Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.07 @ 02:12:25 Player: Schmee Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (24) 4800 Robots Destroyed (292) 1460 Value Destroyed (12662) 12662 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (4786) 4786 TOTAL SCORE: 28248 Bonus ------- High Alert Combat Kills 1499 Follower Combat Kills 364 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1236 Scanned by Researcher 500 Friendly Fire -113 Cogmind --------- Core Integrity 0/1450 Matter 95/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array Tactical Coordination Suite Null Cannon KE Penetrator Railgun Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Medium Treads Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Advanced Target Analyzer Core Analyzer Thermal Shield Advanced Force Field Component Analysis Suite Advanced Field Recycling Unit > --- WEAPON ----------- Nova Cannon Nova Cannon Null Cannon > --- INVENTORY -------- Armored Huge Wheel Experimental Matter Compressor Advanced Sensor Array Tactical Coordination Suite Advanced Force Field Minesniffer Drone Bay Wave Gun Wave Gun KE Penetrator Hypervelocity Coil Gun Railgun Railgun Hypervelocity Mass Driver Hypervelocity Mass Driver Compact Mass Driver Rocket Array Rocket Array Thermoblaster [Rating: 159] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Enhanced Biometal Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Protection Hardened Medium Armor Plating Weapon Plasma Cannon Energy Gun Vortex Shotgun Energy Cannon Plasma Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Tri-rail Accelerator Launcher Missile Launcher Impact Weapon Heavy Mace Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Slots Evolved 16 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 2 . 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . 1 . . . . 1 . . . . . . . . . 1 . . . Utility 10 | . . . 1 . 1 1 . . . . . . . . . 2 . . . . 1 2 . 2 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 299 | . 16 6 21 11 18 22 3 7 3 15 12 10 10 . 5 23 7 2 23 12 18 16 31 8 Power 17 | . 1 . 2 . . . . . . . 1 2 2 . . 1 1 . 1 1 1 1 2 1 Engine 7 | . 1 . 2 . . . . . . . 1 . 2 . . . 1 . . . . . . . Core 3 | . . . . . . . . . . . . 2 . . . 1 . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . . 1 1 1 1 2 1 Propulsion 62 | . 5 . 4 2 5 7 . 1 . 3 2 1 2 . . 2 . 1 9 2 3 4 6 3 Treads 45 | . 3 . 4 2 5 7 . 1 . 3 2 1 2 . . 1 . 1 8 2 2 1 . . Leg 13 | . 2 . . . . . . . . . . . . . . . . . . . . 3 6 2 Wheel 4 | . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 98 | . 3 . 7 5 3 7 1 4 . 7 6 2 4 . 1 12 1 . 10 3 7 4 10 1 Device 55 | . . . 5 4 . 2 1 2 . 3 3 1 4 . 1 8 1 . 3 3 3 3 8 . Storage 3 | . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . Processor 6 | . 1 . . . . . . . . . . . . . . 1 . . 1 . 1 . 2 . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . Protection 34 | . 1 . 2 1 3 4 . 2 . 4 2 1 . . . 3 . . 6 . 3 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 122 | . 7 6 8 4 10 8 2 2 3 5 3 5 2 . 4 8 5 1 3 6 7 7 13 3 Energy Gun 7 | . . . . . . . . . . . . . . . . . . . . 4 3 . . . Energy Cannon 48 | . 2 3 5 2 5 5 1 1 1 3 1 4 . . 2 4 . . . . 1 1 6 1 Ballistic Gun 9 | . . . . . . . . . . . . . . . . 1 2 1 . . . 4 1 . Ballistic Cannon 8 | . 3 . . . . . . . . . . . . . . 1 . . . . . 2 2 . Launcher 42 | . 2 3 3 2 4 3 1 1 . 2 . . 2 . 1 2 3 . 2 2 3 . 4 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 6 | . . . . . . . . . 1 . 2 1 . . 1 . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . . . . . . . . . . . . . . . 1 . . . 2 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . System Corruption 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . Parts Lost 70 | . 1 . . . 1 2 . 1 . 2 1 . 4 . 1 5 2 . 4 2 16 1 7 20 Power 10 | . . . . . . . . . . . . . 1 . . . 1 . 1 1 1 . 3 2 Propulsion 23 | . . . . . . . . 1 . 1 . . 2 . . 4 . . . . 7 1 . 7 Utility 24 | . 1 . . . 1 2 . . . . 1 . . . 1 . . . 2 1 4 . 3 8 Weapon 13 | . . . . . . . . . . 1 . . 1 . . 1 1 . 1 . 4 . 1 3 Highest Loss Streak 20 | . 1 . . . 1 1 . 1 . 1 1 . 4 . 1 3 1 . 2 1 7 1 3 20 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Average Slot Usage (%) 93 | . 98 100 98 100 95 97 100 99 100 99 99 99 99 100 99 88 75 81 84 87 71 81 92 54 Engine 7 | . 14 14 10 11 9 7 7 7 7 7 13 6 9 13 13 6 4 5 5 . . . . . Core 1 | . . . . . . . . . . . . 6 3 . . 3 5 5 4 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 10 9 9 8 4 Treads 25 | . 16 28 33 33 27 29 30 29 30 29 33 33 32 33 33 20 11 16 26 29 23 1 4 . Leg 1 | . 11 . . . . . . . . . . . . . . . . . . . . 