Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.26 @ 00:17:30 Player: Horse Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (164) 820 Value Destroyed (6843) 6843 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (2725) 2725 TOTAL SCORE: 14328 Bonus ------- High Alert Combat Kills 351 Follower Combat Kills 322 Entered Garrisons 800 Used RIF Installer 1500 Friendly Fire -248 Cogmind --------- Core Integrity 0/700 Matter 267/300 Energy 103/160 System Corruption 3% Temperature Cool (0) Movement Walking (120) Location -7/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (7) ------ Improved Heat Sink Advanced Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Armor Integrity Analyzer Relay Coupler [Hunter] (19) > --- WEAPON (2) ------- Spear > --- INVENTORY (5) ---- Relay Coupler [Specialist] (18) High-powered Tractor Beam Improved Trap Extractor (0/6) Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Gravmag System Improved Airjet Improved Airjet > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Advanced Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Armor Integrity Analyzer System Shield > --- WEAPON ----------- Guided EMP Blaster > --- INVENTORY -------- Hardened Medium Armor Plating Relay Coupler [Specialist] Relay Coupler [Hunter] High-powered Tractor Beam Improved Trap Extractor Improved Spread Laser Mini Assault Cannon Remote Datajack [Rating: 58] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Medium Storage Unit Device Microactuators Storage Medium Storage Unit Processor Core Analyzer Hackware System Shield Protection Weapon Shielding Weapon Scythe Energy Gun Improved Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Guided EMP Blaster Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Slots Evolved 6 | . . 2 . . 2 . . . 2 . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 5 | . . 2 . . 1 . . . 2 . Weapon . | . . . . . . . . . . . Parts Attached 262 | 5 8 42 27 13 22 13 24 25 48 35 Power 16 | 1 . 4 2 3 . . 1 . 1 4 Engine 14 | 1 . 4 2 3 . . 1 . 1 2 Core 2 | . . . . . . . . . . 2 Reactor . | . . . . . . . . . . . Propulsion 82 | 2 2 23 12 6 9 . 11 4 10 3 Treads 32 | . . 10 6 4 2 . 8 1 1 . Leg 9 | . . . . . . . . 2 5 2 Wheel 5 | 2 2 1 . . . . . . . . Hover 36 | . . 12 6 2 7 . 3 1 4 1 Flight . | . . . . . . . . . . . Utility 72 | 1 5 13 8 4 8 6 5 4 10 8 Device 25 | . 1 4 3 2 4 3 3 1 2 2 Storage 5 | 1 3 . . . 1 . . . . . Processor 5 | . . 1 . . . . . 1 1 2 Hackware 13 | . . . . . 1 2 1 2 5 2 Protection 24 | . 1 8 5 2 2 1 1 . 2 2 Artifact . | . . . . . . . . . . . Weapon 92 | 1 1 2 5 . 5 7 7 17 27 20 Energy Gun 16 | . . . 2 . . . . . 8 6 Energy Cannon 2 | . . . 2 . . . . . . . Ballistic Gun 19 | 1 1 2 1 . . . 1 7 6 . Ballistic Cannon 2 | . . . . . . . . . . 2 Launcher 7 | . . . . . 1 1 . 1 . 4 Special Weapon 15 | . . . . . . 2 1 2 7 3 Impact Weapon 9 | . . . . . 1 . 2 3 3 . Slashing Weapon 14 | . . . . . 3 4 3 4 . . Piercing Weapon 8 | . . . . . . . . . 3 5 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 12 | . . 2 4 . 1 1 1 . 2 1 Corrupted Parts 1 | . . . . . . 1 . . . . System Corruption 2 | . . . . . . 2 . . . . Parts Lost 33 | . . 1 3 1 . 3 3 4 4 14 Power 5 | . . 1 . 1 . . . . 1 2 Propulsion 10 | . . . 1 . . . 2 1 2 4 Utility 11 | . . . 1 . . 3 . 2 1 4 Weapon 7 | . . . 1 . . . 1 1 . 