Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.03 @ 18:42:07 Player: Maynard Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (64) 320 Value Destroyed (2027) 2027 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (166) 166 TOTAL SCORE: 5513 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 155 Cogmind --------- Core Integrity 0/700 Matter 257/300 Energy 100/100 System Corruption 6% Temperature Cool (50) Movement Core (400) Ox7 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Large Storage Unit Advanced Targeting Computer Launcher Guidance Computer > --- WEAPON (2) ------- Spear > --- INVENTORY (15) --- Deuterium Engine Light Deuterium Engine Nuclear Core Improved Deuterium Engine Lightning Gun Beam Rifle Precision Beam Rifle Beamcaster Plasma Cannon Assault Cannon Flak Cannon Flamer Katana Peak State ------------ > --- POWER ------------ Cooled Ion Engine Enhanced Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Large Matter Pod Advanced Targeting Computer Hardened Medium Armor Plating Hacking Suite System Restoration Module > --- WEAPON ----------- Gauss Rifle Spear > --- INVENTORY -------- Reinforced Ion Engine Light Deuterium Engine Micro Nuclear Core Wheel Compact Wheel Lightning Gun Beam Rifle Precision Beam Rifle Beamcaster Assault Cannon Flak Cannon Shock Bomb Launcher Mini Grenade Launcher Katana [Rating: 45] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Nuclear Core Propulsion Armored Wheel Wheel Armored Wheel Utility Large Matter Pod Device Bomb Drone Bay Storage Large Matter Pod Processor Advanced Targeting Computer Hackware Hacking Suite Protection Power Shielding Weapon Spear Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Launcher Mini Grenade Launcher Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Slots Evolved 6 | . . 2 . 2 . 2 . Power 1 | . . . . . . 1 . Propulsion 1 | . . . . 1 . . . Utility 4 | . . 2 . 1 . 1 . Weapon . | . . . . . . . . Parts Attached 44 | 6 2 6 2 3 10 12 3 Power 7 | 1 . . 1 1 2 2 . Engine 5 | 1 . . 1 1 2 . . Core 2 | . . . . . . 2 . Reactor . | . . . . . . . . Propulsion 10 | 2 1 2 . 1 2 1 1 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 10 | 2 1 2 . 1 2 1 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 14 | 1 1 3 1 1 2 3 2 Device 4 | . . 1 1 . 1 1 . Storage 3 | 1 1 1 . . . . . Processor 2 | . . . . 1 . . 1 Hackware 1 | . . . . . . 1 . Protection 4 | . . 1 . . 1 1 1 Artifact . | . . . . . . . . Weapon 13 | 2 . 1 . . 4 6 . Energy Gun 4 | 1 . . . . 1 2 . Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 2 | 1 . . . . . 1 . Ballistic Cannon . | . . . . . . . . Launcher 5 | . . 1 . . 2 2 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . 1 . 3 1 . Parts Lost 27 | . . 3 . . 6 9 9 Power 6 | . . 1 . . 1 2 2 Propulsion 5 | . . . . . 2 . 3 Utility 9 | . . 1 . . 2 4 2 Weapon 7 | . . 1 . . 1 3 2 Highest Loss Streak 6 | . . 3 . . 4 3 6 To Critical Strikes . | . . . . . . . . Average Backups 11 | 3 5 7 9 12 13 12 13 Power 2 | . 1 2 2 2 3 2 3 Propulsion 1 | 1 1 2 3 2 1 1 . Utility . | . . . . 1 1 . . Weapon 6 | 1 1 2 4 6 7 8 9 Tool/Special . | . . . . . . . . Unused Backups 20 | . 5 . . . 5 2 8 Power 4 | . . . . . 2 . 2 Propulsion 6 | . 5 . . . . 1 . Utility 1 | . . . . . 1 . . Weapon 9 | . . . . . 2 1 6 Tool/Special . | . . . . . . . . Average Slot Usage (%) 88 | . 97 96 75 79 88 92 85 Engine 8 | . 14 10 9 9 8 8 6 Core 2 | . . . . . . 4 6 Wheel 22 | . 28 22 22 26 26 20 20 Device 5 | . . 10 7 9 6 5 . Storage 17 | . 25 22 22 18 18 15 13 Processor 7 | . . . . 