Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.17 @ 18:25:53 Player: Minty Result: Destroyed by Striker with Compact Linear Accelerator Performance ------------- Evolutions (8) 4000 Regions Visited (23) 4600 Robots Destroyed (234) 1170 Value Destroyed (10194) 10194 Prototype IDs (139) 2780 Alien Tech Used (4) 800 Bonus (9410) 9410 TOTAL SCORE: 32954 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2000 Follower Combat Kills 1339 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Optimus at Protoforge 1000 Friendly Fire -529 Cogmind --------- Core Integrity 0/1450 Matter 375/550 Energy 1650/1650 System Corruption 22% Temperature Cool (9) Movement Treading (200) Ox1 Location -2/Protoforge Parts ------- > --- POWER (2) -------- Improved Quantum Reactor Hybrid Graviton Reactor > --- PROPULSION (6) --- Medium Treads Overtuned Medium Treads Myomer Leg Experimental VSS Leg (fused) > --- UTILITY (13) ----- Scrap Suit Matter Compressor Spectral Analyzer Improved Target Analyzer Improved Target Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Centrium Medium Armor Plating Makeshift Thermal Plating > --- WEAPON (2) ------- Rocket Array > --- INVENTORY (5) ---- Subatomic Replicator Concept Variable Chargecaster Concept Variable Chargecaster Tiamat Missile Launcher Tiamat Missile Launcher Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Cooled Gravmag System Improved Linear Gravjet Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Advanced Gravity Neutralizer Spectral Analyzer Improved Sensor Array Experimental Signal Interpreter Surveybot 17 Chip Experimental Core Analyzer Precision Matter Filter Experimental Utility Shielding Improved Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Enhanced Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Fusion Reactor Particle Reactor Antigrav System Combat Gravmag System Antigrav Array Matter Compressor Improved Corruption Screen Transdimensional Reconstructor Rocket Array Rocket Array Tiamat Missile Launcher Tiamat Missile Launcher Advanced Remote Datajack [Rating: 173] Favorites ----------- Power Antimatter Reactor Engine Improved Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Linear Gravjet Treads Light Treads Leg Titanium Leg Wheel Armored Wheel Hover Unit Linear Gravjet Flight Unit VTOL Module Utility System Shield Device Advanced Gravity Neutralizer Storage Large Storage Unit Processor Spectral Analyzer Hackware System Shield Protection Experimental Utility Shielding Weapon Heavy Particle Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Railgun Ballistic Cannon Enhanced Hardcell Cannon Launcher Rocket Array Special Weapon Advanced Remote Datajack Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Frg Slots Evolved 16 | . . 2 2 2 . . . 4 . . . . . . 2 . . . . 2 2 . . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 1 . . . 1 . . . . . . . . . . . 1 . . . Utility 11 | . . 2 1 1 . . . 2 . . . . . . 2 . . . . 1 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 255 | . 17 18 19 26 15 2 7 9 5 8 1 . 9 1 12 3 4 3 1 39 8 4 44 Power 40 | . 4 4 1 5 2 . 2 1 3 . . . . 1 4 . . 1 . 5 . . 7 Engine 19 | . 4 3 1 4 2 . 2 1 . . . . . . . . . . . 1 . . 1 Core 5 | . . 1 . 1 . . . . . . . . . 1 2 . . . . . . . . Reactor 16 | . . . . . . . . . 3 . . . . . 2 . . 1 . 4 . . 6 Propulsion 78 | . 6 4 7 8 6 . 3 5 . 3 . . 2 . 2 . . . 1 16 4 2 9 Treads 4 | . 2 . . . . . . . . . . . . . . . . . . . . . 2 Leg 12 | . . 4 4 . . . . . . . . . . . . . . . . . . . 4 Wheel 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . Hover 46 | . . . 3 2 2 . 1 5 . 3 . . 2 . 2 . . . 1 16 4 2 3 Flight 12 | . . . . 6 4 . 2 . . . . . . . . . . . . . . . . Utility 82 | . 1 7 4 9 2 2 1 2 1 3 1 . 3 . 5 2 2 2 . 10 2 1 22 Device 38 | . 1 5 2 2 . . . 1 . 3 . . 1 . 4 2 1 1 . 6 1 . 8 Storage 4 | . . . . . 2 . . 1 . . . . . . . . . . . . . . 1 Processor 18 | . . 2 . . . 2 1 . 1 . 1 . 1 . . . . . . 2 1 . 7 Hackware 12 | . . . 2 5 . . . . . . . . 1 . . . 1 . . 2 . 1 . Protection 10 | . . . . 2 . . . . . . . . . . 1 . . 1 . . . . 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 55 | . 6 3 7 4 5 . 1 1 1 2 . . 4 . 1 1 2 . . 8 2 1 6 Energy Gun 12 | . 3 1 2 1 . . . . . . . . 2 . . . . . . . . . 3 Energy Cannon 6 | . . 2 . . 1 . . 1 . . . . 2 . . . . . . . . . . Ballistic Gun 8 | . . . . 1 . . . . 1 . . . . . 1 1 1 . . 1 . . 2 Ballistic Cannon 7 | . . . 2 . . . . . . . . . . . . . . . . 2 2 1 . Launcher 16 | . 3 . 2 . 4 . . . . 2 . . . . . . 1 . . 3 . . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . 2 . . 1 . . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 44 | . . 2 4 2 5 . . . . 1 . . 5 . 3 . . 4 . 5 . 2 11 Corrupted Parts 3 | . . . 2 . . . . . . . . . . . . . . . . . . . 1 System Corruption 18 | . . . 13 . . . . . . . . . . . . . . . . . . . 5 Parts Lost 113 | . 6 2 6 11 10 . . . . 5 . . . 1 7 2 2 . 6 15 6 8 26 Power 19 | . 2 1 1 1 1 . . . . 1 . . . 1 1 . . . . 4 . 1 5 Propulsion 47 | . 2 . 3 5 6 . . . . 4 . . . . 2 . 1 . 3 6 4 2 9 Utility 32 | . . 1 1 4 2 . . . . . . . . . 3 2 . . 1 3 1 3 11 Weapon 15 | . 2 . 1 1 1 . . . . . . . . . 1 . 1 . 2 2 1 2 1 Highest Loss Streak 8 | . 3 2 5 6 8 . . . . 2 . . . 1 6 2 2 . 6 4 3 4 5 To Critical Strikes 3 | . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 Average Backups 9 | 6 7 7 7 4 6 10 9 9 13 12 13 14 13 13 12 11 12 12 12 12 12 12 5 Power 1 | 1 . . . . . . . . 1 1 1 1 1 1 1 1 1 1 2 1 2 2 . Propulsion . | 4 . . . . . . . 1 3 1 . . . . 1 . . . . . 2 2 . Utility 2 | . 3 4 3 1 1 1 1 1 . . 2 3 3 3 2 2 3 2 2 3 1 2 . Weapon 4 | 1 2 2 1 . 4 9 8 6 7 7 9 10 9 7 7 7 8 8 7 5 4 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 22 | . 4 3 1 2 6 . 1 . . . . . 2 . . . . . . 1 . 1 1 Power 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 6 | . . 3 1 2 . . . . . . . . . . . . . . . . . . . Weapon 13 | . 4 . . . 5 . 1 . . . . . 2 . . . . . . 1 . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 84 | . 83 98 91 86 82 55 86 82 90 93 82 82 85 89 90 95 94 90 66 85 91 85 64 Engine 3 | . 11 8 9 6 4 . 6 8 5 4 5 5 3 . . . . . . . . . . Reactor 3 | . . . . . . . . . 4 5 5 5 6 4 4 5 5 6 5 7 4 2 6 Treads 1 | . 18 . . . . . . . . . . . . . . . . . . . . . 2 Leg 3 | . 