Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.22 @ 13:07:42 Player: Demise Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (18) 3600 Robots Destroyed (191) 955 Value Destroyed (4448) 4448 Prototype IDs (66) 1320 Alien Tech Used (0) 0 Bonus (20) 20 TOTAL SCORE: 12343 Bonus ------- High Alert Combat Kills 228 Follower Combat Kills 165 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Friendly Fire -1273 Cogmind --------- Core Integrity 0/850 Matter 105/300 Energy 100/100 System Corruption 16% Temperature Cool (9) Movement Walking (170) Ox1 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- Zionite Light DM Reactor > --- PROPULSION (4) --- Zionite Composite Leg I > --- UTILITY (7) ------ High-capacity Storage Unit Improved Signal Interpreter Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- 0b10 Decoder Chip [Scout] Quantum Capacitor Zionite Weapon Casing Damper Plating Makeshift System Shield Mobile Refinery Mk. CCLXVII Precision Grenade Launcher Rocket Array Mini Smartbomb Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Experimental Thermal Shield Improved Hacking Suite Improved Hacking Suite Improved System Shield System Backup Module > --- WEAPON ----------- Neutron Cannon Longsword +1 > --- INVENTORY -------- Improved Energy Well Improved Sensor Array Quantum Capacitor Damper Plating Improved System Shield Dimensional Node Initializer Improved Proton Missile Launcher Heavy Missile Launcher Improved Datajack [Rating: 82] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Zionite Light DM Reactor Propulsion Combat Airjet Treads Light Treads Leg Zionite Composite Leg I Wheel Armored Huge Wheel Hover Unit Combat Airjet Utility Improved Signal Interpreter Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Longsword +1 Energy Gun Medium Laser Energy Cannon Neutron Cannon Ballistic Gun Enhanced Autogun Launcher Heavy Missile Launcher Special Weapon Mining Laser Slashing Weapon Longsword +1 Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Slots Evolved 8 | . . . . . 4 2 . . . . 2 . . . . . . . Power 1 | . . . . . . 1 . . . . . . . . . . . . Propulsion 2 | . . . . . . 1 . . . . 1 . . . . . . . Utility 5 | . . . . . 4 . . . . . 1 . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 216 | 5 28 7 3 . 35 26 4 15 . 1 28 4 8 11 . 29 12 . Power 32 | 1 4 1 . . 5 4 . 3 . . 3 . 2 . . 7 2 . Engine 21 | 1 4 1 . . 4 2 . 2 . . 1 . . . . 6 . . Core 9 | . . . . . 1 2 . 1 . . 2 . 2 . . 1 . . Reactor 2 | . . . . . . . . . . . . . . . . . 2 . Propulsion 34 | 2 5 2 . . 7 7 . . . . 2 . 1 1 . 2 5 . Treads 15 | 2 4 2 . . 7 . . . . . . . . . . . . . Leg 3 | . 1 . . . . . . . . . . . . . . . 2 . Wheel 1 | . . . . . . 1 . . . . . . . . . . . . Hover 15 | . . . . . . 6 . . . . 2 . 1 1 . 2 3 . Flight . | . . . . . . . . . . . . . . . . . . . Utility 80 | . 11 . 1 . 19 7 3 4 . 1 15 2 5 2 . 6 4 . Device 32 | . 3 . . . 8 3 3 4 . . 5 1 1 1 . 2 1 . Storage 21 | . 6 . 1 . 4 3 . . . 1 2 . . 1 . 2 1 . Processor 8 | . 1 . . . 5 1 . . . . . . . . . 1 . . Hackware 12 | . . . . . 2 . . . . . 6 1 3 . . . . . Protection 7 | . 1 . . . . . . . . . 2 . 1 . . 1 2 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 70 | 2 8 4 2 . 4 8 1 8 . . 8 2 . 8 . 14 1 . Energy Gun 10 | 1 3 1 . . . 2 . . . . . . . 2 . . 1 . Energy Cannon 9 | . . . . . . . . 1 . . 3 1 . 3 . 1 . . Ballistic Gun 11 | 1 2 3 1 . . 2 . 2 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 16 | . . . . . . 2 . 3 . . 1 1 . 2 . 7 . . Special Weapon 3 | . 3 . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . 2 . 1 2 . . 2 . . 1 . 4 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 9 | . . . 1 . 2 2 . . . . 2 . . . . 2 . . Unidentified Prototypes 16 | . . . . . 1 1 . . . . 3 . . . . 4 7 . Parts Lost 37 | . 4 1 . . 1 . . 2 . . 1 . 2 . 1 9 7 9 Power 8 | . 1 . . . 1 . . 2 . . . . . . 1 2 . 1 Propulsion 11 | . 1 . . . . . . . . . . . . . . 3 5 2 Utility 11 | . . . . . . . . . . . 1 . 2 . . 2 2 4 Weapon 7 | . 2 1 . . . . . . . . . . . . . 2 . 2 Highest Loss Streak 9 | . 2 1 . . 1 . . 1 . . 1 . 1 . 1 3 3 9 Average Slot Usage (%) 91 | . 76 99 86 85 90 89 92 91 92 92 98 100 99 99 98 93 88 60 Engine 7 | . 1 14 14 14 6 4 7 14 7 7 6 6 1 . . 5 1 . Core 3 | . . . . . . 6 7 . 7 7 6 6 10 13 11 3 1 . Treads 6 | . 26 28 28 28 17 1 . . . . . . . . . . . . Hover 15 | . . . . . . 18 23 23 23 23 25 26 25 25 26 25 5 . Device 5 | . 4 . . . 10 4 7 6 7 7 5 13 6 5 6 4 . 6 Storage 8 | . 6 28 15 14 4 6 7 7 7 7 5 6 6 6 6 8 18 20 Processor 8 | . 10 . . . 17 14 7 7 7 7 6 6 6 6 6 9 7 6 Hackware 14 | . . . . . 16 15 15 15 15 15 23 20 25 26 26 21 6 6 Protection 1 | . . . . . . . . . . . 2 . . . . . 10 . Energy Gun 1 | . 