7 9 7 14 Hackware 1 | . . . . . . 6 . Protection 5 | . . 10 3 . 3 5 6 Energy Gun 3 | . 14 9 . . 6 . . Ballistic Gun 1 | . 14 1 . . . 1 1 Launcher 6 | . . 9 11 9 9 4 5 Piercing Weapon 3 | . . . . . . 6 7 Peak Build Rating 45 | 6 7 13 25 34 39 45 39 Average Rating 29 | 3 6 10 20 30 33 35 37 On Entrance 16 | . 6 7 10 25 34 24 27 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 68 | 11 14 29 42 43 48 56 68 Greatest Support 40 | 26 26 24 24 34 34 40 38 Greatest Overweight (x) 7 | . . 1 1 1 2 3 7 Average Overweight (x) . | . . . 1 1 . 1 1 Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 Average Capacity 13 | 7 8 8 15 15 15 15 15 Most Carried 15 | 6 8 9 11 15 15 15 15 Average Carried 11 | 3 5 7 9 12 13 12 13 Final Capacity 15 | 8 8 15 15 15 15 15 15 Final Carried 15 | 4 8 8 11 15 10 12 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Low Matter Collected 1980 | 234 139 105 474 58 359 367 244 Remotely . | . . . . . . . . Salvage Created 1481 | . 139 187 169 34 328 549 75 Parts 119 | . 14 26 13 3 33 29 1 Haulers Intercepted 3 | . . . . . 3 . . Recyclers Shooed 2 | . . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 1 | . . . . . . . 1 Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Combat Hostiles Destroyed 49 | . 5 11 5 1 15 10 2 Melee 5 | . . . . . . 4 1 Guns 10 | . 5 . . . 4 1 . AOE 34 | . . 11 5 1 11 5 1 Classes Destroyed 13 | . 3 3 2 . 1 3 1 Worker 4 | . . 2 . . 1 1 . Builder 2 | . . 1 . . 1 . . Hauler 3 | . . . . . 3 . . Operator 1 | . . . . . . 1 . Watcher 5 | . 1 3 . . 1 . . Swarmer 13 | . 3 4 . . 6 . . Grunt 16 | . 2 1 3 1 2 6 1 Brawler 1 | . . . . . . 1 . Duelist 1 | . . . 1 . . . . Protector 1 | . . . 1 . . . . Sentry 14 | . . 6 . . 7 1 . Hunter 1 | . . . . . . . 1 Programmer 2 | . . . . . . 2 . Best Kill Streak 6 | . 5 6 4 1 5 6 1 Combat Bots Only 6 | . 4 4 4 1 4 6 1 Max Kills in Single Turn 3 | . 1 2 3 1 3 2 1 Gunslinging . | . . . . . . . . Exploded 3 | . . 1 3 1 3 2 1 Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Hostile Shots Fired 372 | . 20 39 3 4 75 110 121 Missed 111 | . 3 11 3 1 27 35 31 Hits 261 | . 17 28 . 3 48 75 90 Melee 3 | . . . . . . 3 . Projectile 258 | . 17 28 . 3 48 72 90 Critical Strikes 12 | . . 1 . 1 2 4 4 Actively Blocked 1 | . . . . . 1 . . Damage Taken 4336 | . 174 355 . 104 833 1247 1623 Core 977 | . 12 119 . . 142 348 356 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 50 | . . 10 . . 17 23 . Regen/Repaired (Parts) 19 | . . . . . . 19 . Core Remaining (%) 84 | 100 95 . 70 . 74 . . Volleys Fired 179 | . 16 37 4 3 52 42 25 Largest 2 | . 2 1 1 1 1 1 1 Hottest 75 | . 60 30 30 30 61 75 75 Shots Fired 193 | . 30 37 4 3 53 41 25 Gun 86 | . 30 . . . 16 23 17 Cannon . | . . . . . . . . Launcher 107 | . . 37 4 3 37 18 8 Special . | . . . . . . . . Kinetic 36 | . 16 . . . . 7 13 Thermal 39 | . 14 . . . 16 5 4 Explosive 92 | . . 37 4 3 36 4 8 Electromagnetic 26 | . . . . . 1 25 . Robot Hit Streak 13 | . 5 7 . . 13 9 9 Robot Miss Streak 4 | . 3 1 . . 2 4 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 98 | . 16 7 . . 23 32 20 Core Hits 121 | . 9 29 11 4 40 23 5 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 6 | . . . . . 2 2 2 Burn 3 | . . . . . 2 . 1 Destroy 1 | . . . . . . 1 . Impale 2 | . . . . . . 1 1 Melee Attacks 19 | . . . . . . 16 3 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 19 | . . . . . . 16 3 Sneak Attacks 2 | . . . . . . 2 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6136 | . 176 1205 363 153 2035 1464 740 Guns 868 | . 176 . . . 