Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.06 @ 15:31:15 Player: CrossedViper Result: Destroyed by as-02926 with Assembled F-torch Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (648) 648 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (140) 140 TOTAL SCORE: 2228 Bonus ------- High Alert Combat Kills 16 Aligned with FarCom 300 Friendly Fire -176 Cogmind --------- Core Integrity 0/250 Matter 268/300 Energy 150/150 System Corruption 6% Temperature Cool (20) Movement Walking (300) Ox6 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Carbon-fiber Leg > --- UTILITY (2) ------ Humpback > --- WEAPON (2) ------- High-powered Shotgun > --- INVENTORY (24) --- Small Storage Unit Large Storage Unit Large Storage Unit Humpback Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Hardened Medium Armor Plating Sensor Drone Bay Grenade Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Humpback > --- WEAPON ----------- EM Pulse Gun Grenade Launcher > --- INVENTORY -------- Small Storage Unit Large Storage Unit Large Storage Unit Humpback Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Hardened Medium Armor Plating Trap Reconfigurator Ion Cannon Firepult High-powered Shotgun XL Autogun Array [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Titanium Leg Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Protection Hardened Medium Armor Plating Weapon Grenade Launcher Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 28 | . 18 7 1 2 Power 1 | . . 1 . . Engine 1 | . . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | . 4 2 . . Treads 4 | . 4 . . . Leg 2 | . . 2 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | . 4 1 1 . Device 1 | . 1 . . . Storage 1 | . . . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 4 | . 3 1 . . Artifact . | . . . . . Weapon 15 | . 10 3 . 2 Energy Gun 4 | . 3 1 . . Energy Cannon 2 | . . 1 . 1 Ballistic Gun 2 | . 1 . . 1 Ballistic Cannon . | . . . . . Launcher 6 | . 5 1 . . Special Weapon . | . . . . . Impact Weapon 1 | . 1 . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . 2 . . 4 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 1 | . 1 . . . Weapon 4 | . 1 . . 3 Highest Loss Streak 4 | . 1 . . 4 Average Slot Usage (%) 91 | . 93 100 86 84 Engine 14 | . 14 14 14 14 Treads 10 | . 27 14 . . Leg 17 | . . 13 28 28 Device 1 | . 5 . . . Storage 14 | . 14 14 14 14 Protection 5 | . 3 14 1 . Energy Gun 11 | . 18 1 14 13 Energy Cannon 3 | . . 12 . . Ballistic Gun 1 | . 5 . . . Launcher 11 | . 4 14 14 13 Naked Turns . | . . . . . Heaviest Build 97 | 13 17 26 94 97 Greatest Support 40 | 20 40 40 32 32 Greatest Overweight (x) 6 | . . 1 2 6 Average Overweight (x) 1 | . . . 1 2 Largest Inventory Capacity 24 | . 6 6 24 24 Average Capacity 14 | . 6 6 21 24 Most Carried 19 | . 6 6 19 14 Average Carried 9 | . 4 5 12 13 Final Capacity 24 | 6 6 6 24 24 Final Carried 12 | 6 6 6 12 12 Class Distribution -------------------- 55% | Mutant 44% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 742 | 200 183 317 . 42 Remotely . | . . . . . Salvage Created 770 | . 470 275 . 25 Parts 56 | . 37 14 . 5 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 31 | . 20 6 . 5 Guns 5 | . 5 . . . Cannons 1 | . . 1 . . AOE 25 | . 15 5 . 5 Classes Destroyed 7 | . 5 1 . 1 Builder 1 | . 1 . . . Hauler 2 | . 2 . . . Recycler 2 | . . 2 . . Watcher 1 | . 1 . . . Swarmer 17 | . 9 5 . 3 Grunt 12 | . 11 1 . . Assembled 2 | . . . . 2 Thug 1 | . . 1 . . Best Kill Streak 8 | . 8 5 . 3 Combat Bots Only 7 | . 7 5 . 3 Max Kills in Single Turn 4 | . 3 4 . 3 Gunslinging . | . . . . . Exploded 4 | . 2 4 . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 1186 | . 497 228 53 408 Core 256 | . 86 40 14 116 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 56 | . 32 19 2 3 Largest 2 | . 2 1 1 1 Hottest 90 | . 90 60 30 30 Shots Fired 73 | . 49 19 2 3 Gun 40 | . 35 5 . . Cannon 2 | . . 2 . . Launcher 31 | . 14 12 2 3 Special . | . . . . . Kinetic 14 | . 