Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.06 @ 18:16:13 Player: Hechtic Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (43) 215 Value Destroyed (867) 867 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 2104 Bonus ------- High Alert Combat Kills 2 Cogmind --------- Core Integrity 127/400 Matter 294/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (150) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ High-capacity Storage Unit Signal Interpreter Light Armor Plating > --- WEAPON (2) ------- Ion Cannon Heavy Assault Rifle > --- INVENTORY (12) --- Improved Heat Sink Improved Heat Sink Large Storage Unit Improved Terrain Scanner Seismic Analyzer ECM Suite Core Shielding Hacking Suite Ion Cannon Datajack Maul Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- Ion Cannon Heavy Assault Rifle > --- INVENTORY -------- Improved Heat Sink Large Storage Unit Improved Terrain Scanner Seismic Analyzer ECM Suite Core Shielding Light Armor Plating Hacking Suite Field Recycling Unit Ion Cannon Datajack Maul [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Storage High-capacity Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Impact Weapon Maul Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 40 | 6 9 25 Power 5 | 1 1 3 Engine 5 | 1 1 3 Core . | . . . Reactor . | . . . Propulsion 18 | 2 4 12 Treads . | . . . Leg 18 | 2 4 12 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 1 3 3 Device . | . . . Storage 3 | 1 2 . Processor 3 | . 1 2 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 10 | 2 1 7 Energy Gun 3 | . . 3 Energy Cannon 1 | . . 1 Ballistic Gun 5 | 2 1 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 8 | . . 8 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 4 | . . 4 Average Slot Usage (%) 92 | . 94 92 Engine 12 | . 14 10 Leg 30 | . 28 31 Storage 12 | . 14 11 Processor 14 | . 9 17 Energy Gun 2 | . . 3 Energy Cannon 1 | . . 1 Ballistic Gun 18 | . 27 13 Impact Weapon 1 | . . 1 Naked Turns . | . . . Heaviest Build 47 | 13 41 47 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 11 | 4 2 11 Average Overweight (x) . | . . 1 Largest Inventory Capacity 12 | 6 12 12 Average Capacity 9 | 5 6 12 Most Carried 12 | 4 8 12 Average Carried 8 | 1 5 10 Final Capacity 12 | 6 12 12 Final Carried 11 | 4 8 11 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 1018 | 234 245 539 Remotely . | . . . Salvage Created 1363 | . 310 1053 Parts 91 | . 19 72 Haulers Intercepted 2 | . . 2 Recyclers Shooed 5 | . 2 3 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 34 | . 7 27 Melee 1 | . . 1 Guns 28 | . 7 21 Cannons 3 | . . 3 AOE 1 | . . 1 Classes Destroyed 9 | . 3 6 Worker 3 | . . 3 Builder 1 | . . 1 Hauler 2 | . . 2 Recycler 1 | . 1 . Mechanic 1 | . . 1 Operator 1 | . . 1 Swarmer 17 | . 2 15 Grunt 14 | . 5 9 Sentry 3 | . . 3 Best Kill Streak 6 | . 3 6 Combat Bots Only 6 | . 2 6 Max Kills in Single Turn 2 | . 1 2 Gunslinging 1 | . . 1 Exploded 1 | . . 1 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1805 | . 337 1468 Core 344 | . 71 273 Absorbed by Shields . | . . . Core Remaining (%) 85 | 100 71 . Volleys Fired 113 | 1 34 78 Largest 2 | 1 2 2 Hottest 101 | 20 40 101 Shots Fired 221 | 1 68 152 Gun 205 | 1 68 136 Cannon 16 | . . 16 Launcher . | . . . Special . | . . . Kinetic 143 | 1 68 74 Thermal 45 | . . 45 Explosive . | . . . Electromagnetic 33 | . . 33 Robot Hit Streak 10 | . 9 10 Robot Miss Streak 5 | 1 5 5 Penetration Max . | . . . Secondary Targets 6 | . . 6 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 166 | . 42 124 Core Hits 60 | . 15 45 Critical Hits 1 | . . 1 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Melee Attacks 17 | . . 17 Impact 17 | . . 17 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2184 | . 511 1673 Guns 1650 | . 511 1139 Cannons 202 | . . 202 Explosions 48 | . . 48 Melee 284 | . . 284 Ramming . | . . . Kinetic 1096 | . 511 585 Thermal 419 | . . 419 Explosive . | . . . Electromagnetic 385 | . . 385 Impact 284 | . . 284 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 17 | . . 17 Projectiles . | . . . Explosions 9 | . . 9 Melee 8 | . . 8 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 39 | . . 39 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 277 | . 2 277 Average Temperature 99 | . 2 100 Received Heat Transfer 600 | . 171 429 Effects 1 | . . 1 Energy Bleed 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions 1 | . . 1 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 803 | . . 803 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . . 2 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 414 | . 180 414 Initial 33 | . . 33 Average 143 | . 65 203 Maximum Alert Level 2 | . . 2 Low Security (%) 67 | 100 100 45 Level 1 30 | . . 52 Level 2 1 | . . 2 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 58 | . 17 41 Peak Tracking Total 7 | . 5 7 Tactical Retreats 5 | . . 5 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 4 | . . 4 Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 12 | . 3 9 Terminals 8 | . 2 6 Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units 1 | . . 