1 15 20 . . . . . . . . . . . . . . . . . . . 6 Hover 15 | . . . 1 12 18 . . 17 29 28 23 23 24 29 25 26 24 21 11 23 26 25 5 Flight 2 | . . . . 13 6 15 27 8 . . . . . . . . . . . . . . . Device 8 | . 5 21 15 1 . . . 2 5 8 11 11 9 5 11 11 8 10 10 10 15 10 5 Storage 5 | . 14 11 9 1 4 7 7 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 2 Processor 13 | . . 10 9 5 . 9 15 11 12 17 17 17 17 17 15 15 15 15 15 16 18 21 18 Hackware 13 | . . . 9 33 33 23 23 17 17 13 11 11 12 17 14 10 12 12 10 14 13 16 3 Protection 1 | . . . . 1 2 . . . . . . . . . . 5 5 7 5 1 2 . 4 Energy Gun 1 | . 26 . . . . . . . . . . . 1 . . . . . . . . . . Energy Cannon 2 | . . 19 14 . . . . 2 1 . . . . . . . . . . 3 . . . Ballistic Gun 1 | . . . . . . . . . 2 2 . . . 4 5 8 9 7 1 . . . 3 Slashing Weapon 1 | . . . . 4 8 . 4 5 1 2 . . . . . . . . . . . . . Peak Build Rating 173 | 6 12 24 37 42 47 28 47 76 87 94 73 73 105 109 129 129 125 121 115 159 173 168 154 Average Rating 84 | 6 7 22 29 34 37 26 40 64 81 84 72 73 82 104 116 124 120 114 86 127 163 146 123 On Entrance 72 | 6 6 12 24 30 40 22 28 47 76 87 72 73 73 102 102 115 119 118 115 83 122 157 105 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 90 | 11 16 29 29 23 34 10 20 45 63 54 44 44 58 53 64 71 70 70 57 81 90 78 75 Greatest Support 103 | 20 40 34 53 23 33 10 20 45 45 54 45 45 65 53 73 85 73 64 64 103 101 95 75 Greatest Overweight (x) 4 | . 3 1 1 1 1 . . 2 1 4 . . 1 . . . 1 1 1 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 11 | 8 8 8 8 5 9 10 10 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 7 Most Carried 15 | 6 8 8 8 8 10 10 10 11 15 15 15 15 15 15 15 14 15 15 15 15 15 15 15 Average Carried 10 | 6 7 7 7 4 8 10 9 10 14 13 14 15 14 14 14 13 14 14 14 14 13 14 6 Final Capacity 15 | 8 8 8 8 5 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 7 8 8 4 10 10 10 11 15 13 15 15 15 15 12 14 14 15 15 15 14 15 5 Class Distribution -------------------- 34% | Hacker-Mutant 21% | Hacker-Sprinter 16% | Mutant 15% | Scavenger-Mutant 9% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Storage Hacker-Sprinter | -7/Recycling Hacker-Sprinter | -7/Scraptown Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -2/Quarantine Scavenger-Mutant | -2/Protoforge Resources | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Frg Matter Collected 8820 | 200 351 632 334 531 456 20 80 100 60 396 76 . . 285 323 194 110 . 155 2096 481 141 1799 Remotely 700 | . . . . . . . . . . . . . . . . . . . . 700 . . . Salvage Created 8947 | . 524 733 773 573 550 . . 245 78 369 . . . 312 389 193 103 . 97 2048 645 25 1290 Parts 455 | . 39 51 47 30 30 . . 5 2 12 . . . 15 23 12 1 . 7 74 37 4 66 Haulers Intercepted 16 | . . 1 1 3 3 . . 1 . 1 . . . . . . . . . 4 2 . . Recyclers Shooed 11 | . 2 3 . . 1 . . . . . . . . . 1 . . . . 3 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . . . . 1 . . 13 . 9 1 . 6 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Frg Combat Hostiles Destroyed 163 | . 17 15 15 8 6 . . . . 7 . . . 4 5 5 3 . 2 41 10 1 24 Melee 9 | . . . . 4 3 . . . . 1 . . . . . . . . . . . . 1 Guns 33 | . 6 . . 1 . . . . . 3 . . . 4 4 5 2 . . . . . 8 Cannons 45 | . . 11 11 3 2 . . . . . . . . . . . . . 2 7 9 . . AOE 74 | . 10 4 3 . 1 . . . . 3 . . . . 1 . 1 . . 34 1 1 15 Classes Destroyed 24 | . 7 5 3 1 . . . . . . . . . 2 . . . . . 3 . . 3 Worker 18 | . 4 . 1 1 2 . . . . . . . . . 1 . . . . 6 3 . . Builder 9 | . 1 . . 2 . . . . . . . . . . . . . . . 4 1 1 . Tunneler 4 | . 1 1 . . . . . . . 1 . . . . . . . . . . 1 . . Hauler 16 | . . 1 1 3 3 . . 1 . 1 . . . . . . . . . 4 2 . . Recycler 10 | . 1 2 . 2 1 . . 1 . . . . . . . . . . . 3 . . . Mechanic 3 | . . . . 1 1 . . . . . . . . . . . . . . . . . 1 Operator 8 | . . 2 1 2 . . . . . . . . . . . . . . . 1 1 1 . Drone 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Watcher 3 | . . 1 1 . 1 . . . . . . . . . . . . . . . . . . Swarmer 38 | . 6 4 3 . . . . . . 3 . . . . . 5 . . . 10 2 . 5 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Grunt 55 | . 8 8 6 7 2 . . . . 3 . . . . 1 . 3 . . 14 . . 3 Brawler 2 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 Duelist 3 | . . . . . . . . . . . . . . . . . . . . 2 1 . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 14 | . . 2 2 1 3 . . . . 1 . . . 1 1 . . . . 2 1 . . Demolisher 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Specialist 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Hunter 20 | . . . 1 . 1 . . . . . . . . . 2 . . . . 10 2 . 4 Programmer 11 | . . . . . . . . . . . . . . 2 1 . . . 2 1 4 1 . Heavy 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 Hotshot 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Subdweller 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . Decomposer 4 | . . . . . . . . . . . . . . 1 . 3 . . . . . . . Best Kill Streak 15 | . 7 8 5 7 3 . . 2 . 5 . . . 1 2 5 3 . 2 15 7 2 6 Combat Bots Only 12 | . 4 6 4 2 2 . . . . 4 . . . 1 2 5 3 . 2 12 3 1 6 Max Kills in Single Turn 5 | . 5 3 3 3 2 . . 1 . 4 . . . 1 1 1 1 . 1 4 1 2 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 2 2 . 1 . . . . 3 . . . . 1 . 1 . . 4 1 1 4 Melee 1 | . . . . 1 1 . . . . 1 . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Frg Hostile Shots Fired 1236 | . 81 31 70 32 222 . . 1 . 59 . . 3 10 36 29 26 . 34 164 85 131 222 Missed 421 | . 20 9 23 10 101 . . . . 18 . . 1 4 11 10 11 . 9 70 30 27 67 Hits 815 | . 61 22 47 22 121 . . 1 . 41 . . 2 6 25 19 15 . 25 94 55 104 155 Melee 8 | . . . . . . . . . . . . . . . . . . . . 3 2 . 3 Projectile 807 | . 61 22 47 22 121 . . 1 . 41 . . 2 6 25 19 15 . 25 91 53 104 152 AOE 6 | . . . . . . . . . . . . . . 2 . . . . . 2 . . 2 Critical Strikes 31 | . 2 . 2 1 2 . . . . . . . . 1 3 1 4 . 1 3 3 2 6 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Part Disruptions 3 | . . . . . . . . . . . . . . . 1 . . . . . . 2 . Damage Taken 16990 | . 935 286 899 1024 1121 . . 19 . 687 . . 43 194 878 280 335 . 585 2319 1487 974 4924 Core 3311 | . 232 93 99 246 359 . . . . 147 . . . 104 78 41 45 . 94 355 255 128 1035 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 205 | . . . . . . . . . . . . . . . . . . . 62 87 56 . . Ignored by Resistances 59 | . . . . . . . . . . . . . . . . . . . . . . . 