Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.31 @ 17:46:54 Player: KaiserChief Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (66) 330 Value Destroyed (1996) 1996 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 8106 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 104/300 Energy 76/100 System Corruption 0% Temperature Cool (4) Movement Flying (37) Location -5/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY (7) ------ ECM Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Nuclear Pulse Array Relay Coupler [NC] (19) Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg VSS Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Small Storage Unit Improved Sensor Array Advanced Signal Interpreter ECM Suite > --- WEAPON ----------- Arc Projector Firepult > --- INVENTORY -------- Light Ion Engine Carbon-fiber Leg Improved Reaction Control System Light Armor Plating Relay Coupler [NC] High-powered Shock Rifle Gauss Rifle Assault Cannon [Rating: 66] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Fission Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Compact Wheel Flight Unit Nuclear Pulse Array Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Advanced Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Firepult Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Long-range Missile Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac DSF Slots Evolved 10 | . . 2 . . . 2 2 2 2 . Power 1 | . . . . . . . . 1 . . Propulsion 2 | . . 2 . . . . . . . . Utility 5 | . . . . . . 2 1 1 1 . Weapon 2 | . . . . . . . 1 . 1 . Parts Attached 59 | 6 5 4 6 1 1 7 5 16 . 8 Power 7 | . 1 2 . . . 1 . 3 . . Engine 6 | . 1 2 . . . 1 . 2 . . Core 1 | . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . Propulsion 24 | 2 3 1 4 . 1 3 . 8 . 2 Treads . | . . . . . . . . . . . Leg 17 | . 3 1 4 . 1 3 . 5 . . Wheel 5 | 2 . . . . . . . 3 . . Hover . | . . . . . . . . . . . Flight 2 | . . . . . . . . . . 2 Utility 12 | 2 1 . 1 . . 3 2 3 . . Device 9 | 1 1 . 1 . . 2 2 2 . . Storage 1 | 1 . . . . . . . . . . Processor 1 | . . . . . . . . 1 . . Hackware . | . . . . . . . . . . . Protection 1 | . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . Weapon 16 | 2 . 1 1 1 . . 3 2 . 6 Energy Gun 9 | 1 . . 1 . . . 2 1 . 4 Energy Cannon 2 | . . 1 . 1 . . . . . . Ballistic Gun 2 | 1 . . . . . . . 1 . . Ballistic Cannon 1 | . . . . . . . 1 . . . Launcher 2 | . . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . . . Parts Lost 35 | . . . 4 . . 2 3 12 . 14 Power 4 | . . . . . . 1 . 1 . 2 Propulsion 13 | . . . 4 . . 1 1 3 . 4 Utility 8 | . . . . . . . 1 5 . 2 Weapon 10 | . . . . . . . 1 3 . 6 Highest Loss Streak 14 | . . . 3 . . 2 2 10 . 14 To Critical Strikes 1 | . . . . . . . . 1 . . Average Backups 7 | 3 6 7 7 8 8 6 6 6 2 2 Power 1 | 1 1 1 1 1 1 . 1 1 1 1 Propulsion 1 | 1 3 1 . 1 1 1 . . . . Utility 3 | . 1 3 4 5 5 4 3 2 1 1 Weapon 1 | . 1 1 1 1 . . 1 2 . . Tool/Special . | . . . . . . . . . . . Unused Backups 10 | . 1 3 1 . 1 . 1 2 . 1 Power 1 | . . 1 . . . . . . . . Propulsion 2 | . 1 . . . . . 1 . . . Utility 2 | . . 1 . . . . . . . 1 Weapon 5 | . . 1 1 . 1 . . 2 . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 99 98 96 88 82 89 84 64 40 Engine 11 | . 14 11 11 11 11 8 7 12 5 1 Leg 33 | . 21 43 42 44 44 34 28 21 5 3 Wheel 1 | . 6 . . . . . . . 17 7 Device 16 | . 14 11 11 11 11 19 29 25 11 7 Storage 10 | . 14 11 11 11 11 9 7 5 . . Energy Gun 7 | . 14 6 9 8 . . 2 4 . 4 Energy Cannon 5 | . . 4 11 11 11 9 7 5 . . Ballistic Gun 6 | . 14 10 1 . . . . 1 5 1 Peak Build Rating 66 | 6 10 17 19 32 32 40 50 66 35 41 Average Rating 24 | 3 9 14 17 22 32 36 46 56 35 23 On Entrance 24 | . 6 10 17 19 32 32 40 48 35 35 Naked Turns . | . . . . . . . . . . . Heaviest Build 62 | 9 14 21 22 37 37 41 48 62 36 36 Greatest Support 63 | 26 26 49 46 46 46 53 53 63 48 48 Greatest Overweight (x) 2 | . . . . . . 1 1 2 . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 Average Capacity 7 | 6 8 8 8 8 8 8 8 7 5 5 Most Carried 8 | 6 8 8 8 8 8 8 8 8 2 5 Average Carried 7 | 3 7 7 7 8 7 6 6 6 2 2 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | 5 8 8 8 8 8 7 7 2 2 5 Class Distribution -------------------- 66% | Mutant 8% | Scavenger-Mutant 8% | Infiltrator-Skirmisher 8% | Scavenger-Skirmisher 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Infiltrator-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Mutant | -5/DSF Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac DSF Matter Collected 1348 | 263 193 219 150 . . 18 217 207 . 81 Remotely . | . . . . . . . . . . . Salvage Created 2731 | 29 413 309 481 . 79 201 121 1048 . 50 Parts 131 | 3 29 17 22 . 7 5 . 47 . 1 Haulers Intercepted 2 | . 1 1 . . . . . . . . Recyclers Shooed 4 | . . . . . . . 1 3 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac DSF Combat Hostiles Destroyed 51 | . 12 6 8 . 4 2 2 16 . 1 Guns 20 | . 12 3 2 . . . . 3 . . Cannons 14 | . . 3 6 . 1 . . 3 . 1 AOE 8 | . . . . . 3 2 1 2 . . Classes Destroyed 15 | 1 5 1 3 . . 1 1 2 . 1 Worker 5 | . . . 1 . 1 1 . 2 . . Builder 1 | . 1 . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . Hauler 2 | . 1 1 . . . . . . . . Recycler 2 | . . . 1 . . . . 1 . . Watcher 3 | . 1 . . . . 2 . . . . Swarmer 14 | . 6 . . . 4 . . 4 . . Grunt 23 | . 6 4 7 . . . . 6 . . Brawler 2 | . . . 1 . . . . 1 . . Duelist 2 | . . . . . . . . 2 . . Protector 2 | . . . . . . . . 2 . . Sentry 5 | . . 2 . . . 1 1 1 . . Specialist 1 | . . . . . . . . . . 1 Hunter 1 | . . . . . . 1 . . . . Programmer 2 | . . . . . . . 1 1 . . Best Kill Streak 7 | 1 4 2 5 . 5 2 1 7 . 1 Combat Bots Only 5 | . 3 2 4 . 4 1 1 5 . 1 Max Kills in Single Turn 5 | 1 2 1 1 . 5 1 1 3 . 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . 3 1 1 2 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac DSF Hostile Shots Fired 476 | . 54 41 65 . . 19 72 138 . 87 Missed 138 | . 14 13 10 . . 3 27 46 . 25 Hits 338 | . 40 28 55 . . 16 45 92 . 62 Melee 1 | . . . . . . . . 1 . . Projectile 337 | . 40 28 55 . . 16 45 91 . 62 Critical Strikes 12 | . 1 . 2 . . 2 . 4 . 3 Part Disruptions 1 | . . . . . . . 1 . . . Damage Taken 5648 | . 401 280 736 . 7 291 425 1492 . 2016 Core 1615 | . 52 40 127 . . 41 66 282 . 1007 Absorbed by Shields 73 | . . . . . . . 21 52 . . Regen/Repaired (Parts) 93 | . . 93 . . . . . . . . Core Remaining (%) 80 | 100 79 . . . 58 92 90 66 . . Volleys Fired 191 | 1 41 23 28 . 1 6 8 66 . 17 Largest 4 | 2 2 2 2 . 1 1 2 3 . 4 Hottest 324 | 60 60 88 133 . 250 250 305 305 . 324 Shots Fired 318 | 2 81 46 50 . 1 6 13 89 . 30 Gun 235 | 2 81 34 28 . . . 7 70 . 13 Cannon 77 | . . 12 22 . 1 6 6 19 . 11 Launcher 6 | . . . . . . . . . . 6 Special . | . . . . . . . . . . . Kinetic 130 | 1 41 23 15 . . . . 34 . 16 Thermal 127 | 1 40 23 35 . 1 6 6 7 . 8 Explosive 6 | . . . . . . . . . . 6 Electromagnetic 55 | . . . . . . . 7 48 . . Robot Hit Streak 12 | 1 11 12 9 . 2 5 5 12 . 11 Robot Miss Streak 5 | . 4 4 2 . 3 2 2 5 . 2 Penetration Max 1 | . . . . . . . . 1 . . Secondary Targets 1 | . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . Shots Hit Robots 216 | 1 58 32 34 . 1 4 8 56 . 22 Core Hits 129 | 1 24 12 18 . 5 9 5 43 . 12 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5997 | 12 704 463 667 . 137 379 247 2044 . 1344 Guns 2307 | 12 704 256 301 . . . 20 732 . 282 Cannons 1372 | . . 207 364 . 26 49 111 395 . 220 Explosions 2309 | . . . . . 111 323 116 917 . 842 Melee . | . . . . . . . . . . . Ramming 9 | . . . 2 . . 7 . . . . Kinetic 1475 | . 347 159 115 . . . . 543 . 311 Thermal 3299 | 12 357 304 550 . 137 372 227 1149 . 191 Explosive 842 | . . . . . . . . . . 842 Electromagnetic 372 | . . . . . . . 20 352 . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . . . . 2 2 . . Average Corruption 1 | . . . . . . . 1 1 . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 11 | . . . . . . . 