Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.08 @ 03:37:34 Player: Howard Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (141) 705 Value Destroyed (4998) 4998 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1849) 1849 TOTAL SCORE: 11412 Bonus ------- High Alert Combat Kills 820 Follower Combat Kills 529 Entered Garrisons 200 Met Imprinter 300 Cogmind --------- Core Integrity 313/700 Matter 112/300 Energy 73/150 System Corruption 0% Temperature Critical (513) Movement Core (1650) Ox32 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Advanced Targeting Computer Armor Integrity Analyzer Quantum Capacitor > --- WEAPON (2) ------- Dispersion Rifle > --- INVENTORY (25) --- Wheel Armored Wheel Improved Heat Sink Improved Sensor Array Encrypted Comm Array Advanced Targeting Computer Weapon Cycler Active Sensor Spoofer HERF Cannon Heavy Ion Cannon Cooled Particle Cannon Mass Driver Shock Bomb Launcher Remote Datajack CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Encrypted Comm Array Advanced Targeting Computer Armor Integrity Analyzer Hardened Heavy Armor Plating > --- WEAPON ----------- Dispersion Rifle Dispersion Rifle > --- INVENTORY -------- Wheel Armored Wheel Improved Heat Sink Improved Sensor Array Advanced Targeting Computer Target Analyzer Particle Charger Quantum Capacitor Weapon Cycler Active Sensor Spoofer Hardened Medium Armor Plating HERF Cannon Heavy Ion Cannon Cooled Particle Cannon Mass Driver Shock Bomb Launcher Heavy Missile Launcher Remote Datajack CR-A16's Pointy Stick [Rating: 62] Favorites ----------- Power Micro Nuclear Core Engine Heavy Deuterium Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Protection Hardened Heavy Armor Plating Weapon Dispersion Rifle Energy Gun Dispersion Rifle Energy Cannon Plasma Cannon Launcher Shock Bomb Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Min Mat Fac Gar Fac Low Low Zio Dee Slots Evolved 6 | . . 2 . 2 2 . . . . . . Power 1 | . . . . 1 . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 5 | . . 2 . 1 2 . . . . . . Weapon . | . . . . . . . . . . . . Parts Attached 122 | 4 6 21 1 27 21 15 4 3 7 4 9 Power 11 | 1 . 1 . 4 3 1 . . 1 . . Engine 9 | 1 . 1 . 4 3 . . . . . . Core 2 | . . . . . . 1 . . 1 . . Reactor . | . . . . . . . . . . . . Propulsion 20 | 2 1 2 . 3 2 7 2 . 1 . . Treads 8 | 1 1 2 . 2 . 1 1 . . . . Leg . | . . . . . . . . . . . . Wheel 12 | 1 . . . 1 2 6 1 . 1 . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 37 | 1 1 5 . 8 6 3 . 3 1 4 5 Device 16 | . . . . 4 2 2 . 3 . 3 2 Storage 3 | 1 . 1 . . 1 . . . . . . Processor 7 | . 1 2 . 1 1 . . . . 1 1 Hackware . | . . . . . . . . . . . . Protection 11 | . . 2 . 3 2 1 . . 1 . 2 Artifact . | . . . . . . . . . . . . Weapon 54 | . 4 13 1 12 10 4 2 . 4 . 4 Energy Gun 11 | . 4 . . . . 2 1 . 2 . 2 Energy Cannon 24 | . . 8 1 8 6 1 . . . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 15 | . . 3 . 4 3 1 1 . 1 . 2 Special Weapon 1 | . . . . . . . . . 1 . . Impact Weapon 2 | . . 2 . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . 1 . . . . . Corrupted Parts 1 | . . . . 1 . . . . . . . System Corruption 6 | . . . . 6 . . . . . . . Parts Lost 24 | . . 3 . 