4 Highest Loss Streak 9 | . . 1 2 1 . 2 2 3 1 9 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 91 95 99 99 99 97 98 95 93 86 Engine 8 | . 14 10 11 10 9 9 8 9 6 4 Treads 7 | . . 7 5 18 . . 23 9 . . Leg 5 | . . . . . . . . 15 17 4 Wheel 3 | . 28 2 . . . . . . . . Hover 6 | . . 11 15 3 26 27 2 . 1 13 Device 10 | . 5 5 7 9 12 16 23 18 4 5 Storage 9 | . 14 11 11 11 9 9 9 9 7 4 Processor 5 | . . 6 11 3 . . . 7 7 23 Hackware 11 | . . . . . 4 5 10 8 28 13 Protection 6 | . 2 16 14 19 18 12 2 . 1 1 Energy Gun 2 | . . . 4 . . . . . 5 6 Energy Cannon 2 | . . . 13 22 2 . . . . . Ballistic Gun 6 | . 25 22 3 . . . . 9 3 . Special Weapon 1 | . . . . . . 2 1 2 1 . Impact Weapon 1 | . . . . . . . 2 4 1 . Slashing Weapon 3 | . . . . . 15 14 14 1 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 40 | 12 20 25 25 31 40 29 33 33 36 36 Greatest Support 67 | 26 32 46 40 46 40 36 67 67 54 36 Greatest Overweight (x) 3 | . . 2 1 1 1 1 1 3 1 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 7 Most Carried 10 | 8 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 5 8 9 9 9 9 9 9 9 9 7 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 7 10 10 10 9 10 9 9 10 10 4 Class Distribution -------------------- 58% | Mutant 19% | Scavenger-Mutant 11% | Bothacker-Mutant 6% | Hacker-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ----------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Matter Collected 4439 | 189 393 951 387 90 171 249 269 397 748 595 Remotely 169 | . . . . . . . . . 169 . Salvage Created 6414 | . 410 1039 481 606 229 405 961 503 967 813 Parts 365 | . 36 74 30 37 20 15 43 32 39 39 Haulers Intercepted 13 | . 2 3 2 . . . 4 . 2 . Recyclers Shooed 3 | . . 2 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Combat Hostiles Destroyed 121 | . 7 18 9 11 3 8 11 15 17 22 Melee 31 | . . . . . 3 8 11 5 1 3 Guns 54 | . 7 17 4 . . . . 7 16 3 Cannons 29 | . . . 5 11 . . . . . 13 AOE 4 | . . 1 . . . . . . . 3 Classes Destroyed 15 | . 6 3 . . 1 . 1 1 3 . Worker 5 | . . 1 . . . . 2 . 2 . Builder 3 | . 1 1 . . 1 . . . . . Hauler 13 | . 2 3 2 . . . 4 . 2 . Recycler 8 | . 1 2 1 . . . 2 . 2 . Mechanic 1 | . . . . . . . 1 . . . Operator 1 | . . . . . . . . . 1 . Watcher 10 | . 2 3 . . 2 . 2 . . 1 Swarmer 28 | . 3 3 4 . . . 2 4 3 9 Cutter 2 | . . . . . . . . 2 . . Grunt 59 | . 4 7 3 8 1 5 6 9 6 10 Brawler 2 | . . . . . . . . . 1 1 Duelist 2 | . . 1 . . . 1 . . . . Sentry 24 | . . 7 2 4 1 2 3 . 2 3 Hunter 2 | . . . . . 1 . . . 1 . Programmer 4 | . . . . . . . . . 4 . Best Kill Streak 12 | . 5 6 7 5 2 4 3 5 3 12 Combat Bots Only 11 | . 4 4 3 5 1 4 2 5 3 11 Max Kills in Single Turn 3 | . 1 2 1 1 1 1 2 1 1 3 Gunslinging 1 | . . 1 . . . . . . . . Exploded 3 | . . 1 . . . . . . . 3 Melee 2 | . . . . . 1 1 2 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Damage Taken 6248 | . 258 617 360 219 118 431 475 825 1226 1719 Core 1196 | . 37 75 10 52 48 59 76 139 207 493 Absorbed by Shields 315 | . . . . . . 70 124 . . 121 Redirected to Shielding 143 | . 5 57 28 19 7 27 . . . . Regen/Repaired (Parts) 270 | . . 44 . . . . 106 . 120 . Core Remaining (%) 72 | 100 85 . . 65 . . . 41 . . Volleys Fired 335 | . 45 75 38 30 . 8 2 18 69 50 Largest 2 | . 2 2 2 2 . 1 1 2 2 2 Hottest 150 | . 40 46 136 136 . 50 5 56 150 150 Shots Fired 559 | . 84 150 61 53 . 