/Factory | Search patrols dispatched 6268 | -6/Factory | Fabricated Linear Gravjet (x2) 7158 | -6/Factory | Found Exp. Targeting Computer 7186 | -6/Factory | Identified exit to Factory 7337 | -6/Factory | Identified exit to Lower Caves 7437 | -6/Factory | Repaired F-cell Engine 7460 | -6/Factory | Build established: Skirmisher 7711 | -6/Factory | Repaired Energy Well? 8048 | -6/Factory | Build established: Gunner 8725 | -6/Factory | Entered Lower Caves 8845 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 8857 | -6/Lower Caves | Identified exit to Data Miner 8867 | -6/Lower Caves | Encountered a Warlord checkpoint 8885 | -6/Lower Caves | Learned location of 1 exit from Factory 8963 | -6/Lower Caves | Entered Data Miner 8965 | -6/Data Miner | Discovered new exit (range 6) 8976 | -6/Data Miner | Identified exit to Proximity Caves 8990 | -6/Data Miner | Met Data Miner 9011 | -6/Data Miner | Learned location of Section 7 (-2) 9011 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9027 | -6/Data Miner | Received God Mode back door access code from Data Miner 9075 | -6/Data Miner | Entered Proximity Caves 9269 | -5/Proximity Caves | Learned Factory terminal intel 9359 | -5/Proximity Caves | Build established: Skirmisher 9401 | -5/Proximity Caves | Learned Factory terminal intel 9816 | -5/Proximity Caves | Destroyed 9 combat bots 9873 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 9978 | -5/Proximity Caves | Derelicts attacked a huge 0b10 base 10075 | -5/Proximity Caves | Discovered exit to Factory (range 8) 10348 | -5/Proximity Caves | Build established: Commander-Gunner 10788 | -5/Proximity Caves | Entered Factory 10788 | -5/Factory | Accompanied by 10 allies 10788 | -5/Factory | Evolved 2 slots: Utility x2 10789 | -5/Factory | Identified exit to Factory 10790 | -5/Factory | Loaded intel: 26 terminal locations 10949 | -5/Factory | Fabricated Exp. Targeting Computer (x1) 10976 | -5/Factory | Repaired Broken Hyp. Coil Gun 11103 | -5/Factory | Identified exit to Upper Caves 11127 | -5/Factory | Garrison activated, responded to threat 11148 | -5/Factory | Adv. Hacking Suite fried by hacking feedback 11688 | -5/Factory | First assault squad dispatched 11706 | -5/Factory | Incoming assault squad redirected 11768 | -5/Factory | Incoming investigation squad redirected 12022 | -5/Factory | Garrison activated, responded to threat 12066 | -5/Factory | Found Rocket Array 12078 | -5/Factory | Entered Upper Caves 12456 | -5/Upper Caves | Build established: Skirmisher 12491 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12626 | -5/Upper Caves | Discovered new exit (range 4) 12631 | -5/Upper Caves | Identified exit to Upper Caves 12654 | -5/Upper Caves | Entered another Upper Caves area 12764 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12807 | -5/Upper Caves | Learned Factory stockpile data 12952 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13031 | -5/Upper Caves | Build established: Gunner 13199 | -5/Upper Caves | Learned location of Warlord (-4) 13204 | -5/Upper Caves | Discovered new exit (range 3) 13205 | -5/Upper Caves | Identified exit to Zhirov 13399 | -5/Upper Caves | Entered Zhirov 13399 | -5/Zhirov | Accompanied by 2 allies 13401 | -5/Zhirov | Discovered new exit (range 4) 13441 | -5/Zhirov | Learned location of Quarantine (-3) 13441 | -5/Zhirov | Learned location of Command (-1) 13477 | -5/Zhirov | Found Alien Artifact 13477 | -5/Zhirov | Identified Integrated Reactor 13477 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13613 | -5/Zhirov | Cloak