Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.24 @ 20:44:19 Player: Kitarik02 Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (101) 505 Value Destroyed (3374) 3374 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (104) 104 TOTAL SCORE: 8343 Bonus ------- High Alert Combat Kills 104 Cogmind --------- Core Integrity 0/1000 Matter 0/300 Energy 675/675 System Corruption 21% Temperature Cool (0) Movement Core (150) Ox2 Location -5/Waste Parts ------- > --- POWER (3) -------- Light Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Compact Battery Energy Well Visual Processing Unit Visual Processing Unit > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Improved Coolant Injector Hacking Suite Enhanced Gauss Cannon Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Fusion Compressor Fusion Compressor > --- PROPULSION ------- Flexi-carbon Leg Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Compact Battery Energy Well Visual Processing Unit Visual Processing Unit > --- WEAPON ----------- Tesla Rifle Proton Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Micro Fission Core Improved Coolant Injector Hacking Suite Enhanced Gauss Cannon Improved Remote Datajack [Rating: 71] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Nuclear Pulse Array Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Spear Energy Gun Spread Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher EMP Blaster Special Weapon Mining Laser Impact Weapon Great Maul Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Was Slots Evolved 10 | . . 2 2 2 . . 2 2 . Power 2 | . . 1 . 1 . . . . . Propulsion 2 | . . 1 . . . . . 1 . Utility 3 | . . . 1 1 . . 1 . . Weapon 3 | . . . 1 . . . 1 1 . Parts Attached 127 | 6 8 15 10 1 7 11 13 56 . Power 22 | 1 . 4 2 . 1 1 3 10 . Engine 11 | 1 . 4 2 . 1 . . 3 . Core 11 | . . . . . . 1 3 7 . Reactor . | . . . . . . . . . . Propulsion 29 | 2 1 4 1 . 2 2 2 15 . Treads 6 | . . 3 1 . 2 . . . . Leg 3 | . . . . . . 2 . 1 . Wheel 13 | 2 1 1 . . . . . 9 . Hover 6 | . . . . . . . 2 4 . Flight 1 | . . . . . . . . 1 . Utility 22 | 1 2 . 4 . 2 2 2 9 . Device 4 | . . . . . . 1 . 3 . Storage 8 | 1 1 . . . 1 1 1 3 . Processor 2 | . . . 1 . . . . 1 . Hackware . | . . . . . . . . . . Protection 8 | . 1 . 3 . 1 . 1 2 . Artifact . | . . . . . . . . . . Weapon 54 | 2 5 7 3 1 2 6 6 22 . Energy Gun 24 | . 3 5 1 1 1 4 1 8 . Energy Cannon 6 | . . . 1 . . . 1 4 . Ballistic Gun 7 | 2 . . . . . . 2 3 . Ballistic Cannon 5 | . . . 1 . 1 . . 3 . Launcher 2 | . 1 1 . . . . . . . Special Weapon 3 | . 1 1 . . . . . 1 . Impact Weapon 3 | . . . . . . 1 1 1 . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 4 | . . . . . . 1 1 2 . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . 2 . . 1 . . . . Corrupted Parts 1 | . . . . . . . . 1 . System Corruption 2 | . . . . . . . . 2 . Parts Lost 56 | . 1 3 3 . 10 4 1 30 4 Power 15 | . . 3 1 . 1 2 . 7 1 Propulsion 16 | . 1 . . . 4 . 1 9 1 Utility 10 | . . . 1 . 2 1 . 6 . Weapon 15 | . . . 1 . 3 1 . 8 2 Highest Loss Streak 11 | . 1 1 2 . 6 3 1 11 3 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 85 | . 98 94 95 84 87 72 82 75 76 Engine 10 | . 14 20 16 15 20 4 . 1 5 Core 6 | . . . . . . 5 19 10 7 Treads 10 | . . 25 27 23 19 . . . . Leg 2 | . . . . . . 15 6 . 