12 18 17 Device 15 | . . . 9 11 9 14 21 22 23 20 18 19 20 26 25 22 21 23 12 10 7 19 21 16 Storage 7 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 4 4 3 Processor 2 | . 7 14 1 . . . . . . . . . . . . . . . 3 5 6 9 10 6 Protection 8 | . 5 . 9 11 17 14 8 7 7 9 7 6 5 . . 8 6 5 9 11 7 5 6 . Energy Cannon 12 | . . 27 21 21 22 21 21 22 19 22 19 19 16 13 19 10 . . . . 1 . 2 2 Ballistic Gun 2 | . 17 . . . . . . . . . . . . . . 2 . 5 3 . . 6 1 . Ballistic Cannon 2 | . 10 . . . . . . . . . . . . . . 1 5 5 5 5 2 4 7 1 Naked Turns 49 | . . . . . . . . . . . . . . . . . . . . . . . . 49 Heaviest Build 165 | 13 33 31 45 48 62 87 83 83 81 96 107 92 92 88 89 120 121 115 121 125 133 146 165 132 Greatest Support 180 | 20 40 40 60 60 64 90 90 98 98 100 122 120 121 121 121 121 10 10 139 139 158 28 150 180 Greatest Overweight (x) 18 | . . . . . . 1 . . . 1 . . . . . 11 12 11 11 1 3 5 5 18 Average Overweight (x) . | . . . . . . . . . . . . . . . . 3 11 11 1 . . 4 1 . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 8 12 15 15 15 15 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 17 Most Carried 20 | 6 13 14 15 15 15 20 20 20 20 20 20 20 20 19 20 20 20 19 20 20 19 20 20 20 Average Carried 17 | 6 9 12 14 15 14 15 20 19 19 19 18 19 19 19 19 19 19 19 19 19 17 16 19 16 Final Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 12 14 15 15 15 20 20 19 20 18 20 20 19 19 20 20 19 19 20 19 19 20 19 5 Class Distribution -------------------- 39% | Tank 19% | Mutant 15% | Scavenger-Tank 11% | Scavenger-Mutant 5% | Scavenger-Skirmisher 4% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Tank | -6/Proximity Caves Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Scavenger-Skirmisher | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Tank | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Derelict-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Tank | -3/Research Tank | -3/Testing Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Matter Collected 5884 | 200 822 144 221 198 245 247 213 134 21 225 100 115 150 . 74 428 211 53 654 209 440 262 434 84 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10661 | . 872 133 721 160 666 1598 119 221 . 479 276 290 137 . 91 651 219 42 417 489 1003 630 981 466 Parts 493 | . 51 10 42 13 34 87 1 9 . 14 13 13 10 . 8 22 16 . 10 19 35 19 52 15 Haulers Intercepted 11 | . 2 . 1 . 5 3 . . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . 1 Parts Field Recycled 16 | . . . . . . . . . . . . . . . . . . . . . . . 16 . Retrieved Matter 236 | . . . . . . . . . . . . . . . . . . . . . . . 236 . Parts Self-Destructed 70 | . . . . . . . 4 7 . 13 . 12 9 . 6 . 13 . . 6 . . . . Prevented 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Combat Hostiles Destroyed 244 | . 15 7 16 4 11 33 3 6 . 12 4 5 6 . 5 14 12 1 12 18 22 4 23 11 Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Guns 23 | . 8 . . . . . . . . . . . . . . 1 1 . 3 3 6 1 . . Cannons 100 | . 3 4 10 2 7 21 1 2 . 8 4 3 . . 2 8 4 1 3 2 2 3 9 1 AOE 114 | . 4 3 5 2 4 12 2 4 . 3 . . 6 . 3 3 7 . 6 13 13 . 14 10 Classes Destroyed 22 | . 6 1 3 1 1 2 1 . . 1 1 . . . . . . . 3 . 1 . 1 . Worker 13 | . 2 . 1 . . 3 . . . . 1 . . . . 1 . . . . 1 . 4 . Builder 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler 11 | . 2 . 1 . 5 3 . . . . . . . . . . . . . . . . . . Recycler 10 | . 3 . . . 1 1 . . . . . . . . . . . . . . 2 2 1 . Mechanic 4 | . . . 1 . . . . . . . . . . . . 1 . . 1 . . . 1 . Operator 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Drone 4 | . . . . . . . . . . 2 . . . . 2 . . . . . . . . . Watcher 7 | . 3 . 1 . 1 . . . . . . . . . . 1 . . . . . . 1 . Swarmer 55 | . 3 4 3 . 4 7 . . . 2 . . 3 . 1 . 9 . . 6 4 . 4 5 Saboteur 4 | . . . . . . . . . . . . . . . . . . . 3 . . . 1 . Grunt 101 | . 12 2 10 4 4 15 2 4 . 6 . 1 1 . 1 7 . . 4 10 6 . 8 4 Brawler 4 | . . . . . . . 1 . . . . . . . . . . . 1 . 1 . 1 . Duelist 5 | . . . . . 1 . . . . 1 . . . . . . . . 1 1 . . 1 . Protector 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 25 | . . . 3 . 2 4 . . . 1 3 1 . . 1 1 . 1 . 1 3 3 . 1 Demolisher 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Hunter 18 | . . . . . . 2 . 2 . . . 2 2 . . 2 2 . . . 2 1 2 1 Programmer 22 | . . . . . . 5 . . . . 1 1 . . . 4 1 . . . 5 . 5 . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Protovariant D 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | . 3 3 6 4 4 9 3 4 . 4 2 4 3 . 3 4 6 1 6 7 6 4 10 6 Combat Bots Only 8 | . 3 3 4 3 2 7 3 4 . 4 2 4 3 . 3 4 6 1 6 7 6 2 8 6 Max Kills in Single Turn 6 | . 2 2 2 3 3 6 1 3 . 