Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.11 @ 10:28:11 Player: Ragnakor Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (77) 385 Value Destroyed (2141) 2141 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (211) 211 TOTAL SCORE: 4677 Bonus ------- High Alert Combat Kills 11 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 410/410 System Corruption 20% Temperature Cool (0) Movement Rolling (100) Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (4) ------ Large Storage Unit High-capacity Battery Advanced Visual Processing Unit Improved Signal Interpreter > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (15) --- Improved Ion Engine Carbon-fiber Leg Improved Heat Sink Improved Heat Sink Medium Battery (150) Medium Battery (150) Terrain Scanner Terrain Scan Processor Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit High-capacity Battery Advanced Visual Processing Unit Improved Signal Interpreter > --- WEAPON ----------- Particle Gun Hammer > --- INVENTORY -------- Improved Ion Engine Carbon-fiber Leg Improved Heat Sink Improved Heat Sink Terrain Scanner Terrain Scan Processor [Rating: 31] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Battery Device Field Recycling Unit Storage High-capacity Battery Processor Signal Interpreter Weapon Improved Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 75 | 7 15 12 19 22 Power 16 | 1 5 2 3 5 Engine 9 | 1 4 1 2 1 Core 7 | . 1 1 1 4 Reactor . | . . . . . Propulsion 27 | 2 2 6 5 12 Treads 6 | . . . 3 3 Leg 19 | 2 2 6 2 7 Wheel 2 | . . . . 2 Hover . | . . . . . Flight . | . . . . . Utility 10 | 2 2 . 4 2 Device 4 | 1 1 . 1 1 Storage 3 | 1 . . 2 . Processor 3 | . 1 . 1 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 22 | 2 6 4 7 3 Energy Gun 11 | 2 1 3 4 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 7 | . 4 1 1 1 Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes 5 | . 1 . 4 . Corrupted Parts 5 | . . . . 5 System Corruption 20 | . . . . 20 Parts Lost 41 | . 1 9 4 27 Power 7 | . 1 . 1 5 Propulsion 21 | . . 5 2 14 Utility 2 | . . . . 2 Weapon 11 | . . 4 1 6 Highest Loss Streak 16 | . 1 5 3 16 To Critical Strikes . | . . . . . Average Backups 7 | 2 6 6 6 11 Power 2 | . 1 2 2 2 Propulsion 1 | . 1 . . 1 Utility 2 | . 1 1 1 4 Weapon 1 | . 2 1 2 2 Tool/Special . | . . . . . Unused Backups 12 | . 4 . . 8 Power 1 | . . . . 1 Propulsion 1 | . 1 . . . Utility 7 | . . . . 7 Weapon 3 | . 3 . . . Tool/Special . | . . . . . Average Slot Usage (%) 94 | . 99 93 92 91 Engine 5 | . 8 9 5 2 Core 4 | . 4 1 3 5 Treads 11 | . . . 18 20 Leg 18 | . 28 41 12 7 Device 6 | . 7 . 9 7 Storage 15 | . 14 11 17 17 Processor 9 | . 6 11 9 10 Energy Gun 8 | . 7 2 9 9 Ballistic Gun 8 | . 19 15 3 . Impact Weapon 1 | . . . 1 2 Peak Build Rating 31 | 9 16 18 25 31 Average Rating 18 | 6 13 16 19 22 On Entrance 11 | . 9 14 9 25 Avg Prop Armor Cover (%) 6 | . . . 6 5 Naked Turns . | . . . . . Heaviest Build 47 | 12 17 18 43 47 Greatest Support 80 | 20 26 52 60 80 Greatest Overweight (x) 3 | . . . 2 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 10 | 7 8 8 9 15 Most Carried 15 | 3 8 8 13 15 Average Carried 7 | 2 6 6 6 11 Final Capacity 15 | 8 8 8 15 15 Final Carried 13 | 3 8 6 13 8 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1530 | 270 356 202 351 351 Remotely . | . . . . . Salvage Created 3153 | 99 751 369 680 1254 Parts 154 | 2 42 20 47 43 Haulers Intercepted 4 | . 