5 3 2 . . 3 . 8 Power 6 | . . . . 1 2 1 . . 1 . 1 Propulsion 4 | . . . . 1 . 1 . . 1 . 1 Utility 9 | . . 2 . 2 . . . . 1 . 4 Weapon 5 | . . 1 . 1 1 . . . . . 2 Highest Loss Streak 8 | . . 1 . 2 2 1 . . 3 . 8 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 91 | . 90 99 100 98 92 89 88 92 85 84 82 Engine 9 | . 14 11 11 17 15 11 7 7 1 . . Core 4 | . . . . . . 2 7 7 12 15 14 Treads 5 | . 14 11 11 8 7 4 3 7 1 . . Wheel 7 | . 14 11 11 9 7 6 7 7 7 7 6 Device 12 | . . . . 15 15 15 15 15 15 15 17 Storage 7 | . 14 11 11 9 7 7 7 7 7 7 7 Processor 15 | . 5 27 22 11 14 15 15 15 15 15 15 Protection 6 | . . 5 11 9 7 6 7 7 7 7 6 Energy Gun 6 | . 28 2 . . . 5 14 15 14 15 11 Energy Cannon 9 | . . 18 22 17 14 9 . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 137 | 10 16 40 40 55 137 137 131 131 131 126 126 Greatest Support 28 | 16 16 20 16 16 16 28 28 10 28 28 28 Greatest Overweight (x) 13 | . . 2 2 3 8 13 13 13 13 4 4 Average Overweight (x) 5 | . . 1 2 2 6 9 7 13 5 4 4 Largest Inventory Capacity 25 | 8 8 15 15 15 25 25 25 25 25 25 25 Average Capacity 20 | 6 8 10 15 15 21 25 25 25 25 25 25 Most Carried 25 | 6 8 10 9 14 24 25 25 25 25 21 21 Average Carried 18 | 3 5 8 8 11 17 23 24 24 21 20 19 Final Capacity 25 | 8 8 15 15 15 25 25 25 25 25 25 25 Final Carried 25 | 6 8 9 9 14 24 24 25 25 21 20 15 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 ----------- Run | Jun Mat Mat Min Mat Fac Gar Fac Low Low Zio Dee Matter Collected 1752 | 157 115 317 36 371 309 199 66 62 105 15 . Remotely . | . . . . . . . . . . . . Salvage Created 5566 | . 28 1088 247 1092 1941 429 96 139 480 . 26 Parts 305 | . 4 88 10 54 85 21 8 14 20 . 1 Haulers Intercepted 5 | . . 1 . 2 2 . . . . . . Recyclers Shooed 3 | . . 2 . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . 14 13 . . Prevented 7 | . . . . . . . . . 7 . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Min Mat Fac Gar Fac Low Low Zio Dee Combat Hostiles Destroyed 115 | . . 26 5 20 30 12 5 5 8 . 4 Melee 1 | . . 1 . . . . . . . . . Guns 14 | . . 1 . . . 1 2 5 5 . . Cannons 57 | . . 17 4 13 17 6 . . . . . AOE 35 | . . 7 . 7 9 4 3 . 1 . 4 Classes Destroyed 17 | . 1 7 . 1 4 1 . . 1 . 2 Worker 5 | . . 3 . 1 1 . . . . . . Builder 8 | . . 2 . 2 4 . . . . . . Hauler 5 | . . 1 . 2 2 . . . . . . Recycler 2 | . . . . . 2 . . . . . . Operator 3 | . . 1 . . 2 . . . . . . Watcher 6 | . 2 3 . . 1 . . . . . . Swarmer 25 | . . 11 . 1 . 4 4 4 1 . . Grunt 52 | . . 10 5 13 17 3 . . 4 . . Brawler 4 | . . . . 1 2 . . . 1 . . Duelist 1 | . . . . . . . . . 1 . . Protector 1 | . . . . . 1 . . . . . . Sentry 17 | . . 5 . 5 4 2 . . 1 . . Specialist 2 | . . . . . . 2 . . . . . Hunter 4 | . . . . . 2 1 1 . . . . Programmer 5 | . . . . . 4 . . 1 . . . Z-Light 1 | . . . . . . . . . . . 1 Assembled 3 | . . . . . . . . . . . 3 Best Kill Streak 11 | . 1 10 5 6 11 4 3 4 4 . 3 Combat Bots Only 6 | . . 6 5 3 6 4 3 4 4 . 3 Max Kills in Single Turn 5 | . 1 4 1 2 5 2 2 1 1 . 2 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . 3 . 2 3 2 2 . 1 . 2 Melee 1 | . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Jun Mat Mat Min Mat Fac Gar Fac Low Low Zio Dee Damage Taken 6234 | . . 820 33 1307 1025 448 214 122 1184 . 