Cogmind - Beta 15 --- EXPLORER MODE // 2025.09.10 @ 19:08:41 Player: whodovoodoo Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (172) 860 Value Destroyed (8015) 8015 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1180) 1180 TOTAL SCORE: 16055 Bonus ------- Follower Combat Kills 180 Entered DSFs 500 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1300 Matter 105/300 Energy 100/100 System Corruption 43% Temperature Cool (0) Movement Core (350) Ox6 Location -3/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Large Storage Unit Visual Processing Unit Improved Signal Interpreter Advanced Signal Interpreter Improved Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Wheel Wheel Advanced Heat Sink Advanced Heat Sink Peak State ------------ > --- POWER ------------ Micro Fission Core Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Improved Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Small Battery Visual Processing Unit Improved Signal Interpreter Advanced Signal Interpreter Improved Target Analyzer Advanced ECM Suite System Guard > --- WEAPON ----------- Gamma Rifle Field Laser Ragnarok Missile Launcher Ragnarok Missile Launcher > --- INVENTORY -------- Light Antimatter Reactor Improved Fusion Compressor Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Wheel Wheel Advanced Heat Sink Advanced Heat Sink Improved Phase Shifter [Rating: 130] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Flexi-carbon Leg Wheel Compact Wheel Flight Unit Improved Cesium-ion Thruster Utility Targeting Computer Device Advanced Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Insulated Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Ragnarok Missile Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Res Tes Slots Evolved 15 | . 1 . 2 . 2 2 . 2 2 2 2 . Power 2 | . . . . . . . . . 1 1 . . Propulsion 2 | . . . . . 1 . . 1 . . . . Utility 9 | . . . 1 . 1 2 . 1 1 1 2 . Weapon 2 | . 1 . 1 . . . . . . . . . Parts Attached 108 | 6 2 . 1 7 7 . 2 10 12 21 16 24 Power 24 | 1 . . . 1 . . . 2 3 9 3 5 Engine 8 | 1 . . . 1 . . . 2 2 . 1 1 Core 8 | . . . . . . . . . 1 6 1 . Reactor 8 | . . . . . . . . . . 3 1 4 Propulsion 25 | 2 . . . 2 4 . 1 1 4 4 2 5 Treads 19 | 2 . . . 2 3 . 1 1 4 3 2 1 Leg 4 | . . . . . . . . . . . . 4 Wheel 1 | . . . . . . . . . . 1 . . Hover . | . . . . . . . . . . . . . Flight 1 | . . . . . 1 . . . . . . . Utility 30 | 2 . . . 1 3 . 1 4 3 3 7 6 Device 11 | . . . . 1 . . . 1 2 1 3 3 Storage 4 | 1 . . . . 1 . . . . . 1 1 Processor 7 | 1 . . . . . . 1 1 1 . 1 2 Hackware . | . . . . . . . . . . . . . Protection 8 | . . . . . 2 . . 2 . 2 2 . Artifact . | . . . . . . . . . . . . . Weapon 29 | 1 2 . 1 3 . . . 3 2 5 4 8 Energy Gun 12 | 1 1 . . 1 . . . . . 5 1 3 Energy Cannon 2 | . . . . . . . . . 1 . . 1 Ballistic Gun 9 | . 1 . 1 2 . . . 2 . . 1 2 Ballistic Cannon 2 | . . . . . . . . 1 1 . . . Launcher 4 | . . . . . . . . . . . 2 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . . . . . 1 1 Parts Lost 63 | . . . . . . . 3 1 5 6 17 31 Power 12 | . . . . . . . . 1 1 . 3 7 Propulsion 10 | . . . . . . . . . 3 1 3 3 Utility 20 | . . . . . . . 2 . . 2 5 11 Weapon 21 | . . . . . . . 