2 . 2 . Recyclers Shooed 4 | . . 1 3 . Parts Field Recycled 20 | . . . 16 4 Retrieved Matter 175 | . . . 164 11 Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 60 | . 17 11 8 24 Melee 2 | . . . . 2 Guns 39 | . 14 4 8 13 Cannons 2 | . . . . 2 AOE 11 | . 3 7 . 1 Classes Destroyed 13 | 2 5 2 2 2 Worker 1 | . 1 . . . Builder 2 | . . . 2 . Tunneler 1 | 1 . . . . Hauler 4 | . 2 . 2 . Recycler 6 | 1 1 1 3 . Watcher 3 | . 3 . . . Swarmer 16 | . 6 4 3 3 Cutter 2 | . . . . 2 Grunt 32 | . 11 5 2 14 Brawler 1 | . . . 1 . Duelist 2 | . . 1 . 1 Sentry 6 | . . 1 2 3 Hunter 1 | . . . . 1 Best Kill Streak 7 | 1 5 7 7 2 Combat Bots Only 7 | . 3 7 3 2 Max Kills in Single Turn 3 | 1 3 3 2 2 Gunslinging 1 | . . . . 1 Exploded 3 | . 2 3 . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 530 | . 99 152 29 250 Missed 149 | . 32 62 3 52 Hits 381 | . 67 90 26 198 Melee 17 | . . 1 . 16 Projectile 364 | . 67 89 26 182 AOE 2 | . . . . 2 Critical Strikes 12 | . 1 1 1 9 Damage Taken 5370 | . 796 1194 348 3032 Core 953 | . 165 230 38 520 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 24 | . . 24 . . Core Remaining (%) 58 | 100 34 42 . . Volleys Fired 196 | 9 61 26 53 47 Largest 2 | 2 2 2 2 2 Hottest 116 | 90 100 100 116 113 Shots Fired 336 | 18 122 47 67 82 Gun 314 | 18 116 42 67 71 Cannon 11 | . . . . 11 Launcher 11 | . 6 5 . . Special . | . . . . . Kinetic 155 | . 68 33 39 15 Thermal 123 | 18 48 . 28 29 Explosive 11 | . 6 5 . . Electromagnetic 47 | . . 9 . 38 Robot Hit Streak 21 | 6 10 11 7 21 Robot Miss Streak 5 | 2 3 3 5 3 Penetration Max . | . . . . . Secondary Targets 2 | . . . . 2 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 268 | 12 76 30 40 110 Core Hits 112 | 3 35 15 18 41 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 8 | . 1 . . 7 Critical Strikes 14 | 1 1 1 1 10 Burn 3 | 1 . . 1 1 Destroy 2 | . 1 . . 1 Corrupt 1 | . . 1 . . Smash 8 | . . . . 8 Melee Attacks 62 | . . . 1 61 Impact 62 | . . . 1 61 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5986 | 139 1339 848 832 2828 Guns 3302 | 139 1004 411 758 990 Cannons 188 | . . . . 188 Explosions 878 | . 335 437 . 106 Melee 1614 | . . . 70 1544 Ramming 4 | . . . 4 . Kinetic 1467 | . 565 326 432 144 Thermal 1447 | 139 439 69 326 474 Explosive 703 | . 335 368 . . Electromagnetic 751 | . . 85 . 666 Impact 1614 | . . . 70 1544 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 20 | . . . . 20 Average Corruption 7 | . . . . 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 37 | . . . . 37 Message Errors 8 | . . . . 8 Matter Fused 7 | . . . . 7 Heat Flow Errors 6 | . . . . 6 Energy Discharges 5 | . . . . 5 Parts Rejected 1 | . . . . 1 Data Loss (minor) 3 | . . . . 3 Data Loss (major) 3 | . . . . 3 Misfires 2 | . . . . 2 Alerts 1 | . . . . 1 Misdirections 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 318 | . 31 50 . 237 Projectiles . | . . . . . Explosions 81 | . 31 50 . . Melee 237 | . . . . 237 Knockbacks 6 | . . . . 6 Impact 6 | . . . . 6 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 281 | . 50 156 . 75 Shots 10 | . 3 5 . 2 Rammed 2 | . . . 2 . Targets Rammed 2 | . . . 2 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 351 | 150 349 90 234 351 Average Temperature 93 | 69 113 28 59 109 Received Heat Transfer 1803 | . 345 216 180 1062 Effects 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Robots Corrupted 7 | . . . . 