59 Regen/Repaired (Parts) 985 | . . 28 . 163 . . . 62 96 127 . . 58 . 107 . . . . 49 . 169 126 Core Remaining (%) 62 | 100 7 76 82 . . . 13 . . . . . . 74 . . . . 77 72 . . . Volleys Fired 460 | . 37 29 40 41 11 . . . . 23 . . 1 22 28 17 7 . 10 85 41 18 50 Largest 2 | . 2 2 2 1 1 . . . . 2 . . 1 1 1 2 2 . 2 2 2 2 2 Hottest 150 | . 115 150 150 50 50 . . . . 90 . . 50 50 40 70 70 . 70 102 116 103 132 Shots Fired 664 | . 71 56 64 41 11 . . . . 24 . . 1 22 28 34 11 . 17 101 71 21 91 Gun 275 | . 62 1 . 14 . . . . . 22 . . . 20 28 34 8 . 15 . . . 71 Cannon 295 | . . 52 56 27 8 . . . . . . . 1 2 . . . . 2 64 65 18 . Launcher 91 | . 9 3 8 . 3 . . . . 2 . . . . . . 3 . . 36 4 3 20 Special 3 | . . . . . . . . . . . . . . . . . . . . 1 2 . . Kinetic 363 | . . . 3 41 6 . . . . 22 . . . 20 28 34 8 . 15 34 65 18 69 Thermal 172 | . 62 53 53 . 2 . . . . . . . . . . . . . . . . . 2 Explosive 84 | . 9 3 1 . 3 . . . . 2 . . . . . . 3 . . 36 4 3 20 Electromagnetic 7 | . . . 7 . . . . . . . . . . . . . . . . . . . . Entropic 35 | . . . . . . . . . . . . . 1 2 . . . . 2 30 . . . Robot Hit Streak 13 | . 6 10 13 8 7 . . . . 9 . . . 5 7 11 10 . 4 7 6 4 8 Robot Miss Streak 7 | . 5 3 5 3 1 . . . . 2 . . . 2 5 4 2 . 2 4 6 4 7 Penetration Max 2 | . . . . . . . . . . 2 . . . . 1 1 . . . 1 . . 1 Secondary Targets 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 Shots Hit Robots 456 | . 44 32 40 39 34 . . 3 1 24 . . . 14 17 17 5 . 10 61 39 11 65 Core Hits 521 | . 31 25 25 24 18 . . 2 1 29 . . . 5 13 9 14 . 4 132 26 9 154 Critical Kills 25 | . . . . . . . . . . 2 . . . 5 3 . . . . 10 . . 5 Critical Parts Destroyed 23 | . . . . . . . . . . 6 . . . 3 2 . . . . 4 . . 8 Critical Strikes 78 | . 4 . . 1 6 . . . . 9 . . . 9 5 . . . 1 24 3 1 15 Burn 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . Destroy 56 | . . . . . . . . . . 9 . . . 9 5 . . . . 18 . . 15 Blast 6 | . . . . 1 1 . . . . . . . . . . . . . . . 3 1 . Sever 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . Sunder 7 | . . . . . . . . . . . . . . . . . . . 1 6 . . . Melee Attacks 66 | . . . . 14 34 . . 5 1 12 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 66 | . . . . 14 34 . . 5 1 12 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . 1 8 . . 3 . 3 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Damage Inflicted 30104 | . 1530 1228 1748 2493 1799 . . 230 82 934 . . . 128 511 475 654 . 461 8507 1885 819 6620 Guns 3818 | . 530 13 . 266 . . . . . 152 . . . 128 242 475 70 . 312 . . . 1630 Cannons 6576 | . . 924 964 819 298 . . . . . . . . . . . . . 149 1472 1537 413 . Explosions 17106 | . 980 275 768 945 314 . . . . 428 . . . . 269 . 584 . . 7035 348 331 4829 Melee 2308 | . . . . 455 1187 . . 230 82 354 . . . . . . . . . . . . . Ramming 296 | . 20 16 16 8 . . . . . . . . . . . . . . . . . 75 161 Kinetic 6794 | . . . 95 1085 298 . . . . 152 . . . 128 242 475 70 . 312 387 1537 413 1600 Thermal 2462 | . 530 937 965 . . . . . . . . . . . . . . . . . . . 30 Explosive 16434 | . 980 275 177 864 314 . . . . 428 . . . . 269 . 584 . . 7035 348 331 4829 Electromagnetic 576 | . . . 495 81 . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2308 | . . . . 455 1187 . . 230 82 354 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1234 | . . . . . . . . . . . . . . . . . . . 149 1085 . . . Highest Corruption 22 | . . . 13 . . . . . . . . . . . 1 . . . 4 . 3 3 22 Average Corruption 9 | . . . 11 . . . . . . . . . . . 1 . . . 3 . 3 3 16 Corruption Purged 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Corruption Blocked 15 | . . . . . . . . . . . . . . . . . . . . . . 13 2 Effects 81 | . . . 5 . . . . . . . . . . . . . . . 3 . 4 10 59 Message Errors 29 | . . . 2 . . . . . . . . . . . . . . . 1 . . 4 22 Matter Fused 22 | . . . 1 . . . . . . . . . . . . . . . 2 . 2 4 13 Heat Flow Errors 10 | . . . . . . . . . . . . . . . . . . . . . 2 2 6 Energy Discharges 6 | . . . 1 . . . . . . . . . . . . . . . . . . . 5 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Misdirections 5 | . . . 1 . . . . . . . . . . . . . . . . . . . 4 Weapon Failures 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1330 | . 24 7 81 619 102 . . 65 . 82 . . . . . . . . . 184 67 52 47 Projectiles 281 | . . 7 64 96 . . . . . . . . . . . . . . . . 67 47 . Explosions 756 | . 24 . 17 477 . . . . . 7 . . . . . . . . . 184 . . 47 Melee 293 | . . . . 46 102 . . 65 . 75 . . . . . . . . . . . 5 . Knockbacks 16 | . . 1 . 1 1 . . . . . . . . . . . . . . 2 6 5 . Impact 2 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . Kinetic 13 | . . . . 1 1 . . . . . . . . . . . . . . 2 5 4 . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 1636 | . 180 47 80 638 25 . . . . . . . . . . . 17 . . 159 65 117 308 Shots 38 | . 5 1 4 6 1 . . . . . . . . . . . 1 . . 5 3 4 8 Rammed 30 | . 7 . . 2 . . . . . . . . . . . . . . . . . 4 17 Targets Rammed 39 | . 8 6 2 2 . . . . . . . . . . . . . . . . . 4 17 Kicked 8 | . . 6 2 . . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 429 | . 429 326 204 376 49 . . 248 256 311 114 87 199 105 64 192 61 . . 120 240 145 296 Average Temperature 84 | . 153 94 71 96 23 . . 103 101 131 59 45 60 57 18 91 19 . . 45 114 96 114 Received Heat Transfer 2644 | . 324 96 351 216 447 . . 9 . 21 . . 21 27 57 . 111 . . 156 27 9 772 Effects 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . Interference 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Melted 12 | . 7 2 3 . . . . . . . . . . . . . . . . . . . . Heat Transferred 4442 | . 1850 1258 1284 . . . . . . . . . . . . . . . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Frg Maximum Alert Level 5 | . 1 1 . 1 1 . . . . 3 . . . . 1 . . . . 5 4 3 3 Low Security (%) 61 | 100 97 93 100 83 86 100 . 100 100 45 . . . . 37 . . . . 26 . 21 54 Level 1 15 | . 2 6 . 16 13 . . . . 12 . . . . 62 . . . . 4 . 48 34 Level 2 10 | . . . . . . . . . . 41 . . . . . . . . . 27 . 16 10 Level 3 7 | . . . . . . . . . . . . . . . . . . . . 19 61 13 . Level 4 3 | . . . . . . . . . . . . . . . . . . . . 5 38 . . Level 5 2 | . . . . . . . . . . . . . . . . . . . . 14 . . . High Security . | . . . . . . . . . . . . . . . . . . . . 2 . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1991 | . 