5 Wheel 5 | . 27 6 . . . . . 9 . Hover 1 | . . . . . . . . 3 13 Storage 13 | . 22 11 9 7 9 20 21 10 11 Processor 5 | . . . 7 7 7 7 6 6 11 Protection 5 | . 5 11 10 7 7 . 3 2 . Energy Gun 11 | . 10 17 7 7 13 11 13 8 5 Energy Cannon 1 | . . . 7 6 . . . 1 3 Ballistic Gun 2 | . 15 . . . . . 3 3 . Ballistic Cannon 1 | . . . 2 7 6 . . . 7 Piercing Weapon 2 | . . . . . . 5 5 3 . Peak Build Rating 71 | 6 11 22 28 28 41 29 55 71 71 Average Rating 32 | 3 8 17 25 27 31 25 43 48 59 On Entrance 25 | . 6 11 21 27 27 14 27 55 71 Naked Turns . | . . . . . . . . . . Heaviest Build 68 | 13 21 31 39 39 49 32 68 56 50 Greatest Support 71 | 26 32 60 63 63 71 28 28 64 33 Greatest Overweight (x) 22 | 2 . 1 . . 12 1 22 12 1 Average Overweight (x) . | . . . . . . . 4 1 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 5 Average Capacity 7 | 6 8 8 8 8 8 8 8 5 5 Most Carried 8 | 4 8 8 7 5 8 8 8 8 5 Average Carried 5 | 1 6 6 2 4 6 6 7 5 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 4 7 6 4 4 8 8 8 5 5 Class Distribution -------------------- 47% | Scavenger-Tank 30% | Mutant 15% | Scavenger-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Skirmisher | -5/Waste Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Was Matter Collected 2117 | 240 231 129 287 28 168 125 169 740 . Remotely . | . . . . . . . . . . Salvage Created 3892 | . 357 642 1105 51 109 76 169 1383 . Parts 238 | . 22 61 67 3 8 3 14 60 . Haulers Intercepted 1 | . . . 1 . . . . . . Recyclers Shooed 2 | . . . 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 18 | . . . . . 9 9 . . . Prevented 1 | . . . . . 1 . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Was Combat Hostiles Destroyed 73 | . 9 16 14 2 5 3 3 21 . Melee 7 | . . . . . . . . 7 . Guns 40 | . 9 13 . 1 3 3 3 8 . Cannons 8 | . . . 3 1 2 . . 2 . AOE 14 | . . 3 9 . . . . 2 . Classes Destroyed 13 | . 3 4 4 1 . . . 1 . Worker 6 | . . 2 2 . . . . 2 . Builder 6 | . . 1 5 . . . . . . Tunneler 1 | . . . 1 . . . . . . Hauler 1 | . . . 1 . . . . . . Recycler 4 | . . . 1 . . . . 3 . Operator 2 | . . 1 1 . . . . . . Watcher 8 | . 2 3 1 . . . 1 1 . Swarmer 25 | . 3 8 . . 3 3 . 8 . Grunt 26 | . 6 3 10 . 1 . 2 4 . Duelist 1 | . . . . . . . . 1 . Sentry 9 | . . 5 2 1 . . . 1 . Hunter 3 | . . . 2 . . . . 1 . Programmer 9 | . . . . 1 1 . 1 6 . Best Kill Streak 8 | . 3 8 7 2 3 3 1 5 . Combat Bots Only 5 | . 3 5 4 2 3 3 1 4 . Max Kills in Single Turn 5 | . 2 5 3 1 2 1 1 2 . Gunslinging 1 | . 1 . . . . . . . . Exploded 2 | . . 2 2 . . . . 2 . Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Was Hostile Shots Fired 586 | . 48 64 77 42 71 62 21 198 3 Missed 168 | . 16 19 26 17 22 18 5 45 . Damage Taken 7625 | . 307 645 926 282 988 692 286 3348 151 Core 1567 | . 39 24 89 101 106 185 . 930 93 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 84 | 100 84 94 83 . . 44 100 . . Volleys Fired 202 | . 37 35 40 6 16 10 10 48 . Largest 5 | . 2 2 3 3 3 2 4 5 . Hottest 334 | . 90 90 173 184 174 119 231 334 . Shots Fired 454 | . 70 70 60 18 44 20 36 136 . Gun 327 | . 69 70 5 6 28 20 30 99 . Cannon 81 | . . . 16 12 16 . 6 31 . Launcher 39 | . 1 . 38 . . . . . . Special 7 | . . . 1 . . . . 6 . Kinetic 124 | . 57 . . 6 16 . 10 35 . Thermal 164 | . . . 22 12 25 20 26 59 . Explosive . | . . . . . . . . . . Electromagnetic 166 | . 