Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.03 @ 10:17:35 Player: Compilatron Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (38) 190 Value Destroyed (1410) 1410 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3860 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 240/300 Energy 240/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Storage Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (6) --- Light Treads Light Treads Light Treads Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Light Regenerative Plating > --- WEAPON (2) ------- Assault Rifle Heavy Assault Rifle > --- INVENTORY (15) --- Improved Heat Sink Advanced Visual Processing Unit Improved Sensor Array Signal Interpreter Terrain Scanner Seismic Detector Transport Network Coupler Propulsion Shielding Heavy Armor Plating Improved Light Armor Plating Improved Light Armor Plating Mining Laser Makeshift Hammer Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Light Regenerative Plating > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Improved Heat Sink Advanced Visual Processing Unit Improved Sensor Array Signal Interpreter Terrain Scanner Seismic Detector Transport Network Coupler Propulsion Shielding Heavy Armor Plating Improved Light Armor Plating Improved Light Armor Plating Mining Laser Makeshift Hammer [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Hackware System Shield Protection Propulsion Shielding Weapon Makeshift Hammer Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 4 | . . . . . 4 . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 34 | 6 6 2 . . 15 5 Power 4 | 1 1 . . . 1 1 Engine 4 | 1 1 . . . 1 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 9 | 2 . . . . 5 2 Treads 6 | 2 . . . . 2 2 Leg 3 | . . . . . 3 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 7 | 1 2 . . . 3 1 Device 2 | . . . . . 2 . Storage 2 | 1 1 . . . . . Processor . | . . . . . . . Hackware 1 | . . . . . 1 . Protection 2 | . 1 . . . . 1 Artifact . | . . . . . . . Weapon 14 | 2 3 2 . . 6 1 Energy Gun 3 | 1 1 . . . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 5 | 1 . . . . 3 1 Ballistic Cannon . | . . . . . . . Launcher 4 | . 2 . . . 2 . Special Weapon 1 | . . 1 . . . . Impact Weapon 1 | . . 1 . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 16 | . 2 5 . . 6 3 Power 3 | . 1 1 . . . 1 Propulsion 5 | . . 2 . . 2 1 Utility 3 | . . 1 . . 2 . Weapon 5 | . 1 1 . . 2 1 Highest Loss Streak 5 | . 1 5 . . 3 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 67 | . 95 80 28 28 55 75 Engine 7 | . 13 10 . . 4 8 Treads 14 | . 28 20 . . 7 14 Leg 4 | . . . . . 11 17 Device 1 | . . . . . 3 5 Storage 12 | . 14 14 14 14 9 9 Protection 5 | . 10 10 . . . 3 Energy Gun 3 | . 6 . . . 4 5 Ballistic Gun 5 | . 14 . . . 5 11 Launcher 4 | . 7 10 . . 1 . Special Weapon 2 | . . 7 . . . . Impact Weapon 5 | . . 5 14 14 5 . Naked Turns . | . . . . . . . Heaviest Build 34 | 12 29 30 23 23 31 34 Greatest Support 60 | 40 40 40 3 3 40 60 Greatest Overweight (x) 8 | . . 7 7 7 8 1 Average Overweight (x) 1 | . . 1 7 7 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 Most Carried 15 | 5 8 10 11 10 15 15 Average Carried 10 | 2 5 8 10 10 13 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 14 | 2 8 10 10 10 14 14 Class Distribution -------------------- 76% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Sto Matter Collected 842 | 201 192 92 . . 291 66 Remotely . | . . . . . . . Salvage Created 1342 | . 303 121 . . 765 153 Parts 61 | . 16 8 . . 27 10 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 31 | . 8 5 . . 15 3 Melee 3 | . . 1 . . 2 . Guns 17 | . 6 1 . . 7 3 AOE 6 | . 2 3 . . 1 . Classes Destroyed 10 | . 3 1 . . 6 . Worker 1 | . . . . . 1 . Builder 1 | . . . . . 1 . Operator 1 | . . . . . 1 . Watcher 4 | . 1 . . . 3 . Swarmer 3 | . 3 . . . . . Grunt 21 | . 5 4 . . 10 2 Duelist 1 | . . . . . 1 . Sentry 4 | . . . . . 3 1 Demolisher 1 | . . 1 . . . . Hunter 1 | . . . . . 1 . Best Kill Streak 6 | . 4 2 . . 6 2 Combat Bots Only 6 | . 3 2 . . 6 2 Max Kills in Single Turn 3 | . 3 1 . . 1 1 Gunslinging . | . . . . . . . Exploded 2 | . 2 1 . . 1 . Melee 1 | . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Hostile Shots Fired 251 | . 49 10 . . 151 41 Missed 57 | . 16 2 . . 32 7 Damage Taken 2727 | . 286 590 . . 1469 382 Core 728 | . 42 131 . . 496 59 Absorbed by Shields . | . . . . . . . Redirected to Shielding 60 | . 26 34 . . . . Ignored by Resistances 689 | . 92 62 . . 425 110 Regen/Repaired (Parts) 12 | . . . . . . 12 Core Remaining (%) 65 | 100 . . . 30 . . Volleys Fired 100 | . 26 15 . . 43 16 Largest 2 | . 2 2 . . 2 2 Hottest 100 | . 60 100 . . 76 76 Shots Fired 157 | . 50 19 . . 60 28 Gun 137 | . 49 4 . . 56 28 Cannon . | . . . . . . . Launcher 11 | . 1 6 . . 4 . Special 9 | . . 9 . . . . Kinetic 88 | . 26 4 . . 31 27 Thermal 35 | . . 9 . . 25 1 Explosive 11 | . 1 6 . . 4 . Electromagnetic 23 | . 23 . . . . . Robot Hit Streak 22 | . 20 11 . . 18 22 Robot Miss Streak 3 | . 3 . . . 1 1 Penetration Max . | . . . . . . . Secondary Targets 3 | . 2 . . . 1 . Max Gunslinging Chain 1 | . 1 . . . 1 . Shots Hit Robots 144 | . 37 10 . . 73 24 Core Hits 61 | . 14 8 . . 30 9 Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . . . . . 3 . Critical Strikes 6 | . . . . . 6 . Burn 3 | . . . . . 3 . Smash 3 | . . . . . 3 . Melee Attacks 33 | . . 3 . . 30 . Impact 33 | . . 3 . . 30 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3477 | 6 598 369 . . 2191 313 Guns 1596 | . 525 47 . . 711 313 Cannons . | . . . . . . . Explosions 708 | . 73 263 . . 372 . Melee 1167 | . . 59 . . 1108 . Ramming 6 | 6 . . . . . . Kinetic 919 | . 228 47 . . 346 298 Thermal 380 | . . . . . 365 15 Explosive 708 | . 73 263 . . 372 . Electromagnetic 297 | . 297 . . . . . Impact 1167 | . . 59 . . 1108 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . 4 4 4 . . Average Corruption 4 | . . 4 4 4 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 14 | . . 6 7 1 . . Message Errors 3 | . . . 2 1 . . Matter Fused 3 | . . 2 1 . . . Heat Flow Errors 5 | . . 3 2 . . . Energy Discharges 1 | . . . 1 . . . Data Loss (minor) 1 | . . 1 . . . . Alerts 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 359 | . 8 4 . . 347 . Projectiles . | . . . . . . . Explosions 9 | . 8 1 . . . . Melee 350 | . . 3 . . 347 . Knockbacks 10 | . . 1 . . 9 . Impact 9 | . . 1 . . 8 . Kinetic . | . . . . . . . Secondary 1 | . . . . . 1 . Self-Inflicted Damage 37 | . . . . . 37 . Shots 2 | . . . . . 2 . Rammed 1 | 1 . . . . . . Targets Rammed 1 | 1 . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 251 | . 106 251 88 . 63 15 Average Temperature 43 | . 51 57 46 . 23 5 Received Heat Transfer 1086 | . 171 24 . . 783 108 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 5 | . . . . . 5 . Impact Corruptions 14 | . . 1 . . 13 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 7 | . . . . . 7 . Heat Transferred 1184 | . . . . . 1147 37 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Peak Influence 207 | . 139 145 . . 207 128 Initial 45 | . . 45 . . . 38 Average 66 | . 81 70 . . 74 56 Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 99 | 100 100 100 . 100 99 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 1 . . . 2 . Investigation 3 | . 1 . . . 2 . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Distress Signals 2 | . 1 . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 48 | . 12 5 . . 26 5 Peak Tracking Total 6 | . 3 2 . . 6 3 Tactical Retreats 1 | . . . . . 1 . Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Traps Triggered 2 | . 1 . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 3 | . 3 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Sto Machines Disabled 1 | . . 1 . . . . Max in Single Turn 1 | . . 1 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Machines Accessed 16 | . 7 . . . 6 3 Terminals 14 | . 5 . . . 6 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 31 | . 15 . . . 12 4 Successful 18 | . 11 . . . 4 3 Failed 13 | . 4 . . . 8 1 Catastrophic 2 | . . . . . 2 . Database Lockouts . | . . . . . . . Manual 16 | . 5 . . . 11 . Terminals 28 | . 12 . . . 12 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 3 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 15 | . 8 . . . 4 3 Record 3 | . 3 . . . . . Prototype ID Bank 1 | . . . . . 