205 218 190 326 270 48 . 17 . 718 . . . . 398 . . . . 1991 1272 712 723 Initial 1119 | . . 83 65 67 18 7 . . . . . . . . 18 . . . . . 1119 696 78 Average 301 | . 86 108 76 113 110 26 . 3 . 302 . . . . 229 . . . . 722 1074 380 211 Influence Increases 11007 | . 481 495 561 799 647 51 . 36 . 1732 . . . 134 563 110 85 . 50 3051 536 257 1419 Destroy 0b10 Robot/C 4600 | . 280 300 300 160 220 . . . . 780 . . . 80 160 100 60 . 40 1500 200 20 400 Destroy 0b10 Robot/NC 525 | . 35 35 20 55 40 . . 10 . 50 . . . . 10 . . . . 195 40 10 25 Destroy Leader 974 | . 50 74 84 46 68 . . 2 . 152 . . . 20 42 10 10 . 10 292 44 . 70 Allied During Kill 603 | . . . . 10 28 . . . . 285 . . . 4 15 . . . . 247 14 . . Successful Hack 325 | . 5 19 16 25 9 21 . 5 . 28 . . . . 12 . . . . 59 52 74 . Select Force Hacks 140 | . 30 . . . 30 30 . . . . . . . . 50 . . . . . . . . Disable Machine 1095 | . 45 15 15 360 45 . . . . 120 . . . . 45 . . . . 60 . 45 345 Destroy Structure 1800 | . 36 37 51 83 57 . . 4 . 182 . . . . 184 . . . . 638 186 93 249 Partial Spotted 165 | . . . . 15 30 . . 15 . 15 . . . . 30 . . . . 15 . . 45 Lose Combat Pursuer 780 | . . 15 75 45 120 . . . . 120 . . . 30 15 . 15 . . 45 . 15 285 Influence Decreases 10294 | . 284 538 565 907 669 23 48 34 2 1168 250 81 233 105 251 237 122 177 50 1060 1288 1357 845 Entered New Map 2710 | . . 114 89 83 24 13 48 . 2 . 210 61 233 . 11 127 42 177 . . 872 543 61 Time Decay 3360 | . 224 254 319 287 190 10 . 34 . 218 40 20 . 100 120 90 60 . 50 420 206 254 464 Lost Part 1065 | . 60 20 60 110 100 . . . . 50 . . . 5 70 20 20 . . 150 60 80 260 Lost Ally 580 | . . . . . 100 . . . . 300 . . . . 50 . . . . 40 . 30 60 Purge Threat 2579 | . . 150 97 427 255 . . . . 600 . . . . . . . . . 450 150 450 . Squads Dispatched 90 | . 2 2 4 10 4 . . 2 . 14 . . . . 9 . . . . 22 4 6 11 Investigation 46 | . 2 1 1 6 1 . . 2 . 8 . . . . 6 . . . . 11 2 1 5 Extermination 9 | . . . . 1 . . . . . 1 . . . . . . . . . 3 1 2 1 Reinforcement 25 | . . 1 3 3 1 . . . . 4 . . . . . . . . . 5 . 3 5 Assault 5 | . . . . . 2 . . . . . . . . . . . . . . 2 1 . . Garrison 5 | . . . . . . . . . . 1 . . . . 3 . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . 1 . . . . . 1 . . . . . . . . . 2 . . . Haulers Reinforced 5 | . . . . 2 1 . . . . 1 . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Frg Distress Signals 32 | . . 4 2 2 3 . . . . 4 . . . 6 . . . . . 4 1 1 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 376 | . 19 19 25 18 23 . . 9 . 29 . . 2 9 17 5 4 . 2 65 12 13 105 Peak Tracking Total 23 | . 4 4 5 4 8 . . 5 . 11 . . 2 3 5 5 4 . 2 7 3 9 23 Tactical Retreats 25 | . . 1 4 1 4 . . . . 3 . . . 2 1 . 1 . . 1 . 1 6 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Frg Traps Triggered 11 | . 2 . . 1 . . . 1 . 1 . . . . 2 . . . . 2 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 7 | . . . . 1 . . . 6 . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . 1 1 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Frg Machines Disabled 76 | . 3 1 1 24 3 . . . . 8 . . 1 2 3 . . . . 4 . 3 23 Max in Single Turn 8 | . 2 1 1 8 1 . . . . . . . 1 1 2 . . . . 1 . 1 4 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Frg Machines Accessed 102 | . 3 5 6 9 8 3 3 3 . 9 . 1 5 . 7 1 . 5 . 15 5 8 6 Terminals 53 | . 2 4 6 6 7 2 . 1 . 4 . . . . . 1 . . . 7 4 7 2 Fabricators 5 | . . . . . . . . . . . . . . . 2 . . . . 2 1 . . Repair Stations 10 | . . 1 . 1 . . . 1 . 1 . . . . 2 . . . . 1 . 1 2 Recycling Units 18 | . 1 . . 1 1 1 . 1 . 4 . . . . 3 . . . . 4 . . 2 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . Total Hacks 383 | . 8 17 29 61 31 12 27 11 . 32 . 1 9 . 12 1 . 18 . 42 17 38 17 Successful 237 | . 3 11 13 37 20 8 27 7 . 20 . 1 9 . 8 1 . 18 . 25 9 17 3 Failed 146 | . 5 6 16 24 11 4 . 4 . 12 . . . . 4 . . . . 17 8 21 14 Catastrophic 25 | . 1 2 2 1 3 . . . . 2 . . . . . . . . . 3 3 5 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 179 | . 2 11 17 28 19 5 . 4 . 17 . . . . 11 . . . . 22 9 23 11 Terminals 242 | . 6 16 29 45 29 8 . 7 . 24 . . . . . 1 . . . 22 13 36 6 Fabricators 15 | . . . . . . . . . . . . . . . 4 . . . . 7 4 . . Repair Stations 20 | . . 1 . 4 . . . 1 . 1 . . . . 2 . . . . 1 . 2 8 Recycling Units 41 | . 2 . . 5 2 4 . 3 . 7 . . . . 6 . . . . 9 . . 3 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . 7 . . . . . . . . . . . . . . . 3 . . . Terminal Hacks 171 | . 1 9 11 23 17 5 27 4 . 14 . 1 9 . . 1 . 18 . 11 5 15 . Record 34 | . . . . . . . 20 . . . . . 7 . . 1 . 6 . . . . . Part Schematic 8 | . . . . . . 3 . 1 . . . . . . . . . 4 . . . . . Robot Analysis 17 | . . . 2 2 1 . 6 . . . . . . . . . . 4 . 1 . 1 . Prototype ID Bank 15 | . 1 2 1 2 . 1 . . . 2 . . . . . . . 4 . 1 . 1 . Open Door 7 | . . . . . 4 . . . . . . 1 2 . . . . . . . . . . Level Access Points 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . Branch Access Points 6 | . . 1 1 1 1 . . . . . . . . . . . . . . 1 1 . . Emergency Access Points 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzer Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 15 | . . 2 . 3 2 . . . . 3 . . . . . . . . . 2 2 1 . Unreport Threat 20 | . . 1 1 4 3 . . . . 4 . . . . . . . . . 3 1 3 . Locate Traps 10 | . . 2 . 3 1 . . 1 . 1 . . . . . . . . . . 1 1 . Disarm Traps 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Dispatch Records 5 | . . 1 . 1 1 1 . . . . . . . . . . . . . . . 1 . Security Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Patrol Status 3 | . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . Transport Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Reinforcement Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Assault Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Investigation 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . Recall Extermination 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Recall Reinforcements 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . 2 . . . . 1 . . . . . . . . . . . . . 1 . Proto ID Catalog 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . . . . 1 . . . . 3 2 . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . Build 3 | . . . . . . . . . . . . . . . 1 . . . . 