8 2 33 110 58 Gun 396 | . 84 150 32 . . . . 31 84 15 Cannon 111 | . . . 29 53 . . . . . 29 Launcher 13 | . . . . . . 2 . 1 . 10 Special 39 | . . . . . . 6 2 1 26 4 Kinetic 344 | . 84 150 18 . . . . 31 32 29 Thermal 149 | . . . 29 53 . . . . 52 15 Explosive . | . . . . . . . . . . . Electromagnetic 27 | . . . 14 . . 2 . 1 . 10 Robot Hit Streak 19 | . 10 14 9 11 . 12 4 10 19 11 Robot Miss Streak 6 | . 4 5 4 2 . 1 . 1 6 3 Penetration Max 1 | . . . . . . . . . 1 . Secondary Targets 7 | . . 2 . . . . . 2 3 . Max Gunslinging Chain 1 | . . 1 . . . . . 1 1 . Shots Hit Robots 504 | . 47 104 34 21 13 30 69 40 102 44 Core Hits 272 | . 19 39 14 14 6 9 20 20 84 47 Critical Kills 1 | . . . 1 . . . . . . . Critical Parts Destroyed 6 | . . 2 . . . . . 3 1 . Critical Strikes 23 | . . 2 1 . 2 3 6 4 2 3 Meltdown 1 | . . . 1 . . . . . . . Destroy 4 | . . 2 . . . . . 2 . . Blast 3 | . . . . . . . . . . 3 Smash 2 | . . . . . . . . 1 1 . Sever 12 | . . . . . 2 3 6 1 . . Impale 1 | . . . . . . . . . 1 . Melee Attacks 214 | . . . . . 26 34 87 33 20 14 Impact 39 | . . . . . . . 15 14 10 . Slashing 151 | . . . . . 26 34 72 19 . . Piercing 24 | . . . . . . . . . 10 14 Sneak Attacks 27 | . . . . . 3 1 16 . 6 1 Combat Hostiles 1 | . . . . . . 1 . . . . Follow-up Attacks 29 | . . . . . 3 4 14 7 1 . Damage Inflicted 12620 | . 648 1991 604 504 559 920 2799 1065 2079 1451 Guns 4871 | . 648 1657 313 . . . . 469 1547 237 Cannons 1327 | . . . 291 504 . . . . . 532 Explosions 846 | . . 334 . . . 95 . 38 . 379 Melee 5576 | . . . . . 559 825 2799 558 532 303 Ramming . | . . . . . . . . . . . Kinetic 4031 | . 648 1657 176 . . . . 469 549 532 Thermal 2364 | . . 334 291 504 . . . . 998 237 Explosive 54 | . . . . . . . . . . 54 Electromagnetic 595 | . . . 137 . . 95 . 38 . 325 Impact 1070 | . . . . . . . 570 260 240 . Slashing 3911 | . . . . . 559 825 2229 298 . . Piercing 595 | . . . . . . . . . 292 303 Highest Corruption 3 | . . . . . . 2 2 2 3 3 Average Corruption 2 | . . . . . . 2 2 2 2 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 53 | . . . . . . 2 14 8 18 11 Message Errors 11 | . . . . . . . 2 1 6 2 Matter Fused 15 | . . . . . . . 1 3 7 4 Heat Flow Errors 7 | . . . . . . 1 4 1 1 . Energy Discharges 7 | . . . . . . 1 3 1 . 2 Parts Rejected 1 | . . . . . . . 1 . . . Data Loss (minor) 2 | . . . . . . . . 1 . 1 Data Loss (major) 4 | . . . . . . . 2 . 1 1 Alerts 4 | . . . . . . . 1 1 1 1 Weapon Failures 2 | . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . Overflow Damage 546 | . . 57 1 . 3 . 253 84 108 40 Projectiles 1 | . . . 1 . . . . . . . Explosions 70 | . . 57 . . . . . . . 13 Melee 475 | . . . . . 3 . 253 84 108 27 Knockbacks 9 | . . . . . . . 1 1 . 7 Impact 2 | . . . . . . . 1 1 . . Kinetic 5 | . . . . . . . . . . 5 Secondary 2 | . . . . . . . . . . 2 Self-Inflicted Damage 54 | . . . . . . . . 54 . . Shots 1 | . . . . . . . . 1 . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 383 | . 6 50 383 312 . 237 267 194 300 196 Average Temperature 76 | . 2 11 117 79 . 96 102 71 100 52 Received Heat Transfer 1822 | . 60 231 90 108 18 174 263 234 228 416 Effects 2 | . . . 1 . . . . . 1 . Shutdowns 1 | . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . 2 . . Parts Fried 7 | . . . . . . 1 1 3 2 . Impact Corruptions 8 | . . . . . . . 3 4 1 . Robots Melted 1 | . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 6 | . . . 2 1 . . . . 2 1 Heat Transferred 2542 | . . 200 481 851 . . . . 815 195 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Peak Influence 705 | . 247 639 496 599 452 372 345 538 282 705 Initial 291 | . . 40 269 81 291 35 181 51 282 95 Average 222 | . 93 397 298 362 290 204 129 300 97 494 Maximum Alert Level 3 | . 1 2 2 2 2 1 1 2 1 3 Low Security (%) 57 | 100 85 21 34 28 16 41 79 35 88 11 Level 1 22 | . 14 14 24 32 67 58 20 27 11 13 Level 2 20 | . . 64 41 39 15 . . 36 . 74 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 17 | . . 3 3 . . . 3 . 8 . Investigation 7 | . . 2 2 . . . 2 . 1 . Extermination 2 | . . . . . . . . . 2 . Reinforcement 7 | . . 1 1 . . . 1 . 4 . Assault 1 | . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Distress Signals 9 | . . 4 . . 1 . 2 . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 197 | . 11 26 17 12 8 21 35 16 22 29 Peak Tracking Total 12 | . 4 6 4 5 4 12 4 5 4 8 Tactical Retreats 15 | . . 2 2 1 2 2 5 . . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Traps Triggered 15 | . . 1 1 2 . 3 . 1 2 5 Indirectly 1 | . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 19 | . . . 1 . . . 12 . 6 . Reused 2 | . . . . . . . 1 . 1 . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . 1 . 1 . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ---------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Machines Disabled 18 | . 1 3 2 2 . 1 1 4 . 4 Max in Single Turn 2 | . 1 2 1 1 . 1 . 2 . 2 Garrison Access 1 | . . . . . . . . . 1 . Garrison Relay 7 | . . . . 2 . 1 . 2 . 2 Phase Generator 2 | . . . . . . . . 1 . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Machines Accessed 73 | . 9 9 9 . 9 . 13 . 24 . Terminals 55 | . 7 7 7 . 8 . 10 . 16 . Fabricators 1 | . . . . . . . . . 1 . Repair Stations 6 | . . 1 . . . . 2 . 3 . Recycling Units 5 | . 2 . 1 . . . . . 2 . Scanalyzers 1 | . . 1 . . . . . . . . Garrison Access 5 | . . . 1 . 1 . 1 . 2 . Total Hacks 220 | . 26 26 28 . 22 . 39 . 79 . Successful 127 | . 13 15 16 . 14 . 29 . 40 . Failed 92 | . 12 11 12 . 8 . 10 . 39 . Catastrophic 11 | . . 1 . . . . . . 10 . Database Lockouts 1 | . 1 . . . . . . . . . Manual 121 | . 23 16 13 . 17 . 19 . 33 . Terminals 166 | . 19 22 23 . 20 . 32 . 50 . Fabricators 3 | . . . . . . . . . 3 . Repair Stations 16 | . . 2 . . . . 5 . 9 . Recycling Units 24 | . 7 . 3 . . . . . 14 . Scanalyzers 2 | . . 2 . . . . . . . . Garrison Access 9 | . . . 2 . 2 . 2 . 3 . Terminal Hacks 59 | . 4 6 8 . 6 . 16 . 19 . Part Schematic 1 | . . . . . . . . . 1 . Robot Schematic 1 | . . . . . . . . . 1 . Robot Analysis 9 | . 3 3 . . . . 1 . 2 . Prototype ID Bank 5 | . . . . . 1 . 1 . 3 . Open Door 1 | . . . 1 . . . . . . . Open DSF 2 | . . . . . . . . . 2 . Branch Access Points 1 | . . . . . . . 1 . . . Terminal Index 6 | . 1 1 1 . 1 . 1 . 1 . Garrison Index 2 | . . . . . . . 1 . 1 . Alert Level 2 | . . . 2 . . . . . . . Unreport Threat 8 | . . . 3 . 3 . 2 . . . Locate Traps 6 | . . 1 . . . . 2 . 3 . Reprogram Traps 5 | . . . 1 . . . 3 . 1 . Dispatch Records 2 | . . . . . . . 1 . 1 . Security Status 1 | . . . . . . . . . 1 . Recall Investigation 2 | . . 1 . . . . 1 . . . Hauler Manifests 1 | . . . . . 1 . . . . . Registered Components 2 | . . . . . . . 1 . 