Generator disabled 13623 | -5/Zhirov | Enhanced Grunts warped into view 13674 | -5/Zhirov | Lost 4 parts (1p3u) 13674 | -5/Zhirov | Lost 8 allies 13693 | -5/Zhirov | Build established: Mutant 13704 | -5/Zhirov | Identified exit to Proximity Caves 13711 | -5/Zhirov | Entered Proximity Caves 13813 | -4/Proximity Caves | Spotter reported a threat 13866 | -4/Proximity Caves | Spotter reported a threat 13928 | -4/Proximity Caves | Spotter reported a threat 13933 | -4/Proximity Caves | Spotter reported a threat 13998 | -4/Proximity Caves | Spotter reported a threat 14000 | -4/Proximity Caves | Build established: Gunner 14151 | -4/Proximity Caves | Discovered exit to Factory (range 13) 14162 | -4/Proximity Caves | Spotter reported a threat 14171 | -4/Proximity Caves | Entered Factory 14171 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14173 | -4/Factory | Loaded intel: 28 terminal locations 14421 | -4/Factory | Search patrols dispatched 14454 | -4/Factory | Spotted B-86 Titan 14671 | -4/Factory | Search patrols dispatched 15045 | -4/Factory | System corruption reached 10% 15248 | -4/Factory | Spotted B-86 Titan 15354 | -4/Factory | Repaired Multireflex Exoskeleton 15438 | -4/Factory | Repaired Hvy. Shock Bomb Launcher 15487 | -4/Factory | Repaired Hvy. Battle Rifle 15508 | -4/Factory | Repaired Adv. Energy Well? 15674 | -4/Factory | Discovered new exit (range 14) 15699 | -4/Factory | Identified exit to Upper Caves 15741 | -4/Factory | Entered Upper Caves 15794 | -4/Upper Caves | Learned 12 Research zone layouts 16512 | -4/Upper Caves | Discovered new exit (range 10) 16531 | -4/Upper Caves | Identified exit to Upper Caves 16561 | -4/Upper Caves | Entered another Upper Caves area 17066 | -4/Upper Caves | Discovered new exit (range 14) 17081 | -4/Upper Caves | Identified exit to Warlord 17216 | -4/Upper Caves | Entered Warlord 17263 | -4/Warlord | System corruption cleaned by Quarantine Array 17457 | -4/Warlord | Opened Warlord's prototype stash 17461 | -4/Warlord | Found Prototype Reactor 17461 | -4/Warlord | Identified Vortex Chain Reactor 17468 | -4/Warlord | Found Exp. Targeting Computer 17490 | -4/Warlord | Found Prototype Processor 17490 | -4/Warlord | Identified Exp. Core Analyzer 17493 | -4/Warlord | Found Prototype Device 17493 | -4/Warlord | Identified Exp. Focal Shield 17550 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 17551 | -4/Warlord | Ran a Watcher feed algorithm 17836 | -4/Warlord | Visited the Vortex Lab 17839 | -4/Warlord | Warlord's base attacked by MAIN.C 17845 | -4/Warlord | Found Prototype Energy Cannon 17847 | -4/Warlord | Found Prototype Energy Cannon 17980 | -4/Warlord | Met Warlord 18046 | -4/Warlord | P-70 Sage assimilated allied OB-YT1(Y) 18129 | -4/Warlord | Lost 3 allies 18189 | -4/Warlord | Warlord forces counterattacked 18192 | -4/Warlord | Spotted Striker 18199 | -4/Warlord | Spotted Striker 18248 | -4/Warlord | Destroyed 7 combat bots 18254 | -4/Warlord | Spotted Striker 18257 | -4/Warlord | Lost 4 allies 18267 | -4/Warlord | Spotted Executioner 18268 | -4/Warlord | Destroyed Striker 18275 | -4/Warlord | P-70 Sage assimilated allied 51-TMQ(l) 18312 | -4/Warlord | Lost 6 allies 18324 | -4/Warlord | Crushed by falling debris 18339 | -4/Warlord | Spotted Striker 18339 | -4/Warlord | Spotted Executioner 18364 | -4/Warlord | Discovered new exit (range 12) 18376 | -4/Warlord | Identified exit to Proximity Caves 18377 | -4/Warlord | Entered Proximity Caves 18381 | -3/Proximity Caves | Destroyed 10 combat bots 18381 | -3/Proximity Caves | Lost 6 allies 