2 1 1 2 . 2 3 3 1 4 4 3 2 5 6 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . 1 2 2 2 2 4 1 3 . 2 . . 2 . 2 2 3 . 4 4 3 . 4 6 Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Hostile Shots Fired 1600 | . 51 12 57 4 50 172 . 22 . 43 79 78 44 . 15 89 43 8 68 88 170 46 162 299 Missed 492 | . 12 3 17 2 7 60 . 6 . 9 34 18 10 . 7 24 15 4 19 22 57 16 52 98 Damage Taken 19156 | . 482 108 536 23 632 1436 . 275 . 503 420 664 548 . 235 1201 356 69 1770 1062 2423 345 1919 4149 Core 2557 | . 63 38 77 13 32 99 . 14 . . 16 63 71 . 19 38 53 . 78 80 187 42 103 1471 Absorbed by Shields 1639 | . . . . . . . . . . . . . 48 . . 140 129 25 24 . 256 362 655 . Ignored by Resistances 727 | . . . . . . . . . . 39 36 . . . . 35 . . . 259 . 24 93 241 Regen/Repaired (Parts) 625 | . 92 . 101 . . . . . . . . . . . . . . . 315 . . . 117 . Core Remaining (%) 82 | 100 . 59 . 77 94 . . . . 83 . . . . 80 . . . . 75 83 . 88 . Volleys Fired 510 | . 63 10 49 5 35 60 7 9 . 21 11 10 11 . 10 28 12 3 25 20 36 13 51 21 Largest 3 | . 2 2 2 2 3 3 3 3 . 3 3 3 3 . 3 3 2 2 2 2 2 3 3 1 Hottest 260 | . 55 120 150 150 225 200 205 205 . 220 220 250 250 . 250 250 95 95 260 260 120 167 245 113 Shots Fired 985 | . 119 18 91 8 79 162 14 22 . 52 33 30 13 . 19 62 19 6 39 24 46 30 78 21 Gun 175 | . 80 . . . . . . . . . . . . . . 14 7 3 14 7 30 16 4 . Cannon 704 | . 32 16 84 6 74 154 10 19 . 47 33 30 3 . 14 45 9 3 19 6 7 14 61 18 Launcher 106 | . 7 2 7 2 5 8 4 3 . 5 . . 10 . 5 3 3 . 6 11 9 . 13 3 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 260 | . 112 . . . . . . . . . . . . . . 24 16 6 33 6 4 28 31 . Thermal 584 | . . 16 84 6 74 154 10 19 . 47 33 30 3 . 14 35 . . 1 4 . 2 34 18 Explosive 101 | . 7 2 7 2 5 8 4 3 . 5 . . 10 . 5 3 3 . 5 7 9 . 13 3 Electromagnetic 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . Entropic 37 | . . . . . . . . . . . . . . . . . . . . 7 30 . . . Robot Hit Streak 14 | . 14 5 11 6 7 11 6 6 . 8 11 12 4 . 7 6 7 4 8 10 7 12 13 14 Robot Miss Streak 7 | . 3 5 4 1 2 4 2 2 . 2 2 2 4 . 3 5 4 2 7 4 3 2 6 2 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 589 | . 66 7 56 5 48 92 9 13 . 29 24 20 5 . 12 38 14 3 23 18 31 21 41 14 Core Hits 676 | . 37 11 32 7 25 56 3 12 . 21 8 7 9 . 16 45 20 2 34 77 53 10 138 53 Critical Kills 19 | . . . . . . . . . . 1 . 1 . . . 2 . . 3 . . 6 6 . Critical Parts Destroyed 18 | . . . . . . . . . . . . . . . . 1 2 . 2 . 3 6 4 . Critical Strikes 44 | . . . . . . . . . . 1 . 1 . . . 6 2 1 5 . 4 13 11 . Meltdown 4 | . . . . . . . . . . 1 . 1 . . . 2 . . . . . . . . Destroy 32 | . . . . . . . . . . . . . . . . 1 2 . 5 . . 13 11 . Blast 5 | . . . . . . . . . . . . . . . . 3 . 1 . . 1 . . . Detonate 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . Melee Attacks 14 | . . . . . 1 . . . 1 . 5 4 . . 1 . . . 2 . . . . . Impact 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 12 | . . . . . . . . . . . 5 4 . . 1 . . . 2 . . . . . Sneak Attacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 33256 | . 1208 342 1440 331 1903 3899 457 756 . 1221 652 671 949 . 627 2023 1063 160 1349 2616 4226 349 5006 2008 Guns 2504 | . 524 . . . . . . . . . . . . . . 202 34 . 83 269 1230 150 12 . Cannons 12392 | . 287 122 1000 77 1304 2392 181 251 . 791 627 601 26 . 291 1145 282 160 460 313 379 199 1062 442 Explosions 18071 | . 380 213 440 239 581 1464 274 505 . 430 . . 923 . 336 662 747 . 806 2034 2587 . 3909 1541 Melee 70 | . . . . . . . . . . . . 70 . . . . . . . . . . . . Ramming 219 | . 17 7 . 15 18 43 2 . . . 25 . . . . 14 . . . . 30 . 23 25 Kinetic 3777 | . 811 . . . . . . . . . . . . . . 752 316 160 543 313 283 349 250 . Thermal 12222 | . . 122 1000 77 1304 3097 181 251 . 791 627 601 26 . 291 595 . . . 180 1813 . 824 442 Explosive 15373 | . 380 213 440 239 581 759 274 505 . 430 . . 923 . 336 662 747 . 806 1854 774 . 3909 1541 Electromagnetic 96 | . . . . . . . . . . . . . . . . . . . . . 96 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 70 | . . . . . . . . . . . . 70 . . . . . . . . . . . . Entropic 1499 | . . . . . . . . . . . . . . . . . . . . 269 1230 . . . Highest Corruption 18 | . . . . . 1 2 2 2 2 . . . . . . 2 2 2 2 . 14 5 18 . Average Corruption 2 | . . . . . 1 1 2 2 2 . . . . . . 2 2 2 2 . 8 3 10 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . . . . . . . . 8 . . . . . Effects 102 | . . . . . 7 15 10 10 . . . . . . . 5 9 7 2 . 9 . 28 . Message Errors 18 | . . . . . 3 3 5 1 . . . . . . . . 1 1 1 . 1 . 2 . Matter Fused 31 | . . . . . . 7 2 6 . . . . . . . 3 2 1 . . 4 . 6 . Heat Flow Errors 12 | . . . . . 1 . 1 1 . . . . . . . 2 2 2 . . 