14 . . . Thermal 11 | . 9 2 . . Explosive 31 | . 14 12 2 3 Electromagnetic 17 | . 12 5 . . Robot Hit Streak 17 | . 17 6 . . Robot Miss Streak 5 | . 5 2 . 1 Penetration Max . | . . . . . Secondary Targets 3 | . 3 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 44 | . 32 12 . . Core Hits 70 | . 43 20 . 7 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2243 | . 1135 808 . 300 Guns 381 | . 315 66 . . Cannons 24 | . . 24 . . Explosions 1838 | . 820 718 . 300 Melee . | . . . . . Ramming . | . . . . . Kinetic 102 | . 102 . . . Thermal 86 | . 62 24 . . Explosive 1838 | . 820 718 . 300 Electromagnetic 217 | . 151 66 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . 1 1 6 Average Corruption 1 | . . 1 1 1 Corruption Purged . | . . . . . Effects 6 | . . 2 2 2 Message Errors 1 | . . . . 1 Energy Discharges 3 | . . 1 1 1 Data Loss (minor) 2 | . . 1 1 . Overload Shots . | . . . . . Overflow Damage 44 | . 11 33 . . Projectiles . | . . . . . Explosions 44 | . 11 33 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 229 | . 77 58 29 65 Shots 9 | . 3 2 1 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 120 | . 120 60 2 17 Average Temperature 34 | . 41 24 2 6 Received Heat Transfer 373 | . 162 51 20 140 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 222 | . 185 37 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 451 | . 438 451 . 85 Initial 151 | . . 151 . . Average 212 | . 211 294 . 69 Maximum Alert Level 2 | . 2 2 . . Low Security (%) 47 | . 41 24 . 100 Level 1 37 | . 53 42 . . Level 2 14 | . 5 32 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 5 . . . Investigation 3 | . 3 . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals 3 | . 3 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 59 | . 29 14 4 12 Peak Tracking Total 9 | . 6 7 9 9 Tactical Retreats 5 | . . 5 . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered 5 | . 4 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled 5 | . 1 1 3 . Max in Single Turn 2 | . 1 1 2 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 8 | . 4 1 2 1 Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 12 | . 8 1 2 1 Successful 6 | . 2 1 2 1 Failed 6 | . 6 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 7 | . 6 . 1 . Terminals 7 | . 7 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . . 1 2 1 Record 1 | . . . 1 . Open Door 2 | . . 1 . 1 EX-Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 2 . . . Terminals 1 | . 1 . . . Track 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 3 . . . Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 31 | . . 31 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 2252 | . 586 566 777 323 Spaces Moved 1222 | 1 297 321 435 168 Core . | . . . . . Treads 298 | . 276 22 . . Legs 924 | 1 21 299 435 168 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 125 125 185 Average Speed 167 | 120 157 159 174 186 Slowest Speed 300 | 120 160 160 185 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 52 | 2 70 73 71 48 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 3 | . 1 1 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . . 1 Spaces Dug 21 | . 10 . . 11 Terrain Destroyed 171 | . 66 65 12 28 Melee . | . . . . . Projectile . | . . . . . AOE 171 | . 66 65 12 28 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1352 | . 367 357 452 176 Wait 6 | . 5 . . 1 Move 1218 | . 296 320 434 168 Hop . | . . . . . Pick Up 24 | . 9 3 10 2 Fast Attach 12 | . 7 4 1 . Attach 6 | . 4 . . 2 Detach . | . . . . . Swap 10 | . 7 3 . . Drop 20 | . 7 8 5 . Fire 56 | . 