Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.27 @ 00:26:00 Player: delto Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (36) 180 Value Destroyed (942) 942 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 4773 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/850 Matter 196/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Armored Medium Treads Armored Wheel > --- UTILITY ---------- Kinecellerator System Restoration Module > --- WEAPON ----------- Heavy EM Shotgun Improved Arc Projector Particle Gun > --- INVENTORY -------- Light Ion Engine Deuterium Engine Nuclear Core Improved Heat Sink [Rating: 36] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Armored Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Protection Hardened Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Slots Evolved 8 | . . 2 2 2 . . 2 . Power 2 | . . . . 1 . . 1 . Propulsion 4 | . . 2 2 . . . . . Utility 1 | . . . . . . . 1 . Weapon 1 | . . . . 1 . . . . Parts Attached 59 | 7 . 7 13 16 10 1 . 5 Power 13 | 1 . 1 1 6 3 . . 1 Engine 7 | 1 . . . 3 2 . . 1 Core 6 | . . 1 1 3 1 . . . Reactor . | . . . . . . . . . Propulsion 15 | 2 . 2 7 1 2 1 . . Treads 9 | 1 . 1 5 . 2 . . . Leg 1 | . . . . . . 1 . . Wheel 5 | 1 . 1 2 1 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 15 | 2 . 1 3 4 2 . . 3 Device 12 | 2 . . 2 4 2 . . 2 Storage . | . . . . . . . . . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 3 | . . 1 1 . . . . 1 Artifact . | . . . . . . . . . Weapon 16 | 2 . 3 2 5 3 . . 1 Energy Gun 9 | 1 . 2 . 3 3 . . . Energy Cannon 1 | . . . 1 . . . . . Ballistic Gun 2 | 1 . . . . . . . 1 Ballistic Cannon 2 | . . . 1 1 . . . . Launcher 2 | . . 1 . 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . Parts Lost 31 | . . . 8 9 9 . . 5 Power 6 | . . . 1 1 3 . . 1 Propulsion 9 | . . . 5 2 2 . . . Utility 8 | . . . 2 2 1 . . 3 Weapon 8 | . . . . 4 3 . . 1 Highest Loss Streak 9 | . . . 7 8 9 . . 5 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 56 | . 100 100 95 62 46 6 6 4 Engine 2 | . 14 3 . 5 1 . . . Core 4 | . . 7 8 8 10 . . . Treads 10 | . 14 22 27 2 4 . . . Leg 1 | . . . . . . 6 6 3 Wheel 11 | . 14 22 23 13 4 . . . Device 9 | . 28 16 11 11 10 . . . Protection 2 | . . 5 5 . . . . . Energy Gun 4 | . 14 16 . 2 14 . . . Energy Cannon 1 | . . . 1 5 . . . . Ballistic Gun 1 | . 14 2 . . . . . . Ballistic Cannon 2 | . . . 8 4 . . . . Launcher 2 | . . 2 7 5 . . . . Naked Turns 193 | . . . . . 26 4 . 163 Heaviest Build 32 | 9 9 19 22 32 28 . . 32 Greatest Support 84 | 16 16 40 84 30 27 18 18 18 Greatest Overweight (x) 10 | . . . . 2 8 . . 10 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 4 4 5 5 Average Carried 3 | 2 4 3 3 4 2 2 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 4 3 4 . 4 5 . Class Distribution -------------------- 84% | Mutant 6% | Gunner 5% | Bomber 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Matter Collected 1042 | 309 . 131 205 172 . . . 225 Remotely . | . . . . . . . . . Salvage Created 896 | 168 . 316 245 167 . . . . Parts 70 | 9 . 32 22 7 . . . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . 1 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Combat Hostiles Destroyed 22 | . . 12 7 3 . . . . Guns 9 | . . 7 . 2 . . . . Cannons 3 | . . . 2 1 . . . . AOE 9 | . . 5 4 . . . . . Classes Destroyed 9 | 2 . 5 2 . . . . . Worker 3 | . . 1 1 1 . . . . Builder 3 | . . . 3 . . . . . Tunneler 4 | 4 . . . . . . . . Recycler 1 | 1 . . . . . . . . Watcher 3 | . . 1 2 . . . . . Swarmer 7 | . . 7 . . . . . . Grunt 8 | . . 2 5 1 . . . . Sentry 5 | . . 3 1 1 . . . . Hunter 2 | . . . 1 1 . . . . Best Kill Streak 6 | 4 . 4 6 3 . . . . Combat Bots Only 4 | . . 4 2 2 . . . . Max Kills in Single Turn 5 | 1 . 3 5 2 . . . . Gunslinging . | . . . . . . . . . Exploded 3 | . . 3 1 . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Hostile Shots Fired 419 | . . 