18526 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18962 | -3/Proximity Caves | Discovered new exit (range 17) 18982 | -3/Proximity Caves | Identified exit to Research 19031 | -3/Proximity Caves | Entered Research 19031 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 19032 | -3/Research | Identified exit to Armory 19065 | -3/Research | Discovered new exit (range 6) 19094 | -3/Research | Identified exit to Quarantine 19436 | -3/Research | Spotted B-86 Titan 20148 | -3/Research | Entered Quarantine 20277 | -3/Quarantine | Build established: Scavenger-Gunner 20304 | -3/Quarantine | Found Alien Artifact 20304 | -3/Quarantine | Identified Dimensional Node Initializer 20304 | -3/Quarantine | Initialized slip node 20311 | -3/Quarantine | Destroyed 8 combat bots 20313 | -3/Quarantine | Found Alien Artifact 20419 | -3/Quarantine | Spotted Alpha 7 20460 | -3/Quarantine | Destroyed Alpha 7 20600 | -3/Quarantine | Garrison activated, responded to threat 20659 | -3/Quarantine | Found Alien Artifact 20659 | -3/Quarantine | Identified Phase Armor 20672 | -3/Quarantine | Identified Vortex Cannon (x2) 20898 | -3/Quarantine | First assault squad dispatched 20991 | -3/Quarantine | Destroyed 10 combat bots 21051 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 21051 | -3/Quarantine | Warped through subspace to slip node 21060 | -3/Quarantine | Found Dimensional Node Initializer 21069 | -3/Quarantine | Found Alien Artifact 21071 | -3/Quarantine | Found Alien Artifact 21082 | -3/Quarantine | Lost 4 parts (1p2u1w) 21098 | -3/Quarantine | Build established: Scavenger-Tank 21132 | -3/Quarantine | Found Alien Launcher 21296 | -3/Quarantine | Found Alien Slashing Weapon 21296 | -3/Quarantine | Identified Sigix Broadsword 21376 | -3/Quarantine | Discovered new exit (range 16) 21397 | -3/Quarantine | Found Alien Artifact 21397 | -3/Quarantine | Identified Core Reset Matrix 21397 | -3/Quarantine | Identified Sigix Terminator 21397 | -3/Quarantine | Identified Transdimensional Reconstructor (x2) 21397 | -3/Quarantine | Used Core Reset Matrix 21401 | -3/Quarantine | Detected hypermatrix surge 21401 | -3/Quarantine | Sensed 7 artifacts in vicinity 21417 | -3/Quarantine | Discovered new exit (range 4) 21420 | -3/Quarantine | Entered Research 21420 | -2/Research | Warlord forces began assault on 0b10 21420 | -2/Research | Evolved 2 slots: Utility x2 21530 | -2/Research | Research machine network offline 21541 | -2/Research | Found Prototype Device 21541 | -2/Research | Identified Exp. Cloaking Device 21557 | -2/Research | Discovered new exit (range 12) 21587 | -2/Research | Build established: Scavenger-Mutant 21744 | -2/Research | Lost 3 allies 21771 | -2/Research | Borebot progress halted 21785 | -2/Research | Met up with Warlord 21843 | -2/Research | Discovered new exit (range 10) 21843 | -2/Research | Spotted Striker 21847 | -2/Research | Destroyed Striker 21847 | -2/Research | Spotted Striker 21879 | -2/Research | Spotted Striker 21880 | -2/Research | Spotted Executioner 21895 | -2/Research | Crushed by falling debris 21895 | -2/Research | System corruption reached 10% 21897 | -2/Research | Destroyed Executioner 21898 | -2/Research | Crushed by falling debris 21905 | -2/Research | Spotted Striker 21907 | -2/Research | Spotted B-90 Cyclops 21916 | -2/Research | Entered Access 21916 | -1/Access | Evolved 2 slots: Utility x2 21946 | -1/Access | Lost 7 parts (2p4u1w) 22106 | -1/Access | Garrison activated, responded to threat 22118 | -1/Access | Warped through subspace 22123 | -1/Access | Warped