13 14 . . . . . . . . . . . . . . 4 . Energy Cannon 2 | . . . . . . . . 5 7 7 5 . 6 4 6 4 . . Ballistic Gun 3 | . 7 13 22 28 . 2 7 1 . . . . . . . . . . Slashing Weapon 5 | . . . . . 11 6 6 6 7 7 5 6 6 5 6 3 1 . Special Melee Weapon 1 | . . . 5 . 4 1 . . . . . . . . . . 6 . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 113 | 3 55 58 90 90 91 101 101 111 105 105 113 63 66 69 59 77 85 78 Greatest Support 88 | 3 40 40 40 40 49 75 66 66 66 66 88 88 88 88 88 88 59 24 Greatest Overweight (x) 36 | . 11 1 2 2 2 3 1 36 1 1 1 . . . . 1 25 23 Average Overweight (x) 1 | . . 1 1 2 . . 1 10 1 1 . . . . . . 2 7 Largest Inventory Capacity 24 | 4 18 18 24 24 24 24 24 24 24 24 24 12 12 18 12 18 18 18 Average Capacity 17 | 4 6 18 22 24 11 17 24 24 24 23 13 12 12 12 12 13 18 17 Most Carried 24 | 4 15 18 24 24 24 24 24 24 24 24 24 12 12 12 12 18 18 18 Average Carried 16 | 2 4 15 21 23 10 14 23 23 24 23 13 11 11 12 12 12 17 17 Final Capacity 24 | 4 18 18 24 24 24 24 24 24 24 24 12 12 12 12 12 18 18 12 Final Carried 24 | 4 15 18 24 24 24 23 24 24 24 24 12 12 12 12 12 18 18 12 Class Distribution -------------------- 40% | Hauler-Mutant 27% | Hacker-Mutant 13% | Mutant 7% | Hacker-Scout 3% | Scavenger-Mutant 3% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hacker-Assassin | -8/Materials Hacker-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Scout | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Mutant | -6/Deep Caves Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Matter Collected 6352 | 245 518 209 10 48 367 414 60 297 . 20 294 388 100 374 . 2906 102 . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 6413 | 103 553 61 . 58 1146 884 25 373 . 137 628 898 290 399 57 684 117 . Parts 337 | 5 32 7 . 4 62 44 1 26 . 2 28 4 14 21 . 84 3 . Haulers Intercepted 13 | . 2 . . . 5 3 . . . . 2 . 1 . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . 20 . 5 . . . 8 . . . . Prevented 2 | . . . . . . . . 2 . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Combat Hostiles Destroyed 86 | . 9 5 . . 13 10 . 13 . . 2 4 2 15 . 10 3 . Melee 21 | . . 1 . . 12 5 . . . . 1 . 2 . . . . . Guns 23 | . 9 4 . . 1 3 . 3 . . . . . . . . 3 . Cannons 5 | . . . . . . . . . . . 1 . . 4 . . . . AOE 37 | . . . . . . 2 . 10 . . . 4 . 11 . 10 . . Classes Destroyed 23 | 2 4 1 . . 3 3 1 1 . . . 1 . 2 . 4 1 . Worker 8 | . 1 . . . . 2 . . . . 3 . 2 . . . . . Builder 3 | . . . . . 1 2 . . . . . . . . . . . . Tunneler 2 | 1 1 . . . . . . . . . . . . . . . . . Hauler 13 | . 2 . . . 5 3 . . . . 2 . 1 . . . . . Recycler 7 | 1 . . . 1 4 . . . . . 1 . . . . . . . Minesweeper 2 | . . . . . . . 1 . . 1 . . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . . . . . . Watcher 13 | . 2 . . . 4 2 . . . . 3 . 2 . . . . . Swarmer 23 | . . 5 . . 6 . . 8 . . . . . 4 . . . . Grunt 29 | . 9 . . . 2 7 . 3 . . . . 1 7 . . . . Brawler 2 | . . . . . . . . 1 . . . . . 1 . . . . Sentry 4 | . . . . . 4 . . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . Programmer 7 | . . . . . . 3 . 1 . . 2 . 1 . . . . . Compactor 4 | . . . . . . . . . . . . 4 . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . 1 . . . . . . . Zionite 54 | . . . . . . . . . . . . . . . . 54 . . Z-Technician 4 | . . . . . . . . . . . . . . . . . 4 . Samaritan 1 | . . . . . . . . . . . . . . 1 . . . . Tinkerer 5 | . . . . . . . . . . . . . . . . 5 . . Assembled 3 | . . . . . . . . . . . . . . . . . 3 . Surgeon 1 | . . . . . . . . . . . . . . . . 1 . . Thug 1 | . . . . . . . . . . . . . . . . 1 . . Savage 2 | . . . . . . . . . . . . . . . . 2 . . Butcher 4 | . . . . . . . . . . . . . . 3 . 1 . . Martyr 1 | . . . . . . . . . . . . . . . . 1 . . Mutant 6 | . . . . . . . . . . . . . . . . 6 . . Best Kill Streak 12 | 2 3 3 . 1 3 4 1 5 . 1 1 2 2 7 . 12 4 . Combat Bots Only 7 | . 2 3 . . 3 2 . 5 . . 1 2 1 7 . 3 3 . Max Kills in Single Turn 4 | 1 1 1 . 1 1 1 1 4 . 1 1 1 1 4 . 3 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 1 . 4 . . . 1 . 4 . 2 . . Melee 1 | . . 1 . . 1 1 . . . . 1 . 1 . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 . . Imprinter (-6/Zion) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Damage Taken 6012 | . 783 286 . . 383 543 . 658 . . 99 . 256 239 89 970 918 788 Core 1395 | . 93 59 . . 82 160 . 138 . . 31 . 10 40 32 182 354 214 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Core Remaining (%) 70 | 100 . . . 39 85 . . . . 57 . . . . . . . . Volleys Fired 539 | 3 84 12 . 3 2 26 . 47 . . 28 27 12 55 8 216 16 . Largest 2 | 2 2 2 . 2 2 2 . 1 . . 1 1 1 1 1 1 1 . Hottest 100 | 60 100 100 . 43 43 75 . 65 . . 90 39 90 90 90 90 60 . Shots Fired 615 | 6 124 23 . 6 4 40 . 47 . . 28 27 12 55 8 216 19 . Gun 217 | 6 115 23 . 