Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.30 @ 19:22:13 Player: Beef Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (13) 65 Value Destroyed (334) 334 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2259 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 8/125 System Corruption 3% Temperature Cool (24) Movement Hovering (52) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Airjet Airjet Airjet VTOL Module > --- UTILITY (4) ------ Weight Redist. System Melee Analysis Suite Core Analyzer Layered Light Armor Plating > --- WEAPON (2) ------- Improved EM Shotgun Flak Gun > --- INVENTORY (5) ---- Improved Heat Sink Improved Cooling System Large Storage Unit Trap Scanner Powered Hammer Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Targeting Computer Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Powered Hammer Powered Hammer > --- INVENTORY -------- Improved Cooling System Improved Cooling System Weight Redist. System Trap Scanner Transport Network Coupler Recoil Stabilizer Flak Gun Flak Gun Flak Gun Improved Datajack Powered Hammer Powered Hammer [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Airjet Flight Unit VTOL Module Utility Targeting Computer Device Sensor Array Storage Large Storage Unit Processor Targeting Computer Protection Layered Light Armor Plating Weapon Powered Hammer Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Impact Weapon Powered Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 51 | 10 8 8 25 Power 6 | 2 1 2 1 Engine 6 | 2 1 2 1 Core . | . . . . Reactor . | . . . . Propulsion 17 | 5 2 1 9 Treads 3 | 2 . . 1 Leg 7 | 3 . . 4 Wheel . | . . . . Hover 3 | . . . 3 Flight 4 | . 2 1 1 Utility 14 | 1 2 1 10 Device 5 | . 1 1 3 Storage 2 | 1 . . 1 Processor 4 | . 1 . 3 Hackware . | . . . . Protection 3 | . . . 3 Artifact . | . . . . Weapon 14 | 2 3 4 5 Energy Gun 3 | 1 . 1 1 Energy Cannon . | . . . . Ballistic Gun 7 | 1 2 3 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 3 | . . . 3 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes 2 | . . 2 . Corrupted Parts 1 | . . . 1 System Corruption 3 | . . . 3 Parts Lost 13 | . . . 13 Power 1 | . . . 1 Propulsion 5 | . . . 5 Utility 5 | . . . 5 Weapon 2 | . . . 2 Highest Loss Streak 8 | . . . 8 To Critical Strikes . | . . . . Average Slot Usage (%) 72 | . 79 89 67 Engine 7 | . 14 11 4 Treads 1 | . 3 . . Leg 10 | . . . 14 Hover 1 | . . . 2 Flight 10 | . 23 33 2 Device 7 | . 7 13 6 Storage 4 | . 2 . 6 Processor 8 | . 2 11 9 Protection 2 | . . . 3 Ballistic Gun 5 | . 16 9 2 Impact Weapon 8 | . . . 11 Special Melee Weapon 4 | . 7 11 1 Naked Turns . | . . . . Heaviest Build 34 | 14 16 8 34 Greatest Support 78 | 20 20 18 78 Greatest Overweight (x) 8 | 2 5 . 8 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 5 15 Average Capacity 9 | 6 5 5 12 Most Carried 15 | 4 6 5 15 Average Carried 7 | 2 4 4 9 Final Capacity 8 | 8 5 5 5 Final Carried 5 | 4 5 5 5 Class Distribution -------------------- 69% | Mutant 30% | Sprinter Dominant Class ---------------- Sprinter | -10/Materials Sprinter | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 761 | 195 11 . 555 Remotely . | . . . . Salvage Created 456 | . 11 44 401 Parts 22 | . 2 4 16 Haulers Intercepted 3 | . . 1 2 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 8 | . . . 8 Guns 4 | . . . 4 Classes Destroyed 7 | . 1 1 5 Hauler 3 | . . 1 2 Operator 1 | . 1 . . Watcher 1 | . . . 1 Swarmer 3 | . . . 3 Grunt 3 | . . . 3 Hunter 1 | . . . 1 Heavy 1 | . . . 1 Best Kill Streak 3 | . 1 1 3 Combat Bots Only 3 | . . . 3 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 165 | . 3 . 162 Missed 42 | . 2 . 40 Damage Taken 2529 | . 12 . 2517 Core 551 | . . . 551 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 100 100 . Volleys Fired 28 | . 2 4 22 Largest 2 | . 1 1 2 Hottest 73 | . 23 23 73 Shots Fired 33 | . 2 4 27 Gun 33 | . 2 4 27 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 28 | . 2 4 22 Thermal . | . . . . Explosive . | . . . . Electromagnetic 5 | . . . 5 Robot Hit Streak 3 | . 1 2 3 Robot Miss Streak 5 | . 1 2 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 49 | . 4 6 39 Core Hits 15 | . 1 1 13 Critical Kills 1 | . . . 1 Critical Parts Destroyed 2 | . . . 2 Critical Strikes 3 | . . . 3 Destroy 1 | . . . 1 Smash 2 | . . . 2 Melee Attacks 34 | . 3 5 26 Impact 26 | . . . 26 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 9 | . 3 3 3 Combat Hostiles . | . . . . Follow-up Attacks 4 | . . . 4 Damage Inflicted 1173 | 3 15 34 1121 Guns 362 | . 15 34 313 Cannons . | . . . . Explosions . | . . . . Melee 808 | . . . 808 Ramming 3 | 3 . . . Kinetic 302 | . 15 34 253 Thermal . | . . . . Explosive . | . . . . Electromagnetic 60 | . . . 60 Impact 808 | . . . 808 Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . 5 3 Average Corruption 3 | . . 5 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 13 | . . 6 7 Message Errors 6 | . . 