1 1 . . Repair Station Hacks 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Repair 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 9 | . 1 . . 2 1 2 . . . . . . . . . . . . . 3 . . . Process 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . Report Inventory 5 | . 1 . . 1 1 1 . . . . . . . . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 46 | . 1 2 2 8 2 1 . 3 . 6 . . . . 7 . . . . 7 2 2 3 Terminals 14 | . . 1 2 4 1 . . 1 . 1 . . . . . . . . . 1 2 1 . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Botnet 12 | . . 1 2 3 1 . . 1 . 1 . . . . . . . . . 1 2 . . Skim 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . Prioritize 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Overload 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations 8 | . . 1 . . . . . 1 . 1 . . . . 2 . . . . 1 . 1 1 Patch 8 | . . 1 . . . . . 1 . 1 . . . . 2 . . . . 1 . 1 1 Recycling Units 17 | . 1 . . . 1 1 . 1 . 4 . . . . 3 . . . . 4 . . 2 Tunnel 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . Fedlink 11 | . . . . . . . . 1 . 4 . . . . 3 . . . . 1 . . 2 Scraphulk 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . Broadcast 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Intercept 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Watchers 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . 1 . 1 . . . . . . . . . . . . . . . 1 1 1 . Used 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . Hacking Detections 64 | . 2 4 6 8 3 3 . 2 . 5 . . . . 2 . . . . 11 5 8 5 Full Trace Events 17 | . . . 1 5 . 1 . . . 1 . . . . . . . . . 5 2 . 2 Feedback Events 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . Hackware Fried 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 93 | . . . . . . . . . . . . . . . 93 . . . . . . . . Total Robot Build Rating 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . Part Schematics Acquired 8 | . . . . . . 3 . 1 . . . . . . . . . 4 . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 146 | . . . . . . . . . . . . . . . . . . . . 84 62 . . Total Part Build Rating 13 | . . . . . . . . . . . . . . . . . . . . 6 7 . . Parts Repaired 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Time 98 | . . . . 98 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 445 | . . . . 403 . . . . . . . . . . . . . . . 42 . . . Retrieved Matter 42 | . . . . . . . . . . . . . . . . . . . . 42 . . . Retrieved Components 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . . . . . . . . . . 1 1 2 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . 3 3 3 Autooverrided 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 Robots Rewired 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Frg Total Allies 38 | . . . . 3 2 . . . 20 . . . . 2 1 . . . . 5 1 3 1 Largest Group 20 | . . . . 3 3 . . . 20 20 . . . 2 2 . . . . 3 1 1 1 Highest-Rated Group 822 | . . . . 48 62 . . . 822 822 . . . 98 98 . . . . 325 148 58 30 Highest-Rated Ally 148 | . . . . 16 31 . . . 50 50 . . . 49 93 . . . . 139 148 58 30 Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 341 | . . . . 2 27 . . . . 158 . . . 2 11 . . . . 117 . 1 23 Total Damage 13955 | . . . . 26 359 . . . . 5254 . . . 63 885 . . . . 6860 . 45 463 Kills 107 | . . . . . 5 . . . . 42 . . . . 4 . . . . 56 . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Allies Melted 4 | . . . . . 1 . . . . . . . . . . . . . . 1 . . 2 Intel | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Frg Active Infowar (turns) 6249 | . . 84 . 17 . . 100 131 308 503 91 50 346 212 252 180 120 108 381 1217 428 559 1162 Optics 6148 | . . . . . . . 100 131 308 503 91 50 346 212 252 180 120 108 381 1217 428 559 1162 Sensors 992 | . . . . . . . . . . . . . . . . . . . . 43 428 386 135 IFF 109 | . . . . . . . . . . . . . . . 109 . . . . . . . . Terrain 84 | . . 84 . . . . . . . . . . . . . . . . . . . . . Structural 1180 | . . . . . . . . 25 . 409 91 50 346 212 47 . . . . . . . . Traps 17 | . . . . 17 . . . . . . . . . . . . . . . . . . . Seismic 1235 | . . . . . . . . . . . . . . . . . 107 108 381 639 . . . T.N.C. 132 | . . . . . . . . . . . . . . . . . . . . 132 . . . Cloaking 22 | . . . . . . . . . . . . . . . . 22 . . . . . . . Jamming 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Robot Analysis Total 17 | . . . 2 2 1 . 6 . . . . . . . . . . 4 . 1 . 1 . Derelict Logs Recovered 6 | . . . . . . . . . . . 2 1 . 1 . 1 1 . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Frg Turns Passed 9412 | 5 646 545 728 711 387 38 286 131 326 503 91 50 346 212 252 180 120 108 381 1217 428 559 1162 Spaces Moved 11352 | 5 338 329 473 942 534 109 911 245 298 768 249 140 880 316 426 317 212 176 150 1564 428 610 932 Core 5 | . 4 . . . . . . . . 1 . . . . . . . . . . . . . Treads 225 | . 225 . . . . . . . . . . . . . . . . . . . . . . Legs 1081 | 5 14 216 397 . . . . . . . . . . . . . . . . . . . 449 Wheels 208 | . 95 113 . . . . . . . . . . . . . . . . . . . . . Hover 8069 | . . . 76 561 283 . . 133 298 767 249 140 880 316 426 317 212 176 150 1564 428 610 483 Flight 1764 | . . . . 381 251 109 911 112 . . . . . . . . . . . . . . . Fastest Speed 21 | 120 90 90 45 26 26 32 28 24 24 24 33 33 21 28 21 27 36 43 43 40 51 53 50 Average Speed 53 | 120 139 125 117 40 38 32 28 26 70 31 33 33 33 28 28 35 42 50 49 49 57 56 94 Slowest Speed 250 | 120 200 200 190 112 102 32 32 200 104 250 33 33 108 28 36 36 98 98 100 124 119 71 180 Overloaded Moves 31 | . . . . . 3 . . . . . . . 10 . 13 1 . . . 4 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 19 | . . . . 4 15 . . . . . . . . . . . . . . . . . . Potential Cave-ins 10 | . . . . . 1 . . . . . . . . . . 1 . . . 2 . . 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 42 | 2 41 27 49 20 54 27 61 12 86 28 55 39 80 52 15 61 46 62 48 42 14 52 53 Regions Visited 23 Branch Regions 13 Pre-discovered Areas 11 | . 1 . . . 1 1 3 . . 1 1 . . . . . . 3 . . . . . Known Exits Taken 10 | . . . . 1 1 . . . . 1 1 . . 1 1 . . . 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 . . 1 1 . . . . 1 1 . . 1 1 1 . . . . . Scrap Searched 21 | . . . . . . . 7 . . . 3 1 . 3 . 4 2 . 1 . . . . Spaces Dug 61 | . . . . 1 . . . 2 . 3 . . . . . . . . . 55 . . . Terrain Destroyed 934 | . 