3 8 . . Message Errors 2 | . . . . . . . 1 1 . . Matter Fused 2 | . . . . . . . . 2 . . Energy Discharges 3 | . . . . . . . 2 1 . . Data Loss (minor) 1 | . . . . . . . . 1 . . Alerts 1 | . . . . . . . . 1 . . Weapon Failures 2 | . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1 | . . 1 . . . . . . . . Projectiles 1 | . . 1 . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 3 | . . . . . . . . 3 . . Impact . | . . . . . . . . . . . Kinetic 3 | . . . . . . . . 3 . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 196 | . . . . . 7 . 85 59 . 45 Shots 18 | . . . . . 1 . 8 8 . 1 Rammed . | . . . . . . . . . . . Targets Rammed 3 | . . . 2 . . 1 . . . . Kicked 3 | . . . 2 . . 1 . . . . Crushed . | . . . . . . . . . . . Highest Temperature 615 | . 60 141 513 . 226 412 222 615 . 364 Average Temperature 144 | . 26 44 232 . 119 161 82 184 . 185 Received Heat Transfer 1021 | . 168 117 459 . . 36 78 163 . . Effects 19 | . . . 11 . . 2 . 6 . . Shutdowns 4 | . . . 4 . . . . . . . Energy Bleed 2 | . . . 1 . . . . 1 . . Interference 4 | . . . 3 . . 1 . . . . Matter Decay 1 | . . . 1 . . . . . . . Short Circuit 4 | . . . 1 . . 1 . 2 . . Damage (minor) 3 | . . . 1 . . . . 2 . . Damage (core) 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Robots Corrupted 1 | . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Parts Fried 1 | . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 8 | . . . . . . . 1 7 . . Combat Hostiles 8 | . . . . . . . 1 7 . . Parts Melted 59 | . 2 3 1 . 3 11 4 35 . . Heat Transferred 11055 | 25 800 595 1110 . 640 2160 880 4549 . 296 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac DSF Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 153 | 5 85 69 67 . 89 53 43 153 22 109 Initial 32 | . . 32 22 . . 22 . . 22 15 Average 21 | 1 23 10 22 . 35 20 3 53 22 23 Influence Increases 1565 | 5 353 183 225 . 99 125 61 385 . 129 Destroy 0b10 Robot/C 980 | . 240 120 160 . 80 40 40 280 . 20 Destroy 0b10 Robot/NC 80 | 5 15 5 10 . 5 15 . 25 . . Destroy Leader 240 | . 54 42 40 . 10 24 20 50 . . Allied During Kill 2 | . . . . . . . . 2 . . Successful Hack 17 | . 12 . . . . . . 5 . . Disable Machine 45 | . . 15 . . . 15 . 15 . . Destroy Structure 141 | . 2 1 . . 4 31 1 8 . 94 Lose Combat Pursuer 60 | . 30 . 15 . . . . . . 15 Influence Decreases 1466 | 5 275 204 272 10 40 184 61 338 25 52 Entered New Map 160 | . . 46 35 10 . 37 . . 25 7 Time Decay 1107 | 5 275 158 197 . 40 137 51 244 . . Lost Part 199 | . . . 40 . . 10 10 94 . 45 Squads Dispatched 12 | . 2 4 . . . . 2 3 . 1 Investigation 4 | . 2 2 . . . . . . . . Extermination 2 | . . . . . . . 1 1 . . Reinforcement 4 | . . 2 . . . . 1 . . 1 Assault 2 | . . . . . . . . 2 . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac DSF Distress Signals 4 | . 2 1 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 85 | . 22 17 9 . 4 5 4 19 . 5 Peak Tracking Total 7 | . 4 6 4 . 4 2 1 7 . 3 Tactical Retreats 4 | . 1 . 1 . . . . . . 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac DSF Traps Triggered 9 | . 2 1 . . . 4 1 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac DSF Machines Disabled 3 | . . 1 . . . 1 . 1 . . Max in Single Turn 1 | . . 1 . . . 1 . 1 . . Garrison Access 1 | . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac DSF Machines Accessed 12 | . 4 3 . 1 . 1 1 1 1 . Terminals 10 | . 4 2 . . . 1 1 1 1 . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 19 | . 6 7 . 1 . 1 1 2 1 . Successful 10 | . 2 4 . 1 . 1 . 1 1 . Failed 9 | . 4 3 . . . . 1 1 . . Catastrophic 2 | . 2 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 12 | . 6 3 . 1 . 1 1 . . . Terminals 15 | . 6 4 . . . 1 1 2 1 . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . 3 . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 4 | . . 1 . 1 . . . 1 1 . Robot Analysis 1 | . . 1 . . . . . . . . Open DSF 2 | . . . . . . . . 