1081 Core 653 | . . 130 . 136 94 . 16 14 55 . 208 Absorbed by Shields 231 | . . . . 231 . . . . . . . Core Remaining (%) 85 | 100 100 . 67 75 . . . . . . . Volleys Fired 284 | . 3 62 8 53 68 41 7 5 21 . 16 Largest 2 | . 2 2 2 2 2 2 2 2 2 . 2 Hottest 176 | . 90 120 120 160 160 176 176 176 176 . 176 Shots Fired 503 | . 6 107 16 97 124 79 11 10 34 . 19 Gun 86 | . 6 4 . . . 20 8 10 26 . 12 Cannon 368 | . . 92 16 88 115 57 . . . . . Launcher 48 | . . 11 . 9 9 2 3 . 7 . 7 Special 1 | . . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . Thermal 444 | . . 92 16 88 115 77 8 10 26 . 12 Explosive 17 | . . . . 5 . 2 3 . . . 7 Electromagnetic 41 | . 6 15 . 4 9 . . . 7 . . Robot Hit Streak 19 | . 1 6 6 15 19 7 9 8 8 . 2 Robot Miss Streak 6 | . 3 3 1 3 2 2 1 1 2 . 6 Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . . . . . . . . 2 2 . . Max Gunslinging Chain 1 | . . . . . . . . 1 1 . . Capacitor 5 | . . . . . . . . . . . 5 Shots Hit Robots 282 | . 2 51 10 57 90 32 6 7 23 . 4 Core Hits 203 | . 2 45 5 36 63 18 8 5 13 . 8 Critical Kills 5 | . . . 1 . 2 . 1 1 . . . Critical Parts Destroyed 4 | . . . . . . . 1 . 3 . . Critical Strikes 9 | . . . 1 . 2 . 2 1 3 . . Meltdown 3 | . . . 1 . 2 . . . . . . Destroy 6 | . . . . . . . 2 1 3 . . Melee Attacks 6 | . . 5 . . 1 . . . . . . Impact 5 | . . 5 . . . . . . . . . Slashing 1 | . . . . . 1 . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11358 | . 52 1792 227 1924 4121 1110 345 201 773 . 813 Guns 1075 | . 52 39 . . . 81 162 201 459 . 81 Cannons 5790 | . . 1064 227 1352 2357 790 . . . . . Explosions 4453 | . . 649 . 572 1764 239 183 . 314 . 732 Melee 40 | . . 40 . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal 7444 | . . 1204 227 1408 2831 871 162 201 459 . 81 Explosive 2183 | . . . . 355 674 239 183 . . . 732 Electromagnetic 1691 | . 52 548 . 161 616 . . . 314 . . Impact 40 | . . 40 . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . . . . 7 2 2 2 2 2 2 . Average Corruption 2 | . . . . 6 2 2 2 2 2 2 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 76 | . . . . 18 25 16 2 9 3 3 . Message Errors 17 | . . . . 3 7 4 . 2 . 1 . Matter Fused 24 | . . . . 7 8 4 1 2 2 . . Heat Flow Errors 10 | . . . . 2 3 3 . 2 . . . Energy Discharges 8 | . . . . 2 1 2 1 2 . . . Parts Rejected 1 | . . . . 1 . . . . . . . Data Loss (minor) 11 | . . . . 2 5 1 . 1 1 1 . Data Loss (major) 2 | . . . . 1 . . . . . 1 . Alerts 2 | . . . . . . 2 . . . . . Weapon Failures 1 | . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 331 | . . 55 . 51 191 16 17 . . . 1 Projectiles 35 | . . 2 . 1 16 16 . . . . . Explosions 276 | . . 33 . 50 175 . 17 . . . 1 Melee 20 | . . 20 . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 364 | . . . . 158 . . . . 95 . 111 Shots 17 | . . . . 9 . . . . 6 . 2 Rammed 1 | . . 1 . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 513 | . 80 350 192 408 345 482 180 240 384 . 513 Average Temperature 108 | . 35 105 79 131 87 63 81 100 171 . 217 Received Heat Transfer 1885 | . . 228 18 451 405 207 . . 306 . 270 Effects 15 | . . 3 . 4 2 3 . . 2 . 1 Shutdowns 4 | . . . . . 2 . . . 2 . . Energy Bleed 1 | . . . . . . . . . . . 1 Interference 7 | . . 2 . 