25 97 121 11 . 2 163 Missed 136 | . . 7 23 44 . . 1 61 Damage Taken 4326 | . . 296 1196 752 421 . 14 1647 Core 1698 | . . 48 115 251 421 . . 863 Absorbed by Shields 67 | . . . 67 . . . . . Core Remaining (%) 74 | 100 100 88 79 . . 4 . . Volleys Fired 67 | 13 2 16 20 14 1 . . 1 Largest 3 | 2 2 2 2 3 1 . . 1 Hottest 145 | 70 70 112 104 145 50 . . 28 Shots Fired 123 | 26 3 31 38 22 2 . . 1 Gun 64 | 26 3 24 . 8 2 . . 1 Cannon 33 | . . . 24 9 . . . . Launcher 26 | . . 7 14 5 . . . . Special . | . . . . . . . . . Kinetic 46 | 13 2 5 20 5 . . . 1 Thermal 42 | 13 1 19 4 4 1 . . . Explosive 26 | . . 7 14 5 . . . . Electromagnetic 9 | . . . . 8 1 . . . Robot Hit Streak 13 | 3 . 5 13 8 1 . . . Robot Miss Streak 7 | 2 3 7 2 2 1 . . 1 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 75 | 15 . 14 29 16 1 . . . Core Hits 54 | 6 . 18 20 10 . . . . Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 4 | . . 2 2 . . . . . Burn 2 | . . 2 . . . . . . Meltdown 1 | . . . 1 . . . . . Blast 1 | . . . 1 . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2510 | 208 . 569 1342 389 2 . . . Guns 534 | 208 . 183 . 141 2 . . . Cannons 632 | . . . 513 119 . . . . Explosions 1344 | . . 386 829 129 . . . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 652 | 108 . 28 443 73 . . . . Thermal 371 | 100 . 155 70 46 . . . . Explosive 1344 | . . 386 829 129 . . . . Electromagnetic 143 | . . . . 141 2 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 10 | . . . . . 10 10 . 1 Average Corruption 7 | . . . . . 7 10 . 1 Corruption Purged 5 | . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . Effects 10 | . . . . . 4 6 . . Message Errors 2 | . . . . . 1 1 . . Matter Fused 2 | . . . . . 1 1 . . Heat Flow Errors 1 | . . . . . . 1 . . Energy Discharges 1 | . . . . . 1 . . . Data Loss (minor) 2 | . . . . . . 2 . . Data Loss (major) 1 | . . . . . . 1 . . Misfires 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 20 | . . . 2 18 . . . . Projectiles . | . . . . . . . . . Explosions 20 | . . . 2 18 . . . . Melee . | . . . . . . . . . Knockbacks 7 | . . . 7 . . . . . Impact . | . . . . . . . . . Kinetic 7 | . . . 7 . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 316 | . . 54 152 110 . . . . Shots 9 | . . 2 4 3 . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 233 | 56 9 135 198 206 28 233 . . Average Temperature 52 | 22 6 46 64 66 17 116 . . Received Heat Transfer 836 | . . 69 488 171 . . . 108 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Melted 2 | . . 1 1 . . . . . Heat Transferred 1036 | 296 . 555 111 74 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Peak Influence 444 | 25 46 283 444 275 41 . 5 . Initial 118 | . 16 18 118 97 26 . . . Average 119 | 9 38 104 293 170 20 . 3 . Maximum Alert Level 2 | . . 1 2 1 . . . . Low Security (%) 72 | 100 100 93 18 49 100 100 100 . Level 1 24 | . . 6 64 50 . . . . Level 2 3 | . . . 17 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 6 | . . 1 1 2 . . 2 . Investigation 2 | . . . 1 . . . 1 . Extermination 1 | . . . . . . . 1 . Reinforcement 1 | . . 1 . . . . . . Assault . | . . . . . . . . . Garrison 2 | . . . . 2 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Distress Signals . | . . . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 69 | . 2 17 18 5 6 . 1 20 Peak Tracking Total 10 | . 1 4 7 2 6 . 1 10 Tactical Retreats 11 | . . . . 2 . . . 9 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Traps Triggered 4 | . . 1 1 2 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Machines Disabled 6 | . . 1 1 4 . . . . Max in Single Turn 2 | . . 1 1 2 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Machines Accessed 18 | . 4 5 4 2 . . 3 . Terminals 15 | . 3 5 4 1 . . 2 . Fabricators 1 | . . . . 1 . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 1 | . . . . . . . 