2 4 Matter Fused 4 | . . 3 1 Energy Discharges 1 | . . . 1 Data Loss (minor) 2 | . . 1 1 Overload Shots . | . . . . Overflow Damage 357 | . . . 357 Projectiles . | . . . . Explosions . | . . . . Melee 357 | . . . 357 Knockbacks 2 | . . . 2 Impact 2 | . . . 2 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | 1 . . . Targets Rammed 1 | 1 . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 72 | . 5 . 72 Average Temperature 25 | . 5 . 27 Received Heat Transfer 519 | . 6 . 513 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 6 | . . . 6 Impact Corruptions 10 | . . . 10 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 202 | . 125 202 192 Initial 85 | . . 52 85 Average 91 | . 44 116 111 Maximum Alert Level 1 | . . 1 . Low Security (%) 98 | 100 100 92 100 Level 1 1 | . . 7 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 . 2 Investigation 3 | . 2 . 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 11 2 30 Peak Tracking Total 10 | . 7 1 10 Tactical Retreats 4 | . 1 . 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 15 | . 6 5 4 Terminals 15 | . 6 5 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 60 | . 27 18 15 Successful 31 | . 14 11 6 Failed 29 | . 13 7 9 Catastrophic 10 | . 5 2 3 Database Lockouts . | . . . . Manual 26 | . 12 13 1 Terminals 60 | . 27 18 15 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 27 | . 12 9 6 Prototype ID Bank 8 | . 2 3 3 Level Access Points 1 | . . . 1 Branch Access Points 2 | . 1 1 . Emergency Access Points 1 | . 1 . . Terminal Index 1 | . . 1 . Alert Level 3 | . 1 1 1 Dispatch Records 2 | . 1 . 1 Security Status 1 | . 1 . . Reinforcement Status 1 | . 1 . . Recall Investigation 1 | . . 1 . Hauler Manifests 2 | . 2 . . Registered Components 1 | . 1 . . Registered Prototypes 1 | . 1 . . Zone Layout 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 2 2 . Terminals 4 | . 2 2 . Assimilate 4 | . 2 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 14 | . 6 4 4 Full Trace Events 3 | . 2 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 2 | . 1 1 . Non-combat 2 | . 1 1 . Combat . | . . . . Robot Hacks Applied 2 | . 1 1 . parse_system 1 | . . 1 . check_alert 1 | . 1 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies 1 | . 1 . . Largest Group 1 | . 1 1 . Highest-Rated Group 10 | . 10 10 . Highest-Rated Ally 10 | . 10 10 . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1066 | 109 151 144 662 Spaces Moved 1260 | 67 306 369 518 Core 124 | 14 1 . 109 Treads 40 | 29 11 . . Legs 175 | 24 . . 151 Wheels . | . . . . Hover 61 | . . . 61 Flight 860 | . 294 369 197 Fastest Speed 29 | 50 32 29 29 Average Speed 62 | 130 39 29 90 Slowest Speed 450 | 160 300 32 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 10 | . 3 6 1 Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 27 | 3 49 31 27 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 4 | . . . 4 Terrain Destroyed 4 | . . . 4 Melee 4 | . . . 4 Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1450 | 84 332 392 642 Wait 30 | 3 . 1 26 Move 1238 | 67 299 356 516 Hop 10 | . 3 6 1 Pick Up 27 | 3 3 4 17 Fast Attach 33 | 6 7 6 14 Attach 9 | 1 . . 8 Detach 10 | 1 6 . 3 Swap 9 | 3 1 2 3 Drop 26 | . 8 8 10 Fire 28 | . 2 4 22 Melee 30 | . 3 5 22 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Identified exit to Mines 259 | -10/Materials | Discovered new exit (range 5) 261 | -10/Materials | Entered another Materials area 261 | -9/Materials | Accompanied by 1 ally 261 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 362 | -9/Materials | Discovered new exit (range 8) 362 | -9/Materials | Identified exit to Mines 405 | -9/Materials | Entered another Materials area 405 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 408 | -8/Materials | Identified exit to Factory 436 | -8/Materials | Build established: Sprinter 624 | -8/Materials | Crushed by falling debris 682 | -8/Materials | Lost 3 parts (1p2u) 762 | -8/Materials | Build established: Mutant 768 | -8/Materials | Lost 8 parts (4n3u1w) 780 | -8/Materials | Core integrity fell below 50% 917 | -8/Materials | Core integrity fell below 20% 1067 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01010_ Destroyed Transport Network Coupler. 01010_ Destroyed Lgt. Treads. 01010_ Destroyed Ion Engine. 01010_ A-02 Transporter system corrupted by crushing effect. 01011_ A-02 Transporter system terminally corrupted. 01011_ Lgt. Treads fried. 01013_ Acquired Airjet. 01018_ K-01 Serf collects debris. 01018_ Acquired Airjet. 01026_ Acquired 35 matter. 01027_ Acquired Imp. EM Shotgun. 01035_ G-47 Trooper destroyed. 01035_ Imp. Signal Interpreter fried. 01035_ W-25 Informer destroyed. 01038_ K-01 Serf collects debris. 01039_ Acquired Imp. Heat Sink. 01040_ Acquired 53 matter. 01042_ Acquired 8 matter. 01042_ K-01 Serf collects debris. 01053_ System corrupted: Energy discharge (-7). 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