6 4 30 . 10 . . . . . 4 . . 19 . Cannon 135 | . . . . . . . . 25 . . 28 . 12 38 8 24 . . Launcher 254 | . . . . . . 10 . 12 . . . 27 . 13 . 192 . . Special 9 | . 9 . . . . . . . . . . . . . . . . . Kinetic 115 | 3 70 4 . 6 4 18 . 10 . . . . . . . . . . Thermal 215 | 3 54 19 . . . . . 25 . . 28 . 12 42 8 24 . . Explosive 235 | . . . . . . 2 . 5 . . . 27 . 13 . 188 . . Electromagnetic 31 | . . . . . . 20 . 7 . . . . . . . 4 . . Phasic 19 | . . . . . . . . . . . . . . . . . 19 . Robot Hit Streak 29 | 4 29 3 . 1 2 5 . 6 . . 6 5 . 13 6 26 2 . Robot Miss Streak 4 | 1 3 3 . 4 1 3 . 3 . . 1 1 2 2 . 2 2 . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 441 | 4 86 12 4 1 60 55 2 11 . 7 31 22 21 18 2 97 8 . Core Hits 286 | 3 30 4 . 1 26 27 1 17 . 4 14 7 9 30 1 107 5 . Critical Hits 5 | . 1 . . . 1 . . 1 . 1 . . . . . 1 . . Critical Kills 3 | . . . . . 1 . . 1 . 1 . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . . . . . . . . . . 1 . . Melee Attacks 415 | . . . 4 . 100 58 16 7 . 17 32 . 34 3 . 121 23 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 404 | . . . . . 97 57 16 7 . 17 31 . 34 3 . 120 22 . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 54 | . . . 4 . 16 8 1 . . 1 7 . 5 1 . 6 5 . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . 1 . . . . . . . . . . . . . Damage Inflicted 28130 | 33 1091 173 . 25 4105 2901 184 1169 . 574 1831 2822 1335 2303 78 8748 758 . Guns 1919 | 33 1086 145 . 25 28 365 . 138 . . . . . . . . 99 . Cannons 1730 | . . . . . . . . . . . 403 . . 597 78 652 . . Explosions 12687 | . . . . . . 350 . 1031 . . . 2822 . 1545 . 6939 . . Melee 11761 | . . . . . 4077 2186 184 . . 574 1428 . 1335 161 . 1157 659 . Ramming 33 | . 5 28 . . . . . . . . . . . . . . . . Kinetic 1142 | 11 693 26 . 25 28 221 . 138 . . . . . . . . . . Thermal 2294 | 22 393 119 . . . 30 . . . . 403 . . 597 78 652 . . Explosive 11871 | . . . . . . . . 670 . . . 2822 . 1545 . 6834 . . Electromagnetic 930 | . . . . . . 464 . 361 . . . . . . . 105 . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 11761 | . . . . . 4077 2186 184 . . 574 1428 . 1335 161 . 1157 659 . Piercing . | . . . . . . . . . . . . . . . . . . . Phasic 99 | . . . . . . . . . . . . . . . . . 99 . Highest Corruption 16 | . . . . . . 3 2 4 . . 3 1 . . . 2 16 16 Average Corruption 5 | . . . . . . 2 1 2 . . 2 1 . . . 1 13 16 Corruption Purged 10 | . . . . . . 1 2 4 . . 2 1 . . . . . . Effects 152 | . . . . . . 12 1 12 . . 18 1 . . . 10 97 1 Message Errors 43 | . . . . . . 7 1 3 . . 8 1 . . . 2 21 . Matter Fused 28 | . . . . . . 1 . 2 . . 2 . . . . . 23 . Heat Flow Errors 18 | . . . . . . 1 . 1 . . 2 . . . . 2 12 . Energy Discharges 25 | . . . . . . 1 . 5 . . 2 . . . . 3 14 . Data Loss (minor) 10 | . . . . . . 2 . 1 . . 2 . . . . . 5 . Data Loss (major) 7 | . . . . . . . . . . . . . . . . . 6 1 Misfires 3 | . . . . . . . . . . . . . . . . . 3 . Alerts 2 | . . . . . . . . . . . . . . . . . 2 . Misdirections 7 | . . . . . . . . . . . . . . . . . 7 . Targeting Errors 9 | . . . . . . . . . . . 2 . . . . 3 4 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 2926 | . . . . . 535 514 121 28 . 148 269 28 94 194 . 679 316 . Projectiles 108 | . . . . . . . . . . . 50 . . 5 . 53 . . Explosions 411 | . . . . . . . . 28 . . . 28 . 54 . 301 . . Melee 2407 | . . . . . 535 514 121 . . 148 219 . 94 135 . 325 316 . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 163 | . . . . . . 50 . 45 . . . . . . . 68 . . Shots 11 | . . . . . . 3 . 2 . . . . . . . 6 . . Rammed 8 | . 1 7 . . . . . . . . . . . . . . . . Targets Rammed 9 | . 1 8 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . Highest Temperature 738 | . 90 195 . . . 352 . 204 . . 316 5 124 333 96 211 738 2 Average Temperature 106 | . 28 72 . . . 136 . 54 . . 95 3 34 119 38 60 275 1 Received Heat Transfer 1245 | . 426 . . . 54 171 . 72 . . . . 45 87 27 27 . 336 Effects 29 | . . . . . . 1 . . . . 1 . . 4 . . 23 . Shutdowns 1 | . . . . . . . . . . . . . . 1 . . . . Energy Bleed 3 | . . . . . . . . . . . . . . 1 . . 2 . Interference 7 | . . . . . . 1 . . . . 1 . . 2 . . 3 . Matter Decay 2 | . . . . . . . . . . . . . . . . . 2 . Short Circuit 3 | . . . . . . . . . . . . . . . . . 3 . Damage (minor) 4 | . . . . . . . . . . . . . . . . . 4 . Damage (major) 8 | . . . . . . . . . . . . . . . . . 8 . Damage (core) 1 | . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . 1 . 3 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . 2 . . . 1 . . . . 1 . . 1 . . . . Heat Transferred 2535 | 50 992 333 . . . . . . . . 323 . . 400 50 387 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Peak Influence 711 | 10 249 179 . 