Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.10 @ 14:43:09 Player: zapruda Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (85) 425 Value Destroyed (2130) 2130 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (154) 154 TOTAL SCORE: 4069 Bonus ------- High Alert Combat Kills 154 Cogmind --------- Core Integrity 0/400 Matter 219/300 Energy 60/100 System Corruption 10% Temperature Cool (12) Movement Rolling (105) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Wheel > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- Particle Cannon > --- INVENTORY (10) --- Cooled Ion Engine Light Nuclear Core Improved Heat Sink Advanced Visual Processing Unit Improved Targeting Computer High-powered Shotgun Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Hover Unit > --- UTILITY ---------- Medium Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Improved Medium Laser High-powered Shotgun > --- INVENTORY -------- Cooled Ion Engine Light Nuclear Core Armored Wheel Improved Heat Sink Advanced Visual Processing Unit Improved Targeting Computer Particle Cannon High-powered Shotgun EMP Blaster Mini Grenade Launcher [Rating: 19] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Protection Core Shielding Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun High-powered Shotgun Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 55 | . 6 3 41 5 Power 9 | . 2 1 6 . Engine 8 | . 1 1 6 . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 20 | . . 2 15 3 Treads 15 | . . . 14 1 Leg . | . . . . . Wheel 4 | . . 2 1 1 Hover 1 | . . . . 1 Flight . | . . . . . Utility 8 | . 2 . 6 . Device 2 | . 1 . 1 . Storage 3 | . 1 . 2 . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . . 3 . Artifact . | . . . . . Weapon 18 | . 2 . 14 2 Energy Gun 9 | . 2 . 7 . Energy Cannon 1 | . . . . 1 Ballistic Gun 6 | . . . 6 . Ballistic Cannon . | . . . . . Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 25 | . 2 2 13 8 Power 2 | . . 1 . 1 Propulsion 12 | . . 1 7 4 Utility 2 | . . . 1 1 Weapon 9 | . 2 . 5 2 Highest Loss Streak 7 | . 1 1 2 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 85 99 95 95 Engine 11 | . 14 13 10 10 Treads 26 | . . . 33 40 Leg 3 | . 28 . . . Wheel 8 | . . 26 7 . Device 2 | . 1 14 . . Storage 11 | . 14 14 11 11 Protection 8 | . . . 10 11 Energy Gun 11 | . 12 14 10 9 Ballistic Gun 11 | . 14 14 10 10 Naked Turns . | . . . . . Heaviest Build 30 | 13 20 20 29 30 Greatest Support 80 | 20 20 26 80 80 Greatest Overweight (x) 9 | . . 1 1 9 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 8 9 10 10 10 Most Carried 10 | 6 9 10 10 10 Average Carried 8 | 6 6 8 9 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 6 7 9 10 7 Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Jun Mat Min Mat Min Matter Collected 1400 | 200 101 41 973 85 Remotely . | . . . . . Salvage Created 2774 | . 354 178 2115 127 Parts 185 | . 29 13 135 8 Haulers Intercepted 7 | . 1 . 6 . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Combat Hostiles Destroyed 61 | . 7 8 41 5 Guns 58 | . 6 8 39 5 AOE 3 | . 1 . 2 . Classes Destroyed 14 | . 6 . 7 1 Worker 5 | . 2 . 3 . Builder 2 | . . . 2 . Tunneler 1 | . . . 1 . Hauler 7 | . 1 . 6 . Recycler 2 | . . . 1 1 Operator 3 | . 1 . 2 . Watcher 4 | . 1 . 3 . Swarmer 16 | . 3 6 3 4 Grunt 28 | . 4 2 22 . Brawler 2 | . . . 2 . Duelist 4 | . . . 4 . Protector 1 | . . . 1 . Sentry 9 | . . . 9 . Demolisher 1 | . . . . 1 Best Kill Streak 7 | . 6 3 7 4 Combat Bots Only 5 | . 3 3 5 4 Max Kills in Single Turn 2 | . 1 1 2 2 Gunslinging 1 | . . . 1 . Exploded 2 | . 1 . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Min Damage Taken 3907 | . 420 202 2281 1004 Core 641 | . 150 84 338 69 Absorbed by Shields . | . . . . . Redirected to Shielding 45 | . . . 