225 197 270 Cannons . | . . . . . . . . Explosions 4811 | . . 1205 363 153 1810 867 413 Melee 457 | . . . . . . 400 57 Ramming . | . . . . . . . . Kinetic 322 | . 77 . . . . 70 175 Thermal 798 | . 99 . . . 225 379 95 Explosive 3993 | . . 1205 363 153 1789 70 413 Electromagnetic 566 | . . . . . 21 545 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 457 | . . . . . . 400 57 Highest Corruption 6 | . . . . . 3 6 6 Average Corruption 4 | . . . . . 2 4 6 Corruption Purged 1 | . . . . . . 1 . Corruption Blocked . | . . . . . . . . Effects 32 | . . . . . 7 7 18 Message Errors 10 | . . . . . 3 3 4 Matter Fused 6 | . . . . . 1 . 5 Heat Flow Errors 5 | . . . . . . 1 4 Energy Discharges 1 | . . . . . . . 1 Parts Rejected 1 | . . . . . . 1 . Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 4 | . . . . . 1 1 2 Data Loss (major) 2 | . . . . . 1 . 1 Misfires 1 | . . . . . 1 . . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 163 | . . 34 . 6 80 18 25 Projectiles . | . . . . . . . . Explosions 146 | . . 34 . 6 80 1 25 Melee 17 | . . . . . . 17 . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 413 | . . 23 . . 155 180 55 Shots 22 | . . 1 . . 9 9 3 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 349 | . 18 1 . 5 60 272 349 Average Temperature 84 | . 10 1 . 5 19 58 120 Received Heat Transfer 1290 | . 66 75 . 27 216 273 633 Effects 2 | . . . . . . . 2 Shutdowns 1 | . . . . . . . 1 Energy Bleed 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . 1 . . . . . . Heat Transferred 1424 | . 225 . . . 629 348 222 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . Alert | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Maximum Alert Level 2 | . . 1 1 . 2 1 . Low Security (%) 65 | 100 100 35 26 100 50 91 . Level 1 33 | . . 64 73 . 45 8 . Level 2 1 | . . . . . 3 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 413 | . 107 376 266 127 413 288 . Initial 169 | . . 29 146 68 36 169 . Average 140 | . 65 188 215 79 191 78 . Influence Increases 2184 | . 152 517 190 89 717 454 65 Destroy 0b10 Robot/C 1060 | . 100 220 120 40 340 200 40 Destroy 0b10 Robot/NC 80 | . 5 30 5 . 30 10 . Destroy Leader 286 | . 12 76 20 20 98 50 10 Allied During Kill 50 | . . . 29 19 2 . . Successful Hack 8 | . 5 . . . . 3 . Disable Machine 210 | . . 30 . . 45 135 . Destroy Structure 400 | . . 161 16 10 172 41 . Lose Combat Pursuer 90 | . 30 . . . 30 15 15 Influence Decreases 2184 | . 80 213 390 178 431 555 337 Entered New Map 737 | . . 43 230 108 51 204 101 Time Decay 1214 | . 80 140 160 50 294 281 209 Lost Part 187 | . . 30 . . 60 70 27 Lost Ally 46 | . . . . 20 26 . . Squads Dispatched 6 | . . . 1 1 1 3 . Investigation 1 | . . . . . 1 . . Extermination 2 | . . . . . . 2 . Reinforcement 2 | . . . . 1 . 1 . Assault 1 | . . . 1 . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Distress Signals 4 | . 1 2 . . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 74 | . 9 15 7 1 22 13 7 Peak Tracking Total 6 | . 5 5 5 1 4 5 6 Tactical Retreats 6 | . 2 . . . 2 1 1 Traps | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Traps Triggered 4 | . . . . 1 3 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Low Machines Disabled 14 | . . 2 . . 3 9 . Max in Single Turn 4 | . . 1 . . 1 4 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Machines Accessed 9 | . 4 . 1 . 2 1 1 Terminals 6 | . 3 . . . 2 . 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . 1 . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 18 | . 8 . 1 . 4 4 1 Successful 12 | . 6 . 1 . 