1 . 1 3 6 10 Highest Loss Streak 12 | . . . . . . . 3 1 3 1 10 12 To Critical Strikes 2 | . . . . . . . . . . . . 2 Average Backups 11 | 3 8 9 9 9 9 8 10 13 12 13 11 8 Power 2 | . 2 2 2 2 2 2 2 3 1 3 4 1 Propulsion 3 | 1 2 3 3 4 4 3 4 4 3 . 3 5 Utility 2 | 1 3 3 3 2 1 1 1 . 2 2 1 1 Weapon 3 | . 1 1 1 1 1 2 2 5 5 6 2 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 21 | . . . . 4 . 1 . 8 . . 3 5 Power 5 | . . . . . . . . 5 . . . . Propulsion 11 | . . . . 4 . 1 . . . . 3 3 Utility 2 | . . . . . . . . . . . . 2 Weapon 3 | . . . . . . . . 3 . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 87 100 87 97 98 91 84 92 96 84 84 73 Engine 5 | . 12 12 10 10 7 7 7 5 10 . 2 . Core 3 | . . . . . . . . . . 8 9 5 Reactor 2 | . . . . . . . . . . 5 . 5 Treads 17 | . 25 25 20 20 24 21 21 23 20 14 11 7 Device 12 | . . . . 7 8 7 7 9 16 17 15 15 Storage 6 | . 12 12 10 10 8 7 7 6 5 5 4 5 Processor 13 | . 12 12 10 10 8 7 6 10 12 15 13 20 Protection 4 | . . . . . 7 13 10 10 8 1 8 1 Energy Gun 8 | . 18 25 20 11 8 7 7 6 4 9 12 2 Energy Cannon 1 | . . . . . . . . . . 3 . . Ballistic Gun 9 | . 6 12 17 28 24 21 18 12 10 1 1 1 Ballistic Cannon 1 | . . . . . . . . 5 4 1 . . Peak Build Rating 130 | 6 8 9 10 14 25 25 28 56 68 92 99 130 Average Rating 57 | 5 7 8 9 12 20 24 25 43 64 79 89 97 On Entrance 33 | . 6 8 9 10 14 25 25 26 56 65 92 99 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 117 | 14 16 16 18 27 44 47 47 59 69 95 95 117 Greatest Support 155 | 40 40 40 40 40 79 79 79 96 101 120 155 155 Greatest Overweight (x) 10 | . . . . . . . . . 2 1 1 10 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 10 10 10 10 10 15 15 15 15 15 15 15 15 Average Capacity 13 | 8 10 10 10 10 10 15 15 15 15 15 15 15 Most Carried 15 | 9 9 10 10 10 10 9 15 15 15 15 15 14 Average Carried 11 | 3 8 9 9 9 9 8 11 14 13 13 13 8 Final Capacity 15 | 10 10 10 10 10 15 15 15 15 15 15 15 15 Final Carried 15 | 9 9 10 10 10 10 8 15 15 11 15 4 9 Class Distribution -------------------- 40% | Scavenger-Tank 20% | Hacker-Gunner 11% | Scavenger-Gunner 7% | Scavenger-Mutant 7% | Hacker-Mutant 7% | Hacker-Tank 4% | Commander-Gunner Dominant Class ---------------- Hacker-Gunner | -10/Materials Hacker-Gunner | -10/Mines Hacker-Gunner | -9/Materials Hacker-Gunner | -9/Storage Commander-Gunner | -8/Materials Hacker-Tank | -7/Factory Scavenger-Tank | -7/DSF Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Scavenger-Mutant | -3/Testing Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Res Tes Matter Collected 3506 | 260 12 . 17 358 136 . 138 463 696 507 157 762 Remotely . | . . . . . . . . . . . . . Salvage Created 7554 | 136 77 . 57 1035 99 . 152 736 904 2244 919 1195 Parts 323 | 8 6 . 4 59 2 . 3 34 43 71 40 53 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 7 | 1 . . . 2 . . . . 2 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Res Tes Combat Hostiles Destroyed 138 | . 2 . 1 21 2 . 3 17 22 37 15 18 Guns 89 | . 2 . 1 21 2 . 3 11 16 17 9 7 Cannons 22 | . . . . . . . . 5 6 9 . 2 AOE 14 | . . . . . . . . 1 . . 5 8 Classes Destroyed 14 | 3 1 . 1 2 . . . 3 3 . . 1 Worker 18 | 1 1 . . 1 . . . . 2 6 5 2 Builder 8 | . . . . 1 . . . . 