1 . Zone Layout 2 | . . . . . . . 1 . 1 . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 10 | . . 2 . . . . 4 . 4 . Scan Component 7 | . . 1 . . . . 3 . 3 . Repair 3 | . . 1 . . . . 1 . 1 . Recycling Unit Hacks 5 | . 1 . 1 . . . . . 3 . Retrieve Matter 1 | . . . . . . . . . 1 . Retrieve Components 4 | . 1 . 1 . . . . . 2 . Scanalyzer 2 | . . 2 . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . Analyze 1 | . . 1 . . . . . . . . Garrison Access Hacks 4 | . . . 1 . 1 . 1 . 1 . Unlock Access 4 | . . . 1 . 1 . 1 . 1 . Unauthorized Hacks 47 | . 8 5 6 . 7 . 8 . 13 . Terminals 34 | . 6 5 5 . 6 . 7 . 5 . Track 4 | . . . . . 2 . 1 . 1 . Assimilate 4 | . 2 . . . . . 2 . . . Botnet 20 | . 3 4 4 . 3 . 3 . 3 . Detonate 1 | . . 1 . . . . . . . . Disrupt 1 | . . . 1 . . . . . . . Operators 4 | . 1 . . . 1 . 1 . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 9 | . 2 . . . . . . . 7 . Monitor 2 | . . . . . . . . . 2 . Reject 2 | . . . . . . . . . 2 . Recyclers 2 | . 1 . . . . . . . 1 . Mask 3 | . 1 . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . 1 . 1 . 1 . 1 . Restock 1 | . . . . . . . . . 1 . Reprogram 3 | . . . 1 . 1 . 1 . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 62 | . 8 8 8 . 9 . 10 . 19 . Full Trace Events 2 | . . 1 . . . . . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . . . . . . 1 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . . 1 . . . . 1 . 1 . Time 121 | . . 26 . . . . 51 . 44 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 9 | . 2 . 3 . . . . . 4 . Parts Scanalyzed 1 | . . 1 . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------------ Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Used RIF Installer 3 | . . . . 1 . 1 . 1 . . Command Fork 1 | . . . . . . . . 1 . . Patrol Navigation 1 | . . . . . . 1 . . . . Robots Hacked 25 | . . . . . . 4 2 1 15 3 Non-combat 9 | . . . . . . . . . 9 . Combat 16 | . . . . . . 4 2 1 6 3 Robot Hacks Applied 30 | . . . . . . 5 2 1 18 4 parse_system 1 | . . . . . . 1 . . . . no_distress 1 | . . . . . . . . . 1 . find_chute 1 | . . . . . . . . . 1 . map_walls 1 | . . . . . . . . . 1 . map_earth 1 | . . . . . . . . . 1 . drop_inventory 1 | . . . . . . . . . 1 . locate_stockpiles 1 | . . . . . . . . . 1 . ignore_parts 1 | . . . . . . . . . 1 . purge_threat 2 | . . . . . . . . . 2 . find_terminals 1 | . . . . . . . . . 1 . mark_security 1 | . . . . . . . . . 1 . scatter_targeting 1 | . . . . . . . . . 1 . broadcast_data 1 | . . . . . . . . . . 1 disrupt_area 3 | . . . . . . . . . 2 1 spike_heat 1 | . . . . . . . . . 1 . overload_power 2 | . . . . . . . . . 2 . overwrite_iff 4 | . . . . . . 3 . . . 1 streamctrl_high 1 | . . . . . . . 1 . . . formatsys_high 5 | . . . . . . 1 1 1 1 1 Relay Couplers Released 29 | . . . . 8 . 4 . 6 5 6 Machine Destruction 25 | . . . . 8 . 4 . 6 1 6 Programmers 4 | . . . . . . . . . 4 . Attached 11 | . . . . . 1 2 1 2 3 2 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Total Allies 18 | . 1 . 3 . . 4 6 1 1 2 Largest Group 4 | . 1 1 3 2 . 1 4 3 1 1 Highest-Rated Group 116 | . 10 10 116 108 . 29 90 90 21 32 Highest-Rated Ally 100 | . 10 10 100 100 . 29 40 40 21 32 Total Orders 20 | . 2 . . . . . 17 . 1 . STAY 9 | . 1 . . . . . 7 . 1 . FOLLOW 11 | . 1 . . . . . 10 . . . Ally Attacks 78 | . . . 20 6 . 