13 70 38 . 3 . . 42 . Robot Hit Streak 17 | . 5 12 7 7 6 4 9 17 . Robot Miss Streak 7 | . 5 5 5 6 6 2 2 7 . Penetration Max . | . . . . . . . . . . Secondary Targets 6 | . 3 . . . . 2 . 1 . Max Gunslinging Chain 1 | . 1 . . . . 1 . 1 . Shots Hit Robots 296 | . 32 55 34 15 31 11 20 98 . Core Hits 205 | . 19 39 48 15 22 6 10 46 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . 2 . Critical Strikes 14 | . . . . . 1 1 . 12 . Burn 3 | . . . . . . 1 . 2 . Blast 3 | . . . . . 1 . . 2 . Corrupt 2 | . . . . . . . . 2 . Smash 2 | . . . . . . . . 2 . Sever 1 | . . . . . . . . 1 . Impale 3 | . . . . . . . . 3 . Melee Attacks 35 | . . . . . . . 1 34 . Impact 9 | . . . . . . . . 9 . Slashing . | . . . . . . . . . . Piercing 26 | . . . . . . . 1 25 . Sneak Attacks 4 | . . . . . . . 1 3 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . 3 . Damage Inflicted 7641 | . 368 1239 1922 381 543 189 443 2556 . Guns 3161 | . 368 763 78 70 273 189 280 1140 . Cannons 1168 | . . . 200 224 217 . 101 426 . Explosions 2298 | . . 467 1644 87 53 . . 47 . Melee 942 | . . . . . . . 62 880 . Ramming 9 | . . 9 . . . . . . . Kinetic 1120 | . 224 . . 112 217 . 105 462 . Thermal 2656 | . . 110 703 269 297 189 276 812 . Explosive 357 | . . 357 . . . . . . . Electromagnetic 2557 | . 144 763 1219 . 29 . . 402 . Impact 340 | . . . . . . . . 340 . Slashing . | . . . . . . . . . . Piercing 602 | . . . . . . . 62 540 . Highest Corruption 21 | . 4 3 . . . . 3 11 21 Average Corruption 3 | . 3 2 . . . . 2 3 19 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 52 | . 9 1 . . . . 14 20 8 Message Errors 17 | . 3 . . . . . 3 9 2 Matter Fused 16 | . 5 1 . . . . 6 3 1 Heat Flow Errors 7 | . . . . . . . 1 4 2 Energy Discharges 3 | . . . . . . . 2 1 . Data Loss (minor) 2 | . . . . . . . . 1 1 Data Loss (major) 4 | . . . . . . . 2 2 . Misdirections 2 | . . . . . . . . . 2 Weapon Failures 1 | . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 288 | . . 103 3 . . . . 182 . Projectiles 32 | . . . . . . . . 32 . Explosions 106 | . . 103 3 . . . . . . Melee 150 | . . . . . . . . 150 . Knockbacks 10 | . . . . . 6 . . 4 . Impact 3 | . . . . . . . . 3 . Kinetic 7 | . . . . . 6 . . 1 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 217 | . . 85 132 . . . . . . Shots 13 | . . 3 10 . . . . . . Rammed 1 | . . 1 . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 732 | . 198 293 423 716 595 370 702 732 203 Average Temperature 180 | . 69 99 117 346 215 206 276 210 112 Received Heat Transfer 1437 | . 96 159 306 30 483 9 99 255 . Effects 90 | . . . 3 11 18 . 19 39 . Shutdowns 34 | . . . 1 4 7 . 10 12 . Energy Bleed 13 | . . . 1 1 5 . 2 4 . Interference 15 | . . . 1 . 2 . 2 10 . Matter Decay 5 | . . . . . 2 . . 3 . Short Circuit 8 | . . . . 2 . . 2 4 . Damage (minor) 8 | . . . . 3 1 . 3 1 . Damage (major) 4 | . . . . . 1 . . 3 . Damage (core) 3 | . . . . 1 . . . 2 . Siege Activations . | . . . . . . . . . . Robots Corrupted 4 | . . . 2 . . . . 2 . Combat Hostiles 4 | . . . 2 . . . . 2 . Parts Fried 9 | . . 5 4 . . . . . . Impact Corruptions 4 | . . . . . . . . 4 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 10 | . . . . . . 3 1 6 . Heat Transferred 4547 | . . 100 896 278 481 518 570 1704 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 15 | . . 