2 . 1 . Energy Discharges 10 | . . . . . 2 2 . . . . . . . . . . 2 1 . . . . 3 . Parts Rejected 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 2 . Data Loss (minor) 11 | . . . . . . . 1 1 . . . . . . . . 1 1 . . 2 . 5 . Data Loss (major) 4 | . . . . . . 1 . . . . . . . . . . 1 . . . . . 2 . Misfires 5 | . . . . . . 1 1 1 . . . . . . . . . . . . . . 2 . Alerts 5 | . . . . . . . . . . . . . . . . . . 1 1 . . . 3 . Weapon Failures 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 865 | . . 27 25 . 36 113 23 . . 22 . 15 49 . 44 41 71 . . 52 296 . 10 41 Projectiles 240 | . . . . . 32 39 23 . . 22 . 15 . . . 41 . . . 34 . . 1 33 Explosions 623 | . . 27 25 . 4 72 . . . . . . 49 . 44 . 71 . . 18 296 . 9 8 Melee 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Knockbacks 25 | . 4 . . . . 1 . . . . 1 . . . . 5 3 . 5 3 1 . 2 . Impact 3 | . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . Kinetic 21 | . 3 . . . . . . . . . . . . . . 4 3 . 5 3 1 . 2 . Secondary 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Self-Inflicted Damage 1228 | . 40 31 16 . . 67 . . . . . . . . 68 53 75 . 77 38 458 . 118 187 Shots 40 | . 1 1 1 . . 2 . . . . . . . . 3 2 2 . 3 2 6 . 7 10 Rammed 22 | . 4 1 . 3 2 3 1 . . . 1 . . . . 2 . . . . 2 . . 3 Targets Rammed 25 | . 4 1 . 3 2 4 1 . . . 2 . . . . 2 . . . . 2 . 1 3 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Crushed 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Highest Temperature 629 | . 25 300 276 60 525 116 229 96 . 447 223 265 63 . 390 341 207 238 200 629 217 513 533 170 Average Temperature 100 | . 8 114 69 31 166 32 50 19 . 113 80 106 31 . 190 133 75 111 67 107 91 195 251 78 Received Heat Transfer 3383 | . 219 60 222 15 261 423 . 54 . 222 165 60 18 . 63 185 . 12 214 315 204 24 305 342 Effects 29 | . . . . . 4 . . . . . . . . . . 7 . . . 10 . 5 3 . Shutdowns 9 | . . . . . 3 . . . . . . . . . . . . . . 5 . 1 . . Energy Bleed 3 | . . . . . 1 . . . . . . . . . . 1 . . . . . 1 . . Interference 8 | . . . . . . . . . . . . . . . . 6 . . . 2 . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Short Circuit 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Damage (minor) 3 | . . . . . . . . . . . . . . . . . . . . 2 . 1 . . Damage (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Impact Corruptions 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . 1 . . . . . . 1 . 1 . . . 2 . . . . . . . . Combat Hostiles 5 | . . . 1 . . . . . . 1 . 1 . . . 2 . . . . . . . . Parts Melted 43 | . . . 7 . 1 7 . 3 . 6 4 6 . . 1 6 . . . 1 1 . . . Heat Transferred 15820 | . . 259 1998 111 1924 3867 298 396 . 1290 992 894 50 . 409 844 . . . 240 1101 . 740 407 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Peak Influence 976 | . 236 171 301 164 557 905 . . . . 917 . . . . 324 . . . . 976 674 814 621 Initial 841 | . . 5 . 77 . 175 . . . . 841 . . . . 31 . . . . 124 512 378 373 Average 305 | . 101 104 140 75 381 411 . . . . 809 . . . . 158 . . . . 498 570 573 470 Maximum Alert Level 3 | . 1 . 1 . 2 3 . . . . 3 . . . . 1 . . . . 3 2 3 2 Low Security (%) 49 | 100 97 100 70 100 13 31 . . . . . . . . . 61 . . . . 20 . . . Level 1 18 | . 2 . 29 . 31 29 . . . . . . . . . 38 . . . . 19 . 11 37 Level 2 21 | . . . . . 54 4 . . . . 28 . . . . . . . . . 36 100 79 62 Level 3 10 | . . . . . . 34 . . . . 71 . . . . . . . . . 23 . 8 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 39 | . 3 . 1 . 1 9 . . . . 2 . . . . 4 . . . . 5 4 8 2 Investigation 8 | . 2 . 1 . 1 2 . . . . . . . . . . . . . . 1 . 1 . Extermination 9 | . . . . . . 2 . . . . 1 . . . . 2 . . . . 1 1 2 . Reinforcement 16 | . 1 . . . . 4 . . . . 1 . . . . 2 . . . . 2 1 3 2 Assault 5 | . . . . . . . . . . . . . . . . . . . . . 1 2 2 . Garrison 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 1 . . . . . . . . . 2 . . . . 1 . . . Haulers Reinforced 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Distress Signals 26 | . . . 7 . 6 1 . . . 1 . . . . . 1 . . 2 . 1 . . 7 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 362 | . 22 12 30 5 36 35 2 6 . 16 8 5 7 . 4 19 12 1 36 19 26 8 26 27 Peak Tracking Total 14 | . 3 3 7 3 5 6 2 4 . 4 3 5 4 . 3 5 5 1 12 7 6 6 8 14 Tactical Retreats 18 | . . 2 1 . 2 1 . . . 1 . 1 1 . . 1 . . 4 . 1 . 1 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Traps Triggered 3 | . 1 . . . . . . . . . . . . . . . . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 24 | . . . . . . . . . . 1 . . 1 . . . 1 . 21 . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Machines Disabled 33 | . 1 . . . 2 14 . . . . 1 . . . . 1 . . . 1 11 . 