10 24 3 10 5 Total Damage 1740 | . . . 495 44 . 137 553 19 248 244 Kills 15 | . . . 6 2 . 1 4 . . 2 Allies Corrupted . | . . . . . . . . . . . Allies Melted 2 | . . . . . . 1 . . . 1 Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Robot Analysis Total 9 | . 3 3 . . . . 1 . 2 . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Turns Passed 7899 | 54 816 746 455 586 384 390 1308 510 1988 662 Spaces Moved 5808 | 43 708 582 386 317 564 386 673 287 1304 558 Core 7 | 1 . . . . . . . . . 6 Treads 848 | . . 33 11 230 4 . 557 13 . . Legs 1598 | . . . . . . . . 272 1185 141 Wheels 823 | 42 708 73 . . . . . . . . Hover 2532 | . . 476 375 87 560 386 116 2 119 411 Flight . | . . . . . . . . . . . Fastest Speed 42 | 50 90 46 46 46 42 52 52 120 48 45 Average Speed 91 | 90 91 62 51 136 48 54 136 123 113 66 Slowest Speed 240 | 100 100 175 240 160 160 112 160 240 190 120 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 51 | 3 97 53 51 60 33 56 60 43 31 78 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 16 | . . . . . 6 . 4 . 5 1 Terrain Destroyed 195 | . . 31 . . 6 . 4 74 5 75 Melee 16 | . . . . . 6 . 4 . 5 1 Projectile . | . . . . . . . . . . . AOE 179 | . . 31 . . . . . 74 . 74 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Total 7684 | 56 792 840 577 417 644 530 993 392 1676 767 Wait 860 | . 16 112 112 46 16 70 213 28 207 40 Move 5798 | 42 707 581 385 316 563 385 672 286 1303 558 Hop . | . . . . . . . . . . . Pick Up 73 | 9 6 11 6 3 8 1 5 3 12 9 Fast Attach 71 | 3 4 6 5 2 6 4 5 7 15 14 Attach 46 | 2 . 4 4 2 5 3 5 5 6 10 Detach 23 | . 2 3 . 2 3 2 3 5 . 3 Swap 145 | . 4 32 18 9 11 6 14 13 27 11 Drop 94 | . 8 16 9 7 12 2 6 1 19 14 Fire 335 | . 45 75 38 30 . 8 2 18 69 50 Melee 173 | . . . . . 20 28 68 25 18 14 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 63 | . . . . . . 20 . . . 43 Rewire 3 | . . . . . . 1 . 1 . 1 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: [*Min x2] / *Sto x2) -9/Storage -9/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -7/Factory (discovered 4 exits: [*Fac x2] / [*Low] / Gar) -7/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 10) 305 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 8) 559 | -10/Materials | Discovered new exit (range 16) 835 | -10/Materials | Central database locked down 842 | -10/Materials | Discovered new exit (range 16) 871 | -10/Materials | Entered another Materials area 871 | -9/Materials | Accompanied by 1 ally 871 | -9/Materials | Evolved 2 slots: Utility x2 1024 | -9/Materials | Discovered new exit (range 14) 1197 | -9/Materials | Discovered new exit (range 12) 1273 | -9/Materials | Discovered new exit (range 16) 1403 | -9/Materials | Repaired Weapon Shielding 1603 | -9/Materials | Discovered new exit (range 10) 1617 | -9/Materials | Entered Storage 1717 | -9/Storage | Identified exit to Garrison 1846 | -9/Storage | Build established: Scavenger-Mutant 1993 | -9/Storage | Met 01-MTF 2072 | -9/Storage | Entered Garrison 2072 | -9/Garrison | Accompanied by 2 allies (01-MTF) 2077 | -9/Garrison | 01-MTF left 2154 | -9/Garrison | Garrison Relay disabled 2304 | -9/Garrison | Triggered checkpoint 2472 | -9/Garrison | Triggered checkpoint 2496 | -9/Garrison | Garrison Relay disabled 2532 | -9/Garrison | Discovered new exit (range 10) 2638 | -9/Garrison | Discovered new