2 . 3 . . . . . Matter Decay 1 | . . 1 . . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 1 . . . 2 . . Combat Hostiles 3 | . . . . . 1 . . . 2 . . Parts Fried 7 | . . 5 . . 1 . . . 1 . . Impact Corruptions 1 | . . 1 . . . . . . . . . Robots Melted 5 | . . . 1 . 3 1 . . . . . Combat Hostiles 5 | . . . 1 . 3 1 . . . . . Parts Melted 29 | . . 4 1 4 16 3 1 . . . . Heat Transferred 11961 | . . 1902 370 2620 4604 1328 222 259 629 . 27 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 6 | . . 3 . 1 2 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Min Mat Fac Gar Fac Low Low Zio Dee Peak Influence 1649 | . 59 470 268 577 958 1649 940 . . . . Initial 865 | . . 24 146 104 224 680 865 . . . . Average 620 | . 8 219 239 413 443 1269 813 . . . . Maximum Alert Level 5 | . . 2 1 2 3 5 3 . . . . Low Security (%) 15 | 100 100 44 22 10 5 . . . . . . Level 1 27 | . . 49 77 20 45 . . . . . . Level 2 24 | . . 5 . 69 39 . . . . . . Level 3 11 | . . . . . 8 18 100 . . . . Level 4 19 | . . . . . . 70 . . . . . Level 5 2 | . . . . . . 10 . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 17 | . . 5 . 3 7 . 1 . 1 . . Investigation 4 | . . 1 . 1 2 . . . . . . Extermination 4 | . . . . . 4 . . . . . . Reinforcement 7 | . . 4 . 2 . . 1 . . . . Assault 2 | . . . . . 1 . . . 1 . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . 2 . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Jun Mat Mat Min Mat Fac Gar Fac Low Low Zio Dee Distress Signals 13 | . . 3 . 5 3 . 2 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 184 | . 4 43 5 30 52 23 7 4 12 . 4 Peak Tracking Total 8 | . 2 8 2 6 8 4 3 4 7 . 3 Tactical Retreats 11 | . 1 4 . 2 2 . 2 . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Min Mat Fac Gar Fac Low Low Zio Dee Traps Triggered 9 | . 1 . . 1 3 4 . . . . . Indirectly 1 | . . . . . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 ---------- Run | Jun Mat Mat Min Mat Fac Gar Fac Low Low Zio Dee Machines Disabled 19 | . . . . . 14 3 2 . . . . Max in Single Turn 6 | . . . . . 6 1 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Jun Mat Mat Min Mat Fac Gar Fac Low Low Zio Dee Machines Accessed 28 | . 2 7 . 5 8 2 2 1 . 1 . Terminals 23 | . 2 7 . 5 5 2 2 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Total Hacks 89 | . 8 22 . 20 23 2 9 1 . 4 . Successful 37 | . 1 9 . 8 9 1 4 1 . 4 . Failed 52 | . 7 13 . 12 14 1 5 . . . . Catastrophic 9 | . 1 1 . 1 5 1 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 40 | . 5 14 . 11 . . 5 . . 5 . Terminals 76 | . 8 22 . 20 15 2 9 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . . . 3 . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . Terminal Hacks 23 | . 1 5 . 5 3 1 3 1 . 4 . Record 2 | . . . . 2 . . . . . . . Part Schematic 4 | . . . . . . . . . . 4 . Prototype ID Bank 1 | . . . . . 1 . . . . . . Open Door 1 | . . . . . . . . 1 . . . Branch Access Points 3 | . 1 . . 1 . . 1 . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . Terminal Index 2 | . . 1 . 1 . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . Unreport Threat 3 | . . 2 . . . . 1 . . . . Locate Traps 1 | . . . . . 1 . . . . . . Registered Components 1 | . . . . 