45 . Regen/Repaired (Parts) 25 | . . . 25 . Core Remaining (%) 53 | 100 . 6 . . Volleys Fired 251 | . 51 15 170 15 Largest 2 | . 2 2 2 2 Hottest 98 | . 85 85 98 81 Shots Fired 451 | . 88 30 305 28 Gun 443 | . 88 30 304 21 Cannon 1 | . . . . 1 Launcher 7 | . . . 1 6 Special . | . . . . . Kinetic 241 | . 51 15 162 13 Thermal 168 | . 2 15 142 9 Explosive 6 | . . . . 6 Electromagnetic 36 | . 35 . 1 . Robot Hit Streak 10 | . 8 3 10 4 Robot Miss Streak 5 | . 3 2 5 4 Penetration Max . | . . . . . Secondary Targets 9 | . 2 1 6 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 281 | . 49 16 200 16 Core Hits 136 | . 21 12 92 11 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 13 | . 1 . 12 . Burn 12 | . . . 12 . Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4707 | . 606 254 3549 298 Guns 4509 | . 561 249 3463 236 Cannons 20 | . . . . 20 Explosions 135 | . 33 . 60 42 Melee . | . . . . . Ramming 43 | . 12 5 26 . Kinetic 2607 | . 268 71 2082 186 Thermal 1680 | . 51 178 1381 70 Explosive 42 | . . . . 42 Electromagnetic 335 | . 275 . 60 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 10 | . . . 5 10 Average Corruption 4 | . . . 4 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 31 | . . . 23 8 Message Errors 8 | . . . 7 1 Matter Fused 9 | . . . 8 1 Heat Flow Errors 2 | . . . 2 . Energy Discharges 6 | . . . 3 3 Data Loss (minor) 4 | . . . 1 3 Data Loss (major) 1 | . . . 1 . Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 14 | . . . . 14 Projectiles . | . . . . . Explosions 14 | . . . . 14 Melee . | . . . . . Knockbacks 1 | . . 1 . . Impact 1 | . . 1 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 38 | . . 2 5 31 Shots 1 | . . . . 1 Rammed 5 | . . 1 4 . Targets Rammed 6 | . 1 1 4 . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 243 | . 84 25 243 147 Average Temperature 53 | . 28 11 60 63 Received Heat Transfer 975 | . 180 45 750 . Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles . | . . . . . Parts Fried 4 | . 1 . 3 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 7 | . . . 7 . Heat Transferred 4591 | . 87 444 3912 148 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Peak Influence 621 | . 343 261 621 395 Initial 241 | . . 61 23 241 Average 343 | . 175 166 404 349 Maximum Alert Level 2 | . 1 1 2 1 Low Security (%) 23 | 100 60 63 12 . Level 1 41 | . 39 36 35 100 Level 2 34 | . . . 52 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 3 . 7 . Investigation 5 | . 1 . 4 . Extermination . | . . . . . Reinforcement 3 | . 2 . 1 . Assault 2 | . . . 2 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Distress Signals 10 | . 3 . 7 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 96 | . 17 10 64 5 Peak Tracking Total 8 | . 6 3 8 2 Tactical Retreats 7 | . 2 . 4 1 Traps | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Traps Triggered 5 | . . . 5 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . 1 . Machines | -11 -10 -10 -9 -9 ---------- Run | Jun Mat Min Mat Min Machines Disabled 5 | . 3 . 1 1 Max in Single Turn 2 | . 2 . 1 1 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Machines Accessed 9 | . . . 9 . Terminals 6 | . . . 6 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 32 | . . . 32 . Successful 15 | . . . 15 . Failed 17 | . . . 17 . Catastrophic 3 | . . . 3 . Database Lockouts . | . . . . . Manual 21 | . . . 21 . Terminals 24 | . . . 24 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers 6 | . . . 6 . Garrison Access . | . . . . . Terminal Hacks 4 | . . . 4 . Investigation Status 1 | . . . 1 . Recall Investigation 1 | . . . 1 . Registered Components 1 | . . . 1 . Registered Prototypes 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . . 4 . Insert Component 2 | . . . 