36 35 47 86 60 . . 2 . 39 . . . . 20 9 44 . 1 291 98 50 116 Melee 6 | . . . . 1 . . . 2 . 3 . . . . . . . . . . . . . Projectile 111 | . . 15 16 13 1 . . . . . . . . . 2 9 4 . 1 13 28 5 4 AOE 817 | . 36 20 31 72 59 . . . . 36 . . . . 18 . 40 . . 278 70 45 112 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Actions | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Frg Total 13818 | 4 434 400 574 1192 649 110 935 302 413 985 256 143 933 416 528 346 226 193 439 1905 531 805 1099 Wait 1020 | . 6 3 8 121 18 . 11 32 99 142 5 4 18 67 25 8 2 1 277 83 37 28 25 Move 11292 | 4 337 328 472 933 503 108 910 245 297 767 248 139 879 315 425 316 211 175 149 1563 427 609 932 Hop 19 | . . . . 4 15 . . . . . . . . . . . . . . . . . . Pick Up 118 | . 11 4 7 9 20 . 3 3 3 . 2 . 2 2 4 2 1 3 . 26 7 8 1 Fast Attach 139 | . 6 4 8 20 11 2 5 7 1 2 . . 7 1 6 2 2 1 1 20 2 2 29 Attach 114 | . 4 . 6 10 8 . . 3 1 14 . . 3 1 9 . 1 1 1 29 9 3 11 Detach 75 | . 1 . 3 10 8 . . 2 2 12 . . 5 1 3 . . 2 1 18 1 1 5 Swap 170 | . 12 18 15 13 5 . 2 . 5 11 1 . 2 3 7 1 2 7 . 34 6 3 23 Drop 161 | . 12 8 13 15 22 . 4 5 2 2 . . 16 2 8 . . 3 . 34 1 9 5 Fire 460 | . 37 29 40 41 11 . . . . 23 . . 1 22 28 17 7 . 10 85 41 18 50 Melee 59 | . . . . 13 28 . . 5 1 12 . . . . . . . . . . . . . Ram 24 | . . . . 2 . . . . . . . . . . . . . . . . . 4 18 Kick 8 | . . 6 2 . . . . . . . . . . . . . . . . . . . . Crush 8 | . 8 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 146 | . . . . . . . . . . . . . . . 13 . . . . 13 . 120 . Rewire 4 | . . . . . . . . . 2 . . . . 2 . . . . . . . . . Trap 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / [*Min x2] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory (discovered 7 exits: Fac x4 / *Sto / Low x2) -7/Storage -7/Recycling -7/Scraptown -5/Factory (discovered 6 exits: Fac x4 / Upp x2) -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / Tes x2) -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 3 exits: Acc / *Sec / *Frg) -2/Protoforge History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 6 | -11/Scrapyard | Entered Materials 52 | -10/Materials | Discovered new exit (range 6) 305 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 12) 439 | -10/Materials | Core integrity fell below 50% 469 | -10/Materials | Lost 3 parts (1p1n1w) 469 | -10/Materials | Discovered new exit (range 9) 506 | -10/Materials | Derelicts attacked the area 537 | -10/Materials | Core integrity fell below 20% 610 | -10/Materials | Discovered new exit (range 16) 652 | -10/Materials | Entered another Materials area 652 | -9/Materials | Evolved 2 slots: Utility x2 906 | -9/Materials | Discovered new exit (range 15) 1087 | -9/Materials | Identified exit to Mines 1197 | -9/Materials | Entered another Materials area 1197 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1790 | -8/Materials | Lost 5 parts (1p2n1u1w) 1845 | -8/Materials | System corruption reached 10% 1865 | -8/Materials | Build established: Scavenger-Mutant 1918 | -8/Materials | Discovered new exit (range 8) 1925 | -8/Materials | Entered Factory 1925 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2061 | -7/Factory | Lost 6 parts (1p2n2u1w) 2208 | -7/Factory | Repaired Aerolev Unit 2247 | -7/Factory | Repaired Hvy. Assault Cannon 2318 | -7/Factory | System Shield fried by hacking feedback 2497 | -7/Factory | Identified exit to Storage 2497 | -7/Factory | Identified exit to Lower Caves 2497 | -7/Factory | Identified exit to Factory 2636 | -7/Factory | Entered Storage 2636 | -7/Storage | Accompanied by 3 allies 2857 | -7/Storage | Identified exit to Recycling 2866 | -7/Storage | Core integrity fell below 50% 2908 | -7/Storage | Met a pair of Derelict thieves 2931 | -7/Storage | Found Prototype Launcher 2931 | -7/Storage | Identified Rocket Array 2935 | -7/Storage | Found Rocket Array 2973 | -7/Storage | Lost 8 parts (1p4n2u1w) 2997 | -7/Storage | Found Rocket Array 2998 | -7/Storage | Found Rocket Array 2999 | -7/Storage | Found Rocket Array 3015 | -7/Storage | Core integrity fell below 20% 3022 | -7/Storage | Used back door to open Recycling access 3023 | -7/Storage | Entered Recycling 3054 | -7/Recycling | Scanned before Scraplab entrance 3058 | -7/Recycling | Entered Scraplab 3061 | -7/Recycling | Discovered new exit (range 2) 3061 | -7/Recycling | Entered Scraptown 3131 | -7/Scraptown | Visited UFD Registry 3131 | -7/Scraptown | Registered with UFD as "Biotube" 3136 | -7/Scraptown | Visited TADAMA 3141 | -7/Scraptown | Visited Awakened 3147 | -7/Scraptown | Visited Bundlers 3180 | -7/Scraptown | Build established: Hacker-Sprinter 3225 | -7/Scraptown | Visited Curators Association 3231 | -7/Scraptown | Visited Botcube Research 3233 | -7/Scraptown | Found Botcube 3240 | -7/Scraptown | Visited Infowarlord's Domain 3247 | -7/Scraptown | Found Spectral Analyzer 3254 | -7/Scraptown | Visited Cartography Club 3260 | -7/Scraptown | Found Surveybot 17 Chip 3271 | -7/Scraptown | Found Deep Structural Scanner 3275 | -7/Scraptown | Learned location of Lower Caves (-6) 3275 | -7/Scraptown | Learned 8 Factory zone layouts 3275 | -7/Scraptown | Learned 16 Factory zone layouts 3275 | -7/Scraptown | Learned 20 Factory zone layouts 3275 | -7/Scraptown | Learned 16 Research zone layouts 3275 | -7/Scraptown | Learned 4 Mines zone layouts 3275 | -7/Scraptown | Learned 12 Lower Caves zone layouts 3275 | -7/Scraptown | Learned 12 Upper Caves zone layouts 3275 | -7/Scraptown | Learned 8 Proximity Caves zone layouts 3275 | -7/Scraptown | Learned 16 Proximity Caves zone layouts 3275 | -7/Scraptown | Learned 24 Proximity Caves zone layouts 3275 | -7/Scraptown | Learned Research emergency access door positions 3275 | -7/Scraptown | Learned location of 1 exit from Lower Caves 3275 | -7/Scraptown | Learned location of 2 exits from Lower Caves 3275 | -7/Scraptown | Learned location of 1 exit from Upper Caves 3287 | -7/Scraptown | Visited Chapter 10 3297 | -7/Scraptown | Visited Science Guys 3312 | -7/Scraptown | Visited Analyses Database 3331 | -7/Scraptown | Met Optimus 3331 | -7/Scraptown | Accepted into 0bPrime 3346 | -7/Scraptown | Discovered new exit (range 3) 3347 | -7/Scraptown | Entered Factory 3347 