86 210 711 . . . . 563 211 622 . . . . . Initial 147 | . 6 39 . . . 57 . . . . 74 127 147 . . . . . Average 176 | 3 103 35 . 24 105 257 . . . . 286 182 351 . . . . . Maximum Alert Level 3 | . 1 . . . 1 3 . . . . 2 1 2 . . . . . Low Security (%) 74 | 100 93 100 . 100 98 66 . . . . 48 49 18 . . . . . Level 1 8 | . 6 . . . 1 . . . . . 3 50 46 . . . . . Level 2 16 | . . . . . . 30 . . . . 48 . 34 . . . . . Level 3 . | . . . . . . 3 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 2 . . . 1 11 . 1 . . 8 . 8 . . . . . Investigation 10 | . 2 . . . . 4 . . . . 3 . 1 . . . . . Extermination 10 | . . . . . . 4 . . . . 4 . 2 . . . . . Reinforcement 7 | . . . . . 1 3 . . . . 1 . 2 . . . . . Assault 1 | . . . . . . . . 1 . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . 2 . . . . 1 . 1 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Distress Signals 11 | . 3 . . . 6 . . . . . 1 . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 248 | . 29 7 . 3 36 28 . 18 . 4 10 4 12 21 8 60 3 5 Peak Tracking Total 7 | . 5 3 . 3 7 4 . 5 . 4 3 2 7 7 5 4 3 5 Tactical Retreats 51 | . 6 1 . . 9 8 . 1 . . 5 . 2 5 4 10 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Traps Triggered 11 | . 2 . . . 2 3 . . . . 2 . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 70 | . . . . . 52 2 . . . . 16 . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 3 | . . . . . 2 1 . . . . . . . . . . . . Reprogrammed 10 | . . . . . 8 . . . . . 2 . . . . . . . Reused 7 | . . . . . 7 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . 7 . . . . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Machines Disabled 13 | . . . . . . 3 . . . 2 . . . . . 6 2 . Max in Single Turn 4 | . . . . . . 1 . . . 1 . . . . . 4 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . . 1 . . . . 1 . 1 . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Machines Accessed 78 | . 11 . 2 1 10 10 . . 4 2 16 . 18 2 1 1 . . Terminals 38 | . 8 . . . 6 5 . . . 1 9 . 9 . . . . . Fabricators 8 | . . . . . . 2 . . . . 3 . 3 . . . . . Repair Stations 6 | . 1 . . . 1 1 . . . . 1 . 2 . . . . . Recycling Units 9 | . 2 . . . 2 2 . . . . 1 . 2 . . . . . Scanalyzers 2 | . . . . . 1 . . . . . 1 . . . . . . . Garrison Access 3 | . . . . . . . . . . . 1 . 2 . . . . . Total Hacks 302 | . 46 . 2 1 37 38 . . 27 3 67 . 69 6 1 5 . . Successful 226 | . 30 . 2 1 32 24 . . 27 3 44 . 51 6 1 5 . . Failed 75 | . 15 . . . 5 14 . . . . 23 . 18 . . . . . Catastrophic 12 | . . . . . . 4 . . . . 6 . 2 . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . Manual 155 | . 32 . 1 . 18 24 . . . . 39 . 41 . . . . . Terminals 145 | . 32 . . . 19 19 . . . 2 38 . 35 . . . . . Fabricators 36 | . . . . . . 9 . . . . 13 . 14 . . . . . Repair Stations 28 | . 8 . . . 6 3 . . . . 4 . 7 . . . . . Recycling Units 31 | . 6 . . . 6 7 . . . . 5 . 7 . . . . . Scanalyzers 10 | . . . . . 6 . . . . . 4 . . . . . . . Garrison Access 9 | . . . . . . . . . . . 3 . 6 . . . . . Terminal Hacks 101 | . 7 . 2 1 7 7 . . 27 3 17 . 18 6 1 5 . . Record 22 | . . . 1 . . . . . 11 3 1 . 1 5 . . . . Part Schematic 25 | . . . . . . 4 . . 7 . 3 . 6 . . 5 . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . 2 . 2 . . . . . Prototype ID Bank 5 | . 1 . . . . . . . 3 . 1 . . . . . . . Open Door 3 | . . . . 1 . . . . . . . . . 1 1 . . . Level Access Points 1 | . . . . . . . . . . . 1 . . . . . . . Branch Access Points 3 | . . . . . 1 . . . . . 1 . 1 . . . . . Terminal Index 5 | . 1 . . . 1 1 . . . . 1 . 1 . . . . . Fabricator Index 3 | . . . . . . 1 . . . . 1 . 1 . . . . . Repair Station Index 2 | . . . . . 1 . . . . . . . 1 . . . . . Recycling Unit Index 3 | . 1 . . . 1 1 . . . . . . . . . . . . Garrison Index 2 | . . . . . . . . . . . 1 . 1 . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . Locate Traps 5 | . . . . . 1 . . . . . 2 . 2 . . . . . Recall Extermination 1 | . . . . . . . . . . . 1 . . . . . . . Hauler Manifests 3 | . 1 . . . 1 . . . . . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . 1 . . . . . Zone Layout 2 | . . . . . . . . . . . 1 . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 22 | . . . . . . 5 . . . . 7 . 10 . . . . . Load Schematic 8 | . . . . . . 2 . . . . 2 . 4 . . . . . Build 14 | . . . . . . 3 . . . . 5 . 6 . . . . . Repair Station Hacks 26 | . 8 . . . 6 2 . . . . 4 . 6 . . . . . Scan Component 13 | . 4 . . . 3 1 . . . . 2 . 3 . . . . . Repair 13 | . 4 . . . 3 1 . . . . 2 . 3 . . . . . Recycling Unit Hacks 6 | . 2 . . . 2 . . . . . 1 . 1 . . . . . Retrieve Components 6 | . 2 . . . 2 . . . . . 1 . 1 . . . . . Scanalyzer 9 | . . . . . 6 . . . . . 3 . . . . . . . Insert Component 4 | . . . . . 2 . . . . . 2 . . . . . . . Analyze 5 | . . . . . 