exit (range 10) 2653 | -9/Garrison | Installed Relay Interface Framework 2658 | -9/Garrison | Entered Materials 2658 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2740 | -8/Materials | Identified exit to Garrison 2899 | -8/Materials | Build established: Mutant 3042 | -8/Materials | Entered Garrison 3110 | -8/Garrison | Triggered checkpoint 3171 | -8/Garrison | Discovered new exit (range 8) 3191 | -8/Garrison | Garrison Relay disabled 3194 | -8/Garrison | Triggered checkpoint 3422 | -8/Garrison | Discovered new exit (range 8) 3428 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 3432 | -8/Garrison | Entered Materials 4022 | -8/Materials | Repaired Cld. Ion Engine 4029 | -8/Materials | Discovered new exit (range 3) 4514 | -8/Materials | Discovered new exit (range 9) 4725 | -8/Materials | Identified exit to Garrison 4740 | -8/Materials | Entered Garrison 4740 | -8/Garrison | Accompanied by 3 allies 4816 | -8/Garrison | Lost 3 parts (1n2u) 4864 | -8/Garrison | Triggered checkpoint 4880 | -8/Garrison | Garrison Relay disabled 4944 | -8/Garrison | Triggered checkpoint 4945 | -8/Garrison | Triggered checkpoint 5011 | -8/Garrison | Discovered new exit (range 12) 5031 | -8/Garrison | Expanded RIF knowledge: Command Fork 5063 | -8/Garrison | Phase Generator disabled 5064 | -8/Garrison | Core integrity fell below 50% 5096 | -8/Garrison | Triggered checkpoint 5155 | -8/Garrison | Garrison Relay disabled 5250 | -8/Garrison | Entered Factory 5250 | -7/Factory | Accompanied by 1 ally 5250 | -7/Factory | Evolved 2 slots: Utility x2 5547 | -7/Factory | Discovered new exit (range 9) 6156 | -7/Factory | Build established: Bothacker-Mutant 6506 | -7/Factory | Discovered new exit (range 15) 6645 | -7/Factory | Repaired Imp. Carbon-fiber Leg 6763 | -7/Factory | Discovered new exit (range 5) 7082 | -7/Factory | Build established: Hacker-Mutant 7232 | -7/Factory | Identified exit to Garrison 7238 | -7/Factory | Entered Garrison 7248 | -7/Garrison | Triggered checkpoint 7253 | -7/Garrison | Garrison Relay disabled 7359 | -7/Garrison | Phase Generator disabled 7382 | -7/Garrison | Build established: Mutant 7406 | -7/Garrison | Garrison Relay disabled 7412 | -7/Garrison | Triggered checkpoint 7499 | -7/Garrison | Discovered new exit (range 13) 7570 | -7/Garrison | Triggered checkpoint 7629 | -7/Garrison | Core integrity fell below 50% 7656 | -7/Garrison | Core integrity fell below 20% 7679 | -7/Garrison | Lost 9 parts (1p3n3u2w) 7696 | -7/Garrison | Destroyed 11 combat bots 7730 | -7/Garrison | Triggered checkpoint 7835 | -7/Garrison | Discovered new exit (range 10) 7900 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07771_ Field strength at 25. 07772_ Field strength at 10. 07773_ Stasis field depleted. 07779_ Acquired 17 matter. 07791_ Acquired Imp. Heat Sink. 07793_ Acquired 10 matter. 07824_ System corrupted: Matter fused (-9). 07835_ EXIT=FOUND 07884_ S-27 Virus knocked back. 07887_ Lgt. Nuclear Core destroyed. 07887_ Destroyed VTOL Module. 07887_ S-27 Virus Lgt. Nuclear Core blasted off. 07887_ S-27 Virus knocked back. 07887_ S-27 Virus destroyed. 07889_ Imp. Spread Laser destroyed. 07890_ S-27 Virus destroyed. 07891_ System Shield destroyed. 07892_ Mni. Assault Cannon destroyed. 07894_ System corrupted: IFF burst signal emitted. 