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 3348 | -5/Factory | Identified exit to Upper Caves 3349 | -5/Factory | Identified exit to Factory 3417 | -5/Factory | Loaded intel: 8 recycling unit locations 3478 | -5/Factory | Sucked down chute 3478 | -5/Factory | Entered Waste 3479 | -5/Waste | Joined by Warlord forces that had cleared the area 3559 | -5/Waste | Discovered new exit (range 24) 3804 | -5/Waste | Entered Factory 3804 | -5/Factory | Accompanied by 20 allies 4073 | -5/Factory | Loaded intel: 8 recycling unit locations 4073 | -5/Factory | Learned location of Protoforge (-2) 4133 | -5/Factory | Lost 3 allies 4215 | -5/Factory | Garrison activated, responded to threat 4217 | -5/Factory | Spotted B-75 Beast 4284 | -5/Factory | Discovered exit to Upper Caves (range 13) 4307 | -5/Factory | Entered Upper Caves 4308 | -5/Upper Caves | Identified exit to Upper Caves 4315 | -5/Upper Caves | Encountered a Warlord checkpoint 4377 | -5/Upper Caves | Spotted B-75 Beast 4398 | -5/Upper Caves | Entered another Upper Caves area 4402 | -5/Upper Caves | Learned 4 Factory zone layouts 4427 | -5/Upper Caves | Discovered new exit (range 24) 4448 | -5/Upper Caves | Entered Warlord 4545 | -5/Warlord | Visited the Vortex Lab 4546 | -5/Warlord | Found Prototype Energy Gun 4546 | -5/Warlord | Identified Vortex Shotgun 4549 | -5/Warlord | Found Vortex Shotgun 4554 | -5/Warlord | Found Prototype Energy Cannon 4554 | -5/Warlord | Identified Vortex Cannon 4556 | -5/Warlord | Found Vortex Cannon 4559 | -5/Warlord | Warlord's base attacked by MAIN.C 4693 | -5/Warlord | Found Prototype Reactor 4703 | -5/Warlord | Found Prototype Processor 4703 | -5/Warlord | Identified Exp. Core Analyzer 4705 | -5/Warlord | Found Prototype Device 4705 | -5/Warlord | Identified Exp. Focal Shield 4722 | -5/Warlord | Learned Armory garrison access intel 4722 | -5/Warlord | Learned Research fabricator intel 4722 | -5/Warlord | Learned Research recycling unit intel 4722 | -5/Warlord | Learned Research garrison access intel 4722 | -5/Warlord | Learned 4 Testing zone layouts 4722 | -5/Warlord | Learned 4 Testing zone layouts 4723 | -5/Warlord | Learned Quarantine trap positions 4787 | -5/Warlord | Opened side exit 4792 | -5/Warlord | Discovered new exit (range 11) 4794 | -5/Warlord | Entered Proximity Caves 4888 | -4/Proximity Caves | Learned location of 1 exit from Research 5006 | -4/Proximity Caves | Entered Factory 5006 | -4/Factory | Accompanied by 2 allies 5006 | -4/Factory | Evolved 2 slots: Utility x2 5007 | -4/Factory | Identified exit to Upper Caves 5043 | -4/Factory | Loaded intel: 8 recycling unit locations 5088 | -4/Factory | Identified Vortex Chain Reactor 5195 | -4/Factory | Fabricated A-27 Freighter (x1) 5228 | -4/Factory | Discovered exit to Upper Caves (range 14) 5258 | -4/Factory | Entered Upper Caves 5265 | -4/Upper Caves | Lost 6 parts (1p2n2u1w) 5359 | -4/Upper Caves | Encountered a Warlord checkpoint 5430 | -4/Upper Caves | Discovered new exit (range 16) 5438 | -4/Upper Caves | Entered another Upper Caves area 5474 | -4/Upper Caves | Encountered a Warlord checkpoint 5478 | -4/Upper Caves | Spotted B-86 Titan 5492 | -4/Upper Caves | Learned location of 1 exit from Research 5514 | -4/Upper Caves | Discovered new exit (range 19) 5548 | -4/Upper Caves | Build established: Scavenger-Mutant 5558 | -4/Upper Caves | Entered Zhirov 5558 | -4/Zhirov | Discovered new exit (range 3) 5576 | -4/Zhirov | Met Zhirov 5627 | -4/Zhirov | Found Alien Artifact 5627 | -4/Zhirov | Identified Integrated Reactor 5627 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5637 | -4/Zhirov | Found Alien Artifact 5649 | -4/Zhirov | Learned location of Quarantine (-2) 5649 | -4/Zhirov | Learned location of Testing (-3) 5649 | -4/Zhirov | Learned location of Command (-1) 5652 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5666 | -4/Zhirov | Entered Proximity Caves 5667 | -3/Proximity Caves | Identified exit to Research 5749 | -3/Proximity Caves | Lost 6 parts (3n1u2w) 5882 | -3/Proximity Caves | Build established: Hacker-Mutant 5940 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 6047 | -3/Proximity Caves | Entered Research 6047 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6048 | -3/Research | Identified exit to Testing 6049 | -3/Research | Identified exit to Research 6052 | -3/Research | Loaded intel: 4 fabricator locations 6053 | -3/Research | Loaded intel: 5 recycling unit locations 6054 | -3/Research | Loaded intel: 3 garrison access locations 6100 | -3/Research | Spotted B-86 Titan 6221 | -3/Research | Scraphulk reinforcements arrived? 6322 | -3/Research | Scraphulk reinforcements arrived? 6418 | -3/Research | Lost 4 parts (1p3n) 6423 | -3/Research | Destroyed B-86 Titan 6547 | -3/Research | First assault squad dispatched 6602 | -3/Research | Fabricated Exp. Heat Sink? 6602 | -3/Research | Found Exp. Signal Interpreter 6616 | -3/Research | Botcube activated 6624 | -3/Research | Botcube completed mutation into hovering form, armed with 1 gun. 6685 | -3/Research | Found Prototype Hackware 6685 | -3/Research | Identified Exp. Hacking Suite 6691 | -3/Research | Loaded intel: 3 recycling unit locations 6817 | -3/Research | Spotted B-86 Titan 6819 | -3/Research | Befriended a Behemoth using the annoying Tinkerer's hack 6840 | -3/Research | Found Prototype Device 6840 | -3/Research | Identified Exp. Thermal Defense Suite 6875 | -3/Research | Found Fusion Bomb Launcher 6911 | -3/Research | Exp. Hacking Suite fried by hacking feedback 6915 | -3/Research | Garrison activated, responded to threat 6953 | -3/Research | Lost 3 parts (1p1u1w) 7052 | -3/Research | Scraphulk reinforcements arrived? 