1 1 . 5 Tunneler 3 | 2 . . . . . . . . . 1 . . Recycler 2 | 1 . . . . . . . . . . . 1 Swarmer 19 | . . . . . . . . 6 7 6 . . Grunt 56 | . 2 . . 15 2 . 3 7 4 9 8 6 Brawler 3 | . . . . 1 . . . 2 . . . . Duelist 4 | . . . . . . . . 1 1 1 . 1 Researcher 2 | . . . . . . . . . . . . 2 Sentry 15 | . . . 1 6 . . . . . 8 . . Specialist 2 | . . . . . . . . . 1 . . 1 Hunter 17 | . . . . . . . . . 5 . 4 8 Programmer 22 | . . . . . . . . 1 3 13 3 2 Heavy 1 | . . . . . . . . . 1 . . . Best Kill Streak 13 | 2 1 . 1 3 1 . 3 6 6 5 9 13 Combat Bots Only 8 | . 1 . 1 3 1 . 3 6 5 5 8 5 Max Kills in Single Turn 4 | 1 1 . 1 2 1 . 2 1 2 3 2 4 Gunslinging 1 | . . . . . . . 1 . . . . . Exploded 2 | . . . . . . . . 1 . . 1 2 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Res Tes Hostile Shots Fired 1435 | . 10 . 6 54 11 . 24 51 229 233 254 563 Missed 428 | . 2 . 2 13 4 . 6 18 59 84 72 168 Hits 1007 | . 8 . 4 41 7 . 18 33 170 149 182 395 Melee 13 | . . . . . . . . . 2 7 . 4 Projectile 994 | . 8 . 4 41 7 . 18 33 168 142 182 391 Critical Strikes 52 | . . . . 2 . . 3 . 2 8 14 23 Part Disruptions 12 | . . . . . . . . 1 7 . 1 3 Damage Taken 12027 | . 66 . 36 390 71 . 317 407 1878 1963 2286 4613 Core 1699 | . 20 . . 40 . . . 38 92 198 240 1071 Absorbed by Shields 189 | . . . . . . . . . . . 28 161 Ignored by Resistances 7458 | . 40 . 22 241 44 . 185 246 1116 1208 1522 2834 Regen/Repaired (Parts) 28 | . . . . 28 . . . . . . . . Core Remaining (%) 93 | 100 . 92 . 90 100 . 100 95 90 82 . . Volleys Fired 352 | 13 7 . 4 41 10 . 6 30 49 80 44 68 Largest 4 | 1 3 . 2 4 4 . 4 4 4 4 4 4 Hottest 297 | 40 100 . 40 128 128 . 128 156 163 297 256 258 Shots Fired 1006 | 13 17 . 5 161 38 . 21 113 167 262 113 96 Gun 819 | 13 17 . 5 161 38 . 21 83 120 194 94 73 Cannon 158 | . . . . . . . . 30 47 68 . 13 Launcher 29 | . . . . . . . . . . . 19 10 Special . | . . . . . . . . . . . . . Kinetic 473 | . 5 . 5 117 30 . 17 91 137 19 18 34 Thermal 417 | 13 12 . . 44 8 . 4 22 30 214 36 34 Explosive 29 | . . . . . . . . . . . 19 10 Electromagnetic 87 | . . . . . . . . . . 29 40 18 Robot Hit Streak 61 | 11 16 . 21 60 29 . 39 24 61 50 20 35 Robot Miss Streak 3 | 1 . . . 3 1 . 1 2 1 2 2 1 Penetration Max 1 | . . . . . . . . . 1 . . 1 Secondary Targets 6 | . . . . 1 . . 1 . . 2 2 . Max Gunslinging Chain 1 | . . . . 1 . . 1 . . 1 1 . Shots Hit Robots 825 | 12 15 . 5 126 34 . 20 82 130 220 95 86 Core Hits 404 | 5 7 . 2 52 6 . 7 36 52 109 78 50 Critical Kills 6 | . . . . . . . 1 1 1 1 . 2 Critical Parts Destroyed 3 | . . . . 1 . . . . . . . 2 Critical Strikes 22 | . . . . 1 . . 1 1 3 8 1 7 Burn 10 | . . . . . . . . . 1 7 . 2 Meltdown 1 | . . . . . . . . . . 1 . . Destroy 8 | . . . . 1 . . 1 1 1 . . 4 Blast 1 | . . . . . . . . . 1 . . . Corrupt 2 | . . . . . . . . . . . 1 1 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 20150 | 136 161 . 46 1455 447 . 265 1581 2962 5591 3090 4416 Guns 12549 | 136 153 . 46 1423 447 . 265 1072 1923 3946 1667 1471 Cannons 3202 | . . . . . . . . 393 990 1482 . 337 Explosions 4002 | . . . . . . . . 95 . . 1361 2546 Melee . | . . . . . . . . . . . . . Ramming 397 | . 8 . . 32 . . . 21 49 163 62 62 Kinetic 6821 | . 