32 19 2 3 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 9) 286 | -10/Materials | Destroyed 7 combat bots 315 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 5) 510 | -10/Materials | Discovered new exit (range 9) 587 | -10/Materials | Entered Mines 596 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 614 | -10/Mines | Met a Derelict bent on vengeance 699 | -10/Mines | Discovered new exit (range 13) 774 | -10/Mines | Core integrity fell below 50% 976 | -10/Mines | Found a hidden stash of uninstalled traps 988 | -10/Mines | Received a Mining Laser from a helpful Derelict 1008 | -10/Mines | Learned location of Mines (-9) 1123 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1123 | -10/Mines | Discovered new exit (range 5) 1153 | -10/Mines | Entered Exiles 1186 | -10/Exiles | Met 8R-AWN 1206 | -10/Exiles | Met EX-HEX 1299 | -10/Exiles | Met EX-DEC 1437 | -10/Exiles | Learned location of Zion (-7) 1553 | -10/Exiles | Build established: Hauler-Mutant 1553 | -10/Exiles | Met EX-BIN 1579 | -10/Exiles | Aligned with FarCom system 1581 | -10/Exiles | Given EX-Vault access code 1624 | -10/Exiles | Opened EX-Vault 1638 | -10/Exiles | Found Firepult 1643 | -10/Exiles | Found XL Autogun Array 1653 | -10/Exiles | Found Trap Reconfigurator 1695 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1892 | -10/Exiles | Attacked by the Exiles 1915 | -10/Exiles | Discovered new exit (range 10) 1930 | -10/Exiles | Entered Mines 1983 | -9/Mines | Discovered new exit (range 6) 2060 | -9/Mines | Learned Materials stockpile data 2071 | -9/Mines | Found the Drone Emporium 2082 | -9/Mines | Found Prototype Device 2223 | -9/Mines | Assembled infested the area 2228 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2249 | -9/Mines | Core integrity fell below 20% 2253 | -9/Mines | Destroyed by as-02926 with Assembled F-torch Last Messages --------------- they can shove that C&D." 02073_ 74-IPH(g): "I'm a fan of the free market. Free drones for all! No strings attached!" 02082_ Acquired Prototype Device. 02160_ System corrupted: Energy discharge (-51). 02223_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 02228_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 02239_ as-10451 destroyed. 02239_ as-60994 destroyed. 02241_ as-56545 destroyed. 02242_ Grenade Launcher destroyed. 02243_ Knocked back. 02246_ EM Pulse Gun destroyed. 02246_ System corrupted by crushing effect (+2). 02249_ Ion Cannon destroyed. 02249_ System corrupted by crushing effect (+3). 02251_ Titanium Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????#???????????????????? | | ???????????????????????????? #???????????????????? | | ???????????????????????##### #???????????????????? | | ???????????????????????# #???????????????????? | | ??????????????????????## @ #????? #???????????? | | ??????????????????????# aa ### #???????????? | | ??????????????????????# aa%aa #??????????? | | ??????????????????????#a a # #??????????? | | ??????????????????????# #####?? #??????????? | | ??????????????????????# #???????? #???????????? | | ??????????????????????## ##??????????#???????????? | | ????#####??????????????# #???????????????????????? | | ???## ##?????????????# #???????????????????????? | | ???# ##????????????# #???????????????????????? | | ???# ##??????????## #???????????????????????? | | ????# #?????????## #???????????????????????? | | ?????# ##????????# #???????????????????????? | | ?????# ####????## #???????????????????????? | | ?????# ###?## #???????????????????????? | | ###### ### #???????????????????????? | | # ##???????????????????????? | | # ##????????????????????????? | | # ####### ####?????????????????????????? | | # #?????# ##????????????????????????????? | | # #?????# """ ##?????????????????????????????? | | # #?????# """ ##??????????????????????????????? | | # #?????# """ #???????????????????????????????? | | # ##????# #???????????????????????????????? | | #????## ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrenadeShockProcessor Manual? 0 Play Time 00:11:30 Cumulative 223.6 hours Start 2021.01.06 @ 15:21:11 End 2021.01.06 @ 15:31:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 206 Rogue 199 Adventurer 0 Explorer 7 Win Type - Total 5 Types 1/0/4/0/0/0/0/0/0 Lore% 70 Gallery% 90 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d12ddfef-cfb9-4198-85b6-a0863ef17d51