1 Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 50 | . 16 34 Successful 31 | . 12 19 Failed 19 | . 4 15 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 33 | . 7 26 Fabricators . | . . . Repair Stations 12 | . 9 3 Recycling Units 3 | . . 3 Scanalyzers 2 | . . 2 Garrison Access . | . . . Terminal Hacks 17 | . 4 13 Prototype ID Bank 3 | . 1 2 Emergency Access Points 1 | . . 1 Terminal Index 1 | . . 1 Alert Level 1 | . . 1 Locate Traps 2 | . . 2 Disarm Traps 1 | . . 1 Hauler Manifests 3 | . 1 2 Zone Layout 5 | . 2 3 Fabricator Hacks . | . . . Repair Station Hacks 10 | . 8 2 Scan Component 5 | . 4 1 Repair 5 | . 4 1 Recycling Unit Hacks 2 | . . 2 Report Inventory 1 | . . 1 Retrieve Components 1 | . . 1 Scanalyzer 2 | . . 2 Insert Component 1 | . . 1 Analyze 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 11 | . 3 8 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 5 | . 4 1 Time 142 | . 116 26 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 7 | . . 7 Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1977 | 81 737 1159 Spaces Moved 893 | 50 358 485 Core 17 | 16 . 1 Treads . | . . . Legs 876 | 34 358 484 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 150 Average Speed 139 | 131 125 150 Slowest Speed 600 | 250 180 600 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 31 | 5 40 49 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 9 | . . 9 Melee . | . . . Projectile 1 | . . 1 AOE 8 | . . 8 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1364 | 61 579 724 Wait 255 | 1 158 96 Move 891 | 49 357 485 Hop . | . . . Pick Up 27 | 4 11 12 Fast Attach 13 | 6 2 5 Attach 9 | . . 9 Detach . | . . . Swap 18 | . 7 11 Drop 21 | . 10 11 Fire 113 | 1 34 78 Melee 17 | . . 17 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: *Min) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 14 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 16) 533 | -10/Materials | Repaired Aluminum Leg 560 | -10/Materials | Repaired Aluminum Leg 599 | -10/Materials | Repaired Imp. Heat Sink 626 | -10/Materials | Repaired Assault Rifle 817 | -10/Materials | Identified exit to Materials 819 | -10/Materials | Entered another Materials area 819 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1097 | -9/Materials | Discovered new exit (range 15) 1231 | -9/Materials | Identified exit to Mines 1543 | -9/Materials | Core integrity fell below 50% 1588 | -9/Materials | Lost 4 parts (1p3n) 1851 | -9/Materials | Repaired Aluminum Leg 1978 | -9/Materials | Self-destructed Last Messages --------------- 01905_ M-13 Machinist destroyed. 01908_ Material Compactor disabled. 01908_ K-01 Serf collects debris. 01909_ Acquired 33 matter. 01911_ K-01 Serf cleans the Terminal. 01911_ K-01 Serf collects debris. 01912_ Acquired 1 matter. 01913_ C-30 ARC bursts open, deploying its payload. 01913_ S-10 Pest unfolds itself. 01914_ K-01 Serf cleans the Terminal. 01915_ K-01 Serf collects debris. 01917_ S-10 Pest destroyed. 01919_ Imp. Targeting Computer destroyed. 01919_ K-01 Serf collects debris. 01923_ G-47 Trooper destroyed. 01933_ Y-45 Defender destroyed. 01945_ S-10 Pest destroyed. 01950_ Overheating: Energy bleed (-16). 01951_ Acquired 43 matter. [Achievement: Hey, That's Mine!] Map ----- +----------------------------------------------------+ | ???????????????#####+#####?# #######+## [* | | ??????????######### #????## ##?# # "|"|"! | | ??????????# # #?????# #??# #""|"|"" | | ??????????# + #?????# %#??# """######## | | ??????????# # #?????# #??# """#??????? | | ??????????######### ##???## ##?# """#??????? | | ?????????????????# ##### #?# #??????? | | ?????????????????# " = #?########??????? | | ?????????????????# T "T%*#???????????????? | | ?????????????????# *[ #???????????????? | | ?????????????????# ##### ==% #???????????????? | | ?????????????????#######???###%"##???????????????? | | ?????????????????????????????#[#?????????????????? | | ?????????????????????????????#%#?????????????????? | | ?????????????????????????????#=#?????????????????? | | ?????????????????????#########%#?????????????????? | | ?????????????????????# !=#?????????????????? | | ?????????????????????# =#???????????????+?? | | ?????????????????????# " " #?????????????????? | | ?????????????????????# """"" #?????????????????? | | ?????????????????????# """"" #?????????????????? | | ?????????????????????# """"" #?????????????????? | | ?????????????????????# """ #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????#####+#####?????????????????? | | ???????????????????????# @ #???????????????????? | | ???????????????????? #???????????????????? | | ???????????????? r #???????????????????? | | ?????????????# #???????????????????? | | ???????????ggg ####### #???????????????????? | | ???????????? # ????????#######???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 6 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Challenges ------------ None Game ------ Seed GlidesysIntegrationGun Manual? 0 Play Time 00:31:55 Cumulative 16.6 hours Start 2020.10.06 @ 17:08:19 End 2020.10.06 @ 18:16:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 27c4cf1f-18a3-400d-94c7-758c808ed205