2 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . . . 5 . Terminals 5 | . . . 5 . Botnet 5 | . . . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . . . 8 . Full Trace Events 3 | . . . 3 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 38 | . . . 38 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Jun Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Jun Mat Min Mat Min Turns Passed 3843 | 2 425 491 2560 365 Spaces Moved 2236 | 2 235 477 1328 194 Core 1 | . . . . 1 Treads 1205 | . . . 1012 193 Legs 238 | 2 235 1 . . Wheels 792 | . . 476 316 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 80 | 120 120 90 80 160 Average Speed 131 | 120 120 90 144 161 Slowest Speed 500 | 120 120 190 240 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 58 | 2 57 97 89 45 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 Spaces Dug . | . . . . . Terrain Destroyed 69 | . 4 . . 65 Melee . | . . . . . Projectile . | . . . . . AOE 69 | . 4 . . 65 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Total 2695 | 1 299 510 1666 219 Wait 79 | . 1 11 67 . Move 2232 | 1 234 476 1327 194 Hop . | . . . . . Pick Up 38 | . 5 4 28 1 Fast Attach 13 | . . . 11 2 Attach 23 | . 4 2 14 3 Detach . | . . . . . Swap 20 | . 2 1 17 . Drop 33 | . 1 . 28 4 Fire 251 | . 51 15 170 15 Melee . | . . . . . Ram 2 | . . 1 1 . Kick 1 | . 1 . . . Crush 3 | . . . 3 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 1) 3 | -11/Junkyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 8) 299 | -10/Materials | Discovered new exit (range 5) 302 | -10/Materials | Build established: Mutant 372 | -10/Materials | Core integrity fell below 50% 428 | -10/Materials | Entered Mines 449 | -10/Mines | Met a Derelict bent on vengeance 505 | -10/Mines | Learned 2 Materials zone layouts 537 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 603 | -10/Mines | Core integrity fell below 20% 640 | -10/Mines | Discovered new exit (range 6) 647 | -10/Mines | Discovered new exit (range 10) 919 | -10/Mines | Entered Materials 919 | -9/Materials | Evolved 2 slots: Propulsion x2 1391 | -9/Materials | Discovered new exit (range 9) 1446 | -9/Materials | Build established: Scavenger-Mutant 1871 | -9/Materials | Repaired Imp. Heat Sink? 2303 | -9/Materials | Discovered new exit (range 4) 2336 | -9/Materials | Core integrity fell below 50% 2519 | -9/Materials | First assault squad dispatched 2702 | -9/Materials | Discovered new exit (range 3) 3319 | -9/Materials | Core integrity fell below 20% 3367 | -9/Materials | Build established: Mutant 3453 | -9/Materials | Discovered new exit (range 6) 3479 | -9/Materials | Entered Mines 3543 | -9/Mines | Assembled infested the area 3704 | -9/Mines | Discovered new exit (range 16) 3710 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3829 | -9/Mines | Crushed by falling debris 3829 | -9/Mines | System corruption reached 10% 3844 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 03792_ Destroyed Cmb. Airjet. 03793_ The unstable cave ceiling collapses. 03798_ D-53 Grenadier destroyed. 03799_ The unstable cave ceiling collapses. 03829_ Crushed by falling debris. 03829_ Lgt. Treads destroyed. 03829_ System corrupted by crushing effect (+5). 03834_ The unstable cave ceiling collapses. 03834_ Lgt. Treads destroyed. 03835_ The unstable cave ceiling collapses. 03836_ System corrupted: Component data lost. 03836_ The unstable cave ceiling collapses. 03836_ Lgt. Treads destroyed. 03836_ Destroyed Lgt. Treads. 03836_ Hpw. Shotgun destroyed. 03837_ The unstable cave ceiling collapses. 03838_ Cld. Ion Engine destroyed. 03840_ Hrd. Light Armor Plating destroyed. 03840_ Rocket Launcher destroyed. 03843_ The unstable cave ceiling collapses. 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