1 . . . . . . . Zone Layout 3 | . . 2 . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . Scanalyzer 3 | . . . . . 3 . . . . . . Insert Component 3 | . . . . . 3 . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks 8 | . . 4 . 3 . . 1 . . . . Terminals 8 | . . 4 . 3 . . 1 . . . . Track 2 | . . 1 . 1 . . . . . . . Botnet 4 | . . 2 . 1 . . 1 . . . . Disrupt 2 | . . 1 . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 3 | . . 1 . . 2 . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 26 | . 2 7 . 5 8 2 2 . . . . Full Trace Events 4 | . 1 1 . . 2 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 1 | . . . . . 1 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------------ Run | Jun Mat Mat Min Mat Fac Gar Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Jun Mat Mat Min Mat Fac Gar Fac Low Low Zio Dee Total Allies 4 | . . . 1 . . 2 . . 1 . . Largest Group 2 | . . . 1 1 . 2 . . . . . Highest-Rated Group 190 | . . . 31 31 . 190 . . . . . Highest-Rated Ally 95 | . . . 31 31 . 95 . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 50 | . . . . 13 . 37 . . . . . Total Damage 2179 | . . . . 172 . 2007 . . . . . Kills 15 | . . . . 1 . 14 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Min Mat Fac Gar Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 2 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------------- Run | Jun Mat Mat Min Mat Fac Gar Fac Low Low Zio Dee Turns Passed 10569 | 56 248 1166 149 1149 2270 2004 248 940 469 1723 147 Spaces Moved 5373 | 48 223 747 88 654 1001 802 111 335 226 1072 66 Core 7 | 7 . . . . . . . . . . . Treads 14 | . . 13 . . . 1 . . . . . Legs . | . . . . . . . . . . . . Wheels 5352 | 41 223 734 88 654 1001 801 111 335 226 1072 66 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 130 130 160 160 160 275 160 160 160 Average Speed 174 | 92 100 120 130 142 197 226 202 275 174 160 160 Slowest Speed 650 | 100 100 250 130 145 220 650 275 275 275 160 160 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 42 | 3 35 70 26 48 29 93 4 49 50 87 19 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . 1 . . . Known Exits Taken 2 | . . . . . 1 . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . 1 1 1 . Scrap Searched 5 | . . . . . . . . 1 . 4 . Spaces Dug 8 | . . 5 . 2 1 . . . . . . Terrain Destroyed 282 | . . 30 2 64 60 18 9 . . . 99 Melee 2 | . . 1 . . 1 . . . . . . Projectile 51 | . . 17 2 24 3 . . . . . 5 AOE 229 | . . 12 . 40 56 18 9 . . . 94 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Jun Mat Mat Min Mat Fac Gar Fac Low Low Zio Dee Total 6059 | 57 241 896 106 769 1167 915 124 344 266 1079 95 Wait 132 | . . 36 9 8 54 13 . . 11 . 1 Move 5362 | 47 222 746 87 653 1001 800 110 334 225 1071 66 Hop . | . . . . . . . . . . . . Pick Up 67 | 6 7 12 1 12 14 9 2 1 1 2 . Fast Attach 21 | 4 2 3 . 7 2 3 . . . . . Attach 36 | . 2 5 1 6 5 6 2 . 3 . 6 Detach 15 | . . 1 . 5 3 3 . . . . 3 Swap 65 | . 2 13 . 14 14 6 2 3 4 4 3 Drop 47 | . 3 12 . 11 5 11 1 1 1 2 . Fire 284 | . 3 62 8 53 68 41 7 5 21 . 16 Melee 6 | . . 5 . . 1 . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . Escape Stasis 22 | . . . . . . 22 . . . . . Rewire 1 | . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison (discovered 4 exits: [*Fac x3] / *Fac) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 15) 57 | -11/Junkyard | Entered Materials 71 | -10/Materials | Identified exit to Mines 195 | -10/Materials | Discovered new exit (range 5) 305 | -10/Materials | Entered another Materials area 305 | -9/Materials | Evolved 2 slots: Utility x2 327 | -9/Materials | Build established: Mutant 469 | -9/Materials | Discovered new exit (range 5) 560 | -9/Materials | Discovered new exit (range 12) 1035 | -9/Materials | Discovered new exit (range 3) 1329 | -9/Materials | Discovered new exit (range 18) 1394 | -9/Materials | Discovered new exit (range 8) 1471 | -9/Materials | Entered Mines 1478 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1537 | -9/Mines | Received a Mining Laser from a helpful Derelict 1599 | -9/Mines | Discovered new exit (range 14) 1620 | -9/Mines | Entered Materials 1620 | -8/Materials | Accompanied by 1 ally 1620 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2632 | -8/Materials | Discovered new exit (range 4) 2769 | -8/Materials | Entered Factory 2769 | -7/Factory | Evolved 2 slots: Utility x2 2808 | -7/Factory | Discovered new exit (range 11) 4769 | -7/Factory | First assault squad dispatched 5039 | -7/Factory | Identified exit to Garrison 5039 | -7/Factory | Entered Garrison 5174 | -7/Garrison | Found embedded Infiltrators 5296 | -7/Garrison | Triggered checkpoint 5335 | -7/Garrison | Build established: Scavenger-Mutant 5336 | -7/Garrison | Triggered checkpoint 5404 | -7/Garrison | Triggered checkpoint 5441 | -7/Garrison | Discovered new exit (range 15) 5758 | -7/Garrison | Triggered checkpoint 5887 | -7/Garrison | Discovered new exit (range 8) 5918 | -7/Garrison | Triggered checkpoint 5986 | -7/Garrison | Discovered new exit (range 3) 6180 | -7/Garrison | Triggered checkpoint 6328 | -7/Garrison | Found Quantum Capacitor 6394 | -7/Garrison | Discovered new exit (range 10) 6485 | -7/Garrison | Triggered checkpoint 6645 | -7/Garrison | Spotted B-75 Beast 6884 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6918 | -7/Garrison | Build established: Mutant 7043 | -7/Garrison | Entered Factory 7147 | -7/Factory | Identified exit to Lower Caves 7291 | -7/Factory | Entered Lower Caves 7349 | -7/Lower Caves | Learned 8 Factory zone layouts 7452 | -7/Lower Caves | Build established: Scavenger-Mutant 7621 | -7/Lower Caves | Met a Warlord Commander 7622 | -7/Lower Caves | Learned location of Warlord (-5) 7627 | -7/Lower Caves | Found Encrypted Comm Array 7956 | -7/Lower Caves | Learned location of 1 exit from Factory 8192 | -7/Lower Caves | Discovered new exit (range 14) 8210 | -7/Lower Caves | Encountered a Warlord checkpoint 8231 | -7/Lower Caves | Entered another Lower Caves area 8237 | -7/Lower Caves | Learned Factory trap positions 8318 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8371 | -7/Lower Caves | Lost 3 parts (1p1n1u) 8624 | -7/Lower Caves | Build established: Mutant 8680 | -7/Lower Caves | Discovered new exit (range 14) 8700 | -7/Lower Caves | Entered Zion 8880 | -7/Zion | System corruption cleaned by Quarantine Array 8918 | -7/Zion | Discovered