2 . Max in Single Turn 11 | . 1 . . . 1 11 . . . . 1 . . . . 1 . . . 1 4 . 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Machines Accessed 41 | . 5 . 9 . 4 4 . . . . 1 1 . 3 . 3 . . 8 . 1 1 1 . Terminals 24 | . 4 . 7 . 4 4 . . . . 1 . . . . 3 . . . . . 1 . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations 4 | . 1 . 2 . . . . . . . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 114 | . 18 . 24 . 12 9 . . . . 2 1 . 21 . 7 . . 12 . 4 2 2 . Successful 68 | . 7 . 11 . 3 3 . . . . 1 1 . 21 . 3 . . 12 . 2 2 2 . Failed 46 | . 11 . 13 . 9 6 . . . . 1 . . . . 4 . . . . 2 . . . Catastrophic 9 | . . . 5 . 1 1 . . . . . . . . . 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 32 | . 8 . 9 . 3 8 . . . . . . . . . 3 . . . . . 1 . . Terminals 56 | . 9 . 15 . 12 9 . . . . 2 . . . . 7 . . . . . 2 . . Fabricators 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . Repair Stations 20 | . 9 . 9 . . . . . . . . . . . . . . . . . . . 2 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 51 | . 2 . 4 . 3 2 . . . . 1 1 . 21 . 3 . . 12 . . 2 . . Record 12 | . 1 . . . . . . . . . . . . 2 . 1 . . 7 . . 1 . . Part Schematic 11 | . . . . . . . . . . . . . . 11 . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . Robot Analysis 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . 3 . . . . 4 . . . . . Open Door 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Branch Access Points 5 | . . . 1 . 1 1 . . . . 1 . . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Unreport Threat 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 14 | . 5 . 7 . . . . . . . . . . . . . . . . . . . 2 . Scan Component 8 | . 3 . 4 . . . . . . . . . . . . . . . . . . . 1 . Repair 6 | . 2 . 3 . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Terminals 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 5 . 8 . 3 3 . . . . 1 . . . . 3 . . . . 1 . 1 . Full Trace Events 6 | . 1 . 2 . 1 1 . . . . . . . . . . . . . . 1 . . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . 4 . . . . 5 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . . . . . 15 . . . . 11 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . . . . . . . . . . . 58 . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . 2 . 3 . . . . . . . . . . . . . . . . . . . 1 . Time 177 | . 52 . 90 . . . . . . . . . . . . . . . . . . . 35 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . 4 . . . . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Programmers 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Total Allies 6 | . . 1 . 5 . . . . . . . . . . . . . . . . . . . . Largest Group 4 | . . 1 1 4 4 . . . . . . . . . . . . . . . . . . . Highest-Rated Group 79 | . . 31 31 79 79 . . . . . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 31 31 . . . . . . . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Ally Attacks 78 | . . . 18 11 49 . . . . . . . . . . . . . . . . . . . Total Damage 1011 | . . . 188 157 666 . . . . . . . . . . . . . . . . . . . Kills 17 | . . . 2 2 13 . . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Robot Analysis Total 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . 2 1 1 . . 1 . . 1 . . 1 . . . . . . Drone Launches 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Turns Passed 21845 | 3 1610 484 1234 919 1237 1416 610 757 1543 1197 562 878 877 164 755 1175 670 503 1679 1447 724 341 805 255 Spaces Moved 11419 | 3 887 278 568 548 645 710 343 439 970 663 302 520 531 104 419 500 255 201 874 571 307 165 396 220 Core 93 | . . . . . . . . . . . . . . . . . . . . . . . . 93 Treads 9474 | . 497 278 568 548 645 710 343 439 970 663 302 520 531 104 419 350 . . 754 571 262 . . . Legs 798 | 3 390 . . . . . . . . . . . . . . . . . . . . . 279 126 Wheels 1054 | . . . . . . . . . . . . . . . . 150 255 201 120 . 45 165 117 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 150 157 161 158 158 152 151 156 155 159 159 159 245 245 162 162 130 145 100 50 Average Speed 163 | 120 142 160 160 160 157 160 161 160 158 158 153 156 157 159 159 205 246 245 175 166 185 160 144 85 Slowest Speed 950 | 120 160 160 160 160 161 241 161 161 158 235 156 156 159 159 159 317 260 245 257 252 254 175 253 950 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 2 96 87 58 89 47 24 50 63 84 74 6 67 62 75 54 9 44 43 88 70 11 5 42 13 Regions Visited 24 Branch Regions 15 Pre-discovered Areas 3 | . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 . 1 1 . . . . 1 . . . 1 . . . . . . 1 1 . Unknown Exits Taken 17 | 1 1 1 . 1 . . 1 1 1 1 . 1 1 1 . 1 1 1 1 1 1 . . . Scrap Searched 28 | . . 1 . 1 . . 3 8 4 2 . 3 2 . 1 . 1 . . 2 . . . . Spaces Dug 51 | . . . . . 2 . . . . . 5 3 . . 25 . . . 3 . . 2 4 7 Terrain Destroyed 1137 | . 45 11 65 17 77 92 24 11 . 48 6 11 62 . 59 90 56 1 65 98 223 2 45 29 Melee 12 | . . . . . 1 . . . . . 5 3 . . 1 . . . 2 . . . . . Projectile 124 | . . . 3 3 17 6 . . . 4 1 8 2 . 1 14 6 1 17 10 14 2 8 7 AOE 1001 | . 45 11 62 14 59 86 24 11 . 44 . . 60 . 57 76 50 . 46 88 209 . 37 22 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Total 13609 | 2 1116 296 807 579 799 856 387 473 979 764 360 556 558 103 484 592 273 206 975 1032 404 213 535 260 Wait 1150 | . 124 . 142 8 76 45 34 19 . 65 25 9 1 . 49 13 . 1 25 422 35 10 42 5 Move 11395 | 2 886 277 567 547 644 709 342 438 969 662 301 519 530 103 418 499 254 200 873 570 306 164 395 220 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 94 | . 14 2 10 1 9 9 . . 3 . 3 . 2 . 1 8 . . 8 4 6 7 6 1 Fast Attach 56 | . 2 . 5 . 1 1 . . 1 1 . . 2 . 1 7 1 1 10 1 7 4 8 3 Attach 50 | . 3 . 2 . 4 4 . 1 . 3 2 1 4 . . 4 1 . 1 2 6 6 4 2 Detach 15 | . . . 3 . 1 . . . . . . . 2 . . 5 . . 1 . 1 1 1 . Swap 193 | . 11 6 14 11 13 17 3 6 2 11 10 9 4 . 4 12 5 1 12 9 5 6 19 3 Drop 107 | . 9 . 15 4 13 7 . . 3 1 1 4 2 . . 14 . . 18 4 . 2 8 2 Fire 510 | . 63 10 49 5 35 60 7 9 . 21 11 10 11 . 10 28 12 3 25 20 36 13 51 21 Melee 14 | . . . . . 1 . . . 1 . 5 4 . . 1 . . . 2 . . . . . Ram 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . 3 Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Crush 20 | . 4 1 . 3 2 4 1 . . . 2 . . . . 1 . . . . 2 . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: *Fac x2 / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Ext) -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 10) 1304 | -10/Materials | Discovered new exit (range 16) 1333 | -10/Materials | Discovered new exit (range 14) 1532 | -10/Materials | Repaired Lgt. Treads 1559 | -10/Materials | Repaired Lgt. Treads 1614 | -10/Materials | Entered Mines 1615 | -10/Mines | Assembled infested the area 1645 | -10/Mines | Met a Derelict bent on vengeance 1655 | -10/Mines | Learned location of Mines (-9) 1933 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1936 | -10/Mines | Found Prototype Device 2028 | -10/Mines | Received a Mining Laser from a helpful Derelict 2087 | -10/Mines | Discovered new exit (range 6) 2098 | -10/Mines | Entered Materials 2098 | -9/Materials | Accompanied by 1 ally 2098 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2099 | -9/Materials | Discovered new exit (range 8) 2204 | -9/Materials | Identified Exp. Sensor Array 2335 | -9/Materials | Identified exit to Mines 2520 | -9/Materials | Repaired Lgt. Armor Plating 2632 | -9/Materials | Discovered new exit (range 4) 2953 | -9/Materials | Repaired Grenade Launcher 2992 | -9/Materials | Repaired Imp. Heat Sink 3281 | -9/Materials | Build established: Scavenger-Mutant 3332 | -9/Materials | Entered Mines 3333 | -9/Mines | Learned location of Storage (-7) 3725 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3772 | -9/Mines | Discovered new exit (range 9) 3793 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3805 | -9/Mines | Learned location of 1 exit from Materials 4003 | -9/Mines | Discovered new exit (range 6) 4251 | -9/Mines | Entered Materials 4251 | -8/Materials | Accompanied by 4 allies 4251 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4252 | -8/Materials | Identified exit to Factory 4256 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4652 | -8/Materials | Discovered exit to Factory (range 16) 4892 | -8/Materials | Build established: Tank 5461 | -8/Materials | Build established: Mutant 5488 | -8/Materials | Entered Factory 5488 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5736 | -7/Factory | Identified exit to Storage 5736 | -7/Factory | Identified exit to Lower Caves 5875 | -7/Factory | Build established: Tank 5913 | -7/Factory | Discovered new exit (range 13) 6377 | -7/Factory | Garrison activated, responded to threat 6398 | -7/Factory | Destroyed 7 combat bots 6680 | -7/Factory | Discovered new exit (range 15) 6771 | -7/Factory | Found Prototype Launcher 6773 | -7/Factory | Found Prototype Launcher 6904 | -7/Factory | Entered Lower Caves 7179 | -7/Lower Caves | Learned Factory terminal intel 7433 | -7/Lower Caves | Learned Factory terminal intel 7438 | -7/Lower Caves | Discovered new exit (range 9) 7514 | -7/Lower Caves | Entered another Lower Caves area 8260 | -7/Lower Caves | Discovered new exit (range 8) 8271 | -7/Lower Caves | Entered Zion 8350 | -7/Zion | System corruption cleaned by Quarantine Array 8502 | -7/Zion | Learned location of Warlord (-5) 8520 | -7/Zion | Learned 4 Factory zone layouts 9427 | -7/Zion | Build established: Mutant 9500 | -7/Zion | Received a hallucinogenic algorithm 9666 | -7/Zion | Found CR-A16's Pointy Stick 9704 | -7/Zion | Given the Hacking Drone Bay 9704 | -7/Zion | Found Prototype Device 9775 | -7/Zion | Discovered new exit (range 16) 9814 | -7/Zion | Entered Proximity Caves 9814 | -6/Proximity Caves | Spotted B-75 Beast 10010 | -6/Proximity Caves | Spotter reported a threat 10115 | -6/Proximity Caves | Build established: Tank 10155 | -6/Proximity Caves | Spotter reported a threat 10272 | -6/Proximity Caves | Spotter reported a threat 10350 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 10638 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10678 | -6/Proximity Caves | Spotter reported a threat 10692 | -6/Proximity Caves | Spotter reported a threat 10806 | -6/Proximity Caves | Discovered new exit (range 10) 10943 | -6/Proximity Caves | Attracted the attention of an 0b10 base 11011 | -6/Proximity Caves | Entered Factory 11011 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 11013 | -6/Factory | Loaded intel: 26 terminal locations 11097 | -6/Factory | Identified Rocket Array (x2) 11160 | -6/Factory | Identified Hacking Drone Bay 11179 | -6/Factory | Identified exit to Lower Caves 11361 | -6/Factory | Search patrols dispatched 11573 | -6/Factory | Entered Lower Caves 11794 | -6/Lower Caves | Learned Factory security intel 12378 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12426 | -6/Lower Caves | Discovered new exit (range 16) 12451 | -6/Lower Caves | Entered another Lower Caves area 12927 | -6/Lower Caves | Lost 4 parts (1p2n1w) 13259 | -6/Lower Caves | Discovered new exit (range 5) 13328 | -6/Lower Caves | Entered Data Miner 13328 | -6/Data Miner | Discovered new exit (range 6) 13359 | -6/Data Miner | Met Data Miner 13402 | -6/Data Miner | Build established: Scavenger-Skirmisher 13453 | -6/Data Miner | Received God Mode back door access code from Data Miner 13492 | -6/Data Miner | Entered Proximity Caves 13568 | -5/Proximity Caves | Identified exit to Factory 14090 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14247 | -5/Proximity Caves | Entered Factory 14247 | -5/Factory | Evolved 2 slots: Utility x2 14249 | -5/Factory | Loaded intel: 26 terminal locations 14697 | -5/Factory | Discovered new exit (range 13) 14717 | -5/Factory | Build established: Scavenger-Tank 14928 | -5/Factory | Lost 3 parts (2n1w) 15422 | -5/Factory | Entered Upper Caves 15756 | -5/Upper Caves | Build established: Tank 16053 | -5/Upper Caves | Discovered new exit (range 15) 16092 | -5/Upper Caves | Entered another Upper Caves area 16094 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16438 | -5/Upper Caves | Learned Factory terminal intel 16561 | -5/Upper Caves | Discovered new exit (range 12) 16595 | -5/Upper Caves | Entered Warlord 16691 | -5/Warlord | System corruption cleaned by Quarantine Array 17198 | -5/Warlord | Build established: Derelict-Tank 17205 | -5/Warlord | Met Warlord 17230 | -5/Warlord | Warlord's base attacked by MAIN.C 17580 | -5/Warlord | Warlord forces counterattacked 17637 | -5/Warlord | Found Prototype Energy Gun 17640 | -5/Warlord | Found Prototype Energy Gun 17644 | -5/Warlord | Identified Vortex Shotgun (x2) 17703 | -5/Warlord | Found Prototype Device 17703 | -5/Warlord | Identified Minesniffer Drone Bay 17711 | -5/Warlord | Found Minesniffer Drone Bay 17883 | -5/Warlord | Lost 3 allies 17905 | -5/Warlord | Warlord base infiltrated, sounded retreat 18096 | -5/Warlord | Spotted Executioner 18127 | -5/Warlord | Destroyed Executioner 18243 | -5/Warlord | Discovered new exit (range 14) 18274 | -5/Warlord | Entered Proximity Caves 18555 | -4/Proximity Caves | Build established: Scavenger-Tank 19521 | -4/Proximity Caves | Attracted the attention of an 0b10 base 19561 | -4/Proximity Caves | Destroyed 7 combat bots 19618 | -4/Proximity Caves | Discovered new exit (range 13) 19721 | -4/Proximity Caves | Entered Factory 19721 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19722 | -4/Factory | Identified exit to Extension 19723 | -4/Factory | Loaded intel: 27 terminal locations 20123 | -4/Factory | Lost 4 parts (1n1u2w) 20253 | -4/Factory | First assault squad dispatched 20355 | -4/Factory | Discovered new exit (range 8) 20364 | -4/Factory | System corruption reached 10% 20397 | -4/Factory | Lost 7 parts (1p4n2w) 20445 | -4/Factory | Entered Research 20445 | -3/Research | Evolved 2 slots: Utility x2 20670 | -3/Research | Identified exit to Armory 20670 | -3/Research | Identified exit to Testing 20731 | -3/Research | First assault squad dispatched 20786 | -3/Research | Entered Testing 20808 | -3/Testing | Protovariant out of control (PD-GZS34THZB3) 20876 | -3/Testing | Spotted Investigator 20879 | -3/Testing | Scanned by Researcher 20879 | -3/Testing | Destroyed Investigator 20911 | -3/Testing | Destroyed 8 combat bots 20938 | -3/Testing | Spotted PD-GZS34THZB3 20972 | -3/Testing | Destroyed PD-GZS34THZB3 21113 | -3/Testing | System corruption reached 10% 21132 | -3/Testing | Repaired Rocket Array 21326 | -3/Testing | First assault squad dispatched 21467 | -3/Testing | Discovered new exit (range 16) 21496 | -3/Testing | Identified exit to Research 21548 | -3/Testing | Found Prototype Energy Cannon 21551 | -3/Testing | Identified Null Cannon 21591 | -3/Testing | Entered Research 21591 | -2/Research | Warlord forces began assault on 0b10 21591 | -2/Research | Evolved 2 slots: Utility x2 21594 | -2/Research | Lost 3 parts (1p1u1w) 21701 | -2/Research | Research machine network offline 21787 | -2/Research | Core integrity fell below 50% 21797 | -2/Research | Core integrity fell below 20% 21797 | -2/Research | Released all parts (2) 21827 | -2/Research | Lost 20 parts (2p7n8u3w) 21846 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 21795_ Penetrated by Slug. 21795_ Adv. Signal Interpreter destroyed. 21796_ Penetrated by Slug. 21796_ Adv. Field Recycling Unit destroyed. 21796_ Slug penetrates Wall. 21796_ R-10 Processor collects Hpw. Tractor Beam. 21797_ Released Adv. Target Analyzer. 21797_ Released Hcp. Storage Unit. 21797_ R-10 Processor collects Unknown Flight Unit. 21799_ K-01 Serf collects debris. 21799_ R-10 Processor collects Wheel. 21801_ Slug penetrates Wall. 21840_ Slammed into K-01 Serf. 21841_ ANNOUNCEMENT: Unaware assault squad dispatched in northeast quadrant. 21841_ ANNOUNCEMENT: Unaware assault squad dispatched in southwest quadrant. 21841_ ANNOUNCEMENT: Unaware assault squad dispatched in southwest quadrant. 21841_ Slammed into S-43 Plague. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | #? "????#????????????????????????????????# | | # ""???# ?????????????????#?????????????# | | # ??# ??????????????? #?????????????# | | # ?# ############# #?????????????# | | # # #?????????????# | | ? + ss #?????????????# | | ????????# s @ #?????????????# | | ????????# ss k #?????????????# | | ????????#### ######+########?????????????# | | ???????????# #???????????????????????????# | | ???????????# #???????????????????????????# | | ???????????# #???????????????????????????# | | ???????????# #???????????????????????????# | | ???????????# #????????????????????????? ?? | | ?####??????# #??????????????????????? # | | # ####### #??????????????????????# # | | # + #??????????????????????# # | | # # #######??????????????????????# # | | # # #????????????????????????????# # | | # ?# #????????????????????????????# # | | # ?# #????????????????????????????# # | | # ??# ####################?????????+ # | | # ??# ## ## #?????????# # | | # ???# ## ## #?????????# # | | ###### ## ## ] #?????????# | | #= + + #?????????# | | # # ## ## #?????????# | | # # ## #######+####?????????# | | #= ?# #### ######## #????????????# | | # ?# #??# #??????????###### | | ###??# #??# #??????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 49 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 1050 Resistance: KI 30 Resistance: TH 25 Evasion (%) 55 Target Analysis 8 Core Analysis 6 Recoil Reduction 6 Item Schematics ----------------- Matter Compressor | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Force Field | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Adv. Field Recycling Unit | -7/Zion | Archive Gravmag System | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Energy Well | -7/Zion | Archive Mak. Light Armor Plating | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Imp. Arc Projector | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive S-27 Virus | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive B-60 Warrior | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FieldFireDetector Manual? 0 Play Time 03:24:01 Cumulative 109.3 hours Start 2024.01.06 @ 02:23:17 End 2024.01.07 @ 02:12:25 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 47 Adventurer 0 Explorer 2 Win Type - Total 7 Types 7/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 67 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dfd6dc49-d45b-429d-b48f-fbc9305fc9ae