33 . 46 965 319 . 204 1259 2502 484 184 825 Thermal 7721 | 136 120 . . 458 128 . 61 230 411 4483 904 790 Explosive 3772 | . . . . . . . . . . . 1361 2411 Electromagnetic 1439 | . . . . . . . . 71 . 461 579 328 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 43 | . . . . 4 . . . 2 5 12 13 43 Average Corruption 7 | . . . . 2 . . . 1 4 7 5 13 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 128 | . . . . 9 . . . 2 7 44 15 51 Message Errors 30 | . . . . 1 . . . . 1 12 . 16 Matter Fused 32 | . . . . 2 . . . . 3 9 5 13 Heat Flow Errors 8 | . . . . . . . . . . 3 2 3 Energy Discharges 11 | . . . . 1 . . . 1 . 4 1 4 Parts Rejected 2 | . . . . . . . . . . . . 2 Parts Fused 2 | . . . . . . . . . . 1 . 1 Data Loss (minor) 15 | . . . . 3 . . . . 1 5 2 4 Data Loss (major) 4 | . . . . 1 . . . . . 1 2 . Misfires 8 | . . . . 1 . . . 1 . 5 1 . Alerts 3 | . . . . . . . . . . 1 1 1 Misdirections 6 | . . . . . . . . . . . . 6 Weapon Failures 7 | . . . . . . . . . 2 3 1 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 413 | . . . . . . . . . 75 52 17 269 Projectiles 109 | . . . . . . . . . 73 36 . . Explosions 286 | . . . . . . . . . . . 17 269 Melee 18 | . . . . . . . . . 2 16 . . Knockbacks 18 | . . . . . . . . 3 13 . 2 . Impact 2 | . . . . . . . . . . . 2 . Kinetic 14 | . . . . . . . . 3 11 . . . Secondary 2 | . . . . . . . . . 2 . . . Self-Inflicted Damage 254 | . . . . . . . . 59 . . 40 155 Shots 9 | . . . . . . . . 3 . . 3 3 Rammed 45 | . 3 . . 5 . . . 1 4 16 5 11 Targets Rammed 47 | . 4 . . 5 . . . 1 5 16 5 11 Kicked . | . . . . . . . . . . . . . Crushed 2 | . 1 . . . . . . . 1 . . . Highest Temperature 517 | . 144 . 6 158 220 . 36 188 242 270 517 174 Average Temperature 77 | . 57 . 4 51 79 . 16 59 64 69 166 48 Received Heat Transfer 1853 | . 60 . 18 297 51 . 135 123 141 396 325 307 Effects 16 | . . . . . . . . . . 3 13 . Shutdowns 6 | . . . . . . . . . . . 6 . Energy Bleed 1 | . . . . . . . . . . . 1 . Interference 6 | . . . . . . . . . . 3 3 . Matter Decay 1 | . . . . . . . . . . . 1 . Damage (major) 2 | . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . 1 1 . Combat Hostiles 2 | . . . . . . . . . . 1 1 . Robots Corrupted 3 | . . . . . . . . . . 1 1 1 Combat Hostiles 2 | . . . . . . . . . . . 1 1 Parts Fried 8 | . . . . . . . . . . 4 2 2 Impact Corruptions 2 | . . . . . . . . . 1 1 . . Robots Melted 11 | . . . . . . . . . . 11 . . Combat Hostiles 11 | . . . . . . . . . . 11 . . Parts Melted 71 | 3 . . . 1 . . . . 3 58 5 1 Heat Transferred 16336 | 300 275 . . 1062 296 . 148 531 1012 9566 1949 1197 Parts Sabotaged 4 | . . . . . . . . . 4 . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 1 . . . 1 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Res Tes Maximum Alert Level 1 | . . . . . . . . . . . . 1 Low Security (%) 99 | 100 100 100 100 100 100 100 100 100 100 100 100 96 Level 1 . | . . . . . . . . . . . . 3 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 230 | 10 35 . 30 97 43 . 74 113 156 98 161 230 Initial 66 | . . . . . 3 . . 28 7 5 5 66 Average 27 | 1 6 . 6 29 8 . 37 20 37 30 16 47 Influence Increases 4289 | 20 70 . 30 684 137 . 94 471 547 1027 525 684 Destroy 0b10 Robot/C 2900 | . 