4 . . . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 62 | . 13 . . . 11 10 . . . . 12 . 16 . . . . . Terminals 35 | . 9 . . . 8 5 . . . . 7 . 6 . . . . . Track 6 | . 3 . . . . . . . . . 2 . 1 . . . . . Assimilate 6 | . . . . . 3 . . . . . 1 . 2 . . . . . Botnet 19 | . 5 . . . 4 4 . . . . 3 . 3 . . . . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . Operators 3 | . 1 . . . . 1 . . . . 1 . . . . . . . Fabricators 8 | . . . . . . 2 . . . . 2 . 4 . . . . . Report 2 | . . . . . . . . . . . 1 . 1 . . . . . Siphon 4 | . . . . . . 1 . . . . 1 . 2 . . . . . Haulers 2 | . . . . . . 1 . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 15 | . 4 . . . 3 3 . . . . 2 . 3 . . . . . Reject 6 | . 2 . . . 1 1 . . . . 1 . 1 . . . . . Mask 9 | . 2 . . . 2 2 . . . . 1 . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . 1 . 3 . . . . . Reprogram 2 | . . . . . . . . . . . . . 2 . . . . . Watchers 2 | . . . . . . . . . . . 1 . 1 . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . Hacking Detections 43 | . 8 . . . 6 7 . . . . 11 . 11 . . . . . Full Trace Events 6 | . 1 . . . . 2 . . . . 2 . 1 . . . . . Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . . Hackware Fried 1 | . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . 2 4 . . 7 . 4 . 6 . . 5 . . Parts Built 11 | . . . . . . 4 . . . . 3 . 4 . . . . . Matter 1622 | . . . . . . 284 . . . . 570 . 768 . . . . . Time 628 | . . . . . . 190 . . . . 93 . 345 . . . . . Total Part Build Rating 59 | . . . . . . 20 . . . . 15 . 24 . . . . . Parts Repaired 13 | . 4 . . . 3 1 . . . . 2 . 3 . . . . . Time 422 | . 104 . . . 84 19 . . . . 53 . 162 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . 2 . . . 6 . . . . . 3 . . . . . . . Parts Scanalyzed 3 | . . . . . 2 . . . . . 1 . . . . . . . Part Schematics Acquired 3 | . . . . . 2 . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . 4 . 1 1 . . . . 1 . . . . 1 1 . Non-combat 7 | . . . 3 . 1 1 . . . . 1 . . . . . 1 . Combat 2 | . . . 1 . . . . . . . . . . . . 1 . . Robot Hacks Applied 9 | . . . 4 . 1 1 . . . . 1 . . . . 1 1 . parse_system 6 | . . . 4 . . . . . . . . . . . . 1 1 . no_distress 2 | . . . . . 1 . . . . . 1 . . . . . . . find_chute 1 | . . . . . . 1 . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Total Allies 10 | . . . . 3 1 . . . . 1 1 . 2 . . 2 . . Largest Group 3 | . . . . 3 3 . . . . 1 1 . 1 . . 2 . . Highest-Rated Group 94 | . . . . 40 40 . . . . 94 94 . 41 . . 51 . . Highest-Rated Ally 94 | . . . . 16 26 . . . . 94 94 . 41 . . 31 . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 35 | . . . . 10 6 . . . . 10 . . 9 . . . . . Total Damage 1012 | . . . . 126 43 . . . . 326 . . 517 . . . . . Kills 13 | . . . . 3 . . . . . 4 . . 6 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Robot Analysis Total 6 | . 2 . . . . . . . . . 2 . 2 . . . . . Derelict Logs Recovered 13 | . . 1 . 2 . . 2 1 . 1 . . . 3 2 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Turns Passed 27228 | 40 1574 877 873 977 3197 1808 788 5733 124 798 2078 247 1374 961 600 2707 2453 19 Spaces Moved 16376 | 40 982 448 431 483 2058 1343 476 833 88 513 1544 247 1515 1146 836 2469 920 4 Core 1800 | 40 530 . . . 991 1 . 225 . . . . . . . . 12 1 Treads 2885 | . 441 448 431 483 1067 15 . . . . . . . . . . . . Legs 537 | . 11 . . . . . . . . . . . . . . . 525 1 Wheels 196 | . . . . . . 196 . . . . . . . . . . . . Hover 10958 | . . . . . . 1131 476 608 88 513 1544 247 1515 1146 836 2469 383 2 Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 42 | 50 50 180 160 200 50 42 142 142 142 142 68 68 68 68 68 63 123 170 Average Speed 131 | 50 110 180 195 200 118 84 142 603 142 142 72 68 68 68 68 70 255 487 Slowest Speed 1850 | 50 600 180 200 200 200 200 142 1850 142 142 138 68 68 68 68 131 1300 1200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . 2 . Exploration Rate (%) 64 | 3 98 94 68 95 70 24 66 84 69 66 36 78 37 91 85 90 71 2 Regions Visited 18 Branch Regions 12 Pre-discovered Areas 7 | . . . 1 . . . 1 1 1 . . . . 1 1 1 . . Known Exits Taken 12 | . 1 . . . 1 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . . . . . Scrap Searched 15 | . . 1 . 1 . . 4 4 . . . . . 1 2 2 . . Spaces Dug 255 | . 6 . . . 35 39 13 43 . 8 24 . 19 24 4 24 16 . Terrain Destroyed 1165 | . 8 . . . 35 54 13 91 . 8 29 190 25 183 6 501 22 . Melee 142 | . . . . . 35 22 13 7 . 8 12 . 13 2 . 21 9 . Projectile 99 | . 8 . . . . . . 18 . . 17 . 12 25 6 . 13 . AOE 924 | . . . . . . 32 . 66 . . . 190 . 156 . 480 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Total 20906 | 51 1344 492 459 492 2732 1928 572 1484 87 567 2431 293 1809 1256 857 3065 983 4 Wait 2861 | . 