1 . Garrison Access . | . . . . . . . . . Total Hacks 26 | . 6 7 4 3 . . 6 . Successful 17 | . 3 4 2 2 . . 6 . Failed 9 | . 3 3 2 1 . . . . Catastrophic 1 | . . . . 1 . . . . Database Lockouts . | . . . . . . . . . Manual 15 | . 3 5 4 1 . . 2 . Terminals 21 | . 5 7 4 1 . . 4 . Fabricators 2 | . . . . 2 . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 2 | . . . . . . . 2 . Garrison Access . | . . . . . . . . . Terminal Hacks 5 | . 1 2 . . . . 2 . Record 3 | . 1 . . . . . 2 . Robot Analysis 1 | . . 1 . . . . . . Alert Level 1 | . . 1 . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . Network Status 1 | . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Scanalyzer 2 | . . . . . . . 2 . Insert Component 2 | . . . . . . . 2 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 8 | . 1 2 2 1 . . 2 . Terminals 8 | . 1 2 2 1 . . 2 . Botnet 8 | . 1 2 2 1 . . 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . 2 3 1 1 . . 2 . Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Robot Analysis Total 1 | . . 1 . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 2 Drone Launches 2 | . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Turns Passed 2881 | 126 156 525 499 452 127 196 336 464 Spaces Moved 2395 | 77 150 367 321 373 119 163 277 548 Core 393 | 5 . . . . 49 8 . 331 Treads 360 | . . 170 182 1 7 . . . Legs 649 | . . . . . . 155 277 217 Wheels 993 | 72 150 197 139 372 63 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 90 90 90 50 50 120 50 Average Speed 106 | 96 100 122 124 103 93 116 120 81 Slowest Speed 550 | 100 100 160 160 225 450 120 120 550 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 27 | 5 27 29 39 7 67 2 6 61 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 225 | . . 75 123 27 . . . . Melee . | . . . . . . . . . Projectile 1 | . . . 1 . . . . . AOE 224 | . . 75 122 27 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Total 2607 | 99 153 414 381 416 129 168 281 566 Wait 31 | . . 6 10 2 . 1 . 12 Move 2388 | 76 149 366 320 373 118 162 276 548 Hop . | . . . . . . . . . Pick Up 40 | 3 2 9 11 8 . 4 3 . Fast Attach 21 | 7 . 1 . 7 5 1 . . Attach 22 | . . 2 5 6 4 . . 5 Detach . | . . . . . . . . . Swap 16 | . . 4 8 3 1 . . . Drop 22 | . . 10 7 3 . . 2 . Fire 67 | 13 2 16 20 14 1 . . 1 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 13) 283 | -10/Materials | Entered another Materials area 283 | -9/Materials | Evolved 2 slots: Propulsion x2 305 | -9/Materials | Build established: Mutant 767 | -9/Materials | Discovered new exit (range 11) 808 | -9/Materials | Entered another Materials area 808 | -8/Materials | Evolved 2 slots: Propulsion x2 1303 | -8/Materials | Discovered new exit (range 3) 1307 | -8/Materials | Lost 7 parts (1p4n2u) 1307 | -8/Materials | Entered Factory 1307 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1639 | -7/Factory | Garrison activated, responded to threat 1686 | -7/Factory | Lost 8 parts (1p1n2u4w) 1759 | -7/Factory | Sucked down chute 1759 | -7/Factory | Entered Waste 1774 | -7/Waste | EMP discharged 1774 | -7/Waste | System corruption reached 10% 1794 | -7/Waste | Spotted C-40 Crusher 1815 | -7/Waste | Spotted C-40 Crusher 1821 | -7/Waste | Spotted C-40 Crusher 1822 | -7/Waste | Spotted C-40 Crusher 1829 | -7/Waste | Spotted C-40 Crusher 1831 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1848 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1850 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1851 | -7/Waste | Core integrity fell below 50% 1853 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1854 | -7/Waste | Crushed by Compactor (1 part destroyed) 1856 | -7/Waste | Crushed by Compactor (1 part destroyed) 1859 | -7/Waste | Crushed by Compactor (1 part destroyed) 1862 | -7/Waste | Crushed by Compactor (1 part destroyed) 1863 | -7/Waste | Core integrity fell below 20% 1863 | -7/Waste | Crushed by Compactor (1 part destroyed) 1864 | -7/Waste | Spotted C-40 Crusher 1874 | -7/Waste | EMP discharged 1878 | -7/Waste | Discovered new exit (range 16) 1886 | -7/Waste | Entered Factory 1894 | -7/Factory | Lost 9 parts (3p2n1u3w) 1972 | -7/Factory | Discovered new exit (range 11) 2082 | -7/Factory | Entered another Factory area 2082 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2412 | -6/Factory | Discovered new exit (range 6) 2418 | -6/Factory | Entered Lower Caves 2588 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 2754 | -6/Lower Caves | Learned 4 Factory zone layouts 2778 | -6/Lower Caves | Identified exit to Lower Caves 2820 | -6/Lower Caves | Core integrity fell below 50% 2841 | -6/Lower Caves | Core integrity fell below 20% 2869 | -6/Lower Caves | Lost 5 parts (1p3u1w) 2882 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Loading 1 Lower Caves exit... Acquired 29 matter. Acquired 5 matter. S-27 Virus destroyed. Acquired 24 matter. Drone released from Drone Bay. Drone destroyed. Drone Bay destroyed. Autogun fries itself beyond repair. >> Lost connection to Drone. Energy Filter destroyed. Gauss Rifle destroyed. Hrd. Medium Armor Plating destroyed. Hvy. Deuterium Engine destroyed. Acquired 1 matter. Acquired 51 matter. Acquired 52 matter. Acquired 57 matter. Acquired 2 matter. Acquired 4 matter. Map ----- +----------------------------------------------------+ | ???# # + "# #??# ### ### #????????? | | ????# # "# #??# ##??###????????# | | ????# ##### #### #???????????### | | ????# #??????????# | | ????# #?????????## | | ????# ## ## #?????????## | | ????## ## ### #?????????? | | ?????### ## ### ##? ??????????? | | ???????# ## ##?## ##??## ## ??????????? | | ???????# ## ##?## #?????# ##?# ??????????? | | ???##### ## ### #??????##??? ???########? | | ??## # ## #???????????? ###??## ## | | ??# ### ########??????####### | | ??# ##?# #??????## | | ??# ### #??# #?????## | | ??# ???# ## ######## #????## ## | | #?#???## #?### #??????# #????# ##### #### | | ###### ##????#?????## ##??## ##???####??## | | #??????????# #### ###???????????## | | #??????????# #??????????????# | | #### ##??????????# #?#####????????# | | ##?#####??????????## ##### #?# #????????? | | #?????????????? ##???####?# #????????? | | #?????????????##### #????????## ?????????? | | #???#?????????????# #????????# ##?????????? | | #??? ###??????????# @##???????# # #?####????? | | #??? ##???####??# #???????## ### ####?? | | * ##??# #??? ##?### #????????## # #?? | | # #### #?? ###?#s#????????## #??? | | # ## ### ###s#??????### # ###??? | | ## ######## ## ##????? | | ### #????? | | ## ### ## # ##?# #????? | | ##### #?# #?# ####### # ##??# #????? | | ????# #?## #?# #????#####???# #????? | | ????# #??# ### #?????????????# #????? | | ????# ### ## ##????????????# #????? | | ???### ### ####?????????# #????? | | ??# #??# ????????### #????? | | ??# ##??# ?????????# #????? | | ??# ### ##???# ??????????# #????? | | ??# #?## #???## ???????????# ###????? | | #?# ##??## ##?????????### ####???? | | #?# ##??# #???????????# # #???? | | ## #?## ##??????????# #???? | | # ### %= #??????????# ##???? | | ?# ### %% #??????????# % ##???? | | ?## ??## !#??????????##% %#???? | | ??## ????# #???########## % #???? | | ??????????# ##### % % ##??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 24 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Utility Shielding 66 Evasion (%) 55 Recoil Reduction 4 Energy Filtering 30 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ContainmentNullProcessor Manual? 0 Play Time 00:37:12 Cumulative 27.8 hours Start 2024.05.26 @ 15:49:29 End 2024.05.27 @ 00:26:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 29 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2059f941-3d39-4521-95e7-f3ac9007eb76