Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.01 @ 01:27:32 Player: gigi283 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (630) 630 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2580 Bonus ------- None Cogmind --------- Core Integrity 427/550 Matter 249/300 Energy 160/160 System Corruption 0% Temperature Hot (212) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ Improved Targeting Computer Propulsion Shielding > --- WEAPON (2) ------- Pulse Rifle Mini Grenade Launcher > --- INVENTORY (5) ---- Medium Storage Unit ECM Suite Pulse Rifle Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Experimental Sensor Array Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- Pulse Rifle Makeshift Spear > --- INVENTORY -------- Flight Unit Medium Storage Unit Pulse Rifle [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Wheel Compact Wheel Flight Unit Flight Unit Utility Improved Targeting Computer Device Experimental Sensor Array Storage Medium Storage Unit Processor Improved Targeting Computer Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 3 | . . . 1 2 Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 38 | 5 10 8 13 2 Power 6 | 1 3 . 2 . Engine 4 | 1 2 . 1 . Core 2 | . 1 . 1 . Reactor . | . . . . . Propulsion 13 | 2 3 3 5 . Treads 1 | . . . 1 . Leg . | . . . . . Wheel 3 | 2 . 1 . . Hover . | . . . . . Flight 9 | . 3 2 4 . Utility 7 | . 2 1 4 . Device 2 | . . 1 1 . Storage 1 | . 1 . . . Processor 3 | . 1 . 2 . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 12 | 2 2 4 2 2 Energy Gun 2 | . . . 1 1 Energy Cannon . | . . . . . Ballistic Gun 6 | 2 2 2 . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon 3 | . . 2 1 . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 12 | . 4 . 3 5 Power 2 | . 1 . 1 . Propulsion 6 | . 2 . 1 3 Utility 2 | . . . 1 1 Weapon 2 | . 1 . . 1 Highest Loss Streak 5 | . 4 . 1 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 84 | . 68 86 95 76 Engine 10 | . 12 14 9 . Core 1 | . . . . 9 Wheel 2 | . 8 3 . . Flight 23 | . 16 20 29 24 Device 5 | . . 9 8 . Processor 15 | . 3 14 22 16 Protection 1 | . . . . 9 Energy Gun 6 | . . . 10 15 Ballistic Gun 9 | . 25 13 . . Piercing Weapon 6 | . . 9 11 1 Peak Build Rating 23 | 5 6 18 23 17 Average Rating 14 | 3 4 13 21 15 On Entrance 8 | . 5 4 18 17 Naked Turns . | . . . . . Heaviest Build 15 | 7 15 7 11 12 Greatest Support 26 | 26 26 16 20 12 Greatest Overweight (x) 3 | . 1 1 2 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 5 10 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 2 4 5 5 5 Average Carried 3 | . 2 4 4 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | . 4 5 5 4 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 651 | 215 163 111 120 42 Remotely . | . . . . . Salvage Created 909 | . 176 195 419 119 Parts 48 | . 14 9 19 6 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 19 | . 4 3 9 3 Melee 9 | . . 2 7 . Guns 8 | . 4 1 2 1 AOE 2 | . . . . 2 Classes Destroyed 8 | . 4 . 2 2 Worker 2 | . 1 . 1 . Builder 1 | . . . . 1 Recycler 3 | . 1 2 . . Operator 1 | . . . 1 . Swarmer 6 | . 3 3 . . Grunt 10 | . 1 . 7 2 Brawler 2 | . . . 2 . Sentry 1 | . . . . 1 Best Kill Streak 8 | . 2 3 8 3 Combat Bots Only 8 | . 2 2 8 2 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee 1 | . . 1 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 125 | . 55 22 26 22 Missed 30 | . 12 7 5 6 Damage Taken 1188 | . 465 130 262 331 Core 357 | . 110 32 92 123 Absorbed by Shields . | . . . . . Redirected to Shielding 18 | . . . . 18 Core Remaining (%) 73 | 100 . 43 77 . Volleys Fired 63 | . 38 6 6 13 Largest 2 | . 2 1 1 2 Hottest 126 | . 40 20 63 126 Shots Fired 106 | . 72 7 6 21 Gun 104 | . 72 7 6 19 Cannon . | . . . . . Launcher 2 | . . . . 2 Special . | . . . . . Kinetic 79 | . 72 7 . . Thermal 25 | . . . 6 19 Explosive 2 | . . . . 2 Electromagnetic . | . . . . . Robot Hit Streak 25 | . 11 4 10 25 Robot Miss Streak 3 | . 3 1 . 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 101 | . 46 12 23 20 Core Hits 42 | . 15 6 12 9 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . . . 3 2 Burn 3 | . . . 1 2 Impale 2 | . . . 2 . Melee Attacks 44 | . . 12 32 . Impact . | . . . . . Slashing . | . . . . . Piercing 44 | . . 12 32 . Sneak Attacks 2 | . . 2 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1706 | . 394 280 606 426 Guns 850 | . 394 48 104 304 Cannons . | . . . . . Explosions 122 | . . . . 122 Melee 734 | . . 232 502 . Ramming . | . . . . . Kinetic 442 | . 394 48 . . Thermal 408 | . . . 104 304 Explosive 122 | . . . . 122 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing 734 | . . 232 502 . Highest Corruption 5 | . 1 1 5 . Average Corruption 1 | . 