07896_ Acquired Lgt. Nuclear Core. Map ----- +----------------------------------------------------+ | ????????????????????? ?????????????????# #???? | | ????????????????????# #????????######### ###?? | | ????????????????????# #????????# *[ !%[ #?? | | ####????????#####???" #???????##[!!########### #?? | | # ????????# ????" #???????#""" "#????????# #?? | | # < ######### #?????" #???????#######????????# #?? | | # #?????# #??????????????????????# #?? | | # ^#?????# #?????????????????# #### ### | | ###### ##### ^####### #?????????????????# | | ?????# #???# #????????????????????# | | ?????# #???# #### ####????????????????????# #### | | ?????# #???# #??# #???????????????????????# #??? | | ?????# #???# #??# #???????????????????????# #??? | | ?????# #???# #??# #???????????????????????# #??? | | ?????# ##### #### ######??????????????????# #### | | ?????# #????????????????? ## | | ?????####### #### #### #????????? ????????# # | | ???????????# #??# #??# #?######?? #???????# | | ???????????# #??# #??# #?# #?? #???????# # | | ???????????# #??# #?## ### ###"##??????# # | | ???????????# #### ### ######## | | ???????????# ==%*[ | | ???????????# [=%%=* # | | ???????????###########% ## ## %########### | | ???????????????????### ## %## % ###???????# # | | ???????????????????# =%@ % % #??????# # | | ???????????????????# %s = #??????##?# | | ???????????????????#% = % % ####?????# | | ???????????????????#! =[* %%% #?????### | | ???????????????????### ! ##*%%=## #### #???????? | | ???????????########### * ##=%[ ## #### ######### | | ???????????# %%[^^ % !%= | | ???????????# % [/ [=% =% ##### | | ???????????# ### #### = #### ## #???? | | ????????????????#????## ## ## ##??# ## #???? | | ??????????????????????# ## ## #???# ## #???? | | ??????????????????????# ######## #???# ## ##### | | ??????????????????????# #?????## #???# | | ?????????????????????? #??????# ##### ## ##### | | ?????????????????????## #??????# ## #???? | | ??????????????????????# #??????# ######## #???? | | ?????????????????????? #??????# ######## #???? | | ?????????????????????? #??????# ##### | | ??????????????????????# ##??????# | | ??????????????????????# ????????##+######## ##### | | ??????????????????????# ?????????# #??????# #???? | | ??????????????????????# ?????????# ###????# #???? | | ??????????????????????? ?????????# #????# #???? | | ??????????????????????? ?????????#!###????# #???? | | ??????????????????????? ???????###%###????# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Power Shielding 66 Weapon Shielding 33 Melee Speed Boost 40 Evasion (%) 56 Melee Accuracy 16 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 3 Defensive Hacking 20 Relay Coupler Types 3 Relay Coupler Value 52 Item Schematics ----------------- Adv. Beam Cannon | -9/Materials | Scanalyzed Gravmag System | -7/Factory | Hacked Robot Schematics ------------------ L-41 Fighter | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulationCloakingBlaster Manual? 0 Play Time 02:29:49 Cumulative 959.3 hours Start 2022.11.25 @ 11:01:04 End 2022.11.26 @ 00:17:30 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 376 Rogue 376 Adventurer 0 Explorer 0 Win Type - Total 13 Types 12/0/1/0/0/0/0/0/0 Lore% 71 Gallery% 81 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75806a73-eacc-46bc-bbef-48ef07e6fd66