40 . 20 420 100 . 80 360 440 740 300 400 Destroy 0b10 Robot/NC 170 | 20 5 . . 15 5 . . 5 15 40 25 40 Destroy Leader 656 | . 10 . 10 142 22 . 10 72 70 190 60 70 Allied During Kill 29 | . . . . 14 10 . 4 1 . . . . Successful Hack 66 | . . . . 42 . . . 8 . 16 . . Disable Machine 40 | . . . . . . . . 20 4 16 . . Destroy Structure 353 | . . . . 6 . . . 5 18 10 140 174 Lose Combat Pursuer 75 | . 15 . . 45 . . . . . 15 . . Influence Decreases 4289 | 20 70 . 30 670 151 . 20 522 555 1028 381 842 Entered New Map 184 | . . . . . 11 . . 46 16 10 9 92 Time Decay 3646 | 20 70 . 30 670 140 . . 406 497 998 252 563 Lost Part 399 | . . . . . . . 20 10 42 20 120 187 Lost Ally 60 | . . . . . . . . 60 . . . . Squads Dispatched 35 | . . . . 4 . . 1 6 5 6 5 8 Investigation 7 | . . . . 2 . . . 4 . . 1 . Extermination 12 | . . . . . . . . 2 2 4 2 2 Reinforcement 16 | . . . . 2 . . 1 . 3 2 2 6 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . 1 1 1 Haulers Reinforced 2 | . . . . . . . . . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Res Tes Distress Signals 16 | . . . . 5 1 . . . 2 4 2 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 205 | . 7 . 1 30 8 . 4 22 29 46 22 36 Peak Tracking Total 7 | . 4 . 1 6 2 . 3 3 7 5 5 6 Tactical Retreats 9 | . 1 . . 3 . . . . . 1 1 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Res Tes Traps Triggered 11 | . . . . 4 3 . . . . 2 1 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 9 | . 4 . . . . . . 5 . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Res Tes Machines Disabled 10 | . . . . . . . . 5 1 4 . . Max in Single Turn 4 | . . . . . . . . 4 1 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Res Tes Machines Accessed 19 | . 1 . . 8 . 1 . 4 . 3 . 2 Terminals 16 | . 1 . . 7 . 1 . 3 . 3 . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . . . . 1 . . . 1 . . . 1 Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 43 | . 2 . . 16 . 2 . 14 . 6 . 3 Successful 21 | . 2 . . 10 . 1 . 4 . 2 . 2 Failed 22 | . . . . 6 . 1 . 10 . 4 . 1 Catastrophic 4 | . . . . 1 . . . 1 . 2 . . Database Lockouts . | . . . . . . . . . . . . . Manual 20 | . 2 . . 9 . . . 4 . 5 . . Terminals 36 | . 2 . . 14 . 2 . 11 . 6 . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 7 | . . . . 2 . . . 3 . . . 2 Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 17 | . 2 . . 8 . 1 . 3 . 2 . 1 Open Door 3 | . . . . 2 . . . . . . . 1 Open DSF 2 | . . . . . . 1 . . . 1 . . Scanalyzer Index 1 | . . . . 1 . . . . . . . . Locate Traps 2 | . . . . 1 . . . 1 . . . . Disarm Traps 2 | . 1 . . . . . . 1 . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . Zone Layout 6 | . 1 . . 3 . . . 1 . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . 2 . . . 1 . . . 1 Scan Component 3 | . . . . 1 . . . 1 . . . 1 Repair 1 | . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 14 | . . . . 5 . 1 . 4 . 2 . 2 Full Trace Events 6 | . . . . 2 . . . 4 . . . . Feedback Events 1 | . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . 2 Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . Time 26 | . . . . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Res Tes Total Allies 10 | . . . . 