2 2 1 Failed 6 | . 2 . . . 2 2 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 9 | . 4 . . . 4 . 1 Fabricators . | . . . . . . . . Repair Stations 4 | . . . . . . 4 . Recycling Units 4 | . 4 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . 3 . 1 . 2 . 1 Record 2 | . 1 . . . . . 1 Open Door 3 | . . . 1 . 2 . . Alert Level 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . Scan Component 1 | . . . . . . 1 . Repair 1 | . . . . . . 1 . Recycling Unit Hacks 3 | . 3 . . . . . . Recycle Component 1 | . 1 . . . . . . Process 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . 2 . . . 1 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 1 | . . . . . . 1 . Time 50 | . . . . . . 50 . Parts Recycled 1 | . 1 . . . . . . Recycled Matter 48 | . 48 . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Total Allies 3 | . . . 3 . . . . Largest Group 3 | . . . 3 3 1 . . Highest-Rated Group 74 | . . . 74 74 31 . . Highest-Rated Ally 31 | . . . 31 31 31 . . Total Orders 6 | . . . . 2 4 . . ROAM 1 | . . . . 1 . . . EXPLORE 2 | . . . . . 2 . . RETURN 3 | . . . . 1 2 . . Ally Attacks 25 | . . . 5 5 15 . . Total Damage 167 | . . . 85 41 41 . . Kills 5 | . . . 2 1 2 . . Allies Corrupted 1 | . . . . 1 . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Active Infowar (turns) 290 | . . 290 . . . . . Sensors 290 | . . 290 . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 Drone Launches 31 | . . . . 16 15 . . Drone Recoveries 15 | . . . . 11 4 . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Low Turns Passed 3229 | 57 188 298 339 119 746 794 688 Spaces Moved 2478 | 50 138 245 292 79 558 568 548 Core 10 | 8 . . . . . . 2 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 2468 | 42 138 245 292 79 558 568 546 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 80 105 101 86 101 105 Average Speed 101 | 83 89 86 105 101 100 103 109 Slowest Speed 400 | 90 90 105 105 101 120 135 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 3 | . . . . 2 . 1 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 41 | 3 34 39 66 22 88 14 64 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . 1 . . . 1 Spaces Dug . | . . . . . . . . Terrain Destroyed 606 | . . 248 27 15 223 49 44 Melee . | . . . . . . . . Projectile 1 | . . . . . . . 1 AOE 605 | . . 248 27 15 223 49 43 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Total 2974 | 65 175 296 320 115 693 704 606 Wait 156 | . 2 . 18 21 55 42 18 Move 2471 | 49 137 244 291 78 557 567 548 Hop . | . . . . . . . . Pick Up 68 | 10 12 5 4 7 9 15 6 Fast Attach . | . . . . . . . . Attach 36 | 6 1 2 2 2 9 10 4 Detach 1 | . . . 1 . . . . Swap 23 | . 1 4 . 3 5 8 2 Drop 21 | . 6 4 . 1 6 4 . Fire 179 | . 16 37 4 3 52 42 25 Melee 19 | . . . . . . 16 3 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory (discovered 2 exits: [*Fac] / *Low) -7/Lower Caves History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 10) 246 | -10/Materials | Entered another Materials area 246 | -9/Materials | Evolved 2 slots: Utility x2 303 | -9/Materials | Build established: Mutant 514 | -9/Materials | Discovered new exit (range 11) 544 | -9/Materials | Entered Mines 545 | -9/Mines | Met a Derelict testing a Signal Generator 568 | -9/Mines | Lost 3 parts (1p1u1w) 625 | -9/Mines | Discovered new exit (range 10) 643 | -9/Mines | Found the Drone Emporium 652 | -9/Mines | Found Prototype Device 653 | -9/Mines | Identified Bomb Drone Bay 828 | -9/Mines | Assembled infested the area 833 | -9/Mines | Assisted by a Guerilla fighting