1 1 . Proto ID Catalog 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . Repair 1 | . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 4 | . 2 1 . . . 1 . . . . Terminals 4 | . 2 1 . . . 1 . . . . Assimilate 4 | . 2 1 . . . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 8 | . 3 2 . . . 1 1 1 . . Full Trace Events 2 | . . 2 . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . Time 26 | . . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac DSF Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . Allies Hacked 1 | . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac DSF Total Allies 1 | . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . 1 . . Highest-Rated Group 30 | . . . . . . . . 30 . . Highest-Rated Ally 30 | . . . . . . . . 30 . . Total Orders . | . . . . . . . . . . . Ally Attacks 3 | . . . . . . . . 3 . . Total Damage 73 | . . . . . . . . 73 . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac DSF Active Infowar (turns) 5923 | 17 1458 1764 391 245 148 330 615 879 2 74 Sensors 612 | . . . . . . . . 612 . . Structural 1864 | . 199 323 9 245 148 330 610 . . . Seismic 3145 | 17 1259 1441 382 . . 46 . . . . ECM 1216 | . . . . . . 40 222 878 2 74 Robot Analysis Total 1 | . . 1 . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac DSF Turns Passed 6822 | 65 1458 1765 650 586 148 330 819 880 2 119 Spaces Moved 3297 | 55 545 641 393 454 64 182 481 411 3 68 Core 43 | 10 . . . . . . . . . 33 Treads . | . . . . . . . . . . . Legs 3066 | . 450 641 393 454 64 182 481 401 . . Wheels 183 | 45 95 . . . . . . 10 3 30 Hover . | . . . . . . . . . . . Flight 5 | . . . . . . . . . . 5 Fastest Speed 37 | 50 90 120 120 120 120 112 112 100 100 37 Average Speed 121 | 82 114 120 120 120 120 127 124 146 100 73 Slowest Speed 260 | 90 120 120 120 120 120 190 190 260 100 115 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 37 | 4 74 42 73 72 14 22 8 9 . 60 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . Scrap Searched 1 | . . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 95 | . . . . . 4 31 . 7 . 53 Melee . | . . . . . . . . . . . Projectile 5 | . . . . . . 2 . 3 . . AOE 90 | . . . . . 4 29 . 4 . 53 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac DSF Total 5778 | 72 1296 1589 518 495 135 271 687 602 2 111 Wait 2094 | . 693 896 80 34 67 54 184 78 . 8 Move 3287 | 54 544 640 392 453 63 181 480 410 2 68 Hop . | . . . . . . . . . . . Pick Up 71 | 11 7 8 4 . 1 10 7 14 . 9 Fast Attach 9 | . . 2 2 1 . 3 . 1 . . Attach 52 | 6 2 5 3 . . 10 6 12 . 8 Detach 2 | . 1 . . . . . . . . 1 Swap 31 | . 5 8 5 1 1 3 1 7 . . Drop 29 | . 3 7 2 2 2 3 1 9 . . Fire 191 | 1 41 23 28 . 1 6 8 66 . 17 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 3 | . . . 2 . . 1 . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 9 | . . . . 4 . . . 5 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / Sto) -6/Factory -5/Factory -5/DSF History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 810 | -10/Materials | Discovered new exit (range 14) 1179 | -10/Materials | Discovered new exit (range 9) 1248 | -10/Materials | Discovered new exit (range 9) 1524 | -10/Materials | Entered another Materials area 1524 | -9/Materials | Evolved 2 slots: Propulsion x2 2036 | -9/Materials | Repaired Assault Rifle 3228 | -9/Materials | Discovered new exit (range 16) 3289 | -9/Materials | Entered Mines 3384 | -9/Mines | Lost 3 parts (3n) 3413 | -9/Mines | Discovered new exit (range 9) 3503 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3663 | -9/Mines | Build established: Scavenger-Mutant 3930 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3932 | -9/Mines | Discovered new exit (range 5) 3939 | -9/Mines | Entered Exiles 3971 | -9/Exiles | Met 8R-AWN 3996 | -9/Exiles | Met EX-HEX 4100 | -9/Exiles | Met EX-DEC 4121 | -9/Exiles | Build established: Mutant 4186 | -9/Exiles | Discovered new exit (range 12) 4289 | -9/Exiles | Met EX-BIN 4306 | -9/Exiles | Aligned with FarCom system 4307 | -9/Exiles | Given EX-Vault access code 4355 | -9/Exiles | Opened EX-Vault 4366 | -9/Exiles | Found Firepult 4392 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4407 | -9/Exiles | Exiles lab attacked by MAIN.C 4525 | -9/Exiles | Left Exiles lab with Firepult 4525 | -9/Exiles | Entered Mines 4660 | -8/Mines | Discovered new exit (range 6) 4673 | -8/Mines | Entered Materials 4673 | -8/Materials | Evolved 2 slots: Utility x2 4920 | -8/Materials | Discovered new exit (range 15) 5003 | -8/Materials | Entered Factory 5003 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5004 | -7/Factory | Identified exit to Storage 5311 | -7/Factory | Build established: Infiltrator-Skirmisher 5793 | -7/Factory | Discovered new exit (range 15) 5822 | -7/Factory | Entered another Factory area 5822 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6415 | -6/Factory | Build established: Scavenger-Skirmisher 6584 | -6/Factory | Discovered new exit (range 14) 6653 | -6/Factory | Identified exit to Factory 6674 | -6/Factory | Lost 10 parts (1p3n3u3w) 6702 | -6/Factory | Entered another Factory area 6702 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6704 | -5/Factory | Identified exit to DSF 6704 | -5/Factory | Entered DSF 6744 | -5/DSF | Additional patrols routed to DSF 6786 | -5/DSF | Core integrity fell below 50% 6819 | -5/DSF | Core integrity fell below 20% 6823 | -5/DSF | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- Penetrated by Slug. Acquired 9 matter. Acquired 4 matter. Acquired Lrn. Missile Launcher. Knocked back. Penetrated by Slug. Lrn. Missile Launcher destroyed. Penetrated by Slug. Slug penetrates Wall. Acquired Nuclear Pulse Array. Penetrated by Slug. Slug penetrates Wall. Wall collapses. Penetrated by Slug. Knocked back. Acquired Nuclear Pulse Array. Penetrated by Slug. Slug penetrates Earth. Penetrated by Slug. Acquired Nuclear Pulse Array. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????##???????##????????????????????????????? | | ?????????""#???????# ????????????????????????????? | | ?????????#"#???????# #?###???????????????????????? | | ??????####"##??????# ### ####????????????????????? | | ??????#""%""########%]] #????????????????????? | | ??????#""%""##!!#!! #????????????????????? | | ????"##"% #????????????????????? | | ???#""""" ! #????????????????????? | | ???####"" ##!!#!! ###????????????????????? | | ??????### ###!!#!!! ###????????????????????? | | ???????## ########## #????????????????????? | | ???????#! #??????#= % #????????????????????? | | ???????#! #?????##== ##???????????????????? | | ???????## ###?????# ; #???????????????????? | | ???????#! !!#?????# @ #???????????????????? | | ???????#! !!#?????# #??????????????????? | | ???????#! !!#?????# H ##??????????????????? | | ??????### ########## h #???????????????????? | | ??????#!! ##!!!#!!!# #[[??????????????????? | | ???####!! #"!!!#!!! h A [[[?????????????????? | | ???# % ^^ ????????????????? | | ???## " ^ A ???????????????? | | ????# #% ^ A ? ??????????????? | | ????### "% [ ;!!!## A ?!!!?????????????? | | ??????# ## #!!!## !!#?!!#????????????? | | ??????############### A # ###??##????????????? | | ?????????????????????! !! ??????????????????? | | ?????????????????????! !!# ??????????????????? | | ?????????????????????!! !!?#???????????????????? | | ??????????????????????? ##?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 31 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Base Temperature (-) 100 Armor Coverage 150 Evasion (%) 65 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 7% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VariablePowerMachine Manual? 0 Play Time 00:58:24 Cumulative 14.0 hours Start 2025.05.31 @ 16:43:26 End 2025.05.31 @ 17:46:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f6a8e265-6c55-415d-93d5-4a29979a0660