10 . . . . . . . . Largest Group 10 | . . . . 10 6 3 3 3 . . . . Highest-Rated Group 88 | . . . . 88 56 24 24 24 . . . . Highest-Rated Ally 16 | . . . . 16 16 8 8 8 . . . . Total Orders 9 | . . . . 9 . . . . . . . . FOLLOW 9 | . . . . 9 . . . . . . . . Ally Attacks 122 | . . . . 10 38 . 29 45 . . . . Total Damage 999 | . . . . 77 350 . 264 308 . . . . Kills 9 | . . . . 1 5 . 1 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Res Tes Active Infowar (turns) 7701 | . . . . 954 447 74 136 1136 999 1967 838 1150 Optics 6163 | . . . . . . . 73 1136 999 1967 838 1150 Terrain 1360 | . . . . . . . . . . . 776 584 Seismic 4800 | . . . . 954 447 74 136 1136 999 1054 . . Triangulation 2692 | . . . . . . . . . 994 1698 . . ECM 1301 | . . . . . . . . . . . 243 1058 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Res Tes Turns Passed 8580 | 147 328 64 91 1203 447 74 136 1136 999 1967 838 1150 Spaces Moved 4124 | 67 187 40 51 623 244 46 68 594 480 899 386 439 Core 18 | 3 . . . . . . . . . . . 15 Treads 4106 | 64 187 40 51 623 244 46 68 594 480 899 386 424 Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 163 160 163 160 160 Average Speed 168 | 155 160 160 160 160 160 160 161 164 165 177 170 185 Slowest Speed 550 | 160 160 160 160 160 160 160 163 166 320 245 255 550 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 26 | 5 38 17 6 81 19 1 83 17 12 27 11 24 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 11 | 1 1 1 1 1 1 1 . 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 189 | . . . . . . . . 4 6 4 76 99 Melee . | . . . . . . . . . . . . . Projectile 15 | . . . . . . . . 4 6 4 . 1 AOE 174 | . . . . . . . . . . . 76 98 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Res Tes Total 4956 | 94 201 40 56 738 275 47 80 683 562 1050 470 660 Wait 179 | . . . . 46 . . . 22 7 19 8 77 Move 4112 | 66 186 39 50 622 243 45 67 593 479 898 385 439 Hop . | . . . . . . . . . . . . . Pick Up 69 | 9 2 1 1 5 2 . 5 11 7 10 4 12 Fast Attach 53 | 6 . . . 3 11 . 1 7 2 5 5 13 Attach 52 | . 2 . 1 2 2 1 . 3 9 6 12 14 Detach 7 | . . . . . . . . . . . 1 6 Swap 22 | . . . . 4 1 . 1 2 1 10 1 2 Drop 45 | . . . . 10 6 1 . 14 3 6 5 . Fire 352 | 13 7 . 4 41 10 . 6 30 49 80 44 68 Melee . | . . . . . . . . . . . . . Ram 4 | . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . Crush 46 | . 4 . . 5 . . . 1 5 16 5 10 Escape Stasis 15 | . . . . . . . . . . . . 15 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -4/Factory -3/Research -3/Testing History --------- Turn | Location | Event 9 | -11/Scrapyard | Identified exit to Materials 9 | -11/Scrapyard | Discovered exit to Materials (range 15) 148 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Evolved 1 slot: Weapon x1 301 | -10/Materials | Build established: Hacker-Mutant 452 | -10/Materials | Identified exit to Mines 452 | -10/Materials | Discovered exit to Mines (range 8) 476 | -10/Materials | Entered Mines 483 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 533 | -10/Mines | Identified exit to Materials 533 | -10/Mines | Discovered exit to Materials (range 4) 540 | -10/Mines | Entered Materials 540 