3 10 . 1 . . 1 . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Was Peak Influence 519 | . 193 472 519 412 . . 41 352 138 Initial 155 | . . 46 155 152 . . . 16 123 Average 179 | . 86 311 397 193 . . 16 150 119 Maximum Alert Level 2 | . . 2 2 2 . . . 1 . Low Security (%) 59 | 100 100 12 5 83 . . 100 64 100 Level 1 29 | . . 71 37 11 . . . 35 . Level 2 11 | . . 16 57 4 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 18 | . 3 1 3 3 . . 4 4 . Investigation 2 | . 1 . . . . . 1 . . Extermination 6 | . . . . 1 . . 2 3 . Reinforcement 8 | . 2 1 3 . . . 1 1 . Assault 1 | . . . . 1 . . . . . Garrison 1 | . . . . 1 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Was Distress Signals 6 | . 1 5 . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 129 | . 14 31 17 3 10 7 6 39 2 Peak Tracking Total 7 | . 4 7 4 2 3 4 1 5 2 Tactical Retreats 15 | . 1 4 . . 1 . . 9 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Was Traps Triggered 7 | . 2 2 . . . . 1 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Was Machines Disabled 10 | . . 1 3 2 . . . 4 . Max in Single Turn 2 | . . 1 1 2 . . . 2 . Garrison Access 1 | . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Was Machines Accessed 16 | . 2 3 1 1 . . 5 4 . Terminals 8 | . 1 1 . 1 . . 3 2 . Fabricators 2 | . . . . . . . 1 1 . Repair Stations 1 | . . . . . . . 1 . . Recycling Units 2 | . 1 1 . . . . . . . Scanalyzers 3 | . . 1 1 . . . . 1 . Garrison Access . | . . . . . . . . . . Total Hacks 48 | . 11 9 5 4 . . 13 6 . Successful 26 | . 6 5 5 1 . . 5 4 . Failed 22 | . 5 4 . 3 . . 8 2 . Catastrophic 4 | . 1 1 . . . . 2 . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 22 | . 7 1 . 4 . . 8 2 . Fabricators 4 | . . . . . . . 2 2 . Repair Stations 3 | . . . . . . . 3 . . Recycling Units 8 | . 4 4 . . . . . . . Scanalyzers 11 | . . 4 5 . . . . 2 . Garrison Access . | . . . . . . . . . . Terminal Hacks 10 | . 4 . . 1 . . 4 1 . Record 7 | . 3 . . . . . 4 . . Open DSF 2 | . . . . 1 . . . 1 . Hauler Manifests 1 | . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . 1 . Repair Station Hacks 1 | . . . . . . . 1 . . Scan Component 1 | . . . . . . . 1 . . Recycling Unit Hacks 5 | . 2 3 . . . . . . . Recycle Component 1 | . . 1 . . . . . . . Process 2 | . 1 1 . . . . . . . Retrieve Components 2 | . 1 1 . . . . . . . Scanalyzer 9 | . . 2 5 . . . . 2 . Insert Component 4 | . . 1 2 . . . . 1 . Analyze 5 | . . 1 3 . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . 2 3 1 . . . 5 3 . Full Trace Events 3 | . 1 1 . . . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . 1 2 . . . . 1 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled 1 | . . 1 . . . . . . . Recycled Matter 66 | . 4 62 . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 4 | . . 1 2 . . . . 1 . Part Schematics Acquired 4 | . . 1 2 . . . . 1 . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Was Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 1 | . . . . 1 . . . . . Machine Destruction 1 | . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Was Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Was Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . 1 1 . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Was Turns Passed 8412 | 79 623 1107 870 310 1374 687 1260 1988 114 Spaces Moved 3606 | 55 375 463 250 168 674 416 314 814 77 Core 138 | 15 . . . . 12 . 42 69 . Treads 1407 | . . 327 250 168 662 . . . . Legs 612 | . . . . . . 416 189 7 . Wheels 897 | 40 375 136 . . . . . 346 . Hover 523 | . . . . . . . 83 363 77 Flight 29 | . . . . . . . . 29 . Fastest Speed 50 | 50 90 96 166 165 160 120 120 56 122 Average Speed 157 | 97 98 149 169 165 168 130 320 135 124 Slowest Speed 1150 | 150 100 250 170 166 650 190 1150 650 130 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 36 | 4 84 59 24 6 89 35 9 21 34 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . Scrap Searched 4 | . . . . . 2 2 . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 122 | . . 22 45 25 2 . . 28 . Melee . | . . . . . . . . . . Projectile 12 | . . . 8 . . . . 4 . AOE 110 | . . 22 37 25 2 . . 24 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Was Total 5874 | 80 566 811 638 186 881 538 545 1534 95 Wait 1791 | 10 130 276 324 10 177 93 194 559 18 Move 3598 | 54 374 462 249 167 673 415 313 814 77 Hop . | . . . . . . . . . . Pick Up 73 | 10 11 11 9 1 7 9 8 7 . Fast Attach 54 | . . 3 . . 2 . 2 47 . Attach 49 | 6 4 9 5 . 2 9 7 7 . Detach 5 | . . 2 . . . . 1 2 . Swap 24 | . 4 3 5 1 3 2 4 2 . Drop 46 | . 6 9 6 1 1 . 5 18 . Fire 202 | . 37 35 40 6 16 10 10 48 . Melee 31 | . . . . . . . 1 30 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Waste History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 39 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Discovered new exit (range 10) 284 | -10/Materials | Discovered new exit (range 10) 309 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 4) 609 | -10/Materials | Discovered new exit (range 13) 681 | -10/Materials | Discovered new exit (range 16) 703 | -10/Materials | Entered another Materials area 703 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1765 | -9/Materials | Discovered new exit (range 15) 1810 | -9/Materials | Entered another Materials area 1810 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2358 | -8/Materials | Build established: Scavenger-Tank 2516 | -8/Materials | Discovered new exit (range 18) 2680 | -8/Materials | Entered Factory 2680 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2814 | -7/Factory | Identified exit to DSF 2963 | -7/Factory | Discovered new exit (range 6) 2990 | -7/Factory | Entered Lower Caves 3143 | -7/Lower Caves | Encountered a Warlord checkpoint 3306 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4247 | -7/Lower Caves | Spotted B-75 Beast 4335 | -7/Lower Caves | Lost 6 parts (3n1u2w) 4348 | -7/Lower Caves | Discovered new exit (range 4) 4364 | -7/Lower Caves | Entered another Lower Caves area 4365 | -7/Lower Caves | Encountered a Warlord checkpoint 4366 | -7/Lower Caves | Discovered new exit (range 8) 4546 | -7/Lower Caves | Lost 3 parts (1p1u1w) 4644 | -7/Lower Caves | Core integrity fell below 50% 4796 | -7/Lower Caves | Learned 4 Factory zone layouts 4802 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 4936 | -7/Lower Caves | Build established: Mutant 5051 | -7/Lower Caves | Entered Factory 5051 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5399 | -6/Factory | Build established: Scavenger-Mutant 5924 | -6/Factory | Build established: Scavenger-Tank 6229 | -6/Factory | Discovered new exit (range 15) 6311 | -6/Factory | Entered another Factory area 6311 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7603 | -5/Factory | Lost 3 parts (1n1u1w) 7667 | -5/Factory | Core integrity fell below 50% 7698 | -5/Factory | Lost 11 parts (3p3n1u4w) 7923 | -5/Factory | Core integrity fell below 20% 7959 | -5/Factory | Lost 4 parts (1p1n2u) 7994 | -5/Factory | Build established: Scavenger-Mutant 8138 | -5/Factory | System corruption reached 10% 8183 | -5/Factory | Lost 3 parts (1n2w) 8299 | -5/Factory | Sucked down chute 8299 | -5/Factory | Entered Waste 8308 | -5/Waste | Spotted C-40 Crusher 8314 | -5/Waste | EMP discharged 8367 | -5/Waste | Spotted C-40 Crusher 8377 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8380 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8384 | -5/Waste | Spotted C-40 Crusher 8411 | -5/Waste | Lost 3 parts (1p1n1w) 8413 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8413 | -5/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 08310_ System corrupted: Heat flow error (+201). 08314_ System corrupted (+10). 08327_ System corrupted: Heat flow error (+215). 08352_ &ZCLYQWYM7XIYQEAT0:V 08367_ WUP=V/BXSI4= 08380_ Fusion Compressor crushed. 08380_ Proton Cannon crushed. 08380_ Antigrav System destroyed. 08385_ Proton Cannon crushed. 08386_ Fusion Compressor crushed. 08396_ System corrupted: Component data lost. 08404_ ALERT: Foreign system detected. Charging EMP. 08413_ System corrupted: Matter fused (-5). 08413_ Tesla Rifle crushed. 08413_ Flexi-carbon Leg crushed. 08413_ Antigrav System crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????##########??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# @CC#????????????????????? | | ???????????????????????# CC#????????????????????? | | ???????????????????????# #????????????????????? | | ?????????????????????### #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????### CC#????????????????????? | | ?????????############??# CC#????????????????????? | | ?????????# #??# #????????????????????? | | ?????????# #??# #????????? ??????????? | | ?????????# #### ######## #????????? | | ?????????# ????????? | | ?????????# ????????? | | ?????????# ????????? | | ?????????# ????????? | | ?????????# #### ######## #????????? | | ?????????# #??# #????????? ??????????? | | ?????????# #??# #????????????????????? | | ?????????############??# #????????????????????? | | ?????????????????????###]= #????????????????????? | | ?????????????????????# ]] #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 45 Energy Capacity 1185 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 300 Resistance: EX 25 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Hvy. Particle Cannon | -9/Materials | Scanalyzed Aluminum Leg | -8/Materials | Scanalyzed Particle Gun | -8/Materials | Scanalyzed Plasma Cannon | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Universal Adapter Challenges ------------ None Game ------ Seed Meow Manual? 1 Play Time 01:08:30 Cumulative 10.5 hours Start 2024.09.23 @ 23:43:30 End 2024.09.24 @ 20:44:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 16 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9cc4afa-9a59-4a4b-8803-ea6b226a5af1