new exit (range 16) 9184 | -7/Zion | Given A8's code to call for help 9730 | -7/Zion | Found CR-A16's Pointy Stick 9879 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 10367 | -7/Zion | Opened final containment barrier to the Deep Caves 10393 | -7/Zion | Discovered new exit (range 5) 10396 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 10423 | -7/Zion | Entered Deep Caves 10542 | -7/Deep Caves | Attacked by Z-Imprinter 10568 | -7/Deep Caves | Core integrity fell below 50% 10570 | -7/Deep Caves | Self-destructed Last Messages --------------- Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 10545_ Dispersion Rifle destroyed. 10551_ Overheating: Energy bleed (-34). 10551_ Particle Charger destroyed. 10554_ Hrd. Medium Armor Plating destroyed. 10554_ Destroyed Prototype Hover Unit. 10554_ Arm. Huge Wheel destroyed. 10558_ The unstable cave ceiling collapses. 10559_ Hrd. Heavy Armor Plating destroyed. 10559_ Identified Target Analyzer. 10561_ The unstable cave ceiling collapses. 10561_ Hvy. Missile Launcher destroyed. 10562_ Discarded Target Analyzer. 10563_ The unstable cave ceiling collapses. 10564_ Mic. Nuclear Core destroyed. 10567_ The unstable cave ceiling collapses. 10567_ Destroyed Prototype Protection. 10567_ Imp. Heat Sink destroyed. 10569_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????????##???????????????????????????????????????? | | ??????? ?????????????????????????????????????# | | ??????? ??????##???????????????????????????# | | ??????? #??### ##?????######??????????????? | | ?????? ## # #???### ##??????###????? | | ?????? ##### #??????# #???? | | ????? #??????# ##?? | | ????? ##??????# #??# | | ????? #???????# ##?# | | ????? @ #???????# ### | | ???????""" # ???# | | ????????"" # #### | | ????????"" | | ????????"" | | ???????? I | | ???????""" # ### | | ?????????" ?# | | ?????????" # ??# ### | | ?????????" ??# ##?## | | ????????? # ##??# ##???# | | ??????????? ##??# #????? | | ????????????? #???# ????? | | ???????????????? ????# ????? | | ?????????????????? #????# ????? | | ??????????????????????? ?????# ???? | | ??????????????????????????? ?????## ???? | | ?????????????????????????????? ???????## ##???? | | ????????????????????????????????????????## #?????? | | ??????????????????????????????????????????#??????? | | ????????????????????????????????????????????????## | | ???????????????????????????????????????????????## | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 31 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 825 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 14 Target Analysis 5 Armor Integrity Analysis 30 Recoil Reduction 1 Particle Charging 15 Item Schematics ----------------- Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Ripper | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GammaWeldingMembrane Manual? 0 Play Time 01:29:21 Cumulative 149.2 hours Start 2023.03.07 @ 07:53:35 End 2023.03.08 @ 03:37:34 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 105 Adventurer 2 Explorer 0 Win Type - Total 7 Types 4/0/1/2/0/0/0/0/0 Lore% 68 Gallery% 74 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b1227fdf-d055-4686-85f6-3270215fe128