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 561 | -9/Materials | Identified exit to Storage 561 | -9/Materials | Discovered exit to Storage (range 15) 608 | -9/Materials | Build established: Hacker-Gunner 631 | -9/Materials | Entered Storage 846 | -9/Storage | Repaired Lgt. Assault Rifle 1217 | -9/Storage | Identified exit to Recycling 1217 | -9/Storage | Discovered exit to Recycling (range 9) 1598 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1812 | -9/Storage | Identified exit to Materials 1812 | -9/Storage | Discovered exit to Materials (range 11) 1834 | -9/Storage | Entered Materials 1834 | -8/Materials | Accompanied by 6 allies 1834 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2274 | -8/Materials | Identified exit to Factory 2274 | -8/Materials | Discovered exit to Factory (range 5) 2281 | -8/Materials | Entered Factory 2281 | -7/Factory | Accompanied by 3 allies 2281 | -7/Factory | Evolved 2 slots: Utility x2 2353 | -7/Factory | Identified exit to DSF 2355 | -7/Factory | Entered DSF 2355 | -7/DSF | Accompanied by 3 allies 2399 | -7/DSF | Additional patrols routed to DSF 2460 | -7/DSF | Identified exit to Factory 2460 | -7/DSF | Discovered exit to Factory (range 15) 2463 | -7/DSF | Lost 3 parts (2u1w) 2491 | -7/DSF | Entered Factory 2491 | -6/Factory | Accompanied by 3 allies 2491 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3120 | -6/Factory | Build established: Scavenger-Tank 3612 | -6/Factory | Identified exit to Factory 3612 | -6/Factory | Discovered exit to Factory (range 10) 3627 | -6/Factory | Entered another Factory area 3627 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4325 | -5/Factory | Identified exit to Factory 4325 | -5/Factory | Discovered exit to Factory (range 15) 4426 | -5/Factory | Cargo convoy interrupted 4529 | -5/Factory | Lost 3 parts (1p1n1w) 4626 | -5/Factory | Entered another Factory area 4626 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4857 | -4/Factory | Build established: Scavenger-Gunner 5326 | -4/Factory | Build established: Hacker-Gunner 5694 | -4/Factory | Build established: Scavenger-Tank 5721 | -4/Factory | Spotted B-86 Titan 6036 | -4/Factory | Build established: Hacker-Tank 6074 | -4/Factory | System corruption reached 10% 6389 | -4/Factory | Identified exit to Research 6389 | -4/Factory | Discovered exit to Research (range 13) 6593 | -4/Factory | Entered Research 6593 | -3/Research | Evolved 2 slots: Utility x2 6709 | -3/Research | Build established: Scavenger-Tank 7024 | -3/Research | Lost 3 parts (2u1w) 7408 | -3/Research | System corruption reached 10% 7423 | -3/Research | Identified exit to Testing 7423 | -3/Research | Discovered exit to Testing (range 6) 7424 | -3/Research | Destroyed 8 combat bots 7431 | -3/Research | Entered Testing 7435 | -3/Testing | Lost 10 parts (3p2n1u4w) 7678 | -3/Testing | Found Prototype Launcher 7678 | -3/Testing | Identified Ragnarok Missile Launcher 7681 | -3/Testing | Found Ragnarok Missile Launcher 7755 | -3/Testing | Scanned by Researcher 7812 | -3/Testing | Lost 6 parts (1p3u2w) 8053 | -3/Testing | Lost 3 parts (1p1u1w) 8276 | -3/Testing | Lost 4 parts (1p1u2w) 8420 | -3/Testing | Lost 3 parts (2u1w) 8456 | -3/Testing | Core integrity fell below 50% 8472 | -3/Testing | System corruption reached 30% 8551 | -3/Testing | Core integrity fell below 20% 8571 | -3/Testing | Lost 12 parts (4p2n4u2w) 8581 | -3/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- / 4JDH/KJECLB%RG1TPZQSVJ Arm. Medium Treads destroyed. Door malfunctions. &NH&H/E>PPFZ40T FU,Z|QJBWCMAH7OYKCM5ZUY5 Terminal disabled. Slammed into P-80 Master. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ????????????? ???????????????????? | | ????????????? ???????????????????? | | ????????????? ???????????????????? | | ????????????? #??????????????????? | | ????????????? #??????????????????? | | ????????????? #??????????????????? | | ????????????? #??????????????????? | | ????????????? #??????????????????? | | ????????????# #??????????????????? | | ????????????# #??????????????????? | | ????????????+ #??????????????????? | | ????????????# #??????????????????? | | ????????????# #??????????????????? | | ????????????# #??????????????????? | | ?????######## #??????????????????? | | ?????# # #??????????????????? | | ?????# p# #??????????????????? | | ?????# @ pp #??????????????????? | | ?????# "T # #??????????????????? | | ?????# "" # #??????????????????? | | ?????# # #??????????????????? | | ?????######## #??????????????????? | | ????????????# #??????????????????? | | ????????????# #??????????????????? | | ????????????# #??????????????????? | | ????????????# #??????????????????? | | ????????????# #??????????????????? | | ????????????# #??????????????????? | | ????????????# #??????????????????? | | ????????????# #??????????????????? | | ????????????# #??????????????????? | | ???????###### #??????????????????? | | ???????#" # #??????????????????? | | ???????" / #??????????????????? | | ???????" # #??????????????????? | | ???????" " # #??????????????????? | | ???????" " ?# #??????????????????? | | ???????#"""?# #??????????????????? | | ???????###??# #??????????????????? | | ????????????# #??????????????????? | | ????????????# *#??????????????????? | | ????????????# #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 115 Energy Generation 61 Energy Capacity 775 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Corruption Containment 8 Armor Coverage 525 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 50 Resistance: I 35 Resistance: S 35 Resistance: P 35 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 5 Target Analysis 6 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Diametric Drive | -3/Testing | Archive Imp. Matter Neutralizer | -3/Testing | Archive Robot Schematics ------------------ G-67 Veteran | -3/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Assault Rifle | 65% | -9/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafieldCoilMesh Manual? 0 Play Time 02:25:04 Cumulative 21.0 hours Start 2025.09.06 @ 16:57:17 End 2025.09.10 @ 19:08:41 Sessions 17 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 17 Rogue 0 Adventurer 0 Explorer 17 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 2% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 669dbc31-5824-48fc-a67c-c7ce6edf4988