off Assembled 883 | -9/Mines | Entered Materials 883 | -8/Materials | Accompanied by 3 allies 883 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 888 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 957 | -8/Materials | Discovered new exit (range 17) 995 | -8/Materials | Lost 4 allies 1002 | -8/Materials | Entered Storage 1002 | -8/Storage | Accompanied by 1 ally 1151 | -8/Storage | Lost 3 allies 1678 | -8/Storage | Lost 4 parts (2n1u1w) 1739 | -8/Storage | Discovered new exit (range 9) 1748 | -8/Storage | Entered Factory 1748 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1769 | -7/Factory | Discovered new exit (range 14) 1882 | -7/Factory | Repaired Beamcaster 2144 | -7/Factory | Lost 3 parts (2u1w) 2456 | -7/Factory | Lost 3 parts (1p1u1w) 2519 | -7/Factory | Discovered new exit (range 14) 2535 | -7/Factory | Lost 3 parts (1p1u1w) 2542 | -7/Factory | Entered Lower Caves 2546 | -7/Lower Caves | Core integrity fell below 50% 2565 | -7/Lower Caves | Found DCF Scrap (15 items) 3066 | -7/Lower Caves | Spotted B-75 Beast 3219 | -7/Lower Caves | Core integrity fell below 20% 3230 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03182_ System corrupted: Matter fused (-5). 03183_ Critical hit (Burn: +37). 03187_ Slug penetrates Wall. 03189_ Slug penetrates G-50 Soldier. 03190_ Arm. Wheel destroyed. 03196_ Critical hit (Burn: +37). 03205_ Hrd. Heavy Armor Plating destroyed. 03205_ Slug penetrates Wall. 03211_ Slug penetrates G-50 Soldier. 03217_ System corrupted: Component data lost. 03217_ Slug penetrates G-50 Soldier. 03217_ Rnf. Ion Engine destroyed. 03219_ Gauss Rifle destroyed. 03219_ G-50 Soldier suffers critical hit (Impale). 03219_ G-50 Soldier destroyed. 03221_ Com. Wheel destroyed. 03222_ Mic. Nuclear Core destroyed. 03222_ Acquired 63 matter. 03224_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????######??????????????????? | | ?????????????????????## #??????????????????? | | ?????????????????????# #??????????????????? | | ??????????????????????# #########???????????? | | ??????????????#####???# ### ###???#####?# | | ??????????????# ## #; ##?## ### | | ??????????????# @ g; ;;A ### | | ??????????????## ## g #"## ## | | ??????????????????# g ##??# #### | | ?????????????????# ## ####???# #?# | | ?????????????????# g?####?????# ##?# | | ????????????????# % ??????????# #??# | | ????????????????# ??????????### #??# | | ????????????????## ????????????### #?# | | ?????????????????# ??????????????## #?# | | ?????????????????# ????????????????## #?# | | ????????????????? ?????????????????# #?# | | ????????????????# ?????????????????? #?# | | ????????????????# ?????????????????? #?## | | ????????????????# ?????????????????? ?? | | ?????????????????? ???????????????????##??# # | | ???????????????????????????????????????????# ? | | ??????????????????????????????????????????? ? | | ????????????????????????????????????????????? ? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 27 Energy Capacity 480 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Power Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Launcher Accuracy 20 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Beamcaster | 78% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GammaGravmagMediator Manual? 0 Play Time 00:58:36 Cumulative 31.7 hours Start 2026.09.29 @ 23:26:59 End 2026.10.03 @ 18:42:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 23 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a0ec479-5217-4ca6-b989-ea6bc7967eae