179 6 . . 361 420 72 578 . 6 744 9 233 37 14 196 6 . Move 16358 | 39 981 447 430 482 2057 1342 475 832 87 512 1544 246 1514 1145 835 2468 918 4 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 225 | 3 35 4 19 3 61 30 3 2 . 24 18 2 3 . . 17 1 . Fast Attach 102 | 5 9 3 1 . 20 13 . 3 . . 14 . 6 5 . 12 11 . Attach 34 | . 15 . . . 5 7 . 1 . 1 1 . . . . 4 . . Detach 37 | 1 14 1 . . 6 10 . . . . 2 . . . . 2 1 . Swap 80 | . 4 4 2 . 10 6 4 11 . . 13 4 2 6 . 13 1 . Drop 174 | . 22 7 3 4 60 14 2 3 . 4 19 5 5 5 . 16 5 . Fire 539 | 3 84 12 . 3 2 26 . 47 . . 28 27 12 55 8 216 16 . Melee 413 | . . . 4 . 98 58 16 7 . 17 32 . 34 3 . 121 23 . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 9 | . 1 8 . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . 1 . Rewire 3 | . . . . . . . . . . 3 . . . . . . . . Trap 70 | . . . . . 52 2 . . . . 16 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves -5/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 41 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Discovered new exit (range 4) 301 | -10/Materials | Identified exit to Mines 321 | -10/Materials | Discovered new exit (range 16) 331 | -10/Materials | Build established: Mutant 403 | -10/Materials | Central database locked down 489 | -10/Materials | Discovered exit to Mines (range 15) 767 | -10/Materials | Discovered new exit (range 11) 773 | -10/Materials | Identified exit to Materials 805 | -10/Materials | Repaired Lgt. Treads 832 | -10/Materials | Repaired Lgt. Treads 860 | -10/Materials | Repaired Med. Laser 887 | -10/Materials | Repaired Mining Laser 992 | -10/Materials | Discovered exit to Materials (range 8) 1615 | -10/Materials | Entered Mines 1788 | -10/Mines | Discovered exit to Materials (range 13) 1856 | -10/Mines | Core integrity fell below 50% 2015 | -10/Mines | Learned Materials security intel 2020 | -10/Mines | Discovered exit to Materials (range 10) 2159 | -10/Mines | Build established: Scavenger-Mutant 2254 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2477 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2477 | -10/Mines | Discovered new exit (range 5) 2492 | -10/Mines | Entered Exiles 2521 | -10/Exiles | Discovered new exit (range 15) 2541 | -10/Exiles | Met 8R-AWN 2568 | -10/Exiles | Met EX-HEX 2788 | -10/Exiles | Met EX-DEC 2824 | -10/Exiles | Learned location of Zion (-6) 2868 | -10/Exiles | Met EX-BIN 2896 | -10/Exiles | Aligned with FarCom system 2898 | -10/Exiles | Given EX-Vault access code 2929 | -10/Exiles | Build established: Hauler-Mutant 2948 | -10/Exiles | Opened EX-Vault 2967 | -10/Exiles | Found Longsword +1 3011 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3365 | -10/Exiles | Left Exiles lab with Longsword +1 3365 | -10/Exiles | Entered Mines 3367 | -9/Mines | Learned 2 Materials zone layouts 3411 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3716 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3966 | -9/Mines | Discovered new exit (range 13) 4093 | -9/Mines | Found the Drone Emporium 4108 | -9/Mines | Found Prototype Device 4274 | -9/Mines | Discovered new exit (range 12) 4342 | -9/Mines | Entered Materials 4342 | -8/Materials | Accompanied by 3 allies 4342 | -8/Materials | Evolved 4 slots: Utility x4 4468 | -8/Materials | Identified Decoy Drone Bay 5038 | -8/Materials | Repaired Lgt. Treads 5071 | -8/Materials | Repaired Imp. Sensor Array 5099 | -8/Materials | Repaired Lgt. Treads 5460 | -8/Materials | Discovered new exit (range 16) 5487 | -8/Materials | Identified exit to Factory 5864 | -8/Materials | Identified exit to Storage 6357 | -8/Materials | Build established: Hacker-Assassin 6995 | -8/Materials | Build established: Hauler-Mutant 7539 | -8/Materials | Entered Factory 7539 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 7540 | -7/Factory | Identified exit to Lower Caves 8163 | -7/Factory | Build established: Hacker-Mutant 8233 | -7/Factory | Fabricated Cmb. Airjet (x2) 8337 | -7/Factory | Fabricated Cmb. Airjet (x2) 8436 | -7/Factory | Repaired Lgt. Nuclear Core 8735 | -7/Factory | Local fabrication network quarantined 9183 | -7/Factory | Build established: Hauler-Mutant 9347 | -7/Factory | Entered Lower Caves 9370 | -7/Lower Caves | Identified exit to Lower Caves 10135 | -7/Lower Caves | Entered another Lower Caves area 10137 | -7/Lower Caves | Discovered new exit (range 8) 10162 | -7/Lower Caves | Identified exit to Factory 10345 | -7/Lower Caves | Spotted B-75 Beast 15856 | -7/Lower Caves | Discovered new exit (range 9) 15863 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 15867 | -7/Lower Caves | Identified exit to Data Miner 15868 | -7/Lower Caves | Entered