7 Combat Hostiles 6 | . . . . 6 Parts Fried 6 | . . 1 . 5 Impact Corruptions 11 | . . . . 11 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | 2 1 . . . Heat Transferred 3457 | 458 1295 50 703 951 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . . 3 Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level 2 | . . 1 . 2 Low Security (%) 72 | 100 100 85 100 29 Level 1 26 | . . 14 . 67 Level 2 . | . . . . 2 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 502 | 5 178 249 91 502 Initial 67 | . . 67 . . Average 107 | . 67 64 27 211 Influence Increases 2020 | 10 528 428 282 772 Destroy 0b10 Robot/C 1200 | . 340 220 160 480 Destroy 0b10 Robot/NC 95 | 10 35 5 35 10 Destroy Leader 184 | . 70 40 44 30 Successful Hack 56 | . 20 24 12 . Disable Machine 90 | . . 60 30 . Anti-Garrison Action 150 | . . . . 150 Destroy Structure 95 | . 33 49 1 12 Partial Spotted 15 | . . 15 . . Lose Combat Pursuer 135 | . 30 15 . 90 Influence Decreases 1518 | 10 367 589 282 270 Entered New Map 94 | . . 94 . . Time Decay 816 | 10 357 197 252 . Lost Part 384 | . 10 74 30 270 Purge Threat 224 | . . 224 . . Squads Dispatched 4 | . 3 1 . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 2 | . 1 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 9 | . 5 2 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 90 | . 28 20 12 30 Peak Tracking Total 7 | . 5 7 7 7 Tactical Retreats 7 | . 2 1 . 4 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 4 | . 3 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 6 | . . 4 2 . Max in Single Turn 3 | . . 3 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 18 | . 8 4 5 1 Terminals 13 | . 6 3 3 1 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 3 | . 2 . 1 . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 56 | . 22 17 14 3 Successful 29 | . 10 11 7 1 Failed 27 | . 12 6 7 2 Catastrophic 5 | . 1 1 2 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 44 | . 19 12 10 3 Fabricators . | . . . . . Repair Stations 5 | . . 5 . . Recycling Units 4 | . 3 . 1 . Scanalyzers . | . . . . . Garrison Access 3 | . . . 3 . Terminal Hacks 23 | . 9 8 5 1 Prototype ID Bank 1 | . . 1 . . Open Door 1 | . . . . 1 Emergency Access Points 5 | . 3 1 1 . Alert Level 1 | . 1 . . . Unreport Threat 3 | . . 3 . . Locate Traps 4 | . 1 1 2 . Surveillance Status 1 | . 1 . . . Patrol Status 2 | . 1 1 . . Hauler Manifests 1 | . . . 1 . Registered Components 2 | . 1 . 1 . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . 3 . . Scan Component 2 | . . 2 . . Repair 1 | . . 1 . . Recycling Unit Hacks 2 | . 1 . 1 . Report Inventory 2 | . 1 . 1 . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 17 | . 8 4 4 1 Full Trace Events 2 | . . 1 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) 793 | 35 360 . . 398 Optics 164 | . . . . 164 Sensors 234 | . . . . 234 Terrain 395 | 35 360 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 3430 | 111 891 415 779 1234 Spaces Moved 1753 | 62 535 239 371 546 Core 10 | 10 . . . . Treads 632 | . . . 283 349 Legs 1038 | 52 535 239 88 124 Wheels 73 | . . . . 73 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 160 100 Average Speed 139 | 108 120 120 168 149 Slowest Speed 330 | 120 120 120 260 330 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 4 74 35 29 50 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 101 | . 34 54 . 