1 . Open Door 2 | . . . . . . 2 Branch Access Points 1 | . . . . . 1 . Alert Level 1 | . 1 . . . . . Unreport Threat 1 | . . . . . 1 . Locate Traps 1 | . 1 . . . . . Disarm Traps 1 | . 1 . . . . . Reinforcement Status 1 | . . . . . 1 . Registered Components 1 | . . . . . . 1 Zone Layout 2 | . 2 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Reject 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 4 . . . 4 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . 2 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 . . . . Highest-Rated Group 47 | . . 47 . . . . Highest-Rated Ally 31 | . . 31 . . . . Total Orders . | . . . . . . . Ally Attacks 1 | . . 1 . . . . Total Damage 20 | . . 20 . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Sto Turns Passed 3769 | 70 708 998 322 246 1077 348 Spaces Moved 1382 | 47 378 301 81 61 407 107 Core 255 | 17 . 69 81 61 27 . Treads 957 | 30 378 232 . . 210 107 Legs 170 | . . . . . 170 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 400 400 160 160 Average Speed 215 | 120 160 215 400 400 213 217 Slowest Speed 450 | 160 160 400 400 400 450 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . Exploration Rate (%) 36 | 4 77 76 16 22 39 19 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 11 | . . 9 . . 2 . Terrain Destroyed 92 | . 11 42 . . 39 . Melee 2 | . . . . . 2 . Projectile 9 | . . 9 . . . . AOE 81 | . 11 33 . . 37 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Total 1970 | 60 431 613 82 66 526 192 Wait 382 | . 11 291 . 6 11 63 Move 1376 | 46 377 300 80 60 406 107 Hop . | . . . . . . . Pick Up 39 | 7 10 2 1 . 18 1 Fast Attach 5 | 1 . . . . 1 3 Attach 22 | 5 4 . . . 12 1 Detach . | . . . . . . . Swap 7 | . 2 2 . . 2 1 Drop 5 | . 1 . 1 . 3 . Fire 100 | . 26 15 . . 43 16 Melee 33 | . . 3 . . 30 . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | 1 . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 16) 278 | -10/Materials | Discovered new exit (range 10) 315 | -10/Materials | Build established: Mutant 676 | -10/Materials | Discovered new exit (range 5) 779 | -10/Materials | Entered Mines 780 | -10/Mines | Assembled infested the area 1357 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1441 | -10/Mines | Learned Materials non-interactive machine intel 1500 | -10/Mines | Crushed by falling debris 1500 | -10/Mines | Core integrity fell below 50% 1534 | -10/Mines | Lost 5 parts (1p2n1u1w) 1761 | -10/Mines | Discovered new exit (range 5) 1777 | -10/Mines | Entered Exiles 1883 | -10/Exiles | Met 8R-AWN 1951 | -10/Exiles | Met EX-HEX 2047 | -10/Exiles | Discovered new exit (range 15) 2099 | -10/Exiles | Entered Mines 2233 | -9/Mines | Found a hidden stash of uninstalled traps 2297 | -9/Mines | Learned location of Zion (-7) 2313 | -9/Mines | Discovered new exit (range 10) 2345 | -9/Mines | Entered Materials 2345 | -8/Materials | Evolved 4 slots: Propulsion x4 2346 | -8/Materials | Loaded intel: 36 non-interactive machine locations 2616 | -8/Materials | Discovered new exit (range 8) 2717 | -8/Materials | Discovered new exit (range 3) 2756 | -8/Materials | Core integrity fell below 50% 2781 | -8/Materials | Lost 3 parts (1n1u1w) 2957 | -8/Materials | Core integrity fell below 20% 3161 | -8/Materials | Identified exit to Storage 3278 | -8/Materials | Build established: Scavenger-Mutant 3422 | -8/Materials | Entered Storage 3619 | -8/Storage | Found Prototype Protection 3620 | -8/Storage | Identified Lgt. Regenerative Plating 3770 | -8/Storage | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- K-01 Serf collects debris. Acquired Hvy. Assault Rifle. K-01 Serf collects debris. R-06 Scavenger collects Heat Sink. R-06 Scavenger collects Lgt. Armor Plating. Acquired 16 matter. Connecting with Terminal... >>Inventory(Components) Retrieving component inventory records... No registered component stockpiles. Slug penetrates Wall. Penetrated by Slug. Lgt. Deuterium Engine destroyed. Carbon-fiber Leg destroyed. Penetrated by Slug. G-47 Trooper destroyed. Penetrated by Slug. Slug penetrates Wall. G-47 Trooper destroyed. Slug penetrates Wall. 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