Data Miner 15868 | -7/Data Miner | Discovered new exit (range 6) 15888 | -7/Data Miner | Identified exit to Proximity Caves 15907 | -7/Data Miner | Met Data Miner 15935 | -7/Data Miner | Learned location of Section 7 (-2) 15935 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 15959 | -7/Data Miner | Received God Mode back door access code from Data Miner 15992 | -7/Data Miner | Entered Proximity Caves 16202 | -6/Proximity Caves | Learned 4 Factory zone layouts 16402 | -6/Proximity Caves | Escorted by Enhanced Grunt 16560 | -6/Proximity Caves | Discovered exit to Factory (range 9) 16593 | -6/Proximity Caves | Found Alien Artifact 16790 | -6/Proximity Caves | Entered Factory 16790 | -6/Factory | Accompanied by 1 ally 16790 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17165 | -6/Factory | Identified Dimensional Node Initializer 17222 | -6/Factory | Build established: Hacker-Mutant 17245 | -6/Factory | Incoming investigation squad redirected 17286 | -6/Factory | Identified exit to Lower Caves 17324 | -6/Factory | Identified exit to Factory 17383 | -6/Factory | Fabricated Imp. System Shield? 17504 | -6/Factory | Repaired Neutron Cannon 17530 | -6/Factory | Repaired Cmb. Airjet 17623 | -6/Factory | Fabricated Imp. System Shield (x1) 17655 | -6/Factory | Fabricated Imp. System Shield (x1) 17710 | -6/Factory | Incoming investigation squad redirected 17792 | -6/Factory | Local fabrication network quarantined 18055 | -6/Factory | Incoming investigation squad redirected 18064 | -6/Factory | Build established: Hacker-Scout 18219 | -6/Factory | Found Prototype Device 18219 | -6/Factory | Identified Exp. Thermal Shield 18496 | -6/Factory | Build established: Hacker-Mutant 18868 | -6/Factory | Manually triggered Chute Trap 18868 | -6/Factory | Sucked down chute 18868 | -6/Factory | Entered Waste 18888 | -6/Waste | Spotted C-40 Crusher 18889 | -6/Waste | Spotted C-40 Crusher 18894 | -6/Waste | Found Quantum Capacitor 18910 | -6/Waste | Destroyed C-40 Crusher 18925 | -6/Waste | Destroyed C-40 Crusher 18946 | -6/Waste | Spotted C-40 Crusher 18946 | -6/Waste | Found Damper Plating 18957 | -6/Waste | Spotted C-40 Crusher 18994 | -6/Waste | Destroyed C-40 Crusher 19026 | -6/Waste | Destroyed C-40 Crusher 19058 | -6/Waste | Spotted C-40 Crusher 19081 | -6/Waste | Discovered new exit (range 16) 19110 | -6/Waste | Identified exit to Factory 19115 | -6/Waste | Entered Factory 19272 | -6/Factory | Fabricated Adv. System Shield? 19309 | -6/Factory | Adv. System Shield fried by hacking feedback 19344 | -6/Factory | Fabricated Adv. System Shield (x1) 19403 | -6/Factory | Build established: Hacker-Scout 19668 | -6/Factory | Garrison activated, responded to threat 19834 | -6/Factory | Fabricated Adv. System Shield (x1) 20005 | -6/Factory | Fabricated Mni. Smartbomb Launcher? 20018 | -6/Factory | Local fabrication network quarantined 20027 | -6/Factory | Discovered exit to Factory (range 16) 20137 | -6/Factory | Repaired Lgt. Fission Core 20199 | -6/Factory | Repaired Quantum Capacitor 20474 | -6/Factory | Repaired Cmb. Airjet 20489 | -6/Factory | Entered Lower Caves 20604 | -6/Lower Caves | Encountered a Warlord checkpoint 20614 | -6/Lower Caves | Learned Factory machine intel 20615 | -6/Lower Caves | Learned 8 Factory zone layouts 20757 | -6/Lower Caves | Build established: Hacker-Mutant 20783 | -6/Lower Caves | Destroyed 7 combat bots 20871 | -6/Lower Caves | Learned location of Armory (-4) 20871 | -6/Lower Caves | Learned Factory terminal intel 20871 | -6/Lower Caves | Learned Extension terminal intel 21428 | -6/Lower Caves | Discovered new exit (range 6) 21447 | -6/Lower Caves | Identified exit to Lower Caves 21450 | -6/Lower Caves | Entered another Lower Caves area 21520 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 21599 | -6/Lower Caves | Discovered new exit (range 11) 21667 | -6/Lower Caves | Learned Factory terminal intel 21718 | -6/Lower Caves | Discovered exit to Factory (range 15) 21727 | -6/Lower Caves | Encountered a Warlord checkpoint 21981 | -6/Lower Caves | Identified exit to Zion 22050 | -6/Lower Caves | Entered Zion 22103 | -6/Zion | Discovered new exit (range 16) 22113 | -6/Zion | Identified exit to Proximity Caves 22267 | -6/Zion | Identified exit to Deep Caves 22312 | -6/Zion | Rebuked by Imprinter 22463 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 22514 | -6/Zion | Found Prototype Launcher 22514 | -6/Zion | Identified Rocket Array 22608 | -6/Zion | Gained Derelict followers 22686 | -6/Zion | Given the Hacking Drone Bay 22688 | -6/Zion | Found Prototype Device 22837 | -6/Zion | Found CR-A16's Pointy Stick 22893 | -6/Zion | Found