13 Melee . | . . . . . Projectile . | . . . . . AOE 101 | . 34 54 . 13 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 2286 | 84 658 316 457 771 Wait 118 | 4 23 26 . 65 Move 1749 | 61 534 238 370 546 Hop . | . . . . . Pick Up 35 | 3 10 4 10 8 Fast Attach 31 | 7 2 2 6 14 Attach 27 | . 1 6 5 15 Detach 2 | . . . 1 1 Swap 43 | . 18 10 9 6 Drop 16 | . 9 4 . 3 Fire 196 | 9 61 26 53 47 Melee 62 | . . . 1 61 Ram . | . . . . . Kick . | . . . . . Crush 2 | . . . 2 . Escape Stasis . | . . . . . Rewire 5 | . . . . 5 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 1 exit: *Mat) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 340 | -10/Materials | Build established: Mutant 531 | -10/Materials | Discovered new exit (range 6) 543 | -10/Materials | Core integrity fell below 50% 663 | -10/Materials | Discovered new exit (range 3) 812 | -10/Materials | Discovered new exit (range 7) 840 | -10/Materials | Identified exit to Materials 976 | -10/Materials | Discovered new exit (range 9) 989 | -10/Materials | Discovered exit to Materials (range 7) 1003 | -10/Materials | Entered another Materials area 1003 | -9/Materials | Evolved 2 slots: Propulsion x2 1091 | -9/Materials | Repaired Ion Engine 1191 | -9/Materials | Destroyed 7 combat bots 1230 | -9/Materials | Discovered new exit (range 8) 1237 | -9/Materials | Identified exit to Materials 1373 | -9/Materials | Lost 3 parts (2n1w) 1392 | -9/Materials | Core integrity fell below 50% 1397 | -9/Materials | Discovered exit to Materials (range 16) 1418 | -9/Materials | Entered another Materials area 1418 | -8/Materials | Evolved 2 slots: Utility x2 1446 | -8/Materials | Lost 5 parts (3n2w) 1654 | -8/Materials | Lost 3 parts (1p1n1w) 1900 | -8/Materials | Build established: Scavenger-Mutant 1910 | -8/Materials | Discovered new exit (range 4) 1916 | -8/Materials | Identified exit to Factory 2185 | -8/Materials | Identified exit to Garrison 2197 | -8/Materials | Entered Garrison 2327 | -8/Garrison | Triggered checkpoint 2461 | -8/Garrison | Triggered checkpoint 2607 | -8/Garrison | Triggered checkpoint 2705 | -8/Garrison | Discovered new exit (range 10) 2718 | -8/Garrison | Identified exit to Materials 2819 | -8/Garrison | Triggered checkpoint 2973 | -8/Garrison | Core integrity fell below 50% 3024 | -8/Garrison | System corruption reached 10% 3039 | -8/Garrison | Lost 16 parts (4p7n1u4w) 3109 | -8/Garrison | Triggered checkpoint 3137 | -8/Garrison | Core integrity fell below 20% 3158 | -8/Garrison | Lost 3 parts (1p2n) 3227 | -8/Garrison | Triggered checkpoint 3289 | -8/Garrison | Lost 3 parts (2n1u) 3315 | -8/Garrison | Triggered checkpoint 3431 | -8/Garrison | Destroyed by L-31 Rogue with Katana Last Messages --------------- 03328_ Acquired Unknown Ballistic Gun. 03328_ Identified Lgt. Assault Rifle. 03336_ Extracted 8 energy. 03337_ Acquired Med. Battery. 03338_ DAOM,B#,MFOJLLQ|G7%EU2 KWQEUNHB4 03338_ Extracted 8 energy. 03339_ Acquired Med. Battery. 03345_ S-10 Pest destroyed. 03352_ Acquired 12 matter. 03355_ System corrupted: Energy discharge (-110). 03397_ ALERT: Garrison interior compromised. 03400_ System corrupted: Arm. Huge Wheel rejected. 03401_ Acquired Arm. Huge Wheel. 03422_ Y-45 Defender suffers critical hit (Destroy). 03422_ Y-45 Defender destroyed. 03423_ 2BQKT3%G<#1#MGD6PM0MPEDNGVL8V 03425_ Particle Gun destroyed. 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