through subspace 22168 | -1/Access | Lost 9 parts (2p1n4u2w) 22343 | -1/Access | Lost 8 parts (1p1n1u5w) 22423 | -1/Access | Lost 8 parts (1p2n3u2w) 22426 | -1/Access | Fired Sigix Terminator 22426 | -1/Access | Spotted B-99 Colossus 22426 | -1/Access | Spotted B-99 Colossus 22426 | -1/Access | Discovered new exit (range 10) 22426 | -1/Access | Destroyed B-99 Colossus 22427 | -1/Access | Emitted hypermatrix ping 22427 | -1/Access | Core integrity fell below 50% 22432 | -1/Access | Assembled emerged from beneath the floor 22434 | -1/Access | Entered Command 22435 | -1/Command | Emitted hypermatrix ping 22440 | -1/Command | Assembled emerged from beneath the floor 22453 | -1/Command | Assembled emerged from beneath the floor 22493 | -1/Command | Incoming investigation squad redirected 22504 | -1/Command | Assembled emerged from beneath the floor 22512 | -1/Command | Identified exit to Surface 22546 | -1/Command | Lost 9 allies 22649 | -1/Command | Assembled emerged from beneath the floor 22650 | -1/Command | Lost 7 allies 22683 | -1/Command | Incoming investigation squad redirected 22708 | -1/Command | Lost 8 allies 22713 | -1/Command | Core integrity fell below 20% 22730 | -1/Command | Spotted Executioner 22730 | -1/Command | Spotted Striker 22730 | -1/Command | Spotted Alpha 7 22730 | -1/Command | Spotted Alpha 7 22731 | -1/Command | Spotted Executioner 22731 | -1/Command | Spotted Executioner 22731 | -1/Command | Spotted Executioner 22731 | -1/Command | Spotted Striker 22732 | -1/Command | Spotted B-99 Colossus 22733 | -1/Command | Spotted B-99 Colossus 22738 | -1/Command | Destroyed by Executioner with Helical Railgun Last Messages --------------- 22736_ Penetrated by Slug. 22736_ Slug penetrates Wall. 22736_ Power Amplifier destroyed. 22736_ Penetrated by Slug. 22736_ Stasis field depleted. 22736_ Impulse Thruster Array destroyed. 22736_ Knocked back. 22736_ Slug penetrates Executioner. 22736_ Executioner suffers critical hit (Destroy). 22736_ Executioner destroyed. 22737_ Penetrated by Slug. 22737_ Slug penetrates Wall. 22737_ Triggered Stasis Trap. 22737_ A bubble of rippling energy engulfs the area. 22737_ Field strength at 88. 22737_ Penetrated by Slug. 22737_ Slug penetrates Wall. 22737_ Field strength at 50. Map ----- +----------------------------------------------------+ | ?????# % % % #???????????????????????????? | | ?????# % + ?????????????????????????? | | ?????# #???????????????????????????? | | ###### % % % #??????????]????????????????? | | ######## ##???????????????????????????? | | ######## #????????????????????????????? | | # # #????????????????????????????? | | # # #????????????????????????????? | | # # #??????????#+????????????????? | | ##### # = # #?????!????+ ????????????????? | | #???# # !!!# #??????????# ????????????????? | | #???# + ! # #??????????# #???????????????? | | #???# # !! # #??????????# #???????????????? | | #???# ######## ############ ######+## ###???? | | ######"###+#####??# ? | | # ! !#??############### #####???????? | | + ! #????????????????# #???????????? | | =# #????????????????# #???????????? | | # #????????????????# #???????????? | | =###########????????????????# #???????????? | | #??????????????????????????# #???????????? | | #??????????????????????????# #???????????? | | #??????????????????????????# #???????????? | | ######???? ?????#?#####???# #???????????? | | ?????????? BB; #[#!! ###?#% #???????????? | | ????????????????" BB =E%@! ### #######?????? | | ????????????????" !%!=% /7 ??? | | ????????????????" [ ^%/ #?? | | ?????????????