Prototype Device 23244 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 23292 | -6/Zion | Attacked by Zionites 23769 | -6/Zion | Destroyed Imprinter 23777 | -6/Zion | Extracted access codes from Imprinter's data core 24030 | -6/Zion | Lost 3 parts (1n1u1w) 24108 | -6/Zion | Spotted C0-GWZ(B) 24502 | -6/Zion | Identified Hacking Drone Bay 24757 | -6/Zion | Entered Deep Caves 24976 | -6/Deep Caves | Z-Facility disabled 25089 | -6/Deep Caves | Crushed by falling debris 25120 | -6/Deep Caves | Lost 3 parts (2n1u) 25127 | -6/Deep Caves | Crushed by falling debris 25128 | -6/Deep Caves | Core integrity fell below 50% 25128 | -6/Deep Caves | System corruption reached 10% 25158 | -6/Deep Caves | Lost 3 parts (2n1u) 25435 | -6/Deep Caves | Build established: Mutant 26342 | -6/Deep Caves | Discovered new exit (range 6) 26360 | -6/Deep Caves | Identified exit to Proximity Caves 26822 | -6/Deep Caves | Found Prototype Protection 26822 | -6/Deep Caves | Identified Zio. Weapon Casing 27210 | -6/Deep Caves | Entered Proximity Caves 27214 | -5/Proximity Caves | Core integrity fell below 20% 27229 | -5/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 27015_ System corrupted: Matter fused (-7). 27078_ System corrupted: Energy discharge (-184). 27110_ System corrupted: Substantial component data lost. 27154_ NV3A1WFCAST0&419/:|Y8>9CV/ 27170_ System corrupted: Matter fused (-5). LOCATION=PROXIMITY CAVES GOAL=ESCAPE 27211_ C-30 ARC bursts open, deploying its payload. 27211_ G-67 Veteran unfolds itself. 27211_ G-50 Soldier unfolds itself. 27211_ Zio. Phaser-S destroyed. 27211_ Zio. Light Carapace destroyed. 27214_ Zio. Glidesys I destroyed. 27216_ Imp. Datajack destroyed. 27218_ Broken Zio. Light DM Reactor destroyed. 27220_ System corrupted: Substantial component data lost. 27222_ Broken Zio. Composite Leg I destroyed. 27222_ Adv. Sensor Array destroyed. 27226_ Zio. Biocell destroyed. 27228_ Lrg. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ????????????????????????# ##?????????????????????? | | ????????????????????????# #?????????????????????? | | ???????????????????????## #?????????????????????? | | ??????????????????????##]@#??????????????????????? | | ?????????????????????## /!#??????????????????????? | | ????????????????????## !g##?????????????????????? | | ???????????????????## g g###???????????????????? | | ???????????????????# gg #???????????????????? | | ??????????????????# % ????????????? | | ??????????????????# ## ???????????? | | ??????????????????# #?# ##### #???????????? | | ????????????????? #??# #??????????????????? | | ???????????????? ## ##???###??????????????????? | | ???????????????#####?###?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 49 Energy Capacity 1160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 EM Shielding 2 Armor Coverage 625 Resistance: TH 30 Resistance: EM 20 Weapon Shielding 100 Evasion (%) 56 Melee Accuracy 10 Launcher Accuracy 20 Recoil Reduction 2 Offensive Hacking 24 Defensive Hacking 28 Item Schematics ----------------- Aerolev Unit | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Cmb. Airjet | -7/Factory | Hacked Adv. Melee Analysis Suite | -7/Factory | Hacked Hacking Suite | -7/Factory | Hacked System Backup Module | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Humpback | -6/Factory | Scanalyzed Imp. System Shield | -6/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Lrn. Sensor Array | -6/Factory | Hacked Adv. Signal Interpreter | -6/Factory | Hacked Adv. System Shield | -6/Factory | Hacked Med. Storage Unit | -6/Factory | Hacked Lrg. Storage Unit | -6/Factory | Hacked Lrn. Terrain Scanner | -6/Factory | Hacked Exp. Terrain Scan Processor | -6/Factory | Hacked Hvy. Beamcaster | -6/Zion | Free Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Slug Cannon | -6/Zion | Free Enh. Flamer | -6/Zion | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Cmb. Airjet | x2 | -7/Factory Imp. System Shield | x1 | -6/Factory Imp. System Shield | x1 | -6/Factory Imp. System Shield | x1 | -6/Factory Adv. System Shield | x1 | -6/Factory Adv. System Shield | x1 | -6/Factory Adv. System Shield | x1 | -6/Factory Mni. Smartbomb Launcher | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Monster Challenges ------------ None Game ------ Seed BlastLightpackReconfigurator Manual? 0 Play Time 03:18:23 Cumulative 231.1 hours Start 2021.01.22 @ 09:20:49 End 2021.01.22 @ 13:07:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 207 Rogue 207 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 61 Gallery% 71 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 05cdabd6-f719-4bf7-a246-6775c1021272