7059 | -3/Research | Discovered exit to Research (range 20) 7080 | -3/Research | Destroyed 12 combat bots 7213 | -3/Research | Spotted B-86 Titan 7235 | -3/Research | High security lockdown imminent 7264 | -3/Research | Entered another Research area 7264 | -2/Research | Evolved 2 slots: Utility x2 7425 | -2/Research | Identified exit to Quarantine 7471 | -2/Research | Lost 3 parts (3n) 7514 | -2/Research | First assault squad dispatched 7564 | -2/Research | Spotted B-90 Cyclops 7566 | -2/Research | Befriended a Behemoth using the annoying Tinkerer's hack 7649 | -2/Research | Build established: Hacker-Scout 7666 | -2/Research | Fabricated Assault Drone Bay (x1) 7670 | -2/Research | Spotted B-90 Cyclops 7692 | -2/Research | Entered Quarantine 7693 | -2/Quarantine | Loaded intel: 16 trap records 7737 | -2/Quarantine | Found Alien Artifact 7832 | -2/Quarantine | Found Alien Artifact 7881 | -2/Quarantine | Identified exit to Access 7926 | -2/Quarantine | Scanned by Researcher 8084 | -2/Quarantine | Identified Transdimensional Reconstructor 8084 | -2/Quarantine | Warped through subspace 8115 | -2/Quarantine | Lost 4 parts (1p2u1w) 8170 | -2/Quarantine | Found Alien Artifact 8189 | -2/Quarantine | Spotted Fortress 8241 | -2/Quarantine | Discovered new exit (range 6) 8241 | -2/Quarantine | Discovered new exit (range 7) 8244 | -2/Quarantine | Identified exit to Protoforge 8246 | -2/Quarantine | Identified exit to Section 7 8251 | -2/Quarantine | Entered Protoforge 8263 | -2/Protoforge | Identified Core Reset Matrix 8263 | -2/Protoforge | Identified Terrabomb 8263 | -2/Protoforge | Identified Subatomic Replicator 8263 | -2/Protoforge | Used Core Reset Matrix 8267 | -2/Protoforge | Sensed 2 artifacts in vicinity 8279 | -2/Protoforge | Superfortress began startup sequence 8326 | -2/Protoforge | Lost 5 parts (1p1n3u) 8339 | -2/Protoforge | Spotted Hotshot 8339 | -2/Protoforge | Spotted Hotshot 8365 | -2/Protoforge | Build established: Hacker-Mutant 8365 | -2/Protoforge | System corruption reached 10% 8432 | -2/Protoforge | Spotted B-90 Cyclops 8436 | -2/Protoforge | Spotted Hotshot 8436 | -2/Protoforge | Spotted Hotshot 8493 | -2/Protoforge | Core integrity fell below 50% 8494 | -2/Protoforge | Spotted Hotshot 8494 | -2/Protoforge | Spotted Hotshot 8507 | -2/Protoforge | Used Terrabomb 8507 | -2/Protoforge | Additional patrols dispatched to research labs 8532 | -2/Protoforge | Lost 5 parts (2p1n2u) 8541 | -2/Protoforge | Spotted EXE-6 8541 | -2/Protoforge | Spotted EXE-6 8559 | -2/Protoforge | Spotted SKR-2 8562 | -2/Protoforge | Spotted SKR-2 8574 | -2/Protoforge | UFD initiated attack on Protoforge 8574 | -2/Protoforge | Loaded intel: 3 recycling unit locations 8584 | -2/Protoforge | Core integrity fell below 20% 8595 | -2/Protoforge | Lost 3 parts (3n) 8610 | -2/Protoforge | Optimus greeted in Protoforge 8612 | -2/Protoforge | Found Prototype Processor 8612 | -2/Protoforge | Identified Exp. Armor Integrity Analyzer 8621 | -2/Protoforge | Found Unknown Device 8621 | -2/Protoforge | Identified Scrap Suit 8635 | -2/Protoforge | Spotted SKR-2 8638 | -2/Protoforge | Found Prototype Ballistic Gun 8638 | -2/Protoforge | Identified Cep. XC Strikerail 8674 | -2/Protoforge | Spotted EXE-6 8675 | -2/Protoforge | Spotted EXE-6 8688 | -2/Protoforge | Destroyed EXE-6 8706 | -2/Protoforge | Lost 4 allies 8729 | -2/Protoforge | Spotted AP7-3 8730 | -2/Protoforge | Spotted AP7-3 8736 | -2/Protoforge | Forge Plexus network access discovered 8740 | -2/Protoforge | Met 7R-MNS 8749 | -2/Protoforge | Spotted Decapitator 8750 | -2/Protoforge | Spotted Decapitator 8750 | -2/Protoforge | Spotted Decapitator 8751 | -2/Protoforge | Spotted Decapitator 8809 | -2/Protoforge | Lost 11 allies 8812 | -2/Protoforge | Lost 3 parts (1p2u) 8828 | -2/Protoforge | Spotted Hotshot 8831 | -2/Protoforge | Spotted Hotshot 8834 | -2/Protoforge | Spotted Hotshot 8875 | -2/Protoforge | Spotted Hotshot 8887 | -2/Protoforge | Destroyed Hotshot 8887 | -2/Protoforge | Destroyed Hotshot 8919 | -2/Protoforge | Build established: Scavenger-Mutant 8974 | -2/Protoforge | Spotted Executioner 8974 | -2/Protoforge | Spotted Executioner 9088 | -2/Protoforge | Found Cep. Variable Chargecaster 9094 | -2/Protoforge | Found Cep. Variable Chargecaster 9100 | -2/Protoforge | Spotted Executioner 9160 | -2/Protoforge | Spotted Executioner 9250 | -2/Protoforge | Lost 6 allies 9261 | -2/Protoforge | Spotted Executioner 9268 | -2/Protoforge | Spotted Executioner 9275 | -2/Protoforge | Spotted Executioner 9281 | -2/Protoforge | Destroyed Executioner 9298 | -2/Protoforge | Destroyed Executioner 9304 | -2/Protoforge | Found Prototype Device 9304 | -2/Protoforge | Identified Adv. Kinecellerator 9326 | -2/Protoforge | Lost 4 allies 9362 | -2/Protoforge | Destroyed B-90 Cyclops 9406 | -2/Protoforge | Spotted Hotshot 9407 | -2/Protoforge | Spotted Hotshot 9407 | -2/Protoforge | Spotted Executioner 9407 | -2/Protoforge | Spotted Executioner 9408 | -2/Protoforge | Spotted Executioner 9410 | -2/Protoforge | Spotted Striker 9411 | -2/Protoforge | Spotted Executioner 9411 | -2/Protoforge | Spotted Hotshot 9411 | -2/Protoforge | Destroyed Hotshot 9413 | -2/Protoforge | Destroyed by Striker with Compact Linear Accelerator Last Messages --------------- 09408_ P-80 Master unfolds itself. 09408_ S-43 Plague unfolds itself. 09408_ G-73 Enforcer unfolds itself. 09408_ M-36 Artificer unfolds itself. 09408_ Cep. XC Strikerail destroyed. 09409_ Adv. Kinecellerator destroyed. 09411_ The unstable cave ceiling collapses. 09411_ M-36 Artificer destroyed. 09411_ S-43 Plague destroyed. 09411_ Hotshot destroyed. 09412_ Penetrated by Slug. 09412_ Slug penetrates Wall. 09412_ C-30 ARC bursts open, deploying its payload. 09412_ S-43 Plague unfolds itself. 09412_ E-15 Imp unfolds itself. 09412_ Insulated Plating destroyed. 09412_ Slug penetrates Wall. 09413_ Penetrated by Slug. 09413_ Slug penetrates Wall. 09413_ Penetrated by Slug. 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Heat Sink | x1 | -3/Research Assault Drone Bay | x1 | -2/Research Repaired ---------- Aerolev Unit | 38% | -7/Factory Hvy. Assault Cannon | 54% | -7/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Terrabomb Achievements -------------- None Challenges ------------ None Game ------ Seed PowerStealthBeamcaster Manual? 0 Play Time 01:55:02 Cumulative 1169.9 hours Start 2025.08.17 @ 13:30:46 End 2025.08.17 @ 18:25:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1437 Rogue 1153 Adventurer 124 Explorer 160 Win Type - Total 53 Types 39/0/8/4/1/0/0/1/0/0 Lore% 92 Gallery% 88 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ddc9b3b-2152-4671-9131-7ef87f580238