1 1 5 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . 4 1 . Message Errors 2 | . . 1 1 . Energy Discharges 1 | . . 1 . . Data Loss (minor) 1 | . . 1 . . Misfires 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 21 | . . 14 7 . Projectiles . | . . . . . Explosions . | . . . . . Melee 21 | . . 14 7 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 71 | . . . . 71 Shots 2 | . . . . 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 456 | . 33 6 29 456 Average Temperature 117 | . 9 3 15 239 Received Heat Transfer 447 | . 147 15 132 153 Effects 5 | . . . . 5 Shutdowns 1 | . . . . 1 Interference 3 | . . . . 3 Matter Decay 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 1110 | . . . 296 814 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 247 | . 235 246 241 247 Initial 101 | . . 91 95 101 Average 132 | . 91 176 131 180 Maximum Alert Level 1 | . 1 1 1 1 Low Security (%) 76 | 100 93 40 89 53 Level 1 23 | . 6 60 10 46 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 . 2 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 40 | . 15 6 14 5 Peak Tracking Total 5 | . 5 3 5 3 Tactical Retreats 7 | . 3 2 . 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . . . 1 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 6 | . 1 1 2 2 Terminals 5 | . 1 1 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 11 | . 3 2 3 3 Successful 6 | . . 2 1 3 Failed 5 | . 3 . 2 . Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual 4 | . 2 1 1 . Terminals 9 | . 3 2 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Terminal Hacks 4 | . . 2 1 1 Record 1 | . . 1 . . Emergency Access Points 1 | . . . . 1 Dispatch Records 1 | . . 1 . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . . 2 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 1 2 1 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1467 | 57 339 295 596 180 Spaces Moved 1787 | 57 454 511 520 245 Core 21 | 13 3 . . 5 Treads 12 | . . . 12 . Legs . | . . . . . Wheels 101 | 44 50 7 . . Hover . | . . . . . Flight 1653 | . 401 504 508 240 Fastest Speed 34 | 50 37 37 34 34 Average Speed 42 | 80 45 41 38 37 Slowest Speed 200 | 90 117 125 200 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 4 59 74 38 14 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 3 | . . 3 . . Spaces Dug 4 | . . . 4 . Terrain Destroyed 15 | . . . 4 11 Melee 4 | . . . 4 . Projectile . | . . . . . AOE 11 | . . . . 11 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2369 | 68 533 581 875 312 Wait 383 | . 13 31 288 51 Move 1783 | 56 453 510 519 245 Hop . | . . . . . Pick Up 35 | 6 12 7 10 . Fast Attach 4 | . . 1 2 1 Attach 30 | 5 9 6 9 1 Detach 5 | . 2 2 1 . Swap 4 | . 1 1 2 . Drop 18 | 1 5 5 6 1 Fire 63 | . 38 6 6 13 Melee 44 | . . 12 32 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 58 | -10/Materials | Discovered new exit (range 9) 210 | -10/Materials | Discovered new exit (range 7) 303 | -10/Materials | Discovered new exit (range 3) 378 | -10/Materials | Lost 4 parts (1p2n1w) 378 | -10/Materials | Discovered new exit (range 13) 397 | -10/Materials | Entered Mines 444 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 481 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 482 | -10/Mines | Found Prototype Device 484 | -10/Mines | Identified Exp. Sensor Array 505 | -10/Mines | Core integrity fell below 50% 524 | -10/Mines | Discovered new exit (range 5) 605 | -10/Mines | Assembled infested the area 610 | -10/Mines | Assisted by a Guerilla fighting off Assembled 632 | -10/Mines | Identified exit to Materials 692 | -10/Mines | Entered Materials 692 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 988 | -9/Materials | Build established: Mutant 1224 | -9/Materials | Destroyed 8 combat bots 1270 | -9/Materials | Discovered new exit (range 10) 1287 | -9/Materials | Identified exit to Materials 1288 | -9/Materials | Entered another Materials area 1288 | -8/Materials | Evolved 2 slots: Propulsion x2 1468 | -8/Materials | Self-destructed Last Messages --------------- 01441_ Flight Unit destroyed. 01442_ G-50 Soldier overheating. 01443_ Flight Unit destroyed. 01443_ G-47 Trooper suffers critical hit (Burn). 01447_ Pulse Rifle destroyed. 01448_ Overheating: Matter decay (-48). 01449_ Power failure, Lgt. Nuclear Core shutdown. 01451_ Flight Unit destroyed. 01452_ G-47 Trooper destroyed. 01452_ U-05 Engineer destroyed. 01455_ G-47 Trooper destroyed. 01458_ The unstable cave ceiling collapses. 01459_ Overheating: System interference. 01459_ Mni. Grenade Launcher temporarily disabled. 01459